Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 20:31:48 Player: INSYN Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1579 Bonus ------- None Cogmind --------- Core Integrity 94/400 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Ion Engine Ion Engine Backup Power I Sensor Array Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- Particle Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Backup Power I Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Propulsion Shielding Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 8 12 6 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 9 | 3 4 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | 3 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 92 | . 96 87 Engine 12 | . 14 8 Leg 14 | . 10 22 Wheel 10 | . 15 . Device 8 | . 13 . Storage 6 | . 3 11 Protection 12 | . 6 22 Energy Gun 1 | . . 3 Ballistic Gun 20 | . 22 17 Special Melee Weapon 4 | . 5 2 Naked Turns . | . . . Heaviest Build 15 | 7 11 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 4 | 4 4 6 Most Carried 6 | 4 4 6 Average Carried 3 | 2 2 4 Final Capacity 6 | 4 6 6 Final Carried 6 | 4 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 711 | 284 165 262 Remotely . | . . . Salvage Created 691 | 62 295 334 Parts 48 | 6 21 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | 1 11 7 Guns 19 | 1 11 7 Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Watcher 1 | . . 1 Swarmer 6 | . 6 . Grunt 11 | 1 5 5 Duelist 2 | . . 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | 1 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1324 | 34 347 943 Core 392 | 12 74 306 Absorbed by Shields . | . . . Core Remaining (%) 80 | 95 65 . Volleys Fired 104 | 6 52 46 Largest 3 | 2 2 3 Hottest 105 | 40 40 105 Shots Fired 175 | 12 101 62 Gun 175 | 12 101 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | 12 101 37 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 12 Robot Miss Streak 7 | 3 7 3 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 98 | 6 47 45 Core Hits 38 | 3 18 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1172 | 66 496 610 Guns 1170 | 66 496 608 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 896 | 66 496 334 Thermal 274 | . . 274 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 512 | 6 19 512 Average Temperature 239 | 6 8 293 Received Heat Transfer 369 | 18 93 258 Effects 6 | . . 6 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 666 | . . 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 221 | 25 221 173 Average Influence 85 | 5 93 92 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | 1 23 14 Peak Tracking Total 8 | 1 8 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 5 | . 5 . Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 1 | . 1 . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 962 | 85 567 310 Spaces Moved 584 | 72 388 124 Core 23 | 23 . . Treads . | . . . Legs 268 | . 144 124 Wheels 293 | 49 244 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 98 | 70 94 126 Slowest Speed 150 | 80 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 53 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 806 | 93 495 218 Wait 61 | . 27 34 Move 582 | 71 387 124 Hop . | . . . Pick Up 21 | 8 7 6 Fast Attach 3 | 3 . . Attach 11 | 4 4 3 Detach . | . . . Swap 12 | 1 8 3 Drop 9 | . 8 1 Fire 104 | 6 52 46 Melee 2 | . 2 . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 595 | -10/Materials | Repaired Lgt. Ion Engine? 621 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 813 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Self-destructed Last Messages --------------- 00832_ Door malfunctions. 00835_ Acquired 47 matter. 00839_ U-05 Engineer repairs door. 00855_ Lgt. Assault Rifle severed. 00856_ L-31 Rogue destroyed. 00862_ G-34 Mercenary destroyed. 00864_ Acquired 45 matter. 00870_ Acquired Ion Engine. 00874_ Acquired Imp. Ion Engine. 00878_ R-06 Scavenger collects Heat Sink. 00881_ Dropped Aluminum Leg. 00882_ Acquired 59 matter. 00884_ R-06 Scavenger collects Core Shielding. 00895_ Acquired 39 matter. 00913_ Connecting with Terminal... 00913_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 00939_ Assault Rifle destroyed. 00957_ Kicked G-34 Mercenary out of the way. 00960_ Propulsion Shielding destroyed. 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