Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:56:26 Player: Xan Kriegor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (39) 195 Value Destroyed (1301) 1301 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1725) 1725 TOTAL SCORE: 12441 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 84 Follower Combat Kills 41 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 53/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Surge Thruster Advanced Surge Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Trap Scanner Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw > --- INVENTORY -------- Particle Reactor Particle Reactor Advanced Surge Thruster Layered Medium Armor Plating Heavy Proton Missile Launcher [Rating: 165] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility System Shield Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . . 1 1 . . . . 1 1 Utility 10 | . . . . . 2 1 . . . . 1 1 1 . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 6 9 5 . 1 7 7 7 2 . 4 8 3 9 1 . 4 1 24 23 Power 19 | 1 2 1 . . 1 1 . . . . 2 . 1 . . 2 . 4 4 Engine 6 | 1 2 . . . 1 . . . . . 2 . . . . . . . . Core 5 | . . 1 . . . 1 . . . . . . 1 . . . . . 2 Reactor 8 | . . . . . . . . . . . . . . . . 2 . 4 2 Propulsion 37 | 2 1 3 . 1 2 5 . 1 . 1 2 1 3 . . 1 . 9 5 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 Leg 4 | . . 2 . 1 1 . . . . . . . . . . . . . . Wheel 5 | 2 1 1 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . 5 . 1 . 1 2 1 3 . . 1 . 9 3 Utility 44 | 1 4 . . . 3 1 4 1 . 1 4 2 4 1 . . 1 8 9 Device 21 | . 1 . . . 1 . . 1 . . 2 1 4 1 . . . 4 6 Storage 5 | 1 2 . . . . . 1 . . . . . . . . . . 1 . Processor 10 | . . . . . . 1 2 . . 1 1 . . . . . 1 1 3 Hackware 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Protection 5 | . 1 . . . 1 . 1 . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 1 . . 1 . 3 . . 2 . . 1 . . 1 . 3 5 Energy Gun 9 | 2 2 . . . . . 1 . . 1 . . . . . 1 . 2 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . 1 . . . . . . . . . . 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Lost 58 | . 2 2 . . 1 . . . . 2 . . 5 . . . 7 10 29 Power 9 | . 1 1 . . . . . . . . . . . . . . 2 1 4 Propulsion 18 | . . 1 . . . . . . . 2 . . 4 . . . . 2 9 Utility 22 | . . . . . . . . . . . . . . . . . 5 5 12 Weapon 9 | . 1 . . . 1 . . . . . . . 1 . . . . 2 4 Highest Loss Streak 14 | . 1 1 . . 1 . . . . 2 . . 2 . . . 6 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 11 14 14 13 12 5 7 8 7 7 7 6 6 6 7 7 3 3 Power . | . . . 1 1 1 1 . . . . . . . . . . 1 . . Propulsion 1 | 2 2 1 2 2 2 . . . 1 . . . . . . 2 3 . . Utility 4 | . 2 5 6 6 5 6 2 3 4 4 4 4 4 5 5 3 2 1 1 Weapon 2 | . 1 4 5 5 4 5 3 3 3 3 2 2 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 8 . . . . 1 4 1 . 1 1 . . . . 1 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . 5 . . . . . . . . . . . . . . . 1 . . Utility 4 | . . . . . . 1 1 . . 1 . . . . . . 1 . . Weapon 8 | . 3 . . . . . 2 1 . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 99 100 100 90 94 100 100 100 98 93 90 86 84 84 89 85 80 76 Engine 3 | . 14 . . . 5 5 . . . . 3 7 5 5 5 2 2 . . Core 5 | . . 12 14 14 3 1 7 7 7 7 3 . 3 5 5 3 . . 3 Leg 8 | . . 13 28 28 25 6 . . . . . . . . . . . . . Wheel 4 | . 28 14 . . 5 19 . . . . . . . . . . . . . Flight 15 | . . . . . . 8 38 38 38 36 33 28 25 21 21 22 23 29 22 Device 6 | . 1 . . . 9 7 7 7 7 7 6 5 9 10 10 18 17 11 11 Storage 7 | . 14 14 14 14 9 7 . 7 7 7 6 5 5 5 5 4 3 . . Processor 8 | . . . . . . 5 15 15 15 15 19 17 15 15 15 14 12 12 18 Hackware 5 | . . . . . . 7 7 7 7 7 6 11 10 10 10 9 9 10 11 Protection 5 | . 6 13 14 14 14 6 6 . . . . . . . . . . 1 . Energy Gun 9 | . 27 20 14 22 14 7 6 . . 4 . . 1 5 5 6 9 5 1 Ballistic Gun 3 | . . . . . 3 7 7 7 7 9 13 11 7 5 5 2 . . . Ballistic Cannon 2 | . . 7 14 5 . . . . . . . . . . . . . . . Peak Build Rating 165 | 6 10 14 15 15 28 40 41 41 38 39 56 68 82 80 82 111 109 158 165 Average Rating 53 | 4 7 13 14 14 23 32 38 38 38 36 49 61 75 79 80 103 103 128 124 On Entrance 48 | . 6 10 14 15 14 28 37 40 38 38 39 53 68 80 80 82 109 86 133 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 31 34 34 34 47 44 17 17 17 18 22 32 32 29 29 42 42 56 50 Greatest Support 75 | 26 26 26 20 20 42 42 25 28 28 28 26 33 42 38 38 46 46 58 75 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 10 | 7 9 15 15 15 15 15 5 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 15 | 7 11 14 15 15 15 15 13 8 8 8 8 8 8 6 8 8 8 5 5 Average Carried 9 | 3 7 11 14 15 14 13 5 7 8 7 7 7 6 6 6 7 7 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 15 | 6 9 14 15 15 14 14 6 8 8 8 8 7 6 6 8 8 4 3 1 Class Distribution -------------------- 44% | Mutant 28% | Hacker-Scout 8% | Hacker-Sprinter 6% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Matter Collected 1636 | 253 62 156 . 20 63 . 169 73 . 80 . 160 19 . 8 180 20 225 148 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1412 | . 326 281 . 46 113 50 49 . . 102 . . 82 . . . . 225 138 Parts 79 | . 22 14 . 2 8 . . . . 7 . . 7 . . . . 8 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 32 | . 9 6 . 1 2 1 1 . . 4 . . 5 . . . . . 3 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Guns 24 | . 9 5 . 1 2 1 1 . . 4 . . 1 . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 5 | . . 1 . . . . . . . . . . 4 . . . . . . Classes Destroyed 12 | . 4 . . 1 1 1 1 . . . . . . . . . . 3 1 Worker 2 | . . . . . . . . . . . . . . . . . . 1 1 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . Swarmer 15 | . 6 . . . . . . . . 4 . . 5 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 Grunt 9 | . 3 6 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 . 1 1 1 1 . . 4 . . 5 . . . . 2 3 Combat Bots Only 5 | . 3 2 . 1 1 1 1 . . 4 . . 5 . . . . . 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . . 1 . . 2 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 705 | . 52 38 . . 12 8 13 . . 20 1 3 43 12 . 1 79 130 293 Missed 367 | . 16 9 . . 3 3 5 . . 5 . 1 30 10 . 1 58 69 157 Hits 338 | . 36 29 . . 9 5 8 . . 15 1 2 13 2 . . 21 61 136 Melee 22 | . . . . . . . . . . . . 2 . . . . . . 20 Projectile 316 | . 36 29 . . 9 5 8 . . 15 1 . 13 2 . . 21 61 116 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 27 | . 1 . . . . . 1 . . . . . . . . . 1 3 21 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Damage Taken 7502 | . 354 392 . . 141 82 121 72 . 235 18 46 434 39 . . 583 1418 3567 Core 2562 | . 94 92 . . . . . 24 . 82 18 21 79 . . . 177 372 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 25 100 . . . . 84 97 97 . . 93 . 86 74 . Volleys Fired 99 | . 29 20 . 2 6 2 6 . . 9 . 1 7 . . 5 . 8 4 Largest 2 | . 2 2 . 2 2 2 2 . . 2 . 2 2 . . 2 . 2 1 Hottest 153 | . 96 96 . 96 96 81 81 . . 81 . 53 67 . . 150 . 153 94 Shots Fired 190 | . 58 40 . 4 12 4 12 . . 18 . 2 10 . . 10 . 16 4 Gun 184 | . 58 40 . 4 12 4 12 . . 18 . 2 6 . . 10 . 16 2 Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . . . . . . . . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 2 2 6 . . 10 . 2 6 . . 3 . . . Thermal 98 | . 29 20 . 2 6 2 6 . . 8 . . . . . 7 . 16 2 Explosive 4 | . . . . . . . . . . . . . 4 . . . . . . Electromagnetic 57 | . 29 20 . 2 4 . . . . . . . . . . . . . 2 Robot Hit Streak 11 | . 5 8 . 4 9 9 11 . . 7 . 3 2 . . 4 . 3 1 Robot Miss Streak 7 | . 7 3 . . 1 . 1 . . 1 . . 2 . . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 125 | . 33 26 . 3 10 4 8 . . 12 . 2 4 . . 8 . 9 6 Core Hits 62 | . 14 11 . 2 4 2 2 . . 6 . . 8 . . 2 . 5 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . 1 . . . . . . . . 1 . . 2 Burn 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 11 | . . . . . . . . . . 2 . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 2 . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2528 | . 465 425 . 38 146 63 164 . . 208 . 34 331 . . 163 . 261 230 Guns 2031 | . 465 381 . 38 146 63 164 . . 208 . 34 81 . . 163 . 261 27 Cannons 71 | . . . . . . . . . . . . . . . . . . . 71 Explosions 294 | . . 44 . . . . . . . . . . 250 . . . . . . Melee 132 | . . . . . . . . . . . . . . . . . . . 132 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 424 | . . . . . 36 27 101 . . 104 . 34 81 . . 41 . . . Thermal 1101 | . 188 216 . 18 66 36 63 . . 104 . . . . . 122 . 261 27 Explosive 250 | . . . . . . . . . . . . . 250 . . . . . . Electromagnetic 621 | . 277 209 . 20 44 . . . . . . . . . . . . . 71 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . . . . . . . . . . . . 132 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 3 4 5 5 5 . 4 1 1 1 2 2 4 12 Average Corruption 2 | . . . . . 1 2 3 4 5 5 . 2 1 1 1 2 2 2 4 Corruption Purged 9 | . . . . . . . . . . . . 4 . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 7 3 4 . 4 . 2 1 2 . 2 1 6 6 Message Errors 8 | . . . . . . 1 . 1 . . . 1 1 . . . . 1 3 Matter Fused 8 | . . . . . . 1 2 . . . . . . 1 . 1 1 1 1 Heat Flow Errors 7 | . . . . . . 2 . . . 3 . . . . . . . 2 . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . 2 . 2 . 1 . 1 . 1 . 1 . 1 . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . . . . 21 . . . . . 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . . . . . . . . . . . . 21 . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . 6 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . 29 . . . . . . . . . . 46 . . . . . . Shots 2 | . . 1 . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 646 | . 276 492 . 102 36 232 32 . . 367 . 10 4 . . 211 8 646 312 Average Temperature 126 | . 115 192 . 52 17 106 15 . . 173 . 3 3 . . 89 4 142 80 Received Heat Transfer 633 | . 102 204 . . 45 . . . . . . . . 9 . . 30 135 108 Effects 26 | . . 3 . . . . . . . 2 . . . . . . . 21 . Shutdowns 8 | . . 1 . . . . . . . . . . . . . . . 7 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . Interference 10 | . . . . . . . . . . 2 . . . . . . . 8 . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . . 1 . . . . . . . 1 . Heat Transferred 2381 | . 629 420 . 37 148 74 185 . . 222 . . . . . 296 . 333 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Maximum Alert Level 5 | . . . . . . 1 . . . . . . 1 . . . 5 4 3 Low Security (%) 77 | 100 100 100 . 100 100 95 . . . . 100 100 84 . . 100 . . . Level 1 2 | . . . . . . 4 . . . . . . 15 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . 11 Level 3 13 | . . . . . . . . . . . . . . . . . . 66 88 Level 4 3 | . . . . . . . . . . . . . . . . . . 33 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1725 | . 100 70 . 30 60 205 . . . . 175 45 231 . . 15 1725 1261 1000 Initial 1100 | . . 22 . . . 3 . . . . 175 19 . . . . . 1100 744 Average 247 | . 52 23 . 1 8 57 . . . . 112 8 124 . . 1 1634 1084 753 Influence Increases 3525 | . 273 150 . 30 104 240 105 . . 90 246 60 491 105 . 47 180 654 750 Destroy 0b10 Robot/C 680 | . 180 120 . 20 40 60 20 . . 80 . . 100 . . . . . 60 Destroy 0b10 Robot/NC 35 | . 15 . . . . . . . . . . . . . . . . 15 5 Destroy Leader 154 | . 44 30 . 10 20 10 10 . . 10 . . 10 . . . . . 10 Allied During Kill 5 | . . . . . . 5 . . . . . . . . . . . . . Successful Hack 75 | . 18 . . . 13 . . . . . 6 . . . . 2 . 36 . Disable Machine 60 | . . . . . . 15 . . . . . . 45 . . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 71 | . 1 . . . 1 . . . . . . . 66 . . . . 3 . Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 405 | . . . . . . . . . . . . 45 15 . . 30 30 165 120 Lose Combat Pursuer 1740 | . 15 . . . 30 . 75 . . . 90 15 255 105 . 15 150 435 555 Influence Decreases 4290 | . 215 208 . 30 96 58 171 55 69 50 245 99 467 100 31 47 70 1263 1016 Entered New Map 1507 | . . 36 . . . 5 71 25 69 . 15 22 2 10 7 . . 749 496 Time Decay 1968 | . 205 162 . 30 96 53 100 30 . 30 230 77 310 90 24 47 . 254 230 Lost Part 550 | . 10 10 . . . . . . . 20 . . 50 . . . 70 100 290 Lost Ally 10 | . . . . . . . . . . . . . . . . . . 10 . Purge Threat 255 | . . . . . . . . . . . . . 105 . . . . 150 . Squads Dispatched 46 | . 3 . . . . 5 . . . . 1 4 7 . . 5 6 9 6 Investigation 9 | . 2 . . . . 2 . . . . . 1 . . . . . 3 1 Extermination 15 | . . . . . . 1 . . . . 1 1 3 . . 3 . 3 3 Reinforcement 13 | . 1 . . . . . . . . . . 1 4 . . 2 . 3 2 Assault 8 | . . . . . . 2 . . . . . . . . . . 6 . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Distress Signals 14 | . 1 . . . . . . . . . 2 1 3 . . . 2 3 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 Times Spotted 231 | . 13 6 . 1 3 3 5 . . 5 3 5 28 9 . 1 51 36 62 Peak Tracking Total 35 | . 4 2 . 1 3 3 5 . . 4 6 4 8 4 . 1 35 10 26 Tactical Retreats 45 | . 1 . . . 1 . 2 . . . 3 1 9 3 . 1 4 12 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Traps Triggered 12 | . . . . . 1 4 . 1 . . . 1 2 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Machines Disabled 5 | . . . . . . 2 . . . . . . 3 . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Machines Accessed 40 | . 5 . 1 . 4 1 1 . 4 . 5 5 2 . . 3 . 6 3 Terminals 27 | . 4 . . . 4 . 1 . . . 3 3 2 . . 2 . 5 3 Fabricators 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Total Hacks 128 | . 15 . 1 . 10 1 1 . 31 . 19 13 4 . . 11 . 15 7 Successful 73 | . 7 . 1 . 4 . 1 . 31 . 9 3 1 . . 9 . 6 1 Failed 55 | . 8 . . . 6 1 . . . . 10 10 3 . . 2 . 9 6 Catastrophic 14 | . 2 . . . 2 . . . . . 2 2 . . . 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 12 . 1 . 5 . . . . . 6 4 2 . . 2 . 4 4 Terminals 68 | . 12 . . . 10 . 1 . . . 13 7 4 . . 3 . 11 7 Fabricators 10 | . . . . . . 1 . . . . 4 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . . . . . . . 2 . . . . . . 4 . Scanalyzers 8 | . . . . . . . . . . . . . . . . 8 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 57 | . 5 . 1 . 4 . 1 . 31 . 6 2 1 . . 1 . 4 1 Record 15 | . . . . . . . 1 . 11 . 3 . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 3 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 4 | . . . . . 1 . . . . . 1 1 . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzer 8 | . . . . . . . . . . . . . . . . 8 . . . Insert Component 4 | . . . . . . . . . . . . . . . . 4 . . . Analyze 4 | . . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . Mask 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 3 1 . . . . 4 5 2 . . 3 . 6 3 Full Trace Events 6 | . 2 . . . . . . . . . . 1 . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . . . . . . . . . . . . . 34 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 10 | . . . . . . 10 . . . . . . . . . . . . . Total Damage 430 | . . . . . . 430 . . . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 3409 | . . . . . . . . 58 22 128 480 328 391 184 77 551 171 539 480 Optics 843 | . . . . . . . . . . . . . . . . . . 363 480 Sensors 1113 | . . . . . . . . . . . . . . 113 77 551 171 201 . IFF 275 | . . . . . . . . . . . . . . . . . . 204 71 Terrain 2489 | . . . . . . . . . . . 459 328 391 139 . 543 171 311 147 Traps 137 | . . . . . . . . . . . . . . . . . . . 137 Seismic 227 | . . . . . . . . 58 22 128 19 . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 Jamming 161 | . . . . . . . . . . . . . . . . . . . 161 ECM 19 | . . . . . . . . . . . 3 . 15 . . . . 1 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 . . 2 . . . 2 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Turns Passed 7547 | 59 515 495 999 521 570 351 214 79 22 144 481 403 680 187 77 551 171 548 480 Spaces Moved 11846 | 49 401 282 525 270 339 300 691 267 81 374 1230 855 1241 458 266 1138 578 1457 1044 Core 47 | 7 . . . . . . . . . . . . . . . . . . 40 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 Legs 1214 | . . 123 525 270 296 . . . . . . . . . . . . . . Wheels 910 | 42 401 159 . . 43 265 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9673 | . . . . . . 35 691 267 81 374 1230 855 1241 458 266 1138 578 1457 1002 Fastest Speed 12 | 50 90 105 190 190 108 93 23 26 27 23 23 24 24 28 28 26 26 15 12 Average Speed 46 | 84 94 142 190 190 152 106 25 26 27 25 23 24 25 28 28 26 26 18 22 Slowest Speed 190 | 100 105 190 190 190 190 189 26 27 27 27 24 24 30 28 28 28 26 88 145 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 1 . . . 3 . 8 . . 3 5 12 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 61 54 78 64 27 9 71 52 70 58 28 20 22 72 30 27 64 39 23 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . Known Exits Taken 15 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . 9 3 . 2 . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . 9 . . . . . . Terrain Destroyed 31 | . . . . . . . . . . . . . 31 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . . . . . . AOE 30 | . . . . . . . . . . . . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Total 13624 | 66 486 334 527 275 381 331 714 274 80 400 1423 1050 1579 513 267 1376 593 1702 1253 Wait 1361 | . 14 19 2 1 17 7 5 . . 5 161 182 318 51 . 218 14 192 155 Move 11744 | 48 400 281 524 269 338 299 688 266 80 373 1223 854 1224 457 265 1131 567 1433 1024 Hop 41 | . . . . . . . 1 . . . 3 . 8 . . 3 5 11 10 Pick Up 111 | 12 16 7 1 . 6 8 2 4 . 4 7 3 2 . 2 6 1 19 11 Fast Attach 29 | . 1 . . . 2 . 2 . . . 2 1 3 . . 2 . 2 14 Attach 87 | 6 5 2 . . 4 6 2 1 . 2 7 4 5 . . 4 4 20 15 Detach 18 | . 1 . . . . 1 . . . . 6 1 3 . . . 1 2 3 Swap 54 | . 6 5 . 2 3 1 3 1 . 3 4 2 8 5 . 4 . 6 1 Drop 69 | . 14 . . 1 5 7 5 2 . 2 10 2 1 . . 3 1 9 7 Fire 99 | . 29 20 . 2 6 2 6 . . 9 . 1 7 . . 5 . 8 4 Melee 11 | . . . . . . . . . . 2 . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / [*War]) -4/Upper Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 9) 575 | -10/Materials | Entered Mines 592 | -10/Mines | Core integrity fell below 50% 629 | -10/Mines | Discovered new exit (range 7) 656 | -10/Mines | Identified exit to Exiles 816 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 950 | -10/Mines | Discovered new exit (range 13) 1062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Met 8R-AWN 1148 | -10/Exiles | Met EX-HEX 1224 | -10/Exiles | Met EX-DEC 1298 | -10/Exiles | Discovered new exit (range 14) 1465 | -10/Exiles | Visited The Gauntlet 1621 | -10/Exiles | Met EX-BIN 1656 | -10/Exiles | Aligned with FarCom system 1658 | -10/Exiles | Given EX-Vault access code 1872 | -10/Exiles | Opened EX-Vault 1882 | -10/Exiles | Found Deploy-a-Sentry 1923 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1950 | -10/Exiles | Exiles lab attacked by MAIN.C 2069 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2069 | -10/Exiles | Entered Mines 2119 | -9/Mines | Learned location of Zion (-6) 2573 | -9/Mines | Discovered new exit (range 10) 2590 | -9/Mines | Entered Materials 2590 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3146 | -8/Materials | Discovered new exit (range 13) 3160 | -8/Materials | Entered Factory 3160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3398 | -7/Factory | DAS Turret deployed 3507 | -7/Factory | Discovered new exit (range 4) 3510 | -7/Factory | Identified exit to Lower Caves 3511 | -7/Factory | Entered Lower Caves 3540 | -7/Lower Caves | Spotted B-75 Beast 3547 | -7/Lower Caves | Learned Factory emergency access door positions 3614 | -7/Lower Caves | Encountered a Warlord checkpoint 3719 | -7/Lower Caves | Discovered new exit (range 7) 3725 | -7/Lower Caves | Identified exit to Lower Caves 3725 | -7/Lower Caves | Entered another Lower Caves area 3802 | -7/Lower Caves | Discovered new exit (range 10) 3804 | -7/Lower Caves | Identified exit to Data Miner 3804 | -7/Lower Caves | Entered Data Miner 3804 | -7/Data Miner | Discovered new exit (range 6) 3806 | -7/Data Miner | Identified exit to Proximity Caves 3810 | -7/Data Miner | Met Data Miner 3816 | -7/Data Miner | Learned location of Section 7 (-2) 3816 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3820 | -7/Data Miner | Received God Mode back door access code from Data Miner 3826 | -7/Data Miner | Entered Proximity Caves 3830 | -6/Proximity Caves | Spotter reported a threat 3951 | -6/Proximity Caves | Learned 4 Factory zone layouts 3968 | -6/Proximity Caves | Discovered new exit (range 10) 3970 | -6/Proximity Caves | Identified exit to Factory 3970 | -6/Proximity Caves | Entered Factory 3970 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3971 | -6/Factory | Identified exit to Factory 4263 | -6/Factory | Discovered exit to Factory (range 14) 4290 | -6/Factory | Build established: Scout 4451 | -6/Factory | Entered another Factory area 4451 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -5/Factory | Identified exit to Extension 4480 | -5/Factory | Discovered new exit (range 11) 4711 | -5/Factory | Garrison activated, responded to threat 4719 | -5/Factory | Identified exit to Upper Caves 4776 | -5/Factory | Discovered new exit (range 8) 4854 | -5/Factory | Identified exit to Factory 4854 | -5/Factory | Entered another Factory area 4854 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4944 | -4/Factory | Build established: Hacker-Scout 5521 | -4/Factory | Discovered new exit (range 12) 5528 | -4/Factory | Build established: Hacker-Sprinter 5533 | -4/Factory | Identified exit to Upper Caves 5534 | -4/Factory | Entered Upper Caves 5690 | -4/Upper Caves | Learned Research stockpile data 5703 | -4/Upper Caves | Identified exit to Upper Caves 5721 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5721 | -4/Upper Caves | Entered another Upper Caves area 5732 | -4/Upper Caves | Learned location of Quarantine (-2) 5789 | -4/Upper Caves | Discovered new exit (range 11) 5794 | -4/Upper Caves | Identified exit to Research 5798 | -4/Upper Caves | Entered Research 5798 | -3/Research | Evolved 2 slots: Utility x2 5799 | -3/Research | Identified exit to Armory 6100 | -3/Research | Build established: Hacker-Scout 6347 | -3/Research | Discovered new exit (range 10) 6349 | -3/Research | Identified exit to Testing 6349 | -3/Research | Entered Testing 6350 | -3/Testing | Maximum security lockdown engaged 6449 | -3/Testing | Spotted Striker 6482 | -3/Testing | Spotted Striker 6487 | -3/Testing | Spotted Alpha 7 6509 | -3/Testing | Discovered new exit (range 7) 6519 | -3/Testing | Identified exit to Research 6520 | -3/Testing | Entered Research 6520 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6546 | -2/Research | Lost 6 parts (2p4u) 6551 | -2/Research | Incoming investigation squad redirected 6598 | -2/Research | Found Prototype Processor 6599 | -2/Research | Identified Spectral Analyzer 6645 | -2/Research | Spotted B-90 Cyclops 6659 | -2/Research | Incoming investigation squad redirected 6718 | -2/Research | Spotted B-90 Cyclops 6768 | -2/Research | Lost 5 parts (3u2w) 6811 | -2/Research | Lost 3 parts (1p1n1u) 6854 | -2/Research | Identified exit to Access 6944 | -2/Research | Incoming investigation squad redirected 7068 | -2/Research | Entered Access 7068 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7283 | -1/Access | Lost 7 parts (2p1n2u2w) 7487 | -1/Access | Lost 7 parts (1p4n1u1w) 7504 | -1/Access | Core integrity fell below 50% 7536 | -1/Access | Core integrity fell below 20% 7536 | -1/Access | System corruption reached 10% 7548 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07497_ Q-thruster destroyed. 07497_ C-30 ARC bursts open, deploying its payload. 07497_ B-74 Champion unfolds itself. 07497_ G-73 Enforcer unfolds itself. 07497_ Imp. Transmission Jammer destroyed. 07499_ Mic. Fission Core destroyed. 07500_ Cld. Impulse Thruster destroyed. 07506_ 0&Q2EXLV0MAOZR0NS/PLQ5GAKBS 07506_ Adv. Hacking Suite destroyed. 07521_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3Y. 07524_ Acquired Cloaking Device. 07527_ Cld. Impulse Thruster destroyed. 07528_ Imp. Melee Analysis Suite destroyed. 07529_ S-43 Plague destroyed. 07529_ P-80 Master resets S-43 Plague, system corruption cleaned. 07530_ Cloaking Device destroyed. 07539_ A-15 Conveyor destroyed. 07541_ Targeting Computer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ??????#?????????????? | | ?????????????????????? ???? """#??????????? | | ??????????????????????# """??? """#??????????? | | ?????????? ? ??######## """"" """???????????? | | ???????# ??# # """"" F"#??????????? | | ???????# # # """"" """???????????? | | ???????# # "" # """"" ""????????????? | | ???????# # "" # """"" #?????????????? | | ???????# # "" # #?????????????? | | ???????# # "Y # #?????????????? | | ???????# # "" # #?????????????? | | ???????# #! "" # #?????????????? | | ???????# # "" # #?????????????? | | ???????# # # ][[ #?????????????? | | ???????# # ! s !@ ][[ #?????????????? | | ???????# # #s ][! #?????????????? | | ???????# ########s ##????????????? | | ???????# s #????????????? | | ???????# #????????????? | | ???????# #????????????? | | ???????# s #????????????? | | ???????# #????????????? | | ???????# s #????????????? | | ???????# #????????????? | | ############### p###############????????????? | | #???# !p #??????????????????????????? | | #???# =%! p#??????????????????????????? | | #???# %= #??????????????????????????? | | """"" #???# p p #??????????????????????????? | | """"" #???# #??????????????????????????? | | """"" #???# #??????????????????????????? | | """"" #???# #??????????????????????????? | | """"" #???# #??????????????????????????? | | """"" ! #???#s #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | #???# #??????????????????????????? | | ####+########## ##########+################# | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 350 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Q-thruster | -3/Research | Scanalyzed Reaction Control System | -3/Research | Scanalyzed Adv. ECM Suite | -3/Research | Scanalyzed Machine Analyzer | -3/Research | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Can't Catch Me Denied? Dodgeball, But With Guns Explorer Hunted Just Browsing Knowing Is Half The Battle Party Time Rockin' Loadout Slippery One The Oracle True Hacker Challenges ------------ None Game ------ Seed PointThunderMatterbank Manual? 0 Play Time 03:11:58 Cumulative 27.2 hours Start 2025.06.03 @ 10:53:11 End 2025.06.04 @ 23:56:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57bc5369-b3a1-454c-ae78-10d42c84f988