Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 02:12:26 Player: COGMINDER69 Result: Destroyed by as-16501 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (678) 678 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Tractor Beam > --- WEAPON (2) ------- Particle Cannon Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Improved Treads Improved Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (182) Weight Redist. System Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Transport Network Coupler Hacking Suite Hacking Suite EM Pulse Gun Particle Gun Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Tractor Beam > --- WEAPON ----------- Particle Cannon Mining Claw > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Improved Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weight Redist. System Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Transport Network Coupler Hacking Suite Hacking Suite EM Pulse Gun Particle Gun Light Assault Rifle Light Cannon [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 19 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 4 | 2 2 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | . 4 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 10 | . 10 20 Power . | . . 1 Propulsion 1 | . 1 3 Utility 5 | . 5 12 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 2 | . . 2 Utility 11 | . . 11 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 100 Engine 13 | . 13 14 Treads 26 | . 26 28 Device 10 | . 10 14 Storage 14 | . 14 14 Processor 2 | . 2 . Energy Gun 9 | . 9 . Energy Cannon 4 | . 4 14 Ballistic Gun 7 | . 7 8 Ballistic Cannon 2 | . 2 . Slashing Weapon 3 | . 3 5 Peak Build Rating 14 | 6 14 14 Average Rating 10 | 4 10 14 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 55 | 14 55 53 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 10 | 1 10 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 14 20 Most Carried 20 | . 20 20 Average Carried 10 | . 10 20 Final Capacity 20 | 8 20 20 Final Carried 20 | . 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 890 | 260 549 81 Remotely 382 | . 301 81 Salvage Created 862 | 58 723 81 Parts 70 | 3 63 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 18 2 Guns 14 | . 14 . Cannons 5 | . 3 2 AOE 1 | . 1 . Classes Destroyed 7 | 1 6 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 14 | . 12 2 Best Kill Streak 6 | 1 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 81 9 Missed 22 | . 20 2 Hits 68 | . 61 7 Projectile 68 | . 61 7 Damage Taken 820 | . 716 104 Core 258 | . 243 15 Absorbed by Shields . | . . . Regen/Repaired (Parts) 79 | . 79 . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 2 73 5 Largest 2 | 2 2 1 Hottest 130 | 90 130 68 Shots Fired 140 | 4 131 5 Gun 122 | 4 118 . Cannon 18 | . 13 5 Launcher . | . . . Special . | . . . Kinetic 81 | . 81 . Thermal 39 | 2 32 5 Explosive . | . . . Electromagnetic 20 | 2 18 . Robot Hit Streak 12 | 2 12 8 Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 2 94 5 Core Hits 48 | 1 44 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 3 | . 3 . Impact . | . . . Slashing 3 | . 3 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1237 | 27 1106 104 Guns 916 | 27 889 . Cannons 269 | . 165 104 Explosions 23 | . 23 . Melee 24 | . 24 . Ramming 5 | . 5 . Kinetic 529 | . 529 . Thermal 525 | 12 409 104 Explosive . | . . . Electromagnetic 154 | 15 139 . Impact . | . . . Slashing 24 | . 24 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 390 | 60 390 186 Average Temperature 90 | 30 92 95 Received Heat Transfer 333 | . 297 36 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1160 | 37 938 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 90 100 Level 1 9 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 64 Initial 14 | . . 14 Average 99 | 1 103 52 Influence Increases 653 | 5 598 50 Destroy 0b10 Robot/C 400 | . 360 40 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 96 | . 86 10 Successful Hack 10 | . 10 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 599 | 5 560 34 Entered New Map 24 | . . 24 Time Decay 575 | 5 560 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 37 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 15 | . 15 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 11 | . 11 . Failed 13 | . 13 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Locate Traps 2 | . 2 . Disarm Traps 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 294 | . 294 . Optics 294 | . 294 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1972 | 66 1869 37 Spaces Moved 831 | 35 785 11 Core 9 | 4 5 . Treads 822 | 31 780 11 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 181 | 150 182 240 Slowest Speed 550 | 160 550 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 87 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile . | . . . AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1154 | 42 1095 17 Wait 164 | . 164 . Move 829 | 34 784 11 Hop . | . . . Pick Up 20 | . 20 . Fast Attach 26 | 6 20 . Attach 3 | . 3 . Detach 5 | . 5 . Swap 12 | . 11 1 Drop 11 | . 11 . Fire 80 | 2 73 5 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Core integrity fell below 50% 340 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 20% 558 | -10/Materials | Repaired Lgt. Treads 580 | -10/Materials | Discovered new exit (range 13) 1189 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Discovered new exit (range 3) 1725 | -10/Materials | Discovered new exit (range 6) 1936 | -10/Materials | Entered Mines 1937 | -10/Mines | Assembled infested the area 1973 | -10/Mines | Destroyed by as-16501 with Assembled Rifle Last Messages --------------- Disarmed 6 Alarm Traps. Connecting with Terminal... ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. G-34 Mercenary destroyed. Acquired 44 matter. G-34 Mercenary destroyed. Acquired 42 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE G-34 Mercenary destroyed. ALERT: Infestation in the mines, dispatching Demolisher response squad. Acquired 32 matter. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired 49 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????##?????? | | ?????????????????????????? #?????? | | ?????????????????????????? #?????? | | ?????????????????????????? #?????? | | ?????????????????????????? #?????? | | ?????????????????????##### ##????? | | ?????????????????????# ! = #????? | | ?????????????????????# = #????? | | ?????????????????????# [ #????? | | ?????????????????????# @ #????? | | ?????????????????????###a####????? | | ????????????????????#### #???????? | | ????????????????????# #???????? | | ????????????????????# ####???????? | | ????????????????????# #??????????? | | ???????????????????? ??????????? | | ??????????????????? ??????????? | | ??????????????????## ###?????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ??????????????????? ????????????? | | ???????????????????##????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed EncryptedAlertScreen Manual? 0 Play Time 00:32:00 Cumulative 7.0 hours Start 2025.07.25 @ 01:33:59 End 2025.07.25 @ 02:12:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d57c17c3-8e84-4d40-8659-0a6ef7a25309