Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 16:45:39 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (209) 1045 Value Destroyed (8789) 8789 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (15380) 15380 TOTAL SCORE: 33374 Bonus ------- High Alert Combat Kills 2216 Follower Combat Kills 5664 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 1016/1300 Matter 34/300 Energy 126/150 System Corruption 4% Temperature Cool (0) Movement Rolling (70) Location -3/Testing Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (10) ----- Scrap Suit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Improved Heavy Treads 2N-1CE's Frost Array Advanced Salvage Targeting Computer Advanced ECM Suite Linear Accelerator SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Hardened Heavy Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Neutron Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Heavy Treads Armored Huge Wheel Matter Compressor Matter Compressor Advanced Targeting Computer Improved Particle Charger Improved Kinecellerator Hardened Heavy Armor Plating Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [Grunt] HERF Cannon Neutron Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Improved Remote Datajack Improved Plasma Cutter Multitool Power Sword [Rating: 136] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Spiked Treads Leg Armored Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Heavy Armor Plating Weapon KE Penetrator Energy Gun Subdweller Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . . . 8 . . . 2 . . . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . 2 . . . . . . 2 2 . Weapon 4 | . . . . . 4 . . . . . . . . . . . . . Parts Attached 183 | 3 14 14 1 6 15 12 . 6 37 17 6 1 1 2 3 35 5 5 Power 18 | . 1 1 . 1 2 1 . 1 4 1 2 . . . . 3 1 . Engine 6 | . 1 1 . 1 . . . 1 2 . . . . . . . . . Core 7 | . . . . . 2 1 . . 1 1 1 . . . . 1 . . Reactor 5 | . . . . . . . . . 1 . 1 . . . . 2 1 . Propulsion 34 | 2 2 4 . 1 5 5 . 2 6 . . 1 . . 2 4 . . Treads 18 | 2 1 3 . . 1 4 . 2 3 . . 1 . . . 1 . . Leg 2 | . . . . . 1 . . . 1 . . . . . . . . . Wheel 14 | . 1 1 . 1 3 1 . . 2 . . . . . 2 3 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 72 | 1 6 3 . 3 3 4 . 3 14 7 2 . 1 2 1 14 4 4 Device 31 | 1 . . . 2 1 2 . 2 6 3 1 . . . 1 7 3 2 Storage 9 | . 4 . . . . 1 . . 1 . 1 . . 1 . . . 1 Processor 11 | . . . . . 1 . . . 2 2 . . . . . 4 1 1 Hackware 10 | . . 1 . 1 1 1 . . 2 2 . . . . . 2 . . Protection 11 | . 2 2 . . . . . 1 3 . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | . 5 6 1 1 5 2 . . 13 9 2 . . . . 14 . 1 Energy Gun 16 | . 3 4 . . . . . . 4 2 . . . . . 2 . 1 Energy Cannon 6 | . . . . 1 2 1 . . 2 . . . . . . . . . Ballistic Gun 26 | . 1 1 1 . . . . . 4 6 2 . . . . 11 . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . 2 . . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . . 1 1 . 1 . . 3 . 3 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Parts Lost 67 | . 1 2 . . . 4 . . 20 4 . . . . 1 26 . 9 Power 7 | . . 1 . . . . . . 3 . . . . . . 3 . . Propulsion 9 | . 1 1 . . . 2 . . 2 . . . . . . 3 . . Utility 17 | . . . . . . . . . 7 1 . . . . . 6 . 3 Weapon 34 | . . . . . . 2 . . 8 3 . . . . 1 14 . 6 Highest Loss Streak 14 | . 1 1 . . . 1 . . 9 2 . . . . 1 14 . 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 . . Average Backups 15 | 6 14 8 6 7 22 20 20 21 18 16 21 22 22 22 22 19 3 4 Power . | 1 1 . . . 1 . . . . 1 2 2 2 2 3 1 . . Propulsion 1 | 4 3 . 1 . . . 1 2 1 1 1 2 2 2 2 1 1 1 Utility 6 | . 5 3 1 2 7 11 11 11 8 8 10 10 10 10 11 11 1 2 Weapon 3 | 1 2 2 2 1 6 5 6 6 5 2 5 5 5 4 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 9 23 . . 17 4 . 4 2 2 . . 1 1 3 9 . 5 Power 6 | . 2 2 . . 1 . . . . . . . . . . 1 . . Propulsion 11 | . 3 3 . . 1 . . 1 1 . . . . . . 1 . 1 Utility 32 | . 3 9 . . 3 1 . 3 1 1 . . 1 . 1 6 . 3 Weapon 20 | . 1 8 . . 5 1 . . . . . . . 1 2 1 . 1 Tool/Special 11 | . . 1 . . 7 2 . . . 1 . . . . . . . . Average Slot Usage (%) 78 | . 100 86 100 85 65 64 73 73 61 80 82 82 82 82 81 74 77 80 Engine 6 | . 14 12 14 14 1 . . 2 4 . . . . . . . . . Core 1 | . . . . . 4 5 6 3 . 5 4 5 5 5 5 3 . . Treads 9 | . 23 13 14 13 2 9 26 26 9 . . . 5 5 5 4 . . Wheel 10 | . 4 14 14 14 17 7 . . 1 8 11 10 5 5 5 5 9 9 Device 4 | . 3 . . 4 2 3 6 6 5 4 10 11 11 10 11 13 7 12 Storage 6 | . 14 4 14 8 6 6 6 6 5 5 5 5 5 5 5 4 . 1 Processor 2 | . . . . . 3 2 . . 1 8 5 5 5 5 5 6 21 16 Hackware 6 | . . . 14 11 10 13 13 13 9 2 . . . . . 1 9 8 Protection 3 | . 10 11 . . . . . . 3 5 5 5 5 5 5 4 . . Energy Gun 6 | . 15 20 14 2 . . . . 2 2 . 5 5 5 5 5 . 2 Energy Cannon 1 | . . . . 1 5 4 . . 3 . . . . . . . . . Ballistic Gun 10 | . 11 4 13 14 . . . . 2 23 34 29 29 29 28 22 28 22 Special Melee Weapon 1 | . . . . . 5 6 6 6 3 . . . . . . . . . Peak Build Rating 136 | 9 14 42 42 32 113 120 115 125 136 88 94 97 97 101 97 112 113 121 Average Rating 69 | 7 11 16 29 21 107 115 114 120 116 80 91 93 96 96 96 100 102 113 On Entrance 75 | 6 9 14 42 23 32 113 114 115 120 80 86 93 97 97 97 91 94 113 Avg Prop Armor Cover (%) 10 | . 9 7 16 16 11 11 . . 9 2 . 6 6 6 5 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 96 96 93 104 159 155 153 160 184 139 147 143 143 143 143 153 41 65 Greatest Support 140 | 40 40 12 12 24 52 100 100 114 140 56 56 56 28 28 70 70 56 40 Greatest Overweight (x) 12 | . 7 7 7 8 12 5 1 1 6 4 2 5 5 5 6 7 1 1 Average Overweight (x) 3 | . 2 3 7 3 3 2 1 1 2 2 2 2 5 5 4 5 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 Average Capacity 20 | 8 17 11 25 17 25 25 25 25 25 25 25 25 25 25 25 22 5 9 Most Carried 25 | 6 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 8 Average Carried 17 | 5 14 9 17 10 24 24 24 24 21 18 24 25 24 24 24 22 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 Final Carried 25 | 4 19 25 13 25 25 24 25 25 14 24 25 25 25 25 25 3 5 8 Scrap Suit Usage (%) 5 | . . . . . . . . . . . . . . . . 40 100 100 Parts Cannibalized 7 | . . . . . . . . . . . . . . . . 7 . . Class Distribution -------------------- 38% | Mutant 27% | Hacker-Mutant 19% | Scavenger-Executioner 9% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 15975 | 222 677 229 47 121 2788 2659 44 267 4242 1115 812 120 23 . 431 2079 . 99 Remotely 10 | . . . . . . . . . . . 10 . . . . . . . Salvage Created 10468 | 109 794 401 81 . 383 395 . 23 2006 1422 907 124 . . 406 3226 . 191 Parts 492 | 6 65 30 3 . 10 17 . 3 80 58 44 7 . . 14 142 . 13 Haulers Intercepted 5 | . 2 . . . . . . . . . 2 . . . . 1 . . Recyclers Shooed 15 | . 2 . . . 2 . . . 7 . . . . . . 4 . . Parts Field Recycled 27 | . . . . 27 . . . . . . . . . . . . . . Retrieved Matter 255 | . . . . 255 . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 15 . . . . . . . . . 14 3 . 30 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 156 | . 17 13 . . 5 11 . 1 19 23 8 2 . . 9 47 . 1 Melee 7 | . . 1 . . . . . . 5 1 . . . . . . . . Guns 119 | . 17 11 . . . . . . 5 21 8 2 . . 9 45 . 1 Cannons 26 | . . . . . 5 11 . 1 9 . . . . . . . . . AOE 3 | . . 1 . . . . . . . . . . . . . 2 . . Classes Destroyed 22 | 2 8 3 . . 1 1 . . 1 4 . . . . . 2 . . Worker 11 | . 2 . . . . . . . 5 . 1 . . . . 3 . . Builder 7 | . 2 . . . . . . . 1 . 1 . . . . 2 . 1 Tunneler 3 | 1 1 . . . . . . . . . . . . . . 1 . . Hauler 5 | . 2 . . . . . . . . . 2 . . . . 1 . . Recycler 11 | 1 . . 1 . 1 . . . 4 . 2 . . . . 1 . 1 Mechanic 2 | . 1 . . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . . . 1 . . . . . . . . . Watcher 9 | . 3 . . . 1 . . . 3 . . . . . . 2 . . Swarmer 46 | . 9 5 . . 1 5 . 1 2 8 2 . . . 6 7 . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . Grunt 57 | . 8 . . . 2 5 . . 12 5 6 2 . . 1 16 . . Brawler 3 | . . . . . . . . . . 1 . . . . 1 1 . . Duelist 4 | . . . . . . . . . . 2 . . . . 1 1 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 7 | . . 1 . . . . . . . 2 . . . . . 4 . . Specialist 3 | . . . . . . . . . 1 2 . . . . . . . . Hunter 7 | . . . . . . . . . . 1 . . . . . 6 . . Programmer 20 | . . . . . 2 . . . 6 1 . . . . . 10 . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 4 1 . 1 2 . 1 5 10 7 2 . . 3 9 . 1 Combat Bots Only 10 | . 3 4 . . 1 2 . 1 5 10 3 2 . . 3 8 . 1 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 . 1 2 3 2 1 . . 2 4 . 1 Gunslinging 2 | . . 1 . . . . . . . 1 1 . . . 1 2 . . Exploded 2 | . . 1 . . . . . . . . . . . . . 2 . . Melee 1 | . . 1 . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1557 | . 65 81 . . 108 230 . 24 357 130 11 11 . . 26 465 . 49 Missed 407 | . 21 16 . . 47 75 . 5 85 32 5 3 . . 8 104 . 6 Hits 1150 | . 44 65 . . 61 155 . 19 272 98 6 8 . . 18 361 . 43 Melee 27 | . . . . . . 1 . . 10 4 . . . . . 7 . 5 Projectile 1123 | . 44 65 . . 61 154 . 19 262 94 6 8 . . 18 354 . 38 AOE 3 | . . . . . . 3 . . . . . . . . . . . . Critical Strikes 73 | . 1 2 . . 3 6 . . 19 3 . . . . 1 32 . 6 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . Damage Taken 22593 | . 604 1036 . . 1128 2190 . 522 5936 1976 224 151 88 . 281 7326 . 1131 Core 2896 | . 54 127 . . 204 408 . 55 594 166 27 . . . 31 946 . 284 Absorbed by Shields 99 | . . . . . . 5 . . . 94 . . . . . . . . Reduced by Siege Mode 560 | . . . . . . . . . 136 . . . . . 7 417 . . Ignored by Resistances 61 | . . . . . . . . . 61 . . . . . . . . . Regen/Repaired (Parts) 3512 | . . . . . 544 656 . 63 782 801 . . . . . 666 . . Core Remaining (%) 36 | 100 . . . 27 . . . 21 . . . . . . 18 17 . . Volleys Fired 677 | 4 75 63 3 . 78 92 . 7 145 55 10 3 . . 14 107 3 18 Largest 6 | 2 2 2 2 . 1 1 . 1 6 6 6 6 . . 6 6 5 6 Hottest 277 | 60 112 120 90 . 90 90 . 44 277 264 185 233 . . 233 275 156 196 Shots Fired 1486 | 8 149 99 6 . 78 93 . 7 219 188 60 19 2 . 71 425 15 47 Gun 1175 | 8 147 97 6 . . . . . 95 183 60 19 2 . 71 425 15 47 Cannon 294 | . . . . . 78 93 . 7 116 . . . . . . . . . Launcher 4 | . 2 2 . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . . 8 5 . . . . . . . . Kinetic 951 | 4 106 5 3 . . 11 . 7 98 167 60 16 2 . 67 355 15 35 Thermal 494 | 4 41 92 3 . 78 82 . . 103 14 . 3 . . 4 70 . . Explosive 4 | . 2 2 . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . 10 2 . . . . . . . 12 Robot Hit Streak 41 | 4 17 20 5 . 10 7 . 1 18 27 10 7 . . 8 41 . 7 Robot Miss Streak 6 | 1 3 3 1 . 6 4 . 5 3 5 2 3 . . 3 3 . 3 Penetration Max 2 | . . . . . . . . . 2 1 1 1 . . 1 1 . 1 Secondary Targets 31 | . 1 1 . . . . . . 3 5 3 1 . . 1 16 . . Max Gunslinging Chain 2 | . 1 1 . . . . . . 1 1 1 1 . . 1 2 . . Shots Hit Robots 908 | 6 83 51 4 . 49 28 . 1 153 129 30 13 . . 43 297 . 21 Core Hits 414 | 3 42 21 1 . 11 13 . 2 77 47 18 4 . . 21 142 . 12 Critical Kills 19 | . . . . . . . . . 9 2 1 . . . 1 6 . . Critical Parts Destroyed 33 | . 1 . . . . . . . 16 1 2 1 . . . 8 1 3 Critical Strikes 68 | . 2 2 . . . . . . 29 7 3 1 . . 1 19 1 3 Burn 8 | . 1 2 . . . . . . . 1 . . . . . 4 . . Destroy 53 | . 1 . . . . . . . 25 3 3 1 . . 1 15 1 3 Sever 7 | . . . . . . . . . 4 3 . . . . . . . . Melee Attacks 88 | . . 23 . . . . . . 17 37 . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 88 | . . 23 . . . . . . 17 37 . . . . . 11 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 24907 | 73 1112 1125 87 . 1642 877 . 87 4352 3466 1129 361 . . 1251 8898 24 423 Guns 16343 | 73 1099 747 87 . . . . . 785 2362 1129 361 . . 1251 8035 24 390 Cannons 5458 | . . . . . 1642 877 . 87 2852 . . . . . . . . . Explosions 994 | . . 143 . . . . . . 211 . . . . . . 640 . . Melee 2041 | . . 235 . . . . . . 497 1104 . . . . . 205 . . Ramming 71 | . 13 . . . . . . . 7 . . . . . . 18 . 33 Kinetic 13965 | 40 854 39 43 . . 28 . 87 933 2152 1129 315 . . 1228 6724 24 369 Thermal 7847 | 33 245 708 44 . 1642 849 . . 2777 169 . 46 . . 23 1311 . . Explosive 783 | . . 143 . . . . . . . . . . . . . 640 . . Electromagnetic 200 | . . . . . . . . . 138 41 . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2041 | . . 235 . . . . . . 497 1104 . . . . . 205 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 1 1 1 17 17 19 19 20 20 21 10 . 4 Average Corruption 8 | . . . . . 1 1 1 1 7 17 18 19 19 20 20 6 . 4 Corruption Purged 11 | . . . . . . 1 . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 281 | . . . . . 9 10 1 3 38 57 33 17 8 11 31 61 . 2 Message Errors 63 | . . . . . 1 1 1 . 10 13 8 3 2 3 7 14 . . Matter Fused 48 | . . . . . 3 . . 1 5 6 10 3 2 5 5 8 . . Heat Flow Errors 34 | . . . . . 1 3 . . 2 9 3 3 . . 5 8 . . Energy Discharges 37 | . . . . . 2 1 . . 8 8 4 1 1 . 4 8 . . Parts Rejected 7 | . . . . . . . . . 4 . . . . . . 2 . 1 Parts Fused 6 | . . . . . 2 1 . . . . . . . . 1 2 . . Data Loss (minor) 27 | . . . . . . 1 . 2 4 6 2 2 . 3 3 3 . 1 Data Loss (major) 12 | . . . . . . 2 . . 2 . 1 2 1 . 1 3 . . Misfires 14 | . . . . . . 1 . . 1 3 1 2 2 . 2 2 . . Alerts 5 | . . . . . . . . . . 2 1 . . . . 2 . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . Weapon Failures 26 | . . . . . . . . . 2 10 1 1 . . 3 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 207 | . . . . . 70 34 . . 89 . . . . . . 14 . . Projectiles 187 | . . . . . 70 34 . . 83 . . . . . . . . . Explosions 14 | . . . . . . . . . . . . . . . . 14 . . Melee 6 | . . . . . . . . . 6 . . . . . . . . . Knockbacks 4 | . . . . . . . . . 3 . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . 15 . . . . . . . 53 . . . . . . 45 . 16 Shots 3 | . 1 . . . . . . . 1 . . . . . . 1 . . Rammed 13 | . 6 . . . . . . . 1 . . . . . . 3 . 3 Targets Rammed 14 | . 6 . . . . . . . 2 . . . . . . 3 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . Highest Temperature 531 | . 330 75 15 . 304 425 . 385 410 463 196 268 . . 229 531 64 84 Average Temperature 96 | . 77 20 10 . 70 97 . 179 93 142 48 122 . . 65 125 35 49 Received Heat Transfer 3982 | . 174 237 . . 216 552 . 117 1197 315 9 72 . . . 1048 . 45 Effects 12 | . . . . . . 2 . . 2 1 . . . . . 7 . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . 2 1 . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations 20 | . . . . . . . . . 4 . . . . . 4 12 . . Total Turns 306 | . . . . . . . . . 96 . . . . . 25 185 . . Longest Duration 68 | . . . . . . . . . 46 . . . . . 12 68 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 14 | . 1 2 . . 2 2 . . 2 1 . . . . . 4 . . Heat Transferred 9017 | 75 703 1486 50 . 2371 1273 . . 311 370 . 74 . . 37 2267 . . Parts Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 5 | . 1 . . . 3 5 3 3 3 4 4 . . . . 3 2 1 Low Security (%) 36 | 100 92 . 100 . 51 . . . 25 . . . . . . 7 . 70 Level 1 10 | . 7 . . . 9 . . . 15 . . . . . . 32 30 29 Level 2 21 | . . . . . 29 . . 65 27 . 13 . . . . 52 69 . Level 3 20 | . . . . . 9 35 100 34 32 61 51 . . . . 8 . . Level 4 8 | . . . . . . 41 . . . 38 34 . . . . . . . Level 5 2 | . . . . . . 22 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Peak Influence 1705 | 10 239 . 54 . 1052 1705 894 764 1026 1377 1584 . . . . 1019 476 215 Initial 894 | . . . 16 . . 735 894 590 401 713 722 . . . . 174 476 198 Average 502 | 3 124 . 10 . 305 1212 868 660 521 1071 1031 . . . . 437 419 178 Influence Increases 11297 | 10 685 180 195 . 1745 1290 . 274 2188 744 1184 154 . . 571 1952 17 108 Destroy 0b10 Robot/C 5900 | . 340 120 . . 900 620 . 200 1120 480 520 100 . . 380 1100 . 20 Destroy 0b10 Robot/NC 345 | 10 65 . 5 . 35 . . . 115 10 30 . . . . 65 . 10 Destroy Leader 1026 | . 70 . . . 234 20 . 20 272 30 94 10 . . 30 236 . 10 Allied During Kill 1553 | . . . . . 333 205 . 54 269 32 350 44 . . 146 120 . . Successful Hack 318 | . 33 . 10 . 100 . . . 112 14 42 . . . . 7 . . Select Force Hacks 240 | . 60 . 180 . . . . . . . . . . . . . . . Disable Machine 600 | . 30 . . . 105 . . . 105 60 90 . . . . 135 15 60 Anti-Garrison Action 250 | . . . . . . 200 . . . 50 . . . . . . . . Destroy Structure 585 | . 12 . . . 23 155 . . 90 53 58 . . . . 184 2 8 Partial Spotted 30 | . . . . . . 15 . . . . . . . . . 15 . . Lose Combat Pursuer 450 | . 75 60 . . 15 75 . . 105 15 . . . . 15 90 . . Influence Decreases 11241 | 10 575 256 216 13 695 635 861 354 1933 386 1001 748 294 672 294 1321 572 405 Entered New Map 4913 | . . 54 18 13 . 315 811 254 363 306 655 578 184 672 . 103 432 155 Time Decay 3953 | 10 565 202 198 . 485 . 50 . 715 . 286 170 110 . 244 618 140 160 Lost Part 650 | . 10 . . . . 40 . . 200 40 . . . . 10 260 . 90 Lost Ally 1150 | . . . . . 60 280 . 100 380 40 60 . . . 40 190 . . Purge Threat 575 | . . . . . 150 . . . 275 . . . . . . 150 . . Squads Dispatched 76 | . 4 . . . 16 . . 2 19 . 8 . . . . 20 3 4 Investigation 21 | . 3 . . . 6 . . . 2 . 4 . . . . 6 . . Extermination 18 | . . . . . 6 . . . 6 . . . . . . 4 1 1 Reinforcement 22 | . 1 . . . 1 . . 2 7 . 3 . . . . 4 1 3 Assault 8 | . . . . . 3 . . . 1 . 1 . . . . 3 . . Garrison 7 | . . . . . . . . . 3 . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 3 . 1 . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . 1 . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 4 | . 2 . . . . . . . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 34 14 . . 55 49 . 13 87 27 24 5 . . 19 73 1 9 Peak Tracking Total 9 | . 4 5 . . 5 9 . 4 7 5 4 5 . . 7 8 1 4 Tactical Retreats 24 | . 4 2 . . 1 4 . . 6 1 . . . . 1 5 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 30 | . 4 1 . . 2 8 . . 4 4 2 . 1 . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 49 | . 2 . . . 7 3 . 1 7 8 6 . . . . 9 1 5 Max in Single Turn 3 | . 1 . . . 1 1 . . 1 1 1 . . . . 3 1 2 Garrison Access 4 | . . . . . . . . . 3 . 1 . . . . . . . Garrison Relay 2 | . . . . . . 1 . . . 1 . . . . . . . . Machines Repaired 3 | . . . . . 2 . . . . . 1 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 102 | . 9 4 12 4 25 2 1 . 13 2 9 . . 4 . 14 3 . Terminals 42 | . 7 . 5 . 13 2 1 . 4 2 3 . . . . 3 2 . Fabricators 7 | . . . . . 2 . . . 1 . 2 . . . . 2 . . Repair Stations 4 | . . . . . 1 . . . 1 . . . . . . 2 . . Recycling Units 24 | . 2 . 6 . 6 . . . 2 . 2 . . . . 6 . . Scanalyzers 6 | . . . . . 2 . . . 1 . 1 . . . . 1 1 . Garrison Access 6 | . . . . . 1 . . . 4 . 1 . . . . . . . Total Hacks 281 | . 25 7 32 21 68 5 1 . 42 4 23 . . 17 . 24 12 . Successful 177 | . 12 7 20 21 39 1 1 . 35 1 8 . . 17 . 9 6 . Failed 103 | . 13 . 12 . 28 4 . . 7 3 15 . . . . 15 6 . Catastrophic 18 | . . . 1 . 4 1 . . 2 1 3 . . . . 3 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 150 | . 25 . 23 . 41 3 . . 19 1 16 . . . . 13 9 . Terminals 120 | . 21 . 18 . 37 5 1 . 13 4 7 . . . . 5 9 . Fabricators 18 | . . . . . 4 . . . 5 . 5 . . . . 4 . . Repair Stations 13 | . . . . . 5 . . . 3 . . . . . . 5 . . Recycling Units 44 | . 4 . 13 . 12 . . . 3 . 4 . . . . 8 . . Scanalyzers 29 | . . . . . 8 . . . 10 . 6 . . . . 2 3 . Garrison Access 11 | . . . . . 2 . . . 8 . 1 . . . . . . . Terminal Hacks 65 | . . 7 1 21 9 1 1 . 5 1 . . . 17 . 1 1 . Record 25 | . . 4 1 15 . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . . . . 6 . . . . 1 . . . . 4 . . . . Prototype ID Bank 6 | . . . . . 1 . . . 1 . . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 2 . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . 1 . . . . . . . . . Network Status 3 | . . . . . 2 . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . 2 . . . . . . 2 . . Scan Component 4 | . . . . . 2 . . . 1 . . . . . . 1 . . Repair 4 | . . . . . 2 . . . 1 . . . . . . 1 . . Recycling Unit Hacks 8 | . 1 . 5 . 1 . . . 1 . . . . . . . . . Retrieve Components 8 | . 1 . 5 . 1 . . . 1 . . . . . . . . . Scanalyzer 21 | . . . . . 4 . . . 10 . 4 . . . . . 3 . Insert Component 5 | . . . . . . . . . 4 . 1 . . . . . . . Analyze 5 | . . . . . . . . . 4 . 1 . . . . . . . Retrieve Study 11 | . . . . . 4 . . . 2 . 2 . . . . . 3 . Garrison Access Hacks 7 | . . . . . 1 . . . 5 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . 3 . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 65 | . 11 . 14 . 18 . . . 11 . 3 . . . . 6 2 . Terminals 35 | . 9 . 8 . 11 . . . 4 . 1 . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . 2 . 2 . . . 2 . 1 . . . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Skim 22 | . 6 . 5 . 9 . . . 2 . . . . . . . . . Fabricators 6 | . . . . . 1 . . . 3 . 1 . . . . 1 . . Report 3 | . . . . . 1 . . . 1 . . . . . . 1 . . Liberate 2 | . . . . . . . . . 1 . 1 . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . 6 . 6 . . . 2 . 1 . . . . 5 . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . . . . Fedlink 10 | . . . . . 5 . . . 2 . . . . . . 3 . . Scrapoids 3 | . . . . . . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . 5 . 17 1 . . 8 1 3 . . . . 9 2 . Full Trace Events 6 | . . . . . 1 1 . . . . 3 . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 17 3 . . 4 . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 4 . . . 2 . 2 . . . . . 3 . Parts Repaired 4 | . . . . . 2 . . . 1 . . . . . . 1 . . Time 172 | . . . . . 94 . . . 22 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 10 . 9 . 1 . . . 10 . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 4 . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer 2 | . . . . . . 1 . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 9 | . . . . . . . . . 5 4 . . . . . . . . Non-combat 3 | . . . . . . . . . 1 2 . . . . . . . . Combat 4 | . . . . . . . . . 2 2 . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 4 4 . . . . . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . 1 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . 2 . . . . . . . . formatsys_high 2 | . . . . . . . . . 1 1 . . . . . . . . Manual 3 | . . . . . . . . . 3 . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . . 3 . . . . . . . . Machine Destruction 8 | . . . . . . 5 . . . 3 . . . . . . . . Attached 4 | . . . . . . . . . 2 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . 3 . . . . 2 . . . Allies Hacked 6 | . . . . . . 2 . . 4 . . . . . . . . . Hacks Repelled 4 | . . . . . . 1 . . 3 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 32 | . . . . . . 3 . . 9 7 5 . . . 2 5 1 . Largest Group 8 | . . . . . . 3 3 3 2 5 8 5 5 5 5 5 1 1 Highest-Rated Group 412 | . . . . . . 189 189 189 82 282 412 211 211 211 211 235 10 10 Highest-Rated Ally 99 | . . . . . . 80 80 80 47 99 99 47 47 47 49 49 10 10 Initial UFD Resources 74 | . . . . . 24 44 44 44 47 61 61 58 58 58 60 60 74 74 Total Orders 29 | . . . . . 13 7 . . 6 3 . . . . . . . . STAY 13 | . . . . . 6 4 . . 2 1 . . . . . . . . ROAM 2 | . . . . . 1 . . . 1 . . . . . . . . . FOLLOW 7 | . . . . . 5 1 . . 1 . . . . . . . . . GUARD 3 | . . . . . 1 . . . 2 . . . . . . . . . AID 4 | . . . . . . 2 . . . 2 . . . . . . . . Ally Attacks 1051 | . . . . . 319 136 . 51 246 9 122 20 . . 41 107 . . Total Damage 24241 | . . . . . 6797 3315 . 1699 5908 340 2758 512 . . 975 1937 . . Kills 167 | . . . . . 46 20 . 11 46 1 19 3 . . 10 11 . . Allies Corrupted 2 | . . . . . 1 . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Borg Created 42 | . . . . . 9 14 . 4 15 . . . . . . . . . Largest Collective 5 | . . . . . 5 5 . 3 5 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 2121 | 19 455 . . . . . . 12 1208 . . . . . . . 194 233 Sensors 427 | . . . . . . . . . . . . . . . . . 194 233 Terrain 474 | 19 455 . . . . . . . . . . . . . . . . . Seismic 1220 | . . . . . . . . 12 1208 . . . . . . . . . Robot Analysis Total 11 | . . . . 6 . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 6 | . . 2 . 3 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 25761 | 42 1878 3946 1332 3643 3562 1761 119 346 3289 1076 629 349 221 229 655 2061 288 335 Spaces Moved 14221 | 22 900 2499 668 2326 2061 818 50 125 1296 473 443 276 131 130 292 1073 330 308 Core 2 | . . . . . . . . . . . . . . . . 2 . . Treads 1846 | 1 587 . . . . 177 50 125 846 . . . . . 55 5 . . Legs 21 | 21 . . . . . . . . . . . . . . . . . . Wheels 12352 | . 313 2499 668 2326 2061 641 . . 450 473 443 276 131 130 237 1066 330 308 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 70 | 120 160 90 195 90 116 130 236 236 135 120 120 120 165 165 130 70 70 70 Average Speed 150 | 121 172 135 195 149 145 170 236 238 201 128 120 121 165 165 177 131 70 77 Slowest Speed 312 | 160 195 195 195 210 270 312 236 241 246 150 120 165 165 165 240 240 80 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 96 90 86 87 49 91 2 84 40 56 22 51 31 59 55 35 9 39 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 18 | . 3 2 7 . 2 . . . . . . 1 . 3 . . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 . 1 . . . . . . . 1 1 1 1 1 . . Scrap Searched 19 | . . 9 . 3 . . . . . . . 3 3 . 1 . . . Spaces Dug 46 | . 6 18 . . 2 . . . 5 4 . . . . . 9 1 1 Terrain Destroyed 205 | . 12 42 . . 21 . . . 47 12 3 3 . . 14 45 2 4 Melee 20 | . . 11 . . . . . . . 4 . . . . . 5 . . Projectile 121 | . . 8 . . 21 . . . 31 7 3 3 . . 13 29 2 4 AOE 60 | . 12 23 . . . . . . 15 . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Res Tes Total 17183 | 30 1080 2943 693 2486 2526 1068 52 159 1704 774 503 282 137 144 394 1452 380 376 Wait 1280 | . 47 262 14 120 270 43 . 3 127 103 15 2 2 . 42 165 38 27 Move 14203 | 21 899 2498 667 2325 2061 816 49 124 1296 471 442 275 130 129 291 1072 329 308 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 24 33 5 21 30 13 1 4 16 14 3 . 2 4 5 10 2 3 Fast Attach 115 | 1 2 7 . 6 10 5 1 4 23 12 5 1 . 3 . 26 5 4 Attach 53 | 2 1 3 . . 3 5 . . 16 3 . . 1 . 3 16 . . Detach 7 | . . 1 . . . 1 . . 2 2 . . . . . 1 . . Swap 118 | . 11 13 1 2 20 8 . 5 16 15 9 . . 3 . 12 1 2 Drop 194 | 2 15 35 3 12 32 11 1 8 18 14 7 1 2 5 6 16 2 4 Fire 677 | 4 75 63 3 . 78 92 . 7 145 55 10 3 . . 14 107 3 18 Melee 86 | . . 23 . . . . . . 17 35 . . . . . 11 . . Ram 7 | . 1 . . . . . . . 1 . . . . . . 2 . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . 5 . . . . . . . 1 . . . . . . 1 . . Escape Stasis 95 | . . . . . . 48 . . 4 24 8 . . . . 11 . . Rewire 82 | . . . . . 2 10 . . 5 25 . . . . 33 . . 7 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 69 | . . 5 . . 20 16 . 4 17 1 4 . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 3) 974 | -10/Materials | Learned Storage security intel 1039 | -10/Materials | Learned Storage trap positions 1093 | -10/Materials | Identified exit to Materials 1093 | -10/Materials | Identified exit to Subcaves 1093 | -10/Materials | Learned location of 1 exit from Materials 1138 | -10/Materials | Learned Storage emergency access door positions 1203 | -10/Materials | Learned location of Recycling (-9) 1221 | -10/Materials | Learned Storage emergency access door positions 1289 | -10/Materials | Loaded intel: 2 recycling unit locations 1339 | -10/Materials | Learned 2 Storage zone layouts 1397 | -10/Materials | Learned location of 2 exits from Materials 1921 | -10/Materials | Entered Subcaves 1922 | -10/Subcaves | Identified exit to Materials 1924 | -10/Subcaves | Learned location of Zion (-7) 1924 | -10/Subcaves | Met a Zionite searching for "candidates" 1940 | -10/Subcaves | Learned Materials non-interactive machine intel 2138 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2143 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2414 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2449 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2692 | -10/Subcaves | Visited Clippyterm 2695 | -10/Subcaves | Learned Factory stockpile data 2943 | -10/Subcaves | Build established: Subdweller-Mutant 3225 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4147 | -10/Subcaves | Visited 4L-MR0's lab 4224 | -10/Subcaves | Discovered new exit (range 15) 4776 | -10/Subcaves | Ambushed by Subdweller buried in earth 4789 | -10/Subcaves | Core integrity fell below 50% 4832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5344 | -10/Subcaves | Build established: Mutant 5542 | -10/Subcaves | Found SUBCON Basin 5671 | -10/Subcaves | Found Prototype Special Melee Weapon 5867 | -10/Subcaves | Entered Recycling 6337 | -9/Recycling | Scanned before Scraplab entrance 6364 | -9/Recycling | Entered Scraplab 6686 | -9/Recycling | Discovered new exit (range 6) 7052 | -9/Recycling | Learned Storage garrison access intel 7074 | -9/Recycling | Learned Storage trap positions 7093 | -9/Recycling | Learned Materials emergency access door positions 7109 | -9/Recycling | Identified exit to Scraptown 7199 | -9/Recycling | Entered Scraptown 7476 | -9/Scraptown | Visited UFD Registry 7476 | -9/Scraptown | Registered with UFD as "Electrosink" 7508 | -9/Scraptown | Visited The Evicted 7554 | -9/Scraptown | Visited Awakened 7662 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7666 | -9/Scraptown | Learned location of 2 exits from Research 7667 | -9/Scraptown | Learned 8 Factory zone layouts 7669 | -9/Scraptown | Learned 8 Research zone layouts 7689 | -9/Scraptown | Discovered new exit (range 13) 7732 | -9/Scraptown | Guru changed UFD alias to "Flaksourcer" 7964 | -9/Scraptown | Visited Scrapoid Pod Storage 7991 | -9/Scraptown | Visited Analyses Database 8018 | -9/Scraptown | Visited Scrap Suit Storage 8204 | -9/Scraptown | Visited Curators Association 8241 | -9/Scraptown | Visited Derelict Rescue Squad 8266 | -9/Scraptown | Visited Scrapoid Research Area 8284 | -9/Scraptown | Visited Cartography Club 8319 | -9/Scraptown | Visited Abandonware Association 8366 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8420 | -9/Scraptown | Visited Chapter 10 8463 | -9/Scraptown | Visited Modified Component R&D 8650 | -9/Scraptown | Found Scrapoid Pod 9370 | -9/Scraptown | Visited Spacefarers 9388 | -9/Scraptown | Visited Cyclists 9396 | -9/Scraptown | Entered Cyclist Reading Room 9416 | -9/Scraptown | Visited Junk Repository 10142 | -9/Scraptown | Visited CPS Storage 10758 | -9/Scraptown | Met Optimus 10758 | -9/Scraptown | Accepted into 0bPrime 10834 | -9/Scraptown | Discovered new exit (range 5) 10842 | -9/Scraptown | Entered Factory 10842 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 10843 | -6/Factory | Identified exit to Lower Caves 10845 | -6/Factory | Identified 1B-0RG's Assimilator 10934 | -6/Factory | Loaded intel: 8 recycling unit locations 11002 | -6/Factory | Assimilating Soldier 5a into Collective. 11005 | -6/Factory | Assimilating Soldier 5b into Collective. 11334 | -6/Factory | Assimilating Soldier 5c into Collective. 11501 | -6/Factory | Spotted B-75 Beast 11532 | -6/Factory | Allies destroyed B-75 Beast 11683 | -6/Factory | Found Hvy. Reactive Plating 11691 | -6/Factory | Found Hvy. Reactive Plating 11694 | -6/Factory | Found Hvy. Reactive Plating 12066 | -6/Factory | Assimilating Conveyor 5a into Collective. 12152 | -6/Factory | Learned location of Protoforge (-2) 12269 | -6/Factory | Central database locked down 12566 | -6/Factory | Build established: Hacker-Mutant 12576 | -6/Factory | Assimilating Slayer 5a into Collective. 12590 | -6/Factory | Assimilating Slayer 5b into Collective. 12646 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 12953 | -6/Factory | Learned 4 Factory zone layouts 13013 | -6/Factory | Learned location of Upper Caves (-4) 13065 | -6/Factory | Learned location of 1 exit from Hub_04(d) 13105 | -6/Factory | Repaired Plasma Cannon+ 13109 | -6/Factory | Identified exit to Factory 13157 | -6/Factory | Repaired Imp. Particle Charger 13184 | -6/Factory | Learned 2 Upper Caves zone layouts 13238 | -6/Factory | Learned Extension emergency access door positions 13249 | -6/Factory | Discovered exit to Factory (range 12) 13380 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 13642 | -6/Factory | First assault squad dispatched 13939 | -6/Factory | Discovered exit to Factory (range 14) 14019 | -6/Factory | Assimilating Soldier 5d into Collective. 14365 | -6/Factory | Assimilating Soldier 5e into Collective. 14375 | -6/Factory | Assimilating Soldier 5f into Collective. 14404 | -6/Factory | Identified exit to Garrison 14404 | -6/Factory | Entered Garrison 14404 | -6/Garrison | Accompanied by 3 allies 14414 | -6/Garrison | Assimilating Guardian 5a into Collective. 14494 | -6/Garrison | Assimilating Guardian 5b into Collective. 14560 | -6/Garrison | Triggered checkpoint 14633 | -6/Garrison | Installed Relay Interface Framework 14648 | -6/Garrison | Garrison Relay disabled 14666 | -6/Garrison | Triggered checkpoint 14744 | -6/Garrison | Spotted B-75 Beast 14754 | -6/Garrison | Triggered checkpoint 14757 | -6/Garrison | Assimilating Beast 5a into Collective. 14760 | -6/Garrison | Assimilating Virus 5a into Collective. 14768 | -6/Garrison | Assimilating Guardian 5c into Collective. 14779 | -6/Garrison | Assimilating Fighter 5a into Collective. 14785 | -6/Garrison | Assimilating Fighter 5b into Collective. 14792 | -6/Garrison | Assimilating Soldier 5g into Collective. 14826 | -6/Garrison | Lost 6 allies 14880 | -6/Garrison | Triggered checkpoint 14954 | -6/Garrison | Triggered checkpoint 14957 | -6/Garrison | Assimilating Soldier 5h into Collective. 15037 | -6/Garrison | Core integrity fell below 50% 15071 | -6/Garrison | Assimilating Soldier 5i into Collective. 15076 | -6/Garrison | Assimilating Soldier 5j into Collective. 15105 | -6/Garrison | Lost 5 allies 15232 | -6/Garrison | Discovered new exit (range 9) 15274 | -6/Garrison | Assimilating Guardian 5d into Collective. 15400 | -6/Garrison | Triggered checkpoint 15402 | -6/Garrison | Assimilating Guardian 5e into Collective. 15441 | -6/Garrison | Found embedded Infiltrators 15450 | -6/Garrison | Discovered new exit (range 10) 15690 | -6/Garrison | Triggered checkpoint 15741 | -6/Garrison | Discovered new exit (range 14) 15924 | -6/Garrison | Triggered checkpoint 15926 | -6/Garrison | Assimilating Soldier 5l into Collective. 16165 | -6/Garrison | Entered Factory 16165 | -6/Factory | Accompanied by 6 allies 16282 | -6/Factory | Identified exit to DSF 16284 | -6/Factory | Entered DSF 16284 | -6/DSF | Accompanied by 6 allies 16324 | -6/DSF | Additional patrols routed to DSF 16379 | -6/DSF | Lost 4 allies 16391 | -6/DSF | Assimilating Chaingunner 5a into Collective. 16520 | -6/DSF | Sterilization system engaged 16540 | -6/DSF | Ambient heat levels rising (+10) 16547 | -6/DSF | Discovered exit to Factory (range 15) 16554 | -6/DSF | Assimilating Fighter 5c into Collective. 16555 | -6/DSF | Ambient heat levels rising (+10) 16559 | -6/DSF | Assimilating Soldier 5m into Collective. 16567 | -6/DSF | Assimilating Soldier 5n into Collective. 16570 | -6/DSF | Ambient heat levels rising (+10) 16585 | -6/DSF | Ambient heat levels rising (+10) 16600 | -6/DSF | Ambient heat levels rising (+10) 16615 | -6/DSF | Ambient heat levels rising (+10) 16630 | -6/DSF | Ambient heat levels rising (+10) 16630 | -6/DSF | Entered Factory 16630 | -5/Factory | Accompanied by 3 allies 16630 | -5/Factory | Evolved 2 slots: Utility x2 16631 | -5/Factory | Identified exit to Upper Caves 16780 | -5/Factory | Garrison activated, responded to threat 17199 | -5/Factory | Assimilating Sage 6a into Collective. 17799 | -5/Factory | Assimilating Slayer 6a into Collective. 18031 | -5/Factory | Discovered new exit (range 16) 18179 | -5/Factory | Assimilating Sage 6b into Collective. 18240 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 18335 | -5/Factory | Garrison activated, responded to threat 18639 | -5/Factory | Assimilating Machinist 6a into Collective. 18741 | -5/Factory | Assimilating Sage 6c into Collective. 18789 | -5/Factory | Assimilating Soldier 6a into Collective. 18796 | -5/Factory | Assimilating Soldier 6b into Collective. 18809 | -5/Factory | Assimilating Soldier 6c into Collective. 18839 | -5/Factory | Assimilating Veteran 6a into Collective. 18989 | -5/Factory | Loaded intel: 8 recycling unit locations 19027 | -5/Factory | Discovered new exit (range 5) 19027 | -5/Factory | Assimilating Slayer 6b into Collective. 19030 | -5/Factory | First assault squad dispatched 19081 | -5/Factory | Assimilating Soldier 6e into Collective. 19093 | -5/Factory | Assimilating Sage 6d into Collective. 19119 | -5/Factory | Assimilating Soldier 6f into Collective. 19129 | -5/Factory | Assimilating Soldier 6g into Collective. 19144 | -5/Factory | Assimilating Fighter 6a into Collective. 19159 | -5/Factory | Lost 11 allies 19239 | -5/Factory | Lost 4 parts (1p1n1u1w) 19536 | -5/Factory | Build established: Scavenger-Executioner 19659 | -5/Factory | System corruption reached 10% 19668 | -5/Factory | Core integrity fell below 50% 19723 | -5/Factory | Lost 9 parts (1p1n2u5w) 19805 | -5/Factory | Repaired Arm. Huge Wheel+ 19919 | -5/Factory | Identified exit to Garrison 19919 | -5/Factory | Entered Garrison 20310 | -5/Garrison | Discovered new exit (range 73) 20310 | -5/Garrison | Discovered new exit (range 25) 20310 | -5/Garrison | Discovered new exit (range 68) 20313 | -5/Garrison | Triggered checkpoint 20364 | -5/Garrison | Garrison Relay disabled 20487 | -5/Garrison | Expanded RIF knowledge: Program Shield 20557 | -5/Garrison | Triggered checkpoint 20566 | -5/Garrison | Triggered checkpoint 20627 | -5/Garrison | Destroyed 10 combat bots 20675 | -5/Garrison | Triggered checkpoint 20819 | -5/Garrison | H-XX Assembler disabled 20898 | -5/Garrison | Spotted Executioner 20916 | -5/Garrison | Destroyed Executioner 20947 | -5/Garrison | Rewired Striker 20955 | -5/Garrison | Rewired Striker 20995 | -5/Garrison | Entered Factory 20995 | -5/Factory | Accompanied by 5 allies 21343 | -5/Factory | Scrapoid reinforcements arrived 21456 | -5/Factory | Lost 3 allies 21595 | -5/Factory | First assault squad dispatched 21601 | -5/Factory | Discovered exit to Upper Caves (range 12) 21624 | -5/Factory | Entered Upper Caves 21624 | -5/Upper Caves | Accompanied by 5 allies 21839 | -5/Upper Caves | Encountered a Warlord checkpoint 21926 | -5/Upper Caves | Discovered new exit (range 14) 21953 | -5/Upper Caves | Found DCF Scrap (12 items) 21973 | -5/Upper Caves | Entered another Upper Caves area 21973 | -5/Upper Caves | Accompanied by 5 allies 22050 | -5/Upper Caves | Encountered a Warlord checkpoint 22169 | -5/Upper Caves | Discovered new exit (range 12) 22194 | -5/Upper Caves | Entered Zhirov 22194 | -5/Zhirov | Accompanied by 5 allies 22194 | -5/Zhirov | Discovered new exit (range 3) 22224 | -5/Zhirov | Met Zhirov 22254 | -5/Zhirov | Learned location of Command (-1) 22269 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22293 | -5/Zhirov | Found Alien Artifact 22293 | -5/Zhirov | Identified Integrated Reactor 22293 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22423 | -5/Zhirov | Entered Proximity Caves 22423 | -4/Proximity Caves | Accompanied by 5 allies 22684 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22723 | -4/Proximity Caves | Found Corrupted Scrap Suit 23009 | -4/Proximity Caves | Core integrity fell below 20% 23059 | -4/Proximity Caves | Discovered new exit (range 6) 23078 | -4/Proximity Caves | Entered Factory 23078 | -4/Factory | Accompanied by 5 allies 23078 | -4/Factory | Evolved 2 slots: Utility x2 23079 | -4/Factory | Discovered new exit (range 15) 23289 | -4/Factory | Lost 5 allies 23377 | -4/Factory | Found Prototype Processor 23377 | -4/Factory | Identified Exp. Signal Interpreter 23417 | -4/Factory | Found Prototype Device 23417 | -4/Factory | Identified Adv. EM Shield 23648 | -4/Factory | Loaded intel: 8 recycling unit locations 24078 | -4/Factory | First assault squad dispatched 24255 | -4/Factory | Repaired Lyr. Heavy Armor Plating 24275 | -4/Factory | System corruption reached 10% 24592 | -4/Factory | Spotted B-86 Titan 24845 | -4/Factory | Garrison activated, responded to threat 24936 | -4/Factory | Destroyed 8 combat bots 24957 | -4/Factory | Lost 14 parts (1p2n5u6w) 24973 | -4/Factory | Core integrity fell below 50% 24975 | -4/Factory | Scrapoids reinforcements arrived? 25045 | -4/Factory | Lost 6 parts (1p1n1u3w) 25049 | -4/Factory | Core integrity fell below 20% 25073 | -4/Factory | Lost 3 allies 25075 | -4/Factory | Found Scrap Suit 25137 | -4/Factory | Discovered new exit (range 3) 25139 | -4/Factory | Entered Research 25139 | -3/Research | Evolved 2 slots: Utility x2 25140 | -3/Research | Identified exit to Research 25257 | -3/Research | Discovered new exit (range 8) 25301 | -3/Research | Build established: Scavenger-Scrapper 25380 | -3/Research | Garrison activated, responded to threat 25418 | -3/Research | Identified exit to Testing 25427 | -3/Research | Entered Testing 25427 | -3/Testing | Accompanied by 1 ally 25463 | -3/Testing | Found Prototype Device 25463 | -3/Testing | Identified 2N-1CE's Frost Array 25535 | -3/Testing | Found Prototype Energy Gun 25535 | -3/Testing | Identified Hyp. EM Gauss Rifle 25715 | -3/Testing | Spotted Striker 25718 | -3/Testing | Spotted Striker 25726 | -3/Testing | Spotted Alpha 7 25730 | -3/Testing | Stole the SGEMP Prototype 25755 | -3/Testing | Scanned by Researcher 25762 | -3/Testing | Self-destructed Last Messages --------------- 25755_ HV-EM Slug penetrates Machine. 25755_ HV-EM Slug penetrates Reinforced Barrier. 25755_ C-55 Analyst calls for reinforcements. 25755_ ALERT: Hostile activity reported, dispatching reinforcements to area. 25755_ Held in stasis. 25755_ C-55 Analyst is analyzing... 25755_ ALERT: Encountered unknown unique technology, formulating response. 25758_ Penetrated by Slug. 25758_ Ovr. Coil Gun destroyed. 25758_ Coil Gun+ destroyed. 25758_ HV-EM Slug penetrates C-55 Analyst. 25758_ HV-EM Slug penetrates Machine. 25758_ HV-EM Slug penetrates Reinforced Barrier. 25760_ HV-EM Slug penetrates Alpha 7. 25760_ HV-EM Slug penetrates Wall. 25761_ Penetrated by Slug. 25761_ Ovr. Coil Gun destroyed. 25761_ Hyp. EM Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????#?###### | | ????????????????? """T""" ## | | ????????????????# ## | | ????????????????# ! * * ## | | ????????????????# ?# | | ????########????# """ """ ## | | ????#" """#????# """ """ ?# | | ????#" @ ""#????# """ ""???# | | ????#""K7 "####?? ?????# | | ????#""% ##%#####+############ | | ????#"" / % [ | | ????#" /% | | ????#" %## ###########"##### | | ????#""" ####???????????? # | | ????##### #??????????????" # | | ????????####?????#????????" # | | ?????????????????# ?????""" # | | ?????????????????# ????? # | | ??########???????# ????"" # | | ?? ###?????# ?????" # | | # """ # ?????+ ???? # | | # """ # #?????# "?""" # | | # """ # #?????# " " # | | ? # #?????# "" # | | ? """ # #?????# # | | # """ # ###############/#### | | # """ # | | # !+% | | #! #* | | # ! # | | # ####+### ####+##### | | # "" #* # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 33 Energy Capacity 325 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 1200 Resistance: TH 30 Core Shielding 40 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 12 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Garrison | Extrapolated Mak. Medium Armor Plating | -6/Garrison | Extrapolated Mak. Ablative Armor | -6/Garrison | Extrapolated Multitool | -5/Factory | Scanalyzed Hyp. Gauss Rifle | -5/Factory | Scanalyzed Imp. Kinecellerator | -5/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Plasma Cannon | 13% | -6/Factory Imp. Particle Charger | 54% | -6/Factory Arm. Huge Wheel | 18% | -5/Factory Lyr. Heavy Armor Plating | 19% | -4/Factory Studied --------- Arm. Wheel | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Imp. Heavy Treads | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Hpw. Shotgun | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Be The Sidekick Hot Goods I, Locutus Inventory Pressure Scientist At Large Window Shopping Challenges ------------ None Game ------ Seed MetamassZhirovBiocell Manual? 0 Play Time 03:37:03 Cumulative 394.3 hours Start 2026.04.06 @ 04:08:38 End 2026.04.07 @ 16:45:39 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 300 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 74 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3257f2ee-f02f-43b3-9cbf-cd4bca7a464a