Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 01:45:10 Player: Torako Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (6886) 6886 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3101) 3101 TOTAL SCORE: 16797 Bonus ------- High Alert Combat Kills 377 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -76 Cogmind --------- Core Integrity 0/1000 Matter 492/550 Energy 768/800 System Corruption 12% Temperature Cool (0) Movement Core (950) Ox18 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Energy Well Energy Well Matter Compressor Relay Coupler [NC] (25) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Weapon Cycler Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Neutron Cannon KE Penetrator Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg VSS Leg Advanced Heat Sink Energy Well Matter Compressor Transport Network Coupler Improved Particle Charger Relay Coupler [NC] Relay Coupler [Grunt] Gatling Laser Plasma Cannon Flak Gun Remote Datajack [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . 1 . Utility 6 | . . . . . 2 . . 1 . . 2 . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 213 | 7 3 2 . . 33 13 30 2 2 8 16 14 . 23 54 6 Power 14 | 1 . . . . 2 . 1 . . . 3 2 . 2 3 . Engine 11 | 1 . . . . 2 . 1 . . . 2 . . 2 3 . Core 2 | . . . . . . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 66 | 2 . . . . 12 3 15 . . 4 2 3 . 6 18 1 Treads 31 | 2 . . . . 3 3 9 . . . 2 3 . 6 3 . Leg 33 | . . . . . 8 . 6 . . 4 . . . . 15 . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 72 | 2 3 . . . 11 2 6 1 2 4 7 4 . 8 17 5 Device 37 | 1 1 . . . 2 1 . 1 1 3 5 3 . 5 14 . Storage 12 | 1 1 . . . 2 . . . . 1 . . . 2 1 4 Processor 9 | . 1 . . . 3 1 3 . 1 . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . 1 1 Protection 12 | . . . . . 4 . 3 . . . 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 . 2 . . 8 8 8 1 . . 4 5 . 7 16 . Energy Gun 9 | 1 . . . . . . 1 . . . 1 1 . 1 4 . Energy Cannon 7 | . . . . . 1 1 . . . . . 1 . 1 3 . Ballistic Gun 33 | 1 . 1 . . 6 4 6 1 . . 3 3 . 4 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 7 | . . 1 . . 1 3 1 . . . . . . 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 2 . . . 1 1 . . . . Parts Lost 83 | . 1 1 . . 4 . 6 . 1 1 9 8 . 15 31 6 Power 8 | . . . . . 1 . . . . . 1 2 . 2 2 . Propulsion 29 | . . . . . 1 . 3 . . 1 2 1 . 5 14 2 Utility 26 | . 1 . . . . . 1 . 1 . 4 3 . 5 7 4 Weapon 20 | . . 1 . . 2 . 2 . . . 2 2 . 3 8 . Highest Loss Streak 11 | . 1 1 . . 1 . 3 . 1 1 5 2 . 9 11 6 Average Slot Usage (%) 93 | . 99 100 100 100 99 99 99 92 92 91 91 86 86 95 84 22 Engine 7 | . 14 14 14 14 9 9 9 7 7 7 6 3 . 5 4 . Treads 20 | . 28 28 28 28 6 34 32 30 30 17 . 23 26 25 . . Leg 7 | . . . . . 29 1 2 . . 11 25 1 . . 23 3 Device 10 | . 3 . . . 5 1 . 7 7 7 17 17 20 24 26 14 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 13 7 1 Processor 8 | . 9 14 14 14 20 16 17 7 6 7 6 1 . . . . Protection 4 | . . . . . . 9 8 7 7 7 7 6 6 5 . . Energy Gun 4 | . 14 14 14 14 3 . . . . . . 4 . 5 2 . Ballistic Gun 14 | . 14 13 14 14 14 17 17 23 23 23 18 13 20 10 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 48 48 47 47 57 58 75 79 80 79 88 82 65 85 93 55 Greatest Support 90 | 40 40 40 40 40 60 80 82 80 80 80 63 80 80 80 90 12 Greatest Overweight (x) 18 | . 1 1 1 1 1 . 2 . . 1 2 2 . 2 2 18 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 16 20 20 20 20 20 20 20 20 20 19 6 Most Carried 20 | 4 11 17 19 19 20 20 20 19 20 20 20 20 20 20 20 5 Average Carried 16 | 3 8 14 17 19 15 19 19 18 19 19 18 16 20 14 15 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 Final Carried 20 | 4 11 17 19 19 20 20 20 18 20 20 12 20 20 20 5 . Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Gunner 14% | Scavenger-Skirmisher 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Matter Collected 5138 | 279 82 39 48 . 584 312 795 . 267 389 330 745 . 383 885 . Remotely 333 | 64 . . . . . . . . . . . . . . 269 . Salvage Created 6895 | 99 223 156 . . 896 348 1114 . 360 336 436 1086 . 568 1273 . Parts 376 | 2 20 9 . . 58 27 71 . 22 16 18 65 . 21 47 . Haulers Intercepted 4 | . . . . . 1 . 3 . . . . . . . . . Recyclers Shooed 5 | . 2 . . . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Combat Hostiles Destroyed 145 | . 8 4 . . 20 14 20 . 7 7 8 22 . 14 21 . Guns 104 | . 8 1 . . 16 4 17 . 7 6 8 22 . 8 7 . Cannons 12 | . . . . . 1 1 . . . . . . . 3 7 . AOE 26 | . . 3 . . 3 9 3 . . 1 . . . 3 4 . Classes Destroyed 18 | 1 3 . . . 5 . 4 . 1 1 1 1 . . 1 . Worker 6 | . . . . . 1 . 2 . . . . . . . 3 . Builder 4 | . . . . . 1 . 2 . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 4 | . . . . . 1 . 3 . . . . . . . . . Recycler 3 | 1 . 1 . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 10 | . 2 . . . 1 . 1 . . 2 1 1 . . 2 . Swarmer 37 | . 6 3 . . 6 8 5 . . . 2 4 . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 56 | . 2 1 . . 11 3 7 . . 4 3 9 . 3 13 . Brawler 6 | . . . . . . . . . . . 1 1 . 2 2 . Duelist 4 | . . . . . . . . . . 1 2 . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 17 | . . . . . 2 2 5 . . . . 5 . 3 . . Specialist 6 | . . . . . . . 2 . 2 . . . . 2 . . Hunter 11 | . . . . . 1 1 . . 4 2 . . . 1 2 . Programmer 4 | . . . . . . . . . 1 . . 2 . . 1 . Heavy 2 | . . . . . . . 1 . . . . . . . 1 . Best Kill Streak 9 | 1 4 3 . . 7 6 9 . 2 3 4 4 . 6 4 . Combat Bots Only 6 | . 3 3 . . 6 6 4 . 2 3 4 4 . 6 4 . Max Kills in Single Turn 4 | 1 1 3 . . 2 4 4 . 1 1 1 1 . 1 3 . Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . Exploded 4 | . . 3 . . 2 4 2 . . 1 . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Damage Taken 13086 | . 221 170 . . 980 562 1403 . 706 517 1400 1283 . 1289 3812 743 Core 1831 | . 28 17 . . 166 157 98 . 31 16 83 67 . 162 518 488 Absorbed by Shields 294 | . . . . . . . . . . . . . . 190 104 . Core Remaining (%) 72 | 100 . . . 82 . . 23 . . 93 . . . 63 . . Volleys Fired 470 | 3 19 12 . . 65 21 70 . 30 29 28 73 . 36 84 . Largest 3 | 2 2 2 . . 2 2 2 . 3 3 3 3 . 3 3 . Hottest 213 | 70 70 70 . . 85 85 53 . 75 75 133 133 . 168 213 . Shots Fired 1062 | 6 38 23 . . 125 36 133 . 88 79 82 189 . 81 182 . Gun 923 | 6 38 22 . . 119 27 130 . 88 79 82 183 . 59 90 . Cannon 113 | . . . . . 2 3 . . . . . 6 . 16 86 . Launcher 20 | . . 1 . . 4 6 3 . . . . . . 6 . . Special 6 | . . . . . . . . . . . . . . . 6 . Kinetic 775 | 3 19 11 . . 95 27 130 . 88 79 80 122 . 32 89 . Thermal 261 | 3 19 11 . . 26 3 . . . . 2 67 . 43 87 . Explosive 20 | . . 1 . . 4 6 3 . . . . . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 3 10 3 . . 14 14 46 . 16 14 12 13 . 12 12 . Robot Miss Streak 7 | 1 3 2 . . 3 1 5 . 3 2 4 6 . 3 7 . Penetration Max 1 | . . . . . . . 1 . . . 1 . . . 1 . Secondary Targets 13 | . 1 . . . 3 1 1 . 1 1 1 4 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 1 1 1 . . . . Shots Hit Robots 711 | 4 21 12 . . 84 28 108 . 55 51 52 124 . 63 109 . Core Hits 431 | 2 13 9 . . 47 22 49 . 18 20 21 106 . 44 78 2 Critical Kills 5 | . . . . . . . 1 . . . . . . . 4 . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 1 1 . 1 . . Critical Strikes 13 | . 2 . . . 2 . 1 . . . 1 1 . 2 4 . Burn 4 | . 2 . . . 1 . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . Destroy 7 | . . . . . 1 . 1 . . . 1 1 . 1 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17966 | 50 295 283 . . 1714 904 2747 . 840 1362 1201 2369 . 1579 4549 73 Guns 11694 | 50 295 167 . . 1232 335 1897 . 840 892 1197 2344 . 810 1635 . Cannons 2205 | . . . . . 36 52 . . . . . 25 . 257 1835 . Explosions 3978 | . . 116 . . 446 510 850 . . 470 . . . 512 1074 . Melee . | . . . . . . . . . . . . . . . . . Ramming 89 | . . . . . . 7 . . . . 4 . . . 5 73 Kinetic 9861 | 13 143 79 . . 991 335 1897 . 840 892 1148 1528 . 418 1577 . Thermal 6044 | 37 152 88 . . 277 52 462 . . 470 49 841 . 649 2967 . Explosive 1972 | . . 116 . . 446 510 388 . . . . . . 512 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 4 4 5 9 12 Average Corruption 4 | . . . . . . . . . . . . 4 4 4 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . 27 . 17 2 6 Message Errors 14 | . . . . . . . . . . . . 5 . 6 . 3 Matter Fused 15 | . . . . . . . . . . . . 11 . 1 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . 3 . 3 . . Energy Discharges 5 | . . . . . . . . . . . . 2 . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . . . . . . 5 . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 394 | . . . . . . . 77 . . 142 . . . 37 138 . Projectiles 109 | . . . . . . . . . . . . . . . 109 . Explosions 285 | . . . . . . . 77 . . 142 . . . 37 29 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . . . . . 69 91 14 . . 78 . . . 39 281 34 Shots 17 | . . . . . 4 4 2 . . 2 . . . 1 4 . Rammed 22 | . . . . . . 1 . . . . 1 . . . . 20 Targets Rammed 24 | . . . . . . 1 . . . . 1 . . . 2 20 Kicked 2 | . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 364 | 27 93 117 . . 63 39 24 . 315 350 364 214 . 302 45 . Average Temperature 77 | 14 36 39 . . 21 14 7 . 139 114 136 93 . 80 18 . Received Heat Transfer 3368 | . 48 63 . . 549 162 252 . . 162 162 333 . 283 1252 102 Effects 9 | . . . . . . . . . 3 4 2 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . 2 4 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . Parts Melted 11 | . . . . . 3 . . . . . . . . 1 7 . Heat Transferred 8064 | 111 592 259 . . 851 111 300 . . 400 74 1358 . 1425 2583 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Peak Influence 715 | 5 194 110 . . 464 715 670 112 235 309 171 410 214 381 686 . Initial 348 | . 3 . . . . 230 348 112 78 123 105 27 214 149 199 . Average 240 | 1 84 38 . . 200 604 272 112 155 199 99 226 214 296 409 . Maximum Alert Level 3 | . . . . . 2 3 2 . 1 1 . 2 1 1 2 . Low Security (%) 48 | 100 100 100 . 100 51 . 36 100 71 43 100 48 . 9 20 . Level 1 34 | . . . . . 31 10 47 . 28 56 . 40 100 90 14 . Level 2 15 | . . . . . 17 48 15 . . . . 10 . . 65 . Level 3 2 | . . . . . . 40 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 2 . 3 . . 2 3 . . . 9 . Investigation 5 | . . . . . . . 1 . . 2 1 . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . 2 . Reinforcement 7 | . . . . . 2 . 2 . . . . . . . 3 . Assault 3 | . . . . . . . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Distress Signals 7 | . . . . . 3 . 1 . . . . . . . 3 . Communications Jammed 60 | . . . . . . . . . . . 3 . . . 57 . Distress Signals 57 | . . . . . . . . . . . . . . . 57 . Times Spotted 237 | . 10 5 . . 33 14 29 . 7 9 13 29 . 21 56 11 Peak Tracking Total 10 | . 3 3 . . 8 7 4 . 4 3 4 4 . 8 9 10 Tactical Retreats 22 | . . 1 . . 5 1 1 . . . . 3 . 2 8 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Traps Triggered 6 | . . . . . . . . . . . 2 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Machines Disabled 31 | . . . . . 3 . 5 . 1 5 . . . 1 16 . Max in Single Turn 6 | . . . . . 1 . 4 . 1 5 . . . 1 6 . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Machines Accessed 27 | . 5 . 2 . 3 . 7 1 . 3 3 . 1 . 2 . Terminals 18 | . 4 . . . 1 . 7 . . 2 2 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 1 . 1 . . . Total Hacks 58 | . 15 . 2 . 6 . 20 1 . 6 4 . 1 . 3 . Successful 37 | . 11 . 2 . 5 . 11 1 . 4 2 . 1 . . . Failed 20 | . 3 . . . 1 . 9 . . 2 2 . . . 3 . Catastrophic 8 | . 1 . . . . . 3 . . . 2 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 33 | . 8 . . . 3 . 18 . . 2 1 . . . 1 . Terminals 46 | . 13 . . . 3 . 20 . . 4 3 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 1 . 1 . . . Terminal Hacks 19 | . 7 . 2 . 1 . 7 . . 1 1 . . . . . Record 2 | . . . 2 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 2 . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . 1 . . . . . Unreport Threat 4 | . 1 . . . . . 3 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . 1 . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . 1 . 1 . . . Unlock Access 4 | . . . . . 1 . . 1 . . 1 . 1 . . . Unauthorized Hacks 10 | . 2 . . . 2 . 4 . . 2 . . . . . . Terminals 8 | . 2 . . . 1 . 4 . . 1 . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . Botnet 6 | . 2 . . . 1 . 2 . . 1 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 20 | . 3 . . . 3 . 7 . . 2 3 . . . 2 . Full Trace Events 3 | . . . . . . . 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Used RIF Installer 4 | . . . . . . 1 . . 1 . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . . . . . . . . 6 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 6 . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . 6 . spike_heat 1 | . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . . . . . . . . 4 . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . Attached 2 | . . . . . . . . . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Total Allies 5 | . . . . . . . . . . . . . . . 4 1 Largest Group 2 | . . . . . . . . . . . . . . . 2 1 Highest-Rated Group 138 | . . . . . . . . . . . . . . . 58 138 Highest-Rated Ally 138 | . . . . . . . . . . . . . . . 29 138 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . 19 . Total Damage 204 | . . . . . . . . . . . . . . . 204 . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Turns Passed 10738 | 83 404 614 1212 110 957 514 1123 30 453 715 543 1852 17 956 1018 137 Spaces Moved 4620 | 41 135 220 466 43 454 261 504 16 220 346 224 774 10 378 402 126 Core 125 | 5 . . . . . . . . . . . . . . 20 100 Treads 3367 | 36 135 220 466 43 97 261 487 16 220 215 1 774 10 378 8 . Legs 1102 | . . . . . 357 . 17 . . 131 223 . . . 374 . Wheels . | . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . 26 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 260 260 120 160 158 170 170 170 196 165 165 160 100 50 Average Speed 184 | 146 250 260 260 260 131 160 165 170 170 182 197 184 165 201 149 86 Slowest Speed 950 | 160 260 260 260 260 200 160 280 170 170 270 370 370 165 360 280 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 29 38 91 20 40 53 48 1 34 11 6 82 1 53 13 27 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 . . . . 1 . Scrap Searched 1 | . . . . . . . . . . . . . . . . 1 Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . Terrain Destroyed 247 | . . 6 . . . 10 13 . . 35 2 . . 43 138 . Melee . | . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . 1 . . . 2 . . 3 33 . AOE 208 | . . 6 . . . 10 12 . . 35 . . . 40 105 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Upp Total 6137 | 55 164 240 467 42 713 330 704 18 277 398 284 1097 10 522 662 154 Wait 563 | . . . . . 103 17 37 . 23 7 3 206 . 72 93 2 Move 4608 | 40 134 219 465 42 454 260 503 16 219 345 224 773 10 377 401 126 Hop . | . . . . . . . . . . . . . . . . . Pick Up 128 | 5 6 7 2 . 27 7 26 . 2 4 4 20 . 13 5 . Fast Attach 62 | 6 2 . . . 10 2 10 . 1 1 1 5 . 5 18 1 Attach 84 | 1 . 1 . . 10 1 9 2 1 . 11 7 . 14 22 5 Detach 26 | . 1 . . . 3 1 4 . 1 . 3 3 . 1 9 . Swap 67 | . 1 1 . . 13 10 11 . . 7 4 2 . 4 14 . Drop 103 | . 1 . . . 28 10 34 . . 5 5 6 . . 14 . Fire 470 | 3 19 12 . . 65 21 70 . 30 29 28 73 . 36 84 . Melee . | . . . . . . . . . . . . . . . . . Ram 20 | . . . . . . . . . . . . . . . . 20 Kick 2 | . . . . . . . . . . . . . . . 2 . Crush 2 | . . . . . . 1 . . . . 1 . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 350 | -10/Materials | Central database locked down 488 | -10/Materials | Entered Mines 489 | -10/Mines | Learned location of Storage (-9) 566 | -10/Mines | Discovered new exit (range 8) 617 | -10/Mines | Discovered new exit (range 5) 731 | -10/Mines | Found a hidden stash of uninstalled traps 1092 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -10/Mines | Discovered new exit (range 5) 1102 | -10/Mines | Entered Exiles 1102 | -10/Exiles | Found Exiles lab abandoned 1136 | -10/Exiles | Discovered new exit (range 17) 2285 | -10/Exiles | Discovered new exit (range 12) 2314 | -10/Exiles | Entered Mines 2400 | -9/Mines | Discovered new exit (range 11) 2424 | -9/Mines | Entered Materials 2424 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3381 | -8/Materials | Identified exit to Garrison 3381 | -8/Materials | Entered Garrison 3502 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Core integrity fell below 50% 3607 | -8/Garrison | Discovered new exit (range 10) 3625 | -8/Garrison | Build established: Scavenger-Mutant 3674 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Discovered new exit (range 14) 3889 | -8/Garrison | Installed Relay Interface Framework 3895 | -8/Garrison | Entered Materials 4464 | -8/Materials | Discovered new exit (range 16) 4931 | -8/Materials | Discovered new exit (range 4) 4967 | -8/Materials | Found Prototype Device 4978 | -8/Materials | Lost 3 parts (1n1u1w) 5018 | -8/Materials | Entered Factory 5018 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5048 | -7/Factory | Identified exit to Garrison 5048 | -7/Factory | Entered Garrison 5057 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5112 | -7/Garrison | Triggered checkpoint 5132 | -7/Garrison | Garrison Relay disabled 5314 | -7/Garrison | Build established: Scavenger-Gunner 5477 | -7/Garrison | Discovered new exit (range 15) 5501 | -7/Garrison | Entered Factory 6045 | -7/Factory | Discovered new exit (range 14) 6216 | -7/Factory | Entered another Factory area 6216 | -6/Factory | Evolved 2 slots: Utility x2 6593 | -6/Factory | Garrison activated, responded to threat 6759 | -6/Factory | Identified exit to Garrison 6759 | -6/Factory | Entered Garrison 6788 | -6/Garrison | Lost 5 parts (2n2u1w) 6846 | -6/Garrison | Triggered checkpoint 7021 | -6/Garrison | Identified Active Sensor Suite 7120 | -6/Garrison | Triggered checkpoint 7484 | -6/Garrison | Triggered checkpoint 7512 | -6/Garrison | Build established: Scavenger-Skirmisher 7540 | -6/Garrison | Discovered new exit (range 8) 7550 | -6/Garrison | Identified exit to Factory 8118 | -6/Garrison | Discovered exit to Factory (range 14) 8567 | -6/Garrison | Discovered exit to Factory (range 15) 8603 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8611 | -6/Garrison | Entered Factory 8628 | -6/Factory | Identified exit to Garrison 8628 | -6/Factory | Entered Garrison 8691 | -6/Garrison | Triggered checkpoint 8781 | -6/Garrison | Lost 9 parts (2p4n3u) 9173 | -6/Garrison | Build established: Scavenger-Tank 9290 | -6/Garrison | Triggered checkpoint 9501 | -6/Garrison | Lost 3 parts (1n2u) 9539 | -6/Garrison | Discovered new exit (range 8) 9578 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9584 | -6/Garrison | Entered Factory 9584 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9942 | -5/Factory | Lost 3 parts (1n1u1w) 10184 | -5/Factory | First assault squad dispatched 10186 | -5/Factory | Lost 5 parts (3n1u1w) 10358 | -5/Factory | Lost 9 parts (4n4u1w) 10407 | -5/Factory | Lost 3 parts (1p1n1w) 10559 | -5/Factory | Core integrity fell below 50% 10590 | -5/Factory | Discovered new exit (range 13) 10601 | -5/Factory | Discovered new exit (range 8) 10602 | -5/Factory | Entered Upper Caves 10605 | -5/Upper Caves | Lost 11 parts (1p5n1u4w) 10658 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10690 | -5/Upper Caves | System corruption reached 10% 10713 | -5/Upper Caves | Core integrity fell below 20% 10739 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Mak. Hover Unit. GZRCY,:Q/6LREV7SAPAEJ%2|YY8 GL8BL=E W% Carbon-fiber Leg destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Slammed into G-50 Soldier. Adv. Heat Sink permanently disabled. Destabilizing: Short circuit. Mak. Hover Unit destroyed. Broken Adv. Heat Sink destroyed. Slammed into G-50 Soldier. Slammed into G-67 Veteran. A strange signal echoes through the caves. Slammed into G-67 Veteran. System corrupted: Substantial component data lost. Adv. Heat Sink destroyed. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????????# #??# #??????????# #### | | ???????????## % ##?# #????####??# ## " | | ?????????#### # ### #???## #??# | | ????????##%## ## %%% ##### ##?# | | ????????#% %%%### # ## ## ### ## ### | | ????????# %%%% ## ### ###! #########?? | | ????????## % % ## #?###?#%! ##?????????? | | ?????????## % % #?????##= #??????????? | | ??????????## %#####????## #??????????? | | ???????????####???# ## ### #??????????? | | ??????????????????# ##?# #??????????? | | ??????????????????# ##??# #??????????? | | ??????????????????# # #???# ??????????? | | ????????????????# ## #???## #?????????? | | ???????????????# ###### #????# ?????????? | | ???????????????# % ## #????? #????????? | | ??????????????# % ##?# #????? #????????? | | ??????????????# #???# #?????####????????? | | ??????????????# ????# ####??????????????? | | ?????????????? ?????# #??????????????? | | ??????????????? ????### ##??????????????? | | ??????????# ?????????# ##???????????????? | | ??????????# ?????# #### ##????????????????? | | ??????????# ### #??# #?????????????????? | | ???????????# s s ##### #?????????????????? | | ????????????# s@s## #?????????????????? | | ????????? s # #?????????????????? | | ????????? ## ?????????????????? | | ?????????### ### #? ????????????????? | | ???????????# ??# #?####????????????????? | | ???????????# ???## #?????????????????????? | | ???????????# ?????## ##?????????????????????? | | ???????????## ???????#####??????????????????????? | | ????????????# ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 65 Energy Generation 18 Energy Capacity 990 Matter Stores 500 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 750 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 58 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySigixAutohacker Manual? 0 Play Time 01:27:29 Cumulative 286.7 hours Start 2021.09.26 @ 00:12:40 End 2021.09.26 @ 01:45:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d981d27-1f8c-402e-bdbf-3e917c7a5612