Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 21:46:06 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (121) 605 Value Destroyed (3475) 3475 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (1647) 1647 TOTAL SCORE: 13887 Bonus ------- High Alert Combat Kills 89 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -42 Cogmind --------- Core Integrity 760/1000 Matter 204/300 Energy 159/290 System Corruption 0% Temperature Cool (1) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Vortex Chain Reactor Makeshift Sensor Array Improved Powered Armor System Purifier Makeshift Axe Vortex Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Vortex Chain Reactor Q-thruster Experimental Optical Array Makeshift Sensor Array Advanced Armor Integrity Analyzer Hardened Light Armor Plating Improved Powered Armor Improved Force Field System Purifier Matter Neutralizer Rocket Launcher Vortex Lance [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Utility 8 | . . . 1 . 2 . 2 . . . . 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 12 3 18 . 18 36 19 . 1 3 9 8 3 6 . . 7 2 7 . 10 9 2 Power 18 | 1 1 . 2 . 1 5 3 . . . . . . . . . . . 1 . . 2 2 Engine 10 | 1 1 . 2 . 1 2 . . . . . . . . . . . . . . . 1 2 Core 8 | . . . . . . 3 3 . . . . . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 4 1 7 . 6 13 3 . . . . 1 . . . . 1 . 2 . . . . Treads 31 | 1 4 1 7 . 5 13 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 . 3 . . . . 1 . . . . 1 . 2 . . . . Utility 54 | 1 1 . 4 . 9 4 9 . 1 2 1 5 1 . . . 4 . 2 . 4 6 . Device 15 | . . . . . 1 1 2 . 1 1 . . . . . . . . 1 . 3 5 . Storage 16 | 1 1 . 4 . 5 2 1 . . . . . 1 . . . 1 . . . . . . Processor 4 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . Hackware 14 | . . . . . . . 4 . . . 1 5 . . . . 3 . . . . 1 . Protection 5 | . . . . . 2 1 . . . 1 . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 6 2 5 . 2 14 4 . . 1 8 2 2 6 . . 2 2 2 . 6 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . 1 1 . . . 3 1 . 2 . . 1 1 1 . 3 . . Ballistic Gun 26 | 1 6 2 5 . 2 10 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 2 2 . . . 4 1 1 2 . . 1 1 1 . 3 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 1 . 1 . . . . . . . . . . . . 4 . Parts Lost 39 | . 1 1 11 . 3 15 . . . 1 . . . . . . . . 3 . . 3 1 Power 7 | . 1 . 1 . 1 2 . . . . . . . . . . . . 1 . . 1 . Propulsion 15 | . . 1 5 . . 6 . . . . . . . . . . . . 1 . . 1 1 Utility 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Weapon 13 | . . . 5 . 2 5 . . . 1 . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 2 . 1 5 . . . 1 . . . . . . . . 3 . . 3 1 Average Slot Usage (%) 95 | . 97 99 99 100 98 96 98 100 92 86 92 98 90 89 93 93 88 88 86 83 86 87 62 Engine 5 | . 13 14 11 11 9 4 . . . . . . . . . . . . . . . . 1 Core 3 | . . . . . . 4 6 7 7 7 7 6 6 6 6 6 5 5 4 5 5 4 . Treads 15 | . 27 27 32 33 26 26 1 . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 21 23 21 21 21 17 12 12 12 12 11 11 10 11 11 10 5 Device 3 | . . . . . . 3 6 7 7 2 7 6 6 6 6 6 5 5 7 11 11 8 5 Storage 20 | . 25 28 32 33 33 36 9 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 5 Processor 2 | . . . . . 3 . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 Hackware 15 | . . . . . . . 27 30 28 28 28 42 43 43 43 43 38 38 34 27 27 29 33 Ballistic Gun 12 | . 27 28 21 22 18 17 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 7 7 2 6 5 6 5 6 6 4 4 4 5 4 6 5 Special Melee Weapon 2 | . . . . . . . 6 7 7 2 7 6 3 2 6 6 5 5 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 11 17 17 45 45 78 75 68 18 18 18 18 18 26 26 26 26 34 34 37 37 43 43 22 Greatest Support 60 | 20 40 40 60 60 60 60 60 18 18 18 18 26 26 26 26 26 40 40 43 43 43 43 20 Greatest Overweight (x) 11 | 1 . . . . 1 1 1 . . . . . . . . . 11 . . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 8 8 18 18 30 30 26 8 8 8 8 8 10 10 10 10 14 14 14 14 14 14 8 Average Capacity 13 | 5 7 8 15 18 21 26 9 8 8 8 8 8 9 10 10 10 13 14 14 14 14 13 8 Most Carried 26 | 4 8 8 17 18 26 26 26 8 8 8 8 8 10 10 10 10 10 13 14 14 14 14 8 Average Carried 12 | 2 7 7 10 17 19 24 9 8 8 6 7 7 9 9 10 10 9 12 13 13 13 13 7 Final Capacity 26 | 6 8 8 18 18 26 26 8 8 8 8 8 8 10 10 10 10 14 14 14 14 14 8 8 Final Carried 26 | 4 8 7 17 18 24 26 8 8 8 8 8 8 10 10 10 10 10 13 13 14 14 8 7 Class Distribution -------------------- 25% | Mutant 24% | Wizard-Mutant 24% | Scavenger-Mutant 15% | Hacker-Sprinter 4% | Wizard-Sprinter 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Matter Collected 4085 | 236 507 76 909 54 405 1035 . 235 20 . 86 99 26 103 . . . . 33 59 163 39 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5530 | . 954 83 1570 126 588 1597 . 221 . . . 255 12 . . . . . 33 . 91 . . Parts 291 | . 39 9 96 7 36 93 . . . . . 9 . . . . . . 2 . . . . Haulers Intercepted 15 | . 2 . 5 . 3 3 . . . . . 2 . . . . . . . . . . . Recyclers Shooed 11 | . 4 2 3 . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 83 | . 11 5 26 3 8 30 . . . . . . . . . . . . . . . . . Guns 83 | . 11 5 26 3 8 30 . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 5 1 2 1 3 . . . . . . . . . . . . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . 3 3 . . . . . 2 . . . . . . . . . . . Recycler 7 | . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . 1 3 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . Swarmer 14 | . . 5 3 . . 6 . . . . . . . . . . . . . . . . . Grunt 48 | . 11 . 13 3 3 18 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 8 . 3 6 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 6 3 4 3 4 5 . . . . . 2 . . . . . . 1 . . . . Combat Bots Only 5 | . 3 3 4 3 4 5 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . . . 1 1 . . . . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Damage Taken 6969 | . 547 316 1684 25 683 2381 98 . . 45 . 46 . . . . . . 545 . 358 228 13 Core 875 | . 103 6 188 . 88 201 38 . . . . 11 . . . . . . 127 . 60 53 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 56 . 53 . 47 . . . . 94 . . . . 98 . . . . . . . Volleys Fired 457 | . 54 12 141 5 52 146 1 . . . 11 5 . 4 . . 7 2 4 . 13 . . Largest 2 | . 2 2 2 2 2 2 1 . . . 1 1 . 1 . . 1 1 1 . 1 . . Hottest 105 | . 40 40 46 46 46 58 100 . . . 90 90 . 90 . . 90 90 90 . 105 . . Shots Fired 856 | . 108 23 280 10 104 285 1 . . . 11 5 . 4 . . 7 2 4 . 12 . . Gun 809 | . 108 23 280 10 104 284 . . . . . . . . . . . . . . . . . Cannon 46 | . . . . . . . 1 . . . 11 5 . 4 . . 7 2 4 . 12 . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 809 | . 108 23 280 10 104 284 . . . . . . . . . . . . . . . . . Thermal 46 | . . . . . . . 1 . . . 11 5 . 4 . . 7 2 4 . 12 . . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 11 4 25 10 20 40 . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 3 3 . 5 3 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . 1 1 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 622 | . 63 14 205 9 84 228 2 5 . 1 . 5 1 . . . . . 2 . 3 . . Core Hits 226 | . 32 5 65 6 32 77 . 3 . . . 4 . . . . . . 1 . 1 . . Critical Hits 8 | . 2 . 1 . . 5 . . . . . . . . . . . . . . . . . Critical Kills 6 | . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 135 | . . . . . . 6 19 6 9 7 3 25 1 5 . 4 12 . 27 1 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . 6 18 6 9 . 3 23 1 4 . 4 12 . 27 1 10 . . Piercing 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 2 . 1 . 4 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9275 | . 816 149 2532 128 1263 2998 99 454 . 103 . 365 111 . . . . . 78 . 179 . . Guns 7825 | . 816 149 2500 121 1262 2977 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1389 | . . . . . . . 99 454 . 103 . 365 111 . . . . . 78 . 179 . . Ramming 61 | . . . 32 7 1 21 . . . . . . . . . . . . . . . . . Kinetic 7825 | . 816 149 2500 121 1262 2977 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1286 | . . . . . . . 99 454 . . . 365 111 . . . . . 78 . 179 . . Piercing 103 | . . . . . . . . . . 103 . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 . . . . 1 1 1 1 1 4 4 4 4 . . 11 14 13 9 6 . Average Corruption 3 | . 2 3 . . . . 1 1 1 1 1 4 4 4 4 . . 6 11 11 6 6 . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 1 4 3 . . Effects 108 | . 24 6 . . . . . 3 . . 2 5 3 4 . . . 2 32 13 13 1 . Message Errors 28 | . 8 . . . . . . 3 . . 1 2 . . . . . . 5 4 5 . . Matter Fused 19 | . 6 2 . . . . . . . . . 1 1 1 . . . . 5 2 1 . . Heat Flow Errors 12 | . 4 1 . . . . . . . . . . 1 2 . . . 1 1 . 1 1 . Energy Discharges 11 | . 2 . . . . . . . . . . 1 . 1 . . . 1 5 1 . . . Data Loss (minor) 9 | . 2 2 . . . . . . . . 1 . 1 . . . . . 1 . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . 13 6 . . . Targeting Errors 7 | . 2 . . . . . . . . . . 1 . . . . . . 2 . 2 . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 431 | . . . . . . . 59 142 . . . . 106 . . . . . . . 124 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 431 | . . . . . . . 59 142 . . . . 106 . . . . . . . 124 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . . 6 2 1 5 . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . 6 3 1 6 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 263 186 9 2 8 16 52 . . . 180 180 116 276 . . 195 207 200 . 353 324 . Average Temperature 87 | . 100 101 3 2 6 3 27 . . . 88 92 63 87 . . 103 80 74 . 155 154 . Received Heat Transfer 2394 | . 303 . 561 15 207 1161 12 . . 6 . 6 . . . . . . 18 . 27 78 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Peak Influence 492 | . 227 135 313 206 265 484 314 . . . . 121 . . . . 492 121 181 . . . . Initial 121 | . . . . 121 3 57 97 . . . . . . . . . 28 102 84 . . . . Average 141 | . 93 66 128 113 128 294 188 . . . . 55 . . . . 148 109 114 . . . . Maximum Alert Level 2 | . 1 . 1 1 1 2 1 . . . . . . . . . 2 . . . . . . Low Security (%) 73 | 100 94 100 80 48 79 24 57 . . . . 100 . . . . 76 100 100 . . . . Level 1 21 | . 5 . 19 51 20 55 42 . . . . . . . . . . . . . . . . Level 2 4 | . . . . . . 19 . . . . . . . . . . 23 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 . . 8 1 . . . . 1 . . . . . . 2 . . . . Investigation 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 2 . . 5 . . . . . 1 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Distress Signals 13 | . 2 . 4 . 2 2 . . . . . 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 33 23 50 3 14 53 10 . 1 4 . 7 . . . 1 2 6 6 . 15 13 2 Peak Tracking Total 17 | . 5 17 6 3 6 7 6 . 3 4 . 6 . . . 3 1 6 3 . 8 13 5 Tactical Retreats 19 | . 1 2 3 . . . 4 . . . . 3 . . . 2 . . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Traps Triggered 11 | . 4 . 2 . . . . . . . . 1 . . . . 1 . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . 2 . . . 1 1 8 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Machines Disabled 9 | . . . 2 1 1 4 . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Machines Accessed 72 | . 8 . 7 . 2 7 9 . 1 4 . 12 1 . . . 7 . 7 2 1 4 . Terminals 41 | . 6 . 6 . 2 4 7 . . . . 8 . . . . 4 . 4 . . . . Fabricators 7 | . . . . . . . 1 . . . . 3 . . . . 2 . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 1 . . . . 2 1 . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 199 | . 22 . 21 . 5 12 27 . 1 25 . 31 1 . . . 17 . 18 6 1 12 . Successful 164 | . 14 . 15 . 3 7 21 . 1 25 . 25 1 . . . 16 . 17 6 1 12 . Failed 34 | . 7 . 6 . 2 5 6 . . . . 6 . . . . 1 . 1 . . . . Catastrophic 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 15 . 14 . 3 3 22 . . . . 22 . . . . 7 . 6 . . 1 . Terminals 115 | . 18 . 16 . 5 8 23 . . . . 22 . . . . 11 . 12 . . . . Fabricators 18 | . . . . . . . 3 . . . . 8 . . . . 5 . 2 . . . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 9 | . 2 . . . . 2 1 . . . . 1 . . . . 1 . 2 . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 93 | . 6 . 5 . 2 3 9 . 1 25 . 7 1 . . . 7 . 8 6 1 12 . Record 16 | . . . . . . . . . . 11 . . . . . . . . . 5 . . . Part Schematic 11 | . . . . . . . 1 . . 6 . 2 . . . . 2 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 5 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 15 | . . . . . . . 2 . . 3 . . . . . . . . . . . 10 . Open Door 7 | . . . . . . 1 . . 1 . . . 1 . . . . . . 1 1 2 . Branch Access Points 7 | . . . 2 . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Fabricator Index 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 9 | . . . 1 . . 1 1 . . . . 2 . . . . 2 . 2 . . . . Fabricator Hacks 17 | . . . . . . . 2 . . . . 8 . . . . 5 . 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 7 | . . . . . . . 1 . . . . 3 . . . . 2 . 1 . . . . Build 9 | . . . . . . . 1 . . . . 4 . . . . 3 . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . 2 . . . . 2 1 . . . . 1 . . . . 1 . 2 . . . . Report Inventory 7 | . 1 . . . . 2 1 . . . . 1 . . . . 1 . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 4 . 5 . 1 1 9 . . . . 9 . . . . 3 . 3 . . . . Terminals 34 | . 4 . 5 . 1 1 8 . . . . 9 . . . . 3 . 3 . . . . Track 8 | . 1 . 1 . . . 2 . . . . 3 . . . . . . 1 . . . . Assimilate 8 | . 1 . 1 . . . 1 . . . . 2 . . . . 2 . 1 . . . . Botnet 17 | . 2 . 3 . 1 1 4 . . . . 4 . . . . 1 . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 4 . 2 4 7 . . . . 9 . . . . 4 . 7 . . . . Full Trace Events 4 | . . . . . . 2 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 1 . . 6 . 2 . . . . 2 . . . . . . Parts Built 10 | . . . . . . . 1 . . . . 5 . . . . 3 . 1 . . . . Matter 1895 | . . . . . . . 126 . . . . 848 . . . . 636 . 285 . . . . Time 445 | . . . . . . . 42 . . . . 212 . . . . 141 . 50 . . . . Total Part Build Rating 57 | . . . . . . . 4 . . . . 30 . . . . 18 . 5 . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Time 58 | . 38 . . . . . . . . . . . . . . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Total Allies 6 | . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . Largest Group 2 | . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . Highest-Rated Group 52 | . 10 . 10 . . . 26 . . . . 26 . . . . 52 . . . . . . Highest-Rated Ally 26 | . 10 . 10 . . . 26 . . . . 26 . . . . 26 . . . . . . Total Orders 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . STAY 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total 5 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . 1 . . 3 . 2 2 1 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Turns Passed 13815 | 70 1600 533 2226 737 721 1609 416 304 408 92 946 723 206 240 240 718 401 127 521 236 433 281 27 Spaces Moved 14637 | 39 834 309 1036 446 303 572 848 762 460 142 1263 1155 541 615 705 832 736 181 774 628 747 667 42 Core 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . . . Treads 3542 | 33 834 309 1036 446 303 572 9 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11088 | . . . . . . . 839 762 460 142 1263 1155 541 615 705 832 735 181 774 628 747 667 42 Fastest Speed 29 | 50 160 160 160 160 160 180 29 29 29 29 29 29 34 34 34 34 37 37 37 37 37 37 40 Average Speed 64 | 149 160 160 160 160 166 181 30 29 29 29 29 29 34 34 34 34 37 37 37 37 37 37 41 Slowest Speed 600 | 160 160 160 160 160 180 183 183 29 29 29 29 34 34 34 34 34 600 37 37 37 37 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 7 . . 1 . 13 . 1 . . 1 . 7 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 3 99 65 75 99 27 83 25 90 54 77 68 26 65 73 83 84 16 88 16 75 78 94 4 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 1 . . . 1 1 . . . 1 . . . Known Exits Taken 16 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . 2 . . . 3 1 . 3 . 1 5 4 3 . . . 1 3 . . Spaces Dug 127 | . . . . . . . 16 . 9 1 10 21 . 4 . 4 18 2 24 1 17 . . Terrain Destroyed 144 | . . . . . . 7 16 . 9 1 14 21 . 8 . 4 19 2 24 1 18 . . Melee 92 | . . . . . . . 16 . 9 1 3 16 . 4 . 4 12 . 20 1 6 . . Projectile 45 | . . . . . . . . . . . 11 5 . 4 . . 7 2 4 . 12 . . AOE 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Total 17942 | 48 997 326 1330 458 417 893 979 835 719 185 1824 1488 562 630 706 1260 835 237 954 629 875 701 54 Wait 2316 | . 75 1 91 2 17 87 71 66 248 27 536 299 13 1 . 425 71 48 144 . 84 9 1 Move 14553 | 38 833 308 1035 445 302 571 833 761 459 139 1262 1129 540 612 704 831 734 180 758 627 744 666 42 Hop 30 | . . . . . . . 7 . . 1 . 12 . 1 . . 1 . 7 . 1 . . Pick Up 119 | 4 10 . 28 2 13 21 2 1 . 4 2 4 2 1 1 . 2 4 4 1 6 5 2 Fast Attach 33 | 6 5 . 3 . 4 3 . . 2 . . 2 . . . . . . 2 . . 5 1 Attach 59 | . 1 1 11 . 5 13 13 . . 1 3 1 . 1 . . 2 . 2 . 3 1 1 Detach 21 | . 1 . . . 3 2 8 . . . 1 . 1 . . . . . 1 . 2 . 2 Swap 88 | . 6 2 4 . 9 20 6 . . 2 6 5 3 5 . . 5 2 3 . 7 3 . Drop 114 | . 12 2 11 1 11 18 19 1 1 4 . 6 2 . 1 . 1 1 1 . 5 12 5 Fire 457 | . 54 12 141 5 52 146 1 . . . 11 5 . 4 . . 7 2 4 . 13 . . Melee 135 | . . . . . . 6 19 6 9 7 3 25 1 5 . 4 12 . 27 1 10 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 6 3 1 6 . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 4) 839 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Central database locked down 974 | -10/Materials | Discovered new exit (range 8) 1082 | -10/Materials | Repaired Hacking Suite 1153 | -10/Materials | Discovered new exit (range 7) 1288 | -10/Materials | Discovered new exit (range 8) 1671 | -10/Materials | Entered Mines 1691 | -10/Mines | Discovered new exit (range 9) 1769 | -10/Mines | Learned location of Storage (-8) 2158 | -10/Mines | Discovered new exit (range 7) 2175 | -10/Mines | Assembled infested the area 2180 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -9/Materials | Identified exit to Mines 2780 | -9/Materials | Discovered new exit (range 14) 3857 | -9/Materials | Build established: Scavenger-Mutant 4028 | -9/Materials | Discovered new exit (range 4) 4430 | -9/Materials | Entered Mines 4445 | -9/Mines | Met a Derelict bent on vengeance 4490 | -9/Mines | Learned Materials terminal intel 4533 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4615 | -9/Mines | Discovered new exit (range 13) 5125 | -9/Mines | Discovered new exit (range 9) 5167 | -9/Mines | Entered Materials 5167 | -8/Materials | Evolved 2 slots: Utility x2 5168 | -8/Materials | Loaded intel: 12 terminal locations 5511 | -8/Materials | Identified exit to Storage 5888 | -8/Materials | Entered Storage 6144 | -8/Storage | Garrison activated, responded to threat 6405 | -8/Storage | Discovered new exit (range 17) 7041 | -8/Storage | Core integrity fell below 50% 7085 | -8/Storage | Lost 5 parts (4n1w) 7300 | -8/Storage | Build established: Hauler-Mutant 7388 | -8/Storage | Discovered new exit (range 14) 7497 | -8/Storage | Entered Factory 7497 | -7/Factory | Evolved 2 slots: Utility x2 7591 | -7/Factory | Identified exit to Lower Caves 7801 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 7825 | -7/Factory | Build established: Hacker-Sprinter 7913 | -7/Factory | Entered Lower Caves 7951 | -7/Lower Caves | Encountered a Warlord checkpoint 8013 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8177 | -7/Lower Caves | Discovered new exit (range 8) 8179 | -7/Lower Caves | Identified exit to Lower Caves 8217 | -7/Lower Caves | Entered another Lower Caves area 8241 | -7/Lower Caves | Found Alien Artifact 8241 | -7/Lower Caves | Identified Core Expander 8241 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8504 | -7/Lower Caves | Discovered new exit (range 9) 8540 | -7/Lower Caves | Encountered a Warlord checkpoint 8624 | -7/Lower Caves | Identified exit to Data Miner 8625 | -7/Lower Caves | Entered Data Miner 8625 | -7/Data Miner | Discovered new exit (range 6) 8631 | -7/Data Miner | Met Data Miner 8637 | -7/Data Miner | Learned location of Section 7 (-2) 8637 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8643 | -7/Data Miner | Received God Mode back door access code from Data Miner 8650 | -7/Data Miner | Identified exit to Proximity Caves 8686 | -7/Data Miner | Data Conduit disabled 8717 | -7/Data Miner | Entered Proximity Caves 8718 | -6/Proximity Caves | Identified exit to Factory 8828 | -6/Proximity Caves | Learned location of Zion (-6) 9652 | -6/Proximity Caves | Learned 12 Factory zone layouts 9663 | -6/Proximity Caves | Entered Factory 9663 | -6/Factory | Evolved 2 slots: Utility x2 9664 | -6/Factory | Identified exit to Extension 9723 | -6/Factory | Identified exit to Lower Caves 9978 | -6/Factory | Discovered new exit (range 14) 10015 | -6/Factory | Fabricated Adv. Hacking Suite? 10020 | -6/Factory | Build established: Wizard-Sprinter 10042 | -6/Factory | Fabricated Adv. Hacking Suite? 10087 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10188 | -6/Factory | Discovered new exit (range 7) 10365 | -6/Factory | Fabricated Nuclear Pulse Array? 10386 | -6/Factory | Entered Lower Caves 10421 | -6/Lower Caves | Learned location of 1 exit from Factory 10564 | -6/Lower Caves | Encountered a Warlord checkpoint 10568 | -6/Lower Caves | Learned Factory trap positions 10588 | -6/Lower Caves | Discovered new exit (range 8) 10592 | -6/Lower Caves | Identified exit to Lower Caves 10592 | -6/Lower Caves | Entered another Lower Caves area 10595 | -6/Lower Caves | Encountered a Warlord checkpoint 10614 | -6/Lower Caves | Discovered new exit (range 12) 10655 | -6/Lower Caves | Build established: Wizard-Mutant 10657 | -6/Lower Caves | Identified exit to Factory 10703 | -6/Lower Caves | Learned 4 Factory zone layouts 10828 | -6/Lower Caves | Discovered new exit (range 12) 10832 | -6/Lower Caves | Identified exit to Zion 10832 | -6/Lower Caves | Entered Zion 10837 | -6/Zion | Given the Hacking Drone Bay 10855 | -6/Zion | System corruption cleaned by Quarantine Array 10864 | -6/Zion | Learned location of Quarantine (-2) 10990 | -6/Zion | Identified exit to Proximity Caves 11072 | -6/Zion | Entered Proximity Caves 11302 | -5/Proximity Caves | Learned location of Armory (-4) 11790 | -5/Proximity Caves | Entered Factory 11790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11791 | -5/Factory | Identified exit to Factory 11793 | -5/Factory | Loaded intel: 82 trap records 11966 | -5/Factory | Identified exit to Upper Caves 12017 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12052 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12097 | -5/Factory | Local fabrication network quarantined 12109 | -5/Factory | Fabricated Adv. Hacking Suite? 12191 | -5/Factory | Sucked down chute 12191 | -5/Factory | Entered Waste 12200 | -5/Waste | Found Broken Gamma Bomb Array 12206 | -5/Waste | EMP discharged 12239 | -5/Waste | Spotted C-40 Crusher 12281 | -5/Waste | Spotted C-40 Crusher 12283 | -5/Waste | Spotted C-40 Crusher 12285 | -5/Waste | Spotted C-40 Crusher 12287 | -5/Waste | Spotted C-40 Crusher 12300 | -5/Waste | Spotted C-40 Crusher 12306 | -5/Waste | EMP discharged 12306 | -5/Waste | System corruption reached 10% 12309 | -5/Waste | Discovered new exit (range 12) 12318 | -5/Waste | Identified exit to Factory 12318 | -5/Waste | Entered Factory 12384 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 12741 | -5/Factory | Crushed by falling debris 12772 | -5/Factory | Lost 3 parts (1p1n1u) 12774 | -5/Factory | Found Imp. Powered Armor 12812 | -5/Factory | Repaired Field Propulsion Array 12839 | -5/Factory | Entered Upper Caves 12840 | -5/Upper Caves | Encountered a Warlord checkpoint 12851 | -5/Upper Caves | Learned location of 1 exit from Research 12851 | -5/Upper Caves | Learned 8 Factory zone layouts 12996 | -5/Upper Caves | Learned Factory machine intel 13007 | -5/Upper Caves | Discovered new exit (range 8) 13075 | -5/Upper Caves | Identified exit to Upper Caves 13075 | -5/Upper Caves | Entered another Upper Caves area 13251 | -5/Upper Caves | Learned Factory terminal intel 13503 | -5/Upper Caves | Discovered new exit (range 15) 13507 | -5/Upper Caves | Identified exit to Warlord 13508 | -5/Upper Caves | Entered Warlord 13521 | -5/Warlord | System corruption cleaned by Quarantine Array 13650 | -5/Warlord | Met Warlord 13654 | -5/Warlord | Opened Warlord's prototype stash 13661 | -5/Warlord | Found Prototype Device 13661 | -5/Warlord | Identified System Purifier 13668 | -5/Warlord | Found Prototype Hackware 13668 | -5/Warlord | Identified Ghost Barrier 13675 | -5/Warlord | Warlord's base attacked by MAIN.C 13679 | -5/Warlord | Found Prototype Reactor 13721 | -5/Warlord | Found Prototype Piercing Weapon 13723 | -5/Warlord | Found Prototype Piercing Weapon 13757 | -5/Warlord | Opened side exit 13785 | -5/Warlord | Discovered new exit (range 9) 13788 | -5/Warlord | Identified exit to Proximity Caves 13789 | -5/Warlord | Entered Proximity Caves 13809 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 13816 | -4/Proximity Caves | Self-destructed Last Messages --------------- 13775_ ANNOUNCEMENT: Detected 4 Grunt squads. 13775_ G-50 Soldier knocked back. 13777_ Acquired 39 matter. 13777_ Lgt. Fission Core destroyed. 13778_ Field Propulsion Array destroyed. 13778_ Imp. Light Armor Plating destroyed. 13778_ Dropped Lrg. Storage Unit. 13785_ EXIT=FOUND 13788_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 13793_ Dropped Imp. Deuterium Engine. 13794_ Dropped Broken Q-thruster. 13794_ Acquired Imp. Deuterium Engine. 13800_ Dropped System Purifier. 13800_ Dropped Imp. Deuterium Engine. 13801_ Acquired Imp. Deuterium Engine. 13805_ Dropped Katana. 13806_ Acquired System Purifier. 13816_ Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ##?????????????? | | ??????????????????????????????? ##????????????? | | ??????????????????????????????? ##???????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????????## #???????????? | | ??????????????????????## ###### ????????????? | | ????????????????????### ?????????????? | | ????????????????????# #??????????????? | | ????????????????? ss #??????????????? | | ????????????????? s#### #??????????????? | | ????????????????????s??????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????###### #??????????????? | | ?????????????????????????## ## #??????????????? | | ?????????????????# ###### #= ##?????????????? | | ????????????# s @ / #?????????????? | | ????????????# ###### #?????????????? | | ?????????????????????????## ##?????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????##### ##??????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 84 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IonFactoryShotgun Manual? 0 Play Time 02:37:45 Cumulative 160.1 hours Start 2021.07.05 @ 19:05:03 End 2021.07.05 @ 21:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba6afd8-901d-440d-96e7-a9bbdf7eafcc