Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 14:41:44 Player: Megaknight51 Result: Destroyed by BT-4RE(g) with Heavy Beamcaster Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3955) 3955 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 9291 Bonus ------- Registered with UFD 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Coolant Injector ECM Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Compact Battery Improved Signal Interpreter Targeting Computer Improved Target Analyzer Core Analyzer Stealth Drone Bay > --- WEAPON ----------- Heavy Laser Variable Charge Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Improved Weapon Cycler Hardened Heavy Armor Plating Improved Force Field Tesla Rifle Heavy Laser [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . 10 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 9 | . . . . 7 . . 2 . Weapon . | . . . . . . . . . Parts Attached 102 | 7 . 5 3 45 6 6 26 4 Power 18 | 1 . 1 1 10 1 1 3 . Engine 6 | 1 . 1 1 1 . 1 1 . Core 11 | . . . . 9 1 . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 21 | 2 . 2 . 11 . . 5 1 Treads 10 | . . . . 5 . . 5 . Leg 5 | . . . . 5 . . . . Wheel 5 | 2 . 2 . 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 41 | 2 . . 1 19 5 3 10 1 Device 20 | 1 . . . 8 2 3 5 1 Storage 5 | 1 . . 1 . 1 . 2 . Processor 6 | . . . . 3 2 . 1 . Hackware . | . . . . . . . . . Protection 10 | . . . . 8 . . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 . 2 1 5 . 2 8 2 Energy Gun 14 | . . 1 1 3 . 2 5 2 Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 5 | 2 . . . . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Parts Lost 60 | . . 3 . 10 2 7 34 4 Power 8 | . . . . 1 1 1 5 . Propulsion 15 | . . 2 . 3 . . 9 1 Utility 23 | . . . . 6 1 4 11 1 Weapon 14 | . . 1 . . . 2 9 2 Highest Loss Streak 14 | . . 3 . 3 2 4 14 3 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 12 | 2 6 6 11 14 14 12 10 4 Power 1 | . 1 1 1 2 1 . . . Propulsion 1 | 1 3 3 1 . 2 2 2 . Utility 4 | . 1 1 3 2 7 6 3 3 Weapon 4 | . 1 1 4 7 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 2 5 14 1 3 3 2 Power 3 | . . . 1 2 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 9 | . . 1 2 2 . 2 1 1 Weapon 12 | . . . 1 7 1 1 2 . Tool/Special 4 | . . . . 3 . . . 1 Average Slot Usage (%) 94 | . 100 98 100 90 99 99 91 1 Engine 4 | . 14 14 14 2 . 1 4 . Core 6 | . . . . 8 10 9 3 . Treads 12 | . . . . 6 22 22 18 . Leg 2 | . . . . 8 . . . . Wheel 6 | . 28 27 28 1 . . . . Device 16 | . 14 14 14 20 13 15 21 . Storage 8 | . 14 14 14 5 9 8 8 . Processor 14 | . . . . 13 22 23 20 . Protection 3 | . . . . 7 5 3 3 . Energy Gun 9 | . . 2 25 6 5 7 8 . Energy Cannon 2 | . . 2 . 3 5 3 . . Ballistic Gun 2 | . 28 22 2 . . . 1 . Peak Build Rating 93 | 7 7 10 16 88 88 88 93 14 Average Rating 59 | 5 7 8 13 62 85 83 81 2 On Entrance 32 | . 7 7 10 16 84 84 81 2 Avg Prop Armor Cover (%) 1 | . . . . 1 . . . . Naked Turns 161 | . . . . . . . 19 142 Heaviest Build 102 | 13 13 23 38 64 68 65 102 5 Greatest Support 110 | 20 20 32 32 108 108 108 110 4 Greatest Overweight (x) 4 | 3 . 4 1 3 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 5 Average Capacity 13 | 7 8 8 12 15 15 15 15 5 Most Carried 15 | 6 6 8 15 15 15 15 15 5 Average Carried 12 | 2 6 6 11 14 14 13 11 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 15 | 6 6 8 15 15 15 13 5 4 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Matter Collected 1916 | 305 43 80 30 517 270 224 447 . Remotely . | . . . . . . . . . Salvage Created 5025 | 146 15 169 . 1802 548 1053 1262 30 Parts 187 | 8 2 10 . 72 18 28 45 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 53 | . . 3 . . 17 25 . 8 Prevented 4 | . . . . . . 2 . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Combat Hostiles Destroyed 72 | . . 4 . 21 11 17 18 1 Guns 49 | . . 3 . 13 4 13 15 1 Cannons 14 | . . 1 . 4 7 2 . . AOE 4 | . . . . 4 . . . . Classes Destroyed 14 | 2 1 3 . 4 2 1 1 . Worker 3 | . . . . . . . 3 . Builder 2 | . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . Recycler 8 | 1 . . . 6 . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 17 | . . . . 6 5 . 5 1 Grunt 21 | . . 1 . 6 1 10 3 . Brawler 2 | . . . . . 2 . . . Duelist 4 | . . . . . . 4 . . Sentry 7 | . . 1 . . 1 2 3 . Hunter 7 | . . . . . 2 1 4 . Programmer 11 | . . . . 8 . . 3 . Behemoth 1 | . . . . 1 . . . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 7 | 3 1 2 . 4 5 7 5 1 Combat Bots Only 7 | . . 2 . 3 5 7 5 1 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Hostile Shots Fired 797 | . . 22 . 147 78 92 364 94 Missed 246 | . . 3 . 42 17 27 110 47 Hits 551 | . . 19 . 105 61 65 254 47 Melee 17 | . . . . . 5 12 . . Projectile 534 | . . 19 . 105 56 53 254 47 Critical Strikes 26 | . . . . 7 3 3 13 . Actively Blocked 1 | . . . . 1 . . . . Damage Taken 10486 | . 68 360 . 2125 1132 1488 4558 755 Core 1670 | . . 95 . 223 87 112 574 579 Absorbed by Shields 256 | . . . . . 32 30 194 . Redirected to Shielding 76 | . . . . 76 . . . . Ignored by Resistances 77 | . . . . 77 . . . . Regen/Repaired (Parts) 136 | . . . . 61 . . 75 . Core Remaining (%) 73 | 100 . . 62 . . 57 . . Volleys Fired 257 | 8 5 10 . 86 24 41 79 4 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 450 | 40 40 100 . 315 315 450 313 81 Shots Fired 489 | 16 10 18 . 171 48 78 144 4 Gun 390 | 16 10 14 . 117 21 64 144 4 Cannon 99 | . . 4 . 54 27 14 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 75 | 16 10 14 . . . . 35 . Thermal 399 | . . 4 . 171 48 78 96 2 Explosive . | . . . . . . . . . Electromagnetic 15 | . . . . . . . 13 2 Robot Hit Streak 17 | 6 2 8 . 16 16 17 16 1 Robot Miss Streak 6 | 1 3 2 . 6 2 4 6 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . . . . 2 . 1 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . Shots Hit Robots 334 | 11 4 12 . 109 34 56 107 1 Core Hits 164 | 4 1 7 . 56 18 28 48 2 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . 2 . 1 7 . Burn 7 | . . . . 2 . . 5 . Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . . . . . 2 . Melee Attacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9623 | 138 81 213 . 3731 1068 1616 2733 43 Guns 6703 | 138 81 127 . 1950 376 1326 2685 20 Cannons 2326 | . . 86 . 1258 692 290 . . Explosions 538 | . . . . 506 . . 32 . Melee . | . . . . . . . . . Ramming 56 | . . . . 17 . . 16 23 Kinetic 821 | 138 81 127 . . . . 475 . Thermal 7972 | . . 86 . 3208 1068 1616 1994 . Explosive 484 | . . . . 484 . . . . Electromagnetic 290 | . . . . 22 . . 248 20 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 9 12 12 5 5 Average Corruption 8 | . . . . 4 10 12 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 179 | . . . . 41 58 63 11 6 Message Errors 39 | . . . . 7 11 16 3 2 Matter Fused 44 | . . . . 12 16 12 3 1 Heat Flow Errors 20 | . . . . 2 8 9 . 1 Energy Discharges 24 | . . . . 7 5 9 2 1 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 22 | . . . . 7 5 7 3 . Data Loss (major) 10 | . . . . 1 5 4 . . Misfires 11 | . . . . 3 4 4 . . Alerts 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . 1 2 . . . Overload Shots 34 | . . . . 5 5 14 10 . Effects 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Overflow Damage 91 | . . . . 62 9 20 . . Projectiles 81 | . . . . 52 9 20 . . Explosions 10 | . . . . 10 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 190 | . . . . 174 . . 8 8 Shots 3 | . . . . 3 . . . . Rammed 12 | . . . . . . . 2 10 Targets Rammed 13 | . . . . 1 . . 2 10 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 470 | . . . . 470 323 363 376 112 Average Temperature 121 | . . . . 111 132 138 99 82 Received Heat Transfer 1547 | . . 111 . 276 72 310 724 54 Effects 21 | . . . . 5 3 12 1 . Shutdowns 2 | . . . . 1 . 1 . . Energy Bleed 4 | . . . . 1 . 3 . . Interference 12 | . . . . 3 2 7 . . Matter Decay 2 | . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . 2 3 . Parts Melted 42 | . . 1 . 9 5 8 19 . Heat Transferred 11105 | . . 111 . 4233 1347 2215 3199 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 71 | 100 100 . . 52 . . 100 . Level 1 28 | . . . . 47 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 304 | 5 7 . . 304 . . 121 . Initial 99 | . . . . . . . 99 . Average 90 | 1 1 . . 137 . . 26 . Influence Increases 2346 | 20 14 40 . 827 240 528 552 125 Destroy 0b10 Robot/C 1400 | . . 40 . 420 220 340 360 20 Destroy 0b10 Robot/NC 85 | 20 5 . . 40 . . 20 . Destroy Leader 202 | . 2 . . 80 20 20 80 . Allied During Kill 3 | . . . . . . 3 . . Successful Hack 32 | . 7 . . 13 . . 12 . Disable Machine 120 | . . . . 105 . . 15 . Destroy Structure 114 | . . . . 94 . . 20 . Lose Combat Pursuer 390 | . . . . 75 . 165 45 105 Influence Decreases 2321 | 20 14 40 . 523 544 370 710 100 Entered New Map 173 | . . . . . 114 . 59 . Time Decay 1632 | 20 14 40 . 433 410 326 329 60 Lost Part 476 | . . . . 90 20 44 282 40 Lost Ally 40 | . . . . . . . 40 . Squads Dispatched 14 | . . . . 8 . 1 5 . Investigation 4 | . . . . 3 . . 1 . Extermination 6 | . . . . 4 . . 2 . Reinforcement 3 | . . . . 1 . . 2 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Distress Signals 4 | . 1 . . 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 5 6 . 31 11 20 36 16 Peak Tracking Total 10 | . 5 2 . 5 5 9 8 10 Tactical Retreats 12 | . . 1 . 3 . 4 1 3 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Machines Disabled 9 | . . . . 7 . 1 1 . Max in Single Turn 2 | . . . . 2 . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Machines Accessed 13 | . 1 . 3 5 . . 4 . Terminals 5 | . 1 . . 2 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 3 . 11 11 . . 6 . Successful 19 | . 1 . 11 4 . . 3 . Failed 12 | . 2 . . 7 . . 3 . Catastrophic 4 | . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . . 5 . . 3 . Terminals 13 | . 3 . . 8 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 2 . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 . 11 2 . . 1 . Record 6 | . . . 6 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 5 | . . . 5 . . . . . Open DSF 2 | . . . . 1 . . 1 . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . Patch 3 | . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . 2 . . 4 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 59 | . . . . . . 59 59 . Highest-Rated Ally 30 | . . . . . . 30 30 . Initial UFD Resources 41 | . . . . 38 38 38 41 41 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 38 | . . . . . . 38 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Active Infowar (turns) 4130 | 33 137 546 1364 2049 . . 1 . Seismic 4129 | 33 137 546 1364 2049 . . . . ECM 1 | . . . . . . . 1 . Robot Analysis Total 5 | . . . 5 . . . . . Derelict Logs Recovered 5 | . . . 3 . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Turns Passed 8978 | 110 137 546 1364 2156 1466 1766 1239 194 Spaces Moved 5442 | 71 120 416 1230 991 804 933 551 326 Core 318 | 14 . 2 . . . . 35 267 Treads 2543 | . . . . 290 804 933 516 . Legs 541 | . . . . 541 . . . . Wheels 1981 | 57 120 414 1230 160 . . . . Hover . | . . . . . . . . . Flight 59 | . . . . . . . . 59 Fastest Speed 35 | 50 80 80 100 108 170 170 50 35 Average Speed 141 | 97 80 88 109 177 170 170 169 47 Slowest Speed 330 | 200 80 250 115 330 170 170 250 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 24 30 71 22 84 91 13 47 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 6 | . . . 2 . 3 1 . . Spaces Dug 9 | . . . . 9 . . . . Terrain Destroyed 77 | . . 1 . 50 7 10 9 . Melee 1 | . . . . 1 . . . . Projectile 40 | . . 1 . 18 7 10 4 . AOE 36 | . . . . 31 . . 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Total 6311 | 92 150 575 1251 1238 856 1043 746 360 Wait 318 | . 26 138 . 46 10 34 51 13 Move 5435 | 70 119 415 1229 990 803 932 551 326 Hop . | . . . . . . . . . Pick Up 73 | 7 . 5 11 24 4 10 12 . Fast Attach 46 | 6 . 1 1 20 3 2 9 4 Attach 43 | 1 . 2 . 8 2 7 21 2 Detach 11 | . . . 1 2 . . 7 1 Swap 46 | . . 2 2 20 5 7 10 . Drop 65 | . . 2 7 40 5 6 5 . Fire 257 | 8 5 10 . 86 24 41 79 4 Melee 1 | . . . . 1 . . . . Ram 11 | . . . . . . . 1 10 Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . 4 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 246 | -10/Materials | Discovered new exit (range 3) 248 | -10/Materials | Entered Subcaves 249 | -10/Subcaves | Continued accompanying wandering Federalists (1) 302 | -10/Subcaves | Build established: Mutant 398 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 462 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 659 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 712 | -10/Subcaves | Lost 3 parts (2n1w) 794 | -10/Subcaves | Entered Scraptown 932 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 935 | -7/Scraptown | Learned 12 Research zone layouts 936 | -7/Scraptown | Learned location of Testing (-2) 937 | -7/Scraptown | Learned Research trap positions 983 | -7/Scraptown | Build established: Scavenger-Mutant 1172 | -7/Scraptown | Visited UFD Registry 1172 | -7/Scraptown | Registered with UFD as "Cogtorch" 1784 | -7/Scraptown | Visited Science Guys 1804 | -7/Scraptown | Visited Chapter 10 1820 | -7/Scraptown | Visited Junk Repository 1869 | -7/Scraptown | Visited Abandonware Association 1884 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1908 | -7/Scraptown | Visited Scrap Suit Storage 1925 | -7/Scraptown | Visited Analyses Database 1946 | -7/Scraptown | Visited Modified Component R&D 2009 | -7/Scraptown | Visited Science Testing Area 2028 | -7/Scraptown | Visited Junk Cannon Lab 2067 | -7/Scraptown | Visited LU-1G1's Boring Crew 2152 | -7/Scraptown | Discovered new exit (range 5) 2158 | -7/Scraptown | Entered Factory 2158 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 2400 | -5/Factory | Lost 3 parts (1p1n1u) 3669 | -5/Factory | Spotted B-75 Beast 3703 | -5/Factory | Destroyed B-75 Beast 4281 | -5/Factory | Identified exit to Upper Caves 4314 | -5/Factory | Entered Upper Caves 4727 | -5/Upper Caves | Learned Factory emergency access door positions 4732 | -5/Upper Caves | Build established: Mutant 5018 | -5/Upper Caves | Spotted B-75 Beast 5084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5104 | -5/Upper Caves | System corruption reached 10% 5478 | -5/Upper Caves | Build established: Scavenger-Mutant 5759 | -5/Upper Caves | Discovered new exit (range 9) 5773 | -5/Upper Caves | Identified exit to Upper Caves 5780 | -5/Upper Caves | Entered another Upper Caves area 5853 | -5/Upper Caves | Entered a destroyed Warlord outpost 5908 | -5/Upper Caves | Learned Factory terminal intel 6135 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6618 | -5/Upper Caves | Encountered a Warlord checkpoint 6701 | -5/Upper Caves | Discovered new exit (range 12) 6718 | -5/Upper Caves | Identified exit to Warlord 6897 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6987 | -5/Upper Caves | Lost 4 parts (3u1w) 7096 | -5/Upper Caves | Destroyed 7 combat bots 7454 | -5/Upper Caves | Discovered new exit (range 6) 7463 | -5/Upper Caves | Identified exit to Factory 7546 | -5/Upper Caves | Entered Factory 7546 | -4/Factory | Accompanied by 2 allies 7546 | -4/Factory | Evolved 2 slots: Utility x2 7548 | -4/Factory | Loaded intel: 26 terminal locations 8449 | -4/Factory | Lost 14 parts (3p2n5u4w) 8766 | -4/Factory | Released all parts (6) 8777 | -4/Factory | Discovered new exit (range 15) 8785 | -4/Factory | Entered Upper Caves 8796 | -4/Upper Caves | Lost 14 parts (2p3n5u4w) 8847 | -4/Upper Caves | Core integrity fell below 50% 8879 | -4/Upper Caves | Entered a destroyed Warlord outpost 8922 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8923 | -4/Upper Caves | Core integrity fell below 20% 8936 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8979 | -4/Upper Caves | Attacked by a faux Warlord 8979 | -4/Upper Caves | Destroyed by BT-4RE(g) with Heavy Beamcaster Last Messages --------------- 08881_ Acquired Phase Shifter. 08882_ System corrupted: Matter fused (-8). 08895_ Acquired Hvy. Beamcaster. 08897_ System corrupted: Heat flow error (+114). 08899_ VTOL Module destroyed. 08899_ Phase Shifter destroyed. 08900_ Slammed into S-27 Virus. 08904_ Destabilizing: System interference. 08904_ Hvy. Beamcaster temporarily disabled. 08905_ Hvy. Beamcaster destroyed. 08905_ Slammed into S-27 Virus. 08922_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08922_ Slug penetrates Wall. 08925_ Penetrated by Slug. 08928_ Slug penetrates Wall. 08933_ Slammed into L9-YCV(b). 08978_ SW-EL9(M): "I've never seen anything like that down here. It must be an Unaware spy!" 08979_ SW-EL9(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Map ----- +----------------------------------------------------+ | # #?# #????????# #### ##????# #??????????? | | # #?# ?#??????# ## #???## #??????????? | | # ### ######## ## #??## ##?????????? | | # ## #??# %* #?????????? | | #### #?????????? | | ###### ## ## #???####?? | | # #???## ##?######## #?? | | #### #????## ##?????## #?? | | # ## #?????# ####??????# ### | | ### ##????# ## ##?????????# | | ! ## "## #?????## ## ##??????????## | | "## ""#? #??????### #######??????# ### | | "#?? #???????## #?????## #?? | | ! "#??? ?????????# #????## ##?? | | "#??????????????# ## #????# ##??? | | ""#?????????????# ### #????## ##???? | | "##???????????# ####?# #?????## ##????? | | "#????????????## ##????# #?????## ##????? | | "#?????????????#####?????# #???### ##???# | | ##???????????????????????# #???# ## | | " "##????????#?????###???????# #???## | | ""####?????????# ??### ######## #???## | | ###????????????# ## ##### #### | | #####?????????## ###???# | | #??# % ##### ##??????# | | #######??????## @#???## ##????????# | | ???????##??### ##???### ##?????????? | | ????### ?? % #?????## #??????????? | | ????# ?? % ##?????# ####???????? | | #??? ?? #### ##????# ### #???????? | | ##??# #?? #??# ##???##### #???????? | | #??# #? ???## % b #??###### ##??????? | | #??# #? #????##% ##?## ## ##?????? | | #??# #? #?????## M### ##### #?????? | | #?## ## #????###b#??## #?# #### #?????? | | ### #????# %#????# #?# ##?####?????? | | # ###### ?????# #### ####???????? | | % #?????#g ### ###?????? | | ### ## ####### ##????? | | # #??????# #????? | | ## #??????# ### #????? | | ## #??????# ####### ###?###### #????? | | ## #??????# ##?????## ##????????## ##????? | | ## #??????# #???????#####???????????###?????? | | ####### ##?????# #???????????????????????????????? | | ??????# ####### #???????????????????????????????? | | ??????#$ #???????????????????????????????? | | ??????############???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 600 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Tune-up Challenges ------------ None Game ------ Seed PersonalNeutrinoDesublimator Manual? 0 Play Time 01:00:56 Cumulative 114.1 hours Start 2026.05.24 @ 13:41:07 End 2026.05.24 @ 14:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 901297a6-f354-4721-843b-c4e52c8a12d3