Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.18 @ 18:53:53 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (197) 985 Value Destroyed (9314) 9314 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (4847) 4847 TOTAL SCORE: 25986 Bonus ------- High Alert Combat Kills 1097 Follower Combat Kills 1310 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 540 Cogmind --------- Core Integrity 0/1250 Matter 270/300 Energy 510/640 System Corruption 6% Temperature Cool (36) Movement Flying (32) Location -3/Armory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Advanced ECM Suite Reaction Control System Advanced Hacking Suite System Guard > --- WEAPON (3) ------- Phase Gun Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (5) ---- Field Propulsion Array Gravity Neutralizing Apparatus Advanced Transmission Jammer Phasing AFG Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Advanced ECM Suite Reaction Control System Experimental Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Gravity Neutralizing Apparatus Advanced Targeting Computer Improved Weapon Cycler System Guard Phasing AFG [Rating: 130] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Gravity Neutralizing Apparatus Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Heavy Plasma Cannon Energy Gun High-powered Electrolaser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Enhanced Flamer Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Slots Evolved 14 | 3 . . . 1 2 . 2 1 . . 1 . . . 1 . 1 . . . . . . 1 . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Utility 8 | 1 . . . . 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . 1 . Weapon 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 114 | 3 4 2 . 4 14 6 11 3 1 1 . 7 2 . . . 4 . 1 6 . 2 3 2 5 2 21 10 Power 4 | 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 21 | . 1 1 . 3 1 3 2 1 . . . 1 . . . . 2 . . . . . . . . . 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 1 1 . 3 1 3 2 1 . . . 1 . . . . 2 . . . . . . . . . 5 1 Utility 49 | . 1 1 . . 4 1 3 . . 1 . 4 . . . . 2 . 1 5 . 1 2 2 2 1 11 7 Device 34 | . . . . . . 1 3 . . . . 3 . . . . . . 1 4 . 1 2 1 2 1 8 7 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 3 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . . 1 9 2 5 2 1 . . 2 1 . . . . . . . . 1 1 . 3 1 5 2 Energy Gun 27 | 1 2 . . 1 4 2 4 2 1 . . 1 . . . . . . . . . 1 1 . 3 . 2 2 Energy Cannon 6 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 2 . Ballistic Gun 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 5 3 . . . . 1 . . . . . . . 4 . 1 . . 3 . 5 4 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 54 72 100 100 100 100 95 88 85 99 92 97 100 100 95 93 100 99 100 99 100 99 100 99 99 99 89 87 Engine 3 | . 14 14 14 12 10 10 8 7 7 7 7 7 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 2 7 6 6 6 6 6 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 Flight 26 | . 7 14 28 25 20 20 21 28 30 30 28 28 28 28 26 26 31 31 31 31 31 31 31 29 29 29 17 16 Device 18 | . . . . . . . 21 15 15 15 14 19 21 21 20 20 18 18 25 24 25 25 25 23 23 23 25 25 Processor 17 | . . . . . 25 30 17 15 15 22 21 21 21 21 20 20 23 24 18 13 12 12 12 15 17 17 16 16 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 Protection 2 | . 5 14 28 25 11 9 . . . . . . . . . . . . . . . . . . . . . 1 Energy Gun 11 | . 25 28 28 36 21 20 9 11 8 15 14 13 9 7 6 6 6 6 6 6 6 6 12 11 10 10 10 5 Energy Cannon 7 | . . . . . . . 8 7 7 7 7 7 11 14 13 13 12 12 12 12 12 11 6 5 5 5 5 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 6 8 12 12 14 14 14 25 24 24 24 24 33 42 42 42 42 42 42 45 49 49 49 47 46 57 51 57 71 Greatest Support 81 | 8 9 15 15 15 15 29 29 41 29 29 29 42 42 42 42 42 52 52 52 52 52 52 52 52 52 52 81 81 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 2 2 3 3 3 2 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 3 | 1 2 2 2 1 1 2 2 1 2 3 3 4 4 4 5 4 4 4 4 4 4 5 4 2 4 4 4 4 Final Capacity 5 | 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 2 2 3 3 1 2 3 4 3 5 5 5 5 5 4 5 5 5 5 5 2 3 5 3 5 5 Class Distribution -------------------- 44% | Hacker-Scout 35% | Wizard-Scout 4% | Hacker-Gunner 4% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -9/Mines Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Matter Collected 1349 | 214 56 20 . 20 169 30 140 30 10 10 . 70 20 . . . 30 10 10 . 70 . 60 10 60 20 210 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8370 | . 84 70 188 110 820 165 605 221 149 . 228 403 77 98 . 465 1121 341 357 . 599 357 124 239 77 379 450 643 Parts 409 | . 6 4 8 18 48 8 42 13 4 . 10 23 5 8 . 26 43 11 8 . 23 20 5 9 17 14 15 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 233 | . . . . . . . . 17 15 . 17 . 6 8 . 35 . 14 8 . 22 . . 9 68 14 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 174 | . 2 1 4 9 18 2 13 7 3 . 5 8 1 3 . 12 19 6 6 . 14 6 1 4 4 8 6 12 Guns 86 | . 2 1 4 8 13 2 6 4 3 . 3 6 1 2 . 1 3 . 2 . 4 2 1 4 1 8 3 2 Cannons 72 | . . . . . 4 . 7 3 . . 1 2 . 1 . 11 8 4 4 . 9 4 . . 3 . 3 8 AOE 9 | . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . 1 Classes Destroyed 16 | . 2 . . 1 5 . 2 . 1 . . . . . . . 2 . . . . . 1 . . . . 2 Worker 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 13 | . . . . . 2 . 1 . . . . 3 . . . . 6 . . . . 1 . . . . . . Swarmer 43 | . 1 . . 7 7 . 6 5 . . 2 1 . . . 1 3 . . . 5 . . 1 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 68 | . 1 1 4 1 8 . 2 2 2 . 2 3 . 2 . 5 8 2 6 . 9 3 . 1 1 3 1 1 Brawler 6 | . . . . 1 . . . . . . . . . . . 1 3 . . . . . . 1 . . . . Duelist 9 | . . . . . . . . . 1 . . . . 1 . 4 2 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Sentry 20 | . . . . . 3 2 2 . . . 1 3 . . . 1 1 . . . . 1 . 1 . 1 3 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . . 2 . . . . . 1 . . . 1 2 . . . . . . . . . 2 Programmer 14 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . 2 . . 2 . 2 5 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 1 1 2 3 11 1 5 4 1 . 2 3 1 3 . 7 9 3 4 . 4 4 1 4 2 4 2 3 Combat Bots Only 8 | . 1 1 2 3 4 1 5 4 1 . 2 2 1 3 . 7 8 3 4 . 4 3 1 4 2 4 2 3 Max Kills in Single Turn 8 | . 1 1 1 2 2 1 2 1 1 . 1 1 1 1 . 1 8 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Damage Taken 9326 | . 76 106 21 247 626 130 529 360 155 . 438 263 . 34 . 373 381 268 282 . 894 1137 112 14 560 619 359 1342 Core 7402 | . 59 65 18 152 442 98 420 287 124 . 356 222 . 30 . 298 305 216 224 . 754 920 86 11 459 494 299 1063 Absorbed by Shields 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Redirected to Core 5741 | . 22 53 9 113 303 56 353 240 102 . 282 133 . 13 . 243 260 188 210 . 473 781 81 11 355 437 215 808 Core Remaining (%) 95 | 100 . 100 . 100 . 93 . . . . 99 . . . . 100 . . . . 87 . . . . 81 . . Volleys Fired 460 | . 7 8 8 26 52 7 44 16 14 . 21 25 1 5 . 23 35 11 14 . 39 23 4 5 10 16 14 32 Largest 3 | . 2 2 2 3 3 2 3 3 2 . 2 3 3 3 . 3 3 3 3 . 3 2 3 3 3 3 3 3 Hottest 302 | . 80 80 80 120 206 126 208 208 138 . 138 230 230 250 . 250 250 250 250 . 250 160 259 259 218 233 300 302 Shots Fired 1186 | . 14 16 16 77 147 14 93 35 27 . 42 72 3 15 . 69 104 33 41 . 93 46 12 15 20 46 40 96 Gun 661 | . 14 16 16 77 107 14 49 19 13 . 21 47 2 5 . 23 34 11 13 . 39 23 8 10 14 30 22 34 Cannon 485 | . . . . . . . 44 16 14 . 21 25 1 10 . 46 70 22 28 . 54 23 4 5 6 16 18 62 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Thermal 959 | . . . . . 111 12 93 35 27 . 42 72 3 15 . 69 104 33 41 . 93 46 12 15 10 32 28 66 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 192 | . 14 16 16 77 33 2 . . . . . . . . . . . . . . . . . . . . 4 30 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 14 8 . Robot Hit Streak 73 | . 4 3 5 5 19 7 19 11 8 . 11 34 22 25 . 43 23 46 73 . 21 34 31 34 22 36 15 46 Robot Miss Streak 6 | . 2 2 2 6 3 1 3 4 1 . 2 1 . 1 . 1 1 . 1 . 1 1 . 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 828 | . 9 9 9 32 93 11 67 21 21 . 34 56 2 9 . 57 63 30 34 . 74 42 8 6 19 29 25 68 Core Hits 335 | . 4 3 5 11 45 5 28 9 5 . 12 19 2 6 . 26 34 9 12 . 24 15 3 6 9 14 12 17 Critical Hits 20 | . . . . . . 1 5 . 2 . 3 1 . . . 1 2 1 . . 1 . . . . . . 3 Critical Kills 5 | . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 14 | . . . . . . . 3 . 2 . 2 1 . . . 1 2 1 . . . . . . . . . 2 Melee Attacks 10 | . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25364 | . 108 96 111 340 1428 181 1397 475 457 . 815 1547 58 350 . 1983 3207 1084 1225 . 2444 1496 256 222 948 1191 1063 2882 Guns 12265 | . 108 96 111 256 1152 181 723 312 272 . 466 1121 58 120 . 628 786 320 391 . 1074 708 177 180 739 930 650 706 Cannons 11198 | . . . . . . . 565 163 185 . 349 426 . 230 . 1355 1336 764 834 . 1370 788 79 42 209 261 413 1829 Explosions 1701 | . . . . 84 76 . 109 . . . . . . . . . 1085 . . . . . . . . . . 347 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . Thermal 22205 | . . . . 84 1061 138 1288 475 457 . 815 1547 58 350 . 1983 3207 1084 1225 . 2444 1496 256 222 336 726 616 2337 Explosive 76 | . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1629 | . 108 96 111 256 246 43 109 . . . . . . . . . . . . . . . . . . . 115 545 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1409 | . . . . . . . . . . . . . . . . . . . . . . . . . 612 465 332 . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 6 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 8 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targeting Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 728 | . . . . . 2 . . . 20 . . 47 . . . 66 230 58 58 . 65 . 21 22 . . . 139 Projectiles 530 | . . . . . 2 . . . 20 . . 47 . . . 66 32 58 58 . 65 . 21 22 . . . 139 Explosions 198 | . . . . . . . . . . . . . . . . . 198 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . 30 . 92 . . . . . . . . . . . . . . . . . . . . 68 Shots 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 141 150 19 93 432 128 342 432 281 . 45 301 36 198 . 328 240 330 296 . 415 35 34 117 50 190 411 252 Average Temperature 96 | . 64 67 9 29 101 56 98 176 163 . 14 94 24 79 . 105 85 112 117 . 134 14 21 56 32 75 120 105 Received Heat Transfer 2330 | . 36 60 15 12 261 54 81 99 72 . 215 141 . 18 . 171 153 36 126 . 228 192 9 . 84 126 93 48 Effects 18 | . . . . . 2 . . 2 4 . . 1 . . . . . 2 . . 4 . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . 1 . . 1 . . . . . 1 . . 3 . . . . . . . Interference 7 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 3 . Short Circuit 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . . . 1 . . . . . 1 2 . . 1 . . . . . . . Combat Hostiles 6 | . . . . . 1 . . . . . 1 . . . . . 1 2 . . 1 . . . . . . . Parts Melted 58 | . . . . . 9 1 4 1 . . 2 4 . . . 3 8 2 3 . 8 6 1 . . . 2 4 Heat Transferred 29249 | . . . . 100 3327 296 2405 777 740 . 1332 2113 74 448 . 2514 3399 1357 1531 . 3119 1801 322 272 310 777 555 1680 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Peak Influence 1467 | . 120 25 199 392 573 398 526 . . . . 366 . . . . 1467 . . . . 239 . . . . 280 716 Initial 299 | . . 10 9 77 78 201 180 . . . . 239 . . . . 299 . . . . 53 . . . . 185 147 Average 269 | . 46 15 126 208 307 299 194 . . . . 125 . . . . 789 . . . . 113 . . . . 126 468 Maximum Alert Level 4 | . . . . 1 2 1 2 . . . . 1 . . . . 4 . . . . 1 . . . . 1 3 Low Security (%) 51 | 100 100 100 100 53 26 . 47 . . . . 73 . . . . . . . . . 96 . . . . 80 12 Level 1 28 | . . . . 46 43 100 43 . . . . 26 . . . . 20 . . . . 3 . . . . 19 19 Level 2 12 | . . . . . 30 . 8 . . . . . . . . . 30 . . . . . . . . . . 51 Level 3 4 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . 16 Level 4 2 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 . 3 1 4 . . . . 1 . . . 1 4 . . . . 1 . . . 1 3 3 Investigation 7 | . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . Extermination 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 Reinforcement 6 | . . . . . 3 1 . . . . . . . . . . 2 . . . . . . . . . . . Assault 5 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Distress Signals 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 6 2 9 15 31 8 25 10 13 . 14 19 . 3 . 27 33 6 22 . 21 8 5 5 37 21 24 34 Peak Tracking Total 15 | . 4 2 3 4 7 4 4 7 5 . 4 4 . 3 . 9 9 3 9 . 5 5 5 5 15 12 8 5 Tactical Retreats 48 | . 2 . . 3 4 1 2 . 5 . 2 2 . . . 1 1 1 4 . 5 . 2 . . 3 3 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Traps Triggered 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 1 . . . 2 . . . . . . . . . 4 . . 2 11 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Disabled 39 | . . . . . 3 2 8 . . . . 3 . . . . 13 . 2 . . . 1 . . . 1 6 Max in Single Turn 10 | . . . . . 3 1 6 . . . . 2 . . . . 10 . 1 . . . 1 . . . 1 1 Garrison Access 7 | . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Machines Accessed 82 | . 2 1 5 1 7 3 15 1 1 . . 12 . . 2 . 4 . . 5 . . 1 . 5 . 12 5 Terminals 44 | . 2 . 4 1 4 2 11 1 . . . 7 . . . . 2 . . . . . . . . . 6 4 Fabricators 7 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 2 1 Repair Stations 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . 2 . Total Hacks 298 | . 7 1 19 2 17 4 55 6 1 . . 46 . . 14 . 15 . . 11 . . 1 . 13 . 49 37 Successful 206 | . 6 1 8 2 10 3 31 6 1 . . 31 . . 14 . 8 . . 11 . . 1 . 13 . 35 25 Failed 91 | . 1 . 11 . 7 1 24 . . . . 15 . . . . 7 . . . . . . . . . 14 11 Catastrophic 6 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 132 | . 4 . 16 2 4 . 34 1 . . . 23 . . . . 4 . . . . . . . . . 13 31 Terminals 193 | . 7 . 17 2 9 2 45 6 . . . 34 . . . . 8 . . . . . . . . . 31 32 Fabricators 23 | . . . . . . . 4 . . . . 4 . . . . 3 . . . . . . . . . 7 5 Repair Stations 9 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . 4 . Recycling Units 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 4 . 4 . . . . . . . . . 4 . . . . . . . . . 3 . Garrison Access 12 | . . . . . 1 2 2 . . . . 3 . . . . . . . . . . . . . . 4 . Terminal Hacks 132 | . 5 1 5 2 3 2 13 6 1 . . 17 . . 14 . 3 . . 11 . . 1 . 13 . 18 17 Record 12 | . . . . . . . . 6 . . . . . . . . . . . 2 . . . . 3 . 1 . Part Schematic 22 | . . . . . . . 2 . . . . 2 . . 7 . 1 . . 4 . . . . . . 3 3 Robot Schematic 8 | . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . 2 Robot Analysis 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 19 | . . . . . 1 . . . . . . 1 . . 3 . . . . 4 . . . . 9 . 1 . Open Door 6 | . . 1 . . . 2 . . 1 . . . . . . . . . . . . . 1 . 1 . . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 7 | . 1 . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 8 | . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 Unreport Threat 19 | . 1 . . . 1 . 4 . . . . 6 . . . . . . . . . . . . . . 5 2 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Hacks 17 | . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . 5 4 Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 7 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 2 Build 8 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 2 Repair Station Hacks 6 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . 4 . . . . . . . . . 3 . . . . . . . . . 2 . Insert Component 7 | . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . 1 . Analyze 6 | . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . 2 . Seal Access 7 | . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . 2 . Unauthorized Hacks 29 | . 1 . 2 . . . 10 . . . . 6 . . . . . . . . . . . . . . 6 4 Terminals 26 | . 1 . 1 . . . 10 . . . . 6 . . . . . . . . . . . . . . 4 4 Assimilate 9 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . 1 2 Botnet 14 | . 1 . 1 . . . 6 . . . . 3 . . . . . . . . . . . . . . 2 1 Operators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 3 . 5 1 14 . . . . 10 . . . . 2 . . . . . . . . . 11 5 Full Trace Events 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . 2 Robots Built 11 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . 4 Matter 1623 | . . . . . . . 252 . . . . . . . . . 636 . . . . . . . . . . 735 Time 430 | . . . . . . . 67 . . . . . . . . . 168 . . . . . . . . . . 195 Total Robot Build Rating 66 | . . . . . . . 12 . . . . . . . . . 24 . . . . . . . . . . 30 Part Schematics Acquired 37 | . . . . . 2 . 4 . . . . 2 . . 7 . 2 . . 4 . . . . . . 13 3 Parts Built 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Matter 753 | . . . . . . . . . . . . 190 . . . . . . . . . . . . . . 563 . Time 143 | . . . . . . . . . . . . 47 . . . . . . . . . . . . . . 96 . Total Part Build Rating 24 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 14 . Parts Repaired 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Time 157 | . . . . . 53 . . . . . . 88 . . . . . . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 6 | . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . 1 . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total Allies 35 | . . 1 . . . . 10 . . 3 . 1 2 . . 3 4 . . . . . . . . . 1 10 Largest Group 7 | . . . . . . . 7 7 4 6 6 6 2 . . 3 5 3 . . . . . . . . 1 5 Highest-Rated Group 290 | . . . . . . . 162 162 70 152 152 152 62 . . 172 290 192 . . . . . . . . 26 250 Highest-Rated Ally 94 | . . . . . . . 37 30 26 31 31 31 31 . . 94 94 94 . . . . . . . . 26 64 Total Orders 11 | . . . . . . . . . . . 6 4 . . . . . . . . . . . . . . 1 . STAY 7 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . 1 . FOLLOW 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . . 18 12 2 . 15 30 . . . 46 56 5 . . . . . . . . . 25 Total Damage 5859 | . . . . . . . 215 452 67 . 254 468 . . . 1391 1791 299 . . . . . . . . . 922 Kills 44 | . . . . . . . 2 3 1 . 6 5 . . . 11 13 1 . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Robot Analysis Total 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 18 | . . . . 1 . . . 1 1 1 3 . 2 1 . 2 . 1 1 . 2 . 1 1 . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . . . 18 . . . . 24 . . . . . . . . . 10 . Traps 33 | . . . . . . . . . . . . 18 . . . . 15 . . . . . . . . . . . Items 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Turns Passed 12448 | 22 114 182 194 410 629 158 1256 414 221 325 352 1066 169 272 29 499 783 574 231 97 1050 424 170 339 523 560 779 606 Spaces Moved 16601 | 32 146 214 286 725 618 258 1393 523 393 927 697 1132 351 444 108 912 696 782 362 199 993 204 463 295 952 946 1001 549 Core 115 | 32 65 1 . . . . 17 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16486 | . 81 213 286 725 618 258 1376 523 393 927 697 1132 351 444 108 912 696 782 362 199 993 204 463 295 952 946 1001 549 Fastest Speed 25 | 50 40 37 37 37 37 32 29 27 27 27 27 27 27 27 27 27 25 25 25 25 25 25 25 25 25 25 25 32 Average Speed 29 | 50 44 39 37 37 37 34 47 27 27 27 27 27 27 27 27 27 25 25 25 25 25 25 25 25 25 25 31 34 Slowest Speed 108 | 50 50 50 37 37 37 37 102 29 29 27 27 27 27 27 27 27 27 25 25 25 25 25 25 25 98 25 34 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . 1 . . 11 . 4 . . . . 7 . . . . . 1 . . 1 6 . . 13 2 4 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 4 29 52 28 92 54 49 43 59 39 87 79 30 56 70 77 75 21 78 49 62 78 4 64 53 89 76 24 21 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . Known Exits Taken 26 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . . 1 4 4 . 1 2 . 1 . . 3 . 1 . 3 2 . 4 . . Spaces Dug 24 | . . . . . 1 3 . . . . . . . . . . 5 . . . . . . 3 . . 5 7 Terrain Destroyed 226 | . . . . 10 22 3 . . 1 . . 24 1 5 . 10 46 3 2 . 19 4 3 7 . 16 9 41 Melee 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 121 | . . . . . . . . . 1 . . 4 1 5 . 10 21 3 2 . 19 4 3 7 . 16 9 16 AOE 101 | . . . . 10 21 . . . . . . 20 . . . . 25 . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Total 22980 | 36 179 292 358 810 858 295 1901 760 480 1001 818 1830 422 584 107 1112 1226 1134 470 245 1713 523 509 549 1207 1232 1436 893 Wait 5211 | . 19 52 60 33 144 . 364 200 57 70 83 638 61 131 . 142 466 329 79 27 638 279 10 226 215 245 370 273 Move 16473 | 31 145 211 285 724 596 257 1384 522 392 926 696 1118 350 443 107 911 695 779 361 198 990 191 462 294 931 941 992 541 Hop 46 | . . 1 . . 10 . 4 . . . . 6 . . . . . 1 . . 1 6 . . 7 2 4 4 Pick Up 73 | 2 . . 1 4 6 2 3 1 3 3 . 7 2 1 . 1 1 2 1 2 5 1 . 3 11 . 10 1 Fast Attach 50 | 3 3 2 . . 5 4 4 . . . . 4 1 . . . 1 . . 7 . 2 . . . . 7 7 Attach 29 | . . . . 1 3 . 5 3 1 1 . 1 . . . . 2 . 1 . . . . 1 2 . 8 . Detach 13 | . . . . . 2 . 5 3 . . . 1 . . . . . . . . . . . . . . 2 . Swap 37 | . 1 . . 3 6 2 2 . . . . 2 1 . . . 1 . . . . 1 3 1 3 2 6 3 Drop 112 | . 2 . 1 6 9 7 9 . 1 1 1 7 3 1 . 1 2 2 . 8 5 2 4 1 9 3 17 10 Fire 460 | . 7 8 8 26 52 7 44 16 14 . 21 25 1 5 . 23 35 11 14 . 39 23 4 5 10 16 14 32 Melee 10 | . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . 12 . . . . 13 . . . . . . . . 15 . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 378 | . 2 6 3 13 24 7 28 15 12 . 17 21 3 3 . 19 23 10 14 3 35 18 26 18 19 23 6 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 13) 129 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 14) 297 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 319 | -10/Mines | Entered Materials 321 | -9/Materials | Reached level 2 330 | -9/Materials | Build established: Mutant 394 | -9/Materials | Identified exit to Mines 402 | -9/Materials | Reached level 3 407 | -9/Materials | Discovered new exit (range 4) 513 | -9/Materials | Entered Mines 523 | -9/Mines | Upgraded with Weapon slot (x1) 529 | -9/Mines | Met a Derelict bent on vengeance 576 | -9/Mines | Discovered new exit (range 12) 649 | -9/Mines | Learned location of 1 exit from Materials 741 | -9/Mines | Reached level 4 823 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 838 | -9/Mines | Build established: Hacker-Tank 898 | -9/Mines | Discovered new exit (range 9) 922 | -9/Mines | Identified exit to Materials 923 | -9/Mines | Entered Materials 924 | -8/Materials | Identified exit to Storage 925 | -8/Materials | Reached level 5 927 | -8/Materials | Upgraded with Utility slot (x1) 1171 | -8/Materials | Reached level 6 1183 | -8/Materials | Upgraded with Utility slot (x1) 1274 | -8/Materials | Discovered new exit (range 5) 1395 | -8/Materials | Reached level 7 1496 | -8/Materials | Repaired Broken Electrolaser 1552 | -8/Materials | Entered Storage 1554 | -8/Storage | Reached level 8 1678 | -8/Storage | Discovered new exit (range 10) 1681 | -8/Storage | Identified exit to Factory 1710 | -8/Storage | Entered Factory 1712 | -7/Factory | Reached level 9 1719 | -7/Factory | Upgraded with Utility slot (x1) 2191 | -7/Factory | Reached level 10 2214 | -7/Factory | Garrison activated, responded to threat 2318 | -7/Factory | Reached level 11 2318 | -7/Factory | Upgraded with Propulsion slot (x1) 2421 | -7/Factory | Discovered new exit (range 19) 2438 | -7/Factory | Identified exit to Factory 2483 | -7/Factory | Discovered new exit (range 19) 2619 | -7/Factory | Identified exit to Lower Caves 2642 | -7/Factory | Discovered exit to Factory (range 8) 2848 | -7/Factory | Fabricated L-41 Fighter (x3) 2890 | -7/Factory | Local fabrication network quarantined 2966 | -7/Factory | Entered Lower Caves 2966 | -7/Lower Caves | Accompanied by 7 allies 2995 | -7/Lower Caves | Learned Factory security intel 2996 | -7/Lower Caves | Attracted the attention of an 0b10 base 3014 | -7/Lower Caves | Reached level 12 3052 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3153 | -7/Lower Caves | Learned Research garrison access intel 3153 | -7/Lower Caves | Learned Armory terminal intel 3153 | -7/Lower Caves | Learned Research emergency access door positions 3153 | -7/Lower Caves | Learned Armory trap positions 3153 | -7/Lower Caves | Learned Extension trap positions 3153 | -7/Lower Caves | Learned 8 Factory zone layouts 3348 | -7/Lower Caves | Discovered new exit (range 6) 3349 | -7/Lower Caves | Identified exit to Lower Caves 3380 | -7/Lower Caves | Entered another Lower Caves area 3380 | -7/Lower Caves | Accompanied by 6 allies 3383 | -7/Lower Caves | Reached level 13 3474 | -7/Lower Caves | Encountered a Warlord checkpoint 3526 | -7/Lower Caves | Build established: Hacker-Scout 3582 | -7/Lower Caves | Discovered new exit (range 10) 3584 | -7/Lower Caves | Identified exit to Zion 3601 | -7/Lower Caves | Entered Zion 3601 | -7/Zion | Accompanied by 3 allies 3603 | -7/Zion | Reached level 14 3624 | -7/Zion | Discovered new exit (range 16) 3628 | -7/Zion | Identified exit to Proximity Caves 3679 | -7/Zion | Learned 4 Factory zone layouts 3751 | -7/Zion | Gained Derelict followers 3763 | -7/Zion | Found Prototype Device 3926 | -7/Zion | Entered Proximity Caves 3926 | -6/Proximity Caves | Accompanied by 6 allies 3943 | -6/Proximity Caves | Reached level 15 3944 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3988 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4098 | -6/Proximity Caves | Learned Factory garrison access intel 4126 | -6/Proximity Caves | Discovered exit to Factory (range 18) 4132 | -6/Proximity Caves | Learned Factory emergency access door positions 4200 | -6/Proximity Caves | Reached level 16 4278 | -6/Proximity Caves | Entered Factory 4278 | -6/Factory | Accompanied by 6 allies 4279 | -6/Factory | Identified exit to Lower Caves 4280 | -6/Factory | Reached level 17 4282 | -6/Factory | Loaded intel: 4 garrison access locations 4527 | -6/Factory | Repaired Broken Hpw. Electrolaser 4529 | -6/Factory | Identified Phasing AFG 4758 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 4816 | -6/Factory | Reached level 18 5220 | -6/Factory | Discovered new exit (range 18) 5224 | -6/Factory | Identified exit to Factory 5344 | -6/Factory | Entered Lower Caves 5427 | -6/Lower Caves | A Commander dispatched an escort 5441 | -6/Lower Caves | Encountered a Warlord checkpoint 5441 | -6/Lower Caves | Learned 12 Factory zone layouts 5447 | -6/Lower Caves | Discovered new exit (range 7) 5449 | -6/Lower Caves | Identified exit to Lower Caves 5513 | -6/Lower Caves | Entered another Lower Caves area 5513 | -6/Lower Caves | Accompanied by 2 allies 5514 | -6/Lower Caves | Commander's escort returned to base 5514 | -6/Lower Caves | Commander's escort returned to base 5524 | -6/Lower Caves | Learned 8 Factory zone layouts 5541 | -6/Lower Caves | Discovered exit to Factory (range 6) 5563 | -6/Lower Caves | Encountered a Warlord checkpoint 5751 | -6/Lower Caves | Discovered new exit (range 18) 5785 | -6/Lower Caves | Identified exit to Data Miner 5785 | -6/Lower Caves | Entered Data Miner 5785 | -6/Data Miner | Discovered new exit (range 6) 5787 | -6/Data Miner | Reached level 19 5790 | -6/Data Miner | Met Data Miner 5790 | -6/Data Miner | Upgraded with Propulsion slot (x1) 5803 | -6/Data Miner | Received God Mode back door access code from Data Miner 5810 | -6/Data Miner | Identified exit to Proximity Caves 5814 | -6/Data Miner | Entered Proximity Caves 5844 | -5/Proximity Caves | Escorted by Enhanced Grunt 5856 | -5/Proximity Caves | Reached level 20 6080 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6138 | -5/Proximity Caves | Reached level 21 6141 | -5/Proximity Caves | Destroyed 7 combat bots 6185 | -5/Proximity Caves | Learned Factory emergency access door positions 6191 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6313 | -5/Proximity Caves | Entered Factory 6313 | -5/Factory | Accompanied by 3 allies 6314 | -5/Factory | Identified exit to Upper Caves 6315 | -5/Factory | Identified exit to Factory 6476 | -5/Factory | Reached level 22 6479 | -5/Factory | Upgraded with Utility slot (x1) 6613 | -5/Factory | First assault squad dispatched 6737 | -5/Factory | Destroyed 8 combat bots 6740 | -5/Factory | Fabricated Y-64 Sentinel? 6828 | -5/Factory | Fabricated Y-64 Sentinel? 6938 | -5/Factory | Reached level 23 7096 | -5/Factory | Entered Upper Caves 7096 | -5/Upper Caves | Accompanied by 3 allies 7215 | -5/Upper Caves | Learned location of Warlord (-4) 7382 | -5/Upper Caves | Discovered new exit (range 18) 7666 | -5/Upper Caves | Identified exit to Upper Caves 7670 | -5/Upper Caves | Entered another Upper Caves area 7697 | -5/Upper Caves | Attracted the attention of an 0b10 base 7789 | -5/Upper Caves | Learned 4 Factory zone layouts 7798 | -5/Upper Caves | Ambushed by wild Derelicts 7814 | -5/Upper Caves | Discovered new exit (range 16) 7901 | -5/Upper Caves | Identified exit to Zhirov 7901 | -5/Upper Caves | Entered Zhirov 7901 | -5/Zhirov | Discovered new exit (range 3) 7903 | -5/Zhirov | Identified exit to Proximity Caves 7908 | -5/Zhirov | Met Zhirov 7918 | -5/Zhirov | Found Alien Artifact 7918 | -5/Zhirov | Identified Integrated Reactor 7918 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7936 | -5/Zhirov | Found Alien Artifact 7990 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7998 | -5/Zhirov | Entered Proximity Caves 8000 | -4/Proximity Caves | Reached level 24 8093 | -4/Proximity Caves | Learned location of 1 exit from Research 8303 | -4/Proximity Caves | Build established: Wizard-Scout 8426 | -4/Proximity Caves | Learned location of Quarantine (-2) 9039 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9048 | -4/Proximity Caves | Entered Factory 9050 | -4/Factory | Reached level 25 9370 | -4/Factory | Discovered new exit (range 14) 9432 | -4/Factory | Core integrity fell below 50% 9446 | -4/Factory | Crushed by falling debris 9461 | -4/Factory | Identified Transdimensional Reconstructor 9461 | -4/Factory | Warped through subspace 9467 | -4/Factory | Identified exit to Upper Caves 9472 | -4/Factory | Entered Upper Caves 9474 | -4/Upper Caves | Encountered a Warlord checkpoint 9477 | -4/Upper Caves | Learned location of 1 exit from Research 9589 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9611 | -4/Upper Caves | Discovered new exit (range 10) 9613 | -4/Upper Caves | Identified exit to Upper Caves 9642 | -4/Upper Caves | Entered another Upper Caves area 9643 | -4/Upper Caves | Encountered a Warlord checkpoint 9646 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9672 | -4/Upper Caves | Reached level 26 9702 | -4/Upper Caves | Upgraded with Utility slot (x1) 9751 | -4/Upper Caves | Learned location of Testing (-3) 9977 | -4/Upper Caves | Discovered new exit (range 7) 9980 | -4/Upper Caves | Identified exit to Warlord 9981 | -4/Upper Caves | Entered Warlord 9989 | -4/Warlord | Discovered new exit (range 8) 9991 | -4/Warlord | Identified exit to Proximity Caves 10001 | -4/Warlord | System corruption cleaned by Quarantine Array 10056 | -4/Warlord | Visited the Vortex Lab 10060 | -4/Warlord | Found Prototype Energy Gun 10061 | -4/Warlord | Identified Vortex Shotgun 10063 | -4/Warlord | Met EX-DEC 10066 | -4/Warlord | Found Prototype Energy Gun 10067 | -4/Warlord | Identified Vortex Rifle 10069 | -4/Warlord | Found Vortex Rifle 10077 | -4/Warlord | Warlord's base attacked by MAIN.C 10106 | -4/Warlord | Met Warlord 10194 | -4/Warlord | Found Signal Generator 10207 | -4/Warlord | Found Prototype Device 10208 | -4/Warlord | Identified Minesniffer Drone Bay 10427 | -4/Warlord | Warlord forces counterattacked 10474 | -4/Warlord | P-70 Sage assimilated allied IK-DWX(g) 10500 | -4/Warlord | Spotted Executioner 10500 | -4/Warlord | Spotted Striker 10504 | -4/Warlord | Entered Proximity Caves 10935 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10971 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10992 | -3/Proximity Caves | Reached level 27 11048 | -3/Proximity Caves | Spotted B-86 Titan 11063 | -3/Proximity Caves | Discovered new exit (range 5) 11064 | -3/Proximity Caves | Identified exit to Research 11064 | -3/Proximity Caves | Entered Research 11065 | -3/Research | Identified exit to Research 11066 | -3/Research | Reached level 28 11067 | -3/Research | Loaded intel: 4 garrison access locations 11115 | -3/Research | Repaired Imp. Particle Charger 11118 | -3/Research | Upgraded with Utility slot (x1) 11603 | -3/Research | Found Prototype Processor 11670 | -3/Research | Fabricated Exp. Sensor Array (x1) 11672 | -3/Research | Identified Spectral Analyzer 11789 | -3/Research | Fabricated Enh. Nova Cannon (x1) 11813 | -3/Research | Discovered new exit (range 5) 11840 | -3/Research | Identified exit to Armory 11843 | -3/Research | Entered Armory 11844 | -3/Armory | Loaded intel: 36 trap records 11845 | -3/Armory | Loaded intel: 10 terminal locations 11874 | -3/Armory | Central database locked down 11981 | -3/Armory | Fabricated Y-72 Warden? 12038 | -3/Armory | Local fabrication network quarantined 12055 | -3/Armory | Found Prototype Device 12055 | -3/Armory | Identified Exp. Focal Shield 12058 | -3/Armory | Found Prototype Device 12058 | -3/Armory | Identified Exp. Shield Generator 12115 | -3/Armory | Fabricated H-77 Assassin? 12143 | -3/Armory | P-80 Master assimilated allied Assassin 8b 12154 | -3/Armory | Core integrity fell below 50% 12156 | -3/Armory | Reached level 29 12226 | -3/Armory | Spotted B-86 Titan 12261 | -3/Armory | Core integrity fell below 20% 12377 | -3/Armory | First assault squad dispatched 12449 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12331_ Hcp. Matter Pod fried. 12331_ X-82 Rainmaker destroyed. 12338_ Knocked back. 12343_ ALERT: Rogue bot located, Programmers report to Armory Zone 5I. 12343_ Knocked back. 12349_ Destroyed Myomer Leg. 12352_ Reinforced Shell breached. 12353_ X-82 Rainmaker system terminally corrupted. 12358_ Dropped Matter Neutralizer. 12359_ Acquired Quantum Rifle. 12363_ Dropped Gamma Rifle. 12363_ Acquired Phase Gun. 12377_ ALERT: Significant disruption in Zone 2A, assault force dispatched. 12397_ System corrupted: Matter fused (-10). 12445_ Destroyed Gamma Rifle. 12449_ Destroyed Imp. Antigrav System. 12449_ Sml. Battery melted. 12449_ Adv. Target Analyzer melted. 12449_ Adv. Heat Sink melted. 12449_ P-80 Master destroyed. 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[ #? | | # # !! # #######"##############? | | # + # #?????????????? | | # "#"#+## ^^ #?????????????? | | # ^^ #?????????????? | | + #?????????????? | | # ! """" " "" #?????????????? | | # """" """" #?????????????? | | """" """" #?????????????? | | """" """" #?????????????? | | """" """" ##?????????????? | | ! #??????????????? | | #??????????????? | | ##BB#"""T"""############??????????????? | | ?#BB#########?????????????????????????? | | ?##???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 27 Robot Scan Range 42 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Utility Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 16 Core Analysis 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Enh. Flamer | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Adv. Beam Cannon | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Adv. ECM Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Quantum Reactor | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Impulse Thruster | -3/Research | Scanalyzed Point Defense Array | -3/Research | Extracted Lyr. Light Armor Plating | -3/Research | Extracted Imp. Focal Shield | -3/Research | Extracted Nova Cannon | -3/Research | Extracted Triangulator | -3/Research | Extracted Adv. Medium Treads | -3/Research | Extracted Kinecellerator | -3/Research | Extracted Nanoactuators | -3/Research | Extracted Imp. Heavy Treads | -3/Research | Extracted Adv. Particle Charger | -3/Armory | Hacked Exp. Hacking Suite | -3/Armory | Hacked Exp. Signal Interpreter | -3/Armory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked R-06 Scavenger | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-77 Assassin | -3/Armory | Hacked Y-72 Warden | -3/Armory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory Hvy. Plasma Cannon | x2 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -3/Research Enh. Nova Cannon | x1 | -3/Research Y-72 Warden | x2 | -3/Armory H-77 Assassin | x2 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Decoder Ring War Machine Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Levels Raised 28 | . . . 2 1 3 1 3 1 1 1 2 2 . . 1 2 2 . . . 1 1 . 1 . 1 1 1 XP Earned 45555 | 3000 525 600 2060 2115 4413 1525 4396 1817 1817 604 2979 3193 316 412 294 3415 2793 329 504 152 1731 994 295 282 363 1695 1639 1297 XP Spent 44905 | 2950 . . 1410 3075 4350 1500 4000 1980 1490 1000 1700 5045 . . 1450 2525 3050 . . . 1825 . . 2300 . . 3525 1730 Upgrades 90 | 8 . . 7 14 7 3 5 4 6 1 1 12 . . 2 4 2 . . . 6 . . 1 . . 4 3 Propulsion Slot 4 | 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Utility Slot 8 | 1 . . . . 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . 1 . Weapon Slot 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 13 | . . . . 6 . . . 2 . . . 5 . . . . . . . . . . . . . . . . Heat Dissipation 10 | . . . 3 . . . . . 3 . . 3 . . . . . . . . . . . . . . . 1 Energy Generation 4 | . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . Energy Storage 6 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Sight Range 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . Ranged Accuracy 6 | . . . . . . 3 . 1 . . . 1 . . . 1 . . . . . . . . . . . . Hack Attack % 6 | 2 . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Hack Defense % 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . KI Resistance % 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 TH Resistance % 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 EX Resistance % 4 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Protomatter Created 2604 | . 8 . 38 134 153 . 149 54 48 . 50 178 . 91 . 347 258 116 80 . 387 153 . 60 95 29 43 133 Integrity Restored 7442 | . 19 135 54 192 427 150 561 299 240 . 358 329 62 34 . 373 381 208 306 42 709 408 609 378 336 514 129 189 Core 6186 | . 12 112 18 152 327 150 454 261 179 . 347 231 . 30 . 298 305 168 272 . 599 408 609 210 233 493 129 189 Parts 1256 | . 7 23 36 40 100 . 107 38 61 . 11 98 62 4 . 75 76 40 34 42 110 . . 168 103 21 . . Protomatter Decayed 1569 | . 1 . . 26 5 . 125 . 110 . 76 54 . . . 450 219 . 25 . 97 . . 39 294 . . 48 Game ------ Seed DisposableLightpackShield Manual? 0 Play Time 04:07:20 Cumulative 103.5 hours Start 2021.12.10 @ 01:05:15 End 2021.12.18 @ 18:53:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a828a30e-6734-49b0-9c83-d51b8bf91c7b