Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 01:27:04 Player: Kenzurith Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3288) 3288 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 8462 Bonus ------- Follower Combat Kills 260 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 325/325 System Corruption 19% Temperature Cool (145) Movement Treading (180) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (16) --- Armored Treads Improved Cooling System Compact Matter Pod (150) Particle Charger Transmission Jammer System Shield Lightning Gun Arc Projector Particle Gun EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Battle Rifle Flak Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Analyzer Kinecellerator Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Treads Armored Treads Advanced Treads Medium Treads Improved Cooling System Compact Matter Pod Advanced Signal Interpreter Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating System Shield Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle EM Pulse Cannon Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | 6 5 . 5 2 34 22 2 33 . 5 Power 9 | 1 1 . . . 4 1 . 1 . 1 Engine 5 | 1 . . . . 3 1 . . . . Core 3 | . 1 . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 . . . . 6 1 . 6 . 2 Treads 17 | 2 . . . . 6 1 . 6 . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 3 . 2 . 11 11 . 13 . . Device 16 | . . . 1 . 6 5 . 4 . . Storage 7 | 1 3 . 1 . 2 . . . . . Processor 5 | . . . . . 1 3 . 1 . . Hackware . | . . . . . . . . . . . Protection 13 | . . . . . 2 3 . 8 . . Artifact . | . . . . . . . . . . . Weapon 47 | 2 1 . 3 2 13 9 2 13 . 2 Energy Gun 7 | 1 . . . . 2 1 . 3 . . Energy Cannon 8 | . . . 1 1 4 2 . . . . Ballistic Gun 8 | 1 . . . . 4 3 . . . . Ballistic Cannon 18 | . 1 . 1 1 2 3 1 7 . 2 Launcher 5 | . . . . . 1 . 1 3 . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 4 2 . . . . Parts Lost 28 | . . . . . . . . 23 . 5 Power 2 | . . . . . . . . 2 . . Propulsion 8 | . . . . . . . . 6 . 2 Utility 13 | . . . . . . . . 10 . 3 Weapon 5 | . . . . . . . . 5 . . Highest Loss Streak 8 | . . . . . . . . 8 . 5 Average Slot Usage (%) 93 | . 98 100 99 100 99 92 100 80 73 83 Engine 2 | . 7 . . . 2 6 7 . . . Core 5 | . 6 14 14 14 6 . . 2 . . Treads 19 | . 28 28 28 28 18 15 15 14 15 14 Device 7 | . . . . . 14 18 7 5 15 14 Storage 25 | . 26 28 27 28 27 23 23 23 23 22 Processor 6 | . . . . . 7 1 23 11 7 6 Protection 4 | . . . . . 4 9 7 7 7 7 Energy Cannon 4 | . . . 9 13 7 2 . . . . Ballistic Gun 3 | . 14 14 4 . 5 6 . . . . Ballistic Cannon 10 | . 9 14 13 14 4 4 14 12 4 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 12 41 41 50 50 73 92 81 77 61 61 Greatest Support 51 | 40 40 40 40 40 40 43 43 51 51 51 Greatest Overweight (x) 3 | . 1 1 1 1 1 2 1 3 1 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 Average Capacity 19 | 5 10 16 15 16 21 22 22 22 22 21 Most Carried 22 | 6 9 10 15 16 22 22 22 22 20 19 Average Carried 16 | 3 7 9 11 15 20 21 22 15 19 17 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 16 Final Carried 22 | 6 9 10 15 16 22 22 22 18 20 16 Class Distribution -------------------- 61% | Hauler-Mutant 34% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2723 | 221 141 4 50 74 389 390 187 1013 . 254 Remotely . | . . . . . . . . . . . Salvage Created 3436 | . 141 . . 257 1059 784 161 914 . 120 Parts 155 | . 4 . . 19 62 28 9 32 . 1 Haulers Intercepted 4 | . . . . . 2 2 . . . . Recyclers Shooed 5 | . . . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 9 32 . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 73 | . 4 . . 9 15 5 5 32 . 3 Guns 18 | . 2 . . . 5 2 . 9 . . Cannons 48 | . 2 . . 9 10 2 4 18 . 3 AOE 7 | . . . . . . 1 1 5 . . Classes Destroyed 11 | . 1 . . 2 5 1 1 1 . . Worker 2 | . . . . . 2 . . . . . Hauler 4 | . . . . . 2 2 . . . . Recycler 7 | . . . . . 2 5 . . . . Watcher 5 | . . . . . 3 2 . . . . Swarmer 14 | . . . . 5 4 . . 5 . . Grunt 37 | . 4 . . 3 6 1 3 18 . 2 Brawler 4 | . . . . . . . 1 2 . 1 Duelist 5 | . . . . . 1 . . 4 . . Sentry 10 | . . . . 1 4 2 1 2 . . Programmer 2 | . . . . . . 2 . . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 3 . . 3 9 3 4 4 . 1 Combat Bots Only 6 | . 3 . . 3 6 1 4 4 . 1 Max Kills in Single Turn 4 | . 1 . . 1 1 1 2 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6247 | . 245 . . 28 205 261 202 4786 . 520 Core 825 | . 87 . . 16 7 22 33 597 . 63 Absorbed by Shields 217 | . . . . . . 64 79 74 . . Core Remaining (%) 85 | 100 . . . 58 98 . . . . . Volleys Fired 275 | . 15 . . 27 56 42 19 108 . 8 Largest 2 | . 2 . . 1 2 2 2 2 . 2 Hottest 120 | . 70 . . 120 120 120 96 96 . 96 Shots Fired 409 | . 30 . . 27 64 63 38 171 . 16 Gun 103 | . 18 . . . 16 26 . 43 . . Cannon 300 | . 12 . . 27 47 37 37 124 . 16 Launcher 6 | . . . . . 1 . 1 4 . . Special . | . . . . . . . . . . . Kinetic 260 | . 27 . . 1 15 40 37 124 . 16 Thermal 143 | . 3 . . 26 48 23 . 43 . . Explosive 5 | . . . . . . . 1 4 . . Electromagnetic 1 | . . . . . 1 . . . . . Robot Hit Streak 22 | . 10 . . 5 8 14 11 21 . 22 Robot Miss Streak 3 | . 1 . . . 3 2 3 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 239 | . 23 . . 2 14 38 21 131 . 10 Core Hits 139 | . 10 . . 9 25 19 10 60 . 6 Critical Hits 9 | . . . . . 1 3 1 3 . 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . 1 3 1 2 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9356 | . 326 6 . 655 1661 1444 597 4394 . 273 Guns 1621 | . 110 . . . 149 347 . 1015 . . Cannons 6563 | . 208 . . 655 1479 889 526 2533 . 273 Explosions 1128 | . . . . . 27 207 71 823 . . Melee . | . . . . . . . . . . . Ramming 44 | . 8 6 . . 6 1 . 23 . . Kinetic 4387 | . 294 . . 18 127 616 526 2533 . 273 Thermal 3909 | . 24 . . 637 1501 732 . 1015 . . Explosive 989 | . . . . . . 95 71 823 . . Electromagnetic 27 | . . . . . 27 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 2 2 2 2 . 3 3 14 14 19 Average Corruption 5 | . 1 2 2 2 . 1 3 9 14 14 Corruption Purged . | . . . . . . . . . . . Effects 170 | . 1 5 10 13 . 13 16 77 6 29 Message Errors 35 | . . 3 3 4 . 1 5 16 . 3 Matter Fused 25 | . . . . . . 3 3 12 1 6 Heat Flow Errors 20 | . 1 1 3 4 . . 3 4 2 2 Energy Discharges 18 | . . 1 . 3 . 6 . 2 . 6 Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 20 | . . . 4 2 . . 2 9 . 3 Data Loss (major) 4 | . . . . . . . . 2 2 . Misfires 2 | . . . . . . . . 1 . 1 Misdirections 14 | . . . . . . . . 8 1 5 Targeting Errors 24 | . . . . . . 3 3 16 . 2 Weapon Failures 6 | . . . . . . . . 5 . 1 Overload Shots 14 | . . . . . . . . 14 . . Effects 1 | . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . 1 . . Overflow Damage 255 | . 10 . . 40 5 50 . 136 . 14 Projectiles 212 | . 10 . . 40 5 50 . 93 . 14 Explosions 43 | . . . . . . . . 43 . . Melee . | . . . . . . . . . . . Knockbacks 30 | . 2 . . . . 2 1 25 . . Impact . | . . . . . . . . . . . Kinetic 29 | . 2 . . . . 2 1 24 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 98 | . . . . . 2 78 . 18 . . Shots 3 | . . . . . 1 1 . 1 . . Rammed 12 | . 2 1 . . 1 1 . 7 . . Targets Rammed 12 | . 2 1 . . 1 1 . 7 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 425 | . 247 126 255 425 314 130 242 239 255 272 Average Temperature 84 | . 48 67 117 117 96 30 84 62 106 143 Received Heat Transfer 1843 | . 141 . . 15 9 34 82 1409 . 153 Effects 4 | . 2 . . 1 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . . . 2 7 3 . 1 . 1 Heat Transferred 7854 | . 74 . . 1440 3397 1318 . 1625 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 258 | . 130 58 . 258 190 152 . . . . Average Influence 86 | . 66 45 . 116 90 90 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 95 100 100 . . . . Level 1 1 | . . . . 4 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 3 . 1 . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . 2 . . . . Assault 2 | . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 10 | . 2 1 . . 7 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 10 1 . 7 13 10 6 44 . 10 Peak Tracking Total 10 | . 4 3 . 3 4 2 4 10 . 6 Tactical Retreats 9 | . 1 . . . 1 1 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . . 1 2 3 . 2 . . Max in Single Turn 2 | . . . . 1 1 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 12 | . . . 4 . 3 1 . . 4 . Terminals 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 101 | . . . 48 . 15 12 . . 26 . Successful 87 | . . . 48 . 4 9 . . 26 . Failed 14 | . . . . . 11 3 . . . . Catastrophic 6 | . . . . . 6 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . 1 . 13 . . . . . Terminals 15 | . . . . . 15 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . . 12 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 78 | . . . 48 . 4 . . . 26 . Record 60 | . . . 48 . 1 . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . . 9 . . . . Insert Component 5 | . . . . . . 5 . . . . Analyze 4 | . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 4 . . 8 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 5 . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 3 . . . . . 2 . 1 Largest Group 3 | . . 3 3 3 . . . 2 . 1 Highest-Rated Group 94 | . . 40 40 40 . . . 48 . 94 Highest-Rated Ally 94 | . . 16 16 16 . . . 32 . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . 6 . 40 . . . 4 . 6 Total Damage 828 | . . 54 . 414 . . . 86 . 274 Kills 12 | . . 2 . 6 . . . 1 . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7911 | 90 251 598 890 902 1040 1247 611 1607 145 530 Spaces Moved 3613 | 48 107 321 488 445 452 471 298 629 81 273 Core 1 | 1 . . . . . . . . . . Treads 3612 | 47 107 321 488 445 452 471 298 629 81 273 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 180 180 172 180 180 Average Speed 181 | 157 168 180 179 180 180 196 180 178 180 180 Slowest Speed 220 | 160 180 180 180 180 180 200 180 220 180 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 17 57 93 83 39 11 47 68 70 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . 1 1 . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . Spaces Dug 8 | . . . . . 1 3 4 . . . Terrain Destroyed 148 | . . . . 7 3 55 23 57 . 3 Melee . | . . . . . . . . . . . Projectile 42 | . . . . 7 3 8 8 13 . 3 AOE 106 | . . . . . . 47 15 44 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4569 | 59 150 341 502 523 623 730 334 929 82 296 Wait 376 | . 13 19 1 35 18 152 16 112 . 10 Move 3603 | 47 106 320 487 444 451 470 297 628 80 273 Hop . | . . . . . . . . . . . Pick Up 83 | 6 4 1 5 8 28 16 . 15 . . Fast Attach 34 | 6 3 . 4 . 7 7 . 6 . 1 Attach 38 | . . . . . 8 6 . 20 . 4 Detach 10 | . 1 . . . 4 2 . 1 2 . Swap 42 | . 2 . 1 2 19 9 2 7 . . Drop 65 | . 4 . 4 7 31 19 . . . . Fire 275 | . 15 . . 27 56 42 19 108 . 8 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . 2 1 . . 1 1 . 7 . . Escape Stasis 6 | . . . . . . 6 . . . . Rewire 25 | . . . . . . . . 25 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 343 | -10/Mines | Learned location of Storage (-9) 406 | -10/Mines | Assembled infested the area 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 767 | -10/Mines | Learned Materials stockpile data 862 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 911 | -10/Mines | Discovered new exit (range 5) 940 | -10/Mines | Entered Exiles 940 | -10/Exiles | Accompanied by 3 allies 967 | -10/Exiles | Discovered new exit (range 14) 994 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1074 | -10/Exiles | Met EX-BIN 1095 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1174 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found Prototype Device 1185 | -10/Exiles | Identified Trap Reconfigurator 1194 | -10/Exiles | Found Prototype Special Weapon 1194 | -10/Exiles | Identified Field Lobotomy Kit 1200 | -10/Exiles | Found Prototype Energy Cannon 1200 | -10/Exiles | Identified Gui. Plasma Cannon 1256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1311 | -10/Exiles | Met EX-DEC 1346 | -10/Exiles | Learned location of Zion (-6) 1476 | -10/Exiles | Visited The Gauntlet 1810 | -10/Exiles | Discovered new exit (range 12) 1830 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1830 | -10/Exiles | Entered Mines 1830 | -9/Mines | Accompanied by 3 allies 1833 | -9/Mines | Met a Derelict bent on vengeance 1931 | -9/Mines | Learned location of 1 exit from Lower Caves 2227 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2415 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2657 | -9/Mines | Discovered new exit (range 8) 2732 | -9/Mines | Entered Materials 2732 | -8/Materials | Evolved 4 slots: Utility x4 3043 | -8/Materials | Build established: Hauler-Mutant 3452 | -8/Materials | Identified exit to Factory 3772 | -8/Materials | Entered Factory 3772 | -7/Factory | Evolved 2 slots: Utility x2 4170 | -7/Factory | Build established: Scavenger-Mutant 4473 | -7/Factory | Build established: Hauler-Mutant 4977 | -7/Factory | Discovered new exit (range 10) 5017 | -7/Factory | Identified exit to Lower Caves 5019 | -7/Factory | Entered Lower Caves 5020 | -7/Lower Caves | Identified exit to Lower Caves 5066 | -7/Lower Caves | Learned location of 1 exit from Factory 5239 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5290 | -7/Lower Caves | Learned location of 1 exit from Factory 5630 | -7/Lower Caves | Entered another Lower Caves area 6155 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6178 | -7/Lower Caves | Core integrity fell below 50% 6233 | -7/Lower Caves | System corruption reached 10% 6263 | -7/Lower Caves | Lost 8 parts (1p1n3u3w) 6364 | -7/Lower Caves | Lost 4 parts (1n2u1w) 6366 | -7/Lower Caves | Crushed by falling debris 6366 | -7/Lower Caves | Core integrity fell below 20% 6901 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7230 | -7/Lower Caves | Discovered new exit (range 5) 7237 | -7/Lower Caves | Entered Data Miner 7237 | -7/Data Miner | Discovered new exit (range 6) 7272 | -7/Data Miner | Met Data Miner 7309 | -7/Data Miner | Learned location of Section 7 (-3) 7309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7337 | -7/Data Miner | Received God Mode back door access code from Data Miner 7382 | -7/Data Miner | Entered Proximity Caves 7780 | -6/Proximity Caves | Escorted by Enhanced Grunt 7885 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7912 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07887_ Slug penetrates Wall. 07887_ Acquired Unknown Reactor. 07887_ Identified Antimatter Reactor. 07889_ Y-64 Sentinel: "REQUESTING BACKUP." 07890_ System corrupted: Heat flow error (+268). 07890_ Thermal Converter destroyed. 07890_ Lrg. Storage Unit destroyed. 07890_ System corrupted by crushing effect (+1). 07891_ Penetrated by Slug. 07900_ B-48 Gladiator suffers critical hit. 07900_ Destroyed Lgt. Treads. 07900_ System corrupted: Mni. Assault Cannon targeting data glitched. 07901_ Adv. Targeting Computer destroyed. 07901_ System corrupted by crushing effect (+4). 07903_ System corrupted: Mni. Assault Cannon jammed. 07906_ B-48 Gladiator destroyed. 07908_ >F8FPS9U7BPMUID4UEQ>1EX/UTIDG 0 K 07909_ Penetrated by Slug. 07911_ System corrupted: Mni. Assault Cannon targeting data glitched. 07912_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????###??????? ??????????????????????? | | ??????????????? ??????? ??????????????????????? | | ???????????????? #????? ??????????????????????? | | ????????????????? ####? ??????????????????????? | | ??????????????????? ?? ##????????????????????? | | ???????????????????? ??? ########?????????????? | | ???????????????????### ### #????##???????? | | ???????????????????#" # ### ??????? | | ???????????????????#" # ??????? | | ??????????????????????# #????????? | | ??????????????????????## ]% #????????? | | ???????????????????#" # ### #??????##?? | | ?????????????????#?#""""""#Yg ##"#????????#### ##? | | ?????????????????# #######;%###??????????## #? | | ?????????????????# @ #?????????#### #? | | ?????????????????#### ####???####### #? | | ???????? ########## #?????# ## ##? | | #?????? ##?????# ######?? | | ??????# ##??????## #??????? | | #??????############ #????????# ##????### | | #????### ## ## ##????????# #????## | | ##?## ##?####????# ##??## | | #?# #?## ####?# #?## | | ### ## ### #?# ### | | ###### ## ### ## ## | | ## #????### ## #### | | ?## #### #?????# ##??# | | ??# #??## ######?????# ##???# | | ??# #???###??????????## ##????## | | ?## ##???????????###### #####??????## | | ## #??????###??# ### #???????????###### | | #" #?????## #### ### #????????????????## | | #" #?????# ## #?# #?????????????????## | | ## ##????# ### #??????????????????# | | ###??# #?????????????###### | | ##?# ##????????????## ## | | ## ### ###????????????## | | ?## ## ######????????## ## | | ??# ### ## #????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 750 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveImprinterCannon Manual? 0 Play Time 01:32:19 Cumulative 118.4 hours Start 2020.06.12 @ 23:38:35 End 2020.06.13 @ 01:27:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 61 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 710340b7-3118-4e13-ae2b-290af570c26d