Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 18:56:50 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2506) 2506 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 7422 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 198/850 Matter 300/300 Energy 325/325 System Corruption 1% Temperature Cool (9) Movement Walking (260) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Thermal Shield > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (20) --- Medium Treads Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Medium Matter Pod (100) Structural Scanner Sensor Array Improved Terrain Scanner Transport Network Coupler Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Core Analyzer ECM Suite Reactive Plating Reflective Plating Hacking Suite Wave Gun Heavy Battle Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Thermal Shield Experimental Thermal Shield > --- WEAPON ----------- Plasma Cannon > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Large Storage Unit Medium Matter Pod Structural Scanner Sensor Array Improved Terrain Scanner Transport Network Coupler Advanced Targeting Computer Core Analyzer ECM Suite Reactive Plating Hacking Suite Shock Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . Utility 4 | . . 1 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 107 | . 10 24 18 14 15 8 4 . 14 Power 14 | . 2 4 1 1 1 3 1 . 1 Engine 7 | . 2 4 1 . . . . . . Core 6 | . . . . 1 1 3 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 23 | . 2 6 5 1 5 1 1 . 2 Treads 7 | . 2 4 1 . . . . . . Leg 11 | . . . 4 . 4 1 . . 2 Wheel 4 | . . 2 . 1 1 . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 30 | . 1 8 1 8 5 . 1 . 6 Device 14 | . . 2 . 3 4 . 1 . 4 Storage 2 | . . 2 . . . . . . . Processor 6 | . 1 1 1 2 1 . . . . Hackware 1 | . . 1 . . . . . . . Protection 7 | . . 2 . 3 . . . . 2 Artifact . | . . . . . . . . . . Weapon 40 | . 5 6 11 4 4 4 1 . 5 Energy Gun 5 | . . . 2 1 . . . . 2 Energy Cannon 3 | . . . . . 1 1 . . 1 Ballistic Gun 18 | . 5 5 6 1 . 1 . . . Ballistic Cannon 6 | . . . . 1 3 . . . 2 Launcher 2 | . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 5 | . . . 3 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . . . 1 Parts Lost 33 | . . 7 1 4 1 5 7 . 8 Power 5 | . . 2 . 1 . 1 1 . . Propulsion 11 | . . 2 . 1 . 1 3 . 4 Utility 5 | . . . . 1 1 1 1 . 1 Weapon 12 | . . 3 1 1 . 2 2 . 3 Highest Loss Streak 6 | . . 3 1 4 1 3 6 . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 93 98 99 97 99 91 70 53 68 Engine 5 | . 14 10 9 6 . . . . . Core 1 | . . . . . 6 5 2 . . Treads 5 | . 9 18 5 . . . . . . Leg 15 | . 18 . 20 29 20 22 20 20 13 Wheel 6 | . . 13 9 . 13 10 2 . . Device 6 | . . 2 . 3 5 6 13 13 16 Storage 8 | . 14 11 9 7 6 6 6 6 6 Processor 14 | . 8 11 17 19 18 20 16 13 13 Hackware 2 | . . 6 9 2 . . . . . Protection 1 | . . 1 . 3 7 3 . . . Ballistic Gun 9 | . 27 19 13 9 1 2 . . . Ballistic Cannon 3 | . . . . 4 17 8 . . 7 Slashing Weapon 1 | . . . 2 5 . 2 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 10 10 48 51 69 84 79 61 43 83 Greatest Support 103 | 20 40 40 60 60 48 63 63 3 103 Greatest Overweight (x) 15 | . . 1 2 1 3 3 14 14 15 Average Overweight (x) 1 | . . . . . 2 . 3 14 3 Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 Average Capacity 16 | . 8 11 20 20 20 20 20 20 20 Most Carried 20 | . 8 20 20 20 20 20 18 18 20 Average Carried 15 | . 7 10 19 18 19 19 17 18 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 20 20 18 19 19 18 18 20 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 11% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2829 | 200 316 742 315 242 83 555 69 . 307 Remotely . | . . . . . . . . . . Salvage Created 2949 | . 426 961 554 274 83 306 175 . 170 Parts 184 | . 35 65 28 10 3 17 9 . 17 Haulers Intercepted 6 | . 1 2 2 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 18 8 . 17 Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 76 | . 12 24 8 6 . 13 4 . 9 Melee 5 | . . . 1 1 . 1 2 . . Guns 49 | . 12 24 5 3 . 5 . . . Cannons 16 | . . . . 2 . 5 . . 9 AOE 4 | . . . . . . 2 2 . . Classes Destroyed 13 | . 6 3 1 . . 1 . . 2 Worker 5 | . . 2 3 . . . . . . Builder 2 | . 1 . 1 . . . . . . Hauler 6 | . 1 2 2 . 1 . . . . Recycler 2 | . 1 . 1 . . . . . . Drone 2 | . . . . . . . . . 2 Watcher 6 | . 2 4 . . . . . . . Swarmer 37 | . 9 12 3 . . 7 . . 6 Grunt 22 | . 3 4 3 4 . 5 3 . . Brawler 1 | . . 1 . . . . . . . Sentry 10 | . . 7 1 2 . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 2 | . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 6 4 3 3 1 4 3 . 2 Combat Bots Only 4 | . 3 4 3 3 . 4 3 . 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 2 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . 2 2 . . Melee 1 | . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 666 | . 71 152 43 101 6 105 77 . 111 Missed 192 | . 19 42 19 31 . 25 30 . 26 Damage Taken 6844 | . 473 1270 304 840 106 1346 970 . 1535 Core 1024 | . 90 155 51 76 12 92 259 . 289 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 150 | . . 34 . 26 . . . . 90 Core Remaining (%) 80 | 100 64 61 90 89 . . . . . Volleys Fired 264 | . 62 97 18 15 1 40 3 . 28 Largest 3 | . 2 2 2 3 2 3 1 . 3 Hottest 186 | . 60 50 50 121 76 161 36 . 186 Shots Fired 495 | . 122 183 35 30 2 66 3 . 54 Gun 387 | . 122 183 35 18 1 22 . . 6 Cannon 101 | . . . . 12 1 40 . . 48 Launcher 7 | . . . . . . 4 3 . . Special . | . . . . . . . . . . Kinetic 451 | . 119 183 35 28 2 53 . . 31 Thermal 29 | . 3 . . . . 9 . . 17 Explosive 7 | . . . . . . 4 3 . . Electromagnetic 8 | . . . . 2 . . . . 6 Robot Hit Streak 10 | . 8 8 10 6 4 4 2 . 6 Robot Miss Streak 12 | . 6 7 4 3 2 12 1 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 314 | . 69 108 31 26 2 50 6 . 22 Core Hits 172 | . 30 52 18 15 3 33 9 . 12 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 6 | . . 2 1 1 . 1 1 . . Destroy 2 | . . 2 . . . . . . . Smash 1 | . . . 1 . . . . . . Sever 3 | . . . . 1 . 1 1 . . Melee Attacks 60 | . . 11 18 14 . 11 6 . . Impact 24 | . . 11 13 . . . . . . Slashing 36 | . . . 5 14 . 11 6 . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5916 | . 563 1369 725 642 48 1482 428 . 659 Guns 2826 | . 563 1342 424 209 17 250 . . 21 Cannons 1482 | . . . . 169 31 666 . . 616 Explosions 562 | . . . . . . 266 296 . . Melee 1024 | . . 27 301 264 . 300 132 . . Ramming 22 | . . . . . . . . . 22 Kinetic 3859 | . 529 1342 424 354 48 791 . . 371 Thermal 404 | . 34 . . . . 125 . . 245 Explosive 562 | . . . . . . 266 296 . . Electromagnetic 45 | . . . . 24 . . . . 21 Impact 143 | . . 27 116 . . . . . . Slashing 881 | . . . 185 264 . 300 132 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . 4 8 1 7 Message Errors 8 | . . . . . . 3 3 . 2 Matter Fused 4 | . . . . . . . 1 . 3 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . . . 117 32 . 58 . . . Projectiles 29 | . . . . . . 29 . . . Explosions 2 | . . . . . . 2 . . . Melee 176 | . . . 117 32 . 27 . . . Knockbacks 10 | . . . 1 3 . 4 . . 2 Impact 1 | . . . 1 . . . . . . Kinetic 9 | . . . . 3 . 4 . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . 60 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . 5 Kicked 5 | . . . . . . . . . 5 Crushed . | . . . . . . . . . . Highest Temperature 494 | . 40 38 11 87 6 494 19 . 135 Average Temperature 67 | . 12 8 9 32 4 201 10 . 37 Received Heat Transfer 1476 | . 96 330 81 351 . 291 156 . 171 Effects 6 | . . . . . . 6 . . . Shutdowns 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 775 | . 75 . . . . 250 . . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 419 | . 284 419 323 144 52 . . . . Initial 162 | . . 92 162 60 45 . . . . Average 180 | . 163 254 187 66 50 . . . . Maximum Alert Level 2 | . 1 2 1 . . . . . . Low Security (%) 61 | . 62 33 68 100 100 . . . . Level 1 36 | . 37 61 31 . . . . . . Level 2 1 | . . 4 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 1 3 1 . . . . . Investigation 4 | . 1 1 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 17 35 11 8 1 19 5 . 19 Peak Tracking Total 6 | . 5 6 3 3 1 4 3 . 4 Tactical Retreats 9 | . . 2 2 . . 3 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . 1 3 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 33 | . 7 10 9 2 1 . . 4 . Terminals 23 | . 6 10 7 . . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 92 | . 13 24 21 3 1 . . 30 . Successful 72 | . 8 15 16 3 . . . 30 . Failed 20 | . 5 9 5 . 1 . . . . Catastrophic 3 | . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 6 12 8 . . . . 1 . Terminals 50 | . 12 24 14 . . . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 6 | . . . 4 2 . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 44 | . 3 6 5 . . . . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . 1 . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 5 | . . 4 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Scanalyzer 6 | . . . 4 2 . . . . . Insert Component 3 | . . . 2 1 . . . . . Analyze 3 | . . . 2 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 18 | . 4 8 6 . . . . . . Terminals 18 | . 4 8 6 . . . . . . Track 5 | . . 4 1 . . . . . . Botnet 13 | . 4 4 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 6 6 1 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 1 2 1 . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 199 | . . . . . . . . . 199 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 7727 | . 678 1782 1032 648 399 837 892 668 791 Spaces Moved 3577 | 1 367 940 557 367 229 494 295 90 237 Core 178 | . . . . . . . 59 90 29 Treads 679 | . 109 480 90 . . . . . . Legs 1943 | 1 258 . 406 367 74 416 213 . 208 Wheels 764 | . . 460 61 . 155 78 10 . . Hover 13 | . . . . . . . 13 . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 90 105 120 120 112 110 750 110 Average Speed 177 | 120 131 130 156 135 149 141 295 750 286 Slowest Speed 800 | 120 160 240 240 190 190 190 750 750 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 66 73 54 11 8 67 59 73 41 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 . . 2 Spaces Dug 15 | . . 5 4 5 . 1 . . . Terrain Destroyed 81 | . . 5 4 7 . 32 19 . 14 Melee 15 | . . 5 4 5 . 1 . . . Projectile 23 | . . . . 2 . 7 . . 14 AOE 43 | . . . . . . 24 19 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 4477 | . 470 1333 663 470 295 558 308 89 291 Wait 318 | . 7 211 23 52 24 . . . 1 Move 3568 | . 366 939 556 366 228 493 294 89 237 Hop . | . . . . . . . . . . Pick Up 73 | . 9 27 12 6 10 3 1 . 5 Fast Attach 31 | . 2 7 8 2 5 . 2 . 5 Attach 24 | . 2 4 2 5 2 2 2 . 5 Detach 5 | . 2 1 . 1 . . . . 1 Swap 53 | . 6 14 8 7 8 6 . . 4 Drop 76 | . 14 22 18 2 17 3 . . . Fire 264 | . 62 97 18 15 1 40 3 . 28 Melee 60 | . . 11 18 14 . 11 6 . . Ram . | . . . . . . . . . . Kick 5 | . . . . . . . . . 5 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Build established: Scavenger-Mutant 645 | -10/Materials | Discovered new exit (range 9) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Discovered new exit (range 18) 1638 | -9/Materials | Build established: Mutant 1955 | -9/Materials | Lost 3 parts (1p1n1w) 2020 | -9/Materials | Lost 3 parts (1p1n1w) 2035 | -9/Materials | Discovered new exit (range 11) 2176 | -9/Materials | Discovered new exit (range 6) 2306 | -9/Materials | Discovered new exit (range 18) 2328 | -9/Materials | Identified exit to Storage 2421 | -9/Materials | Discovered new exit (range 16) 2460 | -9/Materials | Identified exit to Materials 2461 | -9/Materials | Entered another Materials area 2461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3388 | -8/Materials | Met 7R-MNS 3482 | -8/Materials | Discovered new exit (range 9) 3490 | -8/Materials | Identified exit to Factory 3493 | -8/Materials | Entered Factory 3493 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4063 | -7/Factory | Discovered new exit (range 7) 4119 | -7/Factory | Lost 4 parts (1p1n1u1w) 4141 | -7/Factory | Entered another Factory area 4141 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -6/Factory | Discovered new exit (range 14) 4490 | -6/Factory | Build established: Tank 4540 | -6/Factory | Entered Lower Caves 4772 | -6/Lower Caves | Learned location of 1 exit from Factory 4809 | -6/Lower Caves | Learned Factory garrison access intel 5115 | -6/Lower Caves | Lost 3 parts (1n2w) 5157 | -6/Lower Caves | Encountered a Warlord checkpoint 5172 | -6/Lower Caves | Discovered new exit (range 19) 5329 | -6/Lower Caves | Build established: Mutant 5377 | -6/Lower Caves | Entered another Lower Caves area 5547 | -6/Lower Caves | Learned location of 1 exit from Factory 5743 | -6/Lower Caves | Spotted B-75 Beast 5810 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 6209 | -6/Lower Caves | Discovered new exit (range 9) 6269 | -6/Lower Caves | Entered Data Miner 6269 | -6/Data Miner | Discovered new exit (range 6) 6389 | -6/Data Miner | Met Data Miner 6584 | -6/Data Miner | Learned location of Section 7 (-2) 6584 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6712 | -6/Data Miner | Received God Mode back door access code from Data Miner 6937 | -6/Data Miner | Entered Proximity Caves 6940 | -5/Proximity Caves | Spotter reported a threat 6940 | -5/Proximity Caves | Spotter reported a threat 7016 | -5/Proximity Caves | Escorted by Enhanced Grunt 7112 | -5/Proximity Caves | Spotted B-75 Beast 7176 | -5/Proximity Caves | Spotter reported a threat 7177 | -5/Proximity Caves | Core integrity fell below 50% 7198 | -5/Proximity Caves | Found Prototype Device 7198 | -5/Proximity Caves | Identified Exp. Thermal Shield 7216 | -5/Proximity Caves | Spotter reported a threat 7229 | -5/Proximity Caves | Spotter reported a threat 7239 | -5/Proximity Caves | Destroyed B-75 Beast 7260 | -5/Proximity Caves | Lost 4 parts (3n1w) 7341 | -5/Proximity Caves | Spotter reported a threat 7389 | -5/Proximity Caves | Spotter reported a threat 7468 | -5/Proximity Caves | Build established: Scavenger-Tank 7728 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07520_ VTOL Module fries itself beyond repair. 07527_ Lgt. Nuclear Core fries itself beyond repair. 07557_ Searching scrap... 07557_ Found Imp. Remote Datajack. 07557_ Found Terrain Scan Processor. 07557_ Found 24 Matter. 07558_ Acquired 14 matter. 07626_ 34H8Z|LQ1WAJXZ1AA50>PGY 07655_ Magnetic Acceleration Cannon destroyed. 07657_ Thermal Shield destroyed. 07660_ S-27 Virus destroyed. 07664_ Acquired 18 matter. 07666_ VTOL Module fries itself beyond repair. 07672_ Autogun fries itself beyond repair. 07680_ Lgt. Nuclear Core fries itself beyond repair. 07705_ SP3W2X>AV|CQ