Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 17:56:56 Player: arcadio Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2491) 2491 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 6160 Bonus ------- Follower Combat Kills 214 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 257/275 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Signal Interpreter 0b10 Alert Chip Advanced Targeting Computer Core Analyzer Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Coolant Injector Improved Salvage Targeting Computer Improved Shield Generator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter 0b10 Alert Chip Advanced Targeting Computer Core Analyzer Corruption Screen > --- WEAPON ----------- High-powered Shotgun Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Coolant Injector Improved Salvage Targeting Computer Improved Shield Generator Improved Field Recycling Unit [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 92 | 6 16 8 . . 28 34 Power 10 | 1 1 2 . . 3 3 Engine 7 | 1 1 2 . . 2 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 27 | 2 5 3 . . 8 9 Treads 5 | . . . . . 3 2 Leg 9 | . 2 . . . 4 3 Wheel 12 | 2 3 3 . . 1 3 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 25 | 1 7 2 . . 8 7 Device 10 | . 2 2 . . 3 3 Storage 5 | 1 4 . . . . . Processor 7 | . . . . . 3 4 Hackware . | . . . . . . . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 30 | 2 3 1 . . 9 15 Energy Gun 14 | 2 3 1 . . 5 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 9 | . . . . . 3 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Parts Lost 37 | . 4 1 . . 16 16 Power 7 | . 1 1 . . 2 3 Propulsion 12 | . 1 . . . 6 5 Utility 5 | . 1 . . . 4 . Weapon 13 | . 1 . . . 4 8 Highest Loss Streak 6 | . 1 1 . . 6 5 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 86 | . 96 98 100 100 95 71 Engine 8 | . 13 13 14 14 8 2 Core 1 | . . . . . . 2 Treads 2 | . . . . . 8 3 Leg 7 | . 15 8 . . 9 6 Wheel 11 | . 12 19 28 28 15 1 Device 7 | . 9 14 14 14 9 1 Storage 8 | . 14 14 14 14 9 3 Processor 15 | . . . . . 16 31 Energy Gun 15 | . 27 27 28 28 13 4 Ballistic Gun 3 | . . . . . . 7 Ballistic Cannon 1 | . . . . . 3 2 Naked Turns . | . . . . . . . Heaviest Build 36 | 14 22 20 20 20 30 36 Greatest Support 80 | 20 20 20 20 20 80 56 Greatest Overweight (x) 10 | . 1 1 . . 9 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 8 | 6 9 10 10 10 10 7 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 7 | 2 7 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 7 5 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 19% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1850 | 260 139 111 . 8 369 963 Remotely . | . . . . . . . Salvage Created 2413 | . 679 5 . . 637 1092 Parts 125 | . 26 . . . 36 63 Haulers Intercepted 5 | . 2 . . . 2 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 14 3 . . 14 28 Guns 29 | . 14 3 . . 5 7 Cannons 8 | . . . . . 4 4 AOE 21 | . . . . . 5 16 Classes Destroyed 12 | . 6 1 . . 2 3 Worker 2 | . 1 . . . . 1 Builder 3 | . . . . . . 3 Hauler 5 | . 2 . . . 2 1 Operator 2 | . 1 . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 13 | . 3 . . . 2 8 Grunt 25 | . 11 . . . 7 7 Sentry 7 | . . . . . 4 3 Specialist 4 | . . . . . . 4 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Assembled 3 | . . 3 . . . . Best Kill Streak 5 | . 4 2 . . 3 5 Combat Bots Only 5 | . 3 2 . . 3 5 Max Kills in Single Turn 4 | . 2 1 . . 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5510 | . 493 178 . 25 2267 2547 Core 1110 | . 68 7 . . 332 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . . . 53 . Core Remaining (%) 69 | 100 . . . 70 39 . Volleys Fired 189 | . 50 6 . 2 64 67 Largest 3 | . 2 2 . 2 2 3 Hottest 147 | . 105 105 . 103 118 147 Shots Fired 366 | . 100 12 . 4 126 124 Gun 269 | . 100 12 . 4 76 77 Cannon 63 | . . . . . 39 24 Launcher 34 | . . . . . 11 23 Special . | . . . . . . . Kinetic 110 | . . . . . 39 71 Thermal 171 | . 92 12 . 4 50 13 Explosive 21 | . . . . . 11 10 Electromagnetic 64 | . 8 . . . 26 30 Robot Hit Streak 13 | . 11 3 . 4 13 8 Robot Miss Streak 8 | . 3 2 . 1 6 8 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 238 | . 65 6 . 3 71 93 Core Hits 143 | . 35 3 . 1 33 71 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 2 . . . 5 1 Burn 5 | . 2 . . . 3 . Blast 2 | . . . . . 2 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6236 | . 859 73 . 40 2038 3226 Guns 2817 | . 856 73 . 40 859 989 Cannons 987 | . . . . . 536 451 Explosions 2424 | . . . . . 638 1786 Melee . | . . . . . . . Ramming 8 | . 3 . . . 5 . Kinetic 1571 | . . . . . 536 1035 Thermal 1885 | . 766 73 . 40 497 509 Explosive 1636 | . . . . . 638 998 Electromagnetic 1136 | . 90 . . . 362 684 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 2 2 4 2 Average Corruption 1 | . 1 2 2 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked 17 | . . . . . . 17 Effects 61 | . 8 7 4 8 8 26 Message Errors 14 | . . 2 . 3 4 5 Matter Fused 19 | . 1 2 . 1 1 14 Heat Flow Errors 8 | . 1 2 2 . 1 2 Energy Discharges 4 | . . 1 1 1 1 . Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 4 | . 1 . . 2 . 1 Data Loss (major) 2 | . 1 . . . . 1 Misfires 1 | . 1 . . . . . Alerts 7 | . 2 . 1 1 1 2 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . . 18 39 Projectiles . | . . . . . . . Explosions 57 | . . . . . 18 39 Melee . | . . . . . . . Knockbacks 7 | . . . . . 6 1 Impact . | . . . . . . . Kinetic 7 | . . . . . 6 1 Secondary . | . . . . . . . Self-Inflicted Damage 266 | . 1 . . . 131 134 Shots 14 | . . . . . 4 10 Rammed 2 | . 1 . . . . 1 Targets Rammed 3 | . 1 . . . 1 1 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 336 | . 307 122 254 39 336 269 Average Temperature 91 | . 68 31 128 21 107 117 Received Heat Transfer 1482 | . 177 . . 9 954 342 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . . . 4 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 7 . . . 2 1 Heat Transferred 4109 | . 2020 174 . 87 1295 533 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 351 | . 298 122 . 226 256 351 Initial 109 | . . 97 . . 40 109 Average 156 | . 181 78 . 107 98 200 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 62 | 100 49 100 . 75 94 42 Level 1 37 | . 50 . . 24 5 57 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 . . . 3 14 Investigation 3 | . 1 . . . . 2 Extermination 4 | . . . . . . 4 Reinforcement 9 | . 2 . . . 2 5 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 33 14 . 7 30 34 Peak Tracking Total 11 | . 5 11 . 2 6 6 Tactical Retreats 15 | . 7 3 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 13 | . 2 1 . . 4 6 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . 1 . . 1 . 4 Max in Single Turn 2 | . 1 . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 26 | . 7 2 . . 6 11 Terminals 18 | . 6 1 . . 5 6 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 3 | . . . . . 1 2 Garrison Access . | . . . . . . . Total Hacks 68 | . 23 4 . . 14 27 Successful 37 | . 10 3 . . 12 12 Failed 31 | . 13 1 . . 2 15 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 40 | . 18 3 1 . 10 8 Terminals 46 | . 20 3 . . 12 11 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers 14 | . . . . . 2 12 Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 3 . . 4 1 Record 1 | . . . . . 1 . Part Schematic 2 | . 1 1 . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . Alert Level 3 | . 1 1 . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 8 | . . . . . 2 6 Insert Component 5 | . . . . . 1 4 Analyze 3 | . . . . . 1 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 4 . . . 6 2 Terminals 12 | . 4 . . . 6 2 Track 1 | . . . . . 1 . Botnet 8 | . 3 . . . 3 2 Operators 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 24 | . 7 1 . . 6 10 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 1 . . 1 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 4 | . . . . . 1 3 Part Schematics Acquired 3 | . . . . . 1 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 5 . Highest-Rated Group 96 | . . . . 96 96 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 45 | . . . . 30 15 . Total Damage 600 | . . . . 425 175 . Kills 13 | . . . . 10 3 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6453 | 61 1158 584 373 535 1134 2608 Spaces Moved 4619 | 56 733 551 465 595 749 1470 Core 158 | 3 . . . . 1 154 Treads 552 | . . . . . 166 386 Legs 1244 | . 382 137 . . 148 577 Wheels 2654 | 53 351 414 465 595 434 342 Hover 11 | . . . . . . 11 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 83 60 Average Speed 115 | 78 113 90 80 80 113 153 Slowest Speed 550 | 80 190 120 80 80 500 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 94 86 90 93 61 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 180 | . . . . . 113 67 Melee . | . . . . . . . Projectile 32 | . . . . . 25 7 AOE 148 | . . . . . 88 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5370 | 69 960 630 466 650 902 1693 Wait 367 | 2 144 49 . 50 37 85 Move 4613 | 55 732 550 464 594 748 1470 Hop . | . . . . . . . Pick Up 54 | 6 10 5 1 2 12 18 Fast Attach 38 | 6 3 4 . . 9 16 Attach 33 | . 7 . . . 12 14 Detach 6 | . . . . . 1 5 Swap 21 | . 6 4 . . 7 4 Drop 46 | . 7 12 1 2 11 13 Fire 189 | . 50 6 . 2 64 67 Melee . | . . . . . . . Ram 2 | . 1 . . . . 1 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 3) 767 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Discovered new exit (range 6) 1220 | -10/Materials | Entered Mines 1221 | -10/Mines | Assembled infested the area 1222 | -10/Mines | Met a Derelict bent on vengeance 1226 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1295 | -10/Mines | Discovered new exit (range 13) 1421 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1467 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1597 | -10/Mines | Discovered new exit (range 5) 1618 | -10/Mines | Learned location of 1 exit from Materials 1645 | -10/Mines | Discovered new exit (range 7) 1685 | -10/Mines | Build established: Scavenger-Mutant 1804 | -10/Mines | Entered Exiles 1817 | -10/Exiles | Discovered new exit (range 15) 1832 | -10/Exiles | Met 8R-AWN 1845 | -10/Exiles | Met EX-HEX 1893 | -10/Exiles | Met EX-BIN 1903 | -10/Exiles | Aligned with FarCom system 1904 | -10/Exiles | Given EX-Vault access code 1924 | -10/Exiles | Opened EX-Vault 1932 | -10/Exiles | Found Prototype Processor 1950 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1976 | -10/Exiles | Met EX-DEC 2008 | -10/Exiles | Visited The Gauntlet 2168 | -10/Exiles | Discovered new exit (range 14) 2177 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2177 | -10/Exiles | Entered Mines 2218 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2300 | -9/Mines | Discovered new exit (range 15) 2301 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2304 | -9/Mines | Found Prototype Device 2352 | -9/Mines | Discovered new exit (range 7) 2477 | -9/Mines | Learned location of Zion (-7) 2478 | -9/Mines | Learned location of Storage (-9) 2712 | -9/Mines | Entered Materials 2712 | -8/Materials | Accompanied by 5 allies 2712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2713 | -8/Materials | Identified exit to Factory 2715 | -8/Materials | Identified 0b10 Alert Chip 2717 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3011 | -8/Materials | Build established: Mutant 3142 | -8/Materials | Identified Exp. Sensor Array 3430 | -8/Materials | Build established: Skirmisher 3661 | -8/Materials | Discovered exit to Factory (range 18) 3721 | -8/Materials | Garrison activated, responded to threat 3782 | -8/Materials | Lost 3 parts (1p2u) 3829 | -8/Materials | Core integrity fell below 50% 3839 | -8/Materials | Discovered exit to Factory (range 5) 3846 | -8/Materials | Entered Factory 3846 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3865 | -7/Factory | Lost 6 parts (3n1u2w) 4519 | -7/Factory | Cargo convoy interrupted 4972 | -7/Factory | Core integrity fell below 50% 5002 | -7/Factory | Lost 5 parts (1p2n2w) 5218 | -7/Factory | Build established: Mutant 5336 | -7/Factory | Core integrity fell below 20% 5534 | -7/Factory | Build established: Gunner 5639 | -7/Factory | Fabricated Adv. Treads? 5974 | -7/Factory | Build established: Mutant 6449 | -7/Factory | Discovered new exit (range 15) 6454 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06437_ H-55 Commando IFF system glitched. 06437_ Targeting Computer fried. 06437_ Lgt. Nuclear Core fried. 06437_ H-55 Commando destroyed. 06443_ U-05 Engineer lays Concrete. 06444_ Acquired 60 matter. 06445_ U-05 Engineer lays Concrete. 06446_ Acquired 29 matter. 06446_ K-01 Serf collects debris. 06446_ U-05 Engineer lays Concrete. 06447_ E7KY1EV1FEI6TT5NDQZM ZR,5J 06447_ K-01 Serf collects debris. 06448_ U-05 Engineer builds a Door. 06448_ Proton Missile Launcher destroyed. 06449_ EXIT=FOUND 06450_ K-01 Serf collects debris. 06451_ Hpw. Shotgun destroyed. 06452_ Acquired 2 matter. 06452_ K-01 Serf collects debris. 06454_ Penetrated by Slug. 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H ! !%= | | ??????????? Y !! ^ | | ???????????? ^ | | ???????????? ^ | | ???????????? ^ | | ????????????? ################################# | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##########? | | ????????????????????????????############ #? | | ????????????????????????????# !![ ## ! #? | | ????????????????????????????# !![ ## #? | | ????????????????????????????# ![ ## #? | | ?????????????????????######## ## #? | | ?????????????????????# # ## #? | | ?????????????????????# """ # #? #? | | ?????????????????????# """ # #??? #? | | ?????????????????????# """ # #????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Mines | Hacked Adv. Treads | -8/Materials | Scanalyzed Prc. Shock Rifle | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSniperGenerator Manual? 0 Play Time 01:50:58 Cumulative 43.5 hours Start 2022.10.11 @ 19:01:01 End 2022.10.13 @ 17:56:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bfcaad5-6bea-46d9-bf3b-14494206379d