Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 16:20:21 Player: Daniexpert Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (219) 1095 Value Destroyed (5872) 5872 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 14965 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 161 Aligned with FarCom 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Medium Storage Unit Quantum Shading Machine Supersonic Drone Bay (1/1) Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Medium Storage Unit Quantum Shading Machine Layered Light Armor Plating Supersonic Drone Bay HERF Cannon Micro-nuke Launcher Lance [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . Utility 12 | . . . 1 . . . 2 2 . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 240 | 8 22 11 35 2 . 9 23 22 2 35 14 21 27 9 Power 23 | 1 3 1 4 . . . 3 3 2 2 . 1 2 1 Engine 15 | 1 2 . 4 . . . 3 3 2 . . . . . Core 6 | . 1 1 . . . . . . . 2 . 1 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 75 | 2 7 3 15 . . 2 9 7 . 16 5 7 1 1 Treads 1 | . . . . . . . . . . 1 . . . . Leg 36 | 2 7 3 14 . . 2 8 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 1 . 3 . . . . Flight 33 | . . . 1 . . . . 6 . 12 5 7 1 1 Utility 62 | 2 2 . 3 . . . 4 11 . 7 6 8 15 4 Device 21 | . . . . . . . 3 4 . 4 . 3 5 2 Storage 12 | 2 2 . 3 . . . . 1 . . 1 3 . . Processor 8 | . . . . . . . 1 2 . 3 1 . . 1 Hackware 12 | . . . . . . . . 3 . . 3 2 4 . Protection 9 | . . . . . . . . 1 . . 1 . 6 1 Artifact . | . . . . . . . . . . . . . . . Weapon 80 | 3 10 7 13 2 . 7 7 1 . 10 3 5 9 3 Energy Gun 19 | . 5 2 3 . . . 2 1 . 5 . . . 1 Energy Cannon 7 | . . . 1 . . . 1 . . 1 2 . 1 1 Ballistic Gun 11 | 3 3 1 2 . . 1 1 . . . . . . . Ballistic Cannon 11 | . . 2 5 1 . 3 . . . . . . . . Launcher 16 | . 2 2 2 1 . 3 1 . . 1 . 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . 3 . . . . Piercing Weapon 11 | . . . . . . . . . . . 1 4 6 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 6 . . . 3 1 . 2 . 2 2 3 Parts Lost 51 | . 4 1 5 . . 2 5 8 . 6 . 1 4 15 Power 7 | . 3 . 1 . . . . 1 . 1 . . . 1 Propulsion 16 | . . . 2 . . 1 3 2 . 4 . . . 4 Utility 20 | . . . . . . . 1 4 . 1 . 1 4 9 Weapon 8 | . 1 1 2 . . 1 1 1 . . . . . 1 Highest Loss Streak 13 | . 2 1 2 . . 1 2 4 . 2 . 1 2 13 Average Slot Usage (%) 93 | . 97 99 98 100 100 100 93 85 73 91 89 88 93 79 Engine 6 | . 10 11 9 11 11 11 9 6 4 . . . . . Core 2 | . 1 2 1 . . . . . . 6 6 5 4 . Leg 17 | . 28 28 32 33 33 33 25 3 . . . . . . Flight 7 | . . . . . . . . 19 23 21 19 17 15 13 Device 5 | . . . . . . . 7 8 . 5 6 6 13 15 Storage 19 | . 28 28 32 33 33 33 27 9 7 7 6 5 5 3 Processor 4 | . . . . . . . 5 3 7 15 10 5 5 4 Hackware 11 | . . . . . . . . 16 23 23 26 33 31 27 Protection 1 | . . . . . . . . 5 . . 5 2 6 3 Energy Gun 3 | . 11 12 4 . . . 4 . . . . . . . Ballistic Gun 4 | . 15 8 2 11 11 11 8 . . . . . . . Ballistic Cannon 3 | . . 2 10 11 11 10 . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 7 7 7 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 3 8 9 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 15 43 51 84 78 78 78 86 86 21 21 20 33 46 40 Greatest Support 49 | 20 20 20 39 39 39 39 38 36 19 22 23 38 49 45 Greatest Overweight (x) 6 | 2 2 2 3 1 1 2 3 4 1 2 1 1 1 6 Average Overweight (x) . | . 1 1 1 1 1 1 2 . . . . . . . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 24 24 8 8 8 14 10 10 Average Capacity 16 | 6 13 16 23 24 24 24 24 10 8 8 8 8 10 9 Most Carried 24 | 5 16 16 24 24 24 24 24 24 8 8 8 10 10 10 Average Carried 15 | 2 11 15 22 24 23 23 23 10 7 7 7 8 9 9 Final Capacity 24 | 8 16 16 24 24 24 24 24 8 8 8 8 10 10 4 Final Carried 24 | 4 16 16 24 24 24 23 24 7 7 8 8 10 10 4 Class Distribution -------------------- 41% | Hauler-Mutant 14% | Mutant 14% | Hacker-Scout 9% | Wizard-Scout 8% | Wizard-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 4598 | 267 499 287 1172 96 . 160 627 89 . 354 342 200 340 165 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7835 | 70 818 195 1929 135 . 213 1379 119 . 486 460 643 892 496 Parts 475 | 5 64 11 120 13 . 17 73 5 . 37 22 20 51 37 Haulers Intercepted 20 | . 2 . 6 . . . 5 . . 1 2 3 1 . Recyclers Shooed 6 | . . . 1 . . . 1 1 . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 124 | . 20 4 38 6 . 13 19 1 . 5 1 1 10 6 Melee 12 | . . . . . . . 1 1 . 1 . 1 4 4 Guns 46 | . 17 . 11 1 . 3 13 . . 1 . . . . Cannons 34 | . . 2 25 2 . 2 2 . . . 1 . . . AOE 32 | . 3 2 2 3 . 8 3 . . 3 . . 6 2 Classes Destroyed 13 | 2 5 1 3 . . . 1 1 . . . . . . Worker 17 | 1 2 . 4 . . . 1 1 . 4 2 . 2 . Builder 12 | . . . 1 . . . 1 1 . 2 . . 3 4 Tunneler 2 | . . 1 . . . . . . . 1 . . . . Hauler 20 | . 2 . 6 . . . 5 . . 1 2 3 1 . Recycler 14 | 1 . 1 3 . . . 4 . . 1 1 2 1 . Operator 6 | . 2 . 1 . . . . . . . 2 1 . . Watcher 22 | . 1 . 4 . . . 3 1 . 3 . 1 6 3 Swarmer 40 | . 6 . 11 3 . 8 7 . . . . . 5 . Grunt 54 | . 14 4 19 1 . 4 9 . . 1 . . 1 1 Brawler 2 | . . . 1 . . 1 . . . . . . . . Sentry 15 | . . . 9 2 . . 2 . . . . . 2 . Hunter 2 | . . . . . . . 1 . . . . . . 1 Programmer 13 | . . . . . . . . 1 . 4 1 1 2 4 Best Kill Streak 9 | 1 5 2 9 3 . 4 5 1 . 5 3 1 7 4 Combat Bots Only 6 | . 3 2 6 3 . 4 4 1 . 2 1 1 5 2 Max Kills in Single Turn 5 | 1 2 1 2 3 . 2 2 1 . 5 1 1 3 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . 2 1 1 3 . 2 1 . . 2 . . 3 1 Melee 1 | . . . . . . . 1 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Damage Taken 9357 | . 874 171 1349 152 . 576 1360 437 . 776 60 138 1148 2316 Core 2840 | . 141 10 208 15 . 100 327 51 . 312 30 34 306 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 39 . . . 19 40 . . 48 96 96 73 . Volleys Fired 372 | 7 93 12 117 8 . 23 79 . . 17 5 . 8 3 Largest 2 | 2 2 2 2 2 . 2 2 . . 1 1 . 1 1 Hottest 130 | 40 130 122 122 67 . 67 91 . . 75 90 . 49 49 Shots Fired 680 | 14 172 24 229 16 . 46 146 . . 17 5 . 8 3 Gun 464 | 14 169 18 78 8 . 23 139 . . 15 . . . . Cannon 181 | . . 4 148 7 . 11 5 . . 1 5 . . . Launcher 35 | . 3 2 3 1 . 12 2 . . 1 . . 8 3 Special . | . . . . . . . . . . . . . . . Kinetic 412 | 14 107 12 140 15 . 34 90 . . . . . . . Thermal 181 | . 62 8 60 . . . 30 . . 16 5 . . . Explosive 35 | . 3 2 3 1 . 12 2 . . 1 . . 8 3 Electromagnetic 52 | . . 2 26 . . . 24 . . . . . . . Robot Hit Streak 11 | 6 6 7 11 7 . 6 9 . . 8 3 . 1 . Robot Miss Streak 8 | 1 4 4 8 2 . 8 6 . . 5 1 . 3 . Penetration Max 2 | . . 1 2 . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 531 | 12 95 14 138 12 . 27 102 13 . 30 24 16 24 24 Core Hits 351 | 3 44 9 95 14 . 29 55 5 . 21 11 8 35 22 Critical Hits 42 | . . 3 30 . . . . 1 . 1 1 1 3 2 Critical Kills 21 | . . 3 13 . . . . 1 . . . 1 2 1 Critical Parts Destroyed 20 | . . . 17 . . . . . . . 1 . 1 1 Melee Attacks 502 | . . . . . . . 31 33 . 104 49 84 129 72 Impact . | . . . . . . . . . . . . . . . Slashing 188 | . . . . . . . 31 33 . 104 20 . . . Piercing 314 | . . . . . . . . . . . 29 84 129 72 Sneak Attacks 36 | . . . . . . . 1 4 . 5 7 7 7 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 4 . Damage Inflicted 19243 | 141 1486 331 2844 325 . 955 2308 796 . 2146 1323 1178 2894 2516 Guns 4585 | 141 1296 148 863 81 . 195 1654 . . 207 . . . . Cannons 2359 | . . 107 1719 140 . 201 63 . . 31 98 . . . Explosions 4265 | . 184 76 262 104 . 551 366 . . 787 . . 1058 877 Melee 8016 | . . . . . . . 221 796 . 1121 1225 1178 1836 1639 Ramming 18 | . 6 . . . . 8 4 . . . . . . . Kinetic 3990 | 141 642 164 1634 221 . 396 792 . . . . . . . Thermal 2831 | . 654 64 842 . . . 570 . . 471 98 . 132 . Explosive 3612 | . 184 76 161 104 . 551 179 . . 554 . . 926 877 Electromagnetic 776 | . . 27 207 . . . 542 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2851 | . . . . . . . 221 796 . 1121 713 . . . Piercing 5165 | . . . . . . . . . . . 512 1178 1836 1639 Highest Corruption 14 | . 1 1 . . . . 3 1 1 6 . 1 11 14 Average Corruption 3 | . 1 1 . . . . 3 1 1 3 . 1 9 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 110 | . 11 2 . . . . 7 1 . 25 . 3 48 13 Message Errors 23 | . 3 2 . . . . 1 1 . 6 . . 8 2 Matter Fused 17 | . . . . . . . 2 . . 4 . . 9 2 Heat Flow Errors 14 | . . . . . . . 1 . . 3 . . 8 2 Energy Discharges 16 | . 4 . . . . . . . . 5 . 1 4 2 Data Loss (minor) 11 | . 3 . . . . . 2 . . 3 . . 3 . Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . 12 3 Targeting Errors 11 | . 1 . . . . . 1 . . 3 . 2 3 1 Overload Shots 9 | . . . . . . . . . . 9 . . . . Effects 1 | . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . Overflow Damage 1311 | . . . 1 . . 7 111 198 . 194 133 91 325 251 Projectiles 2 | . . . 1 . . . 1 . . . . . . . Explosions 266 | . . . . . . 7 . . . 55 . . 78 126 Melee 1043 | . . . . . . . 110 198 . 139 133 91 247 125 Knockbacks 24 | . . 1 14 7 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . 1 13 7 . 2 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . 42 68 . . 58 . . 56 16 Shots 7 | . . . . . . 2 1 . . 1 . . 2 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . 1 1 . . . . . . . Kicked 3 | . 1 . . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 597 | . 384 213 338 5 . 83 126 3 . 597 220 . 258 198 Average Temperature 83 | . 92 70 90 3 . 25 28 3 . 143 116 . 98 82 Received Heat Transfer 2169 | . 432 93 426 30 . 225 360 174 . 21 . 12 96 300 Effects 9 | . 3 . 2 . . . . . . 3 . . 1 . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 3 | . 1 . 1 . . . . . . . . . 1 . Interference 3 | . 2 . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . 3 . . . . . . 1 . . . . Heat Transferred 4769 | . 1555 148 1530 . . . 803 . . 522 111 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Peak Influence 860 | 10 287 112 537 300 . 328 189 206 13 860 485 183 703 188 Average Influence 169 | 3 116 36 362 137 . 150 67 49 13 187 377 65 275 90 Maximum Alert Level 3 | . 1 . 2 1 . 1 . 1 . 3 2 . 3 . Low Security (%) 70 | 100 92 100 8 62 . 73 100 99 100 75 5 100 52 100 Level 1 16 | . 7 . 59 37 . 26 . . . 3 36 . 17 . Level 2 10 | . . . 32 . . . . . . 4 58 . 29 . Level 3 1 | . . . . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 1 5 . . . 2 2 . 11 3 4 8 4 Investigation 22 | . 3 1 4 . . . 2 1 . 4 2 1 4 . Extermination 14 | . . . . . . . . 1 . 6 . 1 3 3 Reinforcement 10 | . 3 . 1 . . . . . . 1 1 2 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 18 | . 1 . 7 . . . 2 1 . 1 2 . 2 2 Communications Jammed 9 | . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . 9 Times Spotted 321 | . 37 11 65 7 . 14 28 22 6 21 9 18 54 29 Peak Tracking Total 14 | . 4 14 6 3 . 3 4 10 6 7 3 6 8 8 Tactical Retreats 35 | . . . 3 . . 1 2 1 . 7 . 3 14 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 11 | . . . 1 . . . . 3 . 3 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 37 | . 4 1 4 1 . 1 1 . . 18 2 . 4 1 Max in Single Turn 13 | . 1 1 2 1 . 1 1 . . 13 1 . 4 1 Garrison Access 8 | . . . . . . . . . . 2 1 1 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . 1 1 . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 94 | . 5 1 10 1 1 . 12 3 . 17 12 13 13 6 Terminals 65 | . 5 . 9 1 . . 10 3 . 9 8 8 8 4 Fabricators 7 | . . . . . . . . . . 3 1 2 1 . Repair Stations 5 | . . . . . . . . . . 3 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . 1 1 1 1 Garrison Access 9 | . . . . . . . 1 . . 2 1 1 3 1 Total Hacks 351 | . 14 1 30 3 1 . 51 12 . 63 39 56 60 21 Successful 255 | . 3 1 16 1 1 . 34 10 . 40 35 45 49 20 Failed 92 | . 11 . 13 2 . . 16 2 . 23 4 10 10 1 Catastrophic 10 | . 1 . 1 . . . 3 . . 3 . . 2 . Database Lockouts 9 | . . . 2 . . . 1 . . . . 2 4 . Manual 171 | . 7 . 15 . 1 . 28 5 . 31 16 30 28 10 Terminals 284 | . 14 . 27 3 . . 47 12 . 42 29 43 49 18 Fabricators 22 | . . . . . . . . . . 8 4 5 5 . Repair Stations 12 | . . . . . . . . . . 8 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . . . 2 . . . 3 5 3 2 Garrison Access 13 | . . . . . . . 2 . . 5 1 1 3 1 Terminal Hacks 132 | . 3 1 11 1 1 . 19 6 . 14 16 22 29 9 Record 2 | . . . . . . . . . . . . . 2 . Part Schematic 6 | . . . . . . . . 1 . . 1 3 1 . Robot Analysis 2 | . . . . . . . 1 . . . . . 1 . Prototype ID Bank 12 | . . . 1 . . . 2 . . 3 2 1 2 1 Open Door 2 | . . 1 . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . 1 . 1 . Terminal Index 6 | . . . 1 . . . 1 . . 2 . 1 . 1 Fabricator Index 2 | . . . . . . . . . . 1 . 1 . . Repair Station Index 2 | . . . . . . . 1 . . . . . . 1 Garrison Index 2 | . . . . . . . . . . . . 2 . . Alert Level 14 | . . . 2 . . . 2 1 . 1 1 2 3 2 Unreport Threat 13 | . . . 2 . . . 1 . . 1 3 1 5 . Locate Traps 19 | . 2 . 2 . . . 4 2 . 1 5 1 2 . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Extermination 5 | . . . . . . . . . . 1 . 1 2 1 Recall Reinforcements 3 | . . . . . . . . . . . 1 2 . . Hauler Manifests 3 | . . . . . . . 1 . . . . 1 . 1 Registered Components 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 3 | . . . . . . . 1 . . . . . 1 1 Zone Layout 24 | . 1 . 3 1 . . 4 2 . 3 1 3 6 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . 5 2 4 5 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 6 | . . . . . . . . . . 2 1 2 1 . Build 9 | . . . . . . . . . . 3 1 2 3 . Repair Station Hacks 11 | . . . . . . . . . . 7 2 2 . . Scan Component 6 | . . . . . . . . . . 4 1 1 . . Repair 5 | . . . . . . . . . . 3 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . . 2 . . . 2 5 2 2 Insert Component 7 | . . . 1 . . . 1 . . . 1 2 1 1 Analyze 8 | . . . 1 . . . 1 . . . 1 3 1 1 Garrison Access Hacks 8 | . . . . . . . . . . 2 1 1 3 1 Seal Access 8 | . . . . . . . . . . 2 1 1 3 1 Unauthorized Hacks 73 | . . . 3 . . . 13 4 . 12 12 11 10 8 Terminals 67 | . . . 3 . . . 13 4 . 10 10 10 9 8 Track 23 | . . . . . . . 5 1 . 5 2 4 4 2 Assimilate 4 | . . . . . . . . . . . 2 1 . 1 Botnet 31 | . . . 2 . . . 6 2 . 4 5 4 4 4 Operators 9 | . . . 1 . . . 2 1 . 1 1 1 1 1 Fabricators 4 | . . . . . . . . . . 2 1 1 . . Siphon 2 | . . . . . . . . . . . 1 1 . . Download 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 . Extract 2 | . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 . 8 1 . . 10 3 . 12 10 10 9 5 Full Trace Events 11 | . 4 . 2 . . . 1 1 . 1 1 . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 1 1 . . 5 5 3 1 Parts Built 8 | . . . . . . . . . . 2 1 2 3 . Matter 1575 | . . . . . . . . . . 372 142 425 636 . Time 433 | . . . . . . . . . . 98 47 129 159 . Total Part Build Rating 38 | . . . . . . . . . . 4 5 11 18 . Parts Repaired 5 | . . . . . . . . . . 3 1 1 . . Time 182 | . . . . . . . . . . 90 22 70 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 1 . . . 1 2 1 1 Part Schematics Acquired 7 | . . . 1 . . . 1 . . . 1 2 1 1 Parts Damaged 2 | . . . . . . . 1 . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 7 | . . 3 . 1 . . . . . . 1 1 . 1 Largest Group 3 | . . 3 3 1 1 . . . . . 1 1 . 1 Highest-Rated Group 40 | . . 40 40 31 31 . . . . . 10 26 . 26 Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . 10 26 . 26 Total Orders 6 | . . . . . . . . . . . 2 4 . . GOTO 2 | . . . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks 56 | . . 15 41 . . . . . . . . . . . Total Damage 565 | . . 132 433 . . . . . . . . . . . Kills 12 | . . 3 9 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 2 | . . . . . . . 1 . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 18937 | 112 1566 1123 2837 1032 358 949 2809 873 70 2014 858 1404 1723 1209 Spaces Moved 15291 | 65 722 588 1300 653 238 505 1054 1220 91 2519 1223 1532 2477 1104 Core 58 | 6 . . . . . . . 3 . . . . . 49 Treads . | . . . . . . . . . . . . . . . Legs 5200 | 59 722 588 1300 653 238 505 1054 81 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 143 | . . . . . . . . . . 143 . . . . Flight 9890 | . . . . . . . . 1136 91 2376 1223 1532 2477 1055 Fastest Speed 24 | 50 120 150 150 150 150 150 150 29 30 30 30 30 24 27 Average Speed 79 | 115 157 179 175 150 150 166 181 41 46 38 32 31 29 31 Slowest Speed 350 | 150 180 180 210 150 150 180 210 250 103 200 117 117 102 350 Overloaded Moves 143 | . . . . . . . . . . . . . 56 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 10 . 11 . 2 9 6 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 62 | 5 98 91 98 99 62 98 66 19 92 55 29 37 61 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . 1 . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . Spaces Dug 297 | . 7 . . . . . 27 13 . 69 17 51 75 38 Terrain Destroyed 747 | . 13 8 83 2 . 89 54 13 . 150 19 51 182 83 Melee 290 | . . . . . . . 27 13 . 69 17 51 75 38 Projectile 42 | . . . 33 . . . . . . 7 2 . . . AOE 415 | . 13 8 50 2 . 89 27 . . 74 . . 107 45 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total 20675 | 84 983 631 1642 689 241 564 1750 1521 119 3385 1604 2336 3282 1844 Wait 4024 | . 115 6 143 27 . 25 543 208 25 646 296 682 653 655 Move 15204 | 64 721 587 1299 652 237 504 1052 1200 90 2499 1222 1527 2458 1092 Hop 34 | . . . . . . . . 10 . 8 . 2 8 6 Pick Up 90 | 4 15 5 17 . 2 1 6 6 . 11 5 9 9 . Fast Attach 102 | 7 5 3 13 . . . 11 12 . 18 10 14 5 4 Attach 49 | . 2 1 5 . . 2 4 9 2 10 1 3 6 4 Detach 42 | . 1 1 3 . . . 2 10 2 11 3 4 3 2 Swap 89 | 1 15 7 17 2 . 7 8 1 . 7 3 4 16 1 Drop 146 | 1 15 9 28 . 2 1 12 14 . 19 9 17 14 5 Fire 372 | 7 93 12 117 8 . 23 79 . . 17 5 . 8 3 Melee 464 | . . . . . . . 31 33 . 104 49 74 101 72 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . 1 18 . 35 . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [Arm]) -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Discovered new exit (range 12) 853 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Core integrity fell below 50% 1278 | -10/Materials | Discovered new exit (range 6) 1562 | -10/Materials | Discovered new exit (range 8) 1679 | -10/Materials | Entered Mines 2176 | -10/Mines | Learned Materials interactive machine intel 2394 | -10/Mines | Assembled infested the area 2399 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2469 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2496 | -10/Mines | Learned location of 2 exits from Materials 2549 | -10/Mines | Met a Derelict shopkeep closing up shop 2775 | -10/Mines | Discovered new exit (range 15) 2802 | -10/Mines | Entered Materials 2802 | -9/Materials | Accompanied by 3 allies 2802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2803 | -9/Materials | Identified exit to Mines 2803 | -9/Materials | Identified exit to Materials 2804 | -9/Materials | Loaded intel: 18 interactive machine locations 3320 | -9/Materials | Build established: Hauler-Mutant 3360 | -9/Materials | Discovered exit to Materials (range 16) 4409 | -9/Materials | Central database locked down 4924 | -9/Materials | Discovered exit to Materials (range 14) 5277 | -9/Materials | Core integrity fell below 50% 5639 | -9/Materials | Entered Mines 5725 | -9/Mines | Discovered exit to Materials (range 6) 5749 | -9/Mines | Met a Derelict bent on vengeance 5882 | -9/Mines | Discovered exit to Materials (range 9) 6497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6498 | -9/Mines | Discovered new exit (range 5) 6543 | -9/Mines | Learned 2 Materials zone layouts 6551 | -9/Mines | Received a Mining Laser from a helpful Derelict 6671 | -9/Mines | Entered Exiles 6671 | -9/Exiles | Accompanied by 1 ally 6707 | -9/Exiles | Met 8R-AWN 6733 | -9/Exiles | Met EX-HEX 6775 | -9/Exiles | Met EX-BIN 6800 | -9/Exiles | Aligned with FarCom system 6802 | -9/Exiles | Given EX-Vault access code 6839 | -9/Exiles | Opened EX-Vault 6852 | -9/Exiles | Found Supersonic Drone Bay 6888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6902 | -9/Exiles | Exiles lab attacked by MAIN.C 7012 | -9/Exiles | Discovered new exit (range 14) 7029 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7029 | -9/Exiles | Entered Mines 7143 | -8/Mines | Discovered exit to Materials (range 7) 7451 | -8/Mines | Core integrity fell below 20% 7937 | -8/Mines | Discovered exit to Materials (range 5) 7978 | -8/Mines | Entered Materials 7978 | -8/Materials | Evolved 2 slots: Utility x2 9141 | -8/Materials | Discovered new exit (range 12) 9358 | -8/Materials | Discovered new exit (range 16) 9612 | -8/Materials | Central database locked down 10257 | -8/Materials | Discovered new exit (range 16) 10318 | -8/Materials | Crushed by falling debris 10319 | -8/Materials | Core integrity fell below 50% 10787 | -8/Materials | Entered Factory 10787 | -7/Factory | Evolved 2 slots: Utility x2 10980 | -7/Factory | Lost 4 parts (1n2u1w) 11460 | -7/Factory | Build established: Hacker-Sprinter 11617 | -7/Factory | Lost 3 parts (1p1n1u) 11660 | -7/Factory | Sucked down chute 11660 | -7/Factory | Entered Waste 11666 | -7/Waste | Spotted C-40 Crusher 11681 | -7/Waste | Spotted C-40 Crusher 11688 | -7/Waste | Spotted C-40 Crusher 11691 | -7/Waste | Spotted C-40 Crusher 11695 | -7/Waste | Spotted C-40 Crusher 11695 | -7/Waste | Spotted C-40 Crusher 11704 | -7/Waste | Discovered new exit (range 10) 11730 | -7/Waste | Entered Factory 12196 | -7/Factory | Repaired Broken Imp. Flight Unit 12417 | -7/Factory | Build established: Hacker-Scout 12497 | -7/Factory | Repaired Xenon Bombardment Thruster 12525 | -7/Factory | Discovered new exit (range 8) 12711 | -7/Factory | Repaired Scythe 12977 | -7/Factory | Discovered new exit (range 16) 13169 | -7/Factory | Identified exit to Lower Caves 13238 | -7/Factory | Fabricated Imp. Flight Unit (x1) 13247 | -7/Factory | Local fabrication network quarantined 13292 | -7/Factory | Fabricated Imp. Flight Unit (x1) 13449 | -7/Factory | Core integrity fell below 50% 13744 | -7/Factory | Entered another Factory area 13744 | -6/Factory | Evolved 2 slots: Utility x2 13773 | -6/Factory | Repaired Xenon Bombardment Thruster 14015 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14146 | -6/Factory | Local fabrication network quarantined 14200 | -6/Factory | Discovered new exit (range 17) 14353 | -6/Factory | Discovered new exit (range 7) 14579 | -6/Factory | Identified exit to Factory 14602 | -6/Factory | Entered another Factory area 14602 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14935 | -5/Factory | Repaired Broken Nuclear Pulse Thruster 14954 | -5/Factory | Discovered new exit (range 16) 15170 | -5/Factory | Identified exit to Factory 15396 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15418 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 15440 | -5/Factory | Build established: Wizard-Scout 15463 | -5/Factory | Central database locked down 15463 | -5/Factory | Discovered new exit (range 10) 15644 | -5/Factory | Spotted B-75 Beast 16006 | -5/Factory | Entered another Factory area 16006 | -4/Factory | Evolved 2 slots: Utility x2 16118 | -4/Factory | Discovered new exit (range 17) 16118 | -4/Factory | Central database locked down 16137 | -4/Factory | Discovered new exit (range 15) 16319 | -4/Factory | Identified exit to Research 16542 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16599 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16704 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16708 | -4/Factory | Local fabrication network quarantined 16845 | -4/Factory | Crushed by falling debris 16846 | -4/Factory | System corruption reached 10% 16921 | -4/Factory | Discovered new exit (range 12) 17311 | -4/Factory | Build established: Wizard-Ninja 17729 | -4/Factory | Entered Research 17729 | -3/Research | Evolved 2 slots: Utility x2 18641 | -3/Research | Found Prototype Processor 18641 | -3/Research | Identified Spectral Analyzer 18888 | -3/Research | Core integrity fell below 50% 18894 | -3/Research | System corruption reached 10% 18906 | -3/Research | Core integrity fell below 20% 18927 | -3/Research | Lost 13 parts (1p4n7u1w) 18938 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18903_ R-10 Processor inserts Wheel into recycling unit. 18905_ Sneak attack on U-05 Engineer. 18905_ U-05 Engineer destroyed. 18905_ Slug penetrates Wall. 18906_ R-10 Processor inserts Coil Gun into recycling unit. 18908_ Dropped Lrg. Storage Unit. 18909_ Slug penetrates Wall. 18909_ Dropped HERF Cannon. 18909_ Slug penetrates Wall. 18909_ R-10 Processor inserts Coil Gun into recycling unit. 18912_ System corrupted: IFF burst signal emitted. 18912_ R-10 Processor inserts Myomer Leg into recycling unit. 18917_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18921_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 18929_ System corrupted: Heat flow error (+244). 18931_ Sneak attack on A-15 Conveyor. 18934_ Slug penetrates Wall. 18937_ Penetrated by Slug. 18938_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??#?##?#?#??##?#####??############################ | | ??#?#??#??????###########?######################## | | ? ##???#??##############?######################### | | ???? ??#?###???################################### | | ??##?#???#?#??#######?############################ | | ?????#????#?#?#?#?##?#?########################### | | ????? ??# ??????#######?########################## | | ??????? ?? ?? ?#???############################### | | ????????# ? ??#?##?##?########################### | | ?????????? ? ? #??##???#?##?##?################### | | ??????????????????#????#?##??#?#############?##### | | ??????????????????????????#??#?##?###############? | | ??????????????????????????##??????################ | | ??????????????????????############## ### | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # ][! #?? | | ??????????????????????# # ]!! ### | | ??????????????????????# # ]!! # | | ??????????????????????# # + | | ??????????????????????# # h # | | ??????????????????????# # g # | | ??????????????????????# # h # | | ??????????????????????# @ # g # | | ??????????????????????##;####+######+######+#### | | ???????????????????????##?# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????###################### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????h???????????????????????# | | ???????????????????????????h??????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????o??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????g???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Corruption Prevention 12 Armor Coverage 300 Propulsion Shielding 90 Evasion (%) 74 Melee Accuracy 8 Core Analysis 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 68 Defensive Hacking 22 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Extracted Airjet | -6/Factory | Extracted Focal Shield | -6/Factory | Extracted Nuclear Pulse Array | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Plasma Lance | -4/Factory | Scanalyzed Matter Neutralizer | -4/Factory | Extracted Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Watch This! Challenges ------------ None Game ------ Seed LauncherMomentumTreads Manual? 0 Play Time 03:30:25 Cumulative 146.5 hours Start 2020.04.21 @ 18:27:27 End 2020.04.22 @ 16:20:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 55 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db5c4c24-a3f4-411c-acd2-12026a83bf12