Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 13:48:59 Player: Findu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1031) 1031 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1153) 1153 TOTAL SCORE: 4199 Bonus ------- Follower Combat Kills 570 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Beam Cannon Plasma Cannon > --- INVENTORY -------- Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | 5 7 3 8 2 14 9 Power 4 | 1 1 . 1 . . 1 Engine 3 | 1 1 . 1 . . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 5 | 2 . . 1 . 1 1 Treads . | . . . . . . . Leg 2 | . . . . . 1 1 Wheel 3 | 2 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 1 2 . 11 3 Device 17 | . 2 1 2 . 11 1 Storage 2 | . 1 . . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 2 2 4 2 2 4 Energy Gun . | . . . . . . . Energy Cannon 10 | . 2 . 2 2 2 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . . 4 1 Parts Lost 11 | . 1 . 1 . . 9 Power 3 | . 1 . . . . 2 Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . 1 . 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 88 100 94 100 88 90 Engine 18 | . 13 14 17 22 22 12 Reactor 1 | . . . . . . 6 Leg 7 | . . . . . 10 19 Wheel 9 | . 28 28 21 22 1 . Device 19 | . 5 14 22 22 21 18 Processor 11 | . 8 14 11 11 11 11 Energy Cannon 16 | . 7 15 13 4 21 18 Ballistic Gun 1 | . 19 . . . . . Launcher 4 | . . 12 8 17 . 2 Naked Turns . | . . . . . . . Heaviest Build 50 | 6 50 12 23 23 38 35 Greatest Support 35 | 20 20 20 20 20 20 35 Greatest Overweight (x) 6 | . 2 . 2 1 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 5 Average Capacity 5 | 5 9 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 Average Carried 3 | . . 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 5 5 3 Class Distribution -------------------- 54% | Mutant 30% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1086 | 270 131 93 66 34 329 163 Remotely . | . . . . . . . Salvage Created 939 | 75 225 158 115 2 . 364 Parts 55 | 3 8 21 10 3 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 2 21 Prevented 7 | . . . . . . 7 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | 1 4 11 7 3 . 7 Guns 5 | 1 4 . . . . . Cannons 7 | . . 1 3 . . 3 AOE 21 | . . 10 4 3 . 4 Classes Destroyed 7 | 2 1 1 1 . . 2 Worker 3 | 1 . 2 . . . . Recycler 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 15 | . . 9 3 3 . . Grunt 14 | 1 4 2 3 . . 4 Brawler 2 | . . . . . . 2 Sentry 2 | . . . 1 . . 1 Best Kill Streak 7 | 1 3 7 3 3 . 4 Combat Bots Only 6 | 1 2 6 3 3 . 4 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 231 | 4 30 19 21 2 . 155 Missed 72 | 2 6 3 7 1 . 53 Damage Taken 1774 | 17 242 101 121 40 . 1253 Core 446 | . 26 16 16 40 . 348 Absorbed by Shields . | . . . . . . . Ignored by Resistances 528 | 6 74 33 34 11 . 370 Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 80 | 5 24 8 13 2 5 23 Largest 2 | 2 2 2 2 2 2 2 Hottest 144 | 40 40 90 120 72 120 144 Shots Fired 160 | 10 48 15 26 4 10 47 Gun 58 | 10 48 . . . . . Cannon 69 | . . 8 16 . 10 35 Launcher 33 | . . 7 10 4 . 12 Special . | . . . . . . . Kinetic 58 | 10 48 . . . . . Thermal 69 | . . 8 16 . 10 35 Explosive 32 | . . 7 10 4 . 11 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 16 | 5 16 2 12 1 . 6 Robot Miss Streak 2 | 1 1 2 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 103 | 7 41 6 17 1 . 31 Core Hits 73 | 3 14 14 10 5 . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3498 | 84 439 658 481 203 . 1633 Guns 523 | 84 439 . . . . . Cannons 571 | . . 35 106 . . 430 Explosions 2404 | . . 623 375 203 . 1203 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 523 | 84 439 . . . . . Thermal 571 | . . 35 106 . . 430 Explosive 2276 | . . 623 375 203 . 1075 Electromagnetic 128 | . . . . . . 128 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 8 25 . 40 Projectiles 8 | . . . 8 . . . Explosions 65 | . . . . 25 . 40 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . . . . 34 . 81 Shots 5 | . . . . 1 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 6 21 . 181 36 330 369 Average Temperature 115 | 6 8 . 63 20 165 143 Received Heat Transfer 546 | 12 174 9 30 . . 321 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1153 | . . 74 222 . . 857 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 378 | 25 145 378 329 213 . . Initial 108 | . 13 47 58 108 . . Average 127 | 4 92 186 157 108 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 76 | 100 100 39 74 86 . . Level 1 23 | . . 60 25 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | 1 7 10 12 3 . 33 Peak Tracking Total 10 | 1 4 3 4 3 . 10 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . . . 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 3 . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 2 1 1 . . Max in Single Turn 2 | . . 2 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 4 . 1 . . 1 Terminals 5 | . 3 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 9 . 2 . . 1 Successful 8 | . 7 . . . . 1 Failed 4 | . 2 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 2 . 4 . Terminals 10 | . 7 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . . . . 1 Open Door 1 | . . . . . . 1 Alert Level 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 30 | . 30 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 13 | . . . . 2 10 1 Largest Group 10 | . . . . 2 10 9 Highest-Rated Group 444 | . . . . 46 444 407 Highest-Rated Ally 96 | . . . . 31 96 96 Total Orders . | . . . . . . . Ally Attacks 76 | . . . . 2 . 74 Total Damage 2583 | . . . . . . 2583 Kills 19 | . . . . . . 19 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4639 | 97 390 403 379 471 2230 669 Spaces Moved 3972 | 89 360 465 384 500 1728 446 Core 32 | 29 . . . . . 3 Treads . | . . . . . . . Legs 2022 | . . . . . 1579 443 Wheels 1918 | 60 360 465 384 500 149 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 125 Average Speed 107 | 70 86 80 84 91 126 127 Slowest Speed 350 | 80 110 80 110 95 200 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 8 41 78 23 84 83 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . 2 3 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 10 | . . 3 . 1 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 132 | . . 45 58 22 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 132 | . . 45 58 22 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4175 | 111 394 481 412 507 1768 502 Wait 21 | 13 . . . . 1 7 Move 3966 | 88 359 464 383 499 1727 446 Hop . | . . . . . . . Pick Up 15 | . . 3 3 3 5 1 Fast Attach 28 | 5 7 1 2 . 6 7 Attach 14 | . . 2 6 . 4 2 Detach 10 | . . 2 3 . 4 1 Swap 6 | . . . . 2 4 . Drop 28 | . 4 1 2 1 12 8 Fire 80 | 5 24 8 13 2 5 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 7 | . . . . . . 7 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 421 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Identified exit to Materials 487 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered Mines 508 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 584 | -10/Mines | Discovered exit to Materials (range 10) 710 | -10/Mines | Learned 2 Materials zone layouts 788 | -10/Mines | Discovered exit to Materials (range 13) 851 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 852 | -10/Mines | Found Prototype Device 876 | -10/Mines | Identified Exp. Sensor Array 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 892 | -9/Materials | Identified exit to Materials 1215 | -9/Materials | Build established: Skirmisher 1245 | -9/Materials | Discovered new exit (range 15) 1268 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Entered Mines 1560 | -9/Mines | Build established: Scavenger-Skirmisher 1664 | -9/Mines | Learned location of Zion (-7) 1669 | -9/Mines | Found a hidden stash of uninstalled traps 1684 | -9/Mines | Discovered exit to Materials (range 8) 1738 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1740 | -9/Mines | Identified exit to Zion 1741 | -9/Mines | Entered Zion 1741 | -7/Zion | Accompanied by 1 ally 1776 | -7/Zion | Found Prototype Device 1791 | -7/Zion | Led the pair of lost Derelicts to a safe place 1804 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1862 | -7/Zion | Found Prototype Device 1956 | -7/Zion | Learned location of Data Miner (-6) 1984 | -7/Zion | Learned 12 Factory zone layouts 2003 | -7/Zion | Identified Bomb Factory No. 2 2045 | -7/Zion | Found Prototype Device 2045 | -7/Zion | Identified Phasing AFG 2162 | -7/Zion | Build established: Skirmisher 2169 | -7/Zion | Given A8's code to call for help 2274 | -7/Zion | Learned location of Extension (-5) 2454 | -7/Zion | Imprinted 2457 | -7/Zion | Declared Zion's savior 2735 | -7/Zion | Gained Derelict followers 2758 | -7/Zion | Received a visual enhancement algorithm 2790 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2792 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2825 | -7/Zion | Found CR-A16's Pointy Stick 2847 | -7/Zion | Learned Factory repair station intel 2885 | -7/Zion | Given the Hacking Drone Bay 2911 | -7/Zion | Found Prototype Device 2926 | -7/Zion | Identified Hacking Drone Bay 3232 | -7/Zion | Build established: Mutant 3952 | -7/Zion | Discovered new exit (range 13) 3969 | -7/Zion | Identified exit to Proximity Caves 3971 | -7/Zion | Entered Proximity Caves 3971 | -6/Proximity Caves | Accompanied by 9 allies 3974 | -6/Proximity Caves | Spotter reported a threat 4071 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4118 | -6/Proximity Caves | Lost 4 allies 4323 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4405 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4494 | -6/Proximity Caves | Lost 5 allies 4563 | -6/Proximity Caves | Discovered new exit (range 8) 4619 | -6/Proximity Caves | Identified exit to Factory 4632 | -6/Proximity Caves | Core integrity fell below 50% 4638 | -6/Proximity Caves | Core integrity fell below 20% 4640 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Penetrated by Slug. Imp. Titanium Leg destroyed. Penetrated by Slug. Slug penetrates Wall. H-66 Slayer misfires. Penetrated by Slug. Adv. Plasma Cannon destroyed. Penetrated by Slug. G-50 Soldier suffers critical hit (Destroy). Hacking Drone Bay destroyed. Slug penetrates Wall. G-50 Soldier IFF system glitched. Penetrated by Slug. Slug penetrates G-50 Soldier. Slug penetrates H-66 Slayer. Hvy. Shock Bomb Launcher destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????########??#????????????????? | | ?????????????????????# "?]#????????????????? | | ?????????????????????# "]]#????????????????? | | ?????????????????????# "]]#????????????????? | | ???????????#####/##### %% h "#????????????????? | | ?????????? h %% h #????????????????? | | ?????????? g g< #????????????????? | | ?????????? h g #????????????????? | | ???????????##"### ## @ g""#????????????????? | | ??????????# #l "]]#????????????????? | | ??????????# #l # "] #????????????????? | | ????????????????#l # ]] ]#????????????????? | | ????????????????# ?#### #####????????????????? | | ???????#????????# ?????# T#???????????????????? | | ???????# ???????# ??????# ##???????????????????? | | ???????# ??????#???????# #????????????????????? | | ???##### ##???########## #????????????????????? | | ??? ???# # #????????????????????? | | ???? ??# # #????????????????????? | | ??? ?# # #????????????????????? | | ????? # # #????????????????????? | | ???????"""" ###++##### #????????????????????? | | ???????"""" % % #????????????????????? | | ???????"""" #????????????????????? | | ???????"""" ####### ##+#????????????????????? | | ????? ???????#% #? ???????????????????? | | ??? ????????#!%#? ??????????????????? | | ??# ?????????# #? ?????????????????? | | ??? ??????????#[ #? #????????????????? | | ???##### ???????????# #? #????????????????? | | ???????# ????????????# #?? #????????????????? | | ?????????????????????#] #?? #????????????????? | | ?????????????????????# #??#####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Crack Shot First Step to Greatness Help From High Places Maybe Next Time I'll Detach My Launcher Risk Taker Robot Respite Shopping List The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed WardroneGhostFirepult Manual? 0 Play Time 01:20:42 Cumulative 2.4 hours Start 2024.04.02 @ 12:20:17 End 2024.04.02 @ 13:48:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0572d221-3d4c-4551-97a4-4ea3e9a3a9c2