Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.17 @ 21:25:17 Player: COLTRANE Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1505) 1505 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3933 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 546/550 Matter 212/300 Energy 21/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Heat Sink Advanced Sensor Array > --- WEAPON (6) ------- Ion Burst Cannon Rocket Launcher > --- INVENTORY (4) ---- Deuterium Engine Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Advanced Sensor Array > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Deuterium Engine Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Battery Device Structural Scanner Storage Medium Battery Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . 2 2 . Parts Attached 41 | 5 3 6 12 15 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads 7 | 2 . . 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . . 2 Device 3 | . 1 . . 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 2 1 6 8 10 Energy Gun 7 | 2 1 3 1 . Energy Cannon 9 | . . . 2 7 Ballistic Gun 3 | . . 2 1 . Ballistic Cannon 3 | . . . 3 . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 91 | . 87 92 95 93 Engine 10 | . 14 11 9 8 Treads 21 | . 28 22 17 17 Device 9 | . 3 11 9 14 Storage 8 | . 12 11 9 3 Energy Gun 14 | . 28 21 6 . Energy Cannon 4 | . . . 2 15 Ballistic Gun 6 | . . 4 14 7 Ballistic Cannon 3 | . . . 16 3 Launcher 11 | . . 10 10 22 Naked Turns . | . . . . . Heaviest Build 47 | 9 12 19 36 47 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 3 2 4 4 Average Carried 1 | . 1 . 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 2 2 2 4 Class Distribution -------------------- 59% | Mutant 25% | Skirmisher 12% | Executioner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1187 | 250 10 255 257 415 Remotely . | . . . . . Salvage Created 2353 | 165 166 784 494 744 Parts 143 | 9 15 62 26 31 Haulers Intercepted 5 | . . 1 2 2 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 5 17 9 10 Guns 20 | . 5 9 4 2 Cannons 11 | . . . 3 8 AOE 10 | . . 8 2 . Classes Destroyed 9 | 3 3 2 . 1 Worker 7 | 2 . 4 1 . Tunneler 2 | 2 . . . . Hauler 5 | . . 1 2 2 Recycler 5 | 1 . . 2 2 Watcher 4 | . 2 2 . . Swarmer 15 | . 3 6 6 . Grunt 10 | . 2 3 . 5 Duelist 1 | . . . . 1 Sentry 15 | . . 8 3 4 Best Kill Streak 10 | 4 3 7 10 4 Combat Bots Only 7 | . 3 3 7 3 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 690 | . 75 272 162 181 Core 52 | . 9 39 4 . Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 96 90 . . Volleys Fired 102 | 7 11 31 25 28 Largest 6 | 2 2 4 6 5 Hottest 300 | 80 80 150 204 300 Shots Fired 260 | 14 22 75 83 66 Gun 156 | 14 22 61 41 18 Cannon 86 | . . . 41 45 Launcher 18 | . . 14 1 3 Special . | . . . . . Kinetic 103 | . . 15 58 30 Thermal 44 | . . . 11 33 Explosive 18 | . . 14 1 3 Electromagnetic 95 | 14 22 46 13 . Robot Hit Streak 23 | 7 7 15 23 15 Robot Miss Streak 6 | 1 1 1 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 155 | 10 14 55 32 44 Core Hits 112 | 6 9 43 26 28 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3572 | 209 253 1070 923 1117 Guns 1478 | 132 191 604 292 259 Cannons 894 | . . . 231 663 Explosions 1200 | 77 62 466 400 195 Melee . | . . . . . Ramming . | . . . . . Kinetic 869 | . . 133 384 352 Thermal 1061 | 77 62 157 195 570 Explosive 732 | . . 309 228 195 Electromagnetic 910 | 132 191 471 116 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . 3 4 Average Corruption 3 | . 3 . 3 3 Corruption Purged . | . . . . . Effects 16 | . 3 . 2 11 Message Errors 3 | . 1 . 1 1 Matter Fused 6 | . . . . 6 Heat Flow Errors 1 | . 1 . . . Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . 1 . . . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 62 | . . . 50 12 Projectiles 11 | . . . . 11 Explosions 51 | . . . 50 1 Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 12 | . . 12 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 499 | 36 244 202 499 365 Average Temperature 111 | 17 41 67 177 124 Received Heat Transfer 270 | . 36 99 36 99 Effects 4 | . . . 3 1 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1328 | 50 100 150 187 841 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | 2 1 3 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 550 | 25 135 462 550 480 Initial 198 | . 13 23 166 198 Average 258 | 7 52 290 405 393 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 38 | 100 100 13 19 . Level 1 36 | . . 75 25 44 Level 2 25 | . . 10 54 54 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 10 23 9 12 Peak Tracking Total 4 | . 4 3 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 10 | . 4 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 9 | . 1 4 4 . Max in Single Turn 3 | . 1 1 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 5 2 . 4 Terminals 9 | . 4 1 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 17 5 . 13 Successful 20 | . 9 4 . 7 Failed 15 | . 8 1 . 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 4 | . 1 . . 3 Terminals 32 | . 16 3 . 13 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 2 . 7 Record 2 | . 1 1 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 5 | . 3 . . 2 Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Security Status 1 | . 1 . . . Patrol Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 1 . 2 Full Trace Events 6 | . 4 . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2199 | 159 519 613 371 537 Spaces Moved 1064 | 78 287 302 167 230 Core 10 | 6 . . . 4 Treads 1054 | 72 287 302 167 226 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 152 Average Speed 160 | 151 160 160 160 165 Slowest Speed 450 | 160 160 160 180 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 51 50 19 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 187 | 10 3 93 57 24 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 178 | 10 3 93 48 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1362 | 105 325 371 225 336 Wait 90 | 11 20 26 3 30 Move 1060 | 77 286 301 166 230 Hop . | . . . . . Pick Up 39 | 5 5 6 9 14 Fast Attach 3 | . . . . 3 Attach 32 | 5 3 6 10 8 Detach 1 | . . . 1 . Swap 6 | . . . 2 4 Drop 26 | . . 1 9 16 Fire 102 | 7 11 31 25 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 13) 614 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Weapon x2 681 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Repaired EM Pulse Gun 1274 | -9/Materials | Discovered new exit (range 3) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Weapon x2 1362 | -8/Materials | Discovered new exit (range 7) 1442 | -8/Materials | Destroyed 7 combat bots 1493 | -8/Materials | Discovered new exit (range 12) 1663 | -8/Materials | Entered Storage 1778 | -8/Storage | Garrison activated, responded to threat 2200 | -8/Storage | Self-destructed Last Messages --------------- 02181_ Acquired Ion Burst Cannon. 02183_ Triggered Blade Trap. 02183_ Massive razor-sharp blades shoot up from within the floor. 02183_ Rocket Launcher severed. 02183_ Ion Burst Cannon severed. 02183_ Rocket Launcher severed. 02185_ U-05 Engineer lays Concrete. 02185_ R-06 Scavenger collects Rocket Launcher. 02186_ U-05 Engineer lays Concrete. 02188_ R-06 Scavenger collects Deuterium Engine. 02192_ Acquired Ion Burst Cannon. 02192_ R-06 Scavenger collects Adv. Treads. 02193_ Triggered Blade Trap. 02193_ Massive razor-sharp blades shoot up from within the floor. 02193_ Ion Burst Cannon severed. 02194_ U-05 Engineer lays Concrete. 02195_ R-06 Scavenger collects Ion Burst Cannon. 02195_ R-06 Scavenger collects Rocket Launcher. 02196_ Acquired Rocket Launcher. 02199_ R-06 Scavenger collects Ion Burst Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???###########??????????? ??????????????????????? | | ???# """ """ #??????????? ??????????????????????? | | ???# """ """ #??????????# ??????????????????????? | | ??## """ """ ###????????# ??????????????????????? | | ??#T ""#????????# ??????????????????????? | | ??## T"#????????# ??????????????????????? | | ???# ""#????????#r#??????????????????????? | | ???# ############ #??????????????????????? | | #### # ## #??????????+???????????? | | # ######+##### ! ## ######## #???????????? | | # + [ # = #???????????? | | # #### u/a@ #???????????? | | " %+= #??# #r r #???????????? | | " #* #??# ########### #???????????? | | " """ +! #??# ! #?????????????#???????????? | | R" # #??# #?????????????????????????? | | """ # #??###########?????????????????????????? | | # #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ?###### #??????????????????????????????????????? | | ?# ]^!# #??????????????????????????????????????? | | ?# !^!#= #??????????????????????????????????????? | | ?#[=! += #??????????????????????????????????????? | | ?###### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ????### #??????????????????????????????????????? | | #####T# ###########+####???????????????????????? | | !!!!# # ??????????????????????? | | + ??????????????????????? | | !!!!# # ??????????????????????? | | #########+#+#############????????????????????????? | | ???????# #???????????????????????????????? | | ???????# """ ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdNeutralizingChronowheel Manual? 0 Play Time 00:25:22 Cumulative 16.3 hours Start 2021.04.17 @ 20:57:24 End 2021.04.17 @ 21:25:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 7 Adventurer 13 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cbb80c7-a954-40c7-8d68-83cefc5fce51