Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 09:09:37 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (335) 1675 Value Destroyed (15428) 15428 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (11886) 11886 TOTAL SCORE: 40169 Bonus ------- High Alert Combat Kills 1196 Follower Combat Kills 2183 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -593 Cogmind --------- Core Integrity 1577/1600 Matter 290/300 Energy 602/630 System Corruption 7% Temperature Cool (15) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Spiked Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Medium Storage Unit Compact Battery Experimental Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Graphene Brace Hacking Drone Bay (1/1) > --- WEAPON (3) ------- AD-0RF's Magmablaster Heavy Mace Kinetic Spear > --- INVENTORY (10) --- Improved Trap Extractor (1/6 Dirty Bomb) Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Experimental Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Melee Analysis Suite Graphene Brace Thermal Shield > --- WEAPON ----------- AD-0RF's Magmablaster Heavy Mace Kinetic Spear > --- INVENTORY -------- Improved Trap Extractor Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Sigix Corpse Sigix Corpse [Rating: 165] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Armored Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Authchip [R/NC] Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Micro-nuke Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 Utility 10 | . . . 1 . 1 . 2 . 2 . . . . . . . . . . . . . . 2 1 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 363 | 3 3 4 20 2 22 26 5 2 15 15 17 3 16 10 17 13 3 6 52 5 20 7 22 10 9 25 11 Power 23 | . . 1 1 1 . 1 . 1 . . . . . 1 2 1 . . 6 1 2 2 1 . . 1 1 Engine 4 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Core 8 | . . . . . . . . . . . . . . . . 1 . . 4 . 2 1 . . . . . Reactor 11 | . . . . . . 1 . 1 . . . . . 1 2 . . . 2 . . 1 1 . . 1 1 Propulsion 87 | 2 . . 4 1 8 4 1 . . 1 1 1 4 1 6 2 . 1 13 2 6 2 6 1 5 12 3 Treads 61 | 2 . . 4 1 8 4 1 . . 1 1 1 4 1 6 2 . 1 4 2 4 2 1 . 5 4 2 Leg 26 | . . . . . . . . . . . . . . . . . . . 9 . 2 . 5 1 . 8 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | . 1 . 6 . 8 13 4 1 11 10 11 2 12 6 3 7 3 5 19 2 5 2 8 5 2 5 5 Device 91 | . . . 1 . 3 6 3 . 7 9 9 2 9 6 . 2 2 2 9 2 2 . 6 4 1 2 4 Storage 6 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 1 Processor 15 | . . . . . . 1 1 1 1 . . . . . . . . . 7 . 2 . . 1 . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 43 | . 1 . 4 . 4 6 . . 1 1 2 . 3 . 3 5 1 3 3 . 1 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 1 2 3 9 . 6 8 . . 4 4 5 . . 2 6 3 . . 14 . 7 1 7 4 2 7 2 Energy Gun 8 | . . . . . . . . . . . . . . 1 2 1 . . . . 3 1 . . . . . Energy Cannon 8 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 4 . Ballistic Gun 6 | 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 . . Ballistic Cannon 29 | . 2 2 6 . 4 5 . . 3 2 3 . . . 2 . . . . . . . . . . . . Launcher 21 | . . 1 3 . 2 1 . . . . 2 . . . . 1 . . 4 . 1 . 3 . . 2 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 11 | . . . . . . 1 . . 1 1 . . . . 2 . . . 6 . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 . . . . Special Melee Weapon 5 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 2 . . . Unidentified Prototypes 19 | . . . . . . 2 . . . . . 1 . . 2 4 . 1 4 . . 4 . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . System Corruption 15 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 10 . Parts Lost 64 | . . . 2 1 3 6 . . 1 1 4 . 1 1 2 2 . 3 17 . 3 . 4 . 2 7 4 Power 6 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . Propulsion 9 | . . . . . . 1 . . . . 1 . . . . . . . 5 . . . 1 . 1 . . Utility 38 | . . . 1 . 3 4 . . 1 . 2 . 1 1 1 2 . 2 6 . 2 . 2 . 1 5 4 Weapon 11 | . . . 1 . . 1 . . . 1 1 . . . 1 . . 1 3 . 1 . 1 . . . . Highest Loss Streak 8 | . . . 1 1 1 3 . . 1 1 2 . 1 1 1 2 . 2 8 . 1 . 2 . 1 3 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 98 99 99 100 100 100 94 92 93 92 90 92 83 82 75 81 100 97 88 95 93 86 81 79 Engine 2 | . 14 14 11 9 9 1 . . . . . . . . . . . . . . 2 . . . . . . Core 1 | . . . . . . . . . . . . . . . . 3 5 5 5 5 7 9 9 4 4 2 . Reactor 3 | . . . . . . 7 7 7 6 6 6 6 6 5 5 1 . . 3 4 . . . 4 4 4 7 Treads 24 | . 28 28 33 33 35 35 30 30 26 26 26 26 25 29 27 18 17 17 11 5 14 26 21 4 12 12 10 Leg 3 | . . . . . . . . . . . . . . . . . . . 13 25 14 . 7 23 9 7 11 Device 10 | . . . . . 12 13 24 23 23 18 12 6 12 14 11 6 10 9 10 10 8 2 . 7 12 11 10 Storage 6 | . 14 14 11 11 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 7 4 4 4 7 Processor 14 | . . . . . . 6 13 15 16 20 20 20 20 17 17 15 11 8 13 26 25 26 26 23 21 21 19 Protection 10 | . 13 14 20 22 14 6 . . 6 7 13 20 13 5 10 17 17 14 3 . 2 5 4 4 3 2 . Ballistic Cannon 8 | . 25 27 21 22 17 18 15 15 12 7 5 6 6 5 4 5 5 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 5 4 5 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 10 23 25 47 46 68 72 80 70 82 81 77 75 76 88 87 103 106 106 97 85 101 98 105 103 108 111 65 Greatest Support 270 | 40 40 40 60 60 83 83 84 84 84 84 83 85 85 107 140 180 180 180 220 130 181 184 184 110 255 255 270 Greatest Overweight (x) 32 | . . . . . 1 1 . . . . . . . . . . 32 . . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 8 8 8 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 10 Most Carried 20 | 6 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 10 Average Carried 17 | 6 7 7 10 14 18 19 19 19 19 19 17 19 19 19 19 19 20 19 15 19 19 19 19 14 16 12 9 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 6 8 8 15 15 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 18 10 9 Class Distribution -------------------- 49% | Mutant 23% | Scavenger-Mutant 8% | Trapper-Mutant 8% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 8733 | 196 156 28 633 86 907 854 . 90 365 524 509 33 409 79 599 353 244 517 655 76 231 72 390 105 66 252 304 Remotely 1182 | . . . 86 . . 603 . . . . . . . . . . 203 290 . . . . . . . . . Salvage Created 15041 | . 159 22 743 60 1016 753 . . 411 476 482 . 227 154 852 581 240 1468 2144 212 1081 134 1305 36 . 1270 1215 Parts 651 | . 16 7 63 3 54 56 . . 21 13 15 . 8 10 27 21 4 66 79 4 47 1 36 2 . 66 32 Haulers Intercepted 16 | . . . 5 . 4 2 . . . . . . . . . . . 2 3 . . . . . . . . Recyclers Shooed 14 | . . . 3 . . 3 . . 1 . . . . 3 1 . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . 15 15 . 18 . . . . . . 1 38 . 24 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 264 | . 5 3 24 1 28 23 . . 10 10 13 . 6 3 12 13 4 14 27 1 19 . 13 . . 19 16 Melee 47 | . . . . . . . . . . . . . . . . . . . 17 1 15 . 1 . . 13 . Guns 10 | . . . . . . . . . . . . . . . 3 3 1 2 1 . . . . . . . . Cannons 132 | . 5 . 15 1 21 21 . . 10 9 8 . 6 2 9 5 3 12 2 . . . . . . 1 2 AOE 58 | . . 3 9 . 7 2 . . . . 5 . . 1 . 5 . . 7 . 4 . 11 . . 2 2 Classes Destroyed 20 | . 2 2 4 . . 3 . . 1 . 1 . 1 1 2 . . 2 1 . . . . . . . . Worker 14 | . . 1 . 1 3 . . . . . . . . . . . . 6 1 . . . . . . . 2 Builder 5 | . . . . . . 1 . . . . . . . 1 . . . 2 1 . . . . . . . . Tunneler 4 | . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . Hauler 16 | . . . 5 . 4 2 . . . . . . . . . . . 2 3 . . . . . . . . Recycler 12 | . . . 1 . 2 1 . . . . . . . . 2 . . 2 2 . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 6 | . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . Watcher 8 | . . . 1 . 2 . . . . . . . . . . 1 . 1 1 . . . . 1 . . 1 Swarmer 45 | . . 3 11 . 4 5 . . . . 2 . 2 . . . . . 4 . 6 . 8 . . . . Grunt 92 | . 5 . 5 1 20 5 . . 4 7 7 . 2 . 8 4 . 7 7 . 4 . 1 . . 2 3 Brawler 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . 1 1 Duelist 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . Sentry 44 | . . . 8 . 4 11 . . 3 1 1 . . 2 . . 4 2 1 1 1 . 2 . . 1 2 Hunter 31 | . . . . . . 1 . . 1 2 3 . . 1 . 2 . . 7 . . . 2 . . 5 7 Programmer 27 | . . . . . . . . . 2 . . . 1 . 1 1 . 3 7 . . . . . . 9 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Thug 5 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 5 1 8 7 . . 5 4 4 . 3 2 4 7 1 10 5 1 5 . 5 2 . 4 5 Combat Bots Only 7 | . 3 3 4 1 6 7 . . 5 4 4 . 3 1 4 7 1 4 4 1 5 . 5 . . 4 4 Max Kills in Single Turn 11 | . 1 2 4 1 4 2 . . 1 1 2 . 1 2 1 3 1 11 2 1 4 . 4 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 3 2 . . . . 2 . . 1 . 3 . . 2 . 4 . 4 . . 1 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AD-0RF (-2/Quarantine) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Damage Taken 23932 | . 65 93 696 143 1317 1262 . 17 1022 495 881 . 520 373 774 1484 620 1852 5065 67 1197 . 830 384 257 3243 1275 Core 1616 | . . 9 38 26 94 104 . . 110 64 61 . 60 108 19 96 53 66 344 18 84 . 49 . . 190 23 Absorbed by Shields 1800 | . . . . . 78 . . . 32 156 36 . 28 4 . . . 45 6 24 392 . 49 . 90 860 . Reduced by Siege Mode 109 | . . . . . . . . . . . . . . . . . 42 67 . . . . . . . . . Redirected to Shielding 204 | . . . . . . . . . . . . . . . . 204 . . . . . . . . . . . Regen/Repaired (Parts) 1132 | . . . 205 . 70 615 . . 53 . . . . . 189 . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 96 . 84 . 64 . 100 . . . . 65 . . . . 65 . . . . 56 100 . 86 98 Volleys Fired 604 | . 12 5 51 8 86 55 . 2 40 26 43 1 28 13 41 29 17 42 50 . 1 . 7 1 6 8 32 Largest 2 | . 2 1 2 2 2 2 . 2 2 2 1 1 1 1 2 2 2 2 1 . 1 . 2 1 1 1 1 Hottest 220 | . 78 39 78 78 88 88 . 88 101 129 60 60 60 60 141 141 95 95 85 . 36 . 143 35 85 120 220 Shots Fired 967 | . 24 5 98 16 169 105 . 4 70 36 43 1 28 13 81 55 34 77 49 . 1 . 10 1 6 9 32 Gun 130 | . . . . . . . . . . . . . . . 41 26 17 35 6 . . . 3 1 . 1 . Cannon 763 | . 24 2 94 16 165 104 . 4 70 36 40 1 28 13 40 26 17 42 33 . . . . . 6 2 . Launcher 47 | . . 3 4 . 4 1 . . . . 3 . . . . 3 . . 10 . 1 . 7 . . 6 5 Special 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic 777 | . 24 2 94 16 165 104 . 4 70 31 40 1 28 13 40 26 34 77 6 . . . . 1 . 1 . Thermal 143 | . . . . . . . . . . 5 . . . . 41 26 . . 33 . . . 3 . 6 2 27 Explosive 47 | . . 3 4 . 4 1 . . . . 3 . . . . 3 . . 10 . 1 . 7 . . 6 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 7 2 12 4 15 13 . 3 15 14 19 . 6 13 14 31 40 42 12 . 2 . 3 1 . 3 18 Robot Miss Streak 6 | . 1 1 4 5 6 2 . 1 3 3 2 . 2 1 5 1 . 2 3 . . . 1 . . 1 3 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 1 . 1 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 915 | . 16 2 64 5 117 78 . 3 41 26 29 . 17 8 52 47 33 59 117 7 43 2 30 4 6 76 33 Core Hits 532 | . 6 4 32 3 57 32 . . 22 14 24 . 7 5 26 35 13 48 67 4 25 2 28 2 1 36 39 Critical Kills 6 | . . . . . . . . . 3 2 . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . 4 1 . . . . . . . 3 . . . . 1 . . 2 . Critical Strikes 85 | . 1 . 2 . 7 3 . 1 9 5 3 . 2 2 5 8 2 11 8 1 5 . 5 . . 5 . Burn 10 | . . . . . . . . . . . . . . . 4 6 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . 7 2 . . . . . . 1 4 . . . . . . . . . Blast 36 | . 1 . 2 . 7 3 . 1 2 2 3 . 2 2 1 2 1 7 . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Sever 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Impale 15 | . . . . . . . . . . . . . . . . . . . 2 1 5 . 4 . . 3 . Melee Attacks 332 | . . . . . . . . . 1 9 . . . . . . . . 116 8 45 2 34 11 9 87 10 Impact 22 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 15 1 Slashing 98 | . . . . . . . . . 1 9 . . . . . . . . 86 . 2 . . . . . . Piercing 204 | . . . . . . . . . . . . . . . . . . . 28 8 39 2 29 9 8 72 9 Sneak Attacks 25 | . . . . . . . . . . . . . . . . . . . 9 2 4 . 1 2 . 5 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . Follow-up Attacks 44 | . . . . . . . . . . . . . . . . . . . 24 . 2 . 3 . 1 14 . Damage Inflicted 42138 | . 342 294 1925 157 3355 2123 . 75 967 1041 1573 . 941 638 2212 2379 1292 3845 5996 483 1731 251 3619 69 276 4466 2088 Guns 2645 | . . . . . . . . . . . . . . . 609 550 470 896 95 . . . . 25 . . . Cannons 17180 | . 342 . 1420 141 2614 1954 . 75 932 1041 1165 . 941 502 1564 1125 822 1779 642 . . . . . . 121 . Explosions 8371 | . . 279 452 . 714 128 . . . . 408 . . 110 . 697 . 1088 1187 . 209 . 1339 . . 1014 746 Melee 12536 | . . . . . . . . . . . . . . . . . . . 4068 483 1522 251 2280 44 276 3331 281 Ramming 345 | . . 15 53 16 27 41 . . 35 . . . . 26 39 7 . 82 4 . . . . . . . . Kinetic 17814 | . 342 . 1420 141 2614 1954 . 75 932 952 1165 . 941 502 1564 1125 1292 2675 95 . . . . 25 . . . Thermal 3072 | . . . . . . . . . . 89 . . . . 609 550 . . 642 . . . . . . 121 1061 Explosive 7283 | . . 279 452 . 714 128 . . . . 408 . . 110 . 697 . . 1187 . 209 . 1339 . . 1014 746 Electromagnetic 1088 | . . . . . . . . . . . . . . . . . . 1088 . . . . . . . . . Impact 981 | . . . . . . . . . . . . . . . . . . . . . . . 234 . 41 706 . Slashing 3281 | . . . . . . . . . . . . . . . . . . . 3207 . 74 . . . . . . Piercing 8274 | . . . . . . . . . . . . . . . . . . . 861 483 1448 251 2046 44 235 2625 281 Highest Corruption 27 | . . . . . 1 1 . . . . . . 7 . . . . . 3 3 3 3 3 . 4 27 7 Average Corruption 3 | . . . . . 1 1 . . . . . . 5 . . . . . 2 3 3 3 3 . 3 11 7 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . 5 14 . . . . . . 23 . . . . . 8 8 16 3 18 . . 38 . Message Errors 28 | . . . . . 1 1 . . . . . . 7 . . . . . 2 2 2 1 5 . . 7 . Matter Fused 33 | . . . . . 2 5 . . . . . . 6 . . . . . 3 4 4 1 5 . . 3 . Heat Flow Errors 17 | . . . . . . 2 . . . . . . 3 . . . . . 1 . 1 1 2 . . 7 . Energy Discharges 15 | . . . . . . 3 . . . . . . 2 . . . . . 1 . 3 . 1 . . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 18 | . . . . . 1 . . . . . . . 3 . . . . . . 1 3 . 2 . . 8 . Data Loss (major) 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 3 . Misfires 7 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . 2 . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2077 | . . . 67 . 44 52 . . 20 7 69 . 56 32 17 31 . 199 238 104 10 . 617 . 13 368 133 Projectiles 434 | . . . 11 . 13 42 . . 20 7 69 . 56 32 17 11 . 98 43 . . . . . . 13 2 Explosions 299 | . . . 56 . 31 10 . . . . . . . . . 20 . 101 3 . . . 38 . . 28 12 Melee 1344 | . . . . . . . . . . . . . . . . . . . 192 104 10 . 579 . 13 327 119 Knockbacks 97 | . 3 1 16 1 22 17 . . 2 4 8 . 2 2 7 . . 8 . . . . . . . 4 . Impact 6 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . Kinetic 85 | . 3 . 14 1 20 15 . . 2 4 8 . 2 1 7 . . 8 . . . . . . . . . Secondary 6 | . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 572 | . . 40 80 . 91 12 . . . . . . . 83 . . . 76 . . . . 39 . . 108 43 Shots 13 | . . 1 2 . 3 1 . . . . . . . 1 . . . 1 . . . . 1 . . 2 1 Rammed 37 | . . 5 5 1 5 5 . . 2 . . . . 3 4 1 . 5 1 . . . . . . . . Targets Rammed 41 | . . 5 5 2 6 7 . . 2 . . . . 3 4 1 . 5 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 129 4 196 91 254 203 . . 6 . 9 . 188 . 14 30 . 19 136 . 218 86 259 . 72 224 315 Average Temperature 58 | . 45 3 55 44 59 36 . . 6 . 9 . 85 . 5 16 . 4 35 . 97 47 84 . 38 92 105 Received Heat Transfer 4081 | . 24 . 213 21 705 423 . 9 216 163 147 . 69 66 315 81 81 483 615 12 200 . 52 36 12 57 81 Effects 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . . Total Turns 120 | . . . . . . . . . . . . . . . . . 55 65 . . . . . . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . 22 39 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . 2 . Impact Corruptions 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 7 . Robots Melted 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 13 Combat Hostiles 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 Parts Melted 33 | . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . . 3 . . 25 Heat Transferred 9712 | . . . . . . . . . . 111 . . . . 1258 1332 . . 777 . . . . . . 74 6160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 951 | . 209 144 440 182 712 402 51 170 216 . . . . 263 387 313 223 598 740 . . . . 387 472 678 951 Initial 406 | . . 81 55 124 . 126 51 35 88 . . . . 32 32 . 45 . 292 . . . . 36 217 265 406 Average 211 | . 72 68 192 110 256 191 51 107 51 . . . . 83 165 177 81 148 492 . . . . 172 301 393 646 Maximum Alert Level 3 | . 1 . 2 . 3 2 . . 1 . . . . 1 1 1 1 2 3 . . . . 1 2 2 3 Low Security (%) 56 | 100 96 100 59 100 57 50 100 100 97 . . . . 93 62 45 72 57 . . . . . 62 . . . Level 1 27 | . 3 . 38 . 10 44 . . 2 . . . . 6 37 54 27 41 37 . . . . 37 84 52 . Level 2 11 | . . . 2 . 25 5 . . . . . . . . . . . . 43 . . . . . 15 47 49 Level 3 3 | . . . . . 6 . . . . . . . . . . . . . 19 . . . . . . . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 3 2 3 1 . 1 6 . . . . 2 3 1 . 5 9 . 1 . . 2 2 10 5 Investigation 14 | . 2 . 2 1 1 . . . 1 . . . . 1 . 1 . . 4 . . . . . . . 1 Extermination 10 | . . . . . . . . . 1 . . . . . . . . 1 4 . . . . . 1 2 1 Reinforcement 19 | . 1 . 1 . 1 1 . 1 1 . . . . 1 3 . . 3 1 . . . . 2 . 3 . Assault 5 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Garrison 11 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 48 | . 1 . 5 . 3 . . . . . . . . 1 3 2 . 2 2 . . . 26 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 466 | . 14 4 42 9 53 29 . 6 20 14 16 . 14 7 24 19 7 20 54 1 25 . 14 15 8 28 23 Peak Tracking Total 9 | . 6 3 6 4 8 6 . 4 7 4 5 . 5 3 4 7 1 6 9 1 7 . 5 3 2 4 5 Tactical Retreats 22 | . . . 3 1 4 . . . . 1 2 . . 1 1 . . . 4 . 1 . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 10 | . 1 . 1 . 1 1 . . 1 . . . . . 1 . . 2 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . 5 . . . . . . . . . . 1 . . . . . 2 . . . 2 1 . 1 . Triggered 5 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . 1 . Most Traps Carried 8 | . . 1 . . . . . . . . 8 8 8 6 6 6 6 6 6 5 5 5 5 3 2 2 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 27 | . . . 3 . . 4 . . . . . . . 3 1 1 2 6 1 . . . . . . 5 1 Max in Single Turn 5 | . . . 1 . . 1 . . . . . . . 3 . 1 1 5 1 . . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 58 | . 2 . 12 1 7 12 1 . 4 . . . 1 1 3 2 1 1 3 1 . 4 . 1 . 1 . Terminals 29 | . 1 . 9 . 4 9 1 . 1 . . . 1 . 1 2 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 10 | . . . 2 . 1 2 . . 1 . . . . . 1 . . . 2 . . . . . . 1 . Recycling Units 4 | . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Total Hacks 176 | . 7 . 45 1 20 39 1 . 11 . . . 1 3 5 6 2 2 12 1 . 17 . 2 . 1 . Successful 105 | . 4 . 29 1 9 23 1 . 6 . . . 1 2 4 3 2 . 2 1 . 17 . . . . . Failed 71 | . 3 . 16 . 11 16 . . 5 . . . . 1 1 3 . 2 10 . . . . 2 . 1 . Catastrophic 8 | . . . 3 . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 5 . 17 . 12 6 . . 4 . . . . 6 12 . . 8 5 . . . . 14 3 . 7 Terminals 88 | . 4 . 30 . 12 29 1 . 4 . . . 1 . 1 6 . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . . . . . . 6 . . . . . . . . Repair Stations 25 | . . . 4 . 2 8 . . 2 . . . . . 2 . . . 6 . . . . . . 1 . Recycling Units 11 | . 3 . . . 3 . . . 3 . . . . . 2 . . . . . . . . . . . . Scanalyzers 17 | . . . 11 . 3 . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . . . Terminal Hacks 61 | . 2 . 13 1 4 14 1 . 1 . . . 1 . 1 3 2 . . 1 . 17 . . . . . Record 11 | . . . . . . . . . . . . . 1 . . 3 2 . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . 3 . 1 3 . . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . 1 . 3 . . . . . . . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 4 . 2 6 . . 2 . . . . . 2 . . . 1 . . . . . . . . Scan Component 9 | . . . 2 . 1 3 . . 1 . . . . . 1 . . . 1 . . . . . . . . Repair 8 | . . . 2 . 1 3 . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . 10 . 2 . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 7 | . . . 5 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Analyze 7 | . . . 5 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . Terminals 4 | . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 11 . 7 10 . . 2 . . . . 1 2 2 . 1 3 . . . . 1 . 1 . Full Trace Events 7 | . 1 . 1 . 1 . . . . . . . . 1 . 1 . . 2 . . . . . . . . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . 5 . 1 . . . . . . 14 . 13 . . . 10 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . 1 3 . . 1 . . . . . 1 . . . . . . . . . . . . Time 282 | . . . 64 . 16 114 . . 50 . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 6 . . . 1 . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 51 | . . 1 . 1 . 10 . . 1 . . 4 . 1 20 . . 3 6 . 2 . . 1 . . 1 Largest Group 11 | . . 1 . 1 . 10 10 9 3 . . 4 4 1 11 7 . 3 4 . 2 . . 1 1 1 1 Highest-Rated Group 413 | . . 31 . 31 . 173 173 157 48 . . 153 153 40 413 211 . 210 164 . 73 . . 135 135 135 32 Highest-Rated Ally 135 | . . 31 . 31 . 29 29 29 23 . . 40 40 40 70 64 . 70 70 . 49 . . 135 135 135 32 Zionite Dispatches 10 | . . . . . . . . . . . . . . 1 4 . . 1 2 . . . . 1 . . 1 Light 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . 5 . . . 4 2 . . . 1 . . . . . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Ally Attacks 362 | . . 4 . 9 . 3 . 65 4 . . . 43 11 117 21 . . 37 . 9 . . 18 20 1 . Total Damage 7628 | . . 83 . 84 . 16 . 794 66 . . . 1118 264 2163 289 . . 800 . 334 . . 728 824 65 . Kills 56 | . . 2 . 1 . . . 8 . . . . 10 1 10 1 . . 6 . 1 . . 8 8 . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 2 1 . . . . . . . 3 1 . . . . . . Drone Launches 6 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 1 Drone Recoveries 6 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 1 Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . . . . . . 20 . . . . 6 6 19 11 Traps 45 | . . . . . . . . . . . . . . . . . . . 14 . . . . 5 6 16 4 Emergency Access 14 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 6 Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Zionite Intel Received 6 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 26500 | 5 230 1185 1935 592 1237 1938 283 189 923 1433 2777 1608 941 729 1622 411 1052 667 1455 746 1068 252 1016 349 309 949 599 Spaces Moved 12985 | 1 104 711 944 343 441 699 168 101 418 635 1460 960 515 361 863 175 108 259 686 591 679 144 509 199 160 435 316 Core 44 | . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . Treads 10889 | 1 104 711 944 343 441 699 168 101 418 635 1460 960 515 361 863 175 64 259 412 . 225 144 496 . 68 246 76 Legs 2052 | . . . . . . . . . . . . . . . . . . . 274 591 454 . 13 199 92 189 240 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 160 160 160 160 163 162 163 157 157 157 157 163 161 161 158 151 158 160 160 120 120 120 157 120 116 116 110 113 Average Speed 160 | 160 160 160 162 163 163 169 157 157 157 158 165 165 161 158 154 161 767 160 140 120 133 160 155 149 156 137 125 Slowest Speed 1650 | 160 160 160 165 163 243 250 163 157 157 163 167 167 163 158 158 163 1650 160 160 120 162 162 235 190 185 160 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 2 21 98 70 68 47 90 8 81 15 98 99 88 68 9 96 68 77 39 21 75 81 60 59 9 5 49 9 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 9 | . 1 2 . . . . . . . . . 1 . . . . . . . 2 . 3 . . . . . Known Exits Taken 20 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Scrap Searched 28 | . . 1 . 3 . . . . . 7 4 2 3 . . . . . . 3 3 . 2 . . . . Spaces Dug 156 | . . 8 . . . . . . 1 9 9 . 3 4 . . . 7 3 1 2 . 60 8 3 32 6 Terrain Destroyed 771 | . . 30 29 2 34 18 . . 10 16 47 . 13 51 14 4 4 160 55 1 7 . 159 8 3 80 26 Melee 37 | . . . . . . . . . 1 8 . . . . . . . . 3 1 2 . 1 8 2 5 6 Projectile 133 | . . . 5 2 8 12 . . 9 8 19 . 13 6 14 4 4 19 5 . . . 3 . 1 1 . AOE 601 | . . 30 24 . 26 6 . . . . 28 . . 45 . . . 141 47 . 5 . 155 . . 74 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Qua Acc Total 17223 | 3 146 751 1237 359 816 1351 185 127 614 1010 1757 977 577 497 1052 236 289 413 1056 616 783 161 673 233 202 660 442 Wait 2562 | . 12 12 196 . 236 542 9 21 122 313 226 10 6 105 71 1 160 93 146 2 19 . 91 8 7 88 66 Move 12958 | . 103 710 943 342 440 698 167 100 418 634 1459 959 514 360 862 174 107 258 685 590 678 143 508 198 159 434 315 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 8 5 15 3 15 12 3 1 8 6 5 1 4 2 6 5 1 1 22 4 7 2 2 1 4 15 . Fast Attach 108 | . 3 . 5 . 1 5 . . 1 . 1 1 4 3 9 6 . 3 18 3 10 4 5 3 4 11 8 Attach 86 | . . . 3 1 6 8 3 . 5 5 7 1 1 1 5 2 . 2 19 . 3 . 4 1 3 5 1 Detach 42 | . . . . . . 3 . . . 3 3 1 . . 4 1 . 3 6 . 4 1 4 2 4 3 . Swap 171 | 3 . 4 12 1 15 13 2 2 9 10 9 1 11 6 3 5 3 1 16 2 7 4 13 6 2 9 2 Drop 167 | . 8 5 7 2 11 7 1 1 9 4 4 2 8 4 10 12 1 5 11 7 11 5 8 1 5 14 4 Fire 604 | . 12 5 51 8 86 55 . 2 40 26 43 1 28 13 41 29 17 42 50 . 1 . 7 1 6 8 32 Melee 272 | . . . . . . . . . 1 9 . . . . . . . . 80 8 43 2 29 11 8 72 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . . 5 5 2 6 7 . . 1 . . . . 3 4 1 . 5 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . 5 Trap 13 | . . 5 . . . 1 . . . . . . 1 . . . . . 2 . . . 2 1 . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 3) 157 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 353 | -10/Mines | Found a hidden stash of uninstalled traps 364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 366 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Received a Mining Laser from a helpful Derelict 494 | -10/Mines | Discovered new exit (range 10) 616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 654 | -10/Mines | Discovered new exit (range 9) 782 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -9/Materials | Identified exit to Mines 2129 | -9/Materials | Discovered new exit (range 3) 2652 | -9/Materials | Discovered new exit (range 16) 3092 | -9/Materials | Repaired Imp. Light Cannon 3247 | -9/Materials | Repaired Med. Armor Plating 3356 | -9/Materials | Entered Mines 3359 | -9/Mines | Met a Derelict shopkeep closing up shop 3406 | -9/Mines | Met a Derelict testing a Signal Generator 3440 | -9/Mines | Assembled infested the area 3445 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3588 | -9/Mines | Discovered new exit (range 3) 3751 | -9/Mines | Discovered new exit (range 14) 3948 | -9/Mines | Entered Materials 3948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -8/Materials | Repaired Med. Armor Plating 4837 | -8/Materials | Identified exit to Storage 5148 | -8/Materials | First assault squad dispatched 5185 | -8/Materials | Entered Storage 5387 | -8/Storage | Destroyed 7 combat bots 5781 | -8/Storage | Found Prototype Processor 5781 | -8/Storage | Identified Exp. Targeting Computer 6371 | -8/Storage | Discovered new exit (range 5) 6424 | -8/Storage | Lost 3 parts (1n1u1w) 6737 | -8/Storage | Repaired Assault Cannon 6783 | -8/Storage | Repaired Arm. Treads? 6832 | -8/Storage | Repaired Arm. Treads? 7070 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7123 | -8/Storage | Entered Factory 7123 | -7/Factory | Accompanied by 10 allies 7123 | -7/Factory | Evolved 2 slots: Utility x2 7362 | -7/Factory | Build established: Commander-Mutant 7399 | -7/Factory | Identified exit to DSF 7406 | -7/Factory | Entered DSF 7406 | -7/DSF | Accompanied by 9 allies 7448 | -7/DSF | Additional patrols routed to DSF 7510 | -7/DSF | Discovered new exit (range 16) 7571 | -7/DSF | Sterilization system engaged 7591 | -7/DSF | Ambient heat levels rising (+10) 7591 | -7/DSF | Identified exit to Factory 7595 | -7/DSF | Entered Factory 7595 | -6/Factory | Accompanied by 3 allies 7595 | -6/Factory | Evolved 2 slots: Utility x2 7836 | -6/Factory | Repaired Drone Bay 7845 | -6/Factory | Build established: Mutant 8041 | -6/Factory | Identified exit to Lower Caves 8424 | -6/Factory | Fabricated M-28 Smith? 8436 | -6/Factory | P-60 Hacker assimilated allied Smith 5a 8518 | -6/Factory | Entered Lower Caves 8519 | -6/Lower Caves | Encountered a Warlord checkpoint 8781 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9149 | -6/Lower Caves | Learned Factory terminal intel 9595 | -6/Lower Caves | Discovered new exit (range 23) 9949 | -6/Lower Caves | Identified exit to Lower Caves 9951 | -6/Lower Caves | Entered another Lower Caves area 9966 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10053 | -6/Lower Caves | Learned Factory trap positions 10082 | -6/Lower Caves | Discovered new exit (range 10) 10095 | -6/Lower Caves | Identified exit to Factory 11255 | -6/Lower Caves | Identified exit to Zion 12568 | -6/Lower Caves | Build established: Trapper-Mutant 12728 | -6/Lower Caves | Entered Zion 12856 | -6/Zion | Discovered new exit (range 15) 13175 | -6/Zion | Given A8's code to call for help 13470 | -6/Zion | Learned 4 Factory zone layouts 13676 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13723 | -6/Zion | Given the Hacking Drone Bay 13724 | -6/Zion | Found Prototype Device 13724 | -6/Zion | Identified Hacking Drone Bay 14058 | -6/Zion | Imprinted 14060 | -6/Zion | Declared Zion's savior 14326 | -6/Zion | Identified exit to Proximity Caves 14336 | -6/Zion | Entered Proximity Caves 14336 | -5/Proximity Caves | Accompanied by 4 allies 14720 | -5/Proximity Caves | P-70 Sage assimilated allied A2-QKX(M) 14882 | -5/Proximity Caves | Build established: Mutant 15174 | -5/Proximity Caves | Spotted B-75 Beast 15197 | -5/Proximity Caves | Allies destroyed B-75 Beast 15277 | -5/Proximity Caves | Entered Factory 15277 | -5/Factory | Accompanied by 1 ally 15277 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15279 | -5/Factory | Loaded intel: 107 trap records 15280 | -5/Factory | Loaded intel: 28 terminal locations 15779 | -5/Factory | Discovered new exit (range 12) 15836 | -5/Factory | Retrieved Zion intel report: Component Schematics 15837 | -5/Factory | Zion Thermal Resupply teleported in 16004 | -5/Factory | Identified exit to Extension 16006 | -5/Factory | Entered Extension 16053 | -5/Extension | Rescued a captive Derelict 16054 | -5/Extension | Rescued a captive Derelict 16105 | -5/Extension | Zion Infowar Resupply teleported in 16138 | -5/Extension | Build established: Gunner 16166 | -5/Extension | Zion Fire squad teleported in 16213 | -5/Extension | Energy Cycler disabled 16214 | -5/Extension | Rescued a captive Derelict 16214 | -5/Extension | Rescued a captive Derelict 16215 | -5/Extension | Rescued a captive Derelict 16217 | -5/Extension | Rescued a captive Derelict 16217 | -5/Extension | Rescued a captive Derelict 16217 | -5/Extension | Rescued a captive Derelict 16218 | -5/Extension | Repaired Arm. Treads 16218 | -5/Extension | Rescued a captive Derelict 16219 | -5/Extension | Rescued a captive Derelict 16237 | -5/Extension | Rescued a captive Derelict 16497 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 16498 | -5/Extension | Zion Light squad teleported in 16911 | -5/Extension | Spotted B-75 Beast 16918 | -5/Extension | Destroyed B-75 Beast 16927 | -5/Extension | Spotted B-75 Beast 16946 | -5/Extension | Destroyed B-75 Beast 16949 | -5/Extension | Discovered new exit (range 15) 16954 | -5/Extension | Found Prototype Protection 16954 | -5/Extension | Identified Zio. Weapon Casing 17223 | -5/Extension | Zion Melee Resupply teleported in 17320 | -5/Extension | Terminal network hard line cut 17336 | -5/Extension | Discovered new exit (range 10) 17337 | -5/Extension | Discovered new exit (range 6) 17346 | -5/Extension | Identified exit to Cetus 17482 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17525 | -5/Extension | Build established: Commander-Tank 17628 | -5/Extension | Entered Cetus 17628 | -5/Cetus | Accompanied by 7 allies 17649 | -5/Cetus | Spotted Cetus Guard 17649 | -5/Cetus | Spotted Cetus Guard 17654 | -5/Cetus | Destroyed Cetus Guard 17654 | -5/Cetus | Spotted Cetus Guard 17658 | -5/Cetus | Spotted Cetus Guard 17677 | -5/Cetus | Allies destroyed Cetus Guard 17686 | -5/Cetus | Destroyed Cetus Guard 17697 | -5/Cetus | Found Zio. Weapon Casing 17829 | -5/Cetus | Destroyed 7 combat bots 17850 | -5/Cetus | Discovered new exit (range 16) 17879 | -5/Cetus | Spotted Cetus Guard 17879 | -5/Cetus | Spotted Cetus Guard 17882 | -5/Cetus | Spotted Cetus Guard 17886 | -5/Cetus | Spotted Cetus Guard 17887 | -5/Cetus | Destroyed Cetus Guard 17902 | -5/Cetus | Destroyed Cetus Guard 17913 | -5/Cetus | Destroyed Cetus Guard 17927 | -5/Cetus | Destroyed Cetus Guard 17948 | -5/Cetus | Discovered new exit (range 15) 17960 | -5/Cetus | Build established: Scavenger-Tank 17961 | -5/Cetus | Scared off Revision 17 18038 | -5/Cetus | Identified exit to Archives 18039 | -5/Cetus | Entered Archives 18205 | -5/Archives | Discovered new exit (range 16) 18223 | -5/Archives | Discovered new exit (range 15) 18231 | -5/Archives | Unable to access archive contents 18607 | -5/Archives | Identified exit to Hub_04(d) 19091 | -5/Archives | Entered Hub_04(d) 19190 | -5/Hub_04(d) | Garrison activated, responded to threat 19588 | -5/Hub_04(d) | Discovered new exit (range 8) 19594 | -5/Hub_04(d) | Found Prototype Device 19594 | -5/Hub_04(d) | Identified Active Sensor Suite 19644 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19645 | -5/Hub_04(d) | Zion Light squad teleported in 19706 | -5/Hub_04(d) | Discovered new exit (range 7) 19754 | -5/Hub_04(d) | Network Hub disabled 19758 | -5/Hub_04(d) | Entered Factory 19758 | -4/Factory | Accompanied by 2 allies 19758 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19981 | -4/Factory | Spotted B-86 Titan 20097 | -4/Factory | Zion Defense Resupply teleported in 20103 | -4/Factory | Found Imp. Powered Armor 20144 | -4/Factory | Build established: Scavenger-Assassin 20585 | -4/Factory | Lost 4 parts (3n1u) 20672 | -4/Factory | Discovered new exit (range 7) 20709 | -4/Factory | Lost 8 parts (1p1n3u3w) 20772 | -4/Factory | Found Prototype Processor 20772 | -4/Factory | Identified Exp. Signal Interpreter 20818 | -4/Factory | Build established: Scavenger-Mutant 20905 | -4/Factory | Zion Fire squad teleported in 21149 | -4/Factory | Terminal network hard line cut 21212 | -4/Factory | Identified exit to Upper Caves 21213 | -4/Factory | Entered Upper Caves 21216 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21281 | -4/Upper Caves | Encountered a Warlord checkpoint 21594 | -4/Upper Caves | Learned location of Quarantine (-2) 21917 | -4/Upper Caves | Discovered new exit (range 9) 21957 | -4/Upper Caves | Spotted B-86 Titan 21958 | -4/Upper Caves | Identified exit to Upper Caves 21959 | -4/Upper Caves | Entered another Upper Caves area 21969 | -4/Upper Caves | Discovered new exit (range 13) 21982 | -4/Upper Caves | Identified exit to Research 22268 | -4/Upper Caves | Ambushed by wild Derelicts 22303 | -4/Upper Caves | Learned Research emergency access door positions 22544 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22742 | -4/Upper Caves | Discovered new exit (range 8) 22831 | -4/Upper Caves | Identified exit to Zhirov 22912 | -4/Upper Caves | Spotted B-86 Titan 23027 | -4/Upper Caves | Entered Zhirov 23027 | -4/Zhirov | Discovered new exit (range 3) 23031 | -4/Zhirov | Identified exit to Proximity Caves 23057 | -4/Zhirov | Met Zhirov 23095 | -4/Zhirov | Learned location of Testing (-3) 23095 | -4/Zhirov | Learned location of Command (-1) 23105 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23131 | -4/Zhirov | Found Alien Artifact 23131 | -4/Zhirov | Identified Integrated Dissipator 23131 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23219 | -4/Zhirov | Found Alien Artifact 23279 | -4/Zhirov | Entered Proximity Caves 23686 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24203 | -3/Proximity Caves | Discovered exit to Research (range 5) 24295 | -3/Proximity Caves | Entered Research 24295 | -3/Research | Evolved 2 slots: Utility x2 24302 | -3/Research | Zion hero teleported in (AD-0RF) 24489 | -3/Research | Retrieved Zion intel report: Trap Installations 24577 | -3/Research | Retrieved Zion intel report: Component Stockpiles 24620 | -3/Research | Identified exit to Research 24625 | -3/Research | Discovered new exit (range 20) 24644 | -3/Research | Entered another Research area 24644 | -2/Research | Accompanied by 1 ally (AD-0RF) 24644 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24645 | -2/Research | Identified exit to Quarantine 24867 | -2/Research | Garrison activated, responded to threat 24936 | -2/Research | Discovered exit to Quarantine (range 11) 24953 | -2/Research | Entered Quarantine 24953 | -2/Quarantine | Accompanied by 1 ally (AD-0RF) 24993 | -2/Quarantine | Found Alien Artifact 25044 | -2/Quarantine | Cryocooling Duct disabled 25059 | -2/Quarantine | Ambient heat levels rising (+20) 25059 | -2/Quarantine | Non-combat units ordered to evacuate 25089 | -2/Quarantine | P-80 Master assimilated allied AD-0RF 25096 | -2/Quarantine | Destroyed AD-0RF 25114 | -2/Quarantine | Garrison activated, responded to threat 25129 | -2/Quarantine | Found Corrupted AD-0RF's Magmablaster 25267 | -2/Quarantine | System corruption reached 10% 25571 | -2/Quarantine | Lost 3 parts (1p2u) 25703 | -2/Quarantine | First assault squad dispatched 25775 | -2/Quarantine | Found Alien Artifact 25796 | -2/Quarantine | Found Sigix Corpse 25806 | -2/Quarantine | Found Sigix Corpse 25882 | -2/Quarantine | Identified exit to Access 25902 | -2/Quarantine | Entered Access 25902 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26196 | -1/Access | Garrison activated, responded to threat 26338 | -1/Access | Retrieved Zion intel report: Active Terminals 26339 | -1/Access | Zion Heavy Resupply teleported in 26454 | -1/Access | Crushed by falling debris 26479 | -1/Access | Identified exit to Surface 26501 | *** | Escaped! Last Messages --------------- 26406_ Slug penetrates Wall. 26414_ H-88 Terminator critical meltdown. 26414_ Hvy. Machine Gun melted. 26416_ Acquired 63 matter. 26424_ Acquired 39 matter. 26436_ >> DECODED: Emergency access location. 26454_ The unstable cave ceiling collapses. 26454_ Crushed by falling debris. 26454_ Adv. Heat Sink destroyed. 26454_ System corrupted by crushing effect (+4). 26454_ Thermal Shield destroyed. 26454_ System corrupted by crushing effect (+3). 26460_ Hacking Drone released from Hacking Drone Bay. 26466_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 26470_ Hacking Drone retrieved by Hacking Drone Bay. 26476_ Detecting system override signal. 26479_ >> DECODED: Surface access location. 26480_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# "##???###???????????????????????????? | | ??????????# #######################?????????????? | | ??????????# ## # ??????????????? | | ??????????# ## # ????????+?????? | | ??????????# ## # ???????????????? | | ??????????# ## # ???????????????? | | ??????????# ## #? ????????????????? | | ??????????# ## #? ????????????????? | | ?????????# ######+##########+#############????? | | ?????????# % [ [ ?? | | ?????????#% = #??????? | | ?????????# ##########+######+###########??????? | | ??????????###????????? ??# |#??????? | | ???????????????????? # #??????? | | ???????????????????# # """"" #?????## | | ???????????????????# # """"" #?????# | | ???????????????????# # """"" #?????# | | ???????????????????# # """"" #?????# | | ???????????????????# # """"" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 43 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 8 Kinecelleration 40 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Sword | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Bore Cannon | -8/Materials | Scanalyzed Adv. Heat Sink | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hpw. Tractor Beam | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Power Shielding | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Cld. Particle Cannon | -5/Hub_04(d) | Z-intel Cld. Nuclear Pulse Thruster | -5/Hub_04(d) | Z-intel Ionic Axe | -5/Hub_04(d) | Z-intel Imp. Thermal Defense Suite | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Tri-rail Accelerator | -5/Hub_04(d) | Z-intel Imp. KE Penetrator | -5/Hub_04(d) | Z-intel Shock Maul | -5/Hub_04(d) | Z-intel Hvy. Gatling Laser | -5/Hub_04(d) | Z-intel Hpw. Field Laser | -5/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked M-22 Extractor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideGodExtractor Manual? 0 Play Time 02:30:45 Cumulative 1077.9 hours Start 2022.03.11 @ 02:51:59 End 2022.03.12 @ 09:09:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 755 Rogue 751 Adventurer 4 Explorer 0 Win Type 0 Total 117 Types 89/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f626298e-5729-4f1c-9767-889605614dde