Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 16:08:29 Player: Treadwheel Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1816) 1816 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3656 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 274/280 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Light Angular Momentum Engine Light Treads Improved Treads Advanced Treads Improved Flight Unit Cooling System Sensor Array Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Hacking Suite Improved Medium Laser Mini Grenade Launcher Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Compact Wheel Cooling System Sensor Array Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Hacking Suite Improved Assault Rifle Flak Cannon Mini Grenade Launcher Datajack Heavy Flail [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 70 | 4 17 3 43 3 Power 8 | . 3 1 4 . Engine 8 | . 3 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 3 3 1 12 3 Treads 13 | 1 1 1 8 2 Leg . | . . . . . Wheel 7 | 2 2 . 2 1 Hover 1 | . . . 1 . Flight 1 | . . . 1 . Utility 16 | 1 6 . 9 . Device 7 | 1 3 . 3 . Storage 1 | . 1 . . . Processor 6 | . 1 . 5 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 24 | . 5 1 18 . Energy Gun 5 | . 3 . 2 . Energy Cannon 5 | . 2 . 3 . Ballistic Gun 7 | . . 1 6 . Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 16 | . 5 . 8 3 Power . | . . . . . Propulsion 7 | . 2 . 2 3 Utility 3 | . . . 3 . Weapon 6 | . 3 . 3 . Highest Loss Streak 4 | . 3 . 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 98 Engine 12 | . 14 14 11 11 Treads 18 | . 14 14 21 21 Wheel 12 | . 13 14 10 10 Device 1 | . 5 . . . Storage 12 | . 14 14 11 11 Processor 15 | . 7 14 20 22 Energy Gun 6 | . 14 14 . . Energy Cannon 5 | . 11 8 2 . Ballistic Gun 4 | . 1 5 5 . Ballistic Cannon 7 | . . . 12 22 Naked Turns . | . . . . . Heaviest Build 60 | 14 52 53 60 60 Greatest Support 43 | 20 16 10 40 43 Greatest Overweight (x) 5 | 1 5 5 5 3 Average Overweight (x) 3 | . 3 5 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 16 20 20 20 Most Carried 20 | 8 20 20 20 19 Average Carried 18 | 6 15 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 19 17 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1800 | 234 209 50 1213 94 Remotely . | . . . . . Salvage Created 2514 | 84 652 182 1596 . Parts 174 | 6 41 21 106 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 61 | . 15 12 31 3 Guns 29 | . 7 6 16 . Cannons 31 | . 7 6 15 3 AOE 1 | . 1 . . . Classes Destroyed 11 | 2 5 . 3 1 Worker 3 | . . . 3 . Tunneler 1 | 1 . . . . Hauler 8 | . 2 . 6 . Recycler 4 | 1 1 . 2 . Operator 2 | . 1 . 1 . Watcher 8 | . 3 . 5 . Swarmer 24 | . 6 12 6 . Grunt 24 | . 9 . 15 . Brawler 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 3 | . . . . 3 Best Kill Streak 12 | 1 3 3 12 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 288 | . 87 39 134 28 Missed 71 | . 20 6 42 3 Damage Taken 3318 | . 788 259 1583 688 Core 571 | . 111 52 334 74 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 326 | . 69 . 257 . Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 186 | 4 58 22 95 7 Largest 2 | 2 2 2 2 2 Hottest 125 | 60 125 125 90 88 Shots Fired 356 | 8 105 44 185 14 Gun 218 | 8 78 27 105 . Cannon 138 | . 27 17 80 14 Launcher . | . . . . . Special . | . . . . . Kinetic 180 | 4 18 5 139 14 Thermal 167 | . 82 39 46 . Explosive . | . . . . . Electromagnetic 9 | 4 5 . . . Robot Hit Streak 20 | 3 13 7 20 5 Robot Miss Streak 7 | 2 2 5 5 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 241 | 5 68 27 128 13 Core Hits 148 | 3 29 13 88 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . 1 3 . Burn 1 | . . 1 . . Destroy 3 | . . . 3 . Melee Attacks 15 | . . . 15 . Impact 15 | . . . 15 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4127 | 52 1065 433 2361 216 Guns 2183 | 52 682 224 1225 . Cannons 1888 | . 340 206 1126 216 Explosions 48 | . 43 . 5 . Melee . | . . . . . Ramming 8 | . . 3 5 . Kinetic 2212 | 12 79 50 1855 216 Thermal 1794 | . 918 380 496 . Explosive . | . . . . . Electromagnetic 113 | 40 68 . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 12 12 Average Corruption 11 | . . . 11 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 121 | . . . 112 9 Message Errors 26 | . . . 24 2 Matter Fused 34 | . . . 30 4 Heat Flow Errors 13 | . . . 11 2 Energy Discharges 16 | . . . 15 1 Data Loss (minor) 12 | . . . 12 . Data Loss (major) 9 | . . . 9 . Misfires 4 | . . . 4 . Alerts 2 | . . . 2 . Weapon Failures 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 25 | . . 1 10 14 Impact 1 | . . 1 . . Kinetic 20 | . . . 8 12 Secondary 4 | . . . 2 2 Self-Inflicted Damage 91 | . 88 1 2 . Shots 2 | . 2 . . . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 573 | 40 573 295 321 284 Average Temperature 96 | 20 97 103 89 130 Received Heat Transfer 845 | . 216 . 429 200 Effects 8 | . 4 1 2 1 Energy Bleed 4 | . . 1 2 1 Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 4009 | . 2011 962 1036 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 297 | 10 297 255 293 90 Initial 90 | . 6 . . 90 Average 124 | 5 82 93 162 80 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 72 | 100 83 97 55 100 Level 1 27 | . 16 2 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 27 17 45 10 Peak Tracking Total 20 | . 3 3 7 20 Tactical Retreats 6 | . 2 2 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 3 . 5 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 27 | . 10 1 16 . Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 80 | . 32 1 47 . Successful 42 | . 17 1 24 . Failed 38 | . 15 . 23 . Catastrophic 8 | . 1 . 7 . Database Lockouts . | . . . . . Manual 47 | . 22 . 25 . Terminals 51 | . 23 . 28 . Fabricators . | . . . . . Repair Stations 9 | . 4 . 5 . Recycling Units 14 | . 5 . 9 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 16 | . 7 1 8 . Robot Analysis 3 | . 1 . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Unreport Threat 6 | . 3 . 3 . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 . 3 . Scan Component 3 | . 1 . 2 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 6 . 7 . Terminals 6 | . 3 . 3 . Assimilate 1 | . . . 1 . Botnet 3 | . 2 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 . 4 . Reject 4 | . 2 . 2 . Mask 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 10 . 16 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 70 | . 32 . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 23 | . 5 . 18 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6590 | 42 1790 1248 3309 201 Spaces Moved 3500 | 17 990 716 1702 75 Core 1 | . 1 . . . Treads 266 | . . . 201 65 Legs 1 | 1 . . . . Wheels 3232 | 16 989 716 1501 10 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 155 145 145 Average Speed 152 | 97 138 155 156 231 Slowest Speed 250 | 120 250 155 245 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 62 | 2 97 101 94 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 53 | . 46 . 7 . Melee 7 | . . . 7 . Projectile . | . . . . . AOE 46 | . 46 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4388 | 33 1308 817 2142 88 Wait 490 | 7 213 50 218 2 Move 3495 | 16 989 715 1700 75 Hop . | . . . . . Pick Up 62 | 2 20 11 28 1 Fast Attach 16 | 1 1 1 13 . Attach 15 | . 4 . 8 3 Detach 6 | . 1 1 4 . Swap 40 | 3 12 2 23 . Drop 60 | . 10 14 36 . Fire 186 | 4 58 22 95 7 Melee 15 | . . . 15 . Ram 2 | . . 1 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 3 parts (2n1w) 397 | -10/Materials | Repaired Particle Gun 650 | -10/Materials | Discovered new exit (range 13) 809 | -10/Materials | Discovered new exit (range 7) 823 | -10/Materials | Identified exit to Mines 873 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Identified exit to Materials 1597 | -10/Materials | Discovered exit to Materials (range 14) 1776 | -10/Materials | Discovered new exit (range 8) 1788 | -10/Materials | Identified exit to Subcaves 1833 | -10/Materials | Entered Mines 1885 | -10/Mines | Core integrity fell below 50% 2276 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2383 | -10/Mines | Learned location of Storage (-7) 2515 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2725 | -10/Mines | Discovered exit to Materials (range 8) 2928 | -10/Mines | Discovered exit to Materials (range 8) 2982 | -10/Mines | Discovered exit to Subcaves (range 11) 3081 | -10/Mines | Entered Materials 3081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3398 | -9/Materials | Build established: Scavenger-Mutant 3621 | -9/Materials | Crushed by falling debris 3622 | -9/Materials | Core integrity fell below 50% 3626 | -9/Materials | Crushed by falling debris 3626 | -9/Materials | System corruption reached 10% 3657 | -9/Materials | Lost 4 parts (1n3u) 3823 | -9/Materials | Discovered new exit (range 7) 3865 | -9/Materials | Build established: Mutant 4014 | -9/Materials | Discovered new exit (range 15) 4021 | -9/Materials | Identified exit to Mines 4264 | -9/Materials | Repaired Arm. Treads 5323 | -9/Materials | Core integrity fell below 20% 5371 | -9/Materials | Discovered new exit (range 10) 5773 | -9/Materials | Discovered new exit (range 12) 6215 | -9/Materials | Identified exit to Materials 6390 | -9/Materials | Entered Mines 6391 | -9/Mines | Assembled infested the area 6397 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6401 | -9/Mines | Met a Derelict bent on vengeance 6444 | -9/Mines | Met 8R-AWN 6591 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06444_ as-89498 destroyed. 06444_ HV Slug penetrates Wall. 06448_ Acquired 17 matter. 06452_ System corrupted: Energy discharge (-98). 06453_ Acquired 23 matter. 06468_ Acquired Rnf. Ion Engine. 06473_ B5TR,QWRAW9KTZ0P&CVF3QYP8Q47 06490_ System corrupted: Heat flow error (+173). 06491_ Acquired 20 matter. 06496_ Acquired 14 matter. 06522_ System corrupted: Heat flow error (+233). 06542_ System corrupted: Matter fused (-9). 06564_ System corrupted: Matter fused (-6). 06579_ YLRUOJDBE Z< G OAPYY G0SI%4AD&AXJP:8N 06579_ C-30 ARC bursts open, deploying its payload. 06579_ D-53 Grenadier unfolds itself. 06579_ T-07 Excavator destroyed. 06581_ Arm. Treads destroyed. 06587_ D-53 Grenadier knocked back. 06589_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ???#### #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | ??# #####???????????????????????????????????? | | ??# " %## ##??????????????????????????????????? | | ??# ##?????????????????????????????????? | | ?##%%% #####?????????????????????????????? | | ?# %%%% ##????????????????????????????? | | ?# %% ###" #????????????????????????????? | | ?##%%## ## ##????????????????????????????? | | ??# #### ## #?#####???????????????????????? | | ??# #??### #?# ##??????????????????????? | | ??# #????# #### ##?????????????????????? | | ?## #????## #### ## ##????????????????????? | | ## ##????###??# = ##???????????????????? | | #?????????# % ##??????????????????? | | #?????????### # #??????????????????? | | ##???????????# d ### #???????????? | | ####?????????# # @ d #???????????? | | = #????????? # r #????????????? | | ### #?????????#### ### #????????????? | | ###### #????????????## ###????????????????? | | ???## ####### #?????## ###??????????????????? | | ???# #??????#######????????????????????? | | ???# ########?????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???## ????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed EnhancedSuspensionBattery Manual? 0 Play Time 01:19:01 Cumulative 52.9 hours Start 2024.03.08 @ 14:22:29 End 2024.03.09 @ 16:08:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 795b8cc9-558c-444e-a6da-2c8deb755066