Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 14:10:43 // Winter2019/RPGLIKE

Player: Delirus

Result: Destroyed self with Sigix Terminator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (490)     2450
Value Destroyed (27101)    27101
Prototype IDs (33)         660
Alien Tech Used (6)        1200
Bonus (14770)              14770
              TOTAL SCORE: 58281

 Bonus
-------
High Alert Combat Kills    3250
Follower Combat Kills      2175
Entered Garrisons          2200
Used RIF Installer         6000
Network Hubs Disabled      400
Met Data Miner             300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Scanned by Researcher      500
Pursued by Intercept       1500
Friendly Fire              -2355

 Cogmind 
---------
Core Integrity             0/1700
Matter                     220/300
Energy                     325/340
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (90)
Location                   -1/Access

 Parts 
-------
>           --- POWER (2) --------
            Particle Reactor (fused)
>           --- PROPULSION (5) ---
   Improved VSS Leg
   Advanced VSS Leg
   Advanced VSS Leg
   Advanced VSS Leg
>           --- UTILITY (10) -----
   Advanced Signal Interpreter
   Advanced Terrain Scanner
  Precision Energy Filter
   Advanced Force Field
            Relay Coupler [Sentry] (60)
            Relay Coupler [Hunter] (39)
   Advanced Dynamic Insulation System
>           --- WEAPON (4) -------
   Enhanced Nova Cannon
>           --- INVENTORY (6) ----
            Matter Filter
   Advanced Remote Datajack

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Quantum Reactor
>              --- PROPULSION -------
      Improved VSS Leg
      Advanced VSS Leg
      Advanced VSS Leg
      Advanced VSS Leg
  High-density Centrium Leg
>              --- UTILITY ----------
    Long-range Sensor Array
      Advanced Signal Interpreter
      Advanced Terrain Scanner
     Precision Energy Filter
         Heavy Reflective Plating
      Advanced Force Field
               Relay Coupler [Sentry]
               Relay Coupler [Hunter]
      Advanced Dynamic Insulation System
>              --- WEAPON -----------
    Long-range Proton Cannon
               EMDS
      Enhanced Nova Cannon
>              --- INVENTORY --------
               Matter Filter
               Rocket Array
               Sigix Terminator
      Advanced Remote Datajack
[Rating: 151]

 Favorites 
-----------
Power                      Hybrid Deuterium Engine
  Engine                   Hybrid Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Advanced VSS Leg
  Treads                   Medium Treads
  Leg                      Advanced VSS Leg
  Wheel                    Armored Wheel
  Hover Unit               Combat Airjet
Utility                    Powered Armor
  Device                   Improved Shield Generator
  Processor                Improved Signal Interpreter
  Hackware                 Relay Coupler [NC]
  Protection               Powered Armor
  Artifact                 Core Physics Calibrator
Weapon                     Long-range Proton Cannon
  Energy Gun               Gamma Rifle
  Energy Cannon            Long-range Proton Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Array
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Great Maul
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Slots Evolved              17   | 1   2   .   3   .   3   1   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  9    | .   2   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Weapon                   3    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             267  | 4   7   4   16  3   22  9   1   14  7   4   1   10  8   2   1   .   13  1   21  3   6   10  6   3   2   11  3   7   7   9   .   19  5   16  4   4   1   3   
  Power                    9    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
    Engine                 4    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Propulsion               50   | 1   .   1   2   .   4   2   .   3   2   3   .   .   5   .   .   .   .   .   7   2   .   5   3   1   .   .   .   1   .   .   .   5   .   .   2   1   .   .   
    Treads                 10   | 1   .   .   .   .   3   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    34   | .   .   .   .   .   .   .   .   .   2   3   .   .   3   .   .   .   .   .   7   2   .   4   3   1   .   .   .   1   .   .   .   5   .   .   2   1   .   .   
    Wheel                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   1   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  114  | 1   6   1   4   .   5   5   .   6   2   .   .   4   1   1   .   .   4   .   8   .   1   2   1   2   2   4   3   6   7   5   .   10  4   12  2   3   1   1   
    Device                 70   | 1   4   1   1   .   .   3   .   2   2   .   .   .   1   1   .   .   3   .   4   .   1   .   1   1   2   2   2   5   7   3   .   7   4   6   2   2   1   1   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              7    | .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               16   | .   .   .   .   .   .   1   .   4   .   .   .   3   .   .   .   .   1   .   3   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   
    Protection             20   | .   1   .   2   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   1   .   2   .   5   .   1   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   94   | 2   1   2   9   3   11  2   1   5   3   1   1   6   2   1   .   .   9   1   6   1   4   2   2   .   .   6   .   .   .   4   .   4   1   2   .   .   .   2   
    Energy Gun             26   | .   1   1   .   .   6   1   .   2   .   1   .   2   1   .   .   .   5   .   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Energy Cannon          29   | .   .   .   1   .   .   1   1   3   2   .   1   2   1   .   .   .   2   1   .   1   2   1   1   .   .   3   .   .   .   2   .   1   1   2   .   .   .   .   
    Ballistic Gun          11   | 2   .   .   7   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               16   | .   .   .   1   2   2   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   .   .   .   2   .   .   .   2   .   1   .   .   .   .   .   2   
    Special Weapon         9    | .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   1   .   .   .   .   .   .   .   .   6   .   7   .   1   .   .   
  Corrupted Parts          11   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   2   2   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   
    System Corruption      56   | .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   6   .   .   11  9   .   .   .   .   6   .   .   .   19  .   .   .   .   .   .   
Parts Lost                 9    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   4   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Highest Loss Streak      2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   2   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     98   | .   99  100 97  100 99  97  100 99  100 100 100 99  99  100 100 100 100 100 99  100 100 99  100 99  100 99  100 100 100 99  100 99  99  99  94  93  86  86  
  Engine                   7    | .   15  14  10  10  14  14  14  13  13  13  13  13  13  13  13  13  11  11  11  11  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   10  10  10  10  10  10  10  10  10  9   9   9   
  Treads                   3    | .   15  8   .   .   11  14  14  12  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      13   | .   .   .   .   .   .   .   .   .   6   18  20  20  18  20  20  20  17  17  20  22  22  21  22  22  21  21  21  21  21  21  21  20  20  20  20  23  23  22  
  Hover                    2    | .   .   5   26  30  10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   18   | .   18  28  10  10  7   10  28  26  26  26  26  23  20  20  20  20  19  17  16  16  16  16  16  16  18  17  15  15  15  14  15  19  19  20  24  21  19  23  
  Processor                6    | .   10  14  10  10  12  7   7   6   6   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   
  Hackware                 11   | .   .   .   .   .   .   3   .   5   6   6   6   8   13  13  13  13  16  17  14  16  16  16  16  16  15  18  21  21  21  21  21  20  20  20  20  17  10  9   
  Protection               6    | .   7   .   10  10  12  15  7   6   6   6   6   6   6   6   6   6   5   5   6   5   5   5   5   4   5   5   5   5   5   5   5   5   5   4   .   1   4   3   
  Energy Gun               9    | .   10  10  1   .   20  21  7   12  6   13  7   12  11  6   6   6   7   11  10  11  11  11  11  11  10  10  10  10  10  10  10  9   10  8   .   .   .   .   
  Energy Cannon            7    | .   .   .   7   10  1   .   13  6   11  6   12  5   7   6   6   6   7   11  11  11  7   8   6   11  10  9   10  10  10  8   10  10  10  11  15  14  14  12  
  Ballistic Gun            2    | .   19  14  17  13  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             122  | 9   14  12  24  23  49  51  55  55  56  50  56  50  54  51  57  57  64  65  76  67  76  83  83  83  86  90  90  91  90  89  86  98  108 110 111 118 122 122 
  Greatest Support         111  | 20  20  20  35  35  94  37  22  37  22  64  64  64  64  64  64  64  64  64  84  76  76  76  102 102 102 102 102 102 92  92  92  96  96  96  96  111 111 111 
  Greatest Overweight (x)  5    | .   .   .   .   .   2   2   2   2   2   2   .   .   1   .   .   .   .   1   1   1   .   5   1   .   .   .   .   .   .   .   .   1   1   1   1   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   2   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Largest Inventory Capacity 6    | .   2   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   6   
  Average Capacity         4    | .   1   2   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   
  Most Carried             6    | .   2   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   5   
  Average Carried          4    | .   1   2   2   3   2   3   4   3   4   4   4   4   4   4   4   4   3   4   4   5   5   5   5   5   4   5   5   5   4   4   4   4   5   5   5   5   5   4   
  Final Capacity           6    | .   2   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   6   
  Final Carried            6    | .   2   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   4   5   5   6   6   6   5   2   

 Class Distribution 
--------------------
 18% | Mutant
 11% | Botlord-Skirmisher
  9% | Scavenger-Skirmisher
  8% | Botlord-Gunner
  8% | Gunner
  7% | Tank
  6% | Botlord-Mutant
  6% | Bothacker-Gunner
  5% | Skirmisher
  4% | Bothacker-Skirmisher
  4% | Scavenger-Mutant
  3% | Bothacker-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
               Gunner | -8/Materials
                 Tank | -8/Garrison
               Mutant | -8/Materials
               Gunner | -8/Garrison
               Mutant | -7/Factory
                 Tank | -7/Garrison
               Mutant | -7/Factory
       Commander-Tank | -7/Garrison
                 Tank | -6/Factory
           Skirmisher | -6/Lower Caves
           Skirmisher | -6/Lower Caves
           Skirmisher | -6/Data Miner
 Scavenger-Skirmisher | -5/Proximity Caves
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Garrison
   Botlord-Skirmisher | -5/Factory
     Bothacker-Gunner | -5/Extension
     Bothacker-Gunner | -5/Cetus
     Bothacker-Gunner | -5/Archives
 Bothacker-Skirmisher | -5/Hub_04(d)
     Bothacker-Gunner | -4/Factory
       Botlord-Gunner | -4/Garrison
   Botlord-Skirmisher | -4/Factory
       Botlord-Gunner | -4/Garrison
     Bothacker-Mutant | -4/Factory
       Botlord-Gunner | -4/Garrison
   Botlord-Skirmisher | -3/Research
   Botlord-Skirmisher | -3/Quarantine
       Botlord-Mutant | -3/Garrison
   Botlord-Skirmisher | -3/Section 7
       Botlord-Gunner | -3/Garrison
   Botlord-Skirmisher | -2/Research
 Scavenger-Skirmisher | -2/Garrison
 Scavenger-Skirmisher | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Matter Collected           5731  | 252  326  130  346  259  275  149  10   140  80   83   10   165  .    120  30   .    273  .    315  .    162  69   180  90   20   243  44   40   86   276  .    299  43   428  285  129  149  225  
  Remotely                 247   | .    117  130  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            21668 | 23   835  160  746  437  814  1040 187  1005 132  606  36   299  31   166  114  .    1018 .    1202 55   1214 390  147  768  .    1353 369  331  398  1407 50   1170 147  2095 1139 321  154  1309 
  Parts                    1143  | 6    48   3    43   39   62   58   6    51   4    37   3    15   1    1    8    .    41   .    64   1    46   23   9    31   6    59   12   19   19   62   11   87   14   117  29   20   16   72   
Haulers Intercepted        5     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           7     | .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Combat Hostiles Destroyed  417  | .   23  12  12  20  23  22  1   33  2   17  .   4   .   3   5   .   22  .   23  .   18  6   1   11  1   26  2   7   5   30  3   15  4   29  17  4   4   12  
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     120  | .   23  12  3   2   17  15  .   7   .   6   .   2   .   .   .   .   1   .   3   .   3   .   .   2   1   5   .   3   1   6   .   1   .   7   .   .   .   .   
  Cannons                  136  | .   .   .   7   5   .   .   .   17  2   8   .   1   .   .   1   .   3   .   8   .   5   2   1   6   .   9   1   1   2   6   2   6   2   16  10  4   4   7   
  AOE                      71   | .   .   .   2   13  4   2   .   2   .   1   .   .   .   2   4   .   16  .   6   .   2   1   .   .   .   7   .   .   1   8   .   .   .   .   .   .   .   .   
Classes Destroyed          23   | 1   3   2   4   .   1   2   .   1   1   2   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Worker                   13   | .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   1   .   .   .   1   .   1   
  Builder                  12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   4   
  Tunneler                 5    | 2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  32   | .   3   .   2   .   3   .   3   .   .   .   1   .   1   .   .   .   .   .   .   2   2   .   .   .   .   .   3   .   1   .   1   1   .   3   .   3   .   3   
  Swarmer                  78   | .   3   .   .   10  13  .   .   14  .   6   .   .   .   .   4   .   2   .   .   .   3   .   .   .   .   5   .   4   1   5   .   .   .   4   3   .   1   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    131  | .   20  1   9   10  5   7   .   10  .   5   .   .   .   2   1   .   11  .   11  .   2   .   .   7   .   5   .   .   .   14  1   1   3   4   2   .   .   .   
  Brawler                  10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   .   1   .   1   .   .   .   .   1   .   .   .   1   .   1   1   .   .   .   .   .   
  Duelist                  8    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Sentry                   68   | .   .   .   3   .   5   9   1   6   .   3   .   1   .   .   .   .   1   .   5   .   6   .   1   1   1   5   .   1   2   7   .   .   .   4   4   2   .   .   
  Specialist               8    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   2   
  Hunter                   50   | .   .   .   .   .   .   5   .   .   .   1   .   1   .   .   .   .   .   .   2   .   4   .   .   1   .   8   2   .   .   .   2   5   .   7   7   .   .   5   
  Programmer               33   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   1   .   .   2   1   .   5   .   6   1   2   3   5   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembled                11   | .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Infiltrator              3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           13   | 1   6   5   4   8   8   7   2   10  1   6   1   1   1   3   4   .   9   .   4   1   5   3   1   8   1   13  5   4   2   8   2   7   4   6   6   4   4   9   
  Combat Bots Only         13   | .   6   5   3   7   6   7   1   10  1   6   .   1   .   3   4   .   9   .   4   .   5   3   1   4   1   13  2   4   2   8   2   7   4   6   6   2   4   4   
Max Kills in Single Turn   6    | 1   1   1   2   3   2   2   1   2   1   2   1   2   1   2   4   .   6   .   3   1   2   1   1   3   1   3   1   2   2   4   1   1   1   1   1   2   1   2   
  Gunslinging              1    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   1   3   1   2   .   1   .   1   .   .   .   2   4   .   6   .   3   .   2   1   .   .   .   3   .   .   1   4   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Damage Taken               18489 | .    846  552  490  394  863  683  19   751  162  344  .    318  53   157  18   .    602  .    856  .    619  246  13   431  40   967  224  85   191  1095 30   1345 221  2401 504  712  648  1609 
  Core                     12785 | .    623  461  379  243  544  392  12   474  113  204  .    210  30   102  12   .    393  .    574  .    446  185  10   301  30   599  155  58   137  728  21   902  170  1688 402  497  486  1204 
  Absorbed by Shields      5868  | .    .    .    .    .    .    134  7    148  66   122  .    124  22   60   6    .    222  .    440  .    194  87   5    159  15   361  83   33   69   409  11   495  79   739  534  293  .    951  
  Redirected to Core       10940 | .    499  315  218  183  471  383  4    433  107  182  .    167  27   86   12   .    310  .    529  .    394  170  10   277  30   535  155  58   109  684  13   762  128  1398 313  452  428  1098 
  Regen/Repaired (Parts)   11    | .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         70    | 100  .    27   .    22   .    .    .    100  .    .    .    98   .    .    .    .    74   .    .    .    .    .    .    76   .    .    .    .    .    88   .    .    .    .    90   .    30   .    
Volleys Fired              1107  | 3    78   34   31   33   57   49   12   74   13   33   4    25   3    3    8    .    29   .    54   2    49   15   14   30   2    41   15   24   24   85   12   46   26   92   30   11   16   30   
  Largest                  4     | 2    2    2    3    2    3    3    2    3    2    3    2    3    3    2    2    .    4    .    4    3    4    4    4    4    4    4    4    4    4    4    4    4    4    4    3    3    3    3    
  Hottest                  370   | 40   65   100  114  91   165  165  136  191  136  191  136  191  191  136  136  .    275  .    321  231  321  321  321  321  321  321  321  321  321  321  321  344  344  370  271  271  271  271  
Shots Fired                2643  | 6    147  61   76   52   144  145  20   189  15   94   5    58   9    5    15   .    65   .    192  6    119  28   26   74   8    146  38   51   40   172  27   142  40   234  66   31   26   71   
  Gun                      1422  | 6    147  57   51   19   133  145  8    124  2    63   1    33   6    2    7    .    31   .    95   4    58   11   9    33   4    72   16   22   15   75   10   66   11   86   .    .    .    .    
  Cannon                   1158  | .    .    .    23   18   7    .    12   65   13   31   4    19   3    2    7    .    27   .    94   2    59   14   14   41   4    70   22   29   25   91   17   76   29   148  66   31   26   69   
  Launcher                 43    | .    .    .    2    15   4    .    .    .    .    .    .    .    .    1    1    .    6    .    2    .    1    .    .    .    .    3    .    .    .    6    .    .    .    .    .    .    .    2    
  Special                  20    | .    .    4    .    .    .    .    .    .    .    .    .    6    .    .    .    .    1    .    1    .    1    3    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  217   | 6    103  30   45   19   14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  525   | .    .    4    23   18   7    .    4    4    11   .    3    .    .    .    .    .    11   .    47   .    32   4    2    22   2    35   14   18   19   51   12   37   20   67   10   11   16   21   
  Explosive                42    | .    .    .    2    15   4    .    .    .    .    .    .    .    .    1    1    .    6    .    2    .    1    .    .    .    .    3    .    .    .    6    .    .    .    .    .    .    .    1    
  Electromagnetic          1843  | .    44   27   6    .    119  145  16   185  4    94   2    52   9    4    14   .    47   .    142  6    85   21   21   52   6    107  24   33   21   115  15   105  20   167  56   20   10   49   
  Robot Hit Streak         44    | 4    11   7    44   19   24   37   6    12   11   12   1    11   4    14   15   .    22   .    21   20   22   14   10   13   10   21   14   16   9    31   7    32   12   32   19   25   15   18   
  Robot Miss Streak        6     | .    4    3    1    2    6    1    2    3    3    2    1    1    1    .    5    .    1    .    2    .    2    3    1    1    .    3    1    1    1    2    1    2    1    3    1    1    1    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    
  Secondary Targets        8     | .    2    3    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1674  | 4    105  41   54   26   91   86   10   88   9    50   1    27   5    5    2    .    44   .    108  3    79   22   23   38   7    103  19   25   22   110  15   122  16   168  55   22   14   55   
  Core Hits                906   | 2    51   28   21   27   36   42   3    33   2    28   1    8    1    14   8    .    87   .    73   2    40   7    8    23   3    63   8    5    10   84   5    36   6    62   18   12   10   39   
  Critical Kills           2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Critical Parts Destroyed 1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         42    | .    1    .    .    .    3    5    .    3    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    1    .    2    .    4    12   1    2    2    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Destroy                1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                39    | .    .    .    .    .    2    5    .    3    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    1    .    2    .    3    12   1    2    2    
    Smash                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              9     | .    .    .    .    .    7    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   7     | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           61010 | 51   1617 539  1230 1617 2349 2342 343  2600 257  1412 34   646  158  510  372  .    3585 .    4982 164  3025 810  523  1977 206  4358 746  852  927  4803 561  3319 666  6029 2666 1100 419  3215 
  Guns                     19916 | 51   1363 536  568  178  1696 1862 135  1129 4    674  34   273  67   40   .    .    281  .    1103 44   1158 193  195  605  70   1397 469  461  349  1904 239  1086 161  1591 .    .    .    .    
  Cannons                  28435 | .    .    .    496  298  70   .    208  1343 253  613  .    249  91   76   35   .    671  .    2088 120  1410 392  328  778  136  2011 259  391  501  1607 322  2206 505  4325 2666 1088 419  2480 
  Explosions               12410 | .    234  .    160  1141 543  480  .    128  .    125  .    124  .    394  337  .    2633 .    1791 .    416  225  .    594  .    950  .    .    34   1292 .    .    .    113  .    .    .    696  
  Melee                    36    | .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  213   | .    20   3    6    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    18   .    43   .    .    27   .    .    .    12   .    39   
  Kinetic                  1890  | 51   802  243  471  178  145  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  14683 | .    234  .    656  343  247  480  .    128  246  125  .    124  .    .    .    .    340  .    1538 .    597  316  78   497  76   1019 78   140  346  526  116  1241 113  2595 534  368  291  1291 
  Explosive                9146  | .    .    .    .    1096 366  .    .    .    .    .    .    .    .    394  337  .    2633 .    1418 .    416  .    .    .    .    950  .    .    .    1292 .    .    .    .    .    .    .    244  
  Electromagnetic          35042 | .    561  293  97   .    1551 1862 343  2472 11   1287 34   522  158  116  35   .    612  .    2026 164  1971 494  445  1480 130  2389 650  712  538  2985 445  2051 553  3434 2132 720  128  1641 
  Impact                   36    | .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         30    | .    .    .    4    4    .    .    .    .    3    4    4    4    .    .    .    .    5    .    6    6    6    17   26   30   .    1    1    7    10   15   .    30   30   30   30   .    .    .    
  Average Corruption       12    | .    .    .    4    4    .    .    .    .    1    3    4    4    .    .    .    .    4    .    6    6    6    12   17   26   .    1    1    1    8    11   .    26   30   30   30   .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       45    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    30   .    .    .    .    
  Effects                  451   | .    .    .    22   13   .    .    .    .    5    17   2    15   .    .    .    .    25   .    16   3    16   22   11   23   .    3    5    3    23   36   .    47   20   99   25   .    .    .    
    Message Errors         111   | .    .    .    4    5    .    .    .    .    1    4    1    3    .    .    .    .    6    .    4    1    4    6    4    7    .    .    1    .    10   10   .    10   6    19   5    .    .    .    
    Matter Fused           101   | .    .    .    4    2    .    .    .    .    1    6    .    5    .    .    .    .    4    .    5    .    6    9    1    2    .    2    1    1    6    5    .    13   4    16   8    .    .    .    
    Heat Flow Errors       55    | .    .    .    2    2    .    .    .    .    1    2    .    3    .    .    .    .    1    .    1    1    1    2    2    1    .    .    .    1    3    7    .    4    1    15   5    .    .    .    
    Energy Discharges      51    | .    .    .    4    .    .    .    .    .    1    1    .    .    .    .    .    .    8    .    2    1    1    1    2    2    .    .    2    1    .    2    .    8    1    13   1    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
    Data Loss (minor)      39    | .    .    .    2    2    .    .    .    .    .    2    .    1    .    .    .    .    3    .    3    .    1    .    .    4    .    1    .    .    1    3    .    3    3    9    1    .    .    .    
    Data Loss (major)      18    | .    .    .    1    .    .    .    .    .    1    2    1    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    4    .    1    1    3    .    .    .    .    
    Misfires               19    | .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    2    1    .    .    .    .    1    1    .    2    1    3    1    .    .    .    
    Alerts                 7     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    2    .    .    .    .    
    Misdirections          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
    Weapon Failures        40    | .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    1    2    .    1    .    .    1    .    1    2    .    5    3    16   3    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1498  | .    .    .    10   48   49   .    31   40   4    30   .    .    25   3    24   .    35   .    58   25   47   .    .    25   .    34   11   18   91   .    1    14   .    286  94   172  .    323  
  Projectiles              1059  | .    .    .    .    18   .    .    31   40   4    30   .    .    25   .    .    .    24   .    46   25   47   .    .    20   .    34   11   18   67   .    1    14   .    286  94   172  .    52   
  Explosions               379   | .    .    .    10   30   13   .    .    .    .    .    .    .    .    3    24   .    11   .    12   .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    271  
  Melee                    60    | .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    
Knockbacks                 1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      2731  | .    37   .    125  94   137  39   .    42   .    41   .    48   .    112  26   .    73   .    259  .    28   .    .    196  .    64   .    .    69   178  .    .    .    79   .    .    .    1084 
  Shots                    56    | .    2    .    3    3    4    1    .    2    .    1    .    1    .    4    1    .    3    .    11   .    1    .    .    2    .    3    .    .    2    9    .    .    .    1    .    .    .    2    
  Rammed                   9     | .    6    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             25    | .    6    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    4    .    .    2    .    .    .    1    .    4    
  Kicked                   16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    4    .    .    2    .    .    .    1    .    4    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        502   | .    222  57   265  144  141  66   72   502  182  226  .    154  .    .    .    .    151  .    161  92   354  201  229  356  234  418  96   195  200  268  48   146  249  286  262  170  .    .    
  Average Temperature      77    | .    63   20   82   41   38   21   31   155  131  76   .    91   .    .    .    .    42   .    54   59   87   74   74   106  125  134  37   76   80   69   32   81   80   69   138  109  .    .    
  Received Heat Transfer   2941  | .    444  394  195  132  216  156  6    267  28   89   .    20   4    36   .    .    87   .    190  .    141  27   .    78   6    75   .    12   6    184  .    60   15   40   29   4    .    .    
  Effects                  14    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    4    .    .    .    .    .    .    .    3    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           8     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    3    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           98    | .    .    .    .    .    4    5    2    6    .    2    .    1    .    1    .    .    2    .    7    .    8    3    1    4    .    6    1    3    1    10   2    8    2    5    8    1    .    5    
  Combat Hostiles          86    | .    .    .    .    .    2    5    1    6    .    2    .    1    .    1    .    .    2    .    6    .    8    3    .    3    .    5    1    1    1    10   1    8    2    5    7    .    .    5    
  Parts Fried              307   | .    1    .    1    .    15   16   4    31   .    8    1    2    1    .    .    .    1    .    15   2    21   2    5    11   2    31   6    2    5    33   7    15   2    28   23   3    1    12   
  Impact Corruptions       2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Parts Melted             17    | .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    1    .    .    2    1    .    1    .    3    1    .    .    .    
  Heat Transferred         11691 | .    300  .    1064 531  311  449  .    100  185  50   .    100  .    .    .    .    259  .    1334 .    555  174  74   420  74   758  74   111  259  313  111  1073 74   1369 370  259  185  755  
Parts Sabotaged            6     | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      29    | .    4    .    2    .    2    7    .    3    .    1    .    1    .    .    .    .    .    .    3    .    .    1    .    1    .    .    .    .    2    .    .    .    .    1    .    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Peak Influence             1379 | 10   369  151  362  576  798  1283 630  1379 786  904  495  639  353  .    .    .    .    88   867  491  699  753  339  723  389  898  609  481  401  763  507  477  271  365  487  365  214  281  
  Initial                  723  | .    6    85   .    102  202  518  625  292  723  412  474  346  335  .    .    .    .    88   61   455  240  391  228  118  354  272  471  289  252  158  429  285  161  152  234  273  144  128  
  Average                  425  | 4    211  50   187  338  487  969  463  945  727  699  483  459  342  .    .    .    .    88   445  480  425  598  321  326  370  682  553  394  281  533  459  320  242  195  376  322  169  198  
Maximum Alert Level        4    | .    1    .    1    2    3    4    2    4    3    3    2    2    1    .    .    .    .    .    3    2    2    3    1    3    1    3    2    2    2    3    2    2    1    1    2    1    1    1    
  Low Security (%)         18   | 100  35   100  54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  14   .    .    .    .    9    .    .    .    .    .    9    .    .    24   50   .    7    68   39   
  Level 1                  37   | .    64   .    45   76   14   .    13   7    .    .    .    43   100  .    .    .    .    .    33   .    44   1    100  71   100  14   .    50   96   6    .    92   75   49   66   92   31   60   
  Level 2                  28   | .    .    .    .    22   81   13   86   23   11   31   100  56   .    .    .    .    .    .    39   100  55   91   .    17   .    31   100  50   3    65   100  7    .    .    33   .    .    .    
  Level 3                  11   | .    .    .    .    .    4    52   .    18   88   68   .    .    .    .    .    .    .    .    12   .    .    7    .    1    .    54   .    .    .    18   .    .    .    .    .    .    .    .    
  Level 4                  4    | .    .    .    .    .    .    33   .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          58   | .    8    .    4    .    6    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    3    .    .    3    .    .    1    .    3    .    .    4    .    9    .    5    .    9    
  Investigation            13   | .    5    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
  Extermination            9    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    3    .    .    .    2    
  Reinforcement            22   | .    3    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    2    .    .    2    .    3    .    2    .    3    
  Assault                  4    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Garrison                 1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    .    3    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    4    .    .    1    .    1    .    .    .    1    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Distress Signals           20   | .   2   1   3   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   1   .   .   .   .   2   .   2   .   1   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              611  | .   36  14  19  20  40  22  6   42  6   30  1   16  2   4   6   .   26  .   27  2   32  15  7   19  1   28  8   5   6   35  4   21  5   42  20  12  4   28  
  Peak Tracking Total      9    | .   6   5   4   5   6   5   2   8   3   4   1   4   1   4   4   .   9   .   4   1   6   5   1   5   1   6   3   4   2   8   1   5   4   6   5   6   3   7   
  Tactical Retreats        34   | .   3   2   2   2   4   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   3   .   .   1   2   1   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Traps Triggered            43   | .   2   .   2   .   1   7   .   6   .   4   .   1   1   .   .   .   .   .   5   1   3   .   .   1   .   1   1   1   .   2   1   1   .   .   1   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Machines Disabled          65   | .   .   .   3   2   3   5   1   9   .   1   .   1   .   .   .   .   .   .   6   .   .   1   3   6   .   4   1   1   .   2   .   3   .   11  .   .   1   1   
  Max in Single Turn       4    | .   .   .   1   2   1   1   1   1   .   1   .   1   .   .   .   .   .   .   1   .   .   .   1   4   .   1   1   1   .   1   .   1   .   2   .   .   1   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Relay           18   | .   .   .   .   .   .   3   .   4   .   1   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Machines Accessed          69   | .   7   .   7   .   4   3   5   2   2   1   2   2   .   .   2   2   .   1   1   2   2   1   1   2   1   1   2   1   3   1   1   6   1   2   .   1   .   .   
  Terminals                48   | .   5   .   6   .   3   3   4   2   1   1   1   2   .   .   .   .   .   .   1   1   2   1   .   2   .   1   1   1   1   1   1   5   1   1   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   
Total Hacks                206  | .   15  .   22  .   14  5   14  3   2   1   3   3   .   .   6   19  .   1   3   2   6   1   25  4   1   1   10  2   9   2   1   17  6   7   .   1   .   .   
  Successful               115  | .   4   .   10  .   5   1   9   .   2   1   2   2   .   .   6   19  .   1   .   1   1   1   25  .   1   .   6   1   6   1   1   6   1   1   .   1   .   .   
  Failed                   91   | .   11  .   12  .   9   4   5   3   .   .   1   1   .   .   .   .   .   .   3   1   5   .   .   4   .   1   4   1   3   1   .   11  5   6   .   .   .   .   
    Catastrophic           24   | .   1   .   2   .   1   2   2   .   .   .   1   .   .   .   .   .   .   .   1   1   2   .   .   2   .   1   2   .   .   .   .   3   .   3   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   80   | .   12  .   15  .   8   .   12  .   1   .   1   .   .   .   .   .   .   .   .   1   6   1   .   1   .   .   7   .   7   .   1   7   .   .   .   .   .   .   
  Terminals                135  | .   13  .   19  .   12  5   13  3   1   1   2   3   .   .   .   .   .   .   3   1   6   1   .   4   .   1   9   2   5   2   1   16  6   6   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   2   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   
Terminal Hacks             80   | .   2   .   4   .   2   1   7   .   .   1   1   2   .   .   6   19  .   .   .   .   .   1   25  .   .   .   2   1   1   1   .   3   1   .   .   .   .   .   
  Record                   37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              7    | .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Garrison Registry        4    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      12   | .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   
  Unlock Access            11   | .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         20   | .   2   .   4   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   3   .   1   2   .   .   .   .   .   .   
  Terminals                16   | .   .   .   4   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   1   .   1   2   .   .   .   .   .   .   
    Track                  5    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             4    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Botnet                 3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         49   | .   5   .   5   .   3   3   5   2   2   .   1   2   .   .   .   .   .   1   1   1   2   1   .   2   1   1   1   1   1   .   1   5   1   1   .   .   .   .   
  Full Trace Events        5    | .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     108  | .   .   .   108 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
------------               Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Used RIF Installer         12   | .   .   .   .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   2   .   .   1   .   .   .   1   .   
  Coupler Efficiency       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autooverride             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              21   | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   1   .   1   .   .   .   .   1   .   .   .   3   .   1   .   5   3   .   .   2   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   19   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   3   .   1   .   5   3   .   .   2   
  Autooverrided            14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   5   3   .   .   2   
Robot Hacks Applied        6    | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  link_complan             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           4    | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    40   | .   .   .   .   .   .   5   .   7   .   2   .   2   .   .   .   .   .   .   8   .   .   .   .   .   .   6   .   2   .   6   .   .   .   .   .   .   .   2   
  Machine Destruction      34   | .   .   .   .   .   .   5   .   7   .   2   .   2   .   .   .   .   .   .   6   .   .   .   .   .   .   4   .   2   .   4   .   .   .   .   .   .   .   2   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   
  Attached                 15   | .   .   .   .   .   .   1   .   4   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             23   | .   .   .   .   .   .   .   .   .   .   4   .   5   1   .   .   .   .   .   .   .   11  .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Total Allies               61    | .    .    .    1    .    .    .    .    .    1    6    .    7    1    .    2    .    1    .    3    .    13   4    1    .    .    1    .    .    2    3    1    1    .    6    5    .    .    2    
  Largest Group            8     | .    .    .    1    .    .    .    .    .    1    3    .    4    1    1    2    .    1    .    3    .    8    6    3    1    .    1    .    .    2    1    1    2    .    1    2    .    .    1    
  Highest-Rated Group      471   | .    .    .    10   .    .    .    .    .    26   157  .    128  32   32   56   .    96   .    200  .    361  471  336  96   .    116  .    .    112  58   10   50   .    84   142  .    .    69   
  Highest-Rated Ally       159   | .    .    .    10   .    .    .    .    .    26   95   .    43   32   32   32   .    96   .    85   .    159  159  144  96   .    116  .    .    56   58   10   40   .    84   80   .    .    69   
Total Orders               6     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  STAY                     3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  FOLLOW                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Ally Attacks               386   | .    .    .    .    .    .    .    .    .    .    30   .    35   .    2    5    .    29   .    26   .    43   111  16   21   .    6    .    .    19   6    .    2    .    18   13   .    .    4    
  Total Damage             11612 | .    .    .    .    .    .    .    .    .    .    641  .    1098 .    69   174  .    847  .    1050 .    1159 2423 520  960  .    451  .    .    576  117  .    58   .    635  711  .    .    123  
  Kills                    72    | .    .    .    .    .    .    .    .    .    .    9    .    8    .    1    1    .    3    .    8    .    13   13   2    3    .    1    .    .    5    .    .    1    .    1    2    .    .    1    
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Gar Res Qua Gar Sec Gar Res Gar Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Turns Passed               23350 | 111  1524 982  843  534  1164 1016 309  1029 450  780  213  536  310  338  541  78   841  66   1335 224  730  485  244  439  124  796  437  296  568  954  243  893  328  1673 457  432  361  666  
Spaces Moved               14962 | 55   753  603  668  437  816  620  233  596  321  460  203  388  225  285  491  78   512  35   935  235  433  242  112  266  99   555  360  198  473  622  189  630  172  664  171  319  172  336  
  Core                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1109  | 54   753  175  .    .    123  3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     9765  | 1    .    .    .    .    .    .    .    .    .    372  203  388  218  285  491  78   512  35   935  235  433  241  112  266  99   555  360  198  473  622  189  630  172  664  171  319  172  336  
  Wheels                   2164  | .    .    .    .    .    310  617  233  595  321  88   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    1923  | .    .    428  668  437  383  .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            66    | 120  160  80   66   66   66   105  120  105  120  100  100  100  100  100  100  100  100  183  90   90   90   90   97   105  105  105  105  97   97   97   97   97   97   97   182  96   182  90   
  Average Speed            113   | 159  160  103  73   66   100  120  120  120  120  110  100  100  102  100  100  100  100  183  103  90   90   170  175  105  105  105  105  104  97   97   97   97   138  180  182  118  182  159  
  Slowest Speed            300   | 160  160  160  80   66   160  250  120  250  120  120  100  100  185  100  100  100  100  183  183  180  90   300  180  105  105  105  105  105  97   97   97   182  182  182  182  182  182  182  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
Exploration Rate (%)       43    | 4    90   98   47   80   61   68   36   57   14   58   8    46   9    45   66   72   75   2    72   10   61   77   86   29   5    61   13   29   20   62   8    75   27   37   36   18   32   12   
  Regions Visited          38
    Branch Regions         12
  Pre-discovered Areas     7     | .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    1    1    1    .    1    .    1    .    1    .    1    1    1    1    1    1    .    1    1    1    1    1    1    .    1    .    1    .    1    1    .    1    .    1    .    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             10    | .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    4    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 134   | .    .    4    13   33   6    .    2    .    5    .    3    .    .    .    .    .    .    .    2    .    5    .    .    2    .    .    5    5    4    14   3    3    7    11   .    1    5    1    
Terrain Destroyed          1140  | .    12   4    63   120  34   25   4    14   5    3    3    4    .    37   29   .    91   .    23   .    40   20   .    356  .    20   9    12   18   88   8    6    17   31   2    4    11   27   
  Melee                    6     | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               200   | .    .    4    .    1    1    .    4    .    5    .    3    .    .    .    .    .    4    .    5    .    17   1    .    8    .    5    9    12   12   35   8    6    17   22   2    4    11   4    
  AOE                      934   | .    12   .    63   119  27   25   .    14   .    3    .    4    .    37   29   .    87   .    18   .    23   19   .    348  .    15   .    .    6    53   .    .    .    9    .    .    .    23   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Total                      19231 | 72   927  892  957  628  1027 781  249  801  370  659  207  488  296  331  525  77   778  36   1181 240  681  293  143  369  113  669  390  245  547  828  229  812  226  956  255  348  199  406  
  Wait                     1736  | 9    52   231  219  152  70   8    2    48   20   84   .    .    51   42   25   .    192  .    66   1    78   7    4    61   .    8    5    1    25   63   14   52   5    106  4    9    .    22   
  Move                     14926 | 54   752  602  667  436  816  618  232  594  321  459  202  387  224  284  490  77   511  35   934  234  432  241  111  265  99   554  359  197  473  621  188  629  170  664  170  319  169  336  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  36    | .    4    1    2    .    4    2    1    1    1    .    .    .    1    .    .    .    3    .    5    .    1    .    .    .    1    .    .    .    1    1    1    4    .    1    1    .    .    .    
  Fast Attach              149   | 4    7    2    10   .    15   8    .    10   4    3    .    4    5    .    1    .    4    .    14   3    .    7    2    2    1    2    .    1    3    2    .    13   3    15   .    3    .    1    
  Attach                   9     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    1    1    2    
  Detach                   3     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Swap                     116   | .    .    2    5    3    7    3    1    4    3    1    1    6    3    2    .    .    9    1    7    .    6    3    4    1    1    9    3    6    4    6    .    5    2    5    3    .    .    .    
  Drop                     156   | 2    6    3    10   .    16   8    1    4    5    3    .    2    6    .    1    .    6    .    19   .    2    8    3    .    1    3    .    2    5    2    1    17   4    11   .    3    .    2    
  Fire                     1107  | 3    78   34   31   33   57   49   12   74   13   33   4    25   3    3    8    .    29   .    54   2    49   15   14   30   2    41   15   24   24   85   12   46   26   92   30   11   16   30   
  Melee                    9     | .    .    .    .    .    7    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Kick                     16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    4    .    .    2    .    .    .    1    .    4    
  Crush                    8     | .    6    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            141   | .    .    .    .    .    .    32   .    32   .    10   .    .    .    .    .    .    .    .    25   .    15   .    .    .    .    5    .    5    .    5    5    .    1    .    5    .    1    .    
  Rewire                   153   | .    .    .    .    .    .    .    .    .    1    33   .    52   3    .    .    .    9    .    .    .    51   .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            663   | .    21   16   10   4    34   53   .    34   .    33   .    12   .    .    .    .    15   .    57   .    43   12   5    9    8    47   7    9    8    42   8    42   15   57   41   .    12   9    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 2 exits: *Mat / [*Zio])
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 4 exits: *Res x3 / *Fac)
-4/Factory (discovered 3 exits: *Res / *Upp / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Quarantine (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 3 exits: *Sec x3)
-3/Section 7
-3/Garrison
-2/Research
-2/Garrison
-1/Access

 History 
---------
  Turn | Location           | Event
     1 | -11/Junkyard       | Discovered new exit (range 1)
     6 | -11/Junkyard       | Upgraded with Weapon slot (x1)
   112 | -11/Junkyard       | Entered Materials
   305 | -10/Materials      | Discovered new exit (range 11)
   321 | -10/Materials      | Build established: Mutant
   399 | -10/Materials      | Discovered new exit (range 14)
   443 | -10/Materials      | Upgraded with Utility slot (x1)
   456 | -10/Materials      | Upgraded with Utility slot (x1)
   742 | -10/Materials      | Discovered new exit (range 16)
   930 | -10/Materials      | Reached level 2
   992 | -10/Materials      | Discovered new exit (range 5)
  1343 | -10/Materials      | Core integrity fell below 50%
  1347 | -10/Materials      | Reached level 3
  1636 | -10/Materials      | Entered Mines
  1744 | -10/Mines          | Learned location of Zion (-7)
  1878 | -10/Mines          | Assembled infested the area
  2209 | -10/Mines          | Core integrity fell below 20%
  2314 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2518 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2522 | -10/Mines          | Found Prototype Device
  2522 | -10/Mines          | Identified Exp. Sensor Array
  2567 | -10/Mines          | Discovered new exit (range 6)
  2600 | -10/Mines          | Discovered new exit (range 14)
  2618 | -10/Mines          | Entered Materials
  2619 | -9/Materials       | Core integrity fell below 50%
  2620 | -9/Materials       | Reached level 4
  2629 | -9/Materials       | Upgraded with Propulsion slot (x1)
  2698 | -9/Materials       | Core integrity fell below 20%
  2836 | -9/Materials       | Identified exit to Mines
  2850 | -9/Materials       | Upgraded with Weapon slot (x1)
  2891 | -9/Materials       | Reached level 5
  3118 | -9/Materials       | Upgraded with Propulsion slot (x1)
  3295 | -9/Materials       | Repaired Exp. Sensor Array
  3318 | -9/Materials       | Discovered new exit (range 16)
  3461 | -9/Materials       | Entered Mines
  3463 | -9/Mines           | Reached level 6
  3476 | -9/Mines           | Excavation squad dispatched
  3476 | -9/Mines           | A large section of the Mines collapsed
  3726 | -9/Mines           | Excavation squad dispatched
  3740 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3742 | -9/Mines           | Learned Materials stockpile data
  3818 | -9/Mines           | Reached level 7
  3864 | -9/Mines           | Destroyed 7 combat bots
  3976 | -9/Mines           | Build established: Scavenger-Mutant
  3991 | -9/Mines           | Discovered new exit (range 7)
  3994 | -9/Mines           | Identified exit to Materials
  3995 | -9/Mines           | Entered Materials
  3996 | -8/Materials       | Core integrity fell below 50%
  3997 | -8/Materials       | Reached level 8
  4140 | -8/Materials       | Reached level 9
  4144 | -8/Materials       | Core integrity fell below 20%
  4196 | -8/Materials       | Upgraded with Power slot (x1)
  4238 | -8/Materials       | Upgraded with Utility slot (x1)
  4421 | -8/Materials       | Found Powered Armor
  4425 | -8/Materials       | Found Prototype Launcher
  4425 | -8/Materials       | Identified Rocket Array
  4428 | -8/Materials       | Found Rocket Array
  4450 | -8/Materials       | Found Powered Armor
  4549 | -8/Materials       | Found Rocket Array
  4618 | -8/Materials       | Discovered new exit (range 12)
  4654 | -8/Materials       | Reached level 10
  4668 | -8/Materials       | Upgraded with Utility slot (x1)
  4727 | -8/Materials       | Build established: Gunner
  5111 | -8/Materials       | Garrison activated, responded to threat
  5159 | -8/Materials       | Identified exit to Garrison
  5159 | -8/Materials       | Entered Garrison
  5159 | -8/Garrison        | Reached level 11
  5192 | -8/Garrison        | Triggered checkpoint
  5248 | -8/Garrison        | Garrison Relay disabled
  5339 | -8/Garrison        | Destroyed 7 combat bots
  5404 | -8/Garrison        | Triggered checkpoint
  5442 | -8/Garrison        | Triggered checkpoint
  5505 | -8/Garrison        | Discovered new exit (range 15)
  5541 | -8/Garrison        | Reached level 12
  5605 | -8/Garrison        | Installed Relay Interface Framework
  5664 | -8/Garrison        | Garrison Relay disabled
  5667 | -8/Garrison        | Upgraded with Utility slot (x1)
  5780 | -8/Garrison        | Triggered checkpoint
  5812 | -8/Garrison        | Discovered new exit (range 13)
  5894 | -8/Garrison        | Triggered checkpoint
  5914 | -8/Garrison        | Discovered new exit (range 30)
  5914 | -8/Garrison        | Discovered new exit (range 23)
  5914 | -8/Garrison        | Discovered new exit (range 77)
  5942 | -8/Garrison        | Garrison Relay disabled
  6080 | -8/Garrison        | Build established: Tank
  6173 | -8/Garrison        | Identified exit to Materials
  6175 | -8/Garrison        | Entered Materials
  6379 | -8/Materials       | Discovered new exit (range 16)
  6481 | -8/Materials       | Identified exit to Garrison
  6484 | -8/Materials       | Entered Garrison
  6542 | -8/Garrison        | Triggered checkpoint
  6555 | -8/Garrison        | Reached level 13
  6567 | -8/Garrison        | Upgraded with Utility slot (x1)
  6567 | -8/Garrison        | Garrison Relay disabled
  6666 | -8/Garrison        | Triggered checkpoint
  6770 | -8/Garrison        | Triggered checkpoint
  6788 | -8/Garrison        | Build established: Gunner
  6802 | -8/Garrison        | Garrison Relay disabled
  6851 | -8/Garrison        | Discovered new exit (range 14)
  6920 | -8/Garrison        | Destroyed 10 combat bots
  6962 | -8/Garrison        | Expanded RIF knowledge: Threat Obfuscation
  7050 | -8/Garrison        | Identified exit to Factory
  7163 | -8/Garrison        | Expanded RIF knowledge: Hotswap
  7209 | -8/Garrison        | Garrison Relay disabled
  7322 | -8/Garrison        | Triggered checkpoint
  7390 | -8/Garrison        | Discovered exit to Factory (range 9)
  7428 | -8/Garrison        | Triggered checkpoint
  7444 | -8/Garrison        | Reached level 14
  7477 | -8/Garrison        | Garrison Relay disabled
  7513 | -8/Garrison        | Entered Factory
  7913 | -7/Factory         | First assault squad dispatched
  7963 | -7/Factory         | Identified exit to Garrison
  7963 | -7/Factory         | Entered Garrison
  7965 | -7/Garrison        | Reached level 15
  8060 | -7/Garrison        | Expanded RIF knowledge: Zone Cloak
  8071 | -7/Garrison        | Garrison Relay disabled
  8104 | -7/Garrison        | Triggered checkpoint
  8178 | -7/Garrison        | Triggered checkpoint
  8262 | -7/Garrison        | Build established: Tank
  8274 | -7/Garrison        | Triggered checkpoint
  8364 | -7/Garrison        | Found embedded Infiltrators
  8368 | -7/Garrison        | Discovered new exit (range 12)
  8380 | -7/Garrison        | Identified exit to Factory
  8422 | -7/Garrison        | Triggered checkpoint
  8500 | -7/Garrison        | Triggered checkpoint
  8641 | -7/Garrison        | Discovered exit to Factory (range 10)
  8654 | -7/Garrison        | Triggered checkpoint
  8660 | -7/Garrison        | Reached level 16
  8714 | -7/Garrison        | Triggered checkpoint
  8743 | -7/Garrison        | Entered Factory
  8953 | -7/Factory         | Identified exit to Garrison
  8956 | -7/Factory         | Entered Garrison
  9050 | -7/Garrison        | Triggered checkpoint
  9066 | -7/Garrison        | Expanded RIF knowledge: Alert ID Control
  9082 | -7/Garrison        | Garrison Relay disabled
  9366 | -7/Garrison        | Triggered checkpoint
  9464 | -7/Garrison        | Discovered new exit (range 45)
  9464 | -7/Garrison        | Discovered new exit (range 19)
  9464 | -7/Garrison        | Discovered new exit (range 60)
  9491 | -7/Garrison        | Identified exit to Factory
  9492 | -7/Garrison        | Entered Factory
  9494 | -6/Factory         | Reached level 17
  9759 | -6/Factory         | Discovered new exit (range 12)
  9796 | -6/Factory         | Identified exit to Lower Caves
  9802 | -6/Factory         | Entered Lower Caves
  9802 | -6/Lower Caves     | Accompanied by 1 ally
  9833 | -6/Lower Caves     | Encountered a Warlord checkpoint
  9996 | -6/Lower Caves     | Discovered new exit (range 20)
 10014 | -6/Lower Caves     | Identified exit to Lower Caves
 10034 | -6/Lower Caves     | Build established: Skirmisher
 10140 | -6/Lower Caves     | Entered another Lower Caves area
 10140 | -6/Lower Caves     | Accompanied by 1 ally
 10142 | -6/Lower Caves     | Reached level 18
 10249 | -6/Lower Caves     | A Commander dispatched an escort
 10262 | -6/Lower Caves     | Learned location of Extension (-5)
 10262 | -6/Lower Caves     | Learned Factory security intel
 10595 | -6/Lower Caves     | Discovered new exit (range 19)
 10678 | -6/Lower Caves     | Identified exit to Data Miner
 10681 | -6/Lower Caves     | Entered Data Miner
 10681 | -6/Data Miner      | Accompanied by 2 allies
 10681 | -6/Data Miner      | Discovered new exit (range 6)
 10682 | -6/Data Miner      | Commander's escort returned to base
 10682 | -6/Data Miner      | Commander's escort returned to base
 10697 | -6/Data Miner      | Met Data Miner
 10726 | -6/Data Miner      | Learned location of Section 7 (-3)
 10726 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 10736 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 10758 | -6/Data Miner      | Identified exit to Proximity Caves
 10759 | -6/Data Miner      | Entered Proximity Caves
 10761 | -5/Proximity Caves | Reached level 19
 10779 | -5/Proximity Caves | Escorted by Enhanced Grunt
 10780 | -5/Proximity Caves | Upgraded with Utility slot (x1)
 10994 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 11000 | -5/Proximity Caves | Reached level 20
 11021 | -5/Proximity Caves | Destroyed 9 combat bots
 11229 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 11348 | -5/Proximity Caves | Spotted B-75 Beast
 11362 | -5/Proximity Caves | Destroyed B-75 Beast
 11371 | -5/Proximity Caves | Build established: Scavenger-Skirmisher
 11511 | -5/Proximity Caves | Upgraded with Weapon slot (x1)
 11595 | -5/Proximity Caves | Discovered new exit (range 3)
 11597 | -5/Proximity Caves | Identified exit to Factory
 11599 | -5/Proximity Caves | Learned Factory emergency access door positions
 11600 | -5/Proximity Caves | Entered Factory
 11602 | -5/Factory         | Reached level 21
 11666 | -5/Factory         | Identified exit to Garrison
 11666 | -5/Factory         | Entered Garrison
 11716 | -5/Garrison        | Triggered checkpoint
 11758 | -5/Garrison        | Garrison Relay disabled
 11821 | -5/Garrison        | Spotted B-75 Beast
 11832 | -5/Garrison        | Assimilated Beast 6a with formatsys_high
 11836 | -5/Garrison        | Triggered checkpoint
 11853 | -5/Garrison        | Triggered checkpoint
 11914 | -5/Garrison        | Spotted B-75 Beast
 11914 | -5/Garrison        | Spotted B-75 Beast
 11937 | -5/Garrison        | Allies destroyed B-75 Beast
 11957 | -5/Garrison        | Destroyed B-75 Beast
 12005 | -5/Garrison        | Upgraded with Propulsion slot (x1)
 12175 | -5/Garrison        | Discovered new exit (range 19)
 12298 | -5/Garrison        | Found embedded Infiltrators
 12301 | -5/Garrison        | Garrison Relay disabled
 12328 | -5/Garrison        | Triggered checkpoint
 12333 | -5/Garrison        | Reached level 22
 12402 | -5/Garrison        | Expanded RIF knowledge: Program Shield
 12519 | -5/Garrison        | Triggered checkpoint
 12534 | -5/Garrison        | Garrison Relay disabled
 12600 | -5/Garrison        | Triggered checkpoint
 12602 | -5/Garrison        | Discovered new exit (range 17)
 12811 | -5/Garrison        | Discovered new exit (range 18)
 12826 | -5/Garrison        | Triggered checkpoint
 12848 | -5/Garrison        | Garrison Relay disabled
 12999 | -5/Garrison        | Identified exit to Factory
 13001 | -5/Garrison        | Entered Factory
 13221 | -5/Factory         | Discovered new exit (range 6)
 13224 | -5/Factory         | Identified exit to Extension
 13225 | -5/Factory         | Entered Extension
 13273 | -5/Extension       | Build established: Botlord-Skirmisher
 13493 | -5/Extension       | Rescued a captive Derelict
 13501 | -5/Extension       | Reached level 23
 13625 | -5/Extension       | Disrupted transfer network
 13668 | -5/Extension       | Rescued A7
 13825 | -5/Extension       | First assault squad dispatched
 13925 | -5/Extension       | Discovered new exit (range 10)
 13926 | -5/Extension       | Discovered new exit (range 6)
 13931 | -5/Extension       | Identified exit to Cetus
 13951 | -5/Extension       | Build established: Bothacker-Gunner
 13955 | -5/Extension       | Entered Cetus
 13955 | -5/Cetus           | Accompanied by 6 allies (A7)
 13960 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 13961 | -5/Cetus           | Spotted Cetus Guard
 13961 | -5/Cetus           | Spotted Cetus Guard
 13962 | -5/Cetus           | Destroyed Cetus Guard
 13964 | -5/Cetus           | Destroyed Cetus Guard
 13967 | -5/Cetus           | Spotted Cetus Guard
 13967 | -5/Cetus           | Spotted Cetus Guard
 13976 | -5/Cetus           | Destroyed Cetus Guard
 13977 | -5/Cetus           | Allies destroyed Cetus Guard
 13994 | -5/Cetus           | System corruption reached 10%
 14074 | -5/Cetus           | Discovered new exit (range 19)
 14211 | -5/Cetus           | Started Cetus Manufacturing Module
 14226 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 14236 | -5/Cetus           | Manufactured an Enhanced Grunt
 14258 | -5/Cetus           | Discovered new exit (range 19)
 14261 | -5/Cetus           | Manufactured an Enhanced Grunt
 14286 | -5/Cetus           | Manufactured an Enhanced Grunt
 14298 | -5/Cetus           | Spotted Cetus Guard
 14298 | -5/Cetus           | Spotted Cetus Guard
 14301 | -5/Cetus           | Spotted Cetus Guard
 14305 | -5/Cetus           | Destroyed Cetus Guard
 14305 | -5/Cetus           | Spotted Cetus Guard
 14311 | -5/Cetus           | Manufactured an Enhanced Grunt
 14311 | -5/Cetus           | Destroyed Cetus Guard
 14311 | -5/Cetus           | Cetus Manufacturing Module disabled
 14315 | -5/Cetus           | Discovered new exit (range 20)
 14318 | -5/Cetus           | Allies destroyed Cetus Guard
 14321 | -5/Cetus           | Allies destroyed Cetus Guard
 14364 | -5/Cetus           | Met Revision 17
 14438 | -5/Cetus           | Identified exit to Archives
 14440 | -5/Cetus           | Entered Archives
 14440 | -5/Archives        | Accompanied by 3 allies (A7)
 14445 | -5/Archives        | Received a hacking code to weaken MAIN.C
 14497 | -5/Archives        | Unable to access archive contents
 14504 | -5/Archives        | Discovered new exit (range 17)
 14515 | -5/Archives        | Discovered new exit (range 14)
 14534 | -5/Archives        | Unable to access archive contents
 14542 | -5/Archives        | Discovered new exit (range 17)
 14554 | -5/Archives        | Unable to access archive contents
 14572 | -5/Archives        | Unable to access archive contents
 14590 | -5/Archives        | Unable to access archive contents
 14621 | -5/Archives        | Identified exit to Hub_04(d)
 14684 | -5/Archives        | Entered Hub_04(d)
 14684 | -5/Hub_04(d)       | Accompanied by 1 ally
 14686 | -5/Hub_04(d)       | Reached level 24
 14906 | -5/Hub_04(d)       | Discovered new exit (range 14)
 14959 | -5/Hub_04(d)       | Build established: Bothacker-Skirmisher
 15038 | -5/Hub_04(d)       | Network Hub disabled
 15117 | -5/Hub_04(d)       | Network Hub disabled
 15118 | -5/Hub_04(d)       | System corruption reached 30%
 15122 | -5/Hub_04(d)       | Identified exit to Factory
 15123 | -5/Hub_04(d)       | Entered Factory
 15182 | -4/Factory         | Upgraded with Utility slot (x1)
 15247 | -4/Factory         | Identified exit to Garrison
 15247 | -4/Factory         | Entered Garrison
 15249 | -4/Garrison        | Reached level 25
 15264 | -4/Garrison        | Triggered checkpoint
 15356 | -4/Garrison        | Triggered checkpoint
 15372 | -4/Garrison        | Spotted B-86 Titan
 15377 | -4/Garrison        | Befriended a Behemoth using the annoying Tinkerer's hack
 15420 | -4/Garrison        | Triggered checkpoint
 15430 | -4/Garrison        | Destroyed 13 combat bots
 15500 | -4/Garrison        | Triggered checkpoint
 15580 | -4/Garrison        | Expanded RIF knowledge: Autooverride
 15612 | -4/Garrison        | Garrison Relay disabled
 15626 | -4/Garrison        | Garrison Relay disabled
 15705 | -4/Garrison        | Discovered new exit (range 13)
 15790 | -4/Garrison        | Discovered new exit (range 11)
 15802 | -4/Garrison        | Triggered checkpoint
 15944 | -4/Garrison        | Build established: Botlord-Gunner
 15992 | -4/Garrison        | Triggered checkpoint
 16022 | -4/Garrison        | Discovered new exit (range 17)
 16040 | -4/Garrison        | Identified exit to Factory
 16043 | -4/Garrison        | Entered Factory
 16467 | -4/Factory         | Identified exit to Garrison
 16480 | -4/Factory         | Entered Garrison
 16489 | -4/Garrison        | Discovered new exit (range 62)
 16489 | -4/Garrison        | Discovered new exit (range 69)
 16489 | -4/Garrison        | Discovered new exit (range 92)
 16489 | -4/Garrison        | Discovered new exit (range 66)
 16570 | -4/Garrison        | Spotted B-86 Titan
 16571 | -4/Garrison        | Spotted B-86 Titan
 16624 | -4/Garrison        | Triggered checkpoint
 16656 | -4/Garrison        | Expanded RIF knowledge: Coupler Efficiency
 16656 | -4/Garrison        | Reached level 26
 16665 | -4/Garrison        | Garrison Relay disabled
 16710 | -4/Garrison        | Identified exit to Research
 16726 | -4/Garrison        | Triggered checkpoint
 16733 | -4/Garrison        | Identified exit to Factory
 16776 | -4/Garrison        | Entered Factory
 16906 | -4/Factory         | Found Quantum Capacitor
 16932 | -4/Factory         | Discovered new exit (range 17)
 16974 | -4/Factory         | Identified exit to Upper Caves
 17144 | -4/Factory         | System corruption reached 10%
 17212 | -4/Factory         | Discovered exit to Research (range 16)
 17344 | -4/Factory         | Identified exit to Garrison
 17344 | -4/Factory         | Entered Garrison
 17384 | -4/Garrison        | Triggered checkpoint
 17434 | -4/Garrison        | Triggered checkpoint
 17434 | -4/Garrison        | Triggered checkpoint
 17440 | -4/Garrison        | Spotted B-86 Titan
 17461 | -4/Garrison        | Destroyed 7 combat bots
 17578 | -4/Garrison        | Triggered checkpoint
 17624 | -4/Garrison        | Garrison Relay disabled
 17671 | -4/Garrison        | Expanded RIF knowledge: Threat Obfuscation
 17710 | -4/Garrison        | Discovered exit to Research (range 12)
 17780 | -4/Garrison        | Triggered checkpoint
 17947 | -4/Garrison        | Destroyed B-86 Titan
 17966 | -4/Garrison        | Triggered checkpoint
 18043 | -4/Garrison        | Destroyed 8 combat bots
 18064 | -4/Garrison        | Discovered exit to Research (range 10)
 18077 | -4/Garrison        | Expanded RIF knowledge: Coupler Efficiency
 18116 | -4/Garrison        | Triggered checkpoint
 18143 | -4/Garrison        | Spotted B-90 Cyclops
 18236 | -4/Garrison        | Discovered exit to Research (range 12)
 18298 | -4/Garrison        | Entered Research
 18300 | -3/Research        | Reached level 27
 18350 | -3/Research        | Discovered new exit (range 12)
 18540 | -3/Research        | Identified exit to Quarantine
 18541 | -3/Research        | Entered Quarantine
 18541 | -3/Quarantine      | Accompanied by 1 ally
 18543 | -3/Quarantine      | Reached level 28
 18557 | -3/Quarantine      | Spotted Alpha 7
 18587 | -3/Quarantine      | Destroyed Alpha 7
 18598 | -3/Quarantine      | System corruption reached 10%
 18616 | -3/Quarantine      | Found Alien Launcher
 18616 | -3/Quarantine      | Identified Sigix Terminator
 18629 | -3/Quarantine      | Upgraded with Utility slot (x1)
 18928 | -3/Quarantine      | System corruption reached 30%
 18959 | -3/Quarantine      | Destroyed 7 combat bots
 19095 | -3/Quarantine      | Found Alien Artifact
 19095 | -3/Quarantine      | Identified Terrabomb
 19095 | -3/Quarantine      | Used Terrabomb
 19105 | -3/Quarantine      | Discovered new exit (range 14)
 19117 | -3/Quarantine      | Identified exit to Research
 19361 | -3/Quarantine      | Found Prototype Processor
 19361 | -3/Quarantine      | Identified Spectral Analyzer
 19375 | -3/Quarantine      | Identified exit to Garrison
 19434 | -3/Quarantine      | Entered Garrison
 19442 | -3/Garrison        | Discovered new exit (range 67)
 19442 | -3/Garrison        | Discovered new exit (range 44)
 19442 | -3/Garrison        | Discovered new exit (range 78)
 19534 | -3/Garrison        | Crushed by falling debris
 19597 | -3/Garrison        | Found Unknown Device
 19597 | -3/Garrison        | Identified Adv. Force Booster
 19724 | -3/Garrison        | Expanded RIF knowledge: Autooverride
 19758 | -3/Garrison        | Identified exit to Section 7
 19762 | -3/Garrison        | Entered Section 7
 19764 | -3/Section 7       | Reached level 29
 19879 | -3/Section 7       | Spotted S7 Guard
 19889 | -3/Section 7       | Found Alien Artifact
 19889 | -3/Section 7       | Identified Core Membrane
 19889 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 20273 | -3/Section 7       | Spotted S7 Guard
 20284 | -3/Section 7       | Destroyed S7 Guard
 20330 | -3/Section 7       | Found Alien Artifact
 20330 | -3/Section 7       | Identified Core Physics Calibrator
 20463 | -3/Section 7       | Found Alien Artifact
 20463 | -3/Section 7       | Identified Integrated Dissipator
 20463 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 20596 | -3/Section 7       | Found Alien Artifact
 20596 | -3/Section 7       | Identified Integrated Reactor
 20596 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 20698 | -3/Section 7       | Found Integrated Dissipator
 20698 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 20740 | -3/Section 7       | Scanned by Researcher
 21200 | -3/Section 7       | Intercept squad dispatched
 21208 | -3/Section 7       | Spotted Tracker
 21208 | -3/Section 7       | Spotted Tracker
 21222 | -3/Section 7       | Rewired Tracker
 21228 | -3/Section 7       | Spotted Combat Programmer
 21228 | -3/Section 7       | Spotted Combat Programmer
 21230 | -3/Section 7       | Destroyed Tracker
 21231 | -3/Section 7       | Core integrity fell below 50%
 21239 | -3/Section 7       | Destroyed Combat Programmer
 21243 | -3/Section 7       | Combat Programmer assimilated allied Tracker
 21252 | -3/Section 7       | Core integrity fell below 20%
 21254 | -3/Section 7       | Destroyed Tracker
 21275 | -3/Section 7       | Destroyed Combat Programmer
 21290 | -3/Section 7       | Found Prototype Energy Cannon
 21290 | -3/Section 7       | Identified EMDS
 21435 | -3/Section 7       | Identified exit to Garrison
 21435 | -3/Section 7       | Entered Garrison
 21530 | -3/Garrison        | Triggered checkpoint
 21685 | -3/Garrison        | Found embedded Infiltrators
 21746 | -3/Garrison        | Spotted B-86 Titan
 21748 | -3/Garrison        | Triggered checkpoint
 21752 | -3/Garrison        | Q-Series assembled to engage unique threat in Research
 21758 | -3/Garrison        | Destroyed B-86 Titan
 21874 | -3/Garrison        | Discovered exit to Research (range 9)
 21892 | -3/Garrison        | Entered Research
 21894 | -2/Research        | Reached level 30
 21894 | -2/Research        | Upgraded with Propulsion slot (x1)
 22067 | -2/Research        | Build established: Botlord-Skirmisher
 22162 | -2/Research        | Found Hvy. Reflective Plating
 22279 | -2/Research        | Intercept squad dispatched
 22306 | -2/Research        | Spotted Tracker
 22307 | -2/Research        | Spotted Tracker
 22321 | -2/Research        | Spotted Combat Programmer
 22324 | -2/Research        | Identified exit to Garrison
 22324 | -2/Research        | Entered Garrison
 22325 | -2/Garrison        | Core integrity fell below 50%
 22326 | -2/Garrison        | Reached level 31
 22456 | -2/Garrison        | Triggered checkpoint
 22457 | -2/Garrison        | Crushed by falling debris
 22494 | -2/Garrison        | Discovered new exit (range 11)
 22562 | -2/Garrison        | Core integrity fell below 20%
 22615 | -2/Garrison        | Expanded RIF knowledge: Robot Detection
 22681 | -2/Garrison        | Identified exit to Access
 22685 | -2/Garrison        | Entered Access
 22686 | -1/Access          | Core integrity fell below 50%
 22687 | -1/Access          | Reached level 32
 23107 | -1/Access          | Build established: Scavenger-Skirmisher
 23221 | -1/Access          | Reached level 33
 23318 | -1/Access          | Intercept squad dispatched
 23348 | -1/Access          | Spotted Tracker
 23348 | -1/Access          | Spotted Tracker
 23351 | -1/Access          | Fired Sigix Terminator
 23351 | -1/Access          | Destroyed self with Sigix Terminator

 Last Messages 
---------------
23281_ Slug penetrates K-01 Serf.
23285_ Penetrated by Slug. <x2>
23285_ Dropped Rocket Array.
23293_ Penetrated by Slug. <x2>
23303_ Detecting nearby Garrison Access.
23318_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched.
23335_ ALERT: Rogue bot located, Q-Series report to Access Zone 2Y.
23342_ Connecting with Garrison Access...
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." <x2>
23350_ Slug penetrates Wall. <x2>
23351_ Sigix Terminator expended.
23351_ ALERT: Garrison Access compromised, dispatching assault squad.
23351_ Garrison Access disabled.
23351_ Relay Coupler [Sentry] tumbles out of Garrison Access.
23351_ Relay Coupler [Demolisher] tumbles out of Garrison Access.
23351_ Lrn. Sensor Array destroyed.
23351_ Destroyed Lrn. Sensor Array.
23351_ Quantum Reactor destroyed.
23351_ Destroyed Quantum Reactor.
[Achievement: Magneto]

 Map 
-----
+----------------------------------------------------+
|  ?  ?   #??####?##                       ????????? |
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| ????????  ?#?##     "    ""#    h  #  ?       ???? |
| ???????  ?##?##   """"   ""#       #      "  ? ??? |
| ???????? ?#####  """""   " !       #  ??""?" ?  ## |
| ????    ? ??#?#   """""   !;       +   """?"   ?#? |
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| ??????? ??   ?  #???#              #####?#??###??? |
| ?????? ?  ??  ???####              ##?####?#?#??#? |
| ????? ?????  ?? ?#?##              ##?###?##?????# |
| ??????????   ? ??#?##              #?#######?????? |
| ?????????? ??"?"?##?#              #??#?#??#??##?? |
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| ???????? ? "???"?##?#^      #????#??######?#?#???? |
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| ???????????????????????     ?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           155
Coolant Potential          65
Energy Generation          73
Energy Capacity            1500
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       310
ECM Strength               2
Jamming Range              16
EM Shielding               4
Armor Coverage             950
Resistance: KI             20
Resistance: TH             25
Weapon Cycling             20
Evasion (%)                57
Targeting Accuracy         6
Recoil Reduction           3
Energy Filtering           50
Particle Charging          25
Offensive Hacking          15
Defensive Hacking          10
Relay Coupler Types        4
Relay Coupler Value        259

 Item Schematics 
-----------------
           Combat Drone Bay | -6/Data Miner | Free
  Lgt. Regenerative Plating | -6/Data Miner | Free
        Cld. Gravmag System | -6/Data Miner | Free
 Imp. Thermal Defense Suite | -6/Data Miner | Free
         Hvy. Proton Cannon | -6/Data Miner | Free
         Adv. Medium Treads | -6/Data Miner | Free
       Adv. Target Analyzer | -6/Data Miner | Free
          Hvy. Gauss Cannon | -6/Data Miner | Free
          Hvy. Siege Treads | -6/Data Miner | Free
               Hyp. Railgun | -6/Data Miner | Free
          Enh. Biometal Leg | -3/Quarantine | Archive
 Exp. Thermal Defense Suite | -3/Quarantine | Archive
    Exp. Targeting Computer | -3/Quarantine | Archive
          Cld. Plasma Rifle | -3/Section 7  | Archive
       Exp. Power Amplifier | -3/Section 7  | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Sigix Terminator
Terrabomb
Core Membrane
Core Physics Calibrator
Integrated Dissipator
Integrated Reactor

 Achievements 
--------------
Great Explorer
Magneto
Shocking Conclusion
Signature Confirmed
Woof!

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Gar  Res  Qua  Gar  Sec  Gar  Res  Gar  Acc  
Levels Raised              32    | .    2    .    2    2    3    2    .    2    .    2    .    .    1    .    1    .    2    1    1    .    1    .    .    1    .    1    .    1    .    .    1    1    .    1    .    1    1    2    
  XP Earned                51394 | 3000 3255 650  3390 2933 4689 2647 171  1829 1270 1751 9    579  1520 609  625  316  3120 1049 1780 18   1222 770  247  526  789  1348 185  351  128  681  1509 1151 386  1432 324  1677 452  3006 
  XP Spent                 50980 | 500  2450 2820 3055 1580 5850 2700 .    3430 .    2900 .    .    1650 .    .    .    4470 .    2350 620  .    .    .    .    3000 1480 .    1100 .    .    .    2900 .    2075 .    1400 .    4650 
Upgrades                   98    | 1    6    7    8    7    12   2    .    5    .    5    .    .    5    .    .    .    5    .    2    4    .    .    .    .    2    4    .    2    .    .    .    1    .    6    .    1    .    13   
  Power Slot               1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          4     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Utility Slot             9     | .    2    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Weapon Slot              3     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           22    | .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    10   
  Heat Dissipation         15    | .    .    2    .    .    5    .    .    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        4     | .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             2     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       6     | .    2    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Sight Range              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          6     | .    .    2    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Hack Attack %            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          4     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  TH Resistance %          3     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Damage %              3     | .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Damage %              4     | .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Protomatter Created        7063  | .    309  97   75   31   268  431  .    389  .    291  .    63   .    .    .    .    129  .    596  .    308  102  78   248  61   530  49   80   83   620  169  330  171  648  369  153  88   297  
  Integrity Restored       13994 | .    430  291  225  90   726  1169 .    645  .    671  .    259  .    .    .    .    306  .    1171 .    903  217  97   168  183  996  145  183  161  860  166  941  315  1269 948  .    264  195  
    Core                   10944 | .    359  291  225  90   726  951  .    486  .    317  .    198  .    .    .    .    306  .    693  .    570  185  10   76   183  671  125  88   125  630  131  902  170  1029 948  .    264  195  
    Parts                  3050  | .    71   .    .    .    .    218  .    159  .    354  .    61   .    .    .    .    .    .    478  .    333  32   87   92   .    325  20   95   36   230  35   39   145  240  .    .    .    .    
Protomatter Decayed        2843  | .    158  103  .    .    10   36   .    109  .    134  .    44   .    .    .    .    .    .    328  .    143  258  .    153  .    179  .    .    199  298  52   16   51   215  116  82   .    159  

 Game 
------
Seed              SensorHellfireBoregun
  Manual?         0
Play Time         04:57:05
  Cumulative      102.8 hours
  Start           2023.03.22 @ 23:02:53
  End             2023.03.23 @ 14:10:43
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          69
  Rogue           69
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             41
Gallery%          56
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9582ebc8-f353-438c-840c-d9033862327f