Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 02:16:09 Player: Lyra Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (51) 255 Value Destroyed (1239) 1239 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 7710 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 79/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Phase Shifter > --- WEAPON ----------- Backup Laser III Makeshift Spear > --- INVENTORY -------- Backup Power III Cooling System Heavy Missile Launcher Molecular Deconstructor [Rating: 54] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Backup Laser III Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 1 2 . . . . 1 . . . . Utility 3 | . . 2 . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 132 | 4 3 10 . 2 15 23 20 . 5 . 5 17 2 2 13 11 Power 18 | 1 . 1 . . 3 4 3 . 1 . . 3 . . 1 1 Engine 10 | 1 . 1 . . 3 2 1 . 1 . . 1 . . . . Core 8 | . . . . . . 2 2 . . . . 2 . . 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 . 2 . . 5 7 4 . 2 . . 2 . . 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 19 | . . . . . 3 7 4 . 2 . . 2 . . 1 . Utility 44 | 1 2 4 . 2 2 6 9 . . . 2 11 1 1 3 . Device 24 | . . 1 . . 2 2 7 . . . 2 7 1 . 2 . Storage 6 | 1 . 1 . 2 . 2 . . . . . . . . . . Processor 7 | . . . . . . 1 1 . . . . 4 . 1 . . Hackware 2 | . . . . . . 1 . . . . . . . . 1 . Protection 5 | . 2 2 . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | . 1 3 . . 5 6 4 . 2 . 3 1 1 1 8 6 Energy Gun 2 | . . . . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . . 2 3 1 . . . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . 1 . . . 3 1 Impact Weapon 4 | . . 1 . . 1 2 . . . . . . . . . . Slashing Weapon 15 | . . . . . . 1 3 . 1 . 1 . 1 1 4 3 Piercing Weapon 4 | . . . . . . . . . 1 . 1 . . . 1 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . . 2 1 . . 1 . Parts Lost 45 | . 4 . . . 7 3 5 1 2 . . 4 6 . . 13 Power 7 | . 1 . . . 2 1 . . . . . . 1 . . 2 Propulsion 22 | . 2 . . . 2 2 2 1 2 . . 2 3 . . 6 Utility 11 | . . . . . 2 . 3 . . . . 2 2 . . 2 Weapon 5 | . 1 . . . 1 . . . . . . . . . . 3 Highest Loss Streak 13 | . 4 . . . 3 2 2 1 1 . . 2 3 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 53 56 100 100 69 78 91 93 94 92 92 67 75 38 58 57 Engine 6 | . 11 3 11 11 7 12 3 . 4 7 7 6 11 . . . Core 2 | . . . . . . 4 11 11 7 7 7 . . . 5 4 Leg 1 | . 25 . . . 4 . . . . . . . . . . . Wheel 3 | . . 7 22 22 6 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 6 10 . . 1 Flight 13 | . . . . . 9 27 31 34 35 30 30 13 12 6 12 11 Device 11 | . . 8 11 11 11 9 12 15 15 15 19 18 15 6 6 4 Storage 4 | . 13 3 11 11 11 5 7 7 7 7 7 . . . . . Processor 8 | . . . . . . . 4 7 7 7 3 12 13 18 20 20 Hackware 1 | . . . . . . 3 3 . . . . . . . 5 5 Protection 4 | . 1 18 22 22 1 . . . . . . . . . . . Ballistic Gun 1 | . . . . . 3 15 1 . . . . . . . . . Ballistic Cannon 2 | . . 6 11 11 3 . . . . . . . . . . . Impact Weapon 2 | . . 8 11 11 7 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 12 15 11 7 7 . 5 6 5 4 Piercing Weapon 1 | . . . . . . . . . 2 7 7 6 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 8 11 24 24 59 29 19 24 24 24 23 24 25 11 5 14 14 Greatest Support 29 | 20 20 20 20 20 20 19 27 27 29 25 25 25 16 5 13 24 Greatest Overweight (x) 2 | . 2 2 1 2 1 . 1 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 10 10 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 7 5 8 13 10 7 8 8 8 8 8 5 5 5 5 5 Most Carried 10 | 2 2 5 5 9 10 10 8 8 8 8 8 8 5 5 5 5 Average Carried 5 | . 1 2 5 6 9 6 7 8 8 8 7 5 5 4 4 3 Final Capacity 10 | 8 5 8 8 10 10 8 8 8 8 8 8 5 5 5 5 5 Final Carried 10 | . 1 5 5 9 10 8 8 8 8 8 8 5 5 5 5 . Class Distribution -------------------- 26% | Mutant 24% | Scout 17% | Scavenger-Sprinter 14% | Scavenger-Mutant 7% | Sprinter 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1823 | 234 36 176 . . 218 493 238 7 50 . 50 76 80 20 70 75 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1818 | . 91 260 . . 333 472 448 47 14 . . 76 . . . 77 Parts 101 | . 6 10 . . 14 26 27 2 3 . . 7 . . . 6 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . 5 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 2 2 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 37 | . 3 1 . . 10 12 7 1 1 . . 1 . . . 1 Melee 11 | . . . . . 2 . 6 1 1 . . 1 . . . . Guns 17 | . . . . . 4 12 1 . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . AOE 4 | . 3 . . . . . . . . . . . . . . 1 Classes Destroyed 11 | . 1 4 . . 1 2 . 1 1 . . . . . . 1 Worker 2 | . . . . . . 1 . . . . . 1 . . . . Builder 2 | . . 1 . . . . 1 . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . . . . . Recycler 6 | . . 2 . . 1 1 2 . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . Swarmer 17 | . . . . . 4 9 4 . . . . . . . . . Grunt 12 | . 3 . . . 6 3 . . . . . . . . . . Sentry 5 | . . 1 . . . . 3 . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 2 . . 4 7 4 1 1 . . 1 . . . 3 Combat Bots Only 6 | . 3 1 . . 3 6 4 1 1 . . 1 . . . 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . 1 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 4712 | . 540 96 . . 1009 478 275 51 60 . 111 150 425 . . 1517 Core 1477 | . 156 28 . . 204 66 88 31 3 . 32 12 160 . . 697 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 37 . . . 42 88 . . . . 78 . . . . . Volleys Fired 94 | . 6 9 . . 28 41 2 . . . . . . . 4 4 Largest 2 | . 1 1 . . 2 2 1 . . . . . . . 1 1 Hottest 134 | . 30 39 . . 134 48 25 . . . . . . . . 39 Shots Fired 144 | . 6 9 . . 37 82 2 . . . . . . . 4 4 Gun 104 | . . . . . 20 82 2 . . . . . . . . . Cannon 26 | . . 9 . . 17 . . . . . . . . . . . Launcher 9 | . 6 . . . . . . . . . . . . . . 3 Special 5 | . . . . . . . . . . . . . . . 4 1 Kinetic 110 | . . 9 . . 17 82 2 . . . . . . . . . Thermal 20 | . . . . . 20 . . . . . . . . . . . Explosive 9 | . 6 . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 5 . . 8 14 3 . . . . . . . . 1 Robot Miss Streak 11 | . . 2 . . 2 11 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 135 | . 4 10 . . 39 49 16 1 4 . . 6 . . . 6 Core Hits 71 | . 8 4 . . 14 23 9 . 1 . . 3 . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . Critical Strikes 8 | . . 1 . . 4 . 1 . . . . 2 . . . . Burn 3 | . . . . . 3 . . . . . . . . . . . Smash 2 | . . 1 . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks 104 | . . 5 . . 20 4 18 1 4 . 1 10 . 3 28 10 Impact 29 | . . 5 . . 20 4 . . . . . . . . . . Slashing 58 | . . . . . . . 18 1 4 . . . . 3 28 4 Piercing 17 | . . . . . . . . . . . 1 10 . . . 6 Sneak Attacks 13 | . . . . . 2 . 5 1 . . . 3 . . . 2 Combat Hostiles 5 | . . . . . 1 . 2 1 . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 . . . . . . . Damage Inflicted 4547 | . 385 235 . . 1080 859 777 102 182 . . 300 . . . 627 Guns 1040 | . . . . . 207 804 29 . . . . . . . . . Cannons 462 | . . 133 . . 329 . . . . . . . . . . . Explosions 692 | . 385 . . . . . . . . . . . . . . 307 Melee 2348 | . . 102 . . 539 55 748 102 182 . . 300 . . . 320 Ramming 5 | . . . . . 5 . . . . . . . . . . . Kinetic 1295 | . . 133 . . 329 804 29 . . . . . . . . . Thermal 207 | . . . . . 207 . . . . . . . . . . . Explosive 692 | . 385 . . . . . . . . . . . . . . 307 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 696 | . . 102 . . 539 55 . . . . . . . . . . Slashing 1250 | . . . . . . . 748 102 182 . . . . . . 218 Piercing 402 | . . . . . . . . . . . . 300 . . . 102 Highest Corruption 2 | . . . . . . . 1 1 1 1 1 2 . . . . Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 . . . . Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . 1 2 1 1 . 3 . . . . Message Errors 2 | . . . . . . . . 1 . 1 . . . . . . Matter Fused 3 | . . . . . . . . 1 . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 660 | . 34 18 . . 164 45 145 52 16 . . 128 . . . 58 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 34 | . 34 . . . . . . . . . . . . . . . Melee 626 | . . 18 . . 164 45 145 52 16 . . 128 . . . 58 Knockbacks 9 | . . 1 . . 8 . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 7 | . . 1 . . 6 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 80 | . 78 . . . 2 . . . . . . . . . . . Shots 3 | . 3 . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 31 12 . . 271 159 300 . 109 . . . . . . 9 Average Temperature 74 | . 14 6 . . 95 70 79 . 62 . . . . . . 5 Received Heat Transfer 1533 | . 261 36 . . 486 171 24 6 . . 27 36 72 . . 414 Effects 1 | . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 3 . . 4 1 . . . . . . . . . . Impact Corruptions 7 | . . 1 . . 4 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . Heat Transferred 666 | . . . . . 666 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 648 | . 194 213 82 . 165 616 648 . . . . 421 . . . . Initial 275 | . . 69 82 . . 64 275 . . . . 59 . . . . Average 203 | . 37 131 82 . 110 348 461 . . . . 172 . . . . Maximum Alert Level 2 | . . 1 . . . 2 2 . . . . 2 . . . . Low Security (%) 62 | 100 100 98 100 . 100 32 . . . . . 51 . . . . Level 1 20 | . . 1 . . . 18 32 . . . . 45 . . . . Level 2 17 | . . . . . . 48 67 . . . . 3 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . 4 1 . . . . 4 . . . . Investigation 7 | . 2 . . . . 2 1 . . . . 2 . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 2 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 3 | . . 1 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 98 | . 9 8 . . 10 28 7 2 3 . 7 10 7 4 . 3 Peak Tracking Total 9 | . 7 7 . . 4 9 4 2 3 . 4 5 5 4 . 3 Tactical Retreats 15 | . . 1 . . . 4 1 . . . 2 4 2 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 3 . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 2 | . . . . . . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 21 | . 1 2 . 1 . 3 3 . . 4 . 7 . . . . Terminals 11 | . 1 2 . . . 2 2 . . . . 4 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 67 | . 3 5 . 1 . 7 8 . . 30 . 13 . . . . Successful 42 | . . 1 . 1 . 3 2 . . 30 . 5 . . . . Failed 25 | . 3 4 . . . 4 6 . . . . 8 . . . . Catastrophic 6 | . 2 1 . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 3 5 . . . 5 3 . . . 1 1 . . . . Terminals 26 | . 3 5 . . . 5 5 . . . . 8 . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . 2 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Terminal Hacks 36 | . . . . 1 . 1 2 . . 30 . 2 . . . . Record 12 | . . . . 1 . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . . . Report Inventory 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . 1 . . . . . 1 . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . 2 3 . . . . 7 . . . . Full Trace Events 4 | . 1 . . . . 1 1 . . . . 1 . . . . Feedback Events 2 | . . . . . . . 2 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 10 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . 1 . . . 3 . Largest Group 3 | . . . . . . . . . . . 1 . . . 3 3 Highest-Rated Group 96 | . . . . . . . . . . . 96 . . . 65 65 Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . 31 31 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . 4 . . . . 19 Total Damage 393 | . . . . . . . . . . . 203 . . . . 190 Kills 3 | . . . . . . . . . . . 1 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . 1 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 4415 | 46 182 251 77 477 371 326 291 73 122 21 132 641 471 125 654 155 Spaces Moved 6272 | 38 135 186 82 457 243 417 636 261 419 80 336 888 542 261 1066 225 Core 163 | 9 13 124 . . . . . . . . . . . . . 17 Treads . | . . . . . . . . . . . . . . . . . Legs 169 | 29 122 . . . 18 . . . . . . . . . . . Wheels 666 | . . 62 82 457 65 . . . . . . . . . . . Hover 723 | . . . . . . . . . . . . 333 375 . . 15 Flight 4551 | . . . . . 160 417 636 261 419 80 336 555 167 261 1066 193 Fastest Speed 24 | 50 100 50 95 95 37 32 24 24 24 26 26 26 32 35 35 42 Average Speed 49 | 103 118 79 95 101 73 32 29 25 24 26 26 50 70 35 41 44 Slowest Speed 190 | 120 150 150 95 110 190 34 109 27 30 26 26 115 160 35 122 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 4 10 . . . . . . 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 37 25 18 89 31 40 16 50 57 70 58 22 63 50 88 34 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . 1 . . . 1 . . . . 1 . Known Exits Taken 5 | . . . . . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 12 | . . . . . . . . 3 1 . 3 . 2 . 3 . Spaces Dug 11 | . . . . . . 2 . . . . . 3 . 3 2 1 Terrain Destroyed 52 | . 40 1 . . . 2 . . . . . 3 . 3 2 1 Melee 11 | . . . . . . 2 . . . . . 3 . 3 2 1 Projectile 1 | . . 1 . . . . . . . . . . . . . . AOE 40 | . 40 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7253 | 43 150 268 81 472 364 535 709 266 428 79 380 1076 629 289 1228 256 Wait 528 | . 4 53 . 3 43 29 23 4 . . 28 120 85 22 108 6 Move 6221 | 37 134 185 81 456 235 398 635 260 418 79 335 887 537 260 1065 219 Hop 16 | . . . . . 3 8 . . . . . . 2 . . 3 Pick Up 42 | 2 2 3 . 8 5 11 4 . . . 3 4 . . . . Fast Attach 86 | 2 2 9 . 1 11 11 11 . 5 . 4 10 2 2 9 7 Attach 26 | 2 1 1 . . 2 5 4 . . . 1 2 . . 4 4 Detach 18 | . . 2 . . 2 4 2 . . . . 3 . 1 4 . Swap 20 | . . . . 1 2 7 5 . . . . 5 . . . . Drop 83 | . 1 1 . 3 12 17 8 1 2 . 8 17 3 1 6 3 Fire 94 | . 6 9 . . 28 41 2 . . . . . . . 4 4 Melee 100 | . . 5 . . 20 4 15 1 3 . 1 10 . 3 28 10 Ram 1 | . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 243 | -9/Materials | Lost 4 parts (1p2n1w) 319 | -9/Materials | Build established: Mutant 464 | -9/Materials | Discovered new exit (range 8) 480 | -9/Materials | Entered Mines 554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -9/Mines | Discovered new exit (range 5) 557 | -9/Mines | Entered Exiles 557 | -9/Exiles | Found Exiles lab abandoned 703 | -9/Exiles | Build established: Scavenger-Mutant 1026 | -9/Exiles | Discovered new exit (range 10) 1034 | -9/Exiles | Entered Mines 1058 | -8/Mines | Build established: Mutant 1093 | -8/Mines | Lost 3 parts (1p2u) 1204 | -8/Mines | Lost 3 parts (2n1w) 1212 | -8/Mines | Core integrity fell below 50% 1403 | -8/Mines | Discovered new exit (range 5) 1405 | -8/Mines | Entered Materials 1405 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1699 | -8/Materials | Discovered new exit (range 9) 1731 | -8/Materials | Entered Factory 1731 | -7/Factory | Evolved 2 slots: Propulsion x2 1899 | -7/Factory | Hacking Suite fried by hacking feedback 1991 | -7/Factory | Discovered new exit (range 4) 2022 | -7/Factory | Entered Lower Caves 2035 | -7/Lower Caves | Encountered a Warlord checkpoint 2064 | -7/Lower Caves | Spotted B-75 Beast 2069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2085 | -7/Lower Caves | Discovered new exit (range 3) 2095 | -7/Lower Caves | Entered another Lower Caves area 2101 | -7/Lower Caves | Discovered new exit (range 6) 2159 | -7/Lower Caves | Identified exit to Data Miner 2161 | -7/Lower Caves | Build established: Scavenger-Sprinter 2217 | -7/Lower Caves | Entered Data Miner 2217 | -7/Data Miner | Discovered new exit (range 6) 2222 | -7/Data Miner | Met Data Miner 2228 | -7/Data Miner | Learned location of Section 7 (-2) 2228 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2232 | -7/Data Miner | Received God Mode back door access code from Data Miner 2238 | -7/Data Miner | Entered Proximity Caves 2260 | -6/Proximity Caves | Escorted by Enhanced Grunt 2271 | -6/Proximity Caves | Learned Factory stockpile data 2282 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2285 | -6/Proximity Caves | Found Prototype Special Weapon 2285 | -6/Proximity Caves | Identified Molecular Deconstructor 2339 | -6/Proximity Caves | Discovered new exit (range 8) 2339 | -6/Proximity Caves | Spotted B-75 Beast 2354 | -6/Proximity Caves | Found Prototype Device 2361 | -6/Proximity Caves | Identified Exp. Thermal Shield 2370 | -6/Proximity Caves | Entered Factory 2370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -6/Factory | Identified exit to Lower Caves 2554 | -6/Factory | Identified exit to Extension 2664 | -6/Factory | Build established: Sprinter 3011 | -6/Factory | Entered Lower Caves 3176 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3323 | -6/Lower Caves | Build established: Ninja 3383 | -6/Lower Caves | Lost 3 parts (1n2u) 3442 | -6/Lower Caves | Learned Factory emergency access door positions 3466 | -6/Lower Caves | Lost 3 parts (1p2n) 3481 | -6/Lower Caves | Discovered new exit (range 6) 3482 | -6/Lower Caves | Identified exit to Lower Caves 3482 | -6/Lower Caves | Entered another Lower Caves area 3484 | -6/Lower Caves | Discovered new exit (range 21) 3493 | -6/Lower Caves | Learned location of 1 exit from Factory 3599 | -6/Lower Caves | Encountered a Warlord checkpoint 3604 | -6/Lower Caves | Discovered new exit (range 8) 3607 | -6/Lower Caves | Identified exit to Zion 3607 | -6/Lower Caves | Entered Zion 3617 | -6/Zion | Gained Derelict followers 3662 | -6/Zion | Discovered new exit (range 13) 3752 | -6/Zion | Learned Factory terminal intel 3878 | -6/Zion | Given the Hacking Drone Bay 3879 | -6/Zion | Found Prototype Device 3879 | -6/Zion | Identified Hacking Drone Bay 3942 | -6/Zion | Learned Factory stockpile data 3978 | -6/Zion | Build established: Scout 4246 | -6/Zion | Discovered new exit (range 7) 4249 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4250 | -6/Zion | Identified exit to Deep Caves 4261 | -6/Zion | Entered Deep Caves 4261 | -6/Deep Caves | Accompanied by 3 allies 4340 | -6/Deep Caves | Z-Facility disabled 4363 | -6/Deep Caves | Attacked by Z-Imprinter 4394 | -6/Deep Caves | Core integrity fell below 50% 4407 | -6/Deep Caves | Core integrity fell below 20% 4416 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04370_ OJ-F8O(z) destroyed. 04370_ Lgt. Fission Core destroyed. 04373_ Hvy. Missile Launcher destroyed. 04374_ Dropped Phasing Sabre. 04379_ Acquired 26 matter. 04380_ Acquired Lgt. Nuclear Core. 04380_ Adv. Sensor Array destroyed. 04385_ Entropy package works its way towards H0-7VJ(z) core. 04386_ Molecular Deconstructor destroyed. 04389_ H0-7VJ(z) core destabilizing. 04390_ Imp. VTOL Module destroyed. 04391_ H0-7VJ(z) core entropy levels peaking. 04391_ H0-7VJ(z) destroyed. 04393_ Mak. Flight Unit destroyed. 04396_ Lgt. Nuclear Core destroyed. 04403_ Mak. Spear destroyed. 04406_ Mak. Hacking Suite destroyed. 04409_ Acquired Phasing Sabre. 04412_ Dropped Phasing Sabre. 04413_ Acquired Mak. Sword. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????##############????????????????????????????? | | ????#### ##??????????????????????????? | | ????# #????###???????????????????? | | ???# ###### ##?????######???????? | | ??? ## # #???### ##??????? | | ??? ##### #??????? | | ?? #??????? | | ?? #??????? | | ?? #??????## | | ?? #??????# | | ?????"""" """""" ###?#??# | | ?????????"""""""" ;#"#### | | ??????????""""""" % | | ?????????""""""""" = | | ????????""""""" /%* | | ????????""""""""" [ #### | | ???????""""""""""" ###??# | | ???????""""""""""" !%* ##????## | | ??????""""""""""" I! #??????## | | ??????""""""" " " % ##??????# | | ??????""""""""% @ #??????# | | ??????""""""" / / #??????# | | ??????"""""""" ! #??????# | | ??????"""""""" ##??????# | | ??????""""""""" #???????# | | ??????"""""""""""" #????### | | ??????""""" #????# | | ??????""""" """ ##????# | | ???????"""" """"" ##?????# | | ???????"""" """"""" #??????# | | ???????"""" """"""" #?????# | | ????????""" """"""" #????# | | ????????""" """"" #????## | | ????????""" """ ##?????## | | ?????????"" ??? #???????# | | ???????????????"""o #???????# | | ??????????????"" ???????? | | ???????????????? #??????? | | ???????????????? ???????? | | ???????????????? ??????????? | | ???????????????? ????????????? | | ???????????????? ???????????????? | | ???????????????? ????????????????? | | ???????????????? ##### ??????????????????? | | ???????????????? ####????#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 6 Corruption Block 8 Armor Coverage 375 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Drone Bay | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalScanScythe Manual? 0 Play Time 01:26:12 Cumulative 117.3 hours Start 2022.05.26 @ 01:19:29 End 2022.05.28 @ 02:16:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 65 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c329fbb1-68fa-4cce-8b92-8829f747bb59