Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 05:52:43 Player: Ev Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1644) 1644 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-217) -217 TOTAL SCORE: 3932 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 277 Friendly Fire -666 Cogmind --------- Core Integrity 541/550 Matter 225/300 Energy 47/280 System Corruption 0% Temperature Danger (424) Movement Flying (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Flight Unit Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Flight Unit Advanced Beam Cannon Datajack [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 51 | 6 9 . 24 7 5 Power 7 | 1 1 . 5 . . Engine 7 | 1 1 . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 5 1 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . 2 . 5 1 1 Utility 15 | 1 4 . 7 . 3 Device 5 | . 2 . 2 . 1 Storage 3 | 1 1 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 18 | 2 2 . 7 6 1 Energy Gun 7 | . . . 3 4 . Energy Cannon 5 | . . . 2 2 1 Ballistic Gun 5 | 2 2 . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 . 4 1 . Parts Lost 1 | . 1 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 100 97 100 96 Engine 11 | . 14 14 10 11 9 Leg 1 | . 8 . . . . Flight 38 | . 19 28 44 44 36 Device 7 | . 8 14 1 11 18 Processor 9 | . . 14 10 11 9 Protection 4 | . . . 9 . 6 Energy Gun 6 | . . . 4 18 . Energy Cannon 4 | . . . 5 3 18 Ballistic Gun 10 | . 28 28 9 . . Naked Turns . | . . . . . . Heaviest Build 21 | 12 17 10 19 18 21 Greatest Support 26 | 20 20 10 26 19 25 Greatest Overweight (x) 3 | . 3 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 5 10 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 3 4 5 5 5 4 Average Carried 3 | 1 2 4 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 3 5 3 5 3 Class Distribution -------------------- 64% | Sprinter 28% | Mutant 7% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 1207 | 244 212 123 508 70 50 Remotely . | . . . . . . Salvage Created 2632 | . 307 134 1140 893 158 Parts 163 | . 23 9 74 48 9 Haulers Intercepted 9 | . 1 . 5 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 44 | . 5 5 22 9 3 Guns 26 | . 5 5 11 5 . Cannons 14 | . . . 8 3 3 AOE 3 | . . . 3 . . Classes Destroyed 11 | . 5 1 1 3 1 Builder 1 | . 1 . . . . Hauler 9 | . 1 . 5 3 . Recycler 1 | . . . . 1 . Operator 5 | . 1 . 1 3 . Watcher 5 | . 1 . 4 . . Swarmer 12 | . . 3 9 . . Grunt 22 | . 5 2 4 9 2 Duelist 1 | . . . . 1 . Protector 2 | . . . . 2 . Sentry 10 | . . . 9 1 . Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 5 3 10 4 2 Combat Bots Only 7 | . 3 3 7 4 2 Max Kills in Single Turn 5 | . 1 1 2 5 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 1090 | . 85 84 547 239 135 Core 256 | . . 14 134 99 9 Absorbed by Shields 155 | . . . 12 88 55 Regen/Repaired (Parts) 250 | . . . 120 . 130 Core Remaining (%) 78 | 100 . 94 . 41 . Volleys Fired 142 | . 20 8 55 45 14 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 46 46 107 136 136 Shots Fired 271 | . 40 16 110 80 25 Gun 202 | . 40 16 84 62 . Cannon 69 | . . . 26 18 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 123 | . 40 16 67 . . Thermal 58 | . . . 5 28 25 Explosive . | . . . . . . Electromagnetic 90 | . . . 38 52 . Robot Hit Streak 23 | . 15 8 23 20 7 Robot Miss Streak 4 | . 1 2 3 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 197 | . 28 12 86 53 18 Core Hits 109 | . 12 8 41 40 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3830 | . 424 178 1567 1297 364 Guns 2269 | . 424 178 925 742 . Cannons 1047 | . . . 433 250 364 Explosions 514 | . . . 209 305 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1409 | . 424 178 807 . . Thermal 1229 | . . . 310 555 364 Explosive . | . . . . . . Electromagnetic 1192 | . . . 450 742 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 . . . Average Corruption 3 | . 3 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 6 2 . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 4 | . 3 1 . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 37 . . Projectiles 16 | . . . 16 . . Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . 47 107 . Shots 5 | . . . 2 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 227 . 285 491 459 Average Temperature 98 | . 59 . 74 98 224 Received Heat Transfer 328 | . 48 27 153 34 66 Effects 7 | . . . . 3 4 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . 2 6 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 2113 | . . . 435 1012 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . 4 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 824 | . 150 193 751 824 312 Initial 317 | . . 58 74 317 304 Average 360 | . 51 130 465 556 220 Maximum Alert Level 3 | . . . 3 3 1 Low Security (%) 35 | 100 100 100 11 . 42 Level 1 19 | . . . 16 33 57 Level 2 35 | . . . 68 36 . Level 3 9 | . . . 3 29 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 . 5 2 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault 2 | . . . . 2 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 6 5 30 28 9 Peak Tracking Total 10 | . 2 3 8 10 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled 4 | . 1 . . 2 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 17 | . 2 1 11 1 2 Terminals 12 | . 1 . 9 1 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 4 1 24 2 8 Successful 21 | . 2 1 12 1 5 Failed 18 | . 2 . 12 1 3 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 25 | . 2 . 19 2 2 Fabricators . | . . . . . . Repair Stations 11 | . . . 5 . 6 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 1 1 8 1 2 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 3 | . . . 1 1 1 Unreport Threat 1 | . . . . . 1 Locate Traps 4 | . 1 . 3 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 4 . 3 Scan Component 4 | . . . 2 . 2 Repair 3 | . . . 2 . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . . . 9 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 . 1 Time 121 | . . . 83 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies 12 | . . . . 12 . Largest Group 6 | . . . . 6 . Highest-Rated Group 86 | . . . . 86 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 79 | . . . . 79 . Total Damage 908 | . . . . 908 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 1733 | 60 242 192 654 458 127 Spaces Moved 2052 | 44 163 332 987 442 84 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 85 | 37 48 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1960 | . 115 332 987 442 84 Fastest Speed 29 | 50 37 37 29 29 29 Average Speed 35 | 108 62 37 30 29 29 Slowest Speed 260 | 120 260 37 31 29 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 2 . 2 3 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 31 66 79 71 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . 8 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . 8 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 2804 | 56 268 389 1244 688 159 Wait 466 | . 61 42 139 168 56 Move 2032 | 43 158 331 982 436 82 Hop 7 | . 2 . 2 2 1 Pick Up 53 | 7 11 5 22 7 1 Fast Attach . | . . . . . . Attach 22 | 6 3 . 7 3 3 Detach . | . . . . . . Swap 29 | . 6 . 17 4 2 Drop 35 | . 7 3 20 5 . Fire 142 | . 20 8 55 45 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Entered Mines 311 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 318 | -10/Mines | Build established: Mutant 375 | -10/Mines | Met a Derelict shopkeep closing up shop 419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 419 | -10/Mines | Discovered new exit (range 5) 493 | -10/Mines | Discovered new exit (range 7) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x2 496 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Repaired Autogun 611 | -9/Materials | Identified exit to Storage 688 | -9/Materials | Destroyed 7 combat bots 767 | -9/Materials | Repaired Cld. Ion Engine 803 | -9/Materials | Build established: Sprinter 1119 | -9/Materials | Discovered new exit (range 16) 1149 | -9/Materials | Entered Storage 1374 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1375 | -9/Storage | Core integrity fell below 50% 1529 | -9/Storage | Discovered new exit (range 16) 1530 | -9/Storage | Met a pair of Derelict thieves 1607 | -9/Storage | Entered Materials 1607 | -8/Materials | Evolved 2 slots: Utility x2 1657 | -8/Materials | Repaired Imp. Light Armor Plating 1690 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | Self-destructed Last Messages --------------- Investigation squad. 01665_ Slug penetrates Wall. 01668_ H-55 Commando destroyed. 01675_ R-06 Scavenger collects Targeting Computer. 01678_ Acquired 50 matter. 01686_ K-01 Serf collects debris. 01690_ G-47 Trooper calls for garrison reinforcements. 01690_ ALERT: Activating Garrison Access M001. 01693_ G-47 Trooper destroyed. 01697_ K-01 Serf collects debris. 01701_ Matter Filter disabled. 01701_ C-30 ARC bursts open, deploying its payload. 01701_ B-36 Bruiser unfolds itself. 01701_ G-47 Trooper unfolds itself. 01705_ R-06 Scavenger collects Aluminum Leg. 01719_ Power failure, Cld. Ion Engine shutdown. 01722_ Overheating: Matter decay (-75). 01728_ Overheating: System interference. 01728_ Weight Redist. System temporarily disabled. 01728_ Adv. Beam Cannon temporarily disabled. 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"?? | | ????????????????????????????????? ?????????????"?? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSpliceShredder Manual? 0 Play Time 00:35:51 Cumulative 12.9 hours Start 2023.11.09 @ 05:00:11 End 2023.11.09 @ 05:52:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386afa14-ff3c-4275-88e2-8bb26b4e1f76