Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.02 @ 20:33:58 Player: %41THX3142 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3041) 3041 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 6124 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 133 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Deuterium Engine Light Nuclear Core Compact Matter Pod (150) Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Particle Gun Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Wheel Wheel Wheel EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 104 | 8 20 20 13 43 Power 13 | 1 3 3 2 4 Engine 8 | 1 3 3 1 . Core 2 | . . . . 2 Reactor 3 | . . . 1 2 Propulsion 26 | 3 7 6 2 8 Treads . | . . . . . Leg . | . . . . . Wheel 26 | 3 7 6 2 8 Hover . | . . . . . Flight . | . . . . . Utility 23 | 2 4 5 3 9 Device 3 | 1 . 1 . 1 Storage 4 | 1 2 . 1 . Processor 5 | . 2 . 1 2 Hackware . | . . . . . Protection 11 | . . 4 1 6 Artifact . | . . . . . Weapon 42 | 2 6 6 6 22 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 25 | 2 5 3 2 13 Ballistic Cannon 2 | . . 1 1 . Launcher 4 | . . 1 1 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 1 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 40 | . 6 4 6 24 Power 4 | . 1 . . 3 Propulsion 14 | . 4 2 1 7 Utility 12 | . . 1 2 9 Weapon 10 | . 1 1 3 5 Highest Loss Streak 5 | . 3 2 3 5 To Critical Strikes 2 | . 1 . . 1 Average Slot Usage (%) 94 | . 97 98 97 86 Engine 8 | . 13 11 11 . Core 1 | . . . . 4 Wheel 21 | . 26 21 21 16 Device 3 | . 5 8 . . Storage 14 | . 14 11 18 16 Processor 11 | . 8 11 11 13 Protection 11 | . . 13 13 15 Energy Gun 1 | . . . . 3 Ballistic Gun 15 | . 27 12 16 9 Ballistic Cannon 1 | . . 6 1 . Slashing Weapon 2 | . . 2 3 3 Naked Turns . | . . . . . Heaviest Build 59 | 11 28 44 46 59 Greatest Support 32 | 32 32 24 24 24 Greatest Overweight (x) 18 | . 3 3 1 18 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 13 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 2931 | 296 489 592 637 917 Remotely . | . . . . . Salvage Created 4536 | 148 760 1102 1126 1400 Parts 296 | 9 61 65 73 88 Haulers Intercepted 10 | . 2 2 6 . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 81 | . 12 14 23 32 Melee 11 | . . 3 3 5 Guns 57 | . 12 6 15 24 Cannons 6 | . . 5 1 . AOE 7 | . . . 4 3 Classes Destroyed 13 | 2 5 4 1 1 Worker 9 | . 6 3 . . Builder 5 | . . 1 1 3 Tunneler 3 | 2 . . . 1 Hauler 10 | . 2 2 6 . Recycler 7 | 1 2 4 . . Mechanic 2 | . . . 1 1 Watcher 6 | . 3 2 1 . Swarmer 22 | . 6 . 7 9 Grunt 37 | . 6 7 8 16 Brawler 2 | . . 1 . 1 Duelist 3 | . . 1 1 1 Sentry 16 | . . 5 7 4 Hunter 1 | . . . . 1 Best Kill Streak 9 | 3 4 7 9 9 Combat Bots Only 7 | . 3 4 7 6 Max Kills in Single Turn 4 | 1 1 2 4 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 6328 | . 765 915 1074 3574 Core 929 | . 169 83 116 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 207 | . 72 . 47 88 Core Remaining (%) 60 | 100 32 . 50 . Volleys Fired 357 | 8 94 67 71 117 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 120 58 58 105 Shots Fired 638 | 16 188 115 131 188 Gun 586 | 16 186 81 119 184 Cannon 38 | . . 31 7 . Launcher 12 | . . 3 5 4 Special 2 | . 2 . . . Kinetic 586 | 16 186 112 126 146 Thermal 17 | . 2 . . 15 Explosive 12 | . . 3 5 4 Electromagnetic 23 | . . . . 23 Robot Hit Streak 20 | 6 9 20 17 19 Robot Miss Streak 5 | 1 5 4 4 5 Penetration Max . | . . . . . Secondary Targets 6 | . . . 1 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 450 | 13 118 81 88 150 Core Hits 207 | 6 45 43 48 65 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 5 | . 1 2 1 1 Destroy 3 | . 1 1 1 . Blast 1 | . . 1 . . Sever 1 | . . . . 1 Melee Attacks 72 | . . 17 10 45 Impact . | . . . . . Slashing 72 | . . 17 10 45 Piercing . | . . . . . Sneak Attacks 10 | . . 5 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7650 | 120 975 1835 1709 3011 Guns 4808 | 120 975 766 1132 1815 Cannons 455 | . . 346 109 . Explosions 833 | . . 230 309 294 Melee 1436 | . . 493 154 789 Ramming 118 | . . . 5 113 Kinetic 4981 | 120 975 1112 1241 1533 Thermal 123 | . . . . 123 Explosive 795 | . . 230 309 256 Electromagnetic 197 | . . . . 197 Impact . | . . . . . Slashing 1436 | . . 493 154 789 Piercing . | . . . . . Highest Corruption 10 | . . 5 6 10 Average Corruption 5 | . . 5 5 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . 17 22 8 Message Errors 10 | . . 5 3 2 Matter Fused 9 | . . 2 6 1 Heat Flow Errors 5 | . . 3 2 . Energy Discharges 10 | . . 3 4 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 8 | . . 3 4 1 Misfires 1 | . . . 1 . Alerts 2 | . . 1 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 109 | . . 39 22 48 Projectiles . | . . . . . Explosions 28 | . . 23 . 5 Melee 81 | . . 16 22 43 Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . 8 38 98 Shots 3 | . . 1 2 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | . 60 289 309 372 Average Temperature 93 | . 13 73 99 116 Received Heat Transfer 2373 | . 219 342 318 1494 Effects 10 | . . 1 3 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . 1 . . Interference 6 | . . . 3 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . . . 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 872 | 15 206 372 872 796 Initial 311 | . 9 31 156 311 Average 345 | 6 89 230 486 573 Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 30 | 100 88 30 5 . Level 1 32 | . 11 69 30 18 Level 2 27 | . . . 45 62 Level 3 9 | . . . 18 18 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 3 3 5 12 Investigation 7 | . 1 1 2 3 Extermination . | . . . . . Reinforcement 5 | . 2 2 1 . Assault 4 | . . . 2 2 Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 12 | . 2 6 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 138 | . 19 32 37 50 Peak Tracking Total 7 | . 5 6 7 5 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled 7 | . . 3 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed 24 | . 8 5 7 4 Terminals 16 | . 5 4 5 2 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 4 | . 2 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 71 | . 23 21 17 10 Successful 28 | . 8 6 8 6 Failed 43 | . 15 15 9 4 Catastrophic 12 | . 5 2 3 2 Database Lockouts . | . . . . . Manual 46 | . 15 13 13 5 Terminals 51 | . 16 16 13 6 Fabricators . | . . . . . Repair Stations 14 | . 4 5 3 2 Recycling Units 6 | . 3 . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 4 4 4 Record 3 | . . . . 3 Robot Analysis 2 | . . 2 . . Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . . 1 . . Alert Level 3 | . 1 1 1 . Locate Traps 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 3 2 3 2 Scan Component 7 | . 2 2 2 1 Repair 3 | . 1 . 1 1 Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 5 7 3 Full Trace Events 10 | . 1 3 4 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 1 1 Time 111 | . 26 . 53 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 314 | . . . 314 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 4311 | 81 965 1143 868 1254 Spaces Moved 2589 | 48 649 811 497 584 Core 15 | 2 5 . . 8 Treads . | . . . . . Legs . | . . . . . Wheels 2574 | 46 644 811 497 576 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 105 95 Average Speed 102 | 88 94 99 105 116 Slowest Speed 950 | 100 200 125 105 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 89 59 66 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 15 | . . 3 . 12 Terrain Destroyed 109 | . 1 25 36 47 Melee 15 | . . 3 . 12 Projectile 1 | . 1 . . . AOE 93 | . . 22 36 35 Terrain Rammed 3 | . . . . 3 Walls Destroyed 2 | . . . . 2 Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 3537 | 69 852 1019 709 888 Wait 275 | . 51 67 79 78 Move 2585 | 47 648 810 496 584 Hop . | . . . . . Pick Up 72 | 6 22 17 14 13 Fast Attach 19 | 7 2 2 1 7 Attach 29 | . 5 4 5 15 Detach 1 | . . . . 1 Swap 57 | 1 13 14 7 22 Drop 49 | . 17 21 9 2 Fire 357 | 8 94 67 71 117 Melee 72 | . . 17 10 45 Ram 5 | . . . 1 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . 16 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 82 | -11/Junkyard | Entered Materials 294 | -10/Materials | Lost 3 parts (1p2n) 457 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Build established: Mutant 547 | -10/Materials | Repaired Lgt. Assault Rifle 599 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Discovered exit to Materials (range 5) 910 | -10/Materials | Build established: Scavenger-Mutant 999 | -10/Materials | Discovered exit to Materials (range 16) 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Discovered new exit (range 7) 1311 | -9/Materials | Discovered new exit (range 12) 1719 | -9/Materials | Identified exit to Materials 1820 | -9/Materials | Discovered new exit (range 15) 1838 | -9/Materials | Identified exit to Storage 1893 | -9/Materials | Discovered new exit (range 11) 2046 | -9/Materials | Identified exit to Mines 2190 | -9/Materials | Entered Storage 2463 | -9/Storage | Lost 3 parts (1u2w) 2632 | -9/Storage | Build established: Mutant 2704 | -9/Storage | Repaired Broken Katana 2831 | -9/Storage | Met a pair of Derelict thieves 2878 | -9/Storage | Discovered new exit (range 9) 2947 | -9/Storage | Destroyed 7 combat bots 3058 | -9/Storage | Entered Materials 3058 | -8/Materials | Evolved 2 slots: Utility x2 3281 | -8/Materials | Garrison activated, responded to threat 3409 | -8/Materials | Lost 3 parts (3w) 3458 | -8/Materials | First assault squad dispatched 3473 | -8/Materials | Repaired Arm. Wheel 3543 | -8/Materials | Lost 4 parts (2n2u) 3704 | -8/Materials | Core integrity fell below 50% 3764 | -8/Materials | Lost 5 parts (2n2u1w) 3851 | -8/Materials | Garrison activated, responded to threat 3959 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Core integrity fell below 20% 4179 | -8/Materials | System corruption reached 10% 4312 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04259_ M-28 Smith repairs Lgt. Armor Plating. 04260_ K-01 Serf collects debris. 04271_ U-05 Engineer builds a Door. 04274_ K-01 Serf collects debris. 04279_ System corrupted: Energy discharge (-31). 04279_ K-01 Serf collects debris. 04288_ U-05 Engineer destroyed. 04294_ System corrupted: Energy discharge (-27). 04297_ Hrd. Medium Armor Plating destroyed. 04300_ K-01 Serf collects debris. 04301_ Acquired 16 matter. 04304_ K-01 Serf collects debris. 04306_ Hrd. Medium Armor Plating destroyed. 04310_ C-30 ARC bursts open, deploying its payload. 04310_ G-50 Soldier unfolds itself. 04310_ L-31 Rogue unfolds itself. 04310_ G-47 Trooper unfolds itself. 04310_ I-25 Savior unfolds itself. 04310_ Hrd. Medium Armor Plating destroyed. 04312_ Imp. Assault Rifle severed. 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