Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 13:54:00 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1969) 1969 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 7175 Bonus ------- Follower Combat Kills 96 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 339/700 Matter 133/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Targeting Computer Target Analyzer Kinecellerator Improved Shield Generator > --- WEAPON (3) ------- Heavy Laser Advanced Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Cooled VTOL Module Cooled VTOL Module Layered Medium Armor Plating Gatling Laser Gatling Laser Particle Cannon Advanced Assault Cannon Missile Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Cooled VTOL Module Cooled VTOL Module Improved Shield Generator Gatling Laser Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Longsword +1 [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 57 | 1 12 2 1 2 16 15 . 3 . 5 Power 6 | . 1 1 . . 3 1 . . . . Engine 4 | . 1 1 . . 1 1 . . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | . 4 . 1 2 7 4 . 2 . 1 Treads 1 | . . . . . . . . . . 1 Leg 19 | . 4 . 1 2 7 3 . 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 15 | . 3 . . . 6 4 . . . 2 Device 7 | . 2 . . . 2 1 . . . 2 Storage 1 | . 1 . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 3 2 . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 1 4 1 . . . 6 . 1 . 2 Energy Gun 4 | . 1 . . . . 2 . . . 1 Energy Cannon 2 | . 1 . . . . 1 . . . . Ballistic Gun 5 | 1 2 1 . . . 1 . . . . Ballistic Cannon 4 | . . . . . . 2 . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 20 | . 4 1 . . . 5 . 3 . 7 Power 4 | . 1 1 . . . 1 . . . 1 Propulsion 6 | . 2 . . . . . . 2 . 2 Utility 5 | . . . . . . 4 . . . 1 Weapon 5 | . 1 . . . . . . 1 . 3 Highest Loss Streak 5 | . 2 1 . . . 3 . 3 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 99 98 92 91 92 76 Engine 8 | . 13 13 14 14 4 . 7 7 7 7 Core 1 | . . . . . 4 6 . . . . Leg 24 | . 27 28 28 28 27 22 23 22 23 11 Device 11 | . 13 14 14 14 14 10 7 7 7 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 8 | . . . . . 9 15 15 15 15 15 Protection 5 | . . . . . 12 10 7 7 7 1 Energy Gun 3 | . 12 . . . . 4 . . . 2 Energy Cannon 6 | . 1 14 14 14 9 7 7 7 7 1 Ballistic Gun 6 | . 14 14 14 14 9 4 . . . . Ballistic Cannon 6 | . . . . . . 5 15 14 15 14 Peak Build Rating 47 | 6 9 10 10 10 30 47 47 47 45 45 Average Rating 28 | 6 7 9 10 10 22 41 47 45 45 36 On Entrance 24 | 6 6 9 10 10 10 30 47 47 45 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 12 29 32 32 32 37 65 65 65 65 65 Greatest Support 45 | 20 20 20 20 20 45 45 45 45 40 40 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 13 13 12 13 Average Carried 12 | 4 9 14 14 14 14 14 13 12 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 13 13 12 12 10 Class Distribution -------------------- 42% | Mutant 38% | Gunner 9% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1355 | 210 176 14 . 38 217 384 90 75 . 151 Remotely . | . . . . . . . . . . . Salvage Created 2023 | . 478 56 . . 395 709 88 195 . 102 Parts 93 | . 30 2 . . 21 34 . 3 . 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 49 | . 17 1 . . 7 14 2 5 . 3 Guns 22 | . 17 . . . 4 1 . . . . Cannons 26 | . . 1 . . 3 12 2 5 . 3 Classes Destroyed 9 | . 3 . . . 2 3 1 . . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Swarmer 13 | . 9 . . . . 3 . 1 . . Grunt 27 | . 8 1 . . 5 9 . 3 . 1 Sentry 6 | . . . . . 2 1 1 1 . 1 Hunter 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 . . 1 Best Kill Streak 6 | . 5 1 . . 5 6 1 5 . 1 Combat Bots Only 5 | . 5 1 . . 4 5 1 5 . 1 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 401 | . 104 11 . . 24 116 36 17 . 93 Missed 110 | . 30 1 . . 5 28 14 1 . 31 Damage Taken 4106 | . 716 150 . . 299 1293 428 276 . 944 Core 567 | . 128 . . . 78 213 32 . . 116 Absorbed by Shields 114 | . . . . . . 83 . . . 31 Redirected to Shielding 158 | . . . . . 23 135 . . . . Core Remaining (%) 77 | 100 . . . 48 85 . . . . . Volleys Fired 170 | . 66 7 . . 20 40 8 6 . 23 Largest 3 | . 2 2 . . 2 3 3 3 . 3 Hottest 176 | . 60 88 . . 88 176 176 176 . 176 Shots Fired 391 | . 131 14 . . 40 116 23 16 . 51 Gun 210 | . 131 7 . . 20 50 . . . 2 Cannon 181 | . . 7 . . 20 66 23 16 . 49 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 215 | . 66 7 . . 20 55 15 10 . 42 Thermal 176 | . 65 7 . . 20 61 8 6 . 9 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 12 4 . . 9 15 10 7 . 17 Robot Miss Streak 5 | . 5 3 . . 2 4 1 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 244 | . 71 7 . . 26 74 17 11 . 38 Core Hits 119 | . 39 3 . . 14 37 7 7 . 12 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 16 | . . . . . 1 8 1 1 . 5 Burn 1 | . . . . . . 1 . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 2 | . . . . . 1 1 . . . . Blast 12 | . . . . . . 5 1 1 . 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4750 | . 755 106 . . 430 1578 469 326 . 1086 Guns 1406 | . 740 22 . . 145 479 . . . 20 Cannons 3279 | . . 83 . . 285 1050 469 326 . 1066 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 65 | . 15 1 . . . 49 . . . . Kinetic 2603 | . 293 22 . . 145 681 282 221 . 959 Thermal 2082 | . 447 83 . . 285 848 187 105 . 127 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 17 | . . . . . . 17 . . . . Projectiles 17 | . . . . . . 17 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . 7 . . . 2 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . 7 . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 15 | . 5 1 . . 1 8 . . . . Kicked 15 | . 5 1 . . 1 8 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 530 | . 100 228 . . . 530 314 335 . 377 Average Temperature 106 | . 33 129 . . . 145 143 188 . 154 Received Heat Transfer 1339 | . 144 90 . . 135 577 72 99 . 222 Effects 10 | . . . . . . 5 3 1 . 1 Shutdowns 1 | . . . . . . 1 . . . . Interference 4 | . . . . . . . 3 1 . . Matter Decay 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . 3 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 3 | . . . . . . 3 . . . . Heat Transferred 4237 | . 950 148 . . 518 1834 350 200 . 237 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 360 | . 360 105 . 81 295 278 . . . . Initial 70 | . . 70 . . 31 58 . . . . Average 136 | . 167 80 . 50 135 130 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 74 | 100 57 100 . 100 81 80 . . . . Level 1 25 | . 42 . . . 18 19 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 4 . . . . Investigation 5 | . 2 . . . 1 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 4 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 35 2 . 4 15 17 2 5 . 6 Peak Tracking Total 6 | . 6 2 . 4 5 6 1 5 . 4 Tactical Retreats 3 | . 1 1 . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 25 | . 10 . 2 . 5 4 . . 4 . Terminals 12 | . 8 . . . 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 117 | . 53 . 5 . 20 8 . . 31 . Successful 80 | . 34 . 5 . 8 2 . . 31 . Failed 36 | . 18 . . . 12 6 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 61 | . 36 . 1 . 18 6 . . . . Terminals 64 | . 46 . . . 18 . . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 5 | . . . . . 2 3 . . . . Recycling Units 7 | . 7 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 54 | . 17 . 5 . 1 . . . 31 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 4 | . 4 . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 23 | . 15 . . . 7 1 . . . . Terminals 19 | . 13 . . . 6 . . . . . Botnet 7 | . 5 . . . 2 . . . . . Operators 2 | . 1 . . . 1 . . . . . Skim 10 | . 7 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 9 . . . 4 2 . . . . Full Trace Events 5 | . 2 . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 2 . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . 1 . . Largest Group 3 | . . . . 3 2 . . 1 1 1 Highest-Rated Group 40 | . . . . 40 32 . . 16 16 16 Highest-Rated Ally 16 | . . . . 16 16 . . 16 16 16 Total Orders . | . . . . . . . . . . . Ally Attacks 54 | . . . . 12 35 . . . . 7 Total Damage 593 | . . . . 107 420 . . . . 66 Kills 7 | . . . . 4 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6343 | 13 1352 205 488 258 735 1017 883 736 147 509 Spaces Moved 3147 | 9 678 95 256 130 401 494 452 375 78 179 Core . | . . . . . . . . . . . Treads 52 | . . . . . . . . . . 52 Legs 3095 | 9 678 95 256 130 401 494 452 375 78 127 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 120 120 190 190 190 190 Average Speed 176 | 120 156 190 190 190 147 169 190 190 190 233 Slowest Speed 260 | 120 190 190 190 190 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 2 96 26 64 24 38 14 69 51 68 33 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . 3 . 1 . . . . . 1 1 Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 12 | . . . . . . 5 2 . . 5 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . 5 2 . . 5 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3612 | 12 850 107 256 143 514 583 459 386 77 225 Wait 131 | . 62 . . 8 46 . . . . 15 Move 3133 | 8 677 94 251 129 400 493 451 374 77 179 Hop 2 | . . . 2 . . . . . . . Pick Up 55 | . 19 2 1 1 15 12 . 2 . 3 Fast Attach 7 | . 3 . . . . 4 . . . . Attach 25 | . 3 2 . . 6 6 . 3 . 5 Detach . | . . . . . . . . . . . Swap 25 | 1 6 . 1 2 10 5 . . . . Drop 48 | 3 9 1 1 3 16 15 . . . . Fire 170 | . 66 7 . . 20 40 8 6 . 23 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 15 | . 5 1 . . 1 8 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Central database locked down 213 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 583 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Learned Storage security intel 1057 | -10/Materials | Loaded intel: 10 trap records 1086 | -10/Materials | Learned location of Mines (-10) 1104 | -10/Materials | Identified exit to Subcaves 1111 | -10/Materials | Learned location of Recycling (-8) 1161 | -10/Materials | Learned 4 Subcaves zone layouts 1366 | -10/Materials | Entered Mines 1563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1572 | -10/Exiles | Identified exit to Mines 1623 | -10/Exiles | Met 8R-AWN 1649 | -10/Exiles | Met EX-HEX 1752 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1775 | -10/Exiles | Given EX-Vault access code 1824 | -10/Exiles | Opened EX-Vault 1840 | -10/Exiles | Found Longsword +1 1882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1904 | -10/Exiles | Exiles lab attacked by MAIN.C 1947 | -10/Exiles | Learned location of Zion (-6) 2059 | -10/Exiles | Left Exiles lab with Longsword +1 2059 | -10/Exiles | Entered Mines 2065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2136 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2291 | -9/Mines | Discovered new exit (range 13) 2317 | -9/Mines | Entered Materials 2317 | -8/Materials | Accompanied by 2 allies 2317 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2616 | -8/Materials | Build established: Scavenger-Mutant 2708 | -8/Materials | Discovered new exit (range 6) 2822 | -8/Materials | Discovered new exit (range 4) 3052 | -8/Materials | Entered Factory 3052 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3244 | -7/Factory | Garrison activated, responded to threat 3368 | -7/Factory | Build established: Scavenger-Gunner 3461 | -7/Factory | Discovered new exit (range 15) 3775 | -7/Factory | Discovered new exit (range 15) 3988 | -7/Factory | Lost 3 parts (1p2u) 3991 | -7/Factory | Build established: Gunner 4069 | -7/Factory | Entered Lower Caves 4366 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4384 | -7/Lower Caves | Learned Factory terminal intel 4559 | -7/Lower Caves | Spotted B-75 Beast 4579 | -7/Lower Caves | Destroyed B-75 Beast 4656 | -7/Lower Caves | Discovered new exit (range 11) 4952 | -7/Lower Caves | Entered another Lower Caves area 5012 | -7/Lower Caves | Encountered a Warlord checkpoint 5262 | -7/Lower Caves | Discovered new exit (range 14) 5287 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5332 | -7/Lower Caves | Lost 3 parts (2n1w) 5365 | -7/Lower Caves | Learned Factory trap positions 5688 | -7/Lower Caves | Entered Data Miner 5688 | -7/Data Miner | Accompanied by 1 ally 5688 | -7/Data Miner | Discovered new exit (range 6) 5725 | -7/Data Miner | Met Data Miner 5757 | -7/Data Miner | Learned location of Section 7 (-2) 5757 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5791 | -7/Data Miner | Received God Mode back door access code from Data Miner 5835 | -7/Data Miner | Entered Proximity Caves 5835 | -6/Proximity Caves | Accompanied by 1 ally 5929 | -6/Proximity Caves | Spotted B-75 Beast 5981 | -6/Proximity Caves | Destroyed B-75 Beast 6010 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 6183 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6272 | -6/Proximity Caves | Learned location of Extension (-4) 6344 | -6/Proximity Caves | Core integrity fell below 50% 6344 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06195_ Y-54 Guardian destroyed. 06233_ Acquired 31 matter. 06237_ Acquired Gatling Laser. 06238_ Acquired 14 matter. 06241_ Acquired 10 matter. 06272_ Acquired derelict log, extracted data. World map updated: -4/Extension. 06326_ G-50 Soldier knocked back. 06329_ G-67 Veteran Lgt. Antimatter Reactor blasted off. 06332_ G-67 Veteran destroyed. 06334_ Critical hit (Burn: +37). 06335_ G-50 Soldier knocked back. 06336_ Field Laser fries itself beyond repair. 06337_ Adv. Assault Cannon destroyed. 06339_ Adv. Heat Sink fries itself beyond repair. 06340_ Lgt. Deuterium Engine destroyed. 06342_ G-50 Soldier Carbon-fiber Leg blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????# ##????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? ##??????????????????? | | ????????????????????? ##?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ??????????????????? | | ???????????????????## ????????????????????? | | ??????????????????## ?????????????????????? | | ?????????????????## ??????????????????????? | | ?????????????????? ???????????????????????? | | ???##?????????????? ????????????????????????? | | ??# ##?????????????# #??####???????????????????? | | ?# ??????????????# %#???# ##??????????????????? | | # ???????????????# %##### #??????????????????? | | ????????????????#%g!;;# ##??????????????????? | | ?????????????????#=g ###???????????????????? | | ????????????# ### ###???????????????????? | | ???????#????# g #???????????????????? | | ?????? ##???# ## @ ##???????????????????? | | ###??# ##??# #?# ### #????????????????????? | | ### ##?# #?# #### #?????##?????????????? | | #?# #?# #### #????? ###???????????? | | #??# ####### ##???# ####????????? | | ####??# ##?# #### ##???????? | | ##?????# ### "# ###?????? | | ####?????## ### ## ????? | | #????????# #?# ????? | | ##?????????# ### #??????????? | | ###????????# ##??????????? | | #####???## ##???????????? | | #??## #????????????? | | #?## ##???????????? | | ##?# #???????????? | | # ##??# "## #???????????? | | ## #???## ########## #???????????? | | ######????# ## ##?????????# #?????????? | | #???###### ### ###???????????# #?????????? | | ###### ## #?# ##?????????????? #?????????? | | ?## ## #?###??????????????? #?????????? | | ## #???????????????????? #?????????? | | #????????????????????## #?????????? | | ### ######?????????????????????? ?????????? | | ##?###???????????????????????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Launcher Guidance Computer | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructFlyingReconstructor Manual? 0 Play Time 00:36:05 Cumulative 54.6 hours Start 2025.02.26 @ 15:17:29 End 2025.02.27 @ 13:54:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1e00b3-9a9f-4617-8fe8-d893bdfa5497