Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.28 @ 23:57:58 Player: Thiefwriter Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1121) 1121 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2436 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Improved Sensor Array ECM Suite EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Battery Improved Sensor Array ECM Suite Shotgun Shotgun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 28 | 6 10 12 . Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 5 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . 2 3 . Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 96 | . 98 96 91 Engine 11 | . 13 10 8 Leg 24 | . 28 21 21 Device 2 | . 5 . . Storage 12 | . 13 11 11 Processor 5 | . . 9 11 Protection 9 | . 7 10 9 Energy Gun 16 | . 14 20 6 Ballistic Gun 11 | . 13 7 22 Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 36 | 11 32 36 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 4 9 10 10 Most Carried 10 | 4 10 10 5 Average Carried 6 | 1 7 6 5 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 5 5 Class Distribution -------------------- 55% | Mutant 35% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 863 | 148 303 348 64 Remotely 210 | . 210 . . Salvage Created 1461 | . 517 714 230 Parts 105 | . 43 44 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 30 | . 11 13 6 Guns 25 | . 11 8 6 AOE 4 | . . 4 . Classes Destroyed 9 | . 5 3 1 Worker 5 | . 1 3 1 Builder 3 | . 1 1 1 Tunneler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 6 | . 3 . 3 Grunt 17 | . 8 7 2 Brawler 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1698 | . 435 423 840 Core 490 | . 81 194 215 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 . . Volleys Fired 96 | . 46 32 18 Largest 3 | . 2 3 3 Hottest 110 | . 80 110 86 Shots Fired 231 | . 91 89 51 Gun 221 | . 91 79 51 Cannon . | . . . . Launcher 10 | . . 10 . Special . | . . . . Kinetic 109 | . 51 22 36 Thermal . | . . . . Explosive 10 | . . 10 . Electromagnetic 112 | . 40 57 15 Robot Hit Streak 32 | . 14 32 18 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 163 | . 64 77 22 Core Hits 69 | . 25 31 13 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2463 | . 703 1458 302 Guns 1874 | . 703 872 299 Cannons . | . . . . Explosions 586 | . . 586 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 992 | . 430 322 240 Thermal 55 | . . 55 . Explosive 531 | . . 531 . Electromagnetic 882 | . 273 550 59 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 9 | . . 5 4 Heat Flow Errors 8 | . . 5 3 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 40 | . . 40 . Projectiles . | . . . . Explosions 40 | . . 40 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 242 | . . 241 1 Shots 6 | . . 6 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 60 274 282 Average Temperature 82 | . 24 90 116 Received Heat Transfer 684 | . 258 78 348 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 256 | . 171 256 244 Initial 14 | . . . 14 Average 89 | . 76 92 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 84 61 Level 1 10 | . . 15 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 23 15 10 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 9 | . 1 7 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 7 | . 1 6 . Max in Single Turn 4 | . 1 4 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 2 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 8 4 . Successful 9 | . 5 4 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2975 | 114 1239 1296 326 Spaces Moved 1712 | 94 724 758 136 Core 21 | 21 . . . Treads . | . . . . Legs 1691 | 73 724 758 136 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 144 | 104 143 150 150 Slowest Speed 180 | 120 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 97 59 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 109 | . . 109 . Melee . | . . . . Projectile . | . . . . AOE 109 | . . 109 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2014 | 110 839 847 218 Wait 122 | 1 26 32 63 Move 1709 | 93 723 757 136 Hop . | . . . . Pick Up 41 | 10 22 9 . Fast Attach . | . . . . Attach 23 | 6 7 10 . Detach 2 | . 1 1 . Swap 5 | . 3 2 . Drop 15 | . 11 4 . Fire 96 | . 46 32 18 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 653 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Repaired Ion Engine 1076 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Discovered new exit (range 16) 1354 | -10/Materials | Entered another Materials area 1354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1674 | -9/Materials | Met 8R-AWN 1686 | -9/Materials | Discovered new exit (range 9) 1801 | -9/Materials | Discovered new exit (range 8) 2102 | -9/Materials | Discovered new exit (range 16) 2294 | -9/Materials | Repaired Med. Armor Plating 2332 | -9/Materials | Discovered new exit (range 13) 2335 | -9/Materials | Build established: Gunner 2650 | -9/Materials | Entered Storage 2912 | -9/Storage | Core integrity fell below 50% 2966 | -9/Storage | Core integrity fell below 20% 2976 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf destroyed. EM Pulse Gun destroyed. G-34 Mercenary destroyed. System corrupted: Heat flow error (+262). K-01 Serf cleans the Component Storage. System corrupted: Shotgun targeting data glitched. K-01 Serf cleans the Component Storage. Triggered Explosive Trap. An explosion rips through the floor. The unstable cave ceiling collapses. Slammed into K-01 Serf. Destabilizing: System interference. Adv. Targeting Computer temporarily disabled. Shotgun temporarily disabled. Ion Engine destroyed. Med. Armor Plating destroyed. Aluminum Leg destroyed. Transport Mainframe disabled. Shotgun destroyed. 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