Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 12:58:32 Player: DrZettl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (7115) 7115 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2142) 2142 TOTAL SCORE: 17472 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 376 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Location -4/Proximity Caves Parts ------- Power (1) Propulsion (5) Utility (8) Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Weapon (3) Inventory (4) Light Angular Momentum Engine Neutrino Core Improved Remote Datajack Peak State ------------ Power Light Antimatter Reactor Propulsion Improved Treads Armored Medium Treads Heavy Treads Carbon-fiber Leg Utility Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Relay Coupler [Demolisher] Weapon High-powered Shock Rifle Cooled Plasma Rifle KE Penetrator Inventory Light Fission Core Neutrino Core Improved Hacking Suite Tesla Rifle Firepult Mass Driver Improved Remote Datajack [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Demolisher] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . . 2 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . Utility 6 | . . . 2 . . . 1 . . 1 1 . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 311 | 7 12 8 19 . 11 . 14 15 10 44 18 41 11 5 8 42 42 1 . 3 Power 30 | 1 2 3 1 . . . . 3 1 7 . 2 . . 1 5 3 . . 1 Engine 18 | 1 2 3 1 . . . . 2 1 1 . 2 . . 1 3 . . . 1 Core 11 | . . . . . . . . 1 . 6 . . . . . 2 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 82 | 2 2 3 3 . . . 4 5 3 13 10 8 1 3 2 10 12 1 . . Treads 31 | . . . 3 . . . 4 1 . . . 7 1 1 1 10 3 . . . Leg 11 | . . . . . . . . 4 . . 1 1 . . . . 5 . . . Wheel 30 | 2 2 3 . . . . . . 3 11 9 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 2 1 . . . . . Flight 7 | . . . . . . . . . . 2 . . . . . . 4 1 . . Utility 74 | 2 4 . 4 . 5 . 4 . 1 5 5 12 1 2 3 16 10 . . . Device 16 | . . . . . 2 . 1 . . 1 1 1 . 1 . 3 6 . . . Storage 16 | 2 4 . 1 . 2 . . . . . 3 . . . 1 3 . . . . Processor 9 | . . . 1 . . . 2 . 1 . . . 1 . . 3 1 . . . Hackware 12 | . . . . . . . . . . . . 9 . 1 2 . . . . . Protection 21 | . . . 2 . 1 . 1 . . 4 1 2 . . . 7 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 4 2 11 . 6 . 6 7 5 19 3 19 9 . 2 11 17 . . 2 Energy Gun 19 | 1 1 . 2 . . . 2 3 . . 1 . 1 . 1 3 3 . . 1 Energy Cannon 17 | . . . . . 2 . . 1 . 1 . 8 5 . . . . . . . Ballistic Gun 44 | 1 2 2 7 . 4 . 2 2 3 9 1 2 . . 1 5 3 . . . Ballistic Cannon 10 | . 1 . . . . . . . 1 3 . . . . . 1 4 . . . Launcher 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Special Weapon 14 | . . . . . . . . . . . . 7 2 . . 1 3 . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 17 | . . . 2 . . . 2 1 1 4 1 2 1 . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 3 . 1 . . 4 . . 2 . . 3 1 . . . Parts Lost 87 | . 2 5 5 . . . 1 10 . 4 13 3 5 1 2 5 19 8 . 4 Power 11 | . . 1 1 . . . . 2 . . . 2 . 1 . 1 1 1 . 1 Propulsion 32 | . . 2 1 . . . 1 4 . 1 7 . 3 . 1 2 6 3 . 1 Utility 14 | . . . 1 . . . . . . . 3 1 . . . . 7 2 . . Weapon 30 | . 2 2 2 . . . . 4 . 3 3 . 2 . 1 2 5 2 . 2 Highest Loss Streak 10 | . 1 5 3 . . . 1 10 . 1 6 2 4 1 2 4 8 8 . 4 Average Slot Usage (%) 94 | . 99 98 97 100 99 100 99 98 99 93 81 97 98 79 73 93 87 46 29 26 Engine 5 | . 14 14 9 11 11 11 9 5 8 . . 5 6 4 . 1 . . . . Core 2 | . . . . . . . . 3 . 6 6 . . . . 2 3 5 . . Treads 13 | . . . 20 22 22 22 26 14 . . . 21 32 12 7 23 8 . . . Leg 2 | . . . . . . . . 11 8 . 1 2 . . . . 9 1 . . Wheel 8 | . 28 26 1 . . . . . 18 24 22 7 . . . . . . . . Device 1 | . . . . . . . 5 . . . 2 . . . . . 9 5 . . Storage 14 | . 27 28 22 22 22 22 18 18 18 15 13 13 13 11 2 4 5 5 . . Processor 16 | . . . 11 11 11 11 13 27 27 23 18 13 13 11 11 19 19 23 23 23 Hackware 5 | . . . . . . . . . . . . 15 20 21 23 13 2 . . . Protection 4 | . . . 11 11 10 11 7 . . 7 5 2 . . . 3 3 . . . Energy Gun 1 | . 4 . . . . . 6 2 . . 1 . 1 . 4 5 3 . . . Energy Cannon 1 | . . . . . . . . 3 . . . 7 6 . . . . . . . Ballistic Gun 10 | . 14 19 21 22 21 22 9 9 8 9 6 1 . . 4 9 6 . . . Ballistic Cannon 2 | . 9 8 . . . . . . 9 4 . . . . . . 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 17 35 40 72 67 83 78 85 82 80 88 115 103 94 81 67 44 51 29 . 9 Greatest Support 147 | 32 32 20 40 40 40 40 60 60 48 52 60 120 120 70 69 147 143 20 8 8 Greatest Overweight (x) 24 | . 1 3 4 1 2 1 1 24 4 2 7 5 1 3 1 . 6 9 . 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 3 . . Largest Inventory Capacity 28 | 8 14 14 18 18 20 20 20 20 20 20 28 20 20 20 20 8 8 8 4 4 Average Capacity 15 | 6 9 14 15 18 19 20 20 20 20 20 20 20 20 20 8 6 8 7 4 4 Most Carried 22 | 4 11 14 17 17 20 20 20 20 20 20 22 20 20 19 18 8 8 8 4 3 Average Carried 14 | 1 8 12 14 17 18 20 18 18 19 19 18 18 19 17 7 6 7 7 4 3 Final Capacity 20 | 8 14 14 18 18 20 20 20 20 20 20 20 20 20 20 4 8 8 4 4 4 Final Carried 20 | 4 11 11 17 17 20 20 20 20 20 20 16 20 19 18 4 8 8 4 4 3 Class Distribution -------------------- 31% | Hauler-Mutant 29% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Mutant 10% | Bothacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Matter Collected 6644 | 270 320 364 636 . . . 170 323 345 818 411 735 95 . . 1164 993 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8029 | 66 351 228 1234 . . . 57 482 490 1034 460 423 100 . . 2161 943 . . . Parts 432 | 6 29 18 70 . . . 3 15 22 71 23 17 6 . . 105 47 . . . Haulers Intercepted 16 | . 1 . 4 . . . 1 . 4 5 . . . . . 1 . . . . Recyclers Shooed 8 | . 1 . . . . . . . 1 . 4 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . . 23 2 . . Prevented 11 | . . . . . . . . . . . . . . . . . 11 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 133 | . 12 6 21 . . . . 9 3 21 4 7 2 . . 28 20 . . . Guns 93 | . 7 5 21 . . . . 4 1 11 4 . . . . 26 14 . . . Cannons 29 | . 4 1 . . . . . . 2 7 . 7 2 . . . 6 . . . AOE 9 | . 1 . . . . . . 3 . 3 . . . . . 2 . . . . Classes Destroyed 14 | 2 4 2 1 . . . 1 2 . 1 . . . . . . 1 . . . Worker 19 | . . . 1 . . . . . 2 5 8 . . . . 3 . . . . Builder 6 | . . 1 1 . . . . . . 1 1 . . . . 2 . . . . Tunneler 7 | 1 . 2 1 . . . . . . 1 . . . . . 2 . . . . Hauler 16 | . 1 . 4 . . . 1 . 4 5 . . . . . 1 . . . . Recycler 8 | 1 . . 1 . . . . . 3 . . . . . . 3 . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Swarmer 35 | . 8 4 5 . . . . . 2 7 . . . . . 5 4 . . . Grunt 51 | . 4 . 10 . . . . 4 1 10 4 4 . . . 4 10 . . . Duelist 5 | . . . . . . . . 4 . . . . . . . . 1 . . . Sentry 14 | . . 1 6 . . . . . . . . 2 . . . 4 1 . . . Hunter 10 | . . . . . . . . 1 . 1 . . 1 . . 5 2 . . . Programmer 15 | . . . . . . . . . . 3 . 1 1 . . 10 . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 6 | 2 3 3 4 . . . 1 3 2 6 4 2 2 . . 6 4 . . . Combat Bots Only 6 | . 3 3 4 . . . . 3 2 5 1 2 2 . . 6 4 . . . Max Kills in Single Turn 5 | 1 1 2 2 . . . 1 1 1 5 1 1 1 . . 2 3 . . . Gunslinging 2 | . . . . . . . . . . . . . . . . 1 2 . . . Exploded 2 | . 1 . . . . . . 1 . 2 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Damage Taken 17378 | 35 517 586 1160 . . . 371 1429 93 1666 1533 1186 860 48 40 3500 3000 1010 . 344 Core 2421 | . 78 136 133 . . . 72 243 30 279 214 175 58 . . 161 265 364 . 213 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 14 . . . 66 . . 37 60 . . 47 . . . . . . . Volleys Fired 561 | 7 45 35 79 . . . 3 24 31 74 62 43 9 4 . 87 55 2 . 1 Largest 3 | 2 2 2 2 . . . 2 2 2 2 2 2 2 1 . 3 3 1 . 1 Hottest 196 | 60 63 58 79 . . . 68 90 62 103 97 196 196 30 . 128 158 . . 69 Shots Fired 1114 | 14 89 68 158 . . . 6 37 60 147 82 62 12 4 . 240 132 2 . 1 Gun 853 | 14 69 38 158 . . . 6 32 30 88 82 2 . . . 235 98 . . 1 Cannon 228 | . 20 30 . . . . . 5 30 57 . 45 8 . . . 33 . . . Launcher 5 | . . . . . . . . . . 2 . . . . . 3 . . . . Special 28 | . . . . . . . . . . . . 15 4 4 . 2 1 2 . . Kinetic 852 | 7 67 68 157 . . . 5 18 60 144 62 2 . . . 155 107 . . . Thermal 130 | . . . 1 . . . . . . 1 20 45 8 . . 51 3 . . 1 Explosive 5 | . . . . . . . . . . 2 . . . . . 3 . . . . Electromagnetic 99 | 7 22 . . . . . 1 19 . . . . . . . 29 21 . . . Robot Hit Streak 34 | 2 7 8 34 . . . 1 11 10 15 13 30 6 8 . 23 13 4 . 5 Robot Miss Streak 7 | 3 3 7 3 . . . 2 1 3 3 3 1 2 1 . 2 6 . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . 1 1 . . . Secondary Targets 17 | . 1 . 3 . . . . 1 . 1 2 . . . . 5 4 . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . 1 . 1 1 . . . . 1 2 . . . Shots Hit Robots 765 | 7 52 36 110 . . . 1 25 41 102 70 48 9 3 . 170 88 2 . 1 Core Hits 318 | 2 17 15 44 . . . 3 17 17 48 27 13 2 . . 73 40 . . . Critical Hits 30 | . 1 1 3 . . . . . . 3 . 2 . . . 13 7 . . . Critical Kills 15 | . 1 . 2 . . . . . . 1 . . . . . 7 4 . . . Critical Parts Destroyed 13 | . . 1 1 . . . . . . 2 . 1 . . . 5 3 . . . Melee Attacks 112 | . . . 16 . . . 23 2 7 25 8 9 17 . . . 5 . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Slashing 111 | . . . 16 . . . 23 2 7 25 8 9 17 . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16636 | 137 797 605 1616 . . . 43 834 662 2524 1510 1203 193 . . 4300 2192 . . 20 Guns 11233 | 79 534 359 1610 . . . 43 339 360 1271 1336 . . . . 3768 1514 . . 20 Cannons 3637 | . 179 246 . . . . . 15 302 828 . 1203 186 . . . 678 . . . Explosions 1562 | 58 84 . . . . . . 480 . 425 . . . . . 515 . . . . Melee 123 | . . . . . . . . . . . 123 . . . . . . . . . Ramming 81 | . . . 6 . . . . . . . 51 . 7 . . 17 . . . . Kinetic 11051 | 23 557 605 1610 . . . 27 155 662 2099 1036 . . . . 2526 1751 . . . Thermal 2760 | 58 84 . . . . . . . . . 300 1203 186 . . 839 70 . . 20 Explosive 938 | . . . . . . . . . . 425 . . . . . 513 . . . . Electromagnetic 1683 | 56 156 . . . . . 16 679 . . . . . . . 405 371 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . 123 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 3 3 1 1 1 1 1 10 10 2 . . . . . 15 15 15 16 4 Average Corruption 6 | . 2 3 1 1 1 1 1 6 10 1 . . . . . 9 15 15 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 339 | . 4 16 7 . 4 . 1 34 55 17 . . . . . 98 98 2 2 1 Message Errors 68 | . 1 4 2 . 2 . 1 5 10 10 . . . . . 21 12 . . . Matter Fused 54 | . 2 4 . . . . . 8 11 . . . . . . 15 13 . . 1 Heat Flow Errors 28 | . . 1 . . . . . 5 6 1 . . . . . 10 5 . . . Energy Discharges 22 | . . 1 2 . 2 . . 2 4 1 . . . . . 7 3 . . . Parts Rejected 7 | . . . . . . . . . 1 . . . . . . 3 2 1 . . Data Loss (minor) 30 | . . 1 . . . . . 3 7 3 . . . . . 7 9 . . . Data Loss (major) 13 | . . . . . . . . 3 2 . . . . . . 2 5 1 . . Misfires 6 | . . . . . . . . 1 . . . . . . . 1 4 . . . Alerts 3 | . . . . . . . . . . . . . . . . . 3 . . . Misdirections 29 | . . . . . . . . 3 8 . . . . . . 6 10 . 2 . Targeting Errors 62 | . 1 3 3 . . . . 2 4 2 . . . . . 20 27 . . . Weapon Failures 17 | . . 2 . . . . . 2 2 . . . . . . 6 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . . 16 . 8 . 14 13 . . . 27 . . . Projectiles 54 | . . . . . . . . . . . . 14 13 . . . 27 . . . Explosions 24 | . . . . . . . . 16 . 8 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 26 | . 1 6 . . . . . . 1 10 . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 1 6 . . . . . . 1 10 . . . . . . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | 35 . . . . . . . 42 . 56 24 . . . . 34 . . . . Shots 6 | 1 . . . . . . . 1 . 1 . . . . . 3 . . . . Rammed 7 | . . . 1 . . . . . . . 3 . 1 . . 2 . . . . Targets Rammed 7 | . . . 1 . . . . . . . 3 . 1 . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 615 | 12 36 217 51 . . . 3 266 269 255 215 615 315 . . 266 251 . . . Average Temperature 74 | 12 10 208 15 . . . 2 73 124 48 64 172 130 . . 52 88 . . . Received Heat Transfer 4155 | . 87 12 414 . . . 18 477 36 444 666 393 60 . . 489 807 252 . . Effects 13 | . . . . . . . . 1 . . 1 11 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 4 . . . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 1 1 . . 4 . . . . Heat Transferred 3603 | 100 100 . . . . . . . . . 592 1201 185 . . 1238 150 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 500 | . . . . . . . . 500 . . . . . . . . . . . . LE Corruption 9 | . . . . . . . . 9 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Peak Influence 688 | 10 179 149 359 124 . . 29 434 248 368 170 454 319 . 15 688 . . . . Average Influence 178 | 3 81 93 149 124 . . 15 247 122 210 108 258 190 . 8 325 . . . . Maximum Alert Level 2 | . . . 1 . . . . 2 1 1 . 2 1 . . 2 . . . . Low Security (%) 60 | . . . . . . . . . . . . . . . . . . . . . Level 1 27 | . . . . . . . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . . . . . 1 7 3 . 3 . . 10 . . . . Investigation 6 | . 1 . 1 . . . . . . 1 . . 1 . . 2 . . . . Extermination 7 | . . . . . . . . . . 2 . . 2 . . 3 . . . . Reinforcement 10 | . . . 1 . . . . . 1 4 1 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Distress Signals 8 | . 2 . 1 . . . . . . . 2 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 17 8 31 . . . 5 10 6 30 17 22 10 . 5 47 25 6 1 5 Peak Tracking Total 7 | . 4 3 5 . . . 1 4 3 4 7 5 3 . 5 7 4 6 1 5 Tactical Retreats 14 | . 1 . 2 . . . 1 1 . 2 2 1 1 . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Traps Triggered 14 | . 4 . . . . . 2 2 . . . 2 . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Machines Disabled 24 | . . . . . . . 1 2 . 3 3 3 3 . . 8 1 . . . Max in Single Turn 3 | . . . . . . . 1 1 . 2 1 1 . . . 3 1 . . . Garrison Relay 5 | . . . . . . . . 2 . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Machines Accessed 37 | . 8 . 8 . 3 . 1 . 2 5 3 . 2 . . 5 . . . . Terminals 17 | . 5 . 4 . . . . . 1 3 . . 2 . . 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . . . 3 . . . . Scanalyzers 4 | . . . 2 . . . . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Total Hacks 94 | . 21 . 32 . 6 . 2 . 5 10 3 . 6 . . 9 . . . . Successful 59 | . 13 . 23 . 6 . 1 . 4 3 1 . 3 . . 5 . . . . Failed 35 | . 8 . 9 . . . 1 . 1 7 2 . 3 . . 4 . . . . Catastrophic 5 | . 1 . 1 . . . . . . 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 11 . 11 . 1 . . . 2 5 . . 1 . . 2 1 . . . Terminals 48 | . 15 . 14 . . . . . 3 6 . . 6 . . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 7 | . 2 . . . . . . . 2 3 . . . . . . . . . . Recycling Units 14 | . 4 . 5 . . . . . . . . . . . . 5 . . . . Scanalyzers 15 | . . . 13 . . . . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . 1 . . . . . . . . . Terminal Hacks 18 | . 4 . 2 . 6 . . . . 1 . . 3 . . 2 . . . . Record 7 | . . . . . 5 . . . . . . . 1 . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . . . . 1 . . 2 . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . 2 1 . . . . . . . . . . Scan Component 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 2 . . . . . . . . . . . . 3 . . . . Report Inventory 7 | . 2 . 2 . . . . . . . . . . . . 3 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 13 . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . . . . . . . . Analyze 7 | . . . 7 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Unauthorized Hacks 38 | . 12 . 17 . . . . . 4 5 . . . . . . . . . . Terminals 13 | . 4 . 6 . . . . . 2 1 . . . . . . . . . . Track 4 | . . . 3 . . . . . 1 . . . . . . . . . . . Botnet 9 | . 4 . 3 . . . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 6 . . . . . 2 4 2 . 2 . . 5 . . . . Full Trace Events 7 | . . . 3 . . . . . . 1 . . 1 . . 2 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Time 42 | . 26 . . . . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . . 9 3 3 . 2 1 . . . Non-combat 4 | . . . . . . . . . . . . . . 3 . . 1 . . . Combat 14 | . . . . . . . . . . . . 9 3 . . 2 . . . . Robot Hacks Applied 20 | . . . . . . . . . . . . 11 3 3 . 2 1 . . . parse_system 3 | . . . . . . . . . . . . 2 . . . . 1 . . . link_fov 2 | . . . . . . . . . . . . . . 2 . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 3 | . . . . . . . . . . . . 2 1 . . . . . . . formatsys_high 10 | . . . . . . . . . . . . 7 1 . . 2 . . . . Relay Couplers Released 24 | . . . . . . . . 9 . . . 15 . . . . . . . . Machine Destruction 24 | . . . . . . . . 9 . . . 15 . . . . . . . . Attached 12 | . . . . . . . . . . . . 9 . 1 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Total Allies 15 | . . 1 . . . . . . . . . 9 2 1 . 2 . . . . Largest Group 4 | . . 1 . . . . . . . . . 4 4 1 . 2 1 . . . Highest-Rated Group 124 | . . 31 . . . . . . . . . 112 124 6 . 76 39 . . . Highest-Rated Ally 47 | . . 31 . . . . . . . . . 32 41 6 . 47 39 . . . Total Orders 9 | . . . . . 4 1 . . . . 1 2 1 . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 82 | . . 2 . . . . . . . . . 56 11 . . 13 . . . . Total Damage 1753 | . . 22 . . . . . . . . . 1211 235 . . 285 . . . . Kills 10 | . . 1 . . . . . . . . . 7 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . . 2 . . . Drone Launches 6 | . . . . . 2 . . . . . 2 . 2 . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Turns Passed 15106 | 81 733 583 1392 58 958 114 744 1144 1026 1471 821 1243 815 326 209 2034 1234 41 57 22 Spaces Moved 8226 | 46 554 508 588 33 489 64 258 548 500 990 577 586 434 135 151 967 610 16 141 31 Core 23 | 2 . . . . . . . 1 . . . . . . . . . 11 . 9 Treads 3841 | . . . 544 33 489 64 258 293 . . . 438 434 69 . 892 327 . . . Legs 643 | . . . . . . . . 254 109 . . . . . . . 279 1 . . Wheels 3256 | 44 554 508 44 . . . . . 391 990 577 148 . . . . . . . . Hover 292 | . . . . . . . . . . . . . . 66 151 75 . . . . Flight 171 | . . . . . . . . . . . . . . . . . 4 4 141 22 Fastest Speed 40 | 50 80 90 100 180 180 180 180 180 110 95 92 103 160 151 58 78 120 40 40 40 Average Speed 138 | 97 90 90 174 180 190 180 180 182 125 101 101 152 160 177 98 160 154 206 40 46 Slowest Speed 1250 | 100 100 110 200 180 200 180 180 1250 180 115 160 260 180 220 151 170 560 500 40 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 83 74 47 17 92 94 23 62 26 26 16 60 16 4 77 20 70 11 23 6 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . 1 . . . . . 1 . 1 1 1 . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . . . . . . . 1 . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . . . . . . . 3 . . . Spaces Dug 34 | . . . 13 . . . 16 . 5 . . . . . . . . . . . Terrain Destroyed 158 | 4 3 1 13 . . . 16 6 6 50 . 3 2 . . 31 23 . . . Melee 34 | . . . 13 . . . 16 . 5 . . . . . . . . . . . Projectile 47 | . . 1 . . . . . . 1 5 . 3 2 . . 12 23 . . . AOE 77 | 4 3 . . . . . . 6 . 45 . . . . . 19 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Total 10672 | 65 695 559 765 32 513 63 484 645 822 1266 729 857 508 222 213 1264 777 18 140 35 Wait 1184 | 1 65 4 44 . 3 . 178 36 261 86 53 140 30 74 47 123 39 . . . Move 8205 | 45 553 507 587 32 488 63 257 546 499 989 577 585 433 135 150 966 609 15 140 29 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 104 | 5 13 3 11 . 3 . 1 7 5 13 2 17 2 1 . 13 8 . . . Fast Attach 126 | 6 1 1 7 . 5 . 5 4 5 11 8 14 3 1 2 26 24 1 . 2 Attach 70 | 1 3 4 5 . . . 3 7 . 4 6 9 2 4 5 4 12 . . 1 Detach 19 | . . . . . . . 3 . . 1 . 4 . 3 1 . 7 . . . Swap 116 | . 8 3 7 . 6 . 6 4 5 30 4 18 6 . 1 12 6 . . . Drop 148 | . 7 2 8 . 8 . 4 2 9 33 5 16 4 . 7 31 12 . . . Fire 561 | 7 45 35 79 . . . 3 24 31 74 62 43 9 4 . 87 55 2 . 1 Melee 112 | . . . 16 . . . 23 2 7 25 8 9 17 . . . 5 . . . Ram 3 | . . . . . . . . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . . . . 1 . . 2 . . . . Escape Stasis 11 | . . . . . . . 1 10 . . . . . . . . . . . . Rewire 6 | . . . . . . . . 3 . . . 2 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Discovered new exit (range 4) 515 | -10/Materials | Discovered new exit (range 11) 660 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Repaired Lrg. Storage Unit 815 | -10/Materials | Entered Mines 819 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 858 | -10/Mines | Discovered new exit (range 15) 867 | -10/Mines | Discovered new exit (range 14) 941 | -10/Mines | Received a Mining Laser from a helpful Derelict 1145 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Core integrity fell below 20% 1164 | -10/Mines | Destroyed YI-UF0 1192 | -10/Mines | Lost 5 parts (1p2n2w) 1398 | -10/Mines | Entered Materials 1398 | -9/Materials | Evolved 2 slots: Utility x2 1523 | -9/Materials | Lost 3 parts (1n1u1w) 1684 | -9/Materials | Build established: Scavenger-Mutant 2776 | -9/Materials | Discovered new exit (range 7) 2790 | -9/Materials | Entered Mines 2839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2841 | -9/Mines | Discovered new exit (range 5) 2848 | -9/Mines | Entered Exiles 2877 | -9/Exiles | Discovered new exit (range 15) 2899 | -9/Exiles | Met 8R-AWN 2933 | -9/Exiles | Met EX-HEX 3056 | -9/Exiles | Met EX-DEC 3097 | -9/Exiles | Visited The Gauntlet 3236 | -9/Exiles | Learned location of Zion (-6) 3297 | -9/Exiles | Build established: Hauler-Mutant 3330 | -9/Exiles | Discovered new exit (range 14) 3446 | -9/Exiles | Met EX-BIN 3482 | -9/Exiles | Aligned with FarCom system 3484 | -9/Exiles | Given EX-Vault access code 3532 | -9/Exiles | Opened EX-Vault 3546 | -9/Exiles | Found Prototype Device 3546 | -9/Exiles | Identified Supersonic Drone Bay 3576 | -9/Exiles | Found Prototype Energy Cannon 3577 | -9/Exiles | Identified Latent Energy Streamer 3583 | -9/Exiles | Found Prototype Energy Cannon 3583 | -9/Exiles | Identified Firepult 3654 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3806 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Latent Energy Streamer, Firepult 3806 | -9/Exiles | Entered Mines 3806 | -8/Mines | Accompanied by 1 ally 3810 | -8/Mines | Discovered new exit (range 33) 3813 | -8/Mines | Discovered new exit (range 42) 3851 | -8/Mines | Build established: Scavenger-Mutant 3920 | -8/Mines | Entered Materials 3920 | -8/Materials | Accompanied by 1 ally 3920 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -8/Materials | Crushed by falling debris 4526 | -8/Materials | Discovered new exit (range 10) 4621 | -8/Materials | Identified exit to Factory 4664 | -8/Materials | Identified exit to Garrison 4664 | -8/Materials | Entered Garrison 4840 | -8/Garrison | Triggered checkpoint 4861 | -8/Garrison | Garrison Relay disabled 4951 | -8/Garrison | Build established: Hauler-Mutant 5204 | -8/Garrison | Triggered checkpoint 5210 | -8/Garrison | Triggered checkpoint 5218 | -8/Garrison | System corruption reached 10% 5281 | -8/Garrison | Core integrity fell below 50% 5323 | -8/Garrison | Lost 10 parts (2p4n4w) 5448 | -8/Garrison | Triggered checkpoint 5478 | -8/Garrison | Garrison Relay disabled 5530 | -8/Garrison | Discovered new exit (range 10) 5544 | -8/Garrison | Identified exit to Materials 5761 | -8/Garrison | Discovered exit to Materials (range 15) 5795 | -8/Garrison | Installed Relay Interface Framework 5808 | -8/Garrison | Entered Materials 6684 | -8/Materials | Discovered exit to Factory (range 14) 6791 | -8/Materials | Repaired Hvy. Assault Rifle 6834 | -8/Materials | Entered Factory 6834 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6836 | -7/Factory | FarCom data flow suspended 7212 | -7/Factory | Build established: Scavenger-Mutant 7527 | -7/Factory | Build established: Hauler-Mutant 8295 | -7/Factory | Discovered new exit (range 8) 8304 | -7/Factory | Identified exit to Factory 8305 | -7/Factory | Entered another Factory area 8305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8617 | -6/Factory | Discovered new exit (range 38) 8641 | -6/Factory | Garrison activated, responded to threat 8809 | -6/Factory | Garrison activated, responded to threat 8901 | -6/Factory | Lost 3 parts (1n1u1w) 9034 | -6/Factory | Lost 6 parts (4n2u) 9126 | -6/Factory | Identified exit to Garrison 9126 | -6/Factory | Entered Garrison 9176 | -6/Garrison | Spotted B-75 Beast 9208 | -6/Garrison | Triggered checkpoint 9430 | -6/Garrison | Garrison Relay disabled 9642 | -6/Garrison | Triggered checkpoint 9643 | -6/Garrison | Build established: Scavenger-Mutant 9654 | -6/Garrison | Allies destroyed B-75 Beast 9700 | -6/Garrison | Triggered checkpoint 9894 | -6/Garrison | Triggered checkpoint 9920 | -6/Garrison | Discovered new exit (range 13) 9976 | -6/Garrison | Triggered checkpoint 10017 | -6/Garrison | Garrison Relay disabled 10212 | -6/Garrison | Triggered checkpoint 10282 | -6/Garrison | Garrison Relay disabled 10330 | -6/Garrison | Build established: Bothacker-Mutant 10330 | -6/Garrison | Discovered new exit (range 12) 10356 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10366 | -6/Garrison | Identified exit to Factory 10369 | -6/Garrison | Entered Factory 10369 | -6/Factory | Accompanied by 4 allies 10965 | -6/Factory | Spotted B-75 Beast 11030 | -6/Factory | Discovered new exit (range 15) 11173 | -6/Factory | Core integrity fell below 50% 11182 | -6/Factory | Identified exit to Factory 11184 | -6/Factory | Entered another Factory area 11184 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11207 | -5/Factory | Lost 4 parts (3n1w) 11510 | -5/Factory | Sucked down chute 11510 | -5/Factory | Entered Waste 11549 | -5/Waste | Spotted C-40 Crusher 11591 | -5/Waste | Spotted C-40 Crusher 11594 | -5/Waste | Spotted C-40 Crusher 11607 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11623 | -5/Waste | Spotted C-40 Crusher 11656 | -5/Waste | Spotted C-40 Crusher 11678 | -5/Waste | Discovered new exit (range 15) 11680 | -5/Waste | Spotted C-40 Crusher 11719 | -5/Waste | Entered Factory 12052 | -5/Factory | Build established: Gunner 12433 | -5/Factory | Garrison activated, responded to threat 12810 | -5/Factory | System corruption reached 10% 12867 | -5/Factory | Lost 4 parts (1p2n1w) 13169 | -5/Factory | Discovered new exit (range 15) 13171 | -5/Factory | Build established: Scavenger-Gunner 13451 | -5/Factory | Discovered new exit (range 15) 13519 | -5/Factory | First assault squad dispatched 13753 | -5/Factory | Entered Upper Caves 13753 | -5/Upper Caves | Accompanied by 1 ally 13864 | -5/Upper Caves | Lost 3 parts (1n2u) 13995 | -5/Upper Caves | Identified exit to Upper Caves 14068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14254 | -5/Upper Caves | Lost 5 parts (3n2w) 14355 | -5/Upper Caves | Spotted PY-G0W(f) 14356 | -5/Upper Caves | Encountered a Master Thief 14356 | -5/Upper Caves | Spotted 34-CL4(f) 14357 | -5/Upper Caves | Encountered a Master Thief 14361 | -5/Upper Caves | Firepult stolen by Master Thief 14362 | -5/Upper Caves | Destroyed PY-G0W(f) 14404 | -5/Upper Caves | Spotted Z1-YUZ(f) 14405 | -5/Upper Caves | Encountered a Master Thief 14406 | -5/Upper Caves | Imp. Medium Armor Plating stolen by Master Thief 14408 | -5/Upper Caves | Destroyed Z1-YUZ(f) 14754 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 14912 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14925 | -5/Upper Caves | Found Prototype Special Weapon 14925 | -5/Upper Caves | Identified Molecular Deconstructor 14987 | -5/Upper Caves | Entered another Upper Caves area 14989 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14993 | -5/Upper Caves | Core integrity fell below 50% 14997 | -5/Upper Caves | Discovered new exit (range 14) 15028 | -5/Upper Caves | Entered Warlord 15044 | -5/Warlord | System corruption cleaned by Quarantine Array 15046 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 15046 | -5/Warlord | Attacked by Warlord forces 15054 | -5/Warlord | Spotted MC-IMY(B) 15054 | -5/Warlord | Spotted 2E-HRX(B) 15055 | -5/Warlord | Lost 8 parts (1p3n2u2w) 15069 | -5/Warlord | Discovered new exit (range 14) 15085 | -5/Warlord | Entered Proximity Caves 15087 | -4/Proximity Caves | Core integrity fell below 20% 15107 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 15044_ System quarantine in progress... 15044_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 15046_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 15069_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 15086_ C-30 ARC bursts open, deploying its payload. 15086_ S-27 Virus unfolds itself. 15086_ Enh. Flamer destroyed. 15095_ Nuclear Pulse Thruster destroyed. 15096_ Acquired Hvy. Laser. 15099_ Hvy. Laser destroyed. 15100_ System corrupted: Matter fused (-9). 15101_ Acquired Lgt. Angular Momentum Engine. 15104_ Lgt. Angular Momentum Engine destroyed. 15106_ Attempting to rewire G-67 Veteran. 15106_ G-67 Veteran is broken beyond repair. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????##b ##???????????????????? | | ????????????????????????# h ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# sss #??????????????????? | | ????????????????????????#@ s ##??????????????????? | | ???????????????????????##gl# ##??????????????????? | | ?????????????####??????# # ##?????????????????? | | ????????????## #####??# ####??????????????? | | ????????????# ## ##?# #??????????????? | | ?????????????# ### #??????????????? | | ?????????????#### #??????????????? | | ????????????????# ### ### #?????????? | | ????????????????## ### #????????? | | ?????????????????## " #???????? | | ??????????????????##"%## ##### #??????? | | ???????????????????# "#? ##???? ?????? | | ???????????????????# ### ###?????? ?????? | | ???????????????????# #?? #????????? ? ?????? | | ???????????????????# ##?? #?????????? ?# ??????? | | ???????????????????# #?? #????????????????????? | | ???????????????????# #?? ????????????????????? | | ??????????????????? ?? ????????????????????? | | ??????????????????? ?? ????????????????????? | | ??????????????????? ?? #???????????????????? | | ??????????????????? ?? #???????????????????? | | ??????????????????? ##?? #???????????????????? | | ??????????????????? ##??? ???????????????????? | | ???????????????????##?????? ???????????????????? | | ??????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete Deconstruction Gunslinger Universal Adapter Challenges ------------ None Game ------ Seed OpticalHeavyKinecellerator Manual? 0 Play Time 02:46:51 Cumulative 51.5 hours Start 2019.11.01 @ 12:12:53 End 2019.11.05 @ 12:58:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b112b1-dad1-472e-b0df-7e84fc6bcb51