Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 14:21:32 // Winter2019/RPGLIKE Player: Jack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1279) 1279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3835 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 10/800 Matter 21/300 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System Backup Plating I > --- WEAPON (3) ------- Flak Cannon Flak Cannon Advanced Assault Cannon > --- INVENTORY (3) ---- Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Backup Plating I Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flak Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Backup Plating I Device Advanced Weight Redist. System Hackware Hacking Suite Protection Backup Plating I Weapon Flak Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | 2 . . 4 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 3 | . . . 3 . Weapon 2 | 1 . . 1 . Parts Attached 18 | 2 2 7 4 3 Power 3 | . . 2 . 1 Engine 3 | . . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . 3 1 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 3 1 1 Utility 2 | . . . 2 . Device 1 | . . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 2 1 1 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 5 | . 1 2 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups . | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 22 66 98 83 Engine 8 | . . 9 13 10 Flight 17 | . . 22 27 19 Device 4 | . . . 1 10 Hackware 1 | . . . . 4 Protection 6 | . . 2 13 10 Energy Gun 1 | . 6 . . . Ballistic Gun 2 | . 13 . . . Ballistic Cannon 26 | . 1 30 40 30 Peak Build Rating 25 | 1 3 10 21 25 Average Rating 13 | . 1 7 15 22 On Entrance 6 | . 1 1 10 21 Naked Turns 1 | . 1 . . . Heaviest Build 22 | 2 5 16 22 22 Greatest Support 35 | 3 3 18 33 35 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | . . . . 3 Average Capacity 1 | . . . . 2 Most Carried 3 | . . . . 3 Average Carried . | . . . . 1 Final Capacity 3 | . . . . 3 Final Carried 1 | . . . . 1 Class Distribution -------------------- 54% | Hacker-Gunner 45% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1283 | 200 147 488 285 163 Remotely . | . . . . . Salvage Created 976 | . 284 365 189 138 Parts 71 | . 18 33 11 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 3 19 7 4 Guns 2 | . 2 . . . Cannons 31 | . 1 19 7 4 Classes Destroyed 11 | . 6 3 . 2 Worker 3 | . 2 . . 1 Builder 1 | . 1 . . . Tunneler 2 | . 1 . . 1 Recycler 2 | . 1 . . 1 Operator 3 | . 1 . 1 1 Watcher 1 | . . 1 . . Swarmer 12 | . . 11 . 1 Grunt 12 | . 3 5 4 . Brawler 1 | . . . . 1 Sentry 7 | . . 3 3 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 5 9 5 2 Combat Bots Only 9 | . 2 9 5 2 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 174 | . 21 60 34 59 Missed 75 | . 7 23 18 27 Hits 99 | . 14 37 16 32 Melee 8 | . . . . 8 Projectile 91 | . 14 37 16 24 AOE 1 | . 1 . . . Critical Strikes 2 | . . . 1 1 Damage Taken 1473 | . 286 362 235 590 Core 1197 | . 250 290 183 474 Absorbed by Shields . | . . . . . Redirected to Core 839 | . 120 195 157 367 Regen/Repaired (Parts) 5 | . . . . 5 Core Remaining (%) 62 | 100 73 32 44 . Volleys Fired 115 | 6 28 36 16 29 Largest 3 | 1 2 2 3 3 Hottest 114 | 20 85 74 111 114 Shots Fired 215 | 6 34 72 48 55 Gun 35 | 6 29 . . . Cannon 180 | . 5 72 48 55 Launcher . | . . . . . Special . | . . . . . Kinetic 209 | 6 28 72 48 55 Thermal 6 | . 6 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 8 6 8 Robot Miss Streak 12 | . 2 12 7 11 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 160 | . 21 57 41 41 Core Hits 148 | . 13 54 39 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3221 | . 522 859 678 1162 Guns 264 | . 264 . . . Cannons 2450 | . 56 859 678 857 Explosions 378 | . 202 . . 176 Melee . | . . . . . Ramming 129 | . . . . 129 Kinetic 2614 | . 220 859 678 857 Thermal 276 | . 100 . . 176 Explosive 202 | . 202 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles 24 | . . . . 24 Explosions 4 | . . . . 4 Melee 1 | . . . . 1 Knockbacks 64 | . . 32 16 16 Impact 1 | . . . . 1 Kinetic 53 | . . 25 13 15 Secondary 10 | . . 7 3 . Self-Inflicted Damage 93 | . . . . 93 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 355 | . 66 186 355 9 Average Temperature 59 | . 25 47 122 4 Received Heat Transfer 330 | . 96 84 126 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . 222 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 61 | 100 100 27 42 66 Level 1 29 | . . 33 57 33 Level 2 8 | . . 38 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 470 | . 160 470 349 249 Initial 194 | . . 67 194 156 Average 182 | . 24 301 255 180 Influence Increases 1220 | . 230 523 230 237 Destroy 0b10 Robot/C 660 | . 60 380 140 80 Destroy 0b10 Robot/NC 60 | . 30 5 5 20 Destroy Leader 152 | . 20 72 40 20 Successful Hack 26 | . . 6 . 20 Disable Machine 180 | . 120 . . 60 Destroy Structure 37 | . . . . 37 Lose Combat Pursuer 105 | . . 60 45 . Influence Decreases 1059 | . 70 223 346 420 Entered New Map 547 | . . 93 266 188 Time Decay 502 | . 70 130 80 222 Lost Part 10 | . . . . 10 Squads Dispatched 10 | . 3 2 . 5 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 2 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 30 13 9 Peak Tracking Total 10 | . 3 9 10 3 Tactical Retreats 5 | . . 3 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 8 . . 4 Max in Single Turn 6 | . 6 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . 2 1 4 Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 15 | . . 3 1 11 Successful 12 | . . 2 1 9 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 5 | . . 2 . 3 Recycling Units 4 | . . . . 4 Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Part Schematic 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 1 . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . . 1 . 3 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled 2 | . . . . 2 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1202 | 61 216 277 179 469 Spaces Moved 1726 | 91 204 355 242 834 Core 377 | 91 204 82 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1349 | . . 273 242 834 Fastest Speed 34 | 50 50 37 34 34 Average Speed 41 | 50 62 40 34 37 Slowest Speed 120 | 50 100 100 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 26 | . . 7 11 8 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 51 35 25 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . . 39 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 36 | . . . . 36 Terrain Rammed 1 | . . . . 1 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1980 | 99 256 408 289 928 Wait 101 | . 16 11 31 43 Move 1677 | 90 203 341 223 820 Hop 19 | . . 6 7 6 Pick Up 2 | . . . . 2 Fast Attach 13 | 2 2 5 3 1 Attach 2 | . . . . 2 Detach 1 | . . . . 1 Swap 7 | . . 2 1 4 Drop 8 | 1 2 3 1 1 Fire 115 | 6 28 36 16 29 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 23 | . 5 4 7 7 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 50 | -11/Scrapyard | Upgraded with Weapon slot (x1) 62 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered another Materials area 280 | -9/Materials | Reached level 2 281 | -9/Materials | Identified exit to Mines 329 | -9/Materials | Build established: Hacker-Mutant 350 | -9/Materials | Reached level 3 380 | -9/Materials | Destroyed 9 combat bots 441 | -9/Materials | Core integrity fell below 50% 468 | -9/Materials | Reached level 4 546 | -9/Materials | Discovered new exit (range 15) 555 | -9/Materials | Entered another Materials area 556 | -8/Materials | Core integrity fell below 50% 557 | -8/Materials | Reached level 5 559 | -8/Materials | Upgraded with Weapon slot (x1) 609 | -8/Materials | Core integrity fell below 20% 708 | -8/Materials | Upgraded with Utility slot (x1) 729 | -8/Materials | Upgraded with Utility slot (x2) 732 | -8/Materials | Discovered new exit (range 5) 734 | -8/Materials | Entered Factory 735 | -7/Factory | Core integrity fell below 50% 736 | -7/Factory | Reached level 6 819 | -7/Factory | Reached level 7 862 | -7/Factory | Build established: Hacker-Gunner 933 | -7/Factory | Hacking Suite fried by hacking feedback 1023 | -7/Factory | Repaired Broken Cesium-ion Thruster 1032 | -7/Factory | Discovered new exit (range 15) 1133 | -7/Factory | Discovered new exit (range 14) 1141 | -7/Factory | Discovered new exit (range 5) 1175 | -7/Factory | Core integrity fell below 20% 1203 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. Acquired 63 matter. S-27 Virus knocked back. S-27 Virus destroyed. K-01 Serf collects debris. R-06 Scavenger knocked back. K-01 Serf collects debris. Knocked back. Acquired 21 matter. B-48 Gladiator destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-6). Acquired 15 matter. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Acquired 21 matter. Map ----- +----------------------------------------------------+ | ????????# ! #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# """" """" #######??????????????????????? | | ????????# """" """" # #??????????????????????? | | ??????????"""" """" # #??????????????????????? | | ???????????""" """" # < #??????????????????????? | | ????????????"" """" + +??????????????????????? | | ????????????"" """" # #??????????????????????? | | ????????# """" """" # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# #u #??????????????????????? | | ##+################## #??????????????????????? | | #??????????????????????? | | ^ #############??????????? | | # ???????????? | | # ????????????? | | # ?????????????? | | ##+######+######/#### # """"??????????????? | | ???????# # # """"" +?????????? | | ???????# ! #u # """ #?????????? | | ???????# + b u #?????????? | | ???????# !] = # # """"" #?????????? | | ???????# !] # r# """"" ????????????? | | ???????# !] !# k# """ ?????????????? | | ???????# # @# ?????????????? | | ???????# # # ????????????? | | ???????# # ###########????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # r #??????????????????????? | | ???????############## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#t #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 15 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 63 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Flak Cannon | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 80% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 6 | . . 3 1 2 XP Earned 12595 | 3000 1000 3795 2400 2400 XP Spent 11830 | 3000 . 700 5080 3050 Upgrades 29 | 6 . 2 14 7 Propulsion Slot 1 | 1 . . . . Utility Slot 3 | . . . 3 . Weapon Slot 2 | 1 . . 1 . Core Integrity 4 | . . . 4 . Heat Dissipation 4 | . . . 4 . Energy Generation 1 | . . . 1 . Mass Support 3 | . . 2 1 . Inventory Capacity 3 | . . . . 3 Terrain Scan Density 1 | . . . . 1 Ranged Accuracy 3 | . . . . 3 Hack Attack % 4 | 4 . . . . Protomatter Created 113 | . . 23 47 43 Integrity Restored 416 | . 98 48 141 129 Core 407 | . 89 48 141 129 Parts 9 | . 9 . . . Protomatter Decayed 88 | . 81 7 . . Game ------ Seed LinearPlexusReconfigurator Manual? 0 Play Time 00:16:05 Cumulative 241.2 hours Start 2025.06.02 @ 13:56:01 End 2025.06.02 @ 14:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 238 Rogue 49 Adventurer 177 Explorer 12 Win Type - Total 63 Types 18/1/16/2/12/0/4/5/0/5 Lore% 54 Gallery% 51 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 768c1990-f798-43c9-89b0-2e655ca69cef