Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 03:47:37 Player: morimori Result: Destroyed by MK-YT3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3480) 3480 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6470 Bonus ------- Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -360 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 65/100 System Corruption 3% Temperature Warm (185) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Siege Cannon Replica Junk Cannon (10) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine MA-1KR's Cyclogen Light Treads Light Treads Heat Sink Improved Cooling System Makeshift Microdissipator Network Huge Storage Unit Siege Articulator Deep Structural Scanner Advanced Weapon Cycler Makeshift Light Armor Plating Enhanced Autogun Siege Cannon Replica Junk Cannon Vortex Trap PL-3XN's Ring of Power [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Junk Cannon Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 67 | 8 12 16 6 1 24 Power 9 | 1 4 2 . . 2 Engine 6 | 1 3 2 . . . Core 1 | . 1 . . . . Reactor 2 | . . . . . 2 Propulsion 15 | 2 2 6 . . 5 Treads 13 | 2 2 6 . . 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 3 5 1 1 11 Device 11 | 1 2 . 1 1 6 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . 4 . . 5 Artifact . | . . . . . . Weapon 20 | 3 3 3 5 . 6 Energy Gun 9 | 2 3 2 1 . 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 3 . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 11 | . . 1 . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . 1 . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 17 | 1 8 18 20 19 18 Power 1 | . 1 1 2 2 2 Propulsion 2 | . 1 2 3 3 2 Utility 7 | . 3 7 7 8 7 Weapon 5 | . 2 6 8 6 5 Tool/Special . | . . . . . . Unused Backups 26 | . . 5 1 3 17 Power 2 | . . . . . 2 Propulsion 2 | . . 1 . . 1 Utility 13 | . . 3 . 1 9 Weapon 9 | . . 1 1 2 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 93 Engine 11 | . 13 11 11 11 10 Treads 22 | . 27 22 22 22 21 Device 11 | . 13 11 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 18 | . . 20 22 22 21 Energy Gun 10 | . 19 21 18 11 4 Energy Cannon 4 | . . . 1 11 4 Ballistic Gun 1 | . 8 . . . . Launcher 1 | . . . 1 . 1 Special Weapon 2 | . . . . . 5 Peak Build Rating 47 | 7 10 16 21 19 47 Average Rating 22 | 5 7 13 16 18 29 On Entrance 11 | . 7 9 16 19 19 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 78 | 12 31 65 66 66 78 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | 1 4 1 1 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 9 18 20 20 20 Most Carried 20 | 2 13 20 20 20 20 Average Carried 17 | 1 8 18 20 19 19 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 2 13 20 20 20 5 Class Distribution -------------------- 53% | Commander-Mutant 32% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 2312 | 305 531 205 101 71 1099 Remotely . | . . . . . . Salvage Created 4750 | 164 757 933 100 300 2496 Parts 238 | 15 40 58 6 10 109 Haulers Intercepted 7 | . 2 4 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 81 | . 10 13 1 5 52 Guns 21 | . 10 9 1 1 . Cannons 10 | . . . . 3 7 AOE 43 | . . 4 . . 39 Classes Destroyed 19 | 3 6 1 . 3 6 Worker 4 | 2 1 1 . . . Builder 4 | . 1 3 . . . Tunneler 3 | 3 . . . . . Hauler 7 | . 2 4 1 . . Recycler 8 | 1 3 4 . . . Operator 3 | . 2 . 1 . . Watcher 3 | . 3 . . . . Swarmer 7 | . 3 4 . . . Grunt 14 | . 7 6 1 . . Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 5 | . . 3 . 2 . Programmer 1 | . . . . 1 . Federalist 8 | . . . . . 8 Explorer 4 | . . . . . 4 Ranger 4 | . . . . . 4 Guru 4 | . . . . . 4 Scrapper 31 | . . . . . 31 Thug 1 | . . . . . 1 Butcher 1 | . . . . . 1 Best Kill Streak 20 | 4 4 7 1 2 20 Combat Bots Only 20 | . 3 4 1 2 20 Max Kills in Single Turn 4 | 1 1 3 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . 3 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 284 | . 44 47 2 21 170 Missed 76 | . 14 9 2 4 47 Hits 208 | . 30 38 . 17 123 Melee 12 | . . . . 3 9 Projectile 196 | . 30 38 . 14 114 Critical Strikes 14 | . 1 . . 4 9 Damage Taken 3627 | . 360 466 30 265 2506 Core 458 | . 44 39 10 23 342 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 260 | 25 70 46 11 15 93 Largest 2 | 2 2 2 2 2 2 Hottest 124 | 70 115 121 121 124 124 Shots Fired 447 | 50 140 84 16 33 124 Gun 306 | 50 140 79 10 17 10 Cannon 22 | . . . 4 16 2 Launcher 70 | . . 5 2 . 63 Special 49 | . . . . . 49 Kinetic 85 | 25 51 . . . 9 Thermal 243 | 25 89 79 14 33 3 Explosive 70 | . . 5 2 . 63 Electromagnetic . | . . . . . . Impact 49 | . . . . . 49 Robot Hit Streak 21 | 5 21 13 5 9 10 Robot Miss Streak 3 | 3 2 2 1 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 277 | 26 106 59 5 24 57 Core Hits 180 | 11 41 33 3 6 86 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 19 | . 3 7 1 2 6 Burn 13 | . 3 7 1 2 . Smash 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10235 | 254 1188 1524 77 443 6749 Guns 2741 | 254 1188 916 77 174 132 Cannons 290 | . . . . 269 21 Explosions 4825 | . . 608 . . 4217 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 576 | 118 341 . . . 117 Thermal 2455 | 136 847 916 77 443 36 Explosive 4654 | . . 608 . . 4046 Electromagnetic . | . . . . . . Impact 2379 | . . . . . 2379 Slashing . | . . . . . . Piercing . | . . . . . . Entropic 171 | . . . . . 171 Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . . 24 18 Message Errors 7 | . . . . 3 4 Matter Fused 11 | . . . . 5 6 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1103 | . . 39 . 20 1044 Projectiles 964 | . . . . 20 944 Explosions 139 | . . 39 . . 100 Melee . | . . . . . . Knockbacks 18 | . . . . . 18 Impact 17 | . . . . . 17 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 301 | . . 30 30 . 241 Shots 6 | . . 2 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | 80 222 291 84 258 309 Average Temperature 80 | 28 58 103 28 93 112 Received Heat Transfer 1286 | . 195 159 . 36 896 Effects 6 | . . 2 . . 4 Energy Bleed 3 | . . 2 . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 6 | . . . . . 6 Parts Fried 16 | . . . . . 16 Impact Corruptions 23 | . . . . . 23 Robots Melted 2 | . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 19 | . 3 8 . 3 5 Heat Transferred 7080 | 407 2570 2812 259 982 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 199 | 10 88 199 46 61 . Initial 44 | . . 13 44 . . Average 22 | 1 13 81 13 4 . Influence Increases 1153 | 30 368 422 92 226 15 Destroy 0b10 Robot/C 600 | . 200 260 20 120 . Destroy 0b10 Robot/NC 185 | 30 60 60 10 10 15 Destroy Leader 130 | . 60 58 12 . . Allied During Kill 9 | . . . . 9 . Successful Hack 57 | . 17 . 6 34 . Select Force Hacks 30 | . . . . 30 . Disable Machine 30 | . . . 30 . . Destroy Structure 67 | . 1 29 14 23 . Lose Combat Pursuer 45 | . 30 15 . . . Influence Decreases 1153 | 30 337 348 197 177 64 Entered New Map 128 | . . 18 61 . 49 Time Decay 920 | 30 267 320 136 167 . Lost Part 10 | . . 10 . . . Lost Ally 25 | . . . . 10 15 Purge Threat 70 | . 70 . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 22 17 2 10 79 Peak Tracking Total 6 | . 3 5 2 2 6 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 8 | . 6 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 17 | . . . 2 . 15 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 33 | . 8 2 3 10 10 Terminals 14 | . 5 1 2 6 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 2 . . 4 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 124 | . 21 4 5 29 65 Successful 90 | . 9 1 2 13 65 Failed 34 | . 12 3 3 16 . Catastrophic 5 | . . . . 5 . Database Lockouts . | . . . . . . Manual 32 | . 8 2 4 18 . Terminals 42 | . 16 2 4 20 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 13 | . 4 . . 9 . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 75 | . 4 . 1 5 65 Record 64 | . . . . . 64 Part Schematic 5 | . 1 . . 4 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 2 . . 4 . Retrieve Components 6 | . 2 . . 4 . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 1 4 . Terminals 7 | . 3 . 1 3 . Botnet 5 | . 1 . 1 3 . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 7 2 3 8 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 8 . . 6 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 5 Highest-Rated Group 138 | . . . . 138 122 Highest-Rated Ally 34 | . . . . 34 34 Total Orders 9 | . . . . 8 1 ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . 1 . TUNNEL 2 | . . . . 2 . DROP 1 | . . . . 1 . PICKUP 2 | . . . . 2 . COLLECT 2 | . . . . 2 . Ally Attacks 18 | . . . . 9 9 Total Damage 966 | . . . . 226 740 Kills 6 | . . . . 3 3 Allies Corrupted . | . . . . . . Allies Melted 21 | . . . . . 21 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 1134 | 14 929 63 . . 128 A.S.S. 89 | . . . . . 89 Structural 39 | . . . . . 39 Seismic 1006 | 14 929 63 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 10603 | 262 1540 942 439 1686 5734 Spaces Moved 4083 | 109 755 313 165 591 2150 Core 12 | 4 6 . . . 2 Treads 4071 | 105 749 313 165 591 2148 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 160 240 240 50 Average Speed 226 | 156 160 213 240 240 250 Slowest Speed 410 | 160 250 240 240 240 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 7 98 36 31 97 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 1 3 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . . . 9 Spaces Dug 3 | . . . . . 3 Terrain Destroyed 174 | . . 26 14 . 134 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 168 | . . 26 14 . 128 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 5035 | 152 947 515 190 833 2398 Wait 320 | 9 76 99 4 97 35 Move 4078 | 108 754 312 164 590 2150 Hop . | . . . . . . Pick Up 61 | 1 11 18 1 4 26 Fast Attach 37 | 8 14 2 1 . 12 Attach 17 | . 1 1 . . 15 Detach 6 | 1 . . . . 5 Swap 61 | . 13 17 8 1 22 Drop 72 | . 8 20 1 5 38 Fire 260 | 25 70 46 11 15 93 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 122 | . . . . 121 1 Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 6) 788 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Discovered new exit (range 11) 1563 | -10/Materials | Identified exit to Mines 1587 | -10/Materials | Discovered new exit (range 5) 1803 | -10/Materials | Entered another Materials area 1803 | -9/Materials | Evolved 2 slots: Utility x2 2202 | -9/Materials | Discovered new exit (range 13) 2280 | -9/Materials | Build established: Scavenger-Mutant 2522 | -9/Materials | Discovered new exit (range 15) 2745 | -9/Materials | Entered Storage 3155 | -9/Storage | Used back door to open Recycling access 3155 | -9/Storage | Discovered new exit (range 5) 3184 | -9/Storage | Entered Recycling 3389 | -9/Recycling | Build established: Mutant 4117 | -9/Recycling | Build established: Commander-Mutant 4142 | -9/Recycling | Discovered new exit (range 16) 4815 | -9/Recycling | Scanned before Scraplab entrance 4849 | -9/Recycling | Entered Scraplab 4868 | -9/Recycling | Discovered new exit (range 2) 4870 | -9/Recycling | Entered Scraptown 4870 | -9/Scraptown | Accompanied by 5 allies 4870 | -9/Scraptown | System corruption cleaned by C-Scrubber 5234 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5640 | -9/Scraptown | Discovered new exit (range 5) 5861 | -9/Scraptown | Visited Red Mages 5919 | -9/Scraptown | Found Relay Coupler [Proto] 5996 | -9/Scraptown | Visited Bundlers 6604 | -9/Scraptown | Visited Cave Peace 6724 | -9/Scraptown | Visited Cyclists 6885 | -9/Scraptown | Visited Fellowship of the Rings 6946 | -9/Scraptown | Visited UFD Registry 6946 | -9/Scraptown | Registered with UFD as "Smoothwarp" 7035 | -9/Scraptown | Entered Cyclist Reading Room 7043 | -9/Scraptown | Learned location of Exiles (-9) 7043 | -9/Scraptown | Learned location of Zion (-6) 7191 | -9/Scraptown | Visited LU-1G1's Boring Crew 7316 | -9/Scraptown | Visited Curators Association 7359 | -9/Scraptown | Visited Junk Cannon Lab 7378 | -9/Scraptown | Found Prototype Special Weapon 7378 | -9/Scraptown | Identified Junk Cannon 7770 | -9/Scraptown | Visited Chapter 10 7846 | -9/Scraptown | Visited Scrap Suit Storage 7936 | -9/Scraptown | Visited Research Penetration Think Tank 7984 | -9/Scraptown | Visited Science Guys 8085 | -9/Scraptown | Visited Derelict Rescue Squad 8192 | -9/Scraptown | Visited Scrapoid Pod Storage 8256 | -9/Scraptown | Visited Cartography Club 9048 | -9/Scraptown | Met Optimus 9048 | -9/Scraptown | Accepted into 0bPrime 9418 | -9/Scraptown | Civil war broke out across Scraptown 9462 | -9/Scraptown | Lost 4 allies 9471 | -9/Scraptown | Found Siege Articulator 9491 | -9/Scraptown | Found MA-1KR's Cyclogen 9538 | -9/Scraptown | Found Siege Cannon Replica 9712 | -9/Scraptown | Lost 3 allies 9773 | -9/Scraptown | Build established: Mutant 9879 | -9/Scraptown | Lost 8 allies 9899 | -9/Scraptown | Found Deep Structural Scanner 9919 | -9/Scraptown | Optimus destroyed in the chaos of civil war 9968 | -9/Scraptown | Lost 3 allies 10024 | -9/Scraptown | Found PL-3XN's Ring of Power 10106 | -9/Scraptown | Lost 4 allies 10106 | -9/Scraptown | Found Prototype Device 10106 | -9/Scraptown | Identified Active Sensor Suite 10120 | -9/Scraptown | Core integrity fell below 50% 10166 | -9/Scraptown | Destroyed 20 combat bots 10263 | -9/Scraptown | Lost 4 allies 10299 | -9/Scraptown | Destroyed 7 combat bots 10471 | -9/Scraptown | Lost 4 allies 10558 | -9/Scraptown | Build established: Scavenger-Mutant 10573 | -9/Scraptown | Destroyed 8 combat bots 10598 | -9/Scraptown | Core integrity fell below 20% 10604 | -9/Scraptown | Released all parts (5) 10604 | -9/Scraptown | Destroyed by MK-YT3(j) with Overtuned Pulse Rifle Last Messages --------------- 10600_ Installed Vortex Trap. 10601_ MK-YT3(j) heat short circuits Scrap Suit. 10602_ Enh. Autogun destroyed. 10603_ IS-MAK(j) heat damages Mak. Salvage Targeting Computer. 10603_ IS-MAK(j) overheating. 10604_ RY-W05(j) heat short circuits Ovr. Titanium Leg. 10604_ Triggered Vortex Trap. 10604_ A wave of accelerated entropy washes over the area. 10604_ Enh. Autogun destroyed. 10604_ Destroyed Enh. Autogun. 10604_ Mak. Light Armor Plating destroyed. 10604_ Destroyed Mak. Light Armor Plating. 10604_ GG-TRD(x) destroyed. 10604_ Released Lgt. Treads. 10604_ Released Mak. Light Armor Plating. 10604_ Released Hcp. Storage Unit. 10604_ Released MA-1KR's Cyclogen. 10604_ Released Siege Articulator. [Achievement: Live, Flee, And Rebuild] 10604_ IS-MAK(j) overheating. Map ----- +----------------------------------------------------+ | !! [!!####????#" !=%**[![!=!!! | | ==[%####??""" %= %="""""""""""""""""/""!!% =!*[ | | !![!!####??""" [ !%"""""""""""""""""""""""" " = | | ! =! ####??""" ""###### ################"% | | = [% ####??""" = ""# ##??????### [ | | =%= ! ####??"""!% ""# X"#??????# ! | | =[!* ! ###"???"" ! ""# "" "" ##??????# !% | | ![%!! " #"#??"" =% "# "" "" X"#??????##= ! | | %[!= [%""""#?? ! %! ! "# "* " #########[#![ | | !%*=! "###??#! !=% "" ![ "" =!%[ !!%!=%%!! | | ==[=*[ ###?????#%%= "" ! "=% = =*!%/[!% | | %!%*! =#########%=== " !!=! " ######### == | | !=!! *%%[! !=%%![= j "%[%! ""#??????###"= | | %%*![=%!%= != !![[ !"=[! % ##????????#" | | /%[/%!!!!=% !!=! =! j !%[!! = X"#????????#"" | | !==!!=%=%*!=!*% %*%= *%!=|% ##????????#" | | !!=![/!=[!!*%=!=[*==! #==################ | | %===*[![===%%[%=!=%[% ]j """"""""""""""""""" | | =!%%!%[%[!!!==![ %!!! """" """ """ "" | | ==%*[[%=%[!=*%%!%!*= = ! = != [ [ | | [%=!%=**![%%%%[=[= [% = !!=%[%!*=!=* ! | | !==*!!=[*/%!=!!! *]! ! !*==!!=[%[ | | %[!%==[=!%#""""#=! %%!!! ! ! %![/[!*[ | | %!![=%%!!!#????# =[ !!=!* %[%[%=!%= | | !!*=![!=%!#????#"! =!&!*!! [="==!*% "" | | %!=*=*!#="#????###; ;; ! @ ####%### # # ### | | %![#[!%####??????# %[=! #"!=!=%!= " | | !###%==#?????????# = ##""[!=!%""## | | =#?#%=!#?????????# # ### " !!*" ## | | =#?#!=!#?????????# # # ###" *"###"###" " | | #?#%=!#?????????# ####### ##" "#????#" | | #?#**=#?????????# ###"" ""##????#" | | #?#==*#?????????# # """ # #?# " ] #?????#" | | #?#%=%#?????????# # "#" # ###"[ ""##????#" | | ##?# #?????????# # """ # ##" "" "#????#" | | ???# #?????????# # # ###"" " " "###????#"""" | | ???# #?????????###########?# # ###"# #?????#"""" | | #### #?????????????????????#####?#####?????##### | | """" #????###################################### | | """" #????# ##"""##"""##"""##"""##"""##" | | "" #????# """"""" ## ""##|""##" "##"""##"" ##" | | #????# """"""" | | "" " #????# """"""" | | """" #????# """"""" | | """" #????# """"""" ##"""##"""##"" ##" "##!!%##" | | #### #????# ##"""##"""##"""##"""##"""##" | | #### #????###################################### | | """# #?????????????????????????????????????????? | | ! "# #?????????????????????????????????????????? | | "# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sensor Array | -9/Recycling | Hacked Signal Interpreter | -9/Recycling | Hacked Lgt. Assault Rifle | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Live, Flee, And Rebuild Some Acronyms Are Better Than Others You May Approach The Wall Challenges ------------ None Game ------ Seed PitchforkAlertBooster Manual? 0 Play Time 01:14:07 Cumulative 494.5 hours Start 2025.11.09 @ 02:22:52 End 2025.11.09 @ 03:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/0/0/0/1/0/0/0 Lore% 69 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf10286-5aa8-4668-b928-4eb13478396a