Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 16:20:36 Player: AlcoholicAardvark Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (872) 872 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 5135 Bonus ------- Follower Combat Kills 293 Aligned with FarCom 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Core Shielding Light Armor Plating Chronowheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Improved Heat Sink Sensor Array Core Shielding Light Armor Plating Light Armor Plating Improved Medium Armor Plating Chronowheel Light EM Pulse Cannon [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 36 | 6 3 2 8 4 . 1 8 4 Power 6 | 1 . 1 2 . . . 1 1 Engine 6 | 1 . 1 2 . . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 1 . 1 2 . . . . Treads . | . . . . . . . . . Leg 6 | 2 1 . 1 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 2 . 2 . . . 5 1 Device 4 | . 2 . . . . . 2 . Storage 3 | 1 . . 1 . . . 1 . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 . 1 3 2 . 1 2 2 Energy Gun 4 | 1 . . . 1 . . 1 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 1 . . 1 1 . . 1 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . 1 . . 1 . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . . 2 2 1 . . . 5 Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 1 | . . . . . . . . 1 Weapon 6 | . . 1 2 1 . . . 2 Highest Loss Streak 5 | . . 2 1 1 . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 1 3 5 8 9 10 10 11 Power 1 | . . . 1 2 2 2 1 2 Propulsion . | . . 1 1 1 1 1 1 . Utility 4 | . . 1 2 4 5 5 5 5 Weapon 1 | . . 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . . . . . 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 94 90 95 99 100 100 99 87 Engine 10 | . 14 13 11 11 11 11 9 6 Leg 22 | . 28 28 22 22 22 22 18 21 Device 12 | . 9 14 11 11 11 11 18 14 Storage 10 | . 14 14 11 11 11 11 9 6 Processor 2 | . . . . . . . 8 6 Protection 8 | . . . 10 11 11 11 9 6 Energy Gun 7 | . 14 3 . 3 11 11 9 6 Energy Cannon 4 | . . . 6 11 11 4 . . Ballistic Gun 9 | . 14 14 7 11 11 11 9 6 Launcher 5 | . . . 11 7 . 6 9 6 Peak Build Rating 32 | 6 9 7 13 14 15 15 26 32 Average Rating 16 | 4 6 6 10 13 14 15 23 27 On Entrance 11 | . 6 7 7 13 14 15 15 26 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 37 | . . . . . . . . 37 Heaviest Build 50 | 12 13 13 39 39 39 39 41 50 Greatest Support 30 | 20 20 20 20 20 20 20 20 30 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 2 2 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 14 Most Carried 12 | . 3 4 8 10 10 10 12 12 Average Carried 8 | . 1 3 5 8 9 10 10 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 12 | . 3 4 7 9 10 10 12 5 Class Distribution -------------------- 33% | Skirmisher 19% | Mutant 14% | Scavenger-Tank 13% | Tank 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 893 | 187 123 46 72 246 . 49 . 170 Remotely . | . . . . . . . . . Salvage Created 1025 | . 123 77 396 292 . 91 . 46 Parts 79 | . 8 9 24 20 . 12 . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 3 5 8 8 . 6 . 1 Guns 18 | . 3 5 . 5 . 4 . 1 Cannons 3 | . . . 1 2 . . . . AOE 10 | . . . 7 1 . 2 . . Classes Destroyed 12 | . 2 . 4 3 . 1 . 2 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 15 | . 1 5 . 3 . 6 . . Grunt 10 | . 2 . 4 4 . . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 3 | . . . 3 . . . . . Programmer 1 | . . . . . . . . 1 Zionite 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 3 4 5 . 3 . 2 Combat Bots Only 4 | . 2 3 3 4 . 3 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 1 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 260 | . 27 20 31 20 . 26 . 136 Missed 85 | . 10 8 7 5 . 10 . 45 Hits 175 | . 17 12 24 15 . 16 . 91 Projectile 175 | . 17 12 24 15 . 16 . 91 Critical Strikes 5 | . . . 1 2 . . . 2 Actively Blocked 2 | . . . . 2 . . . . Damage Taken 2338 | . 184 93 345 211 . 145 . 1360 Core 827 | . 16 8 28 49 . 6 . 720 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . . . 5 9 . 1 . 3 Core Remaining (%) 92 | 100 . 90 . . . 79 100 . Volleys Fired 84 | . 12 9 22 15 . 12 3 11 Largest 3 | . 2 2 2 3 . 3 2 3 Hottest 135 | . 60 60 120 135 . 112 81 135 Shots Fired 174 | . 24 12 40 40 . 26 6 26 Gun 127 | . 24 12 15 22 . 24 6 24 Cannon 27 | . . . 12 15 . . . . Launcher 17 | . . . 10 3 . 2 . 2 Special 3 | . . . 3 . . . . . Kinetic 77 | . 12 9 15 15 . 12 3 11 Thermal 24 | . . . 3 7 . 12 2 . Explosive 17 | . . . 10 3 . 2 . 2 Electromagnetic 56 | . 12 3 12 15 . . 1 13 Robot Hit Streak 11 | . 5 3 10 11 . 3 . 3 Robot Miss Streak 5 | . 1 2 2 2 . 5 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 95 | . 16 7 26 21 . 8 . 17 Core Hits 68 | . 6 5 20 17 . 7 . 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . 1 . . 1 . 1 Burn 1 | . . . . . . 1 . . Corrupt 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2808 | . 231 87 775 514 . 246 . 955 Guns 990 | . 231 85 118 219 . 130 . 207 Cannons 359 | . . . 194 165 . . . . Explosions 1436 | . . . 463 130 . 116 . 727 Melee . | . . . . . . . . . Ramming 23 | . . 2 . . . . . 21 Kinetic 651 | . 112 47 118 148 . 43 . 183 Thermal 528 | . . . . 71 . 87 . 370 Explosive 1066 | . . . 463 130 . 116 . 357 Electromagnetic 540 | . 119 38 194 165 . . . 24 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . 9 . . 24 . 9 Shots 2 | . . . 1 . . 1 . . Rammed 7 | . . . . . . . . 7 Targets Rammed 8 | . . 1 . . . . . 7 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 39 . 114 263 . 93 6 120 Average Temperature 50 | . 27 . 35 78 . 44 3 47 Received Heat Transfer 261 | . 78 . 126 57 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 708 | . . . . 185 . 296 . 227 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | 100 100 100 46 100 . 100 100 100 Level 1 4 | . . . 53 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 243 | . 50 50 243 187 . 88 24 65 Initial 86 | . . . . 86 . . 24 . Average 38 | . 13 11 151 94 . 21 1 5 Influence Increases 1337 | . 70 120 405 465 . 176 21 80 Destroy 0b10 Robot/C 840 | . 60 100 240 300 . 120 . 20 Destroy 0b10 Robot/NC 35 | . . . 15 15 . . . 5 Destroy Leader 174 | . 10 20 74 40 . 20 . 10 Allied During Kill 72 | . . . 10 62 . . . . Successful Hack 6 | . . . . . . . 6 . Disable Machine 60 | . . . 15 15 . . 15 15 Destroy Structure 105 | . . . 36 33 . 21 . 15 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 30 | . . . 15 . . 15 . . Influence Decreases 1337 | . 70 120 182 529 159 112 85 80 Entered New Map 336 | . . . . 137 159 . 40 . Time Decay 904 | . 70 100 142 362 . 112 45 73 Lost Part 57 | . . 20 20 10 . . . 7 Lost Ally 40 | . . . 20 20 . . . . Squads Dispatched 6 | . 1 . 2 . . . . 3 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 8 6 13 16 . 9 2 20 Peak Tracking Total 17 | . 3 3 4 4 . 3 2 17 Tactical Retreats 2 | . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . 1 1 . . 1 1 Max in Single Turn 1 | . . . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 8 | . . . 1 1 1 . 2 3 Terminals 6 | . . . 1 1 . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 12 | . . . 2 2 1 . 4 3 Successful 4 | . . . . . 1 . 3 . Failed 8 | . . . 2 2 . . 1 3 Catastrophic 3 | . . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 11 | . . . 2 2 1 . 4 2 Terminals 10 | . . . 2 2 . . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 2 | . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 2 | . . . . . . . 2 . Assimilate 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 1 . . 1 3 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 2 . . . Highest-Rated Group 73 | . . 31 31 73 62 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . 14 23 . . . . Total Damage 704 | . . . 267 437 . . . . Kills 12 | . . . 4 8 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4293 | . 116 405 318 826 513 558 703 854 Sensors 1552 | . . . . . . . 703 849 Structural 4293 | . 116 405 318 826 513 558 703 854 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4477 | 45 216 405 318 826 513 558 703 893 Spaces Moved 2035 | 29 143 228 149 378 255 210 254 389 Core 72 | 10 . . . . . . . 62 Treads . | . . . . . . . . . Legs 1963 | 19 143 228 149 378 255 210 254 327 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 190 50 Average Speed 175 | 126 120 120 155 190 190 190 234 168 Slowest Speed 260 | 200 120 120 190 190 190 190 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 32 42 21 80 62 51 23 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 97 | . . . 35 25 . 23 . 14 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 97 | . . . 35 25 . 23 . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2769 | 34 162 346 187 454 284 344 354 604 Wait 587 | . 3 106 6 50 29 122 80 191 Move 2027 | 28 142 227 148 377 254 209 253 389 Hop . | . . . . . . . . . Pick Up 13 | . 1 1 2 4 1 . 4 . Fast Attach 16 | 6 2 2 2 1 . . 2 1 Attach 6 | . . . 2 . . . 2 2 Detach 1 | . 1 . . . . . . . Swap 16 | . 1 . 4 3 . 1 5 2 Drop 11 | . . . 1 4 . . 5 1 Fire 84 | . 12 9 22 15 . 12 3 11 Melee . | . . . . . . . . . Ram 7 | . . . . . . . . 7 Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 135 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Discovered new exit (range 15) 300 | -10/Mines | Build established: Mutant 444 | -10/Mines | Discovered new exit (range 7) 602 | -10/Mines | Received a Mining Laser from a helpful Derelict 667 | -10/Mines | Entered Materials 667 | -9/Materials | Accompanied by 1 ally 667 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -9/Materials | Discovered new exit (range 14) 985 | -9/Materials | Entered Mines 1009 | -9/Mines | Escorted by a lone wolf Derelict 1029 | -9/Mines | Learned location of Storage (-7) 1076 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1180 | -9/Mines | Learned 4 Materials zone layouts 1191 | -9/Mines | Build established: Tank 1556 | -9/Mines | Learned Materials stockpile data 1656 | -9/Mines | Discovered new exit (range 8) 1758 | -9/Mines | Discovered new exit (range 9) 1802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1802 | -9/Mines | Discovered new exit (range 6) 1811 | -9/Mines | Entered Exiles 1811 | -9/Exiles | Accompanied by 2 allies 1841 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1861 | -9/Exiles | Met 8R-AWN 1893 | -9/Exiles | Met EX-HEX 1953 | -9/Exiles | Build established: Scavenger-Tank 1956 | -9/Exiles | Met EX-BIN 1981 | -9/Exiles | Aligned with FarCom system 1982 | -9/Exiles | Given EX-Vault access code 2039 | -9/Exiles | Opened EX-Vault 2053 | -9/Exiles | Found Chronowheel 2117 | -9/Exiles | Exiles lab attacked by MAIN.C 2299 | -9/Exiles | Discovered new exit (range 14) 2324 | -9/Exiles | Left Exiles lab with Chronowheel 2324 | -9/Exiles | Entered Mines 2621 | -8/Mines | Build established: Scavenger-Skirmisher 2857 | -8/Mines | Discovered new exit (range 15) 2882 | -8/Mines | Entered Materials 2882 | -8/Materials | Evolved 2 slots: Utility x2 2883 | -8/Materials | Identified exit to Factory 3212 | -8/Materials | Build established: Skirmisher 3585 | -8/Materials | Entered Factory 3585 | -7/Factory | Evolved 2 slots: Propulsion x2 3586 | -7/Factory | Identified exit to Storage 4415 | -7/Factory | Cargo convoy interrupted 4436 | -7/Factory | Garrison activated, responded to threat 4439 | -7/Factory | Released all parts (8) 4456 | -7/Factory | Core integrity fell below 50% 4465 | -7/Factory | Core integrity fell below 20% 4468 | -7/Factory | Lost 5 parts (2n1u2w) 4478 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- cleaned. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Adv. Assault Cannon. Dropped Adv. Assault Cannon. Slammed into S-27 Virus. Slug penetrates Wall. K-01 Serf cleans the Matter Pump. K-01 Serf destroyed. K-01 Serf collects debris. P-60 Hacker resets S-27 Virus, system corruption cleaned. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. K-01 Serf cleans the Matter Pump. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ##### | | ???????????????????????????????????????????? ##### | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # ] | | ???????????????????????????????????????????? # !! | | ?????????????????????????????????? ??????? # ! | | ???????????????????????????????? ??????? # | | ???????????????????????????????# ??????? # | | ???????????????????????????????# ??????? # | | ???????????????????????????????# ??????? # =%! | | ???????????????????????????????# ??????? # | | ???????????????????????????????# #??????## | | ??????????????????############## #??????## | | ??????????????????? # #??????## | | ??????????????????# """ T # #??????## | | ??????????????????# """ # ######### | | ??????????????????# """ # | | ??????????????????# o# h | | ??????????????????# @ p hh i | | ??????????????????# """""""s #x h | | ??????????????????# """"""" # | | ??????????????????# """""""s # #####/####### | | ??????????????????# """""""s #p # | | ??????????????????# s ! # # ] """""" | | ??????????????????# # # """""" | | ??????????????????#######+###### # """""" | | ????????????????????????# #????# # """""" | | ????????????????????????# #????# =# ??? | | ?????????????????????####p###### *%# """"""??? | | ?????????????????????+ # """"""??? | | ?????????????????????# # """""???? | | ?????????????????????# """ """ # """"????? | | ?????????????????????+ """ """ # ??????? | | ?????????????????????## """ """ # ! ??????? | | ??????????????????????# ######??????? | | ??????????????????????# """ "" !#???????????? | | ??????????????????????# """ "F"" #???????????? | | ??????????????????????# """ """" #???????????? | | ??????????????????????# ? #???????????? | | ??????????????????????# !?? ? #???????????? | | ??????????????????????###?? ? #???????????? | | ??????????????????????????? ???? #???????????? | | ??????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Jackpot Live, Flee, And Rebuild True Hacker Challenges ------------ None Game ------ Seed AngularBiocellArchive Manual? 0 Play Time 00:45:22 Cumulative 9.5 hours Start 2025.11.20 @ 15:29:24 End 2025.11.20 @ 16:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d23e3b49-4f0a-43ea-aa3c-8fffaca3224c