Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 12:27:56 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (5750) 5750 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 12032 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 124 Cogmind --------- Core Integrity 0/1150 Matter 11/300 Energy 80/100 System Corruption 22% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Coolant Injector Triangulator Nanoactuators Heavy Reactive Plating Graphene Brace System Restoration Module Magnetic Acceleration Cannon Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Precision Assault Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Armored Huge Wheel Armored Huge Wheel Improved Matter Compressor Seismic Detector Long-range Proton Cannon Heavy Mass Driver Missile Launcher Improved Plasma Cutter Impact Mace Scythe [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Shotgun Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Slots Evolved 12 | . . 2 2 2 . . 4 . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . 2 . 1 Utility 6 | . . 1 1 2 . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 172 | 1 19 47 14 5 16 . 31 9 30 Power 20 | . 1 5 . . 1 . 6 . 7 Engine 9 | . 1 5 . . 1 . . . 2 Core 9 | . . . . . . . 5 . 4 Reactor 2 | . . . . . . . 1 . 1 Propulsion 38 | . 3 11 4 . 1 . 10 3 6 Treads . | . . . . . . . . . . Leg 28 | . 3 10 3 . 1 . 7 1 3 Wheel 9 | . . 1 1 . . . 2 2 3 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 62 | 1 5 15 6 5 4 . 9 5 12 Device 35 | 1 4 9 4 2 1 . 4 4 6 Storage 3 | . 1 1 . . . . 1 . . Processor 5 | . . 1 1 2 . . 1 . . Hackware . | . . . . . . . . . . Protection 19 | . . 4 1 1 3 . 3 1 6 Artifact . | . . . . . . . . . . Weapon 52 | . 10 16 4 . 10 . 6 1 5 Energy Gun 10 | . . 5 1 . 3 . 1 . . Energy Cannon 7 | . . 3 . . 1 . 2 . 1 Ballistic Gun 20 | . 8 5 1 . 3 . 3 . . Ballistic Cannon 6 | . . . 1 . 2 . . 1 2 Launcher . | . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon 6 | . . 3 1 . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . . 6 . 2 . . Corrupted Parts 5 | . . . . . . . . . 5 System Corruption 15 | . . . . . . . . . 15 Parts Lost 60 | . . 5 1 . 2 . 21 8 23 Power 9 | . . . . . . . 4 . 5 Propulsion 21 | . . 2 1 . 1 . 7 3 7 Utility 18 | . . 1 . . 1 . 6 4 6 Weapon 12 | . . 2 . . . . 4 1 5 Highest Loss Streak 12 | . . 2 1 . 1 . 6 5 12 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 97 99 100 100 100 79 75 71 Engine 7 | . 13 11 9 7 7 7 1 . 1 Core 1 | . . . . . . . 3 5 3 Leg 20 | . 28 30 18 23 23 23 14 2 . Wheel 3 | . . . 8 . . . 2 10 14 Device 10 | . 14 10 9 12 7 7 8 11 13 Storage 9 | . 14 11 9 7 7 7 6 5 5 Processor 8 | . . . 9 16 23 23 16 17 14 Protection 6 | . . 10 9 8 7 7 3 4 3 Energy Gun 4 | . . 8 4 7 1 . 1 5 3 Energy Cannon 2 | . . . 7 . 5 7 3 . . Ballistic Gun 8 | . 26 11 1 . . . 4 4 . Ballistic Cannon 2 | . . . 4 7 5 7 3 3 3 Impact Weapon 3 | . . 1 9 7 7 7 2 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 14 22 42 49 52 53 53 67 61 68 Greatest Support 90 | 20 20 30 60 60 60 60 90 56 82 Greatest Overweight (x) 20 | . 1 3 3 . . . 20 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 11 15 15 15 15 15 15 15 Most Carried 15 | 7 10 15 15 15 15 15 15 15 15 Average Carried 12 | 6 8 10 14 14 14 14 13 11 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 15 15 15 14 15 15 12 10 Scrap Engine Consumption 3 | . . . . . . . 3 . . Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Matter Collected 4151 | 200 342 1001 589 94 436 10 926 425 128 Remotely 544 | . . . . . . . 316 228 . Salvage Created 6251 | 144 482 1357 831 94 721 . 1252 792 578 Parts 337 | 10 36 75 50 7 35 . 70 22 32 Haulers Intercepted 12 | . 2 4 3 . 3 . . . . Recyclers Shooed 10 | . 2 1 . 1 1 . 5 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 24 . Prevented 6 | . . . . . . . . 6 . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Combat Hostiles Destroyed 126 | . 13 24 24 4 13 . 23 14 11 Melee 2 | . . . . . 1 . . . 1 Guns 67 | . 13 23 13 3 1 . 6 6 2 Cannons 50 | . . . 11 1 11 . 11 8 8 AOE 6 | . . . . . . . 6 . . Classes Destroyed 18 | 2 4 3 1 . 2 . 4 2 . Worker 5 | . . . 2 . . . 3 . . Builder 2 | . . . . . . . 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 12 | . 2 4 3 . 3 . . . . Recycler 7 | 1 . 2 1 . . . 2 . 1 Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 8 | . 2 4 1 . . . . . 1 Swarmer 39 | . 6 7 14 4 . . 2 1 5 Grunt 38 | . 7 12 5 . 2 . 1 7 4 Brawler 2 | . . . . . . . . 2 . Duelist 3 | . . . . . . . . 3 . Protector 1 | . . . . . . . 1 . . Sentry 19 | . . 5 5 . 7 . 1 1 . Specialist 1 | . . . . . . . 1 . . Hunter 10 | . . . . . 1 . 9 . . Programmer 12 | . . . . . 3 . 7 . 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 16 | 2 3 4 8 4 5 . 16 9 6 Combat Bots Only 9 | . 3 3 7 4 2 . 9 9 4 Max Kills in Single Turn 11 | 1 1 1 1 1 1 . 11 2 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . . . . 6 . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Hostile Shots Fired 1181 | . 55 140 94 18 248 . 260 107 259 Missed 367 | . 12 30 27 7 110 . 62 29 90 Damage Taken 13852 | . 446 1434 774 113 1234 . 4700 1576 3575 Core 2640 | . 77 245 52 23 168 . 728 184 1163 Absorbed by Shields 45 | . . . . 45 . . . . . Redirected to Shielding 125 | . . 19 . . . . . . 106 Regen/Repaired (Parts) 284 | . 134 128 . . . . 22 . . Core Remaining (%) 62 | 100 69 38 90 . . 72 . 8 . Volleys Fired 428 | 6 56 107 69 11 44 . 72 30 33 Largest 3 | 2 2 2 2 2 2 . 3 3 2 Hottest 282 | 90 100 100 136 99 115 . 157 150 282 Shots Fired 849 | 11 107 206 138 22 88 . 162 66 49 Gun 568 | 11 104 206 72 11 19 . 83 46 16 Cannon 278 | . . . 66 11 69 . 79 20 33 Launcher . | . . . . . . . . . . Special 3 | . 3 . . . . . . . . Kinetic 539 | . 104 115 66 11 44 . 129 39 31 Thermal 269 | 11 3 55 72 11 44 . 28 27 18 Explosive . | . . . . . . . . . . Electromagnetic 41 | . . 36 . . . . 5 . . Robot Hit Streak 17 | 7 7 14 14 5 17 . 11 10 7 Robot Miss Streak 9 | 1 9 5 5 7 3 . 2 4 2 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 4 | . . 3 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 588 | 8 70 143 90 17 75 . 115 38 32 Core Hits 295 | 5 30 50 61 6 36 . 63 24 20 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . . 1 . Critical Strikes 14 | 1 1 2 2 . 4 . 2 2 . Burn 5 | 1 . 1 2 . 1 . . . . Destroy 2 | . 1 . . . . . . 1 . Blast 5 | . . . . . 2 . 2 1 . Smash 2 | . . 1 . . 1 . . . . Melee Attacks 34 | . . 5 1 . 9 . 7 . 12 Impact 33 | . . 5 1 . 9 . 7 . 11 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . 1 . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14649 | 96 989 2390 1796 219 2127 25 4364 1318 1325 Guns 6640 | 93 989 2172 800 173 286 . 1266 556 305 Cannons 5705 | . . . 932 46 1624 . 1505 762 836 Explosions 1711 | . . 104 . . . . 1454 . 153 Melee 545 | . . 114 64 . 217 . 119 . 31 Ramming 48 | 3 . . . . . 25 20 . . Kinetic 8016 | . 989 1295 918 46 932 . 2115 957 764 Thermal 5485 | 93 . 613 814 173 978 . 2035 361 418 Explosive 112 | . . . . . . . . . 112 Electromagnetic 443 | . . 368 . . . . 75 . . Impact 514 | . . 114 64 . 217 . 119 . . Slashing 31 | . . . . . . . . . 31 Piercing . | . . . . . . . . . . Highest Corruption 22 | . 2 1 . . 1 1 13 19 22 Average Corruption 7 | . 2 1 . . 1 1 10 16 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . 18 1 . . . 1 42 25 21 Message Errors 24 | . 5 . . . . 1 9 3 6 Matter Fused 22 | . 3 . . . . . 11 6 2 Heat Flow Errors 11 | . 3 . . . . . 5 2 1 Energy Discharges 11 | . 1 1 . . . . . 5 4 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 19 | . 2 . . . . . 10 3 4 Data Loss (major) 3 | . 1 . . . . . . 1 1 Misfires 4 | . . . . . . . 3 1 . Alerts 3 | . 1 . . . . . 1 . 1 Misdirections 1 | . . . . . . . 1 . . Weapon Failures 7 | . 2 . . . . . 1 3 1 Overload Shots 8 | . . . . . 3 . 2 . 3 Effects 1 | . . . . . 1 . . . . Heat Surge 1 | . . . . . 1 . . . . Overflow Damage 591 | . . 24 49 . 136 . 253 87 42 Projectiles 166 | . . . 10 . 31 . 9 87 29 Explosions 262 | . . 5 . . . . 244 . 13 Melee 163 | . . 19 39 . 105 . . . . Knockbacks 53 | . . 1 16 8 5 . 15 3 5 Impact 2 | . . 1 1 . . . . . . Kinetic 47 | . . . 15 6 5 . 14 3 4 Secondary 4 | . . . . 2 . . 1 . 1 Self-Inflicted Damage 149 | . . 53 . . . . . . 96 Shots 3 | . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 4 | 1 . . . . . 1 2 . . Kicked 4 | 1 . . . . . 1 2 . . Crushed . | . . . . . . . . . . Highest Temperature 446 | 90 186 314 243 . 200 . 288 446 342 Average Temperature 90 | 40 42 77 72 . 54 . 125 134 95 Received Heat Transfer 2616 | . 162 663 333 . 300 . 108 600 450 Effects 6 | . . 4 . . . . 2 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 4 | . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 5 | . . 2 1 . 1 . . . 1 Impact Corruptions 6 | . . 1 1 . 3 . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | 1 . 1 1 . 1 . 4 1 . Heat Transferred 7938 | 334 . 1482 1665 333 1408 . 1604 592 520 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Peak Influence 891 | 20 254 420 549 339 484 184 538 . 891 Initial 249 | . 13 31 177 249 154 184 77 . 233 Average 233 | 10 86 203 230 306 302 184 251 . 537 Maximum Alert Level 3 | . 1 2 2 1 2 . 2 . 3 Low Security (%) 44 | 100 88 35 47 . 11 100 50 . . Level 1 40 | . 11 59 46 100 61 . 22 . 25 Level 2 13 | . . 4 6 . 27 . 27 . 50 Level 3 2 | . . . . . . . . . 23 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 4 1 2 . 6 . 8 . 6 Investigation 6 | . 2 1 1 . 1 . . . 1 Extermination 7 | . . . . . 3 . 3 . 1 Reinforcement 10 | . 2 . 1 . 2 . 2 . 3 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . 2 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Distress Signals 18 | . 1 6 2 . 1 . 4 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 23 34 36 4 20 . 36 19 39 Peak Tracking Total 14 | . 4 5 5 4 3 . 11 10 14 Tactical Retreats 19 | . . 3 4 . . . 3 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Traps Triggered 12 | . 2 4 . . 2 . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Machines Disabled 28 | . . 2 1 . 2 . 12 1 10 Max in Single Turn 12 | . . 1 1 . 1 . 12 1 5 Garrison Access 3 | . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Machines Accessed 39 | . 6 10 6 1 9 1 4 . 2 Terminals 24 | . 4 6 3 . 7 1 3 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . 1 2 1 1 1 . . . 1 Recycling Units 3 | . 1 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 102 | . 24 33 16 1 11 1 10 . 6 Successful 59 | . 17 21 8 . 5 . 6 . 2 Failed 43 | . 7 12 8 1 6 1 4 . 4 Catastrophic 7 | . . . 1 1 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 71 | . 14 27 11 . 8 1 8 . 2 Terminals 62 | . 12 21 11 . 9 1 8 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 20 | . 7 5 2 1 1 . . . 4 Recycling Units 12 | . 5 7 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 . . Terminal Hacks 8 | . . 4 1 . 3 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 2 | . . . . . 2 . . . . Machine Index 1 | . . 1 . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 6 4 . . . . . . 1 Scan Component 6 | . 3 2 . . . . . . 1 Repair 5 | . 3 2 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Seal Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks 32 | . 8 13 4 . 1 . 5 . 1 Terminals 26 | . 6 10 4 . 1 . 5 . . Track 7 | . 1 4 1 . . . 1 . . Assimilate 2 | . 1 1 . . . . . . . Botnet 13 | . 3 4 2 . 1 . 3 . . Disrupt 2 | . . . 1 . . . 1 . . Operators 2 | . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 Overload 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 3 . . . . . . . Monitor 2 | . 1 1 . . . . . . . Recyclers 2 | . 1 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 30 | . 4 8 5 1 6 1 4 . 1 Full Trace Events 5 | . 2 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 2 . . . . . . . Time 142 | . 90 52 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 145 | . 145 . . . . . . . . Retrieved Matter 306 | . 306 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 146 | . . . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . . . 146 . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 301 | . . . . . . . . 301 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Turns Passed 9643 | 60 1557 2669 1509 234 787 164 1341 535 787 Spaces Moved 4940 | 33 746 1152 562 145 439 124 762 384 593 Core 7 | . . . . . . . 2 . 5 Treads . | . . . . . . . . . . Legs 3296 | 33 746 1011 233 145 439 124 556 . 9 Wheels 1636 | . . 141 329 . . . 203 384 579 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Fastest Speed 92 | 120 120 120 110 130 130 130 100 100 92 Average Speed 131 | 120 155 145 123 130 130 130 131 108 102 Slowest Speed 1050 | 120 190 190 270 130 130 130 1050 115 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 89 59 56 3 69 43 22 41 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . 3 . . . 1 . 6 2 10 Terrain Destroyed 166 | . 3 10 . . 11 . 64 13 65 Melee 17 | . . . . . 1 . 6 . 10 Projectile 42 | . 3 . . . 10 . 9 13 7 AOE 107 | . . 10 . . . . 49 . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Fac Total 7163 | 41 1027 1930 1242 168 560 127 939 432 697 Wait 1399 | . 186 569 570 4 25 1 34 2 8 Move 4931 | 32 745 1151 561 144 438 123 761 383 593 Hop . | . . . . . . . . . . Pick Up 93 | 1 8 24 11 2 10 1 17 7 12 Fast Attach 58 | 1 5 13 5 2 5 . 12 2 13 Attach 45 | . . 6 2 2 2 . 16 7 10 Detach 2 | . . . . . . . 2 . . Swap 70 | . 14 28 7 1 9 . 4 . 7 Drop 99 | . 13 27 16 2 18 1 12 1 9 Fire 428 | 6 56 107 69 11 44 . 72 30 33 Melee 34 | . . 5 1 . 9 . 7 . 12 Ram . | . . . . . . . . . . Kick 4 | 1 . . . . . 1 2 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 491 | -10/Materials | Repaired Shotgun 525 | -10/Materials | Repaired Shotgun 552 | -10/Materials | Repaired Ion Engine 935 | -10/Materials | Discovered new exit (range 6) 1114 | -10/Materials | Discovered new exit (range 10) 1618 | -10/Materials | Entered another Materials area 1618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -9/Materials | Discovered new exit (range 13) 2360 | -9/Materials | Build established: Scavenger-Mutant 2430 | -9/Materials | Repaired Aluminum Leg 2676 | -9/Materials | Discovered new exit (range 14) 2895 | -9/Materials | Discovered new exit (range 6) 2930 | -9/Materials | Repaired Lgt. Armor Plating 3245 | -9/Materials | Discovered new exit (range 16) 3989 | -9/Materials | Core integrity fell below 50% 4287 | -9/Materials | Entered another Materials area 4287 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4889 | -8/Materials | Destroyed 7 combat bots 5123 | -8/Materials | Discovered new exit (range 12) 5249 | -8/Materials | Build established: Mutant 5643 | -8/Materials | Discovered new exit (range 11) 5796 | -8/Materials | Entered Factory 5796 | -7/Factory | Evolved 2 slots: Utility x2 5977 | -7/Factory | Discovered new exit (range 5) 6016 | -7/Factory | Identified exit to Storage 6030 | -7/Factory | Entered Storage 6564 | -7/Storage | Discovered new exit (range 5) 6813 | -7/Storage | Used back door to open Recycling access 6813 | -7/Storage | Discovered new exit (range 4) 6815 | -7/Storage | Identified exit to Recycling 6817 | -7/Storage | Entered Recycling 6818 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 6819 | -7/Recycling | Found Scrap Engine 6966 | -7/Recycling | Discovered new exit (range 12) 6980 | -7/Recycling | Identified exit to Factory 6981 | -7/Recycling | Entered Factory 6981 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7338 | -5/Factory | Garrison activated, responded to threat 7414 | -5/Factory | Lost 6 parts (1p3n1u1w) 7561 | -5/Factory | System corruption reached 10% 7665 | -5/Factory | Cargo convoy interrupted 7666 | -5/Factory | Lost 3 parts (1n1u1w) 7727 | -5/Factory | Destroyed 9 combat bots 7736 | -5/Factory | Lost 5 parts (1p2n2u) 7928 | -5/Factory | Lost 4 parts (1n1u2w) 7957 | -5/Factory | Discovered new exit (range 10) 8092 | -5/Factory | Core integrity fell below 50% 8271 | -5/Factory | Build established: Gunner 8319 | -5/Factory | Identified exit to Upper Caves 8322 | -5/Factory | Entered Upper Caves 8372 | -5/Upper Caves | NK-0LA showed up to help 8374 | -5/Upper Caves | NK-0LA revealed a hidden path 8382 | -5/Upper Caves | Identified exit to Factory 8458 | -5/Upper Caves | Spotted B-75 Beast 8528 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8529 | -5/Upper Caves | Core integrity fell below 20% 8599 | -5/Upper Caves | Lost 5 parts (2n2u1w) 8606 | -5/Upper Caves | Destroyed 9 combat bots 8827 | -5/Upper Caves | Build established: Scavenger-Tank 8857 | -5/Upper Caves | Entered Factory 8857 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8872 | -4/Factory | Found Hvy. Reactive Plating 9087 | -4/Factory | Lost 3 parts (2p1u) 9296 | -4/Factory | Discovered new exit (range 16) 9357 | -4/Factory | Build established: Scavenger-Mutant 9426 | -4/Factory | Lost 5 parts (2n1u2w) 9572 | -4/Factory | Spotted B-86 Titan 9583 | -4/Factory | System corruption reached 10% 9607 | -4/Factory | First assault squad dispatched 9623 | -4/Factory | Core integrity fell below 50% 9631 | -4/Factory | Core integrity fell below 20% 9644 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09628_ Penetrated by Slug. 09628_ S-27 Virus destroyed. 09630_ Knocked back. 09631_ Integrated Corrupted Carbon-fiber Leg (+3). 09631_ Corrupted Carbon-fiber Leg temporarily disabled. 09631_ Slug penetrates Neutrino Reactor. 09634_ Penetrated by Slug. 09634_ R-10 Processor collects Autogun. 09635_ B-86 Titan activates siege mode. 09638_ Scythe destroyed. 09639_ Repair Station disabled. 09639_ Slug penetrates Repair Station. 09639_ Penetrated by Slug. 09639_ R-10 Processor collects VTOL Module. 09640_ System corrupted: Triangulator rejected. 09640_ Acquired Triangulator. 09641_ Penetrated by Slug. 09641_ Carbon-fiber Leg destroyed. 09642_ U-05 Engineer builds a Wall. 09644_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????## ############????????????????????? | | ??????????????## Y # ???????????????????? | | ??????????????## = # ???????????????????? | | ??????????????## !!! ##???????????????????? | | ??????????????## !!! ##???????????????????? | | ??????????????## !!! ##???????????????????? | | #####?????????## % ##???????????????????? | | #####?????????## """ s@ ##???????????????????? | | ##?????????## """ """ ##???????????????????? | | "" ##?????????## """ "" ##???????????????????? | | "" ##?????????## g R" ##???????????????????? | | "" ##?????????## % """ ##???????????????????? | | "" ##?????????## ##### ?????????????? | | "" ##################;+#;###########?????????????? | | ################# u ???????????? | | ##[ # ##????????????? | | ## # ##????????????? | | ## """ """ "" + ##+##????????????? | | "" """ """ Y" # """"""" # ????????????? | | ## """ """ "" #! """"""" # ???????????????? | | ##### # """"""" # ???????????????? | | ###"############ """""""? # ???????????????? | | # # # ??????????????????????? | | " + % #"# """ ?????????????????????? | | " # """ """% " """ ?????????????????????? | | " # """ """ # """ ? ????????????????????? | | # """ """ ### ????????????????????? | | " # ### ??????????????????? | | " # ### """"""" ??????????????????? | | " #""" ### """""""???????????????????? | | #"R ##? """""""???????????????????? | | " #""" !! ##? """""""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 325 Matter Stores 357 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingDrainedBooster Manual? 0 Play Time 02:03:50 Cumulative 168.1 hours Start 2024.03.24 @ 21:57:07 End 2024.03.26 @ 12:27:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 131 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d25efd9d-2fad-4a26-9e4b-2e5ecf0f0085