Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.22 @ 20:50:31 Player: AzzyWazzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1614) 1614 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 3725 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 72 Friendly Fire -166 Cogmind --------- Core Integrity 420/550 Matter 15/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel (fused) > --- UTILITY (4) ------ Large Storage Unit Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Ion Cannon Advanced EMP Blaster > --- INVENTORY (15) --- Nuclear Core Armored Wheel Armored Wheel Particle Cannon Assault Rifle Light Assault Rifle Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Armored Wheel Armored Wheel Particle Cannon Assault Rifle Light Assault Rifle Minigun Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 33 | 6 6 13 6 2 Power 7 | 1 . 4 2 . Engine 5 | 1 . 4 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 8 | 2 2 4 . . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 1 | 1 . . . . Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 12 | 2 2 4 2 2 Energy Gun 2 | 1 . 1 . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 5 | . 1 1 1 2 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Backups 5 | 2 3 5 6 7 Power . | . . . . 1 Propulsion 1 | 1 2 . 2 2 Utility . | . . . . . Weapon 3 | . 1 5 3 4 Tool/Special . | . . . . . Unused Backups 6 | . . 2 . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 88 63 83 89 Engine 5 | . 6 6 2 . Core 4 | . . . 12 17 Leg 7 | . 28 . . . Wheel 12 | . . 15 18 18 Device 5 | . 14 3 . . Storage 8 | . 3 11 9 9 Processor 1 | . 6 . . . Protection 6 | . . 4 15 18 Energy Gun 5 | . 14 3 . . Energy Cannon 7 | . 7 3 12 14 Ballistic Gun 4 | . 6 5 . . Launcher 8 | . . 9 13 12 Peak Build Rating 29 | 6 9 14 25 29 Average Rating 12 | 3 7 9 21 26 On Entrance 10 | . 6 6 13 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 57 | 8 25 37 50 57 Greatest Support 24 | 20 20 24 24 24 Greatest Overweight (x) 3 | . 1 3 2 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 7 15 15 15 Most Carried 8 | 5 4 8 8 8 Average Carried 5 | 2 3 5 6 7 Final Capacity 15 | 5 15 15 15 15 Final Carried 8 | 3 3 6 7 8 Class Distribution -------------------- 75% | Mutant 24% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Bomber | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1008 | 272 87 585 64 . Remotely . | . . . . . Salvage Created 1562 | 42 337 1039 88 56 Parts 85 | 1 18 59 4 3 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 36 | 1 11 20 3 1 Guns 8 | 1 4 3 . . Cannons 16 | . 7 6 2 1 AOE 12 | . . 11 1 . Classes Destroyed 10 | 1 2 6 1 . Worker 4 | . . 2 2 . Builder 3 | . . 3 . . Tunneler 3 | . . 3 . . Recycler 4 | . . 4 . . Operator 1 | . . . 1 . Watcher 8 | . 2 5 1 . Swarmer 6 | . 6 . . . Grunt 16 | 1 5 10 . . Brawler 1 | . . 1 . . Sentry 13 | . . 9 3 1 Best Kill Streak 6 | 1 6 5 4 1 Combat Bots Only 5 | 1 5 4 1 1 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 197 | 5 74 37 24 57 Missed 58 | 2 24 11 9 12 Hits 139 | 3 50 26 15 45 Projectile 139 | 3 50 26 15 45 Critical Strikes 7 | . 1 1 3 2 Damage Taken 1594 | 24 345 359 262 604 Core 310 | 24 77 79 63 67 Absorbed by Shields . | . . . . . Redirected to Shielding 59 | . . . . 59 Ignored by Resistances 465 | 7 117 100 71 170 Core Remaining (%) 76 | 90 59 80 . . Volleys Fired 128 | 4 36 70 15 3 Largest 3 | 2 2 2 3 3 Hottest 132 | 70 118 98 128 132 Shots Fired 246 | 8 69 129 31 9 Gun 116 | 8 43 65 . . Cannon 69 | . 26 25 15 3 Launcher 61 | . . 39 16 6 Special . | . . . . . Kinetic 51 | 4 9 38 . . Thermal 134 | 4 60 52 15 3 Explosive 55 | . . 39 16 . Electromagnetic 6 | . . . . 6 Robot Hit Streak 12 | 4 9 12 11 4 Robot Miss Streak 3 | 2 3 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 124 | 5 46 55 17 1 Core Hits 94 | 2 17 60 11 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Burn 3 | 1 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4187 | 58 759 2416 619 335 Guns 774 | 58 350 366 . . Cannons 933 | . 409 287 191 46 Explosions 2480 | . . 1763 428 289 Melee . | . . . . . Ramming . | . . . . . Kinetic 377 | 21 84 272 . . Thermal 1330 | 37 675 381 191 46 Explosive 2191 | . . 1763 428 . Electromagnetic 289 | . . . . 289 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 12 . . Message Errors 3 | . . 3 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 197 | . 5 190 2 . Projectiles 5 | . 5 . . . Explosions 192 | . . 190 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . 70 95 9 Shots 10 | . . 5 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 446 | 54 237 174 446 183 Average Temperature 85 | 28 82 60 138 69 Received Heat Transfer 858 | 18 105 159 135 441 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 2997 | 185 1665 740 333 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 2 1 . Low Security (%) 68 | 100 100 54 22 100 Level 1 22 | . . 25 77 . Level 2 8 | . . 19 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 513 | 20 137 513 278 74 Initial 171 | . 5 11 171 74 Average 142 | 2 64 200 225 37 Influence Increases 1678 | 20 313 982 206 157 Destroy 0b10 Robot/C 760 | 20 220 400 60 60 Destroy 0b10 Robot/NC 115 | . 10 85 20 . Destroy Leader 236 | . 44 140 32 20 Allied During Kill 4 | . . . . 4 Successful Hack 20 | . . 20 . . Disable Machine 108 | . 9 90 . 9 Destroy Structure 345 | . . 247 94 4 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 1640 | 10 290 538 476 326 Entered New Map 466 | . 5 22 306 133 Time Decay 1084 | 10 275 506 160 133 Lost Part 50 | . 10 10 10 20 Lost Ally 40 | . . . . 40 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | 1 18 27 5 14 Peak Tracking Total 9 | 1 4 3 3 9 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 12 | . 1 10 . 1 Max in Single Turn 3 | . 1 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . . 3 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 8 . 5 Successful 5 | . . 4 . 1 Failed 8 | . . 4 . 4 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . 1 3 . . Terminals 10 | . . 5 . 5 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 2 | . . 2 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 208 | . . . . 208 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 265 | . 265 . . . Optics 265 | . 265 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2432 | 117 572 1122 328 293 Spaces Moved 1553 | 90 321 739 214 189 Core 24 | 24 . . . . Treads . | . . . . . Legs 387 | 66 321 . . . Wheels 1142 | . . 739 214 189 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 105 105 Average Speed 115 | 101 137 107 111 119 Slowest Speed 190 | 120 190 135 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 36 64 18 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 379 | . . 272 104 3 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 378 | . . 271 104 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1960 | 108 384 941 279 248 Wait 190 | . 11 91 37 51 Move 1549 | 89 320 738 213 189 Hop . | . . . . . Pick Up 39 | 9 6 16 6 2 Fast Attach . | . . . . . Attach 22 | 6 3 7 6 . Detach 3 | . 1 1 1 . Swap 12 | . 3 7 . 2 Drop 17 | . 4 11 1 1 Fire 128 | 4 36 70 15 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 1176 | -9/Materials | Discovered new exit (range 7) 1299 | -9/Materials | Discovered new exit (range 5) 1752 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1859 | -8/Materials | Discovered new exit (range 13) 2120 | -8/Materials | Build established: Bomber 2140 | -8/Materials | Entered Storage 2290 | -8/Storage | Met a pair of Derelict thieves 2433 | -8/Storage | Self-destructed Last Messages --------------- G-47 Trooper destroyed. U-05 Engineer lays Concrete. CS-MUB(g) destroyed. U-05 Engineer lays Concrete. U-05 Engineer repairs door. R-06 Scavenger collects Beamcaster. G-50 Soldier destroyed. R-06 Scavenger collects Hvy. Laser. AF-VWD(g) destroyed. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Hvy. Particle Gun. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Corrupted Aluminum Leg. M-28 Smith repairs B-36 Bruiser. Critical hit (Burn: +37). Nuclear Core destroyed. Adv. EMP Blaster destroyed. M-28 Smith repairs I-25 Savior. Critical hit (Burn: +37). U-05 Engineer builds a Door. 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"#???? | | ??# # "??" # R"#???? | | ??# # """" # """#???? | | ??# ml# # #???? | | ??# l#####+##+######+######## | | ??# =[%%=% % | | ??# ! #### | | ??# ==#??? | | ??#########""T""########*##??? | | ??????????#"""""#???# ##??? | | ??????????#######???# T#??? | | ????????????????????##" "###?? | | ????????????????????# #?? | | ????????????????????# ]#?? | | ????????????????????#] ] #?? | | ????????????????????#] ] ]#?? | | ????????????????????########?? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Overwhelming Challenges ------------ None Game ------ Seed SuperdensePoweredMediator Manual? 0 Play Time 00:29:24 Cumulative 1.7 hours Start 2026.07.22 @ 03:50:43 End 2026.07.22 @ 20:50:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcbf0ef3-9544-40f1-a5c9-7c50543b0094