Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:17:38 Player: r@sin Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1608) 1608 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 3322 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 67/280 System Corruption 7% Temperature Cool (31) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Improved Flight Unit High-capacity Matter Pod (200) Salvage Targeting Computer ECM Suite Improved Utility Shielding Field Recycling Unit (0) Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Improved Flight Unit High-capacity Matter Pod Salvage Targeting Computer ECM Suite Improved Utility Shielding Improved Utility Shielding Field Recycling Unit Heavy Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 59 | 8 18 . 30 3 Power 8 | 1 4 . 3 . Engine 7 | 1 3 . 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 19 | 2 7 . 10 . Treads 14 | 2 3 . 9 . Leg 4 | . 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 15 | 2 3 . 9 1 Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection 8 | . . . 7 1 Artifact . | . . . . . Weapon 17 | 3 4 . 8 2 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 3 . 7 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 13 | . 2 . 8 3 Power 1 | . 1 . . . Propulsion 5 | . 1 . 3 1 Utility 5 | . . . 3 2 Weapon 2 | . . . 2 . Highest Loss Streak 3 | . 2 . 2 3 To Critical Strikes . | . . . . . Average Backups 11 | 2 8 12 13 13 Power 1 | . . 1 2 3 Propulsion 2 | . 1 4 2 2 Utility 3 | . 2 3 3 6 Weapon 4 | . 3 4 4 2 Tool/Special . | . . . . . Unused Backups 19 | . 2 . 8 9 Power 3 | . . . 1 2 Propulsion 2 | . 1 . . 1 Utility 8 | . 1 . 2 5 Weapon 6 | . . . 5 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 100 99 98 Engine 11 | . 12 14 11 11 Treads 27 | . 17 28 32 32 Leg 3 | . 10 . . . Device 1 | . 2 . . 10 Storage 12 | . 14 14 11 11 Processor 10 | . 11 14 10 . Protection 6 | . . . 10 11 Ballistic Gun 23 | . 24 28 21 18 Peak Build Rating 18 | 7 9 8 17 18 Average Rating 11 | 5 7 8 14 16 On Entrance 7 | . 7 8 8 16 Naked Turns . | . . . . . Heaviest Build 40 | 11 27 27 38 40 Greatest Support 69 | 40 40 40 69 63 Greatest Overweight (x) 3 | . 3 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 4 14 12 15 14 Average Carried 11 | 2 8 12 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 12 15 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2111 | 282 600 . 1204 25 Remotely . | . . . . . Salvage Created 2692 | 136 736 . 1781 39 Parts 163 | 11 54 . 98 . Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 64 | . 14 . 37 13 Guns 51 | . 14 . 37 . AOE 13 | . . . . 13 Classes Destroyed 10 | 2 5 . 2 1 Worker 2 | . 1 . 1 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 6 | . 2 . 4 . Recycler 4 | 1 1 . 2 . Watcher 6 | . 3 . 3 . Swarmer 18 | . 5 . 13 . Grunt 24 | . 9 . 15 . Sentry 9 | . . . 9 . Assembled 13 | . . . . 13 Best Kill Streak 13 | 3 5 . 6 13 Combat Bots Only 13 | . 4 . 5 13 Max Kills in Single Turn 5 | 1 1 . 2 5 Gunslinging 1 | . . . 1 . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 359 | . 111 . 215 33 Missed 93 | . 35 . 50 8 Hits 266 | . 76 . 165 25 Melee 5 | . . . . 5 Projectile 261 | . 76 . 165 20 Critical Strikes 6 | . . . 5 1 Actively Blocked 1 | . . . 1 . Part Disruptions 2 | . . . . 2 Damage Taken 3337 | . 847 . 1992 498 Core 549 | . 133 . 346 70 Absorbed by Shields 76 | . . . . 76 Redirected to Shielding 94 | . . . 86 8 Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 261 | 4 96 . 154 7 Largest 2 | 2 2 . 2 2 Hottest 120 | 80 120 . 46 66 Shots Fired 519 | 8 192 . 307 12 Gun 508 | 8 191 . 307 2 Cannon . | . . . . . Launcher 10 | . . . . 10 Special 1 | . 1 . . . Kinetic 491 | 2 180 . 307 2 Thermal 16 | 4 12 . . . Explosive 10 | . . . . 10 Electromagnetic 2 | 2 . . . . Robot Hit Streak 15 | 2 10 . 15 . Robot Miss Streak 5 | 1 3 . 5 5 Penetration Max . | . . . . . Secondary Targets 7 | . . . 7 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 329 | 4 112 . 213 . Core Hits 143 | 5 42 . 75 21 Critical Kills 3 | . 3 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 3 . 1 . Destroy 4 | . 3 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4890 | 60 964 . 3064 802 Guns 4080 | 57 964 . 3048 11 Cannons . | . . . . . Explosions 791 | . . . . 791 Melee . | . . . . . Ramming 19 | 3 . . 16 . Kinetic 3990 | 10 921 . 3048 11 Thermal 64 | 21 43 . . . Explosive 791 | . . . . 791 Electromagnetic 26 | 26 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 3 7 Average Corruption 1 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 16 2 Message Errors 4 | . . . 2 2 Matter Fused 5 | . . . 5 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 175 | . . . . 175 Shots 6 | . . . . 6 Rammed 5 | 1 . . 4 . Targets Rammed 5 | 1 . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | 36 47 . 306 51 Average Temperature 65 | 20 15 . 102 24 Received Heat Transfer 1071 | . 348 . 660 63 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 50 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 74 100 Level 1 14 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 301 | 10 92 22 301 115 Initial 115 | . . 22 . 115 Average 85 | 1 27 2 131 90 Influence Increases 1606 | 15 406 . 1124 61 Destroy 0b10 Robot/C 1020 | . 280 . 740 . Destroy 0b10 Robot/NC 110 | 15 35 . 60 . Destroy Leader 304 | . 70 . 234 . Successful Hack 16 | . 6 . 10 . Disable Machine 15 | . 15 . . . Destroy Structure 66 | . . . 5 61 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 1520 | 15 349 57 828 271 Entered New Map 216 | . . 35 . 181 Time Decay 889 | 15 329 22 463 60 Lost Part 130 | . 20 . 80 30 Purge Threat 285 | . . . 285 . Squads Dispatched 12 | . 3 . 9 . Investigation 10 | . 2 . 8 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 30 . 49 19 Peak Tracking Total 16 | . 6 . 5 16 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 10 | . 3 . 7 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 4 . 9 1 Terminals 12 | . 4 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 43 | . 13 . 29 1 Successful 17 | . 4 . 12 1 Failed 25 | . 9 . 16 . Catastrophic 9 | . 1 . 8 . Database Lockouts 1 | . . . 1 . Manual 35 | . 15 . 20 . Terminals 37 | . 13 . 24 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 7 1 Record 4 | . 1 . 3 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Unreport Threat 4 | . 1 . 3 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 9 . Full Trace Events 6 | . 1 . 5 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2104 | 23 860 295 926 . Seismic 257 | 23 234 . . . T.N.C. 1847 | . 626 295 926 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4013 | 104 1249 295 2238 127 Spaces Moved 1989 | 52 645 185 1042 65 Core 9 | 7 2 . . . Treads 1693 | 45 356 185 1042 65 Legs 287 | . 287 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 153 | 145 142 160 160 160 Slowest Speed 200 | 160 200 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 70 61 80 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . . . 87 Melee . | . . . . . Projectile . | . . . . . AOE 87 | . . . . 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2474 | 69 821 184 1323 77 Wait 52 | . 21 . 30 1 Move 1986 | 52 644 184 1041 65 Hop . | . . . . . Pick Up 53 | 5 19 . 29 . Fast Attach 16 | 6 7 . 3 . Attach 19 | 1 6 . 11 1 Detach 5 | . 3 . 2 . Swap 34 | 1 10 . 20 3 Drop 44 | . 15 . 29 . Fire 261 | 4 96 . 154 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 340 | -10/Materials | Identified exit to Materials 817 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Discovered exit to Materials (range 12) 994 | -10/Materials | Build established: Scavenger-Mutant 1127 | -10/Materials | Discovered exit to Materials (range 14) 1262 | -10/Materials | Core integrity fell below 50% 1354 | -10/Materials | Entered Mines 1618 | -10/Mines | Learned location of Storage (-7) 1623 | -10/Mines | Discovered exit to Materials (range 12) 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2589 | -9/Materials | Discovered new exit (range 15) 2629 | -9/Materials | Identified exit to Materials 2860 | -9/Materials | Build established: Mutant 2939 | -9/Materials | Discovered exit to Materials (range 5) 2987 | -9/Materials | Central database locked down 3059 | -9/Materials | Core integrity fell below 50% 3457 | -9/Materials | Discovered exit to Materials (range 8) 3463 | -9/Materials | Core integrity fell below 20% 3863 | -9/Materials | Discovered new exit (range 15) 3885 | -9/Materials | Identified exit to Mines 3887 | -9/Materials | Entered Mines 3906 | -9/Mines | Found the Drone Emporium 3924 | -9/Mines | Met a Derelict bent on vengeance 3938 | -9/Mines | Assembled infested the area 3943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4014 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 04003_ as-53593 destroyed. 04005_ as-74739 destroyed. 04005_ Destroyed Asb. Hover Unit. 04005_ as-02891 destroyed. 04005_ Destroyed Asb. Hover Unit. 04006_ The unstable cave ceiling collapses. 04007_ as-52296 destroyed. 04008_ Imp. Treads destroyed. 04008_ Shield Generator destroyed. 04008_ System corrupted by crushing effect (+4). 04010_ /GB%8T5:PAYZN< 04010_ as-92553 destroyed. 04010_ as-50289 destroyed. 04010_ as-37349 destroyed. 04010_ as-64597 destroyed. 04010_ as-48735 destroyed. 04014_ as-65615 destroyed. 04014_ Destroyed Asb. Hover Unit. 04014_ Hrd. Light Armor Plating destroyed. 04014_ Destroyed Hrd. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????######??????????? | | ??????????????????????????# #??# #??????????? | | ???????????????????????### ### ??????????? | | ????????????????????#### < ?????????? | | ???????????????###### % % ?????????? | | ???????????????? % ????????? | | ???????????????????# a aa ????????? | | ???????????????????# @ =% ????????? | | ??????????????????# % #???????????????? | | ??????????????????## #???????????????? | | ???????????????????## # #??????????????? | | ????????????????????#?###### ##??????????????? | | ????????????????????????????## ################?? | | ?????????????????????????????# #?? | | ?????????????????????????????# #?? | | ?????????????????????????????################ #?? | | ???????????????????????????????####?????????# #?? | | ??????????????????????????????## ??????## #?? | | ??????????????????????????????# ###### #?? | | ??????????????????????????? #?? | | ??????????????????????????????????## ##?? | | ???????????????????????????????????#### ##??? | | ??????????????????????????????????????##### #???? | | ??????????????????????????????????????????# ##??? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????##### #?? | | ?????????????????????????????????????##""## #?? | | ?????????????????????????????????????#" #X ##? | | ?????????????????????????????????????#" ## | | ?????????????????????????????????????#"! # # | | ?????????????????????????????????????#" # # # | | ?????????????????????????????????????##""## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAlphaStatue Manual? 0 Play Time 00:31:38 Cumulative 33.5 hours Start 2025.05.06 @ 20:46:37 End 2025.05.06 @ 21:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 25 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 601ce4fd-e8b5-4066-b0fd-72e8b266aa49