Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.10 @ 23:41:50 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by as-77048 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (100) 500 Value Destroyed (3934) 3934 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (2209) 2209 TOTAL SCORE: 12563 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 375 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/750 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (34) Movement Hovering (48) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY (9) ------ Experimental Heat Sink 0b10 Alert Chip Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Actuator Array Improved Reaction Control System > --- WEAPON (2) ------- Falx Falx > --- INVENTORY (7) ---- Improved Trap Scanner Microactuators Transmission Jammer Improved System Restoration Module Zionite Phaser-S Zionite Laser-M Falx Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink 0b10 Alert Chip Advanced Melee Analysis Suite Microactuators Improved Actuator Array Improved Reaction Control System Advanced Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-M Falx > --- INVENTORY -------- Improved Trap Scanner Armor Integrity Analyzer Transmission Jammer Improved System Restoration Module Zionite Phaser-S Falx Falx [Rating: 115] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys II Flight Unit Xenon Bombardment Thruster Utility 0b10 Alert Chip Device Advanced Weight Redist. System Storage Large Battery Processor 0b10 Alert Chip Hackware System Shield Protection Layered Light Armor Plating Weapon Falx Energy Gun High-powered Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Impact Weapon Impact Mace Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Slots Evolved 13 | 5 . 1 . 1 1 3 1 . 1 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . . 1 . 1 . . . . . . . Utility 8 | 3 . 1 . . 1 1 1 . 1 . . . . Weapon 1 | 1 . . . . . . . . . . . . . Parts Attached 169 | 3 13 2 3 3 27 32 2 1 29 4 8 4 38 Power 16 | . 1 . . . 2 5 . . 1 1 4 . 2 Engine 9 | . 1 . . . 2 4 . . . 1 1 . . Core 5 | . . . . . . 1 . . 1 . 3 . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 27 | 2 2 . . . 5 7 1 . 2 . . . 8 Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 5 | 2 2 . . . 1 . . . . . . . . Hover 7 | . . . . . . . . . . . . . 7 Flight 14 | . . . . . 4 7 1 . 2 . . . . Utility 77 | . 4 2 3 2 6 14 1 . 17 3 4 2 19 Device 50 | . 2 1 1 1 4 12 1 . 10 3 4 2 9 Storage 1 | . . . 1 . . . . . . . . . . Processor 6 | . 1 . 1 . 1 1 . . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . Protection 19 | . 1 1 . 1 . 1 . . 6 . . . 9 Artifact . | . . . . . . . . . . . . . . Weapon 49 | 1 6 . . 1 14 6 . 1 9 . . 2 9 Energy Gun 12 | 1 . . . . 4 2 . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | . 6 . . 1 6 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 18 | . . . . . 4 2 . 1 6 . . 1 4 Piercing Weapon 2 | . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 4 4 . . 2 . . 1 11 Parts Lost 4 | . . . . . 1 . . . . . . . 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 79 99 99 91 98 99 98 100 95 94 93 94 93 Engine 4 | . 11 10 10 9 8 7 6 6 . 1 5 5 . Core 4 | . . . . . . 4 6 6 10 9 4 5 . Reactor 1 | . . . . . . . . . . . . . 9 Wheel 6 | . 21 20 20 18 20 . . . . . . . . Hover 2 | . . . . . . . . . . . . . 19 Flight 12 | . . . . . 3 23 23 25 19 17 17 17 2 Device 27 | . 14 21 23 18 24 20 25 25 31 41 41 41 30 Processor 14 | . 7 10 13 9 14 17 18 18 17 11 11 11 12 Hackware 1 | . . . . . 7 3 . . . . . . . Protection 3 | . 3 18 10 8 . 5 6 6 1 . . . 3 Energy Gun 1 | . 3 . . . 2 3 . . . . . . . Ballistic Gun 4 | . 18 20 20 18 11 . . . . . . . . Slashing Weapon 7 | . . . . . 1 7 12 12 11 11 11 11 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 7 16 17 19 19 20 36 37 38 45 46 46 46 50 Greatest Support 86 | 26 26 26 26 26 47 37 37 37 46 46 46 46 86 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 1 1 1 1 5 5 6 6 6 7 7 7 7 Average Capacity 5 | 1 1 1 1 1 4 5 5 6 6 6 7 7 7 Most Carried 7 | 1 1 1 1 1 5 5 5 6 6 7 7 7 7 Average Carried 4 | . . 1 1 . 4 4 4 5 5 6 7 7 6 Final Capacity 7 | 1 1 1 1 1 5 5 6 6 6 7 7 7 7 Final Carried 7 | 1 1 1 1 1 5 5 5 6 6 7 7 7 7 Class Distribution -------------------- 49% | Hacker-Mutant 17% | Hacker-Sprinter 17% | Hacker-Ninja 11% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Ninja | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Matter Collected 2389 | 230 202 40 30 96 607 334 . 40 280 50 80 33 367 Remotely . | . . . . . . . . . . . . . . Salvage Created 4707 | . 170 49 . 43 895 692 . . 444 989 594 . 831 Parts 286 | . 24 4 . . 57 41 . . 49 28 23 . 60 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 20 24 . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 97 | . 6 3 . 1 13 13 . . 9 11 12 . 29 Melee 72 | . . . . . . 11 . . 9 11 12 . 29 Guns 25 | . 6 3 . 1 13 2 . . . . . . . Classes Destroyed 14 | . 3 . . . 4 . . . 3 1 1 . 2 Hauler 1 | . . . . . 1 . . . . . . . . Operator 4 | . . . . . 1 1 . . 2 . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 16 | . 3 . . . 4 4 . . 5 . . . . Swarmer 14 | . 2 3 . . . 6 . . 1 . 2 . . Grunt 17 | . 4 . . . 3 2 . . . 3 5 . . Duelist 3 | . . . . . . . . . 1 1 1 . . Sentry 17 | . . . . . 8 4 . . 3 . 2 . . Hunter 7 | . . . . . 2 1 . . 1 2 1 . . Programmer 2 | . . . . . . . . . 2 . . . . Z-Light 11 | . . . . . . . . . . . . . 11 Thief 1 | . . . . . . . . . . . 1 . . Assembled 17 | . . . . . . . . . . . . . 17 Thug 4 | . . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 6 3 . 1 4 8 . . 4 4 5 . 11 Combat Bots Only 11 | . 4 3 . 1 4 8 . . 2 4 5 . 11 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 . . 1 1 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 . . 1 1 2 . 2 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . 1 YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Damage Taken 4987 | . 28 42 . 610 285 605 . 127 279 312 233 . 2466 Core 3537 | . 20 28 . 445 230 415 . 100 213 262 189 . 1635 Absorbed by Shields 270 | . . . . . . . . . 45 48 75 . 102 Redirected to Core 2770 | . 20 21 . 339 136 314 . 75 162 169 151 . 1383 Regen/Repaired (Parts) 165 | . . . . . . 25 13 1 126 . . . . Core Remaining (%) 67 | 100 . . . 25 67 76 . . . . . . . Volleys Fired 83 | . 12 5 . 11 46 7 . . . . . . 2 Largest 2 | . 2 2 . 2 2 2 . . . . . . 1 Hottest 98 | . 46 46 . 46 98 98 . . . . . . 73 Shots Fired 163 | . 24 10 . 22 92 13 . . . . . . 2 Gun 163 | . 24 10 . 22 92 13 . . . . . . 2 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 146 | . 24 10 . 22 84 6 . . . . . . . Thermal 17 | . . . . . 8 7 . . . . . . 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 9 5 . 12 25 14 . . . . . . . Robot Miss Streak 3 | . 2 3 . 2 2 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 338 | . 14 7 . 18 68 57 . . 34 40 28 . 72 Core Hits 143 | . 11 3 . 3 30 24 . . 15 14 12 . 31 Critical Kills 2 | . . . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 16 | . . . . . 2 4 . . 6 3 1 . . Destroy 3 | . . . . . 2 1 . . . . . . . Sever 13 | . . . . . . 3 . . 6 3 1 . . Melee Attacks 363 | . . . . . 15 88 2 . 88 44 32 12 82 Impact . | . . . . . . . . . . . . . . Slashing 333 | . . . . . 15 58 2 . 88 44 32 12 82 Piercing 30 | . . . . . . 30 . . . . . . . Sneak Attacks 10 | . . . . . 2 1 . . 3 . 4 . . Combat Hostiles 7 | . . . . . . 1 . . 2 . 4 . . Follow-up Attacks 39 | . . . . . . 9 . . 4 9 4 . 13 Damage Inflicted 14165 | . 254 104 . 261 1381 2146 . . 1913 2375 1599 . 4132 Guns 2095 | . 254 104 . 261 1225 251 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 12063 | . . . . . 156 1895 . . 1906 2375 1599 . 4132 Ramming 7 | . . . . . . . . . 7 . . . . Kinetic 1825 | . 254 104 . 261 1111 95 . . . . . . . Thermal 270 | . . . . . 114 156 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 11315 | . . . . . 156 1147 . . 1906 2375 1599 . 4132 Piercing 748 | . . . . . . 748 . . . . . . . Highest Corruption 2 | . . . . . 1 . . . 2 1 . . . Average Corruption 1 | . . . . . 1 . . . 1 1 . . . Corruption Purged 5 | . . . . . 1 . . . 3 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . 2 . . . 3 1 . . . Message Errors 1 | . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . 1 . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1468 | . . . . . 28 155 . . 248 390 130 . 517 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1468 | . . . . . 28 155 . . 248 390 130 . 517 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 304 | . . . . . 72 174 . . 123 13 . . 304 Average Temperature 111 | . . . . . 17 64 . . 61 5 . . 159 Received Heat Transfer 1389 | . 6 . . . 99 201 . . 29 125 18 . 911 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 444 | . . . . . 185 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Peak Influence 504 | . 219 70 . . 278 504 137 123 479 . . . . Initial 128 | . . . . . . 5 128 40 75 . . . . Average 100 | . 120 27 . . 94 109 131 81 120 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . 2 . . . . Low Security (%) 86 | 100 68 100 . 100 89 84 100 100 82 . . . . Level 1 9 | . 31 . . . 10 6 . . 11 . . . . Level 2 3 | . . . . . . 8 . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 8 4 . . 20 . . . . Investigation 21 | . 1 . . . 4 3 . . 13 . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 4 | . . . . . 1 . . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Distress Signals 4 | . 1 1 . . 1 . . . 1 . . . . Communications Jammed 3 | . . . . . . 2 . . 1 . . . . Distress Signals 3 | . . . . . . 2 . . 1 . . . . Times Spotted 187 | . 10 3 . 1 25 21 . 5 24 14 10 . 74 Peak Tracking Total 38 | . 2 3 . 1 3 6 . 2 5 3 2 . 38 Tactical Retreats 13 | . 1 . . . 2 2 . . 2 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . 3 . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Machines Disabled 2 | . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Machines Accessed 71 | . 8 . 1 . 12 20 1 . 29 . . . . Terminals 40 | . 6 . . . 8 12 . . 14 . . . . Fabricators 5 | . . . . . . 2 . . 3 . . . . Repair Stations 5 | . 1 . . . . 1 1 . 2 . . . . Recycling Units 11 | . 1 . . . 2 2 . . 6 . . . . Scanalyzers 7 | . . . . . 2 2 . . 3 . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 281 | . 29 . 1 . 66 78 3 . 104 . . . . Successful 189 | . 18 . 1 . 44 54 3 . 69 . . . . Failed 91 | . 11 . . . 21 24 . . 35 . . . . Catastrophic 10 | . 1 . . . 5 1 . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 152 | . 15 . 1 . 40 33 . . 50 . . 13 . Terminals 196 | . 25 . . . 52 53 . . 66 . . . . Fabricators 13 | . . . . . . 5 . . 8 . . . . Repair Stations 15 | . 3 . . . . 6 3 . 3 . . . . Recycling Units 27 | . 1 . . . 7 5 . . 14 . . . . Scanalyzers 23 | . . . . . 7 5 . . 11 . . . . Garrison Access 6 | . . . . . . 4 . . 2 . . . . Terminal Hacks 85 | . 10 . 1 . 21 26 . . 27 . . . . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 7 | . . . . . 2 2 . . 3 . . . . Robot Analysis 4 | . . . . . 1 1 . . 2 . . . . Prototype ID Bank 8 | . 1 . . . 1 3 . . 3 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 1 . . 1 . . . . Emergency Access Points 4 | . 1 . . . 1 2 . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Recycling Unit Index 2 | . . . . . . 1 . . 1 . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 7 | . 1 . . . 1 1 . . 4 . . . . Locate Traps 17 | . 3 . . . 3 7 . . 4 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 3 | . 1 . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . Registered Components 2 | . . . . . . 1 . . 1 . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . 5 . . . . Network Status 3 | . . . . . . 2 . . 1 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 10 | . . . . . . 4 3 . 3 . . . . Scan Component 6 | . . . . . . 2 2 . 2 . . . . Repair 4 | . . . . . . 2 1 . 1 . . . . Recycling Unit Hacks 11 | . 1 . . . 2 2 . . 6 . . . . Report Inventory 11 | . 1 . . . 2 2 . . 6 . . . . Scanalyzer 18 | . . . . . 7 3 . . 8 . . . . Insert Component 10 | . . . . . 4 2 . . 4 . . . . Analyze 8 | . . . . . 3 1 . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 57 | . 7 . . . 14 17 . . 19 . . . . Terminals 37 | . 6 . . . 9 11 . . 11 . . . . Track 15 | . 3 . . . 2 6 . . 4 . . . . Assimilate 7 | . . . . . 1 2 . . 4 . . . . Botnet 10 | . 3 . . . 2 2 . . 3 . . . . Disrupt 3 | . . . . . 3 . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . Fabricators 3 | . . . . . . 1 . . 2 . . . . Report 2 | . . . . . . 1 . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . Mechanics 2 | . 1 . . . . 1 . . . . . . . Recycling Units 11 | . . . . . 5 1 . . 5 . . . . Reject 2 | . . . . . 2 . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . Tunnel 7 | . . . . . 1 1 . . 5 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Redirect 1 | . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . 2 . . . . Used 2 | . . . . . 1 1 . . . . . . . Hacking Detections 56 | . 6 . . . 10 18 1 . 21 . . . . Full Trace Events 10 | . 1 . . . 3 1 . . 5 . . . . Feedback Events 2 | . . . . . 1 . . . 1 . . . . Corruption 2 | . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . 3 3 . . 20 . . 14 . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 142 | . . . . . . . . . 142 . . . . Total Part Build Rating 20 | . . . . . . . . . 20 . . . . Parts Repaired 4 | . . . . . . 2 1 . 1 . . . . Time 190 | . . . . . . 82 22 . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 2 . . 4 . . . . Part Schematics Acquired 7 | . . . . . 2 1 . . 4 . . . . Parts Damaged 2 | . . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Total Allies 21 | . . . . . . 1 . 19 1 . . . . Largest Group 19 | . . . . . . 1 . 19 15 . . . . Highest-Rated Group 684 | . . . . . . 26 . 684 559 . . . . Highest-Rated Ally 50 | . . . . . . 26 . 50 50 . . . . Total Orders 2 | . . . . . . 1 . . . . . 1 . STAY 1 | . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . Ally Attacks 195 | . . . . . . . . 88 107 . . . . Total Damage 7888 | . . . . . . . . 4454 3434 . . . . Kills 37 | . . . . . . . . 10 27 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Robot Analysis Total 4 | . . . . . 1 1 . . 2 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 1 . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Turns Passed 7962 | 17 404 199 246 271 1274 1229 125 206 1753 494 379 335 1030 Spaces Moved 12448 | 12 353 193 267 244 1341 2092 230 224 3587 1051 577 870 1407 Core 2 | . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . Wheels 1904 | 11 353 193 267 244 836 . . . . . . . . Hover 1163 | . . . . . . . . . . . . . 1163 Flight 9378 | . . . . . 505 2092 230 224 3587 1051 577 870 242 Fastest Speed 29 | 90 90 90 90 90 30 29 29 29 29 34 34 34 34 Average Speed 44 | 93 90 90 90 90 69 31 29 76 33 34 34 34 47 Slowest Speed 130 | 120 100 90 90 90 125 117 29 106 106 34 109 34 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 1 8 1 . 28 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 81 62 61 50 86 55 9 92 65 93 86 88 87 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 14 | . . 1 . 1 1 1 . . 5 . . 5 . Known Exits Taken 5 | . 1 1 . . 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . . 2 2 3 . Spaces Dug 82 | . . . . . 13 26 2 . 40 . . 1 . Terrain Destroyed 84 | . . . . . 15 26 2 . 40 . . 1 . Melee 82 | . . . . . 13 26 2 . 40 . . 1 . Projectile 2 | . . . . . 2 . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Total 14219 | 17 411 207 272 274 1575 2555 284 259 3982 1123 715 888 1657 Wait 932 | . 23 4 . 12 99 307 50 15 251 26 84 1 60 Move 12356 | 11 352 192 266 243 1338 2075 228 223 3530 1048 576 867 1407 Hop 39 | . . . . . 1 8 1 . 27 1 . 1 . Pick Up 38 | 1 1 . . 1 8 9 1 2 10 . . 1 4 Fast Attach 90 | 3 12 2 3 2 12 14 1 1 7 1 5 4 23 Attach 6 | . . . . . . 2 1 . 2 . . . 1 Detach 10 | 1 . . 1 . . 2 . . 3 1 . . 2 Swap 73 | . 1 . . 1 15 16 . . 20 3 3 . 14 Drop 111 | 1 5 1 2 4 19 25 . 3 16 . 3 5 27 Fire 83 | . 12 5 . 11 46 7 . . . . . . 2 Melee 284 | . . . . . 15 68 2 . 72 31 25 9 62 Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 180 | . 5 3 . . 22 22 . 15 27 12 19 . 55 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 18 | -11/Junkyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Discovered new exit (range 11) 229 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered exit to Materials (range 4) 422 | -10/Materials | Entered Mines 424 | -10/Mines | Reached level 2 430 | -10/Mines | Upgraded with Utility slot (x1) 442 | -10/Mines | Assembled infested the area 528 | -10/Mines | Learned location of Recycling (-9) 532 | -10/Mines | Discovered exit to Materials (range 12) 582 | -10/Mines | Met 8R-AWN 613 | -10/Mines | Discovered new exit (range 5) 616 | -10/Mines | Identified exit to Exiles 621 | -10/Mines | Entered Exiles 648 | -10/Exiles | Welcomed by 8R-AWN 660 | -10/Exiles | Met EX-HEX 690 | -10/Exiles | Met EX-BIN 700 | -10/Exiles | Aligned with FarCom system 701 | -10/Exiles | Given EX-Vault access code 721 | -10/Exiles | Opened EX-Vault 729 | -10/Exiles | Found 0b10 Alert Chip 750 | -10/Exiles | Warned to stay clear of 0b10 Research branches 777 | -10/Exiles | Met EX-DEC 857 | -10/Exiles | Discovered new exit (range 14) 867 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 867 | -10/Exiles | Entered Mines 869 | -9/Mines | Reached level 3 908 | -9/Mines | Upgraded with Propulsion slot (x1) 969 | -9/Mines | Core integrity fell below 50% 976 | -9/Mines | Destroyed YI-UF0 1021 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1036 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1038 | -9/Mines | Found Prototype Device 1038 | -9/Mines | Identified Exp. Sensor Array 1048 | -9/Mines | Discovered new exit (range 5) 1102 | -9/Mines | Learned location of Storage (-9) 1138 | -9/Mines | Entered Materials 1139 | -8/Materials | Core integrity fell below 50% 1140 | -8/Materials | Reached level 4 1140 | -8/Materials | Reached level 5 1153 | -8/Materials | Upgraded with Utility slot (x1) 1207 | -8/Materials | Build established: Hacker-Mutant 1210 | -8/Materials | Reached level 6 1373 | -8/Materials | Discovered new exit (range 3) 1375 | -8/Materials | Identified exit to Factory 1825 | -8/Materials | Reached level 7 1955 | -8/Materials | Central database locked down 2007 | -8/Materials | Garrison activated, responded to threat 2360 | -8/Materials | Discovered exit to Factory (range 9) 2412 | -8/Materials | Entered Factory 2414 | -7/Factory | Reached level 8 2414 | -7/Factory | Reached level 9 2593 | -7/Factory | Upgraded with Power slot (x1) 2593 | -7/Factory | Upgraded with Utility slot (x1) 2637 | -7/Factory | Repaired Imp. Melee Analysis Suite? 2694 | -7/Factory | Repaired Reaction Control System 2936 | -7/Factory | Discovered new exit (range 7) 2937 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Build established: Hacker-Sprinter 3096 | -7/Factory | Reached level 10 3098 | -7/Factory | Upgraded with Propulsion slot (x1) 3241 | -7/Factory | Discovered new exit (range 16) 3245 | -7/Factory | Identified exit to Factory 3258 | -7/Factory | Discovered exit to Factory (range 13) 3489 | -7/Factory | Reached level 11 3551 | -7/Factory | Destroyed 8 combat bots 3641 | -7/Factory | Entered another Factory area 3643 | -6/Factory | Reached level 12 3643 | -6/Factory | Reached level 13 3644 | -6/Factory | Upgraded with Utility slot (x1) 3698 | -6/Factory | Discovered new exit (range 17) 3702 | -6/Factory | Identified exit to Extension 3733 | -6/Factory | Repaired Xenon Bombardment Thruster 3766 | -6/Factory | Sucked down chute 3766 | -6/Factory | Entered Waste 3770 | -6/Waste | Spotted C-40 Crusher 3773 | -6/Waste | Spotted C-40 Crusher 3800 | -6/Waste | Warlord forces began an assault 3838 | -6/Waste | Allies destroyed C-40 Crusher 3841 | -6/Waste | Allies destroyed C-40 Crusher 3871 | -6/Waste | Spotted C-40 Crusher 3878 | -6/Waste | Spotted C-40 Crusher 3887 | -6/Waste | Allies destroyed C-40 Crusher 3897 | -6/Waste | Spotted C-40 Crusher 3899 | -6/Waste | Discovered new exit (range 17) 3899 | -6/Waste | Spotted C-40 Crusher 3902 | -6/Waste | Allies destroyed C-40 Crusher 3910 | -6/Waste | Allies destroyed C-40 Crusher 3963 | -6/Waste | Identified exit to Factory 3972 | -6/Waste | Entered Factory 3972 | -6/Factory | Accompanied by 15 allies 4077 | -6/Factory | Discovered new exit (range 9) 4080 | -6/Factory | Identified exit to Lower Caves 4091 | -6/Factory | Reached level 14 4201 | -6/Factory | Garrison activated, responded to threat 4251 | -6/Factory | Reached level 15 4514 | -6/Factory | Repaired Broken Field Propulsion Array 4569 | -6/Factory | Discovered new exit (range 12) 4574 | -6/Factory | Identified exit to Factory 4612 | -6/Factory | Build established: Hacker-Ninja 4750 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 4835 | -6/Factory | Reached level 16 4841 | -6/Factory | Upgraded with Utility slot (x1) 5406 | -6/Factory | Fabricated Falx (x2) 5725 | -6/Factory | Entered Lower Caves 5803 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Learned Factory stockpile data 5920 | -6/Lower Caves | Reached level 17 6023 | -6/Lower Caves | Build established: Hacker-Mutant 6027 | -6/Lower Caves | Attacked by a faux Warlord 6106 | -6/Lower Caves | Discovered new exit (range 10) 6219 | -6/Lower Caves | Entered another Lower Caves area 6222 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6381 | -6/Lower Caves | Learned 12 Factory zone layouts 6398 | -6/Lower Caves | Encountered a Warlord checkpoint 6420 | -6/Lower Caves | Spotted B-75 Beast 6481 | -6/Lower Caves | Discovered new exit (range 7) 6541 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6598 | -6/Lower Caves | Entered Zion 6600 | -6/Zion | Reached level 18 6604 | -6/Zion | Given the Hacking Drone Bay 6605 | -6/Zion | Found Prototype Device 6605 | -6/Zion | Identified Hacking Drone Bay 6681 | -6/Zion | Found CR-A16's Pointy Stick 6687 | -6/Zion | Learned location of Warlord (-5) 6693 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6743 | -6/Zion | Learned Factory emergency access door positions 6927 | -6/Zion | Opened final containment barrier to the Deep Caves 6932 | -6/Zion | Discovered new exit (range 3) 6932 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6933 | -6/Zion | Entered Deep Caves 6988 | -6/Deep Caves | Attacked by Z-Imprinter 7002 | -6/Deep Caves | Destroyed Z-Imprinter 7029 | -6/Deep Caves | Core integrity fell below 50% 7078 | -6/Deep Caves | Found Prototype Protection 7078 | -6/Deep Caves | Identified Zio. Weapon Casing 7242 | -6/Deep Caves | Z-Facility disabled 7345 | -6/Deep Caves | Found Prototype Protection 7345 | -6/Deep Caves | Identified Zio. Heavy Carapace 7432 | -6/Deep Caves | Found Zio. Heavy Carapace 7597 | -6/Deep Caves | Discovered new exit (range 7) 7637 | -6/Deep Caves | Spotted as-54791 7873 | -6/Deep Caves | Triggered Deep Caves wall 7952 | -6/Deep Caves | Core integrity fell below 20% 7963 | -6/Deep Caves | Destroyed by as-77048 with Assembled F-torch Last Messages --------------- 07936_ as-14456 destroyed. 07940_ as-44645 destroyed. 07943_ as-27183 destroyed. 07943_ Falx follow-up attack on as-20176. 07943_ as-20176 destroyed. 07949_ Destroyed Asb. Heavy Rifle. 07949_ as-06424 destroyed. 07951_ Adv. Phase Shifter severed. 07951_ Adv. Phase Shifter crushed and broken. 07952_ as-94713 suffers critical hit (Destroy). 07952_ as-94713 destroyed. 07952_ as-13762 destroyed. 07955_ Destroyed Asb. Hover Unit. 07955_ as-51681 destroyed. 07955_ Falx follow-up attack on as-12461. 07955_ as-12461 destroyed. 07959_ Destroyed Asb. Hover Unit. 07959_ as-27845 destroyed. 07959_ Zio. Light Carapace destroyed. 07962_ as-73670 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#%=%##########???####????????? | | ????????????????????#aaaa=!%!!* !#???# !#????##### | | ?###????????????????#!!a%@%%=%%!=#???#!!#?#### | | ## ##??????????????#%#aa=[!######???# [### | | # ##????????????## ##############?# ### | | ?# ##?????????### ! ###### # ### ## | | ??# ####??????# # ## | | ??# ##?????# | | ?## #?????## | | ?# #??????### | | ## #????????## | | # ##????????# """"" | | ##?????#### """""""" | | ###??## # """""""" | | ### ##?# """""""" | | #### #?#!!# """""""" | | ###### #?##### """""""" | | ##???## ##????## """""""" | | ##???#### #?????# """""""" | | ##?????## #?????## """""""" | | #??????# #???#### """""""" | | #??????# #??## # """"""" | | ##??????####??# """"""" | | #?????????????# """"""" | | #?????????????# """"""" | | #?????????????## """"""" | | ######?????????### """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 8 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 30 Defensive Hacking 15 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Hpw. Field Laser | -8/Materials | Scanalyzed Force Booster | -7/Factory | Scanalyzed Angular Momentum Engine | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Field Propulsion Array | -6/Factory | Scanalyzed Linear Accelerator | -6/Factory | Scanalyzed Hammer | -6/Factory | Extracted Plasma Rifle | -6/Factory | Extracted Imp. Terrain Scan Processor | -6/Factory | Extracted Fission Core | -6/Factory | Extracted Imp. Signal Interpreter | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Transmission Jammer | -6/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Extracted Nuclear Core | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted Imp. Medium Treads | -6/Factory | Extracted Imp. Trap Scanner | -6/Factory | Extracted Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Falx | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Lrn. Phase Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Remote Shield | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory Falx | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Hunted Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Levels Raised 17 | . . 1 . 1 4 4 2 . 3 1 . 1 . XP Earned 30468 | 4000 1005 850 350 843 6575 6097 2568 290 4810 923 954 349 854 XP Spent 29250 | 3650 350 1400 . 1550 6025 4500 4525 . 4050 1750 . . 1450 Upgrades 44 | 6 2 1 . 4 9 5 8 . 6 1 . . 2 Power Slot 1 | . . . . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . . 1 . 1 . . . . . . . Utility Slot 8 | 3 . 1 . . 1 1 1 . 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . Core Integrity 3 | . . . . . . . 3 . . . . . . Heat Dissipation 2 | . . . . . . . 2 . . . . . . Energy Storage 1 | . . . . . . . . . 1 . . . . Mass Support 3 | . . . . . . 1 . . 1 . . . 1 Inventory Capacity 7 | 1 . . . . 4 . 1 . . 1 . . . Sight Range 1 | . . . . . 1 . . . . . . . . Sensor Range 2 | . . . . . 2 . . . . . . . . Melee Accuracy 2 | . . . . . . . . . 2 . . . . Hack Attack % 4 | . 1 . . 1 1 1 . . . . . . . Hack Defense % 2 | . . . . 1 . . 1 . . . . . . KI Resistance % 1 | . 1 . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . 1 . . . 1 EX Resistance % 1 | . . . . 1 . . . . . . . . . Protomatter Created 1775 | . 129 11 . . 160 286 . . 211 233 205 . 540 Integrity Restored 3532 | . 48 31 . . 480 477 . 313 525 221 342 . 1095 Core 2783 | . 20 28 . . 480 470 . 240 213 185 263 . 884 Parts 749 | . 28 3 . . . 7 . 73 312 36 79 . 211 Protomatter Decayed 1529 | . 109 106 . . . 126 . . 561 388 86 . 153 Game ------ Seed ExplosivePlatingTriangulator Manual? 0 Play Time 03:07:24 Cumulative 126.5 hours Start 2023.11.10 @ 12:09:34 End 2023.11.10 @ 23:41:50 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 28 Adventurer 21 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1a63f2ae-6c8e-4317-a1a7-9e13f52037ae