Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 18:49:56 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1752) 1752 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 6860 Bonus ------- Follower Combat Kills 35 Registered with UFD 300 Friendly Fire -22 Cogmind --------- Core Integrity 753/1000 Matter 262/300 Energy 220/220 System Corruption 28% Temperature Cool (18) Movement Hovering (102) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Improved Sensor Array (fused) Advanced Signal Interpreter Advanced Terrain Scanner Improved Target Analyzer Core Analyzer Improved System Shield > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Antigrav System Gyrokinetic Inverter Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit Advanced Signal Interpreter Precision Energy Filter Improved Arc Projector Overtuned Quantum Rifle Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Target Analyzer Core Analyzer Improved Transmission Jammer Improved System Shield > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Antigrav System Gyrokinetic Inverter Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit Advanced Signal Interpreter Precision Energy Filter Improved Arc Projector Overtuned Quantum Rifle Hypervelocity Gauss Cannon [Rating: 89] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Cloaking Device Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Weapon Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . . 8 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . 1 Utility 6 | . . . . . . 6 . . . Weapon . | . . . . . . . . . . Parts Attached 117 | 6 8 4 13 3 11 20 23 1 28 Power 17 | 1 1 . . 1 2 2 4 . 6 Engine 6 | 1 1 . . 1 1 . 1 . 1 Core 8 | . . . . . 1 2 2 . 3 Reactor 3 | . . . . . . . 1 . 2 Propulsion 23 | 2 4 . . . . 3 6 1 7 Treads 9 | 2 2 . . . . 3 2 . . Leg 3 | . . . . . . . 3 . . Wheel . | . . . . . . . . . . Hover 7 | . 2 . . . . . . . 5 Flight 4 | . . . . . . . 1 1 2 Utility 42 | 1 3 3 3 1 2 12 5 . 12 Device 22 | . 1 1 1 1 1 6 3 . 8 Storage 5 | 1 1 . . . 1 . 1 . 1 Processor 7 | . . 1 . . . 4 . . 2 Hackware 2 | . . . . . . 1 . . 1 Protection 6 | . 1 1 2 . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 . 1 10 1 7 3 8 . 3 Energy Gun 11 | 2 . . 1 1 2 2 2 . 1 Energy Cannon 6 | . . . . . 2 1 3 . . Ballistic Gun 4 | . . . 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 4 . . . 1 . . Special Weapon 5 | . . 1 2 . 2 . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . 1 Parts Lost 20 | . 1 . 1 . . 2 11 . 5 Power 4 | . 1 . . . . . 1 . 2 Propulsion 5 | . . . . . . 1 3 . 1 Utility 9 | . . . . . . 1 6 . 2 Weapon 2 | . . . 1 . . . 1 . . Highest Loss Streak 11 | . 1 . 1 . . 1 11 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 92 99 100 100 99 87 83 72 76 Engine 6 | . 12 14 14 14 7 . 1 6 4 Core 4 | . . . . . 6 6 4 . 2 Treads 22 | . 25 28 28 28 28 21 14 13 4 Hover 1 | . 1 . . . . . . . 9 Flight 1 | . . . . . . . . 7 7 Device 12 | . 2 10 5 14 14 17 13 13 18 Storage 10 | . 14 14 14 14 14 6 4 . 1 Processor 4 | . . . . . . 9 17 13 12 Hackware 1 | . . . . . . 5 3 . . Protection 2 | . 6 3 8 . . 6 3 . . Energy Gun 10 | . 28 27 1 14 13 4 2 6 2 Energy Cannon 3 | . . . . . 6 6 4 . . Ballistic Gun 4 | . . . 12 14 6 . . . . Special Weapon 1 | . . . 6 . 1 . . . . Slashing Weapon 1 | . . . . . . . 5 6 4 Peak Build Rating 89 | 6 7 14 15 17 27 57 59 52 89 Average Rating 29 | 4 6 12 11 15 19 49 49 51 65 On Entrance 21 | . 6 7 14 9 17 22 44 52 48 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 14 20 25 30 28 38 49 50 18 56 Greatest Support 85 | 40 40 40 40 40 40 85 60 20 53 Greatest Overweight (x) 3 | 3 1 . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 5 15 Average Capacity 11 | 7 8 10 10 10 12 15 12 5 8 Most Carried 15 | 2 9 10 10 10 15 15 15 5 12 Average Carried 10 | 1 4 9 9 9 12 13 11 5 6 Final Capacity 15 | 8 10 10 10 10 15 15 5 5 15 Final Carried 15 | 2 9 10 10 10 15 15 5 5 12 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Matter Collected 1824 | 182 148 30 50 293 110 244 291 . 476 Remotely . | . . . . . . . . . . Salvage Created 2358 | . 381 16 112 119 . 400 537 18 775 Parts 104 | . 17 2 12 9 . 11 21 1 31 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . 6 . . . 16 . . Prevented 7 | . . . . . . . 7 . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 36 | . 7 1 9 2 . 3 10 1 3 Melee 3 | . . . . . . . . 1 2 Guns 16 | . 7 1 5 2 . 1 . . . Cannons 8 | . . . . . . 2 6 . . AOE 8 | . . . 4 . . . 4 . . Classes Destroyed 14 | . 3 1 2 2 . 3 1 1 1 Worker 2 | . . . . . . 1 . . 1 Builder 5 | . . . . 1 . 1 . . 3 Hauler 1 | . . . . . . . . . 1 Recycler 4 | . . . . . . 1 . . 3 Operator 1 | . 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . Watcher 4 | . 2 . . . . 2 . . . Swarmer 7 | . . 1 4 . . . 2 . . Grunt 12 | . 7 . . . . . 5 . . Brawler 2 | . . . . . . . 2 . . Sentry 6 | . . . . 2 . 2 1 . 1 Programmer 3 | . . . . . . 1 . . 2 Subdweller 5 | . . . 5 . . . . . . Thief 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 3 1 6 2 . 3 7 1 2 Combat Bots Only 7 | . 2 1 4 1 . 1 7 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Hostile Shots Fired 334 | . 32 1 69 4 . 72 92 2 62 Missed 108 | . 6 1 27 1 . 23 29 1 20 Damage Taken 3819 | . 430 . 570 54 . 563 1321 . 881 Core 602 | . 68 . 89 16 . 48 134 . 247 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 95 | . . . . . . 79 16 . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . Core Remaining (%) 69 | 100 . . . . 30 . . 78 . Volleys Fired 130 | . 33 3 38 6 . 23 18 2 7 Largest 2 | . 2 2 2 2 . 2 2 1 1 Hottest 183 | . 90 100 100 80 . 143 183 69 65 Shots Fired 206 | . 65 4 55 10 . 38 24 3 7 Gun 143 | . 65 2 30 10 . 19 7 3 7 Cannon 33 | . . . . . . 19 14 . . Launcher 11 | . . . 8 . . . 3 . . Special 19 | . . 2 17 . . . . . . Kinetic 35 | . . . 31 4 . . . . . Thermal 99 | . 32 3 21 6 . 27 7 3 . Explosive 4 | . . . 1 . . . 3 . . Electromagnetic 68 | . 33 1 2 . . 11 14 . 7 Robot Hit Streak 14 | . 14 1 10 6 . 11 8 2 2 Robot Miss Streak 3 | . 2 1 2 1 . 3 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 161 | . 45 1 27 7 . 29 15 4 33 Core Hits 85 | . 19 1 14 5 . 13 21 1 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 16 | . 5 . . . . 2 . . 9 Burn 5 | . 4 . . . . 1 . . . Corrupt 2 | . 1 . . . . 1 . . . Smash 3 | . . . . . . . . . 3 Sever 6 | . . . . . . . . . 6 Melee Attacks 47 | . . . . . . . 1 2 44 Impact 7 | . . . . . . . . . 7 Slashing 40 | . . . . . . . 1 2 37 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 10 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 4797 | 3 616 12 839 145 . 854 736 124 1468 Guns 1634 | . 616 12 227 145 . 445 141 37 11 Cannons 709 | . . . . . . 409 300 . . Explosions 907 | . . . 612 . . . 295 . . Melee 1544 | . . . . . . . . 87 1457 Ramming 3 | 3 . . . . . . . . . Kinetic 770 | . . . 733 37 . . . . . Thermal 1268 | . 273 12 62 108 . 635 141 37 . Explosive 317 | . . . 22 . . . 295 . . Electromagnetic 895 | . 343 . 22 . . 219 300 . 11 Impact 164 | . . . . . . . . . 164 Slashing 1380 | . . . . . . . . 87 1293 Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 8 8 28 Average Corruption 7 | . . . . . . 2 4 8 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . 9 31 7 26 Message Errors 20 | . . . . . . 2 6 4 8 Matter Fused 16 | . . . . . . 2 9 . 5 Heat Flow Errors 6 | . . . . . . 1 2 1 2 Energy Discharges 6 | . . . . . . 1 2 1 2 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . 5 . 6 Data Loss (major) 6 | . . . . . . 3 2 . 1 Misfires 4 | . . . . . . . 3 1 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 259 | . . . 15 . . 40 . . 204 Projectiles 18 | . . . . . . 18 . . . Explosions 37 | . . . 15 . . 22 . . . Melee 204 | . . . . . . . . . 204 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 156 | . . . 14 . . 94 48 . . Shots 4 | . . . 1 . . 1 2 . . Rammed 3 | 3 . . . . . . . . . Targets Rammed 3 | 3 . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 425 | . 135 30 11 80 . 425 310 87 302 Average Temperature 115 | . 40 12 6 38 . 166 114 62 143 Received Heat Transfer 900 | . 207 . 141 9 . 93 378 . 72 Effects 3 | . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 12 | . 4 . . . . 6 . . 2 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 2 . . . . 5 . . 1 Heat Transferred 2817 | . 1110 37 75 125 . 1196 200 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Peak Influence 205 | . 205 202 . 125 . 114 . . 161 Initial 72 | . . 38 . 72 . . . . 16 Average 53 | . 58 77 . 86 . 38 . . 41 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 98 | 100 94 95 . 100 . 100 . . 100 Level 1 1 | . 5 4 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 3 . . . Investigation 3 | . 1 1 . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 1 | . . . . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed 14 | . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . 14 Times Spotted 72 | . 11 2 14 3 . 10 13 1 18 Peak Tracking Total 7 | . 4 1 6 1 . 5 7 1 4 Tactical Retreats 7 | . . 1 1 . . . 2 . 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Traps Triggered 7 | . . . . . . 1 . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Machines Disabled 7 | . 2 . 3 . . 2 . . . Max in Single Turn 3 | . 1 . 3 . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Machines Accessed 38 | . 6 2 . 6 9 7 1 . 7 Terminals 14 | . 4 . . 4 . 3 . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . 1 . . . . 2 . . 1 Scanalyzers 3 | . . . . . . 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 138 | . 24 2 . 25 42 27 1 . 17 Successful 94 | . 13 2 . 16 42 12 1 . 8 Failed 44 | . 11 . . 9 . 15 . . 9 Catastrophic 9 | . 2 . . 1 . 5 . . 1 Database Lockouts . | . . . . . . . . . . Manual 52 | . 16 . . 7 . 19 . . 10 Terminals 59 | . 19 . . 12 . 18 . . 10 Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 7 | . 2 . . . . 3 . . 2 Scanalyzers 8 | . . . . . . 4 . . 4 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 70 | . 8 2 . 14 42 3 1 . . Record 49 | . . . . 13 35 . 1 . . Robot Analysis 7 | . . . . 1 6 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 2 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . 1 Retrieve Components 3 | . 1 . . . . 1 . . 1 Scanalyzer 6 | . . . . . . 3 . . 3 Insert Component 3 | . . . . . . 1 . . 2 Analyze 3 | . . . . . . 2 . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 12 | . 3 . . 2 . 4 . . 3 Terminals 11 | . 3 . . 2 . 3 . . 3 Botnet 10 | . 2 . . 2 . 3 . . 3 Sabotage 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . . 4 . 5 . . 5 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . . . . 9 . . 7 Parts Scanalyzed 3 | . . . . . . 1 . . 2 Part Schematics Acquired 2 | . . . . . . 1 . . 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 13 | . . 13 . . . . . . . Highest-Rated Ally 13 | . . 13 . . . . . . . Total Orders 9 | . . 4 1 4 . . . . . ROAM 2 | . . 2 . . . . . . . EXPLORE 7 | . . 2 1 4 . . . . . Ally Attacks 32 | . . 12 11 9 . . . . . Total Damage 143 | . . 55 28 60 . . . . . Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Robot Analysis Total 7 | . . . . 1 6 . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . Drone Launches 30 | . . 8 11 9 . . 2 . . Drone Recoveries 25 | . . 3 13 9 . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Turns Passed 9698 | 77 670 461 743 432 3837 996 1343 180 959 Spaces Moved 5866 | 40 372 274 373 256 2364 549 728 101 809 Core 4 | 4 . . . . . . . . . Treads 5161 | 36 310 274 373 256 2364 549 728 101 170 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 701 | . 62 . . . . . . . 639 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 160 160 160 160 153 155 170 55 Average Speed 149 | 155 143 160 160 160 160 155 165 170 87 Slowest Speed 330 | 200 160 160 160 160 160 160 330 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 61 98 37 99 94 19 79 21 19 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . 5 . 2 . . Spaces Dug 7 | . . . . . . . 1 . 6 Terrain Destroyed 122 | . . . 75 . . 22 19 . 6 Melee 7 | . . . . . . . 1 . 6 Projectile 3 | . . . . . . 1 2 . . AOE 112 | . . . 75 . . 21 16 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Total 6526 | 50 447 290 430 269 2426 661 850 105 998 Wait 216 | . 14 . 2 . 8 48 56 . 88 Move 5857 | 39 371 273 372 255 2363 548 727 100 809 Hop . | . . . . . . . . . . Pick Up 70 | 2 11 4 3 1 19 11 8 . 11 Fast Attach 41 | 6 3 2 . . 4 3 10 1 12 Attach 29 | . 3 . 1 . 2 8 9 . 6 Detach 20 | . 4 2 . . . 4 5 . 5 Swap 47 | . 2 2 12 3 5 9 4 . 10 Drop 57 | . 6 4 2 2 20 7 9 . 7 Fire 130 | . 33 3 38 6 . 23 18 2 7 Melee 46 | . . . . . . . 1 2 43 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . . 2 5 . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 19) 628 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Discovered new exit (range 21) 748 | -10/Materials | Entered Mines 754 | -10/Mines | Met a Derelict shopkeep closing up shop 856 | -10/Mines | Found the Drone Emporium 865 | -10/Mines | Found Prototype Device 865 | -10/Mines | Identified Splice Drone Bay 889 | -10/Mines | Discovered new exit (range 14) 966 | -10/Mines | Discovered new exit (range 48) 1106 | -10/Mines | Learned Materials terminal intel 1206 | -10/Mines | Discovered new exit (range 2) 1209 | -10/Mines | Entered Subcaves 1209 | -10/Subcaves | Accompanied by 5 allies 1209 | -10/Subcaves | Discovered new exit (range 5) 1262 | -10/Subcaves | Core integrity fell below 50% 1292 | -10/Subcaves | Lost 3 allies 1327 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1419 | -10/Subcaves | Learned location of Zion (-6) 1419 | -10/Subcaves | Met a Zionite searching for "candidates" 1438 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1609 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1863 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1893 | -10/Subcaves | Discovered new exit (range 20) 1952 | -10/Subcaves | Entered Recycling 2030 | -8/Recycling | Discovered new exit (range 36) 2320 | -8/Recycling | Scanned before Scraplab entrance 2358 | -8/Recycling | Entered Scraplab 2382 | -8/Recycling | Discovered new exit (range 2) 2384 | -8/Recycling | Entered Scraptown 2737 | -8/Scraptown | Visited TADAMA 2782 | -8/Scraptown | Visited Supply Room 2843 | -8/Scraptown | Visited Spacefarers 3015 | -8/Scraptown | Discovered new exit (range 7) 3627 | -8/Scraptown | Visited UFD Registry 3627 | -8/Scraptown | Registered with UFD as "Shadowsplitter" 3701 | -8/Scraptown | Visited LU-1G1's Boring Crew 3749 | -8/Scraptown | Visited Derelict Rescue Squad 3762 | -8/Scraptown | Found DRS Beacon 3837 | -8/Scraptown | Visited Science Guys 3899 | -8/Scraptown | Visited Scrap Suit Storage 4260 | -8/Scraptown | Found Scrap Suit 4312 | -8/Scraptown | Visited Analyses Database 4355 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4366 | -8/Scraptown | Found DCF Scrap (29 items) 4427 | -8/Scraptown | Visited Junk Cannon Lab 4441 | -8/Scraptown | Found Prototype Special Weapon 4441 | -8/Scraptown | Identified Junk Cannon 4490 | -8/Scraptown | Visited Science Testing Area 4738 | -8/Scraptown | Visited Observation Area 4815 | -8/Scraptown | Visited Modified Component R&D 4985 | -8/Scraptown | Discovered new exit (range 5) 5461 | -8/Scraptown | Visited Cyclists 5482 | -8/Scraptown | Entered Cyclist Reading Room 5551 | -8/Scraptown | Visited Comm Corps 5624 | -8/Scraptown | Visited Fellowship of the Rings 5762 | -8/Scraptown | Guru changed UFD alias to "Railrigger" 6221 | -8/Scraptown | Entered Factory 6221 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7127 | -6/Factory | Identified exit to Factory 7206 | -6/Factory | Discovered new exit (range 8) 7215 | -6/Factory | Identified exit to Lower Caves 7217 | -6/Factory | Entered Lower Caves 7267 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7569 | -6/Lower Caves | Build established: Derelict-Mutant 8029 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8095 | -6/Lower Caves | Destroyed 7 combat bots 8168 | -6/Lower Caves | Lost 11 parts (1p3n6u1w) 8464 | -6/Lower Caves | Build established: Scavenger-Mutant 8514 | -6/Lower Caves | Discovered new exit (range 10) 8536 | -6/Lower Caves | Identified exit to Lower Caves 8560 | -6/Lower Caves | Entered another Lower Caves area 8657 | -6/Lower Caves | Discovered exit to Factory (range 6) 8740 | -6/Lower Caves | Entered Factory 8740 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9156 | -5/Factory | System corruption reached 10% 9424 | -5/Factory | Discovered new exit (range 9) 9429 | -5/Factory | Identified exit to Upper Caves 9490 | -5/Factory | Lost 3 parts (2p1u) 9699 | -5/Factory | Self-destructed Last Messages --------------- rejected. 09689_ Y-64 Sentinel suffers critical hit (Smash). 09689_ Destroyed KE Penetrator. 09689_ Y-64 Sentinel system corrupted by crushing effect. 09689_ Power Maul follow-up attack on Y-64 Sentinel. 09689_ Y-64 Sentinel suffers critical hit (Smash). 09689_ Destroyed Adv. Heat Sink. 09689_ Y-64 Sentinel system corrupted by crushing effect. 09689_ Y-64 Sentinel misfires. 09690_ Y-64 Sentinel system terminally corrupted. 09690_ Neutrino Core fried. 09690_ Wave Gun fried. 09692_ Acquired Gyrokinetic Inverter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????? ?? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????? ?????????????????? | | ??????????????????#??????????????????????????????? | | ????????????????????????#+#?????#???????"????????? | | ????????????????????????# #??????????????????????? | | ?????? ?????????????????# #??????????????????????? | | ??????? ?? ????? ???### ###?? ?????????????????? | | ??????????? ?????# #????????????????????? | | ??#?#??????? ### ! #????????????????????? | | ????????????????? % +?????? ???#?????????? | | ?????????????????????# #????????????????????? | | #??#?#??????? ???????# #???????????????? ???? | | #????? ?? ????????"??###@###????????????????????? | | #????????????"???S?????# #?????????? ???????????? | | #???#?#?????"????????### ###??????? ??????? ???? | | #?????????? ?????????# ##### ""???????????? | | #?#################### " w "F???????????? | | ### + " ""???????????? | | + " """ """ ####### ?????????? | | #?# T """ """ #?????# %* ##### ??????????? | | #?# " """ """ #?????###+###?????####???????????? | | #?# #????????! ???????#??????????????? | | #?# """ """ #???????? ????????????????????? | | ### """ """ #???????? ?????????#??????????? | | # """ """ #?????? ? #??#????????????????? | | # #????#??? #???????????????????? | | + #????#??? #???????????????????? | | # #?????????####???????????????????? | | # #???#?#??????????????????????????? | | ###############????#??#???????#????????????????? | | #??????????????????????????????????????????????? | | +??????"????????????????? ?? ??????????????????? | | # ?????"???????????????????????????????????????? | | # ????????????????????????????????????????????? | | #? ????????????????????????????????????????????? | | #? ???????????????????????????????????????????? | | #??#+??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 54 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- Fusion Compressor | -6/Factory | Scanalyzed Prc. Energy Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Release The Drones! This Is Interesting... Challenges ------------ None Game ------ Seed MiniDiametricMantle Manual? 0 Play Time 02:12:27 Cumulative 54.0 hours Start 2025.02.15 @ 15:30:38 End 2025.02.20 @ 18:49:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 36 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6940fd4a-e9da-47b7-8628-9ab941c5f845