Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.11 @ 11:40:50 Player: CreepyD Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (324) 324 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1584 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 202/250 System Corruption 2% Temperature Cool (1) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Transport Network Coupler > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (4) ---- Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Transport Network Coupler > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Treads Flight Unit Light Assault Rifle Improved Light Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Transport Network Coupler Device Sensor Array Storage Small Matter Pod Processor Transport Network Coupler Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 6 8 7 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 4 2 Treads 4 | 2 1 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 4 1 Utility 4 | . 3 1 . Device 1 | . 1 . . Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 3 1 4 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 16 | . 6 10 . Power 3 | . 1 2 . Propulsion 4 | . . 4 . Utility 3 | . 1 2 . Weapon 6 | . 4 2 . Highest Loss Streak 10 | . 3 10 . Average Slot Usage (%) 65 | . 83 36 54 Engine 7 | . 12 4 . Treads 14 | . 28 3 . Flight 9 | . . 9 20 Device 1 | . 2 . . Storage 2 | . 4 2 . Processor 11 | . 11 14 11 Energy Gun 10 | . 14 . 9 Ballistic Gun 4 | . . . 10 Ballistic Cannon 4 | . 8 1 . Naked Turns . | . . . . Heaviest Build 11 | 8 11 7 11 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 2 | . 1 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . 2 3 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 686 | 227 272 29 158 Remotely . | . . . . Salvage Created 659 | . 461 40 158 Parts 49 | . 35 6 8 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 10 | . 7 2 1 Melee 1 | . . 1 . Guns 5 | . 3 1 1 Cannons 3 | . 3 . . AOE 1 | . 1 . . Classes Destroyed 6 | . 6 . . Worker 2 | . 2 . . Hauler 3 | . 2 . 1 Recycler 2 | . 1 . 1 Watcher 3 | . 3 . . Swarmer 5 | . 3 2 . Grunt 5 | . 4 . 1 Best Kill Streak 5 | . 5 2 2 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1607 | . 740 794 73 Core 496 | . 93 395 8 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 . . Volleys Fired 107 | . 49 5 53 Largest 2 | . 2 1 2 Hottest 85 | . 85 35 68 Shots Fired 162 | . 80 5 77 Gun 124 | . 45 4 75 Cannon 38 | . 35 1 2 Launcher . | . . . . Special . | . . . . Kinetic 87 | . 35 5 47 Thermal 26 | . 26 . . Explosive . | . . . . Electromagnetic 49 | . 19 . 30 Robot Hit Streak 10 | . 10 4 6 Robot Miss Streak 7 | . 7 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 40 4 11 Core Hits 29 | . 19 4 6 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 934 | . 670 64 200 Guns 594 | . 371 23 200 Cannons 244 | . 224 20 . Explosions 75 | . 75 . . Melee . | . . . . Ramming 21 | . . 21 . Kinetic 342 | . 224 43 75 Thermal 203 | . 203 . . Explosive . | . . . . Electromagnetic 368 | . 243 . 125 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Effects 12 | . 5 4 3 Message Errors 3 | . 1 . 2 Matter Fused 1 | . 1 . . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 4 1 . Impact . | . . . . Kinetic 5 | . 4 1 . Secondary . | . . . . Self-Inflicted Damage 15 | . 7 8 . Shots 1 | . 1 . . Rammed 11 | . . 11 . Targets Rammed 11 | . . 11 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 153 266 8 Average Temperature 63 | . 56 111 4 Received Heat Transfer 381 | . 171 180 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 385 | . 385 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 144 | . 144 50 55 Average Influence 43 | . 72 18 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 7 13 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 . 11 Successful 8 | . 3 . 5 Failed 9 | . 3 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 2 . 5 Terminals 17 | . 6 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 2 | . . . 2 Terminal Index 1 | . . . 1 Locate Traps 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1370 | 77 623 179 491 Spaces Moved 766 | 47 290 151 278 Core 33 | 22 . 11 . Treads 346 | 25 290 21 10 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 387 | . . 119 268 Fastest Speed 34 | 50 160 37 34 Average Speed 94 | 138 160 56 39 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 35 13 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1241 | 59 369 231 582 Wait 306 | . 12 56 238 Move 753 | 46 289 140 278 Hop 5 | . . 5 . Pick Up 26 | 6 10 7 3 Fast Attach 2 | . . 1 1 Attach 20 | 5 7 6 2 Detach . | . . . . Swap 6 | 1 1 . 4 Drop 5 | 1 1 . 3 Fire 107 | . 49 5 53 Melee . | . . . . Ram 7 | . . 7 . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Lost 3 parts (1u2w) 633 | -10/Materials | Lost 3 parts (1p2w) 666 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Core integrity fell below 50% 768 | -9/Materials | Core integrity fell below 20% 825 | -9/Materials | Lost 10 parts (2p4n2u2w) 860 | -9/Materials | Discovered new exit (range 11) 880 | -9/Materials | Entered Storage 1199 | -9/Storage | Identified exit to Recycling 1371 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01327_ G-34 Mercenary destroyed. 01330_ Acquired 35 matter. 01335_ R-06 Scavenger collects Ion Engine. 01338_ R-06 Scavenger destroyed. 01345_ Acquired Ion Engine. 01346_ R-06 Scavenger collects Ion Engine. 01348_ R-06 Scavenger collects Heat Sink. 01349_ R-06 Scavenger collects Aluminum Leg. 01349_ R-06 Scavenger collects Assault Rifle. 01351_ Dropped Imp. Flight Unit. 01351_ R-06 Scavenger collects Sml. Storage Unit. 01351_ Dropped Flight Unit. 01352_ R-06 Scavenger collects Flight Unit. 01353_ R-06 Scavenger collects Tractor Beam. 01355_ R-06 Scavenger collects Imp. Flight Unit. 01355_ R-06 Scavenger collects Flight Unit. 01357_ Acquired 63 matter. 01366_ W-16 Scout sends out distress signal. 01371_ C-30 ARC bursts open, deploying its payload. 01371_ S-10 Pest unfolds itself. 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