Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.12 @ 22:44:55 Player: Boris Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (600) 3000 Value Destroyed (40994) 40994 Prototype IDs (278) 5560 Alien Tech Used (13) 2600 Bonus (45436) 45436 TOTAL SCORE: 109690 Bonus ------- High Alert Combat Kills 4134 Follower Combat Kills 5600 Entered Garrisons 1800 Used RIF Installer 5500 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -4898 Cogmind --------- Core Integrity 1112/1600 Matter 300/300 Energy 676/700 System Corruption 0% Temperature Cool (16) Movement Treading (158) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Particle Accelerator Heavy Armor Plating Advanced Powered Armor Experimental Powered Armor > --- WEAPON (6) ------- Core Cannon Linked Autogun Linked Autogun > --- INVENTORY (27) --- Advanced Heavy Siege Treads Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Matter Compressor (400) Advanced Quantum Shading Machine Improved Armor Integrity Analyzer Improved Transmission Jammer Experimental Powered Armor Experimental Focal Shield Gamma Rifle Warp Gun Quantum Rifle Cooled Nova Cannon Improved Potential Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Railgun Multirail Multirail Multirail Multirail Fusion Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Precision Matter Filter Improved Transmission Jammer Experimental Phase Shifter Heavy Regenerative Plating Experimental Focal Shield Experimental EM Disruption Field > --- WEAPON ----------- Gamma Rifle Helical Railgun Multirail Multirail Multirail Multirail > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Precision Matter Filter Experimental Powered Armor Relay Coupler [Sentry] Relay Coupler [Sentry] Warp Gun Cooled Nova Cannon Core Cannon Linked Autogun Linked Autogun Linked Autogun Linked Autogun Fusion Bomb Launcher Guided Remote Datajack [Rating: 250] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Heavy Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 9 | . . . 1 . . . . . 1 . . . . . 2 . . . . . . 1 . . . 2 . . . . 1 . . 1 . . . . Weapon 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 825 | 4 . 7 16 2 . . 27 14 8 29 18 13 9 13 17 40 2 10 3 20 11 5 36 3 20 3 23 8 57 11 39 54 48 18 70 113 24 30 Power 57 | . . 1 2 . . . 2 1 . 1 1 1 . 1 . 3 . . 1 . 2 . 5 . 2 . . 1 5 1 3 5 5 . 4 6 . 4 Engine 15 | . . 1 2 . . . 2 1 . 1 1 1 . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . Reactor 37 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 5 1 3 5 5 . 4 6 . 4 Propulsion 108 | 2 . 1 3 . . . 7 . 2 8 5 2 2 . 3 9 . 2 . 5 1 2 3 . . . 3 . 10 . 2 3 6 3 15 3 3 3 Treads 61 | 2 . 1 2 . . . 7 . 2 1 . 2 2 . 3 3 . . . . . . 3 . . . 3 . 9 . 2 3 . . 8 3 2 3 Leg 39 | . . . . . . . . . . 7 . . . . . 4 . 2 . 5 1 2 . . . . . . 1 . . . 6 3 7 . 1 . Wheel 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 316 | . . 4 3 . . . 9 6 4 10 5 3 6 5 7 11 2 2 1 8 4 3 13 1 7 1 9 4 26 5 18 16 17 11 26 45 10 14 Device 179 | . . 3 1 . . . 6 3 1 9 1 1 4 3 3 2 1 2 . 4 1 1 8 1 1 . 2 . 13 2 12 13 9 8 17 36 7 4 Storage 9 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 1 Processor 25 | . . . 1 . . . 1 . . . . . 1 . 2 1 . . . . . 1 1 . 2 . . . 2 1 2 . 1 . 2 3 . 4 Hackware 59 | . . . . . . . 1 1 2 . 2 . . 1 . 4 1 . . 2 2 1 2 . 4 1 7 4 8 . 3 2 7 3 1 . . . Protection 44 | . . . 1 . . . . 2 . 1 2 2 1 1 2 4 . . 1 2 1 . 2 . . . . . 2 1 . 1 . . 5 6 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 344 | 2 . 1 8 2 . . 9 7 2 10 7 7 1 7 7 17 . 6 1 7 4 . 15 2 11 2 11 3 16 5 16 30 20 4 25 59 11 9 Energy Gun 86 | 1 . . 7 1 . . 5 . . 1 4 3 . 3 2 6 . 2 . . 2 . 6 . . . . . . 2 5 6 14 1 4 8 3 . Energy Cannon 39 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 5 . 3 5 . 2 7 9 . 2 Ballistic Gun 125 | 1 . 1 . . . . 4 5 1 9 . 2 . 2 2 4 . 1 1 1 1 . 4 2 7 . 3 1 2 1 5 15 1 . 10 26 6 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 10 | . . . . 1 . . . . . . 1 1 . . 2 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . Special Weapon 41 | . . . . . . . . . 1 . 1 . 1 . . 2 . 1 . . 1 . 4 . 4 1 5 . 3 1 2 2 4 1 . 7 . . Impact Weapon 25 | . . . . . . . . . . . 1 1 . 2 1 4 . 1 . 2 . . . . . . . . . . . . . . 2 9 2 . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 . . 2 . . . Special Melee Weapon 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Unidentified Prototypes 26 | . . . 4 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 6 . 4 . . 4 4 . . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . 4 . . . . . . . . System Corruption 48 | . . . . . . . . . . . . . . . . . . . 4 21 . . . . 3 . . . . 20 . . . . . . . . Parts Lost 151 | . . 2 1 . . . . 1 . 15 1 4 . 1 8 18 . . 1 9 4 . 20 . 1 . . 3 11 . 4 9 1 . 6 6 7 18 Power 22 | . . . . . . . . 1 . 1 . . . . . 3 . . . 1 1 . 5 . . . . 1 2 . 1 1 . . 2 1 . 2 Propulsion 35 | . . . . . . . . . . 9 1 . . . 2 7 . . . 3 . . 2 . . . . 1 1 . . 3 1 . . 2 1 2 Utility 47 | . . . 1 . . . . . . 3 . 2 . 1 3 4 . . . 3 1 . 5 . . . . 1 2 . 2 2 . . 4 2 3 8 Weapon 47 | . . 2 . . . . . . . 2 . 2 . . 3 4 . . 1 2 2 . 8 . 1 . . . 6 . 1 3 . . . 1 3 6 Highest Loss Streak 14 | . . 2 1 . . . . 1 . 5 1 2 . 1 6 7 . . 1 4 2 . 14 . 1 . . 3 4 . 2 3 1 . 2 3 2 13 To Critical Strikes 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . Average Slot Usage (%) 87 | . 57 71 93 100 100 100 99 99 97 90 91 82 87 91 87 82 99 98 99 77 93 93 84 88 86 81 88 88 87 83 87 82 90 97 88 78 76 73 Engine 2 | . . 7 11 11 11 11 9 8 7 6 7 7 7 5 . 1 . . . . 1 6 4 5 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 2 6 6 6 2 . . 4 5 5 5 5 5 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 6 1 . . . . . . . . 3 5 5 4 8 9 8 7 9 8 7 7 7 5 Treads 11 | . 28 28 21 22 22 22 27 27 28 10 1 3 19 23 22 8 . . . . . . 9 11 11 10 10 10 10 10 12 9 5 . 8 11 9 11 Leg 4 | . . . . . . . . . . 12 2 . . . . 2 26 26 26 23 25 23 2 . . . . . . . . . 7 22 9 . . . Device 10 | . . 9 12 11 11 11 11 3 10 14 17 7 5 13 13 9 2 4 6 3 1 . 16 23 17 15 12 10 5 2 9 10 8 3 10 12 14 12 Storage 5 | . . 7 11 11 11 11 9 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 6 4 4 4 4 4 4 3 4 Processor 9 | . . . . 11 11 11 2 . . . . . . . 6 13 13 13 11 3 . 3 2 . 7 10 10 10 16 20 20 19 18 16 18 18 17 12 Hackware 8 | . . . . . . . 3 5 2 . 3 7 7 6 2 2 16 15 13 16 23 22 12 11 7 8 17 20 17 15 12 12 18 25 12 5 . . Protection 3 | . . . 3 . . . . 8 7 6 1 5 6 1 4 5 . . 1 4 5 5 . . . . . . 1 . . . . . 2 4 3 9 Energy Gun 8 | . 14 5 27 33 33 33 34 . . . 21 15 15 20 12 11 6 10 9 . 4 5 11 11 4 . . . . . 3 5 14 8 2 1 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 3 6 5 . . . . . 4 7 5 7 . . 3 3 2 1 1 Ballistic Gun 8 | . 14 13 4 . . . 1 33 29 29 5 9 7 3 5 5 6 11 15 . 4 5 5 8 16 19 16 10 3 2 4 8 1 . 4 3 8 11 Special Weapon 1 | . . . . . . . . . . . 1 1 6 . . 1 6 1 . . 5 5 2 1 1 1 3 5 2 5 . . . 3 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 3 3 25 44 38 38 38 43 55 76 82 75 79 73 79 90 85 67 71 71 73 78 80 93 93 99 102 99 100 116 104 155 146 138 153 173 191 179 219 Greatest Support 270 | 20 20 40 40 40 40 40 65 65 85 85 56 150 150 115 115 100 70 75 75 91 112 112 140 140 140 140 150 150 160 150 178 173 150 161 270 270 205 220 Greatest Overweight (x) 7 | . . . 1 . . . . . . 7 6 1 . . 1 6 . 1 . 1 1 . 1 . . . 1 1 3 . . 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 5 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 27 27 27 Average Capacity 21 | 5 5 10 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 27 27 Most Carried 27 | 2 3 11 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 27 27 Average Carried 20 | 1 2 7 12 15 15 14 14 14 17 19 19 19 19 19 17 19 19 19 19 19 19 19 17 19 19 19 19 19 18 19 23 23 24 24 24 24 26 22 Final Capacity 27 | 5 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 27 27 27 Final Carried 27 | 2 3 11 15 15 15 14 14 15 20 20 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 25 25 25 25 25 25 26 27 Class Distribution -------------------- 22% | Botlord-Mutant 17% | Scavenger-Mutant 17% | Botlord-Gunner 12% | Scavenger-Gunner 3% | Scavenger-Executioner 3% | Trapper-Tank 3% | Skirmisher 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Tank | -8/Garrison Trapper-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Trapper-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Gunner | -6/Lower Caves Botlord-Gunner | -6/Lower Caves Botlord-Mutant | -6/Data Miner Botlord-Mutant | -5/Proximity Caves Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Armory Botlord-Mutant | -4/Lab Botlord-Gunner | -3/Research Scavenger-Gunner | -3/Testing Botlord-Gunner | -3/Garrison Botlord-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Matter Collected 20288 | 218 . 114 187 20 . . 317 672 470 1183 470 416 88 236 252 863 71 220 106 217 367 99 704 72 611 86 360 183 930 90 938 1194 832 330 1918 2279 889 2286 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37454 | . . . 708 12 . 84 1873 669 570 1120 511 813 22 1178 448 1645 144 172 201 222 324 110 1333 20 807 136 349 116 1476 90 2382 2204 849 707 2295 5719 3636 4509 Parts 1585 | . . 4 50 2 . 10 78 41 29 46 36 39 2 41 21 53 3 8 6 12 12 3 51 1 34 5 18 2 82 14 110 95 26 26 127 198 151 149 Haulers Intercepted 13 | . . . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 . Recyclers Shooed 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . . . . . 11 15 . 15 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 488 | . . . 13 1 . 6 34 16 7 21 5 15 . 23 15 33 . 5 3 2 4 2 22 . 9 2 1 2 22 1 24 18 16 8 29 63 35 31 Melee 11 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 6 1 . . . . 1 . . . Guns 381 | . . . 13 1 . 6 31 16 7 21 2 12 . 23 10 22 . 3 3 . 3 2 16 . 9 2 1 1 4 . 14 16 13 3 22 51 23 31 Cannons 48 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 12 . 9 2 . 4 1 8 9 . AOE 22 | . . . . . . . . . . . 2 3 . . 5 4 . 2 . . . . 4 . . . . . . . . . 2 . . . . . Classes Destroyed 26 | . . 1 8 . . . 3 . 2 1 1 1 . 1 . 3 . . . . . . . . 1 . . . . . . 1 . . 2 1 . . Worker 17 | . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . 2 3 . . . 2 6 . Builder 16 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 2 2 . . . 2 6 . Tunneler 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 . Recycler 17 | . . . 2 . . . 2 . 2 . 2 . . . . . 1 . . . . . . . . . . . . . 2 4 . . . 1 . 1 Mechanic 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Operator 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Watcher 22 | . . . 3 . . . 4 . . . 2 . . . 1 . . . . . . . . . . . . . 1 . 3 1 . . . 2 4 1 Swarmer 87 | . . . 7 1 . 6 7 8 . . 5 8 . 5 7 12 . 1 . . . . . . 3 . . . 2 . 4 . 7 . . . 4 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Grunt 141 | . . . 5 . . . 16 5 4 10 . 2 . 13 5 4 . . 3 . . 1 12 . . . . . 9 . 4 5 4 . . 15 15 9 Brawler 10 | . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 5 . . . . . . . . . . . . 1 Duelist 12 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . 1 . 1 . 1 . . 1 . . 1 1 . . . 2 . . Protector 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . Sentry 54 | . . . 1 . . . 7 1 1 7 1 3 . 3 . 7 . 1 . . . . 3 . 1 . . . 3 . 4 1 2 . . 4 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 Hunter 44 | . . . . . . . 2 2 . . . . . . 1 . . . . . 2 1 1 . . . . . . . 2 4 3 7 3 6 4 6 Programmer 55 | . . . . . . . . . 1 2 1 1 . . 1 1 . . . . 1 . 3 . . 1 1 1 7 . 5 5 . . 3 13 5 3 Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 2 . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tracker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 8 2 . Combat Programmer 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 8 2 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . . 1 4 1 . 4 5 4 4 4 6 11 1 3 4 5 1 3 3 1 2 2 9 1 2 2 1 1 6 1 8 12 5 2 4 8 11 5 Combat Bots Only 11 | . . . 4 1 . 4 3 4 3 4 2 11 . 3 4 5 . 3 3 1 2 2 9 . 2 2 1 1 6 1 4 5 5 2 4 6 9 5 Max Kills in Single Turn 3 | . . 1 2 1 . 2 1 2 3 2 3 3 1 2 3 3 1 2 1 1 1 1 2 1 2 2 1 1 1 1 2 2 2 1 1 2 2 3 Gunslinging 2 | . . . 1 . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploded 3 | . . . . . . . . . . . 2 3 . . 3 2 . 2 . . . . 2 . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Data Miner (-6/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Damage Taken 42649 | . . 341 280 42 . 96 1111 447 391 2119 261 1069 . 972 1440 2775 . 191 94 1205 611 138 2466 12 325 25 405 1125 3307 50 1544 3052 1512 288 3446 4862 1740 4907 Core 3136 | . . 25 49 10 . 7 85 51 59 225 32 59 . 92 152 295 . 11 . 188 66 43 118 . 31 12 67 97 177 . 162 215 98 . 145 265 103 197 Absorbed by Shields 4097 | . . . . . . . . . . . . . . . . . . . . . . . 122 . 32 . 48 . . 50 585 . 299 . . 2250 . 711 Reduced by Siege Mode 968 | . . . . . . . . . . . . . . 8 . . . . . . . . 38 . . . . . 25 . 70 174 148 . 101 148 5 251 Redirected to Shielding 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 80 Regen/Repaired (Parts) 2541 | . . . . . . . 32 . . . . . . . . . . . . . . 117 . . . 122 . . . . . . . . . 1660 520 90 Core Remaining (%) 65 | 100 . 90 . . . 83 . 75 . . . . . 33 . . . . . . 16 . . . 80 . . . . 69 . . 57 . . 53 . 69 Volleys Fired 1674 | . . 3 36 2 . 8 73 59 23 89 25 44 . 45 32 70 1 10 6 . 22 10 87 3 49 7 40 22 75 7 73 103 56 53 109 230 77 125 Largest 6 | . . 1 3 3 . 3 4 4 4 4 3 4 . 4 3 4 1 4 4 . 1 3 4 4 4 3 4 3 3 1 4 4 4 4 3 3 6 6 Hottest 450 | . . 50 168 168 . 168 224 112 112 112 240 320 . 263 211 255 5 169 169 . 80 198 259 223 195 109 142 161 360 20 367 221 260 329 279 450 313 300 Shots Fired 3985 | . . 3 104 6 . 24 292 145 83 269 60 108 2 132 79 165 1 28 23 1 25 16 176 6 99 9 61 29 116 9 189 204 124 81 168 365 305 478 Gun 3382 | . . 3 104 6 . 24 292 145 80 269 55 107 2 132 72 158 . 27 23 . 14 6 148 4 66 3 30 9 36 1 91 193 112 26 144 278 258 464 Cannon 389 | . . . . . . . . . . . . . . . . . . . . 1 1 4 8 . . 2 . 15 55 1 92 10 . 38 23 79 46 14 Launcher 15 | . . . . . . . . . . . 1 1 . . 7 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . Special 199 | . . . . . . . . . 3 . 4 . . . . 5 1 . . . 10 6 18 2 33 4 31 5 25 7 6 1 11 17 1 8 1 . Kinetic 2055 | . . . 27 . . . 8 145 80 268 6 63 2 30 23 37 . 14 12 . 8 3 68 2 49 3 30 9 51 1 64 122 4 . 95 251 165 415 Thermal 1596 | . . 3 77 6 . 24 284 . . . 43 44 . 102 40 121 . 13 11 1 7 7 70 2 33 2 12 15 58 8 122 81 108 64 72 106 46 14 Explosive 15 | . . . . . . . . . . . 1 1 . . 7 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . Electromagnetic 176 | . . . . . . . . . . 1 6 . . . 9 . . . . . . . 18 . . . . . . . . . . . . . 93 49 Robot Hit Streak 107 | . . . 10 . . 4 18 14 9 10 12 27 . 31 6 16 4 11 10 . 13 7 26 5 28 14 18 8 17 4 27 24 29 12 58 70 76 107 Robot Miss Streak 12 | . . . 6 6 . 9 3 2 3 8 4 7 1 12 2 3 . 2 2 . 2 2 5 . 2 1 1 2 6 3 2 3 2 2 4 5 5 4 Penetration Max 2 | . . . . . . . . 1 1 1 . 1 . . . 1 . . . . 1 1 1 . 1 1 1 . 1 . 1 2 . . 1 1 1 1 Secondary Targets 56 | . . . 2 . . 3 1 4 . 2 . 4 . 4 1 9 . 1 . . . . 2 . 1 . . . . . 2 3 2 . . 5 5 5 Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 . 1 . 1 . 1 1 2 . 1 . . . . 1 . 1 . . . . . 1 1 1 . . 1 1 2 Shots Hit Robots 2796 | . . . 72 . . 12 174 69 49 168 39 92 . 98 44 137 7 16 14 24 21 10 115 3 74 6 46 13 101 8 129 135 61 41 125 295 218 380 Core Hits 1698 | . . 1 48 2 . 7 70 30 19 120 30 52 1 77 28 49 1 9 6 10 10 6 52 2 24 3 15 4 48 6 64 69 28 18 88 257 138 306 Critical Kills 77 | . . . . . . . . . . 1 . 1 . . 1 2 . . . . . . 1 . 2 . . . 6 . 2 6 1 1 10 22 7 14 Critical Parts Destroyed 116 | . . . . . . . . 1 1 2 . 3 . . . 9 . 1 . . . . 1 . . . 1 . 3 . 2 7 2 2 9 28 12 32 Critical Strikes 300 | . . . 4 . . 1 17 1 1 3 . 4 . . 1 35 . 4 1 2 1 . 5 . 4 . 1 . 10 . 8 14 3 3 24 52 30 71 Burn 54 | . . . 4 . . 1 17 . . . . . . . . 22 . 3 1 . . . 2 . 1 . . . . . 3 . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Destroy 215 | . . . . . . . . 1 1 3 . 3 . . 1 4 . 1 . . . . 2 . 2 . 1 . 9 . 3 14 3 3 23 52 21 68 Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 8 3 Smash 10 | . . . . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Melee Attacks 258 | . . . . . . . . 3 . . . 11 . 11 . 31 6 . . 64 15 . . . . . 5 . 38 7 . 13 . . 27 21 6 . Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 21 6 . Impact 65 | . . . . . . . . . . . . 11 . 11 . 31 6 . . 6 . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . 28 . . . . . . . . . Piercing 111 | . . . . . . . . . . . . . . . . . . . . 54 15 . . . . . . . 6 6 . 13 . . 17 . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . 2 . . 1 . . . 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Damage Inflicted 89983 | . . 44 1073 41 . 240 3220 1547 1117 3504 848 2295 15 2072 2087 3701 550 478 334 740 570 179 2972 32 1736 167 892 319 3378 295 4995 5164 2650 1267 6504 12746 8348 13863 Guns 69786 | . . . 1058 18 . 233 3136 1547 1081 3504 659 1967 . 2034 959 2506 . 373 334 . 251 141 2573 27 1522 159 679 202 803 49 1913 4692 2263 703 4517 9905 6115 13863 Cannons 10174 | . . . . . . . . . . . . . . . . . . . . . . 38 139 . . . . 105 1386 . 3011 285 . 564 977 1982 1687 . Explosions 2883 | . . . . . . . . . . . 189 251 . . 1107 235 . 105 . . . . 260 . . . . . . . . . 367 . 257 . 112 . Melee 5913 | . . . . . . . . . . . . 47 . . . 960 550 . . 740 319 . . . . . . . 998 167 . 175 . . 753 848 356 . Ramming 508 | . . 44 15 23 . 7 84 . 36 . . 30 15 38 21 . . . . . . . . 5 . 8 . 12 10 . 39 12 20 . . 11 78 . Kinetic 50235 | . . . 139 . . . 141 1547 1081 3504 21 1157 . 262 236 750 . 216 200 . 108 49 1071 . 1197 159 679 202 1076 49 1484 3099 . . 3619 9990 4869 13330 Thermal 29799 | . . . 919 18 . 233 2995 . . . 586 810 . 1772 671 1756 . 157 134 . 143 130 1349 27 539 . 213 105 1294 79 3472 1878 2263 1267 2445 2745 1799 . Explosive 2514 | . . . . . . . . . . . 189 251 . . 1107 235 . 105 . . . . 260 . . . . . . . . . 367 . . . . . Electromagnetic 2531 | . . . . . . . . . . . 52 . . . 52 . . . . . . . 292 . . . . . . . . . . . . . 1602 533 Impact 1678 | . . . . . . . . . . . . 47 . . . 960 550 . . 121 . . . . . . . . . . . . . . . . . . Slashing 1077 | . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . . 998 . . . . . . . . . Piercing 1641 | . . . . . . . . . . . . . . . . . . . . 540 319 . . . . . . . . 167 . 175 . . 440 . . . Highest Corruption 38 | . . 5 . . . . . . 1 2 5 8 8 . 12 13 13 13 17 38 38 . 5 6 9 . 1 1 8 28 5 27 27 . 12 12 . . Average Corruption 10 | . . 5 . . . . . . 1 1 3 6 6 . 11 12 13 13 14 21 38 . 4 5 8 . 1 1 6 13 2 16 27 . 7 12 . . Corruption Purged 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 850 | . . 8 . . . . . . 4 26 14 23 11 . 12 94 15 27 10 40 53 . 39 9 30 . 7 4 57 16 15 56 78 . 68 134 . . Message Errors 186 | . . 2 . . . . . . 1 6 2 7 4 . 1 15 3 3 5 4 7 . 10 1 9 . 3 1 11 3 4 16 12 . 23 33 . . Matter Fused 199 | . . 4 . . . . . . 3 4 2 3 . . 3 27 4 8 4 13 15 . 9 1 9 . 1 1 14 5 2 6 19 . 9 33 . . Heat Flow Errors 101 | . . . . . . . . . . 3 3 5 . . . 15 3 6 1 3 8 . 4 . 1 . . . 7 2 . 8 10 . 8 14 . . Energy Discharges 108 | . . 1 . . . . . . . 9 3 2 1 . 1 11 1 3 . 9 8 . 7 1 4 . 1 1 6 . 4 4 3 . 9 19 . . Parts Rejected 12 | . . . . . . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . 2 . . . 2 . 1 2 . . Data Loss (minor) 106 | . . 1 . . . . . . . 2 1 4 3 . . 14 3 1 . 6 6 . 4 4 1 . . 1 9 3 2 12 9 . 6 14 . . Data Loss (major) 36 | . . . . . . . . . . 1 1 1 1 . 3 1 . 2 . 1 1 . 2 . 3 . . . 4 1 1 1 5 . 1 6 . . Misfires 41 | . . . . . . . . . . . 1 . 2 . 2 2 . 2 . 1 4 . 2 . 2 . 1 . 2 2 2 . 9 . 3 4 . . Alerts 20 | . . . . . . . . . . . 1 1 . . 1 3 1 . . 1 . . . 2 1 . 1 . 1 . . 2 1 . 4 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . 1 . . Weapon Failures 36 | . . . . . . . . . . . . . . . . 5 . 2 . . 1 . 1 . . . . . 1 . . 7 7 . 4 8 . . Overload Shots 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 1025 | . . . . . . . . . . . . 47 . . 13 351 149 . . . 27 8 36 . 1 . . . 21 . 77 . 50 12 72 138 23 . Projectiles 226 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 . . . 21 . 77 . . 12 72 12 23 . Explosions 99 | . . . . . . . . . . . . . . . 13 . . . . . . . 36 . . . . . . . . . 50 . . . . . Melee 700 | . . . . . . . . . . . . 47 . . . 351 149 . . . 27 . . . . . . . . . . . . . . 126 . . Knockbacks 11 | . . . . 1 . . . . . . . . . 1 . 3 3 . . . . . . . . . . . 2 . 1 . . . . . . . Impact 8 | . . . . 1 . . . . . . . . . 1 . 2 3 . . . . . . . . . . . . . 1 . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . 43 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 52 | . . 4 2 3 . 2 12 . 3 . . 2 1 4 3 . . . . . . . . 1 . 2 . 1 2 . 1 1 1 . . 2 5 . Targets Rammed 57 | . . 6 2 3 . 2 13 . 3 . . 2 1 4 3 . . . . . . . . 1 . 2 . 1 2 . 1 1 1 . . 2 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 450 | . . . 215 63 . 165 350 145 12 191 279 233 8 273 189 450 179 232 238 260 247 66 266 104 236 49 64 15 285 190 278 284 368 243 360 257 178 178 Average Temperature 92 | . . . 57 34 . 74 117 43 5 19 69 86 8 100 71 106 89 58 77 106 85 30 113 67 72 25 26 8 91 76 79 127 85 76 88 92 106 119 Received Heat Transfer 5458 | . . . 93 . . . 477 153 132 741 18 234 . 369 135 504 . 9 27 . 60 27 506 . 9 12 40 228 529 6 175 238 196 9 27 256 81 167 Effects 17 | . . . . . . . 4 . . . . . . . . 4 . . . . . . 1 . . . . . 2 . . . 3 . 3 . . . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 7 | . . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 33 | . . . . . . . . . . . . . . 6 . . . . . . . . 3 . 1 . 1 . 1 . 2 4 3 . 3 6 1 2 Total Turns 625 | . . . . . . . . . . . . . . 71 . . . . . . . . 82 . 5 . 11 . 10 . 55 98 38 . 47 118 16 74 Longest Duration 52 | . . . . . . . . . . . . . . 32 . . . . . . . . 50 . 5 . 11 . 10 . 42 52 18 . 21 42 16 45 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . . . . . . . . . 4 2 . . . . . . 1 . . . . . 3 . . . . . . 11 2 Impact Corruptions 15 | . . . . . . . 1 . . . . 1 . . . 8 5 . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 3 . . . 1 . . . . 4 . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Combat Hostiles 13 | . . . . . . . 3 . . . 1 . . . . 4 . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Parts Melted 111 | . . . 3 . . 3 25 . . . 1 4 . 2 1 28 . . . . . 2 1 . . 1 1 . 3 . 8 1 7 6 9 2 3 . Heat Transferred 44764 | . . . 1924 37 . 555 7696 . . . 1275 1775 . 3575 962 6538 . 481 296 . 300 200 2093 37 942 . 444 . 666 112 3396 2146 2570 1221 2179 2061 1283 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Peak Influence 1422 | . 8 10 384 227 . 178 674 950 660 1269 723 764 406 1028 560 1422 895 . . . . 71 712 619 1063 599 562 570 211 . 240 225 705 417 143 598 825 755 Initial 746 | . . 3 3 90 . . 68 434 498 322 665 392 401 144 539 351 746 . . . . 31 49 373 453 557 38 294 13 . . 47 98 396 . 38 334 528 Average 407 | . 4 2 197 117 . 112 327 640 504 747 613 626 389 539 413 927 801 . . . . 47 406 557 889 435 345 312 83 . 100 77 409 168 60 285 584 588 Maximum Alert Level 4 | . . . 1 1 . . 2 3 2 4 3 3 2 3 2 4 3 . . . . . 3 2 3 2 2 2 1 . 1 1 3 2 . 2 3 3 Low Security (%) 32 | 100 100 100 39 81 . 100 6 . . . . . . 13 1 . . . . . . 100 21 . . 13 25 17 99 . 96 96 22 78 100 47 . . Level 1 14 | . . . 60 18 . . 65 . 6 9 . 7 6 20 52 6 . . . . . . 30 6 . 10 28 58 . . 3 3 17 17 . 15 13 . Level 2 37 | . . . . . . . 28 69 93 38 90 35 93 36 45 18 . . . . . . 30 93 20 75 46 24 . . . . 53 4 . 37 69 98 Level 3 12 | . . . . . . . . 30 . 38 9 57 . 30 . 40 100 . . . . . 18 . 79 . . . . . . . 6 . . . 16 1 Level 4 2 | . . . . . . . . . . 13 . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . . . 4 . . . 9 . 4 . 1 . . . 4 . 2 . . . . 2 . 1 . 1 . 5 7 . 7 10 . 1 7 26 10 3 Investigation 26 | . . . 3 . . . 5 . 1 . . . . . 3 . . . . . . 1 . 1 . 1 . . 1 . 2 1 . . . 5 2 . Extermination 21 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . 1 3 . 2 2 . 1 . 6 1 1 Reinforcement 16 | . . . 1 . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . 2 1 . . 3 . . . 1 2 1 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 1 1 Garrison 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Intercept 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 . . 7 11 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Distress Signals 58 | . . . . . . . 8 . 1 2 3 . . . . . . . . . . . . 1 . . . . 1 . 1 2 . 1 . 4 2 32 Communications Jammed 67 | . . . . . . . . . . . . . . . 4 9 . . . . . . . 1 . 1 . 1 3 . . 12 . . . 4 32 . Distress Signals 58 | . . . . . . . . . . . . . . . 4 9 . . . . . . . 1 . . . . 3 . . 10 . . . 1 30 . Times Spotted 851 | . . . 22 6 . 8 56 14 14 24 12 15 . 30 18 42 6 9 3 4 15 6 45 7 41 4 32 31 51 1 38 35 35 25 29 86 54 33 Peak Tracking Total 12 | . . . 4 3 . 4 5 4 5 4 3 8 . 6 4 6 4 4 3 1 7 4 7 2 4 1 5 11 12 1 6 5 6 7 6 7 8 5 Tactical Retreats 39 | . . . . . . . 3 . 1 2 . . . 1 2 . . . . . . . 6 . . . . 1 3 . 1 . 2 . . 7 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Traps Triggered 47 | . . 1 1 . . . 2 . . 5 1 3 1 3 1 9 . . . . . . 2 . 2 . 2 1 1 . 1 2 4 1 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . 8 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 12 | . . . . . . . 4 12 12 12 8 8 8 8 8 6 6 6 4 4 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Machines Disabled 103 | . . 1 . . . 1 2 3 . 6 1 . . 4 7 4 . . . . 1 . 5 2 4 1 4 3 6 1 1 7 9 1 11 11 4 3 Max in Single Turn 5 | . . 1 . . . 1 1 1 . 1 1 . . 1 5 1 . . . . . . 1 . 1 1 1 1 1 1 1 1 2 . 2 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 3 . Garrison Relay 24 | . . . . . . . . 2 . 3 . . . 3 . 4 . . . . . . 4 . 2 . 3 . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Machines Accessed 112 | . 1 1 6 . 1 . 7 1 5 2 4 1 1 1 4 2 1 1 . 4 . 5 2 3 . 4 3 6 4 . 4 5 1 3 7 13 6 3 Terminals 73 | . 1 . 4 . . . 5 1 2 2 2 1 . 1 3 2 . . . . . 1 2 1 . 3 3 4 3 . 3 3 1 2 5 12 3 3 Fabricators 6 | . . . . . . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . Garrison Access 16 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . 1 1 . 1 1 . 3 . Total Hacks 288 | . 2 1 12 . 1 . 17 1 10 5 7 3 3 3 10 4 1 1 . 28 . 17 4 6 . 8 9 14 20 . 13 15 1 18 17 24 10 3 Successful 154 | . 1 1 9 . 1 . 7 1 3 2 2 1 1 1 4 . . 1 . 28 . 12 2 1 . 3 2 6 14 . 6 5 1 12 9 9 8 1 Failed 134 | . 1 . 3 . . . 10 . 7 3 5 2 2 2 6 4 1 . . . . 5 2 5 . 5 7 8 6 . 7 10 . 6 8 15 2 2 Catastrophic 28 | . . . . . . . 3 . 1 . . . 1 . 1 3 . . . . . . 1 1 . 1 1 2 . . 2 1 . 2 2 5 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 2 . 13 . . . 13 . 3 1 1 . 2 . 3 . . . . . . 4 1 4 . 2 . 4 8 . 11 13 . 13 6 9 . 2 Terminals 176 | . 2 . 10 . . . 13 1 4 5 4 3 . 3 7 4 . . . . . 4 4 3 . 6 9 10 11 . 7 9 1 16 11 21 5 3 Fabricators 18 | . . . . . . . . . 4 . 2 . . . . . 1 . . . . 2 . . . . . . 9 . . . . . . . . . Repair Stations 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . 3 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 1 . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 1 . . 4 3 . . Garrison Access 37 | . . . . . . . 2 . 2 . 1 . 3 . 3 . . . . . . 1 . 2 . 2 . 1 . . 6 5 . 2 2 . 5 . Terminal Hacks 79 | . 1 1 5 . 1 . 2 1 . 2 . 1 . 1 3 . . 1 . 28 . . 2 . . 1 2 3 5 . 2 . 1 4 1 7 3 1 Record 12 | . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 14 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . 4 3 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 . . . . . . 1 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Registry 4 | . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 1 . . 2 . . . Insert Component 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . . 2 1 . 2 2 . 5 . Unlock Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . 3 . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Unauthorized Hacks 32 | . . . 4 . . . 2 . 2 . . . . . . . . . . . . 1 . . . 1 . 1 4 . 2 3 . 6 4 2 . . Terminals 22 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 2 . . 2 . 6 4 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 18 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 2 . . 2 . 2 4 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Eject 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . . . 4 . . . 6 1 5 2 4 1 1 1 4 2 1 . . . . 3 2 3 . 4 2 5 2 . 3 3 . 2 2 10 3 2 Full Trace Events 13 | . . . . . . . 2 . . . . . . . 2 2 . . . . . 1 . 1 . . 1 . . . . . . . . 4 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . . . . . . . . . . . . 9 . 1 . . . . . . . . . 3 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Time 281 | . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . 164 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 17 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Used RIF Installer 11 | . . . . . . . . 2 . 1 . 1 . 2 . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Command Fork 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 100 | . . . . . . . . 3 1 . 2 . . . . 3 1 . . . 5 3 11 2 11 2 10 3 7 1 3 3 7 13 1 7 1 . Non-combat 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . . 3 . 2 . . Combat 90 | . . . . . . . . 3 1 . 2 . . . . 3 1 . . . 5 2 11 2 11 . 10 2 7 1 2 3 7 10 1 5 1 . Robot Hacks Applied 108 | . . . . . . . . 3 2 . 3 . . . . 4 1 . . . 6 3 11 2 11 3 10 4 9 1 2 1 7 16 1 7 1 . parse_system 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 1 2 1 1 . 1 . 1 1 1 . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . purge_threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . block_reporting 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . locate_prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . disrupt_area 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 29 | . . . . . . . . 3 . . 2 . . . . . 1 . . . 2 1 4 1 5 . 4 1 . . . . 2 3 . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . formatsys_high 38 | . . . . . . . . . 1 . . . . . . 3 . . . . 2 1 3 . 5 . 6 1 5 . 1 . 3 7 . . . . Relay Couplers Released 125 | . . . . . . . . 7 4 10 . . . 13 . 15 . . . . . . 14 . 8 4 15 . . . 5 4 13 1 7 3 2 . Ejected 12 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . Machine Destruction 102 | . . . . . . . . 7 . 10 . . . 13 . 15 . . . . . . 14 . 8 . 15 . . . 1 . 13 1 . 3 2 . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 7 . . . Attached 50 | . . . . . . . . 1 1 . 2 . . 1 . 4 1 . . 2 2 1 2 . 4 1 7 2 5 . 2 2 7 2 1 . . . Merged Code Value 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 48 . 18 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Robots Rewired 44 | . . . . . . . . . 1 2 . . . 3 . 10 . . . . 2 . 6 . 8 . 5 . 5 . . . 2 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Total Allies 159 | . . 1 . 3 . . 1 4 2 2 3 . . 3 . 13 1 3 . . 7 4 18 2 23 2 19 5 11 . 3 2 11 16 . . . . Largest Group 13 | . . 1 1 3 2 2 1 3 2 2 3 . . 3 . 5 7 8 4 . 5 5 9 11 8 10 11 13 6 6 6 2 6 6 3 . . . Highest-Rated Group 667 | . . 31 31 40 32 32 15 48 64 50 36 . . 63 . 172 224 247 122 . 147 157 576 600 468 501 551 667 486 486 477 94 318 252 186 . . . Highest-Rated Ally 178 | . . 31 31 16 16 16 15 16 32 25 12 . . 21 . 51 41 32 32 . 85 64 119 119 119 68 99 99 160 160 151 47 119 178 64 . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 5 . . . . . 2 . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Ally Attacks 760 | . . . 3 13 . 3 2 7 15 6 2 . . 22 . 31 22 24 1 . 29 11 64 33 75 7 76 75 38 24 34 7 62 65 9 . . . Total Damage 25048 | . . . 40 90 . 30 41 95 471 193 30 . . 598 . 1060 471 385 40 . 877 187 2190 819 2204 467 3557 2813 1271 451 1326 238 2796 1967 341 . . . Kills 174 | . . . 1 5 . 2 . 1 3 . . . . 6 . 7 6 4 . . 6 . 12 9 22 2 26 17 7 . 7 2 19 10 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Robot Analysis Total 133 | . . . 2 . . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 303 | . . . . . . . . . . . . . . . . . . . . . . 14 8 . . . . . 88 . 79 40 74 . . . . . Items 303 | . . . . . . . . . . . . . . . . . . . . . . 14 8 . . . . . 88 . 79 40 74 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Turns Passed 40289 | 78 28 559 1005 535 378 325 1975 1008 910 2147 857 714 426 1393 587 2262 356 726 254 772 958 247 1566 382 937 447 1136 413 1784 430 1229 1253 1588 826 2228 2855 1187 3528 Spaces Moved 18774 | 47 43 300 451 315 237 184 926 501 501 759 616 401 194 644 236 969 238 546 178 366 505 134 756 118 403 216 558 207 611 236 501 466 639 426 1120 1169 497 1560 Core 162 | 4 38 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13621 | 43 5 180 451 315 237 184 926 501 501 316 . 92 194 644 236 357 . . . . . . 713 118 403 216 558 207 609 236 501 466 428 . 758 1169 497 1560 Legs 3596 | . . . . . . . . . . 443 17 . . . . 125 238 546 178 366 505 134 43 . . . . . 2 . . . 211 426 362 . . . Wheels 1395 | . . . . . . . . . . . 599 309 . . . 487 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 160 158 158 158 158 101 115 160 166 166 120 120 120 120 120 120 120 120 160 160 160 160 160 145 145 145 145 162 113 110 151 152 158 Average Speed 157 | 150 62 116 182 160 160 160 159 158 158 236 114 125 163 166 177 181 120 120 120 130 153 120 158 160 160 160 160 160 180 145 150 152 190 138 146 152 158 158 Slowest Speed 610 | 160 160 160 240 160 160 160 163 158 158 610 330 160 166 166 250 250 120 190 120 190 190 120 240 160 160 160 240 240 330 145 161 247 270 186 250 160 237 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Exploration Rate (%) 44 | 4 14 73 39 54 62 29 72 49 17 64 26 52 8 72 9 67 9 73 25 80 67 7 73 5 54 9 74 11 49 95 16 80 59 16 77 74 14 51 Regions Visited 38 Branch Regions 14 Pre-discovered Areas 30 | . . . 1 1 . . . . . . . . . . . . . . . 27 1 . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 . . . . . . . . 1 . Scrap Searched 6 | . . 1 . 1 . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 299 | . . . . . . . . . . . . 7 . 3 . 11 . . . . 1 1 12 . . 1 3 9 11 . 6 12 . 21 5 29 6 161 Terrain Destroyed 672 | . . . . . . . . 3 2 8 7 8 . 3 100 33 . 15 3 . 3 2 17 . 3 1 9 14 20 . 26 26 23 25 36 46 37 202 Melee 27 | . . . . . . . . . . . . 7 . 3 . 1 . . . . 1 . . . . . 3 . 4 . . 7 . . 1 . . . Projectile 419 | . . . . . . . . 3 2 8 . . . . 7 2 . 8 3 . 2 2 4 . 3 1 6 14 16 . 26 19 . 25 21 41 17 189 AOE 203 | . . . . . . . . . . . 7 1 . . 93 30 . 7 . . . . 12 . . . . . . . . . 23 . 14 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Total 26518 | 52 43 504 557 339 236 197 1241 626 567 938 711 498 301 842 339 1273 297 598 207 604 655 210 1008 309 645 312 751 261 1103 300 836 838 923 592 1585 2023 740 2457 Wait 3573 | . . 176 29 18 . 1 149 21 11 21 25 3 91 76 39 13 45 22 12 138 66 53 72 179 50 84 70 19 234 19 184 153 102 84 151 361 106 696 Move 18734 | 46 42 298 450 314 236 183 925 499 501 757 616 400 194 642 236 968 237 545 177 365 504 134 755 118 401 215 557 206 610 235 500 465 637 425 1119 1168 496 1558 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 354 | 2 1 9 9 . . 1 21 7 9 10 9 1 2 7 6 14 2 3 4 9 8 4 15 2 11 1 8 1 20 7 14 16 13 4 32 36 14 22 Fast Attach 304 | 4 . 5 10 . . . 6 1 2 14 7 5 3 4 6 20 1 1 2 10 5 . 16 . 6 . 6 1 22 10 11 15 22 2 31 40 4 12 Attach 198 | . . 1 5 . . . 8 2 1 5 . 3 3 . 9 8 . 3 1 5 3 3 10 . 2 1 1 4 14 2 10 17 2 3 14 28 14 16 Detach 115 | . . 1 3 . . . 4 2 1 1 1 3 2 . 2 2 1 2 1 1 . . 4 . 2 . 2 2 5 1 8 12 3 2 12 21 4 10 Swap 340 | . . 1 1 2 . . 13 11 5 10 11 5 3 9 2 12 1 6 . 5 3 2 10 3 12 2 16 3 21 1 18 23 24 13 25 58 6 3 Drop 429 | . . 3 12 . . 2 29 8 5 13 17 5 2 9 2 10 3 6 4 13 5 4 10 3 10 . 10 1 20 11 17 20 27 5 65 58 6 14 Fire 1674 | . . 3 36 2 . 8 73 59 23 89 25 44 . 45 32 70 1 10 6 . 22 10 87 3 49 7 40 22 75 7 73 103 56 53 109 230 77 125 Melee 248 | . . . . . . . . 3 . . . 11 . 11 . 31 6 . . 54 15 . . . . . 5 . 38 7 . 13 . . 27 21 6 . Ram 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 55 | . . 6 2 3 . 2 13 . 3 . . . 1 4 3 . . . . . . . . 1 . 2 . 1 2 . 1 1 1 . . 2 7 . Escape Stasis 63 | . . 1 . . . . . . . 5 . 16 . . . 40 . . . . . . . . . . . . . . . . . . . . . 1 Rewire 402 | . . . . . . . . . 6 5 . . . 35 . 85 . . . . 24 . 29 . 102 . 36 1 42 . . . 36 1 . . . . Trap 27 | . . . . . . . . 13 . 8 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac / *Fac) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Entered Mines 108 | -10/Mines | Assembled infested the area 111 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 113 | -10/Mines | Assisted by a Guerilla fighting off Assembled 124 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 326 | -10/Mines | Crushed by falling debris 391 | -10/Mines | Escorted by a lone wolf Derelict 644 | -10/Mines | Discovered new exit (range 9) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 1 ally 666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 676 | -9/Materials | Identified exit to Mines 1271 | -9/Materials | Discovered new exit (range 16) 1375 | -9/Materials | Build established: Tank 1671 | -9/Materials | Entered Mines 1692 | -9/Mines | Learned 2 Materials zone layouts 1707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1728 | -9/Mines | Discovered new exit (range 5) 1778 | -9/Mines | Discovered new exit (range 6) 1784 | -9/Mines | Discovered new exit (range 7) 1864 | -9/Mines | Learned location of Zion (-7) 1905 | -9/Mines | Build established: Skirmisher 2206 | -9/Mines | Entered Exiles 2206 | -9/Exiles | Found Exiles lab abandoned 2206 | -9/Exiles | Accompanied by 2 allies 2227 | -9/Exiles | Discovered new exit (range 16) 2566 | -9/Exiles | Discovered new exit (range 14) 2584 | -9/Exiles | Entered Mines 2584 | -8/Mines | Accompanied by 2 allies 2742 | -8/Mines | Discovered new exit (range 10) 2909 | -8/Mines | Entered Materials 2909 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2910 | -8/Materials | Identified exit to Factory 2938 | -8/Materials | Discovered new exit (range 18) 3208 | -8/Materials | Build established: Scavenger-Skirmisher 3678 | -8/Materials | Discovered exit to Factory (range 16) 3778 | -8/Materials | Repaired Broken Cld. Ion Engine 3839 | -8/Materials | Build established: Scavenger-Gunner 4094 | -8/Materials | Discovered exit to Factory (range 15) 4429 | -8/Materials | Discovered new exit (range 7) 4714 | -8/Materials | Identified exit to Garrison 4741 | -8/Materials | Build established: Gunner 4768 | -8/Materials | Garrison activated, responded to threat 4884 | -8/Materials | Entered Garrison 4910 | -8/Garrison | Installed Relay Interface Framework 4968 | -8/Garrison | Triggered checkpoint 4971 | -8/Garrison | Garrison Relay disabled 5128 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Discovered exit to Factory (range 61) 5282 | -8/Garrison | Discovered exit to Factory (range 59) 5282 | -8/Garrison | Discovered exit to Factory (range 52) 5434 | -8/Garrison | Triggered checkpoint 5542 | -8/Garrison | Expanded RIF knowledge: Command Fork 5782 | -8/Garrison | Triggered checkpoint 5847 | -8/Garrison | Garrison Relay disabled 5892 | -8/Garrison | Entered Factory 5892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6285 | -7/Factory | Build established: Trapper-Tank 6423 | -7/Factory | Discovered new exit (range 15) 6788 | -7/Factory | Garrison activated, responded to threat 6802 | -7/Factory | Identified exit to Garrison 6802 | -7/Factory | Entered Garrison 6865 | -7/Garrison | Spotted B-75 Beast 6895 | -7/Garrison | Destroyed B-75 Beast 6968 | -7/Garrison | Triggered checkpoint 7034 | -7/Garrison | Garrison Relay disabled 7194 | -7/Garrison | Triggered checkpoint 7788 | -7/Garrison | Triggered checkpoint 7842 | -7/Garrison | Discovered new exit (range 12) 8015 | -7/Garrison | Lost 5 parts (1p2n2w) 8051 | -7/Garrison | Build established: Scavenger-Tank 8054 | -7/Garrison | Triggered checkpoint 8554 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8562 | -7/Garrison | Build established: Scavenger-Mutant 8577 | -7/Garrison | Discovered new exit (range 5) 8624 | -7/Garrison | Triggered checkpoint 8674 | -7/Garrison | Lost 3 parts (2n1u) 8817 | -7/Garrison | Garrison Relay disabled 8949 | -7/Garrison | Entered Factory 9115 | -7/Factory | Build established: Bothacker-Mutant 9507 | -7/Factory | Discovered new exit (range 16) 9806 | -7/Factory | Identified exit to Garrison 9806 | -7/Factory | Entered Garrison 9856 | -7/Garrison | Triggered checkpoint 10016 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Triggered checkpoint 10025 | -7/Garrison | Triggered checkpoint 10041 | -7/Garrison | Core integrity fell below 50% 10077 | -7/Garrison | Destroyed 11 combat bots 10111 | -7/Garrison | Discovered new exit (range 12) 10111 | -7/Garrison | Discovered new exit (range 43) 10111 | -7/Garrison | Discovered new exit (range 64) 10111 | -7/Garrison | Discovered new exit (range 44) 10138 | -7/Garrison | Triggered checkpoint 10221 | -7/Garrison | Expanded RIF knowledge: Program Shield 10436 | -7/Garrison | Triggered checkpoint 10520 | -7/Garrison | Entered Factory 10856 | -7/Factory | Build established: Scavenger-Mutant 10857 | -7/Factory | Identified exit to Garrison 10946 | -7/Factory | Entered Garrison 11128 | -7/Garrison | Triggered checkpoint 11272 | -7/Garrison | Garrison Relay disabled 11330 | -7/Garrison | Triggered checkpoint 11386 | -7/Garrison | Triggered checkpoint 11406 | -7/Garrison | Triggered checkpoint 11537 | -7/Garrison | Garrison Relay disabled 11572 | -7/Garrison | Build established: Bothacker-Gunner 11644 | -7/Garrison | Triggered checkpoint 11687 | -7/Garrison | Discovered new exit (range 15) 11796 | -7/Garrison | Triggered checkpoint 11866 | -7/Garrison | Discovered new exit (range 12) 11884 | -7/Garrison | Triggered checkpoint 11886 | -7/Garrison | Discovered new exit (range 59) 11886 | -7/Garrison | Discovered new exit (range 23) 11886 | -7/Garrison | Discovered new exit (range 32) 12076 | -7/Garrison | Triggered checkpoint 12119 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12257 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 12295 | -7/Garrison | Garrison Relay disabled 12339 | -7/Garrison | Entered Factory 12339 | -6/Factory | Evolved 2 slots: Utility x2 12617 | -6/Factory | Crushed by falling debris 12617 | -6/Factory | System corruption reached 10% 12648 | -6/Factory | Lost 6 parts (1n3u2w) 12926 | -6/Factory | Identified exit to Garrison 12926 | -6/Factory | Entered Garrison 13072 | -6/Garrison | Triggered checkpoint 13124 | -6/Garrison | Triggered checkpoint 13183 | -6/Garrison | Garrison Relay disabled 13406 | -6/Garrison | Triggered checkpoint 13497 | -6/Garrison | Garrison Relay disabled 13567 | -6/Garrison | Build established: Botlord-Gunner 13696 | -6/Garrison | Spotted B-75 Beast 13713 | -6/Garrison | Destroyed B-75 Beast 13968 | -6/Garrison | Lost 7 parts (1p2n2u2w) 14108 | -6/Garrison | Discovered new exit (range 10) 14201 | -6/Garrison | Lost 4 parts (1n1u2w) 14214 | -6/Garrison | Build established: Botlord-Mutant 14248 | -6/Garrison | Core integrity fell below 50% 14263 | -6/Garrison | Discovered new exit (range 11) 14263 | -6/Garrison | Spotted B-90 Cyclops 14266 | -6/Garrison | Triggered checkpoint 14310 | -6/Garrison | Lost 3 parts (1p2n) 14329 | -6/Garrison | Discovered new exit (range 6) 14394 | -6/Garrison | Triggered checkpoint 14417 | -6/Garrison | Garrison Relay disabled 14548 | -6/Garrison | Build established: Botlord-Gunner 14552 | -6/Garrison | Triggered checkpoint 14648 | -6/Garrison | Triggered checkpoint 14681 | -6/Garrison | Discovered new exit (range 12) 14736 | -6/Garrison | Triggered checkpoint 14791 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14805 | -6/Garrison | Garrison Relay disabled 14894 | -6/Garrison | Build established: Botlord-Mutant 15188 | -6/Garrison | Entered Factory 15188 | -6/Factory | Accompanied by 6 allies 15345 | -6/Factory | Discovered new exit (range 5) 15544 | -6/Factory | Entered Lower Caves 15544 | -6/Lower Caves | Accompanied by 5 allies 15581 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15667 | -6/Lower Caves | A Commander dispatched an escort 15980 | -6/Lower Caves | Build established: Botlord-Gunner 16070 | -6/Lower Caves | Learned 4 Factory zone layouts 16095 | -6/Lower Caves | Ambushed by wild Derelicts 16181 | -6/Lower Caves | Discovered new exit (range 6) 16270 | -6/Lower Caves | Entered another Lower Caves area 16270 | -6/Lower Caves | Accompanied by 5 allies 16271 | -6/Lower Caves | Commander's escort returned to base 16471 | -6/Lower Caves | Discovered new exit (range 6) 16524 | -6/Lower Caves | Entered Data Miner 16526 | -6/Data Miner | Discovered new exit (range 7) 16549 | -6/Data Miner | Met Data Miner 16580 | -6/Data Miner | Learned location of Section 7 (-2) 16580 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16592 | -6/Data Miner | Received God Mode back door access code from Data Miner 16679 | -6/Data Miner | Destroyed Data Miner 16682 | -6/Data Miner | Interfaced with the Data Conduit 16818 | -6/Data Miner | Build established: Botlord-Mutant 16822 | -6/Data Miner | Lost 4 parts (1p1n1u1w) 17032 | -6/Data Miner | Found Exp. Thermal Shield 17080 | -6/Data Miner | Found Prototype Hackware 17082 | -6/Data Miner | Found Prototype Hackware 17086 | -6/Data Miner | Found Prototype Hackware 17089 | -6/Data Miner | Found Prototype Hackware 17123 | -6/Data Miner | System corruption reached 30% 17296 | -6/Data Miner | Entered Proximity Caves 17549 | -5/Proximity Caves | Spotted B-75 Beast 17560 | -5/Proximity Caves | Assimilated Beast 6a with formatsys_high 18023 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18025 | -5/Proximity Caves | Core integrity fell below 20% 18225 | -5/Proximity Caves | Discovered new exit (range 10) 18254 | -5/Proximity Caves | Entered Factory 18254 | -5/Factory | Accompanied by 3 allies 18254 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18256 | -5/Factory | Loaded intel: 214 machine locations 18274 | -5/Factory | Identified System Mapper 18274 | -5/Factory | Identified Deep Network Scanner 18274 | -5/Factory | Identified Ghost Barrier 18274 | -5/Factory | Identified Quantum Router 18436 | -5/Factory | Fabricated Adv. Transmission Jammer (x1) 18498 | -5/Factory | Identified exit to Garrison 18501 | -5/Factory | Entered Garrison 18501 | -5/Garrison | Accompanied by 5 allies 18502 | -5/Garrison | Loaded intel: 40 machine locations 18549 | -5/Garrison | Triggered checkpoint 18550 | -5/Garrison | Spotted B-75 Beast 18568 | -5/Garrison | P-70 Sage assimilated allied Fighter 6a 18572 | -5/Garrison | Destroyed B-75 Beast 18595 | -5/Garrison | Triggered checkpoint 18603 | -5/Garrison | P-70 Sage assimilated allied Smith 6a 18642 | -5/Garrison | Destroyed 9 combat bots 18666 | -5/Garrison | Lost 14 parts (3p2n3u6w) 18793 | -5/Garrison | Lost 3 parts (2p1u) 18974 | -5/Garrison | Triggered checkpoint 19074 | -5/Garrison | Expanded RIF knowledge: Command Fork 19113 | -5/Garrison | Garrison Relay disabled 19142 | -5/Garrison | Rescued a captive Derelict 19346 | -5/Garrison | Triggered checkpoint 19363 | -5/Garrison | Garrison Relay disabled 19399 | -5/Garrison | Found embedded Infiltrators 19456 | -5/Garrison | Discovered new exit (range 8) 19476 | -5/Garrison | Rewired Executioner 19498 | -5/Garrison | Rewired Executioner 19528 | -5/Garrison | Triggered checkpoint 19545 | -5/Garrison | Discovered new exit (range 5) 19632 | -5/Garrison | Triggered checkpoint 19700 | -5/Garrison | Triggered checkpoint 19728 | -5/Garrison | Garrison Relay disabled 19732 | -5/Garrison | Garrison Relay disabled 19774 | -5/Garrison | Spotted B-90 Cyclops 19782 | -5/Garrison | Rewired B-75 Beast 19783 | -5/Garrison | Allies destroyed B-90 Cyclops 20067 | -5/Garrison | Entered Factory 20067 | -5/Factory | Accompanied by 9 allies 20068 | -5/Factory | Loaded intel: 257 machine locations 20288 | -5/Factory | Identified exit to Garrison 20449 | -5/Factory | Entered Garrison 20449 | -5/Garrison | Accompanied by 6 allies 20450 | -5/Garrison | Loaded intel: 26 machine locations 20466 | -5/Garrison | Triggered checkpoint 20547 | -5/Garrison | Found Relay Coupler [Proto] 20588 | -5/Garrison | Triggered checkpoint 20588 | -5/Garrison | Garrison Relay disabled 20651 | -5/Garrison | Triggered checkpoint 20661 | -5/Garrison | Spotted B-75 Beast 20664 | -5/Garrison | Allies destroyed B-75 Beast 20693 | -5/Garrison | Destroyed Executioner 20753 | -5/Garrison | Destroyed Executioner 20766 | -5/Garrison | Found Exp. Targeting Computer 20769 | -5/Garrison | Found Exp. Core Analyzer 20856 | -5/Garrison | Triggered checkpoint 20889 | -5/Garrison | Garrison Relay disabled 21276 | -5/Garrison | Build established: Botlord-Gunner 21287 | -5/Garrison | Discovered new exit (range 10) 21327 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 21386 | -5/Garrison | Entered Factory 21386 | -4/Factory | Accompanied by 8 allies 21386 | -4/Factory | Evolved 2 slots: Utility x2 21387 | -4/Factory | Loaded intel: 321 machine locations 21739 | -4/Factory | P-70 Sage assimilated allied Beamer 6a 21790 | -4/Factory | Identified exit to Garrison 21833 | -4/Factory | Entered Garrison 21833 | -4/Garrison | Accompanied by 7 allies 21834 | -4/Garrison | Loaded intel: 39 machine locations 21981 | -4/Garrison | Garrison Relay disabled 22175 | -4/Garrison | Spotted B-86 Titan 22184 | -4/Garrison | Allies destroyed B-86 Titan 22229 | -4/Garrison | Found Relay Coupler [Proto] 22233 | -4/Garrison | Found Relay Coupler [Proto] 22237 | -4/Garrison | Found Relay Coupler [Proto] 22240 | -4/Garrison | Found Relay Coupler [Proto] 22305 | -4/Garrison | Spotted B-86 Titan 22312 | -4/Garrison | Triggered checkpoint 22316 | -4/Garrison | Allies destroyed B-86 Titan 22320 | -4/Garrison | Triggered checkpoint 22405 | -4/Garrison | Rescued a captive Derelict 22454 | -4/Garrison | Phase Generator disabled 22457 | -4/Garrison | Met a derelict Sapper fleeing the area 22481 | -4/Garrison | Expanded RIF knowledge: Code Merge 22498 | -4/Garrison | Triggered checkpoint 22505 | -4/Garrison | Garrison Relay disabled 22599 | -4/Garrison | Build established: Botlord-Mutant 22754 | -4/Garrison | Rewired Striker 22757 | -4/Garrison | Rewired Striker 22791 | -4/Garrison | Discovered new exit (range 11) 22802 | -4/Garrison | Triggered checkpoint 22812 | -4/Garrison | Garrison Relay disabled 22888 | -4/Garrison | Triggered checkpoint 22925 | -4/Garrison | Discovered new exit (range 3) 22969 | -4/Garrison | Entered Factory 22969 | -4/Factory | Accompanied by 12 allies 22970 | -4/Factory | Loaded intel: 306 machine locations 23219 | -4/Factory | First assault squad dispatched 23322 | -4/Factory | Allies destroyed Striker 23369 | -4/Factory | Discovered new exit (range 9) 23382 | -4/Factory | Entered Armory 23383 | -4/Armory | Loaded intel: 81 machine locations 23412 | -4/Armory | Lost 3 parts (1p1n1u) 23710 | -4/Armory | Fabricated Adv. Datajack (x1) 23759 | -4/Armory | Fabricated 0b10 Decoder Chip [Looter] (x2) 23872 | -4/Armory | Lost 4 parts (1p1n1u1w) 24359 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 24408 | -4/Armory | Lost 4 parts (1u3w) 24669 | -4/Armory | Build established: Botlord-Gunner 24693 | -4/Armory | Intercept squad dispatched 24698 | -4/Armory | Spotted Tracker 24705 | -4/Armory | Assimilated Tracker with formatsys_high 24714 | -4/Armory | Spotted Combat Programmer 24717 | -4/Armory | Assimilated Combat Programmer with formatsys_high 24958 | -4/Armory | Found Enh. Force Lance 24998 | -4/Armory | Build established: Botlord-Mutant 25002 | -4/Armory | Discovered new exit (range 2) 25088 | -4/Armory | Found Unknown Launcher 25088 | -4/Armory | Identified Fusion Bomb Launcher 25155 | -4/Armory | Identified exit to Lab 25166 | -4/Armory | Entered Lab 25166 | -4/Lab | Accompanied by 6 allies 25166 | -4/Lab | Discovered new exit (range 9) 25177 | -4/Lab | Identified exit to Research 25182 | -4/Lab | Hidden lab's door opened automatically 25182 | -4/Lab | Sensor layout match revealed 25183 | -4/Lab | Gained access to the hidden lab's interior 25185 | -4/Lab | Detected by scanners 25191 | -4/Lab | Confronted by A5 25223 | -4/Lab | Destroyed A5 25265 | -4/Lab | Found Alien Artifact 25265 | -4/Lab | Identified Core Expander 25265 | -4/Lab | Installed Core Expander, added new Utility slot 25276 | -4/Lab | Found Alien Artifact 25276 | -4/Lab | Identified Integrated Reactor 25276 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 25304 | -4/Lab | Found Prototype Energy Gun 25304 | -4/Lab | Identified Hyp. EM Gauss Rifle 25309 | -4/Lab | Found Prototype Energy Gun 25309 | -4/Lab | Identified Tachyon Dispersion Ray 25316 | -4/Lab | Found Prototype Protection 25316 | -4/Lab | Identified Exp. Powered Armor 25352 | -4/Lab | Found Prototype Special Weapon 25352 | -4/Lab | Identified Gui. Remote Datajack 25398 | -4/Lab | Found Quantum Router 25463 | -4/Lab | System corruption reached 10% 25526 | -4/Lab | Found Alien Artifact 25538 | -4/Lab | Found Alien Artifact 25596 | -4/Lab | Entered Research 25596 | -3/Research | Accompanied by 6 allies 25596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25597 | -3/Research | Loaded intel: 110 machine locations 25734 | -3/Research | Found Exp. Targeting Computer 25952 | -3/Research | Identified exit to Testing 26298 | -3/Research | Intercept squad dispatched 26311 | -3/Research | Spotted Tracker 26311 | -3/Research | Spotted Tracker 26321 | -3/Research | Assimilated Tracker with formatsys_high 26321 | -3/Research | Assimilated Tracker with formatsys_high 26346 | -3/Research | Spotted Combat Programmer 26346 | -3/Research | Spotted Combat Programmer 26352 | -3/Research | Destroyed Combat Programmer 26353 | -3/Research | Combat Programmer assimilated allied Archangel 7c 26355 | -3/Research | Combat Programmer assimilated allied Tracker 26355 | -3/Research | Destroyed Combat Programmer 26359 | -3/Research | Destroyed Tracker 26377 | -3/Research | Found Exp. Targeting Computer 26825 | -3/Research | Entered Testing 26826 | -3/Testing | Loaded intel: 63 machine locations 27099 | -3/Testing | Found Prototype Energy Gun 27099 | -3/Testing | Identified Warp Gun 27112 | -3/Testing | Garrison activated, responded to threat 27115 | -3/Testing | Discovered new exit (range 32) 27174 | -3/Testing | System corruption reached 10% 27189 | -3/Testing | Scanned by Researcher 27214 | -3/Testing | Garrison activated, responded to threat 27243 | -3/Testing | Identified Transdimensional Reconstructor 27243 | -3/Testing | Warped through subspace 27268 | -3/Testing | Lost 3 parts (1p1n1w) 27311 | -3/Testing | Found Ghost Barrier 27410 | -3/Testing | Crushed by falling debris 27454 | -3/Testing | Found Prototype Energy Cannon 27454 | -3/Testing | Identified Potential Cannon 27619 | -3/Testing | Intercept squad dispatched 27627 | -3/Testing | Spotted Tracker 27631 | -3/Testing | Destroyed Tracker 27640 | -3/Testing | Destroyed Combat Programmer 27669 | -3/Testing | Found Exp. Targeting Computer 27691 | -3/Testing | Identified Core Reset Matrix 27793 | -3/Testing | Found Prototype Energy Cannon 27793 | -3/Testing | Identified Cld. Nova Cannon 28051 | -3/Testing | Identified exit to Garrison 28078 | -3/Testing | Entered Garrison 28079 | -3/Garrison | Loaded intel: 37 machine locations 28303 | -3/Garrison | Triggered checkpoint 28327 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 28356 | -3/Garrison | Garrison Relay disabled 28490 | -3/Garrison | Spotted B-86 Titan 28498 | -3/Garrison | Triggered checkpoint 28537 | -3/Garrison | Allies destroyed B-86 Titan 28959 | -3/Garrison | Build established: Botlord-Gunner 29019 | -3/Garrison | Rewired Executioner 29045 | -3/Garrison | Rewired Executioner 29103 | -3/Garrison | Discovered new exit (range 14) 29144 | -3/Garrison | Triggered checkpoint 29231 | -3/Garrison | Found Exp. Targeting Computer 29520 | -3/Garrison | Garrison Relay disabled 29548 | -3/Garrison | Garrison Relay disabled 29662 | -3/Garrison | Identified exit to Research 29666 | -3/Garrison | Entered Research 29666 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29667 | -2/Research | Loaded intel: 110 machine locations 29786 | -2/Research | Identified exit to Quarantine 29821 | -2/Research | Build established: Botlord-Mutant 30384 | -2/Research | Spotted B-90 Cyclops 30387 | -2/Research | Destroyed B-90 Cyclops 30492 | -2/Research | Entered Quarantine 30492 | -2/Quarantine | Accompanied by 3 allies 30493 | -2/Quarantine | Loaded intel: 86 machine locations 30506 | -2/Quarantine | Cryocooling Duct disabled 30521 | -2/Quarantine | Ambient heat levels rising (+20) 30521 | -2/Quarantine | Non-combat units ordered to evacuate 30589 | -2/Quarantine | Cryocooling Duct disabled 30604 | -2/Quarantine | Ambient heat levels rising (+20) 30604 | -2/Quarantine | Combat units ordered to evacuate 30704 | -2/Quarantine | Quarantine Guard activated 30772 | -2/Quarantine | Spotted Quarantine Guard 30803 | -2/Quarantine | Destroyed Quarantine Guard 30818 | -2/Quarantine | Spotted Quarantine Guard 30852 | -2/Quarantine | Destroyed Quarantine Guard 30917 | -2/Quarantine | Found Alien Artifact 30930 | -2/Quarantine | Spotted Quarantine Guard 30957 | -2/Quarantine | Destroyed Quarantine Guard 30990 | -2/Quarantine | Intercept squad dispatched 30996 | -2/Quarantine | Spotted Tracker 30997 | -2/Quarantine | Spotted Tracker 31001 | -2/Quarantine | Destroyed Tracker 31012 | -2/Quarantine | Destroyed Tracker 31019 | -2/Quarantine | Spotted Combat Programmer 31020 | -2/Quarantine | Spotted Combat Programmer 31031 | -2/Quarantine | Destroyed Combat Programmer 31039 | -2/Quarantine | Destroyed Combat Programmer 31112 | -2/Quarantine | Spotted Quarantine Guard 31141 | -2/Quarantine | Destroyed Quarantine Guard 31177 | -2/Quarantine | Found Alien Artifact 31192 | -2/Quarantine | Found Transdimensional Reconstructor 31201 | -2/Quarantine | Found Transdimensional Reconstructor 31205 | -2/Quarantine | Found Transdimensional Reconstructor 31342 | -2/Quarantine | Found Alien Energy Cannon 31342 | -2/Quarantine | Identified Core Cannon 31401 | -2/Quarantine | Spotted Quarantine Guard 31411 | -2/Quarantine | Destroyed Quarantine Guard 31448 | -2/Quarantine | Spotted Alpha 7 31480 | -2/Quarantine | Destroyed Alpha 7 31487 | -2/Quarantine | Found Prototype Ballistic Gun 31487 | -2/Quarantine | Identified Multirail 31536 | -2/Quarantine | Found Alien Launcher 31602 | -2/Quarantine | Discovered new exit (range 4) 31602 | -2/Quarantine | Spotted Quarantine Guard 31602 | -2/Quarantine | Spotted Quarantine Guard 31602 | -2/Quarantine | Spotted Quarantine Guard 31608 | -2/Quarantine | Destroyed Quarantine Guard 31611 | -2/Quarantine | Destroyed Quarantine Guard 31614 | -2/Quarantine | Destroyed Quarantine Guard 31623 | -2/Quarantine | Identified exit to Access 31681 | -2/Quarantine | Identified Dimensional Node Initializer 31681 | -2/Quarantine | Identified Subatomic Replicator 31797 | -2/Quarantine | Spotted Quarantine Guard 31806 | -2/Quarantine | Destroyed Quarantine Guard 31907 | -2/Quarantine | Spotted Quarantine Guard 31911 | -2/Quarantine | Build established: Scavenger-Gunner 31925 | -2/Quarantine | Destroyed Quarantine Guard 32009 | -2/Quarantine | Cryocooling Duct disabled 32024 | -2/Quarantine | Ambient heat levels rising (+20) 32042 | -2/Quarantine | Found Alien Impact Weapon 32231 | -2/Quarantine | Intercept squad dispatched 32244 | -2/Quarantine | Spotted Tracker 32245 | -2/Quarantine | Spotted Tracker 32246 | -2/Quarantine | Spotted Tracker 32246 | -2/Quarantine | Destroyed Tracker 32248 | -2/Quarantine | Destroyed Tracker 32250 | -2/Quarantine | Destroyed Tracker 32267 | -2/Quarantine | Identified Core Stripper 32277 | -2/Quarantine | Spotted Combat Programmer 32277 | -2/Quarantine | Spotted Combat Programmer 32278 | -2/Quarantine | Spotted Combat Programmer 32279 | -2/Quarantine | Destroyed Combat Programmer 32281 | -2/Quarantine | System corruption reached 10% 32298 | -2/Quarantine | Destroyed Combat Programmer 32305 | -2/Quarantine | Found Prototype Device 32305 | -2/Quarantine | Identified Exp. Focal Shield 32318 | -2/Quarantine | Found Exp. Target Analyzer 32333 | -2/Quarantine | Destroyed Combat Programmer 32485 | -2/Quarantine | Spotted Fortress 32495 | -2/Quarantine | Destroyed Fortress 32516 | -2/Quarantine | Found Exp. EM Disruption Field 32523 | -2/Quarantine | Found Exp. Force Field 32550 | -2/Quarantine | Build established: Scavenger-Mutant 32680 | -2/Quarantine | Spotted Quarantine Guard 32683 | -2/Quarantine | Destroyed Quarantine Guard 32691 | -2/Quarantine | Discovered new exit (range 5) 32701 | -2/Quarantine | Identified exit to Section 7 32720 | -2/Quarantine | Entered Section 7 32721 | -2/Section 7 | Loaded intel: 137 machine locations 32722 | -2/Section 7 | Spotted S7 Guard 32768 | -2/Section 7 | Destroyed S7 Guard 32819 | -2/Section 7 | Found Core Membrane 32819 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32872 | -2/Section 7 | Found Integrated Mediator 32872 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33366 | -2/Section 7 | Build established: Scavenger-Gunner 33419 | -2/Section 7 | Intercept squad dispatched 33421 | -2/Section 7 | Spotted Tracker 33422 | -2/Section 7 | Spotted Tracker 33427 | -2/Section 7 | Spotted Combat Programmer 33428 | -2/Section 7 | Spotted Combat Programmer 33431 | -2/Section 7 | Destroyed Tracker 33436 | -2/Section 7 | Destroyed Tracker 33448 | -2/Section 7 | Destroyed Combat Programmer 33458 | -2/Section 7 | Destroyed Combat Programmer 33478 | -2/Section 7 | Found Integrated Mediator 33478 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33612 | -2/Section 7 | Warped through subspace 33624 | -2/Section 7 | Found Exp. Targeting Computer 33749 | -2/Section 7 | Found Multirail 33804 | -2/Section 7 | Spotted S7 Guard 33829 | -2/Section 7 | Destroyed S7 Guard 33833 | -2/Section 7 | Found Prototype Protection 33833 | -2/Section 7 | Identified Hvy. Regenerative Plating 33871 | -2/Section 7 | Found Alien Artifact 33893 | -2/Section 7 | Quantum Router fried by hacking feedback 33905 | -2/Section 7 | Spotted Alpha 7 33906 | -2/Section 7 | Spotted S7 Guard 33925 | -2/Section 7 | Warped through subspace 33926 | -2/Section 7 | Found Alien Artifact 33942 | -2/Section 7 | Spotted B-90 Cyclops 34002 | -2/Section 7 | Build established: Scavenger-Mutant 34009 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34024 | -2/Section 7 | Discovered exit to Access (range 37) 34267 | -2/Section 7 | Intercept squad dispatched 34276 | -2/Section 7 | Spotted Tracker 34277 | -2/Section 7 | Destroyed Tracker 34278 | -2/Section 7 | Spotted Tracker 34279 | -2/Section 7 | Destroyed Tracker 34279 | -2/Section 7 | Spotted Tracker 34283 | -2/Section 7 | Destroyed Tracker 34295 | -2/Section 7 | Spotted Combat Programmer 34296 | -2/Section 7 | Found Immobilizer 34297 | -2/Section 7 | Spotted Combat Programmer 34299 | -2/Section 7 | Spotted Combat Programmer 34313 | -2/Section 7 | Destroyed Combat Programmer 34314 | -2/Section 7 | Spotted S7 Guard 34322 | -2/Section 7 | Destroyed S7 Guard 34324 | -2/Section 7 | Destroyed Combat Programmer 34326 | -2/Section 7 | Destroyed Combat Programmer 34684 | -2/Section 7 | Initialized slip node 34781 | -2/Section 7 | Found Integrated Dissipator 34781 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34930 | -2/Section 7 | Found Integrated Reactor 34930 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34958 | -2/Section 7 | Found Integrated Reactor 34958 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35041 | -2/Section 7 | Intercept squad dispatched 35042 | -2/Section 7 | Spotted Tracker 35044 | -2/Section 7 | Spotted Tracker 35044 | -2/Section 7 | Spotted Tracker 35047 | -2/Section 7 | Spotted Combat Programmer 35048 | -2/Section 7 | Spotted Combat Programmer 35049 | -2/Section 7 | Spotted Combat Programmer 35056 | -2/Section 7 | Destroyed Tracker 35057 | -2/Section 7 | Destroyed Tracker 35061 | -2/Section 7 | Destroyed Tracker 35068 | -2/Section 7 | Destroyed Combat Programmer 35085 | -2/Section 7 | Destroyed Combat Programmer 35092 | -2/Section 7 | Destroyed Combat Programmer 35093 | -2/Section 7 | Lost 3 parts (1n1u1w) 35100 | -2/Section 7 | Found Exp. Phase Shifter 35118 | -2/Section 7 | Found Exp. Focal Shield 35127 | -2/Section 7 | Found Exp. Target Analyzer 35168 | -2/Section 7 | Found EMDS 35197 | -2/Section 7 | Spotted Executioner 35197 | -2/Section 7 | Spotted Executioner 35225 | -2/Section 7 | Destroyed Executioner 35231 | -2/Section 7 | Destroyed Executioner 35235 | -2/Section 7 | Found Exp. Core Analyzer 35289 | -2/Section 7 | Found Transdimensional Reconstructor 35356 | -2/Section 7 | Spotted B-99 Colossus 35470 | -2/Section 7 | First assault squad dispatched 35485 | -2/Section 7 | Found Alien Artifact 35485 | -2/Section 7 | Identified LRC Storage 35485 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35488 | -2/Section 7 | Found Alien Artifact 35488 | -2/Section 7 | Identified LRC Boosters 35488 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35552 | -2/Section 7 | Warped through subspace to slip node 35575 | -2/Section 7 | Entered Access 35575 | -1/Access | Evolved 2 slots: Weapon x2 35576 | -1/Access | Loaded intel: 111 machine locations 35645 | -1/Access | Identified exit to Garrison 35825 | -1/Access | First assault squad dispatched 35898 | -1/Access | Destroyed 9 combat bots 35954 | -1/Access | Spotted B-99 Colossus 35959 | -1/Access | Destroyed B-99 Colossus 35967 | -1/Access | Found Multirail 35990 | -1/Access | Found Multirail 36291 | -1/Access | Intercept squad dispatched 36306 | -1/Access | Spotted Tracker 36307 | -1/Access | Spotted Tracker 36309 | -1/Access | Destroyed Tracker 36312 | -1/Access | Destroyed Tracker 36344 | -1/Access | Spotted Combat Programmer 36355 | -1/Access | Destroyed Combat Programmer 36366 | -1/Access | Spotted Combat Programmer 36384 | -1/Access | Destroyed Combat Programmer 36589 | -1/Access | Spotted B-99 Colossus 36622 | -1/Access | Destroyed B-99 Colossus 36636 | -1/Access | Found Multirail 36640 | -1/Access | Found Multirail 36753 | -1/Access | Discovered new exit (range 7) 36762 | -1/Access | Entered Command 36763 | -1/Command | Loaded intel: 64 machine locations 36763 | -1/Command | Used Subatomic Replicator to replicate Linked Autogun 36896 | -1/Command | Build established: Scavenger-Executioner 36897 | -1/Command | Lost 3 parts (1u2w) 37326 | -1/Command | Spotted M Guard 37327 | -1/Command | Spotted Combat Programmer 37328 | -1/Command | Spotted Combat Programmer 37329 | -1/Command | Spotted M Guard 37345 | -1/Command | Destroyed Combat Programmer 37360 | -1/Command | Destroyed Combat Programmer 37372 | -1/Command | Destroyed M Guard 37387 | -1/Command | Destroyed M Guard 37387 | -1/Command | All MAIN.C guards destroyed 37402 | -1/Command | Lost 13 parts (2p2n5u4w) 37593 | -1/Command | Met MAIN.C 37611 | -1/Command | Destroyed MAIN.C Shell 37612 | -1/Command | MAIN.C activated Command garrisons 37618 | -1/Command | 0b10 Conduit disabled 37629 | -1/Command | Destroyed MAIN.C 37649 | -1/Command | Discovered new exit (range 36) 37649 | -1/Command | Discovered new exit (range 84) 37649 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37666 | -1/Command | Found Exp. Powered Armor 38245 | -1/Command | Build established: Scavenger-Mutant 38737 | -1/Command | Found Imp. Potential Cannon 38742 | -1/Command | Found Vortex Chain Reactor 38752 | -1/Command | Found Adv. Particle Accelerator 38756 | -1/Command | Found Exp. Core Analyzer 38829 | -1/Command | Found Adv. Powered Armor 39957 | -1/Command | Found Multirail 40113 | -1/Command | Crushed by falling debris 40290 | *** | Establishing 0b11! Last Messages --------------- 40017_ Acquired Adv. Heavy Siege Treads. 40041_ Beam penetrates Wall. 40041_ Beam penetrates Earth. 40065_ Beam penetrates Wall. 40065_ Beam penetrates Earth. 40113_ The unstable cave ceiling collapses. 40113_ Crushed by falling debris. 40113_ Adv. Force Field destroyed. 40113_ Core Membrane filtered system corruption (2). 40158_ RIF reveals location of hidden door. 40205_ Beam penetrates Wall. 40205_ Beam penetrates Earth. 40205_ Beam penetrates Wave Inhibitor. 40205_ Wave Inhibitor disabled. 40205_ Beam penetrates Wave Inhibitor. 40205_ Beam penetrates Wall. 40211_ RIF reveals location of hidden door. 40271_ Beam penetrates Wall. 40271_ Beam penetrates Earth. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | "" #????????????????????????????????????? | | """" #????????????????????????????????????? | | """" #????????????????????????????????????? | | * "" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ######+###############???????????????????????????? | | +% #???????????????????????????? | | # % / #???????????????????????????? | | # %! #???????????????? ????????? | | # % #?????###### #??????????? | | !! # ####### #???????????????? | | !! # ##;;;;;######???????????????? | | # " # ##????????????????????? | | ######+########## @ #?????????????????????? | | ^^ #?????????????????????? | | ############% ^^ #?????????????????????? | | ???????????# ##############?????????????????????? | | ?########### #??????????????????????????????????? | | ?# ## #??????????################????????? | | ?# ## #??????????# ! #?######## | | ?# "" ## ##?????????# ! #?#??????? | | ## """" #=%==########### #?#?###### | | "# """" "!%= # #?#?#[ " | | "# "" #=! + #?#?#!" | | " # ########### #?#?#!"""" | | "# ##+####????????##+#############?#?# """" | | "# # #????????## ### #?????#?# !=!" | | #####+##### #????????# #?????#?#["**" | | # ## ########## *#?????#?#%"= | | # ## + %! ! #?????#?#[" | | # "" ## #######+###+### #?????#?# " | | + "" ## ## %* ## ##?????#?# " | | # T" ## ## ## #??????#?# " | | # "" ## ## ## #??????#?# | | # "" ## ## ## #??????#?# | | # ## ## % ## ##?????#?# | | # ## ##"" ===! # ######### | | ########### ##"" """"/%!=# "" [%= [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 120 Energy Generation 85 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 2900 Resistance: KI 30 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Offensive Hacking 25 Defensive Hacking 50 Relay Coupler Types 5 Relay Coupler Value 170 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Particle Cannon | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free 0b10 Decoder Chip [Looter] | -5/Factory | Scanalyzed Imp. Matter Neutralizer | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -3/Testing | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Adv. Transmission Jammer | x1 | -5/Factory Adv. Datajack | x1 | -4/Armory | Authchip 0b10 Decoder Chip [Looter] | x2 | -4/Armory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Cannon Core Stripper Core Membrane Integrated Mediator Integrated Thermoelectric Network Dimensional Node Initializer Integrated Dissipator LRC Storage LRC Boosters Subatomic Replicator Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed PotentialHoverDevice Manual? 0 Play Time 06:42:44 Cumulative 360.0 hours Start 2022.08.11 @ 18:16:58 End 2022.08.12 @ 22:44:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 110 Adventurer 15 Explorer 0 Win Type 1 Total 20 Types 6/1/7/1/2/0/3/0/0 Lore% 92 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4b9ac0-6f1b-4d3a-a379-54876bf7871b