Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 14:48:07 Player: s0lid Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3174) 3174 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7000 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 144 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 61/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Thermal Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Machine Analyzer System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Heavy Beamcaster Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Propulsion Shielding Advanced Thermal Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Beamcaster Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Carbon-fiber Leg Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Heavy Beamcaster Cooled Plasma Rifle Minigun [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 102 | 8 6 20 15 31 4 18 Power 8 | 1 1 3 . 3 . . Engine 6 | 1 1 3 . 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 30 | 2 2 6 7 10 . 3 Treads . | . . . . . . . Leg 22 | . . 3 6 10 . 3 Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 5 | . 2 2 1 . . . Utility 39 | 3 . 6 5 11 3 11 Device 17 | 2 . 4 1 4 1 5 Storage 3 | 1 . 1 . . . 1 Processor 8 | . . 1 2 2 . 3 Hackware 5 | . . . 2 1 1 1 Protection 6 | . . . . 4 1 1 Artifact . | . . . . . . . Weapon 25 | 2 3 5 3 7 1 4 Energy Gun 12 | 2 2 3 1 2 1 1 Energy Cannon 3 | . . . . 3 . . Ballistic Gun 7 | . . 1 2 2 . 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 1 1 . 2 Parts Lost 24 | . 1 2 2 10 . 9 Power 3 | . . 1 . 1 . 1 Propulsion 11 | . . 1 1 6 . 3 Utility 6 | . . . . 3 . 3 Weapon 4 | . 1 . 1 . . 2 Highest Loss Streak 7 | . 1 1 1 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 90 92 97 97 100 96 Engine 5 | . 14 10 9 5 . . Core 2 | . . . . 1 7 6 Leg 21 | . . 16 27 22 23 23 Wheel 1 | . 22 1 . . . . Flight 3 | . 4 15 . . . . Device 9 | . 11 11 11 8 10 8 Storage 8 | . 14 11 9 7 7 7 Processor 11 | . . 7 15 9 11 19 Hackware 11 | . . . 6 20 16 9 Protection 2 | . . . . 3 5 4 Energy Gun 8 | . 22 13 10 6 7 6 Ballistic Gun 5 | . . 1 7 6 7 6 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 15 25 25 38 31 31 Greatest Support 55 | 26 26 39 55 51 44 44 Greatest Overweight (x) 3 | 3 1 1 2 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 7 8 10 10 10 10 10 Average Carried 9 | 5 7 8 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 7 8 10 9 10 10 9 Class Distribution -------------------- 38% | Hacker-Mutant 33% | Scavenger-Mutant 22% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2019 | 280 70 311 202 738 35 383 Remotely . | . . . . . . . Salvage Created 3990 | 270 53 1072 561 1155 . 879 Parts 249 | 16 5 82 38 58 . 50 Haulers Intercepted 8 | . . 3 1 1 . 3 Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 2 19 10 26 . 12 Guns 52 | . . 9 8 26 . 9 AOE 15 | . 2 9 1 . . 3 Classes Destroyed 14 | 3 2 6 . 3 . . Worker 9 | 2 . 3 . 2 . 2 Builder 4 | . . 3 . . . 1 Tunneler 7 | 7 . . . . . . Hauler 8 | . . 3 1 1 . 3 Recycler 6 | 1 . 2 . 1 . 2 Operator 3 | . . 1 1 1 . . Watcher 8 | . 1 4 1 1 . 1 Swarmer 19 | . 2 6 3 4 . 4 Grunt 23 | . . 9 4 6 . 4 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 3 3 4 . 1 Hunter 3 | . . . . 2 . 1 Programmer 11 | . . . . 9 . 2 Best Kill Streak 9 | 7 3 9 3 5 . 6 Combat Bots Only 8 | . 2 8 2 4 . 3 Max Kills in Single Turn 3 | 2 2 3 1 2 . 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 2 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4528 | 36 92 444 450 2122 . 1384 Core 871 | 18 2 90 61 345 . 355 Absorbed by Shields 218 | . . . . 218 . . Redirected to Shielding 85 | . . . . . . 85 Regen/Repaired (Parts) 151 | . . . . . . 151 Core Remaining (%) 87 | 92 92 77 88 . . . Volleys Fired 281 | 25 2 56 32 114 . 52 Largest 2 | 2 2 2 2 2 . 2 Hottest 180 | 80 80 90 90 180 . 114 Shots Fired 518 | 50 4 95 63 219 . 87 Gun 489 | 50 3 85 63 205 . 83 Cannon 14 | . . . . 14 . . Launcher 15 | . 1 10 . . . 4 Special . | . . . . . . . Kinetic 188 | . . 7 24 107 . 50 Thermal 151 | . . . 6 112 . 33 Explosive 15 | . 1 10 . . . 4 Electromagnetic 164 | 50 3 78 33 . . . Robot Hit Streak 21 | 7 6 21 8 11 . 8 Robot Miss Streak 13 | 3 . 4 5 13 . 5 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 4 | . . 2 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 372 | 33 4 73 46 163 . 53 Core Hits 258 | 11 3 57 24 118 . 45 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 5 | . . . . 3 . 2 Critical Strikes 10 | . . . . 3 . 7 Burn 2 | . . . . . . 2 Destroy 8 | . . . . 3 . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9283 | 574 136 2078 813 3556 . 2126 Guns 6774 | 470 34 1141 703 3227 . 1199 Cannons 329 | . . . . 329 . . Explosions 2180 | 104 102 937 110 . . 927 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2431 | . . 56 259 1351 . 765 Thermal 3402 | 104 102 391 166 2205 . 434 Explosive 1473 | . . 546 . . . 927 Electromagnetic 1977 | 470 34 1085 388 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 2 | . . . . 2 4 2 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 26 | . . . . 15 5 6 Message Errors 9 | . . . . 5 3 1 Matter Fused 5 | . . . . 4 1 . Energy Discharges 5 | . . . . 2 . 3 Data Loss (minor) 4 | . . . . 3 . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots 2 | . . . . 2 . . Overflow Damage 135 | . . 41 11 65 . 18 Projectiles 55 | . . . . 55 . . Explosions 80 | . . 41 11 10 . 18 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 399 | 36 39 110 35 81 . 98 Shots 10 | 1 1 4 1 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | 70 30 160 96 261 . 186 Average Temperature 50 | 25 14 36 22 67 . 65 Received Heat Transfer 760 | . . 123 189 268 . 180 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Fried 9 | 3 . 5 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 3778 | 100 100 600 298 1866 . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | 3 2 6 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 600 | 50 150 490 600 470 164 340 Initial 206 | . 32 63 206 182 164 114 Average 241 | 21 74 292 429 273 164 142 Maximum Alert Level 2 | . . 2 2 2 . 1 Low Security (%) 47 | 100 100 26 . 31 100 83 Level 1 36 | . . 47 31 54 . 16 Level 2 16 | . . 25 68 14 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . 3 1 12 . 4 Investigation 5 | . . 2 . 2 . 1 Extermination 7 | . . . . 6 . 1 Reinforcement 5 | . . 1 1 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . 1 1 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 6 28 15 42 . 29 Peak Tracking Total 12 | . 3 5 6 5 . 12 Tactical Retreats 6 | . . 1 1 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 10 | . . 2 1 1 . 6 Max in Single Turn 2 | . . 1 1 1 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 19 | . . 4 2 10 . 3 Terminals 15 | . . 4 2 8 . 1 Fabricators 3 | . . . . 2 . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . . 10 5 20 . 7 Successful 20 | . . 5 2 9 . 4 Failed 22 | . . 5 3 11 . 3 Catastrophic 4 | . . . . 4 . . Database Lockouts . | . . . . . . . Manual 16 | . . 3 3 8 . 2 Terminals 34 | . . 10 5 18 . 1 Fabricators 5 | . . . . 2 . 3 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 5 2 7 . . Record 3 | . . 1 . 2 . . Prototype ID Bank 3 | . . 1 1 1 . . Level Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . . 1 . 2 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 1 | . . . . 1 . . Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals . | . . . . . . . Fabricators 2 | . . . . 1 . 1 Download 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 9 | . . 4 . 4 . 1 Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips 1 | . . . . . . 1 Time 116 | . . . . . . 116 Total Robot Build Rating 9 | . . . . . . 9 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 39 | . . . . . . 39 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 48 | . . . . . . 48 Highest-Rated Ally 16 | . . . . . . 16 Total Orders 6 | . . . . . . 6 STAY 3 | . . . . . . 3 FOLLOW 3 | . . . . . . 3 Ally Attacks 39 | . . . . . . 39 Total Damage 516 | . . . . . . 516 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 5414 | 223 186 1017 473 2142 272 1101 Spaces Moved 3507 | 119 198 781 233 1265 228 683 Core 8 | 7 . . 1 . . . Treads . | . . . . . . . Legs 2696 | . . 288 232 1265 228 683 Wheels 351 | 112 139 100 . . . . Hover . | . . . . . . . Flight 452 | . 59 393 . . . . Fastest Speed 29 | 50 32 29 120 113 113 105 Average Speed 107 | 91 73 75 125 126 113 112 Slowest Speed 200 | 200 112 190 190 195 113 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 1 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 32 53 27 29 91 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 177 | 8 13 73 8 45 . 30 Melee . | . . . . . . . Projectile 6 | . . . . 5 . 1 AOE 171 | 8 13 73 8 40 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4657 | 180 236 1116 354 1593 245 933 Wait 629 | 18 10 229 55 153 . 164 Move 3496 | 118 195 776 232 1265 227 683 Hop 3 | . 1 2 . . . . Pick Up 57 | 8 8 14 7 11 5 4 Fast Attach 50 | 8 3 8 6 14 3 8 Attach 17 | . 1 6 3 5 . 2 Detach 14 | 1 2 3 2 2 3 1 Swap 35 | . 2 6 6 12 1 8 Drop 75 | 2 12 16 11 17 6 11 Fire 281 | 25 2 56 32 114 . 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Destroyed 8 combat bots 1129 | -9/Materials | Discovered new exit (range 5) 1230 | -9/Materials | Discovered new exit (range 9) 1359 | -9/Materials | Discovered new exit (range 13) 1427 | -9/Materials | Entered another Materials area 1427 | -8/Materials | Evolved 2 slots: Utility x2 1815 | -8/Materials | Build established: Scavenger-Mutant 1837 | -8/Materials | Discovered new exit (range 16) 1900 | -8/Materials | Identified exit to Factory 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Utility x2 2061 | -7/Factory | Identified exit to Factory 2212 | -7/Factory | Build established: Hacker-Mutant 3019 | -7/Factory | Discovered new exit (range 16) 3590 | -7/Factory | Garrison activated, responded to threat 3932 | -7/Factory | Build established: Scavenger-Mutant 3962 | -7/Factory | Garrison activated, responded to threat 4042 | -7/Factory | Sucked down chute 4042 | -7/Factory | Entered Waste 4042 | -7/Waste | The area was eerily silent 4296 | -7/Waste | Discovered new exit (range 12) 4314 | -7/Waste | Entered Factory 4443 | -7/Factory | Fabricated G-47 Trooper (x3) 4575 | -7/Factory | Build established: Hacker-Mutant 4855 | -7/Factory | Repaired Broken KE Penetrator 4955 | -7/Factory | Garrison activated, responded to threat 4976 | -7/Factory | Core integrity fell below 50% 5025 | -7/Factory | Build established: Scavenger-Mutant 5214 | -7/Factory | Discovered exit to Factory (range 18) 5407 | -7/Factory | Cargo convoy interrupted 5409 | -7/Factory | Core integrity fell below 20% 5415 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05407_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05407_ C-30 ARC bursts open, deploying its payload. 05407_ H-55 Commando unfolds itself. 05407_ X-57 Shotgunner unfolds itself. 05407_ X-67 Chaingunner unfolds itself. 05407_ I-36 Angel unfolds itself. 05407_ Penetrated by Slug. 05407_ Reaction Control System destroyed. 05408_ P-60 Hacker destroyed. 05408_ U-05 Engineer destroyed. 05409_ Penetrated by Slug. 05409_ Prc. Grenade Launcher destroyed. 05409_ Penetrated by Slug. 05411_ Carbon-fiber Leg destroyed. 05412_ Penetrated by Slug. 05412_ Slug penetrates X-62 Marksman. 05412_ X-62 Marksman destroyed. 05414_ Penetrated by Slug. 05414_ VSS Leg destroyed. 05415_ Penetrated by Slug. 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""" [ #???????? | | ??????????????????????????# #? #???????? | | ??????????????????????????# ##########???????? | | ??????????????????????????# #?????????? | | ??##############??????????# ####??????? | | ??# #??????????# +?????? | | ??# ] ""G"" #?########## """""" #####?????? | | ??# " " #?# # """"" #?????????? | | ??#[ #?# """ # [ """"" #?????????? | | ??# #?# """ #=%*% """" #?????????? | | ??# #?# """ # ==%* #????????? | | ??# "" """" #?# + = #????????? | | ### " """"" #?# """ # %* #???????? | | #!["""""" #?# """ # ######### | | #%""""""" #?# """ # ]] | | + = #?# # ]= | | # #?########## ]! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPortableVibroblade Manual? 0 Play Time 01:24:00 Cumulative 127.0 hours Start 2022.06.17 @ 13:30:04 End 2022.06.19 @ 14:48:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef2e8ae-ee16-4eb4-891e-a0a14adcfd40