Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 18:49:18 Player: ae Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (147) 735 Value Destroyed (5166) 5166 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1673) 1673 TOTAL SCORE: 14454 Bonus ------- High Alert Combat Kills 1410 Follower Combat Kills 783 Entered DSFs 500 Friendly Fire -1020 Cogmind --------- Core Integrity 0/1450 Matter 258/300 Energy 15/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Microactuators Microactuators Improved Power Shielding Tractor Beam Dispersion Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Melee Analysis Suite Improved Transmission Jammer Improved Utility Shielding System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Microactuators Microactuators Improved Power Shielding Tractor Beam Dispersion Rifle [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor System Guard Hackware Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Slots Evolved 16 | . . 2 . 2 . 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 9 | . . . . 1 . 1 . . . 1 2 . 2 2 Utility 4 | . . 1 . . . 1 2 . . . . . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . Parts Attached 123 | 6 4 12 6 22 3 14 3 . 25 21 . . . 7 Power 13 | 1 . 1 1 3 1 1 . . 1 3 . . . 1 Engine 4 | 1 . 1 . 1 . 1 . . . . . . . . Core 8 | . . . 1 2 1 . . . 1 3 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 44 | 2 1 5 . 4 2 4 . . 12 9 . . . 5 Treads 4 | . . . . 1 . . . . 2 1 . . . . Leg 25 | . . 5 . 3 2 4 . . 10 1 . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 . . . 5 Flight 6 | . . . . . . . . . . 6 . . . . Utility 28 | 1 2 2 1 4 . 5 1 . 5 6 . . . 1 Device 8 | . 1 . 1 1 . . . . 2 2 . . . 1 Storage 5 | 1 1 . . 1 . 1 . . 1 . . . . . Processor 6 | . . 1 . 1 . 1 . . 2 1 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 8 | . . 1 . 1 . 2 1 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 1 4 4 11 . 4 2 . 7 3 . . . . Energy Gun 10 | 2 1 . . 3 . 1 1 . 1 1 . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 13 | . . 1 4 4 . 3 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . Launcher 11 | . . 1 . 4 . . 1 . 5 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . Parts Lost 66 | . 1 10 2 14 . 2 . . 11 23 . . . 3 Power 9 | . . 1 1 2 . . . . 1 3 . . . 1 Propulsion 20 | . . 3 . 3 . 1 . . 1 11 . . . 1 Utility 10 | . . 1 . 2 . . . . 3 3 . . . 1 Weapon 27 | . 1 5 1 7 . 1 . . 6 6 . . . . Highest Loss Streak 14 | . 1 5 1 14 . 1 . . 5 11 . . . 3 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 89 | . 99 90 95 88 99 99 93 93 92 74 21 21 19 21 Engine 2 | . 14 10 . 2 . 1 6 6 1 . . . . . Core 4 | . . . 7 4 8 5 . . 4 6 . . . . Treads 1 | . . . . 6 . . . . 1 3 . . . . Leg 20 | . . 15 22 17 27 29 26 26 24 8 . . . . Wheel 1 | . 28 5 . . . . . . . . . . . . Device 5 | . 13 7 10 6 . . . . 7 4 . . . 3 Storage 8 | . 14 11 11 8 9 7 6 6 7 7 . . . . Processor 7 | . . 8 11 9 9 8 6 6 3 11 15 15 14 8 Hackware 2 | . . . . . . . 6 6 6 3 . . . . Protection 5 | . . 2 . . 9 12 13 13 7 2 5 5 4 4 Energy Gun 6 | . 28 15 . 7 9 8 6 6 5 5 . . . . Ballistic Gun 13 | . . 9 29 18 18 17 16 13 7 1 . . . . Launcher 4 | . . 2 . 4 9 3 3 6 9 1 . . . . Peak Build Rating 109 | 6 8 12 14 29 31 50 60 60 68 78 19 19 19 109 Average Rating 38 | 4 7 10 12 19 30 43 59 60 63 58 18 19 19 35 On Entrance 27 | . 6 8 7 14 29 31 50 60 60 68 18 19 19 19 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 97 | 12 18 22 19 31 30 66 90 90 97 85 2 2 2 23 Greatest Support 130 | 26 32 32 20 44 51 71 70 70 78 60 3 3 3 130 Greatest Overweight (x) 10 | . . 1 . 10 . 1 1 1 2 4 . . . . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 7 9 10 10 9 10 19 20 20 20 15 5 5 5 5 Most Carried 20 | 6 10 10 10 10 10 20 20 20 20 20 5 5 5 5 Average Carried 14 | 3 9 9 9 8 9 18 19 20 19 14 4 5 5 5 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 10 7 10 9 10 20 20 20 20 2 5 5 5 5 Class Distribution -------------------- 44% | Tank 20% | Scavenger-Skirmisher 15% | Mutant 9% | Gunner 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Matter Collected 3384 | 234 186 306 81 227 220 425 253 215 603 601 23 . . 10 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5059 | . 201 758 138 474 546 475 324 . 1665 454 24 . . . Parts 298 | . 12 47 18 26 42 24 19 . 79 28 3 . . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed 4 | . . 2 . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 120 | . 6 16 10 12 12 10 9 . 31 14 . . . . Guns 78 | . 5 13 7 8 9 9 6 . 11 10 . . . . Cannons 9 | . . 2 3 . . . . . . 4 . . . . AOE 33 | . 1 1 . 4 3 1 3 . 20 . . . . . Classes Destroyed 17 | . 2 4 . 4 1 1 . . 4 1 . . . . Worker 6 | . . 1 . . . . . . 5 . . . . . Builder 5 | . . . . 1 1 . . . 3 . . . . . Tunneler 3 | . . . . . . . . . 1 1 1 . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 4 | . . 1 . . 2 . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Swarmer 34 | . 2 2 10 . 7 . 4 . . 9 . . . . Grunt 56 | . 4 10 . 6 2 9 1 . 21 3 . . . . Brawler 3 | . . . . . . . . . 3 . . . . . Duelist 6 | . . 2 . 1 . . 2 . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 10 | . . 2 . 2 3 . 2 . 1 . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . 2 . . . . Programmer 4 | . . . . . . 1 . . 3 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 9 4 5 6 3 4 . 9 5 1 . . . Combat Bots Only 8 | . 4 7 4 5 5 3 4 . 8 5 . . . . Max Kills in Single Turn 5 | . 1 3 1 2 5 1 2 . 5 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 1 2 1 1 . 4 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Hostile Shots Fired 1083 | . 25 105 36 116 30 50 60 . 169 301 . 4 2 185 Missed 365 | . 9 34 9 24 12 12 26 . 52 101 . 2 1 83 Damage Taken 13184 | . 192 947 207 1341 260 964 559 . 2814 3426 5 130 23 2316 Core 3908 | . 59 194 58 303 61 202 23 . 405 988 . 130 23 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 227 | . . 2 . . . 30 6 . 12 112 2 . . 63 Regen/Repaired (Parts) 917 | . . . . 206 30 . . 81 600 . . . . . Core Remaining (%) 61 | 100 76 . 37 . 33 71 . . 49 1 . 88 98 . Volleys Fired 282 | . 16 56 18 39 23 24 12 . 44 50 . . . . Largest 4 | . 2 3 3 4 4 4 4 . 4 4 . . . . Hottest 201 | . 90 110 100 180 144 144 175 . 187 201 . . . . Shots Fired 721 | . 32 113 40 84 69 83 44 . 147 109 . . . . Gun 600 | . 32 105 31 79 67 81 38 . 99 68 . . . . Cannon 69 | . . 7 9 . . . . . 14 39 . . . . Launcher 52 | . . 1 . 5 2 2 6 . 34 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 380 | . . 50 31 53 46 58 26 . 72 44 . . . . Thermal 255 | . 22 62 9 26 21 14 10 . 41 50 . . . . Explosive 52 | . . 1 . 5 2 2 6 . 34 2 . . . . Electromagnetic 34 | . 10 . . . . 9 2 . . 13 . . . . Robot Hit Streak 16 | . 9 16 7 9 13 10 5 . 11 11 . . . . Robot Miss Streak 6 | . 6 5 5 6 6 6 5 . 4 6 . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 8 | . 1 4 . . 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . . . . Shots Hit Robots 433 | . 19 73 20 62 35 49 26 . 90 59 . . . . Core Hits 326 | . 12 37 12 58 23 23 22 . 112 25 2 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 . . . . . Critical Strikes 19 | . 1 3 . . 1 1 1 . 6 6 . . . . Burn 11 | . . 2 . . 1 . . . 4 4 . . . . Destroy 4 | . . 1 . . . 1 1 . 1 . . . . . Blast 3 | . . . . . . . . . 1 2 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12749 | . 292 989 244 1271 814 989 751 . 5970 1370 11 . . 48 Guns 5818 | . 263 702 120 656 537 864 463 . 1436 777 . . . . Cannons 980 | . . 120 104 . . . . . 213 543 . . . . Explosions 5868 | . 29 167 . 615 277 125 288 . 4321 46 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 83 | . . . 20 . . . . . . 4 11 . . 48 Kinetic 3477 | . . 237 120 314 353 561 309 . 994 589 . . . . Thermal 3147 | . 173 585 104 342 184 179 154 . 886 540 . . . . Explosive 5546 | . . 167 . 553 277 125 288 . 4090 46 . . . . Electromagnetic 496 | . 119 . . 62 . 124 . . . 191 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . 10 . . . . 8 Average Corruption 7 | . . . . . . 1 . . 8 . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . . . . . . 1 . . 32 . . . . . Message Errors 9 | . . . . . . 1 . . 8 . . . . . Matter Fused 9 | . . . . . . . . . 9 . . . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 158 | . 30 . . 29 . . . . 63 16 . . . 20 Projectiles 5 | . . . . . . . . . . 5 . . . . Explosions 133 | . 30 . . 29 . . . . 63 11 . . . . Melee 20 | . . . . . . . . . . . . . . 20 Knockbacks 11 | . . . 1 . . . . . 1 8 . . . 1 Impact 2 | . . . 1 . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . 1 7 . . . . Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 587 | . 37 . . 121 30 30 147 . 193 1 5 . . 23 Shots 17 | . 1 . . 5 1 1 3 . 6 . . . . . Rammed 8 | . . . . . . . . . . 3 2 . . 3 Targets Rammed 15 | . . . 7 . . . . . . 3 2 . . 3 Kicked 7 | . . . 7 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 453 | . 369 341 68 453 153 400 354 . 426 361 . . . 1 Average Temperature 114 | . 151 103 27 130 59 132 148 . 126 108 . . . 1 Received Heat Transfer 2752 | . 63 282 . 423 81 360 66 . 927 496 . . . 54 Effects 7 | . . 1 . 1 . . 2 . 2 1 . . . . Shutdowns 2 | . . 1 . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . . 1 . . . . Interference 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . 3 . 1 1 . . . 2 2 . . . . Heat Transferred 6969 | . 446 1670 222 463 481 370 350 . 1672 1295 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Peak Influence 1575 | . 186 466 446 217 335 201 433 151 1575 1341 691 502 297 376 Initial 771 | . . 78 181 44 50 135 98 151 105 771 656 487 282 166 Average 454 | . 112 274 240 103 164 119 208 151 1116 923 668 489 283 274 Maximum Alert Level 4 | . . 2 2 1 1 1 2 . 4 4 2 2 1 1 Low Security (%) 45 | 100 100 36 25 92 59 95 50 100 2 . . . . 36 Level 1 20 | . . 34 72 7 40 4 40 . 2 . . . 100 63 Level 2 6 | . . 28 2 . . . 8 . 8 . 100 100 . . Level 3 13 | . . . . . . . . . 18 94 . . . . Level 4 15 | . . . . . . . . . 67 5 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 3 . 4 . 3 . . 12 6 . 1 . 1 Investigation 10 | . 1 1 . 1 . 2 . . 3 2 . . . . Extermination 4 | . . . . . . 1 . . 3 . . . . . Reinforcement 13 | . 1 2 . 3 . . . . 3 2 . 1 . 1 Assault 4 | . . . . . . . . . 2 2 . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Distress Signals 10 | . 1 4 . . 1 . . . 1 2 . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 232 | . 10 23 16 15 14 14 9 . 47 60 1 2 3 18 Peak Tracking Total 18 | . 5 7 4 7 4 4 4 . 7 18 2 2 3 14 Tactical Retreats 17 | . . . 3 . 1 1 1 . . 7 1 1 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Traps Triggered 14 | . 1 1 . 1 2 1 2 . 4 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Machines Disabled 28 | . . 1 . 1 3 4 1 . 17 1 . . . . Max in Single Turn 9 | . . 1 . 1 1 3 1 . 9 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Machines Accessed 30 | . 6 2 . 3 6 4 1 . 2 4 1 . . 1 Terminals 23 | . 5 2 . 1 5 2 1 . 2 3 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Total Hacks 64 | . 12 4 . 5 12 11 3 . 2 9 1 . . 5 Successful 27 | . 4 . . 3 4 7 . . 1 3 1 . . 4 Failed 37 | . 8 4 . 2 8 4 3 . 1 6 . . . 1 Catastrophic 9 | . 1 1 . 1 . 1 . . 1 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 9 4 . 2 6 2 . . 1 2 . . . 3 Terminals 47 | . 9 4 . 2 9 4 3 . 2 8 1 . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 3 . . . . . . . . . Recycling Units 4 | . 3 . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Terminal Hacks 14 | . 2 . . . 2 1 . . 1 3 1 . . 4 Record 6 | . . . . . . 1 . . . 1 . . . 4 Robot Analysis 1 | . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . 2 . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 1 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . Repair 2 | . . . . 1 1 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 2 . 1 5 3 1 . 1 3 . . . 1 Full Trace Events 4 | . . . . . . 2 . . . 2 . . . . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . Corruption 2 | . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . Time 64 | . . . . 26 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 20 . . . . . Highest-Rated Group 779 | . . . . . . . . 779 779 . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 164 | . . . . . . . . . 164 . . . . . Total Damage 3925 | . . . . . . . . . 3925 . . . . . Kills 26 | . . . . . . . . . 26 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Turns Passed 7235 | 52 320 385 1059 661 502 1193 385 145 1540 695 119 31 15 133 Spaces Moved 4666 | 42 266 176 693 318 273 811 169 75 662 671 227 32 29 222 Core 599 | 1 . . . 4 . . . . . 122 227 32 29 184 Treads 44 | . . . . 2 . . . . 36 6 . . . . Legs 3212 | . . 118 693 312 273 811 169 75 626 135 . . . . Wheels 365 | 41 266 58 . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . . 38 Flight 408 | . . . . . . . . . . 408 . . . . Fastest Speed 26 | 50 90 100 120 120 126 125 195 195 192 26 50 50 50 44 Average Speed 123 | 90 93 115 120 147 128 129 195 195 200 75 50 50 50 49 Slowest Speed 550 | 100 100 190 120 550 130 200 195 195 330 410 50 50 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 30 | 3 46 23 87 22 55 23 6 66 26 28 9 42 1 16 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 470 | . 2 8 . 49 20 7 53 . 298 33 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . 2 . 6 10 . . . . AOE 452 | . 2 8 . 49 20 7 51 . 292 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Fac DSF Res Res Total 5607 | 53 309 273 897 447 373 903 198 76 774 758 231 46 28 241 Wait 325 | . 9 16 154 49 61 22 . . 4 2 . . . 8 Move 4643 | 41 265 175 692 317 272 810 169 74 661 660 226 31 28 222 Hop 5 | . . . . . . . . . . 5 . . . . Pick Up 106 | 6 9 10 13 15 4 17 8 1 17 3 3 . . . Fast Attach 42 | 6 1 1 1 10 1 4 1 . 2 8 . . . 7 Attach 56 | . 1 9 4 10 1 4 1 . 13 13 . . . . Detach 10 | . . . . 1 . 1 . . 2 5 . . . 1 Swap 26 | . 2 2 1 2 1 6 1 . 10 1 . . . . Drop 71 | . 6 4 7 4 4 15 6 1 16 8 . . . . Fire 282 | . 16 56 18 39 23 24 12 . 44 50 . . . . Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . 3 2 . . 3 Kick 7 | . . . 7 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 6 . . . 5 . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 558 | -9/Materials | Discovered new exit (range 7) 667 | -9/Materials | Destroyed 7 combat bots 698 | -9/Materials | Lost 5 parts (1p1n1u2w) 748 | -9/Materials | Lost 4 parts (1n3w) 758 | -9/Materials | Entered Mines 762 | -9/Mines | Met a Derelict bent on vengeance 763 | -9/Mines | Core integrity fell below 50% 821 | -9/Mines | Learned location of Zion (-6) 1042 | -9/Mines | Discovered new exit (range 10) 1088 | -9/Mines | Build established: Scavenger-Skirmisher 1101 | -9/Mines | Discovered new exit (range 5) 1518 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2088 | -8/Materials | Repaired Med. Storage Unit 2324 | -8/Materials | Discovered new exit (range 10) 2328 | -8/Materials | Core integrity fell below 50% 2360 | -8/Materials | Lost 14 parts (2p3n2u7w) 2478 | -8/Materials | Entered Storage 2868 | -8/Storage | Repaired Lgt. Nuclear Core 2889 | -8/Storage | Build established: Tank 2954 | -8/Storage | Discovered new exit (range 12) 2980 | -8/Storage | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4100 | -7/Factory | Discovered new exit (range 10) 4134 | -7/Factory | Identified exit to Factory 4173 | -7/Factory | Entered another Factory area 4173 | -6/Factory | Evolved 2 slots: Utility x2 4558 | -6/Factory | Sucked down chute 4558 | -6/Factory | Entered Waste 4559 | -6/Waste | Joined by Warlord forces that had cleared the area 4677 | -6/Waste | Discovered new exit (range 10) 4701 | -6/Waste | Identified exit to Factory 4703 | -6/Waste | Entered Factory 4703 | -6/Factory | Accompanied by 20 allies 4739 | -6/Factory | Identified exit to DSF 4822 | -6/Factory | Lost 3 allies 4887 | -6/Factory | Lost 8 allies 5053 | -6/Factory | First assault squad dispatched 5136 | -6/Factory | Lost 3 allies 5189 | -6/Factory | Garrison activated, responded to threat 5208 | -6/Factory | Crushed by falling debris 5239 | -6/Factory | Lost 4 parts (1p1u2w) 5284 | -6/Factory | Lost 3 allies 5291 | -6/Factory | Destroyed 8 combat bots 5822 | -6/Factory | System corruption reached 10% 5983 | -6/Factory | Spotted B-75 Beast 6017 | -6/Factory | Core integrity fell below 50% 6017 | -6/Factory | Destroyed B-75 Beast 6047 | -6/Factory | Lost 5 parts (1n2u2w) 6214 | -6/Factory | Discovered new exit (range 15) 6243 | -6/Factory | Entered another Factory area 6243 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6310 | -5/Factory | Build established: Gunner 6543 | -5/Factory | First assault squad dispatched 6719 | -5/Factory | Lost 8 parts (2p4n1u1w) 6828 | -5/Factory | Spotted B-75 Beast 6875 | -5/Factory | Core integrity fell below 50% 6900 | -5/Factory | Core integrity fell below 20% 6931 | -5/Factory | Lost 11 parts (1p6n2u2w) 6933 | -5/Factory | Discovered new exit (range 14) 6938 | -5/Factory | Entered another Factory area 6938 | -4/Factory | Evolved 2 slots: Propulsion x2 7057 | -4/Factory | Identified exit to DSF 7057 | -4/Factory | Entered DSF 7066 | -4/DSF | Discovered new exit (range 12) 7076 | -4/DSF | Additional patrols routed to DSF 7088 | -4/DSF | Entered Research 7088 | -3/Research | Evolved 2 slots: Propulsion x2 7096 | -3/Research | Discovered new exit (range 12) 7103 | -3/Research | Entered another Research area 7103 | -2/Research | Evolved 2 slots: Propulsion x2 7130 | -2/Research | Build established: Mutant 7185 | -2/Research | Core integrity fell below 50% 7205 | -2/Research | Core integrity fell below 20% 7234 | -2/Research | Released all parts (7) 7236 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Destroyed Sml. Battery. P-80 Master system corrupted by crushing effect. P-80 Master knocked back. Imp. Transmission Jammer destroyed. System corrupted by crushing effect (+4). Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Quantum Reactor destroyed. Slug penetrates Wall. Wall collapses. Released Antigrav Array. Released System Guard. Released Imp. Utility Shielding. Released Adv. Melee Analysis Suite. Released Antigrav Array. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????#??????????????????????? | | ?????????????????????# ######???????????????? | | ???????????????????????u = ????????????????? | | ????????????????????????#@#?????????????????? | | ????????????????????????#=#?????????????????? | | ????????????????????????#=#?????????????????? | | ????????????????????????#=#?????????????????? | | ????????????????????????# #?????????????????? | | ??????? ??????????????# #?????????????????? | | ?????? ????????????# #?????????????????? | | ?????? +???????????# #?????????????????? | | ?????? #???????????# #?????????????????? | | ??????# #???????????# #?????????????????? | | ??????# #############p###???????????????? | | ??????# # #???????????????? | | ??????# # #???????????????? | | ??????# # #???????????????? | | ####### " #???????????????? | | ! # # !#???????????????? | | # # """" #???????????????? | | # #! """" #???????????????? | | # # """" #???????????????? | | # # """" #???????????????? | | # ##########???????????????? | | + #????????????????????????? | | # #????????????????????????? | | # ""#/"##########?????????????????? | | ##+#### # = #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 Corruption Containment 16 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Collateral Damage Maybe Next Time I'll Detach My Launcher Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed ThermicSiegeShearcannon Manual? 0 Play Time 01:46:30 Cumulative 34.6 hours Start 2025.02.07 @ 12:48:56 End 2025.02.07 @ 18:49:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b2a0d99-2131-4ba1-9c94-51efcf88727f