Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 19:02:58 Player: Togure Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Great Maul > --- INVENTORY (16) --- Thermal Generator Improved Heat Sink Compact Battery (300) Integration Mediator Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Compact Battery > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Great Maul > --- INVENTORY -------- Light Ion Engine Thermal Generator Improved Heat Sink Integration Mediator Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Reactive Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 7 2 4 5 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 83 | . 98 84 66 Engine 10 | . 14 11 4 Leg 25 | . 28 30 14 Storage 23 | . 26 22 25 Ballistic Gun 21 | . 28 21 13 Impact Weapon 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 49 | 12 40 44 49 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 16 | 2 1 1 16 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 15 16 16 Most Carried 6 | 3 4 6 6 Average Carried 3 | 1 2 3 4 Final Capacity 16 | 6 16 16 16 Final Carried 6 | 2 3 6 5 Class Distribution -------------------- 78% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 471 | 202 124 120 25 Remotely . | . . . . Salvage Created 498 | . 97 288 113 Parts 31 | . 8 21 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 4 6 2 Guns 10 | . 4 6 . Classes Destroyed 4 | . 2 2 . Swarmer 3 | . 3 . . Grunt 3 | . 1 2 . Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2013 | . 168 389 1456 Core 630 | . 29 41 560 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 88 89 . Volleys Fired 32 | . 11 21 . Largest 2 | . 2 2 . Hottest 43 | . 40 43 . Shots Fired 60 | . 22 38 . Gun 60 | . 22 38 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 22 38 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 3 19 . Robot Miss Streak 7 | . 7 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | . 9 32 17 Core Hits 19 | . 6 13 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 890 | . 137 322 431 Guns 444 | . 122 322 . Cannons . | . . . . Explosions . | . . . . Melee 431 | . . . 431 Ramming 15 | . 15 . . Kinetic 444 | . 122 322 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 431 | . . . 431 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions . | . . . . Melee 23 | . . . 23 Knockbacks 3 | . . . 3 Impact 2 | . . . 2 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 12 | . 12 6 10 Average Temperature 5 | . 7 3 5 Received Heat Transfer 885 | . 60 168 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | . 130 249 149 Initial 104 | . . 54 104 Average 102 | . 48 137 116 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 75 100 Level 1 11 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 5 10 13 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 715 | 66 144 342 163 Spaces Moved 315 | 44 68 163 40 Core 20 | 15 . . 5 Treads . | . . . . Legs 295 | 29 68 163 35 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 154 | 116 145 150 230 Slowest Speed 850 | 150 150 150 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 5 17 18 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 450 | 58 92 227 73 Wait 40 | . 9 24 7 Move 312 | 43 67 162 40 Hop . | . . . . Pick Up 23 | 8 2 11 2 Fast Attach . | . . . . Attach 13 | 6 1 3 3 Detach . | . . . . Swap 5 | 1 1 1 2 Drop 5 | . . 5 . Fire 32 | . 11 21 . Melee 19 | . . . 19 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 3) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 490 | -9/Materials | Discovered new exit (range 9) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 689 | -8/Materials | Lost 6 parts (1p3n2w) 693 | -8/Materials | Core integrity fell below 50% 713 | -8/Materials | Core integrity fell below 20% 716 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00630_ R-06 Scavenger collects Lgt. Treads. 00647_ Aluminum Leg destroyed. 00654_ Hvy. Assault Rifle destroyed. 00657_ Destroyed Heat Sink. 00657_ Y-45 Defender system corrupted by crushing effect. 00658_ Y-45 Defender system terminally corrupted. 00658_ Hvy. Assault Rifle fried. 00658_ Beam Rifle fried. 00658_ Imp. Ion Engine fried. 00658_ Heat Sink fried. 00658_ Lgt. Assault Rifle destroyed. 00658_ Aluminum Leg destroyed. 00680_ G-47 Trooper knocked back. 00683_ Acquired Reactive Plating. 00684_ G-47 Trooper knocked back. 00699_ Lgt. Ion Engine destroyed. 00705_ R-06 Scavenger collects Lgt. Armor Plating. 00712_ Reactive Plating destroyed. 00715_ Destroyed Core Shielding. 00715_ L-31 Rogue system corrupted by crushing effect. 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