Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 23:30:25 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (193) 965 Value Destroyed (5502) 5502 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-356) -356 TOTAL SCORE: 9291 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 72 Met Imprinter 300 Friendly Fire -739 Cogmind --------- Core Integrity 252/700 Matter 300/300 Energy 130/300 System Corruption 22% Temperature Warning (331) Movement Walking (275) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Improved Titanium Leg Makeshift Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Makeshift Terrain Scanner Weapon Cycler Weapon Cycler Transmission Jammer Transmission Jammer Reflective Plating Hardlight Generator System Shield System Shield Makeshift System Shield Tractor Beam Minigun Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Heavy Armor Plating Thermal Barrier > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Weapon Cycler Transmission Jammer Transmission Jammer Hardlight Generator System Shield System Shield Makeshift System Shield Tractor Beam Heavy Missile Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 197 | 1 13 57 9 36 19 10 7 45 Power 18 | . 1 4 1 4 1 1 . 6 Engine 14 | . 1 4 . 1 1 1 . 6 Core 4 | . . . 1 3 . . . . Reactor . | . . . . . . . . . Propulsion 45 | . 3 10 5 8 1 3 1 14 Treads 36 | . . 10 5 8 1 3 1 8 Leg 7 | . 1 . . . . . . 6 Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 80 | 1 3 19 3 15 15 3 6 15 Device 52 | 1 2 13 . 9 11 3 4 9 Storage 2 | . 1 1 . . . . . . Processor 4 | . . 3 1 . . . . . Hackware 3 | . . . . . 3 . . . Protection 19 | . . 2 2 6 1 . 2 6 Artifact . | . . . . . . . . . Weapon 54 | . 6 24 . 9 2 3 . 10 Energy Gun 6 | . 1 2 . . . . . 3 Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 32 | . 1 14 . 8 2 2 . 5 Ballistic Cannon 4 | . 2 2 . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 7 | . 2 5 . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 3 Parts Lost 50 | . 6 5 1 7 . 7 1 23 Power 5 | . 1 1 . 1 . . . 2 Propulsion 14 | . 2 2 . 1 . 3 . 6 Utility 17 | . 1 1 1 2 . 2 . 10 Weapon 14 | . 2 1 . 3 . 2 1 5 Highest Loss Streak 10 | . 3 1 1 3 . 7 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 100 99 99 92 87 76 Engine 7 | . 14 10 8 . 7 7 7 6 Core 1 | . . . 2 8 . . . . Treads 20 | . . 20 22 27 23 22 23 21 Leg 1 | . 14 . . . . . . 1 Wheel 1 | . 13 . . . . . . . Device 13 | . 12 8 . 8 15 21 22 18 Storage 9 | . 14 11 11 9 7 7 7 7 Processor 8 | . . 12 11 9 7 7 7 4 Protection 3 | . . . 10 8 6 . . 3 Energy Gun 2 | . 9 5 . . . . . 2 Energy Cannon 1 | . . 5 . . . . . . Ballistic Gun 18 | . 16 16 33 26 29 23 18 5 Ballistic Cannon 1 | . . 5 . . . . . . Peak Build Rating 63 | 7 8 19 22 31 38 39 42 63 Average Rating 28 | 6 7 14 19 25 36 38 39 45 On Entrance 23 | 6 7 8 19 22 31 38 39 38 Naked Turns . | . . . . . . . . . Heaviest Build 134 | 13 90 100 102 125 134 134 105 133 Greatest Support 68 | 20 20 40 40 63 66 66 60 68 Greatest Overweight (x) 6 | . 5 5 2 1 2 2 1 6 Average Overweight (x) 1 | . 4 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 Most Carried 25 | 7 14 25 25 25 25 23 25 25 Average Carried 21 | 6 9 21 24 24 24 20 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 7 12 24 25 25 23 22 25 17 Class Distribution -------------------- 41% | Scavenger-Gunner 21% | Gunner 14% | Scavenger-Mutant 13% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Matter Collected 6543 | 242 362 1153 425 1271 414 669 495 1512 Remotely 512 | . . . . 223 . 289 . . Salvage Created 8473 | 120 607 1944 559 1884 565 696 227 1871 Parts 523 | 13 32 144 39 100 29 30 14 122 Haulers Intercepted 8 | . 2 6 . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 29 10 3 Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 126 | . 11 38 14 29 10 12 3 9 Guns 106 | . 11 21 14 28 10 10 3 9 Cannons 16 | . . 16 . . . . . . AOE 3 | . . . . 1 . 2 . . Classes Destroyed 22 | 2 6 5 . 2 1 1 1 4 Worker 8 | . 1 2 1 4 . . . . Builder 1 | . . 1 . . . . . . Tunneler 5 | 4 1 . . . . . . . Hauler 8 | . 2 6 . . . . . . Recycler 8 | 1 . 3 . 4 . . . . Operator 2 | . 1 . . . 1 . . . Watcher 14 | . 3 5 . 5 1 . . . Swarmer 27 | . 3 12 4 3 . 5 . . Grunt 55 | . 8 13 8 16 5 3 2 . Brawler 4 | . . 2 . 1 . 1 . . Duelist 5 | . . 1 . 1 1 2 . . Protector 1 | . . 1 . . . . . . Sentry 18 | . . 9 2 6 . 1 . . Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . . 4 . . . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . Zionite 58 | . . . . . . . . 58 Samaritan 4 | . . . . . . 3 1 . Tinkerer 3 | . . . . . . . . 3 Savage 1 | . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 Martyr 1 | . . . . . . . . 1 Mutant 5 | . . . . . . . . 5 Best Kill Streak 10 | 3 2 6 3 10 4 5 2 8 Combat Bots Only 8 | . 2 6 3 8 3 5 2 5 Max Kills in Single Turn 3 | 1 1 3 2 2 1 2 1 2 Gunslinging 1 | . . . . 1 . 1 . . Exploded 2 | . . . . 1 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 2 Imprinter (-7/Zion) NK-0LA (-7/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Hostile Shots Fired 926 | . 71 139 52 148 50 50 68 348 Missed 249 | . 20 38 15 35 4 7 21 109 Damage Taken 10680 | . 768 1193 467 2075 660 707 673 4137 Core 1051 | . 229 128 57 189 60 60 31 297 Absorbed by Shields 168 | . . . . . 112 56 . . Redirected to Shielding 9 | . . . . . . . . 9 Ignored by Resistances 152 | . . . . . . 99 10 43 Regen/Repaired (Parts) 441 | . . 170 . 271 . . . . Core Remaining (%) 56 | 100 8 . 53 65 . . . . Volleys Fired 513 | 8 71 108 24 96 29 34 22 121 Largest 4 | 2 2 3 3 3 4 4 3 4 Hottest 250 | 40 100 135 69 69 92 102 79 250 Shots Fired 1330 | 16 118 299 71 284 119 109 52 262 Gun 1182 | 16 106 166 71 282 119 108 52 262 Cannon 132 | . 7 123 . 2 . . . . Launcher 1 | . . . . . . 1 . . Special 15 | . 5 10 . . . . . . Kinetic 1094 | 16 85 167 71 282 119 108 52 194 Thermal 233 | . 33 132 . . . . . 68 Explosive 1 | . . . . . . 1 . . Electromagnetic 2 | . . . . 2 . . . . Robot Hit Streak 37 | 5 16 16 24 37 20 31 23 21 Robot Miss Streak 10 | 2 2 4 2 5 4 2 1 10 Penetration Max . | . . . . . . . . . Secondary Targets 22 | . . 1 1 9 2 4 1 4 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 Shots Hit Robots 917 | 9 75 192 47 211 74 75 46 188 Core Hits 404 | 5 35 80 22 82 28 34 14 104 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . 2 . . Critical Strikes 9 | . 1 3 1 . . 3 1 . Meltdown 1 | . . 1 . . . . . . Destroy 5 | . . . 1 . . 3 1 . Blast 3 | . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17250 | 120 1028 3124 794 3606 1176 1553 796 5053 Guns 15180 | 120 888 1782 780 3212 1176 1377 796 5049 Cannons 1435 | . 49 1318 . 68 . . . . Explosions 579 | . 77 . . 326 . 176 . . Melee . | . . . . . . . . . Ramming 56 | . 14 24 14 . . . . 4 Kinetic 11998 | 120 697 1877 780 3212 1176 1377 796 1963 Thermal 4875 | . 240 1223 . 326 . . . 3086 Explosive 253 | . 77 . . . . 176 . . Electromagnetic 68 | . . . . 68 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . 1 1 . 3 3 3 22 Average Corruption 5 | . . 1 1 . 2 3 2 17 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 244 | . . 15 18 . 19 44 22 126 Message Errors 61 | . . 3 3 . 6 9 5 35 Matter Fused 51 | . . 6 7 . 1 10 4 23 Heat Flow Errors 33 | . . 2 2 . 5 6 2 16 Energy Discharges 23 | . . 1 1 . 1 4 4 12 Parts Rejected 3 | . . . 1 . 1 . . 1 Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 31 | . . . 2 . 2 8 4 15 Data Loss (major) 14 | . . 2 . . . 1 1 10 Misfires 10 | . . 1 . . 3 2 1 3 Alerts 6 | . . . 1 . . 1 1 3 Weapon Failures 10 | . . . 1 . . 1 . 8 Overload Shots . | . . . . . . . . . Overflow Damage 255 | . 101 4 . 150 . . . . Projectiles 4 | . . 4 . . . . . . Explosions 251 | . 101 . . 150 . . . . Melee . | . . . . . . . . . Knockbacks 12 | . 2 10 . . . . . . Impact . | . . . . . . . . . Kinetic 10 | . 2 8 . . . . . . Secondary 2 | . . 2 . . . . . . Self-Inflicted Damage 220 | . 119 . . 101 . . . . Shots 2 | . 1 . . 1 . . . . Rammed 8 | . 2 3 2 . . . . 1 Targets Rammed 8 | . 2 3 2 . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 451 | . 159 394 267 169 264 345 185 451 Average Temperature 77 | . 37 74 63 37 72 143 89 100 Received Heat Transfer 2529 | . 411 363 156 720 210 169 150 350 Effects 16 | . . 2 . . 2 1 . 11 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . 1 . 1 Interference 10 | . . 2 . . 2 . . 6 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 13 | . 2 2 . . . . . 9 Heat Transferred 7505 | . 550 2618 . 200 . . . 4137 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Peak Influence 426 | 25 211 426 346 306 113 . . . Initial 91 | . 16 7 91 8 25 . . . Average 127 | 15 69 182 91 132 23 . . . Maximum Alert Level 2 | . 1 2 1 1 . . . . Low Security (%) 70 | 100 99 45 86 77 100 . . . Level 1 28 | . . 53 13 22 . . . . Level 2 . | . . 1 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 . 4 5 . . . Investigation 2 | . . . . . 2 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . 1 2 . 2 . . . . Assault 1 | . . 1 . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Distress Signals 8 | . 1 3 . 4 . . . . Communications Jammed 8 | . . . . 8 . . . . Distress Signals . | . . . . . . . . . Times Spotted 232 | . 20 50 16 42 15 13 3 73 Peak Tracking Total 8 | . 4 5 4 7 3 7 2 8 Tactical Retreats 8 | . 2 1 2 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Disabled 15 | . 3 3 1 5 . 2 . 1 Max in Single Turn 2 | . 2 2 1 2 . 1 . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Accessed 38 | . 6 11 . 12 5 2 1 1 Terminals 25 | . 6 9 . 7 3 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . . 1 . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 121 | . 18 32 . 42 19 6 1 3 Successful 82 | . 7 26 . 27 12 6 1 3 Failed 38 | . 10 6 . 15 7 . . . Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 48 | . 17 18 . 8 5 . . . Terminals 71 | . 18 23 . 20 10 . . . Fabricators 9 | . . . . . 9 . . . Repair Stations 15 | . . 7 . 8 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 13 | . . 2 . 11 . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 38 | . 4 11 . 7 6 6 1 3 Record 5 | . . . . . . 5 . . Part Schematic 5 | . . 1 . . 1 . . 3 Robot Analysis 6 | . 2 2 . 1 1 . . . Open Door 2 | . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 3 | . . 2 . 1 . . . . Unreport Threat 4 | . . 2 . 2 . . . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 3 | . 1 1 . 1 . . . . Zone Layout 5 | . . 2 . 2 1 . . . Fabricator Hacks 4 | . . . . . 4 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 12 | . . 6 . 6 . . . . Scan Component 6 | . . 3 . 3 . . . . Repair 6 | . . 3 . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 13 | . . 2 . 11 . . . . Insert Component 6 | . . 1 . 5 . . . . Analyze 7 | . . 1 . 6 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . 3 7 . 2 2 . . . Terminals 13 | . 3 7 . 2 1 . . . Track 1 | . . 1 . . . . . . Assimilate 4 | . 1 3 . . . . . . Botnet 7 | . 2 2 . 2 1 . . . Operators 1 | . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . Recompile 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 7 . 9 3 . . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 2 . 4 1 . . 3 Parts Built 2 | . . . . . 2 . . . Authchips 1 | . . . . . 1 . . . Time 36 | . . . . . 36 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired 6 | . . 3 . 3 . . . . Time 204 | . . 102 . 102 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . 1 . 4 . . . . Part Schematics Acquired 5 | . . 1 . 4 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total Allies 7 | . 1 2 . . . 4 . . Largest Group 2 | . 1 1 1 . . 2 . . Highest-Rated Group 62 | . 10 10 9 . . 62 . . Highest-Rated Ally 31 | . 10 10 9 . . 31 . . Total Orders 18 | . 13 4 1 . . . . . STAY 9 | . 6 2 1 . . . . . FOLLOW 9 | . 7 2 . . . . . . Ally Attacks 7 | . . . . . . 7 . . Total Damage 222 | . . . . . . 222 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Robot Analysis Total 6 | . 2 2 . 1 1 . . . Derelict Logs Recovered 9 | . . . 3 . . 2 1 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Turns Passed 28730 | 94 2114 7340 2144 3983 1947 2619 2618 5871 Spaces Moved 9117 | 32 978 2017 611 1351 507 957 991 1673 Core . | . . . . . . . . . Treads 7835 | . . 1839 611 1351 507 957 991 1579 Legs 143 | 32 17 . . . . . . 94 Wheels 1139 | . 961 178 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 175 320 240 240 246 246 206 Average Speed 262 | 120 174 307 320 240 314 251 249 258 Slowest Speed 650 | 120 175 480 320 240 320 320 250 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 3 98 97 99 93 12 94 97 88 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . 1 . . Known Exits Taken 3 | . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched 11 | . . . 1 . . 4 5 1 Spaces Dug 30 | . 4 8 . . . 18 . . Terrain Destroyed 93 | . 27 10 . 35 . 20 1 . Melee . | . . . . . . . . . Projectile 17 | . 4 10 . . . 2 1 . AOE 76 | . 23 . . 35 . 18 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total 12760 | 71 1255 2900 746 1881 788 1090 1091 2938 Wait 2682 | 30 183 649 84 341 224 47 60 1064 Move 9105 | 31 973 2016 610 1350 506 956 990 1673 Hop 2 | . 2 . . . . . . . Pick Up 117 | 1 10 37 8 31 5 6 7 12 Fast Attach 42 | 1 1 6 2 6 1 1 2 22 Attach 57 | . 5 11 1 10 7 7 . 16 Detach 4 | . . . . . 1 1 . 2 Swap 98 | . 7 40 6 20 11 2 5 7 Drop 99 | . 1 30 9 27 4 3 5 20 Fire 513 | 8 71 108 24 96 29 34 22 121 Melee . | . . . . . . . . . Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . 3 2 . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . . . 33 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 9) 624 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Lost 3 parts (1p1u1w) 856 | -10/Materials | Central database locked down 1039 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 15) 1816 | -10/Materials | Core integrity fell below 50% 2008 | -10/Materials | Core integrity fell below 20% 2209 | -10/Materials | Entered another Materials area 2209 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2589 | -9/Materials | Build established: Gunner 2828 | -9/Materials | Discovered new exit (range 5) 2917 | -9/Materials | Build established: Scavenger-Gunner 3458 | -9/Materials | Discovered new exit (range 16) 3604 | -9/Materials | Discovered new exit (range 4) 3743 | -9/Materials | Build established: Gunner 4696 | -9/Materials | Discovered new exit (range 5) 4993 | -9/Materials | Discovered new exit (range 10) 5151 | -9/Materials | Discovered new exit (range 11) 5720 | -9/Materials | Discovered new exit (range 15) 6165 | -9/Materials | Build established: Scavenger-Gunner 7009 | -9/Materials | First assault squad dispatched 7785 | -9/Materials | Repaired Hvy. Assault Rifle 7819 | -9/Materials | Repaired Hvy. Assault Rifle 7858 | -9/Materials | Repaired Imp. Heat Sink 9441 | -9/Materials | Identified exit to Storage 9543 | -9/Materials | Identified exit to Mines 9549 | -9/Materials | Entered Mines 9549 | -9/Mines | Accompanied by 1 ally 9655 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9658 | -9/Mines | Discovered new exit (range 13) 9800 | -9/Mines | Learned Materials non-interactive machine intel 10101 | -9/Mines | Learned Materials trap positions 10286 | -9/Mines | Discovered new exit (range 15) 10446 | -9/Mines | Build established: Gunner 10647 | -9/Mines | Learned location of Zion (-7) 10928 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11212 | -9/Mines | Build established: Scavenger-Gunner 11693 | -9/Mines | Entered Materials 11693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11694 | -8/Materials | Loaded intel: 22 trap records 11695 | -8/Materials | Loaded intel: 30 non-interactive machine locations 11751 | -8/Materials | Garrison activated, responded to threat 11922 | -8/Materials | Lost 3 parts (1p1u1w) 11923 | -8/Materials | Destroyed 8 combat bots 12517 | -8/Materials | Discovered new exit (range 3) 12727 | -8/Materials | Garrison activated, responded to threat 13101 | -8/Materials | Repaired Hvy. Assault Rifle 13135 | -8/Materials | Repaired Hvy. Assault Rifle 14008 | -8/Materials | Build established: Gunner 14143 | -8/Materials | Discovered new exit (range 12) 14938 | -8/Materials | Repaired Hrd. Medium Armor Plating 15080 | -8/Materials | Discovered new exit (range 8) 15676 | -8/Materials | Entered Factory 15676 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15786 | -7/Factory | Identified exit to Lower Caves 15967 | -7/Factory | Build established: Scavenger-Tank 17523 | -7/Factory | Fabricated Minigun (x2) 17623 | -7/Factory | Entered Lower Caves 17744 | -7/Lower Caves | Identified exit to Lower Caves 17783 | -7/Lower Caves | Learned 8 Factory zone layouts 17874 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17945 | -7/Lower Caves | Lost 7 parts (3n2u2w) 18216 | -7/Lower Caves | Build established: Scavenger-Gunner 19763 | -7/Lower Caves | A Commander dispatched an escort 19770 | -7/Lower Caves | Learned location of Armory (-4) 19770 | -7/Lower Caves | Learned 8 Research zone layouts 19770 | -7/Lower Caves | Learned Extension emergency access door positions 19770 | -7/Lower Caves | Learned Extension stockpile data 20242 | -7/Lower Caves | Entered another Lower Caves area 20242 | -7/Lower Caves | Accompanied by 2 allies 20243 | -7/Lower Caves | Commander's escort returned to base 20243 | -7/Lower Caves | Commander's escort returned to base 20943 | -7/Lower Caves | Discovered new exit (range 8) 21321 | -7/Lower Caves | Spotted B-75 Beast 21422 | -7/Lower Caves | Destroyed B-75 Beast 21676 | -7/Lower Caves | Build established: Scavenger-Mutant 22198 | -7/Lower Caves | Learned Factory emergency access door positions 22380 | -7/Lower Caves | Discovered new exit (range 8) 22860 | -7/Lower Caves | Entered Zion 22923 | -7/Zion | Learned location of 1 exit from Proximity Caves 22931 | -7/Zion | Given A8's code to call for help 23202 | -7/Zion | Found Prototype Energy Gun 23202 | -7/Zion | Identified Storm Laser 23233 | -7/Zion | Discovered new exit (range 11) 23710 | -7/Zion | Learned 8 Factory zone layouts 24514 | -7/Zion | Learned Factory terminal intel 25721 | -7/Zion | Build established: Gunner 25741 | -7/Zion | Met Imprinter 25768 | -7/Zion | Attacked by Zionites 25771 | -7/Zion | Destroyed Imprinter 25883 | -7/Zion | Extracted access codes from Imprinter's data core 26120 | -7/Zion | Build established: Scavenger-Gunner 26603 | -7/Zion | NK-0LA came to Zion's defense 26617 | -7/Zion | System corruption reached 10% 26652 | -7/Zion | Destroyed NK-0LA 26664 | -7/Zion | Found Prototype Device 26664 | -7/Zion | Identified Thermal Barrier 26679 | -7/Zion | Lost 10 parts (1p2n5u2w) 27202 | -7/Zion | Build established: Scavenger-Tank 28362 | -7/Zion | Core integrity fell below 50% 28731 | -7/Zion | Self-destructed Last Messages --------------- 28711_ System corrupted: Matter fused (-5). 28711_ Acquired 18 matter. OO-2J7(z) bursts out of the Twisted Machinery. 28715_ OO-2J7(z) destroyed. YI-ZEV(z) bursts out of the Twisted Machinery. 6W-YZG(z) bursts out of the Twisted Machinery. 28718_ YI-ZEV(z) pulls a Mak. Spear out of the Twisted Machinery. 28719_ 6W-YZG(z) pulls a Unknown Ballistic Gun out of the Twisted Machinery. FX-G1K(z) bursts out of the Twisted Machinery. 28721_ FX-G1K(z) pulls a Mak. Axe out of the Twisted Machinery. 28723_ YI-ZEV(z) destroyed. 28727_ Storm Laser destroyed. ZJ-78J(z) bursts out of the Twisted Machinery. 28729_ System corrupted: Heat flow error (+278). 28729_ Imp. Cooling System severed. 28729_ ZJ-78J(z) pulls a Mak. Axe out of the Twisted Machinery. 28729_ Mak. Leg destroyed. Q8-H38(z) bursts out of the Twisted Machinery. N8-27F(z) bursts out of the Twisted Machinery. 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Treads | -7/Factory | Hacked Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SpreadJunkSegregator Manual? 0 Play Time 01:56:31 Cumulative 210.0 hours Start 2024.08.21 @ 20:13:18 End 2024.08.21 @ 23:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5c7ffa-5cdb-4062-8327-93079c01fcd0