Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 00:36:07 Player: Judas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (363) 363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 7 1 19 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 4 | . . 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 3 | 1 1 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 7 | 2 . 5 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . . 19 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 9 | . . 9 Highest Loss Streak 14 | . . 14 Average Slot Usage (%) 79 | . 100 66 Engine 11 | . 14 9 Leg 5 | . . 8 Wheel 16 | . 28 8 Device 7 | . 14 4 Storage 12 | . 14 11 Processor 1 | . . 2 Energy Gun 18 | . 28 12 Ballistic Gun 4 | . . 8 Naked Turns . | . . . Heaviest Build 27 | 14 26 27 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 10 16 Average Capacity 8 | 5 7 10 Most Carried 7 | 4 6 7 Average Carried 4 | 2 4 5 Final Capacity 10 | 6 10 10 Final Carried 5 | 4 5 3 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 368 | 270 . 98 Remotely . | . . . Salvage Created 456 | 28 . 428 Parts 33 | 2 . 31 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . . 13 Guns 10 | . . 10 AOE 3 | . . 3 Classes Destroyed 6 | 1 . 5 Builder 1 | . . 1 Tunneler 2 | 1 . 1 Hauler 1 | . . 1 Swarmer 6 | . . 6 Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 9 | 1 . 9 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 2 | 1 . 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1445 | . . 1445 Core 408 | . . 408 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 43 | 2 . 41 Largest 3 | 2 . 3 Hottest 110 | 90 . 110 Shots Fired 91 | 4 . 87 Gun 87 | 4 . 83 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 35 | . . 35 Thermal 44 | 2 . 42 Explosive 4 | . . 4 Electromagnetic 8 | 2 . 6 Robot Hit Streak 13 | 3 . 13 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 69 | 3 . 66 Core Hits 30 | 1 . 29 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1013 | 39 . 974 Guns 716 | 39 . 677 Cannons . | . . . Explosions 297 | . . 297 Melee . | . . . Ramming . | . . . Kinetic 188 | . . 188 Thermal 435 | 12 . 423 Explosive 297 | . . 297 Electromagnetic 93 | 27 . 66 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | . . 63 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 60 . 208 Average Temperature 74 | 33 . 76 Received Heat Transfer 525 | . . 525 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1050 | 37 . 1013 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 266 | 5 11 266 Average Influence 92 | 1 10 161 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 82 Level 1 9 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 1 21 Peak Tracking Total 11 | . . 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 8 | . 5 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Process 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 10 2 Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 8 | . . 8 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 2 | . . 2 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 691 | 72 240 379 Spaces Moved 404 | 52 183 169 Core 9 | 1 . 8 Treads . | . . . Legs 64 | . . 64 Wheels 331 | 51 183 97 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 112 | 99 100 130 Slowest Speed 450 | 100 100 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 32 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 555 | 64 239 252 Wait 72 | . 54 18 Move 402 | 51 182 169 Hop . | . . . Pick Up 8 | 4 1 3 Fast Attach 15 | 7 . 8 Attach 8 | . . 8 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 2 | . 1 1 Fire 43 | 2 . 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Discovered new exit (range 7) 315 | -9/Materials | Build established: Mutant 394 | -9/Materials | Discovered new exit (range 15) 491 | -9/Materials | Lost 4 parts (1n1u2w) 570 | -9/Materials | Discovered new exit (range 16) 656 | -9/Materials | Core integrity fell below 50% 682 | -9/Materials | Core integrity fell below 20% 692 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00667_ U-05 Engineer builds a Wall. 00667_ Acquired 3 matter. 00671_ U-05 Engineer lays Concrete. 00672_ Acquired Seismic Analyzer. 00672_ U-05 Engineer lays Concrete. 00673_ U-05 Engineer builds a Wall. 00674_ Aluminum Leg destroyed. 00674_ U-05 Engineer lays Concrete. 00678_ U-05 Engineer builds a Wall. 00678_ U-05 Engineer lays Concrete. 00682_ R-06 Scavenger collects Imp. Terrain Scanner. 00682_ U-05 Engineer lays Concrete. 00686_ U-05 Engineer builds a Wall. 00686_ U-05 Engineer lays Concrete. 00688_ The unstable cave ceiling collapses. 00689_ U-05 Engineer lays Concrete. 00690_ Ion Engine destroyed. 00690_ U-05 Engineer lays Concrete. 00691_ U-05 Engineer builds a Door. 00692_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# #???????????????????????? | | ?##########????????????#+####????????????????????? | | ?# #????????????# ! #????????????????????? | | ?# #????????????# #????????????????????? | | ?# #????######### #????????????????????? | | ?# #????# ## @ #????????????????????? | | ?# #????# ## #????????????????????? | | ?# #????# !! ## ##???????????????????? | | ## #????# ! # #???????????????????? | | + #????# # ##???????????????????? | | ## #????# ! gYu #########????????????? | | ?#####+########### # #+## ###??????????? | | ???# g %! != ?????????? | | #### u =%<% ?????????? | | % u ! ?????????? | | #####+########## # % ####" "## ??????????? | | # #? = ##" |"| "#????????????? | | # ## T * ! !!####?""""""#????????????? | | # "" = ## #* !!!!#?????###?#?????????????? | | # """ ## ########???????????????????????? | | # """ ! ## """ #??????????????????????????????? | | ## !! ## """ #??????????????????????????????? | | ## # """ #??????????????????????????????? | | + ## ?? #??????????????????????????????? | | #############???" #??????????????????????????????? | | ????????????????" ???????????????????????????????? | | ??#???????#?????" ???????????????????????????????? | | ?????#??????????? ???????????????????????????????? | | ????#?#??????????#???????????????????????????????? | | ????????????#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- Heat Shielding | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hammer | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Wheel | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAngularChronowheel Manual? 0 Play Time 00:15:35 Cumulative 24.2 hours Start 2019.12.06 @ 00:20:33 End 2019.12.06 @ 00:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a31931-d0fe-4083-b67d-90440071c091