Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 13:48:46 Player: btracker Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1365) 1365 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 3867 Bonus ------- High Alert Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Visual Processing Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Heat Sink Visual Processing Unit Pulse Rifle Pulse Rifle [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 36 | 6 4 8 4 12 2 Power 6 | 1 . 1 1 3 . Engine 6 | 1 . 1 1 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 3 . 1 1 Treads . | . . . . . . Leg 7 | 2 2 2 . . 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 3 | 1 1 . . 1 . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 1 4 3 7 1 Energy Gun 9 | 1 . 2 2 3 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 1 10 7 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 4 1 Utility 1 | . . . . . 1 Weapon 9 | . . . 1 4 4 Highest Loss Streak 6 | . . . 1 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 96 99 99 72 60 Engine 9 | . 14 11 11 5 8 Leg 20 | . 28 32 33 10 3 Storage 10 | . 14 11 11 9 8 Processor 10 | . 11 11 11 9 9 Hackware 4 | . . . . 9 9 Energy Gun 14 | . 14 12 18 12 13 Ballistic Gun 6 | . 14 16 3 3 . Launcher 8 | . . 4 11 12 8 Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 19 22 38 23 Greatest Support 33 | 20 20 33 33 33 10 Greatest Overweight (x) 7 | . . . . 7 7 Average Overweight (x) . | . . . . 2 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 6 Average Carried 6 | 3 7 7 8 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 4 5 Class Distribution -------------------- 36% | Gunner 36% | Bomber 22% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Bomber | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 809 | 231 74 148 145 108 103 Remotely . | . . . . . . Salvage Created 985 | . 64 293 245 280 103 Parts 82 | . 9 24 17 28 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 35 | . 1 9 11 11 3 Guns 13 | . 1 4 5 3 . AOE 22 | . . 5 6 8 3 Classes Destroyed 8 | . 3 2 1 2 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 15 | . . 2 6 7 . Grunt 10 | . 1 3 2 1 3 Brawler 1 | . . . 1 . . Sentry 9 | . . 4 2 3 . Best Kill Streak 7 | . 1 4 7 4 3 Combat Bots Only 7 | . 1 4 7 3 3 Max Kills in Single Turn 3 | . 1 2 3 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 213 | . 45 34 19 66 49 Missed 61 | . 16 12 7 15 11 Damage Taken 2366 | . 288 260 164 898 756 Core 688 | . 86 6 33 118 445 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 65 . 90 . . Volleys Fired 62 | . 17 17 8 16 4 Largest 4 | . 2 3 3 4 3 Hottest 165 | . 70 142 142 165 165 Shots Fired 154 | . 34 49 21 43 7 Gun 121 | . 34 41 14 27 5 Cannon . | . . . . . . Launcher 33 | . . 8 7 16 2 Special . | . . . . . . Kinetic 46 | . 17 21 4 4 . Thermal 72 | . 17 20 7 23 5 Explosive 33 | . . 8 7 16 2 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 12 | . 7 9 12 5 2 Robot Miss Streak 4 | . 2 3 4 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 77 | . 21 25 12 16 3 Core Hits 72 | . 8 20 16 23 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . 1 . . Burn 3 | . 2 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2281 | . 238 487 454 825 277 Guns 898 | . 238 250 145 230 35 Cannons . | . . . . . . Explosions 1365 | . . 237 309 586 233 Melee . | . . . . . . Ramming 18 | . . . . 9 9 Kinetic 301 | . 101 115 73 12 . Thermal 597 | . 137 135 72 218 35 Explosive 1365 | . . 237 309 586 233 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . 1 1 15 20 Average Corruption 9 | . . 1 1 15 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 3 19 8 Message Errors 8 | . . . 2 4 2 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . . 27 Projectiles . | . . . . . . Explosions 27 | . . . . . 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 183 | . . . 32 54 97 Shots 5 | . . . 1 2 2 Rammed 2 | . . . . 1 1 Targets Rammed 5 | . . . . 4 1 Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 247 | . 247 218 134 239 123 Average Temperature 59 | . 83 57 51 51 49 Received Heat Transfer 375 | . 87 66 42 90 90 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1739 | . 555 370 259 481 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 762 | . 84 393 483 762 481 Initial 365 | . . 35 153 187 365 Average 318 | . 47 154 318 493 427 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 28 | 100 100 61 . 6 . Level 1 36 | . . 38 91 19 28 Level 2 33 | . . . 8 67 71 Level 3 2 | . . . . 6 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 8 12 9 13 10 Peak Tracking Total 10 | . 5 7 3 4 10 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 12 | . . . 2 9 1 Max in Single Turn 2 | . . . 2 2 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 2 3 . 3 . Terminals 7 | . 2 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 10 8 . 9 . Successful 5 | . 2 . . 3 . Failed 22 | . 8 8 . 6 . Catastrophic 7 | . 2 4 . 1 . Database Lockouts . | . . . . . . Manual 26 | . 10 8 . 8 . Terminals 26 | . 10 8 . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 2 . . 2 . Garrison Index 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 . 2 . Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1736 | 72 238 239 399 607 181 Spaces Moved 944 | 51 152 144 306 228 63 Core 109 | 5 . . . 66 38 Treads . | . . . . . . Legs 813 | 46 152 144 306 140 25 Wheels . | . . . . . . Hover . | . . . . . . Flight 22 | . . . . 22 . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 154 | 113 120 120 120 226 254 Slowest Speed 440 | 120 120 120 120 440 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 29 | 3 33 16 85 28 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug 53 | . . . . 53 . Terrain Destroyed 391 | . . 83 77 225 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 391 | . . 83 77 225 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1084 | 62 177 173 320 276 76 Wait 9 | . . . . 5 4 Move 940 | 50 151 143 305 228 63 Hop . | . . . . . . Pick Up 15 | 6 2 1 . 4 2 Fast Attach 22 | 6 2 3 3 6 2 Attach 9 | . . 3 . 6 . Detach 1 | . . . . 1 . Swap 5 | . 2 2 1 . . Drop 16 | . 3 4 3 6 . Fire 62 | . 17 17 8 16 4 Melee . | . . . . . . Ram 2 | . . . . 1 1 Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 293 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 527 | -9/Materials | Discovered new exit (range 16) 549 | -9/Materials | Identified exit to Mines 550 | -9/Materials | Entered Mines 575 | -9/Mines | Destroyed 7 combat bots 616 | -9/Mines | Build established: Gunner 788 | -9/Mines | Learned location of 1 exit from Materials 815 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 822 | -9/Mines | Learned Materials terminal intel 932 | -9/Mines | Discovered new exit (range 8) 944 | -9/Mines | Identified exit to Materials 949 | -9/Mines | Entered Materials 949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 950 | -8/Materials | Identified exit to Factory 951 | -8/Materials | Loaded intel: 11 terminal locations 1154 | -8/Materials | Crushed by falling debris 1154 | -8/Materials | System corruption reached 10% 1185 | -8/Materials | Lost 4 parts (1p1n2w) 1258 | -8/Materials | Build established: Bomber 1310 | -8/Materials | Discovered new exit (range 7) 1340 | -8/Materials | Identified exit to Storage 1354 | -8/Materials | Lost 4 parts (1p1n2w) 1556 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Entered Garrison 1596 | -8/Garrison | Triggered checkpoint 1711 | -8/Garrison | Garrison Relay disabled 1724 | -8/Garrison | Triggered checkpoint 1727 | -8/Garrison | Core integrity fell below 50% 1734 | -8/Garrison | Core integrity fell below 20% 1737 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- relay unit. 01711_ Relay Coupler [NC] tumbles out of relay unit. 01711_ Relay Coupler [Sentry] tumbles out of relay unit. 01712_ EUBJ 0NAX 01733_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#####???????????????????? | | ????????????????????????#ggg#???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????#cc #???????????????????? | | ????????????????????????## ##???????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????#g##?##????????????????? | | ?????????????????#####?### +#""#????????????????? | | ?????????????????? ### + "#????????????????? | | ???????????????????# # + "#????????????????? | | ???????????????????# ## /+ "#????????????????? | | ??# ########?????## ##### +#""#????????????????? | | ??# #??#### #??# #####????????????????? | | ??# ^^ #### # #### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### ### #????????????????????? | | ?????????# #??#### #### #????????????????????? | | ?????????# #????#" "#?# #????????????????????? | | ?????????# #????#"""""#?# #????????????????????? | | ?????????# ###??#######?# #????????????????????? | | ?????????# #??????????# #????????????????????? | | ?????????# #??????????# #????????????????????? | | ?????????# #?????????# #???????????????????? | | ?????????######?????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationBombFlightbrick Manual? 0 Play Time 00:20:25 Cumulative 9.3 hours Start 2024.08.04 @ 13:25:53 End 2024.08.04 @ 13:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2123884-bfb6-4fb1-868a-fffacea626ed