Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 10:09:56 Player: ZergFTW Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (350) 1750 Value Destroyed (11460) 11460 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1922) 1922 TOTAL SCORE: 21532 Bonus ------- High Alert Combat Kills 1511 Follower Combat Kills 1054 Aligned with FarCom 300 Met R17 at Cetus 500 Friendly Fire -1443 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Flying (34) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Melee Analysis Suite ECM Suite Graphene Brace (fused) Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Nuclear Pulse Thruster Field Propulsion Drive Layered Medium Armor Plating Latent Energy Streamer Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Centrium Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Treads Heavy Treads Centrium Heavy Treads Compact Wheel Compact Wheel Energy Well High-capacity Matter Pod Structural Scanner Centrium Medium Armor Plating Latent Energy Streamer Gauss Rifle Coil Gun Coil Gun Advanced KE Penetrator Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Phasing Sabre [Rating: 107] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Coil Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 7 | . . . 1 . . . 2 . . 3 . . . . 1 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Parts Attached 399 | 6 20 9 54 1 . . 49 15 8 20 12 28 46 29 102 . Power 31 | 1 1 1 5 . . . 2 . . 2 1 2 4 2 10 . Engine 12 | 1 1 1 5 . . . 1 . . 1 . . 2 . . . Core 10 | . . . . . . . 1 . . 1 . . 1 1 6 . Reactor 9 | . . . . . . . . . . . 1 2 1 1 4 . Propulsion 71 | 2 9 2 15 . . . 9 4 . 1 1 2 8 3 15 . Treads 34 | . 4 2 15 . . . . 2 . . 1 . 5 3 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 33 | 2 5 . . . . . 9 2 . 1 . 2 3 . 9 . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 4 . Utility 135 | 1 4 . 11 1 . . 13 3 5 8 7 12 22 8 40 . Device 62 | . 1 . 3 . . . 4 2 3 2 6 9 13 2 17 . Storage 7 | 1 2 . 1 . . . . . . . . . . . 3 . Processor 14 | . 1 . 2 . . . . . 1 . . 2 2 1 5 . Hackware 12 | . . . . . . . 1 . . 3 . . 2 . 6 . Protection 40 | . . . 5 1 . . 8 1 1 3 1 1 5 5 9 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 162 | 2 6 6 23 . . . 25 8 3 9 3 12 12 16 37 . Energy Gun 9 | 2 2 1 1 . . . . . 2 . . . . . 1 . Energy Cannon 14 | . . . 2 . . . 1 2 . . . . 1 3 5 . Ballistic Gun 92 | . 2 3 16 . . . 15 3 1 8 3 8 6 11 16 . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . Launcher 6 | . . 2 . . . . . . . 1 . . . 1 2 . Special Weapon 8 | . . . . . . . . 1 . . . 1 4 1 1 . Impact Weapon 3 | . 2 . 1 . . . . . . . . . . . . . Slashing Weapon 24 | . . . 3 . . . 7 2 . . . 3 1 . 8 . Piercing Weapon 4 | . . . . . . . . . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . . . . . . . . 3 6 . Corrupted Parts 7 | . . . . . . . . . . . 1 . . 6 . . System Corruption 35 | . . . . . . . . . . . 8 . . 27 . . Parts Lost 55 | . 1 . 3 . . . 5 1 . 3 . 1 4 10 27 . Power 7 | . . . 1 . . . . . . . . . 2 1 3 . Propulsion 5 | . . . . . . . 1 . . 1 . . . . 3 . Utility 25 | . . . 1 . . . 3 1 . 2 . 1 2 5 10 . Weapon 18 | . 1 . 1 . . . 1 . . . . . . 4 11 . Highest Loss Streak 12 | . 1 . 1 . . . 1 1 . 1 . 1 4 8 12 . To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 98 100 99 100 100 100 99 100 100 99 75 79 96 93 83 76 Engine 6 | . 14 14 10 11 11 11 1 9 9 1 . . 4 . . . Core 1 | . . . . . . . 7 . . 4 . . . 4 1 5 Reactor 1 | . . . . . . . . . . . 5 5 1 1 3 . Treads 11 | . 15 27 21 22 22 22 1 . . . 3 5 11 6 1 . Wheel 6 | . 12 . . . . . 16 17 18 12 4 2 1 . 7 . Device 8 | . 7 . 4 . . . 7 12 10 9 11 17 15 11 10 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 3 . Processor 10 | . 5 14 10 11 11 11 9 9 9 6 6 7 13 20 14 11 Hackware 2 | . . . . . . . 7 4 . 10 . . . . 5 29 Protection 9 | . . . 6 11 11 11 11 10 16 19 6 6 11 14 10 . Energy Gun 1 | . 13 5 . . . . . . . . . . . . . . Ballistic Gun 23 | . 10 19 29 33 33 33 22 20 26 26 26 25 25 24 13 . Slashing Weapon 1 | . . . . . . . 4 1 . . . . . . 2 5 Naked Turns 2 | . . . . . . . . . . . . . . . 2 . Heaviest Build 165 | 12 92 91 104 104 104 104 114 115 110 132 165 164 145 147 156 11 Greatest Support 100 | 26 40 40 43 43 43 43 43 40 24 24 70 70 60 80 100 19 Greatest Overweight (x) 11 | . 4 2 5 2 2 2 10 4 4 5 6 4 4 8 11 . Average Overweight (x) 2 | . 1 2 2 2 2 2 3 3 4 4 3 2 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 19 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 2 10 20 24 25 24 25 24 24 25 23 24 24 24 23 16 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 25 25 25 25 4 5 Class Distribution -------------------- 19% | Scavenger-Tank 19% | Mutant 19% | Gunner 8% | Scavenger-Gunner 7% | Skirmisher 6% | Tank 6% | Commander-Tank 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Tank | -8/Recycling Commander-Tank | -6/Factory Commander-Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Matter Collected 12106 | 167 624 140 1470 10 . 27 1568 214 283 492 486 1370 1760 720 2760 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 16960 | . 854 162 2638 . . 26 2350 278 366 261 523 2180 2186 931 4205 . Parts 876 | . 51 19 180 . . 4 158 13 23 17 9 93 85 26 198 . Haulers Intercepted 19 | . 2 . 5 . . . 6 1 . . . 2 . . 3 . Recyclers Shooed 16 | . 1 . 1 . . . 5 2 . . . 1 1 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 6 Prevented 2 | . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Combat Hostiles Destroyed 221 | . 12 3 51 . . 2 31 2 6 8 2 23 21 12 48 . Melee 10 | . . . 3 . . . 1 . . . . . . . 6 . Guns 182 | . 12 . 42 . . 2 28 1 6 5 2 23 21 8 32 . Cannons 9 | . . . 5 . . . 2 . . . . . . . 2 . AOE 13 | . . 3 . . . . . . . 3 . . . 1 6 . Classes Destroyed 21 | . 8 . 3 . . . 4 1 1 1 1 1 . . 1 . Worker 22 | . 4 1 4 . . . 3 1 . . . 2 1 . 6 . Builder 25 | . 3 2 1 . . . 8 . 1 1 . 2 2 . 5 . Tunneler 3 | . . . . . . . 1 . . . . . 1 . 1 . Hauler 19 | . 2 . 5 . . . 6 1 . . . 2 . . 3 . Recycler 28 | . 2 1 1 . . . 6 1 1 . . 3 7 . 6 . Carrier 1 | . . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . 1 . . . . . . . 2 . Operator 13 | . 1 . 3 . . . 1 . . 1 . 2 2 . 3 . Watcher 21 | . 3 . 5 . . . 4 . . . . 2 2 2 3 . Swarmer 34 | . 6 3 4 . . 2 8 . . . . . 7 . 4 . Grunt 101 | . 6 . 35 . . . 11 . . 3 . 15 3 6 22 . Brawler 6 | . . . 1 . . . 1 . . . . 2 . . 2 . Duelist 8 | . . . 1 . . . . . . . . 1 . . 6 . Protector 3 | . . . . . . . . . . . . 1 . . 2 . Sentry 28 | . . . 10 . . . 8 1 3 . . . 6 . . . Demolisher 2 | . . . . . . . . . . 2 . . . . . . Specialist 4 | . . . . . . . 2 . . . . . . . 2 . Hunter 11 | . . . . . . . . 1 1 2 . 2 3 . 2 . Programmer 15 | . . . . . . . . . 2 1 . 3 1 . 8 . Heavy 1 | . . . . . . . 1 . . . . . . . . . Compactor 2 | . . . . . . . . . . . 2 . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . 6 . . Thug 2 | . . . . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 3 7 . . 2 8 2 4 7 2 5 5 6 9 . Combat Bots Only 6 | . 3 3 5 . . 2 4 1 3 6 2 4 5 6 4 . Max Kills in Single Turn 4 | . 2 3 2 . . 1 2 1 1 3 1 2 3 2 4 . Gunslinging 1 | . 1 . 1 . . . 1 . . 1 . 1 1 1 . . Exploded 3 | . . 3 . . . . . . . 3 . . . 1 2 . Melee 1 | . . . 1 . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Hostile Shots Fired 1287 | . 56 5 186 . . 16 157 8 27 48 . 130 192 115 340 7 Missed 370 | . 9 1 50 . . 5 54 1 5 10 . 33 80 40 77 5 Damage Taken 16413 | . 519 79 1788 . . 98 1405 106 352 1038 34 1791 1097 1894 6169 43 Core 1962 | . 112 8 214 . . . 185 15 26 180 . 65 75 67 972 43 Absorbed by Shields 1003 | . . . . . . . . . 4 . 4 114 411 . 470 . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . 5 . Redirected to Shielding 12 | . . . 12 . . . . . . . . . . . . . Ignored by Resistances 296 | . . . . . . . 43 . . 68 2 14 19 74 76 . Regen/Repaired (Parts) 573 | . 2 . 444 . . . 127 . . . . . . . . . Core Remaining (%) 62 | 100 . 52 . . . 46 . . 58 . . . . 54 . . Volleys Fired 622 | . 70 7 116 . . 3 117 11 16 17 14 63 56 33 99 . Largest 4 | . 2 2 3 . . 3 3 3 3 4 4 4 4 4 4 . Hottest 294 | . 90 88 106 . . 69 108 106 73 129 120 120 120 159 294 . Shots Fired 1986 | . 140 12 347 . . 9 345 25 48 61 49 239 225 110 376 . Gun 1907 | . 140 10 311 . . 9 332 24 48 60 49 239 224 99 362 . Cannon 73 | . . . 36 . . . 13 1 . . . . . 10 13 . Launcher 5 | . . 2 . . . . . . . 1 . . . 1 1 . Special 1 | . . . . . . . . . . . . . 1 . . . Kinetic 1808 | . 49 9 298 . . 9 344 24 48 60 49 239 224 99 356 . Thermal 114 | . 47 1 49 . . . . . . . . . 1 . 16 . Explosive 5 | . . 2 . . . . . . . 1 . . . 1 1 . Electromagnetic 59 | . 44 . . . . . 1 1 . . . . . 10 3 . Robot Hit Streak 35 | . 11 9 35 . . 4 20 5 28 11 7 24 21 11 15 . Robot Miss Streak 7 | . 4 1 5 . . 1 5 1 2 4 4 6 4 4 7 . Penetration Max 2 | . . . . . . . . . . 1 . 2 2 1 1 . Secondary Targets 30 | . 1 . 8 . . . 4 . . 2 1 6 3 1 4 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 . Shots Hit Robots 1342 | . 91 8 243 . . 7 234 18 36 32 29 164 151 85 244 . Core Hits 657 | . 36 7 94 . . 2 101 6 11 21 6 85 81 58 149 . Critical Kills 22 | . . . 2 . . . . . . 1 1 3 1 2 12 . Critical Parts Destroyed 37 | . 2 . 2 . . . 1 . . 1 1 6 3 4 17 . Critical Strikes 66 | . 3 . 4 . . . 3 . . 2 2 11 4 7 30 . Burn 1 | . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 58 | . 1 . 1 . . . 1 . . 2 2 11 4 7 29 . Blast 2 | . . . . . . . 2 . . . . . . . . . Smash 3 | . 1 . 2 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 152 | . 12 . 9 . . . 28 3 . . . 4 1 . 95 . Impact 18 | . 12 . 6 . . . . . . . . . . . . . Slashing 109 | . . . 3 . . . 28 3 . . . 4 1 . 70 . Piercing 25 | . . . . . . . . . . . . . . . 25 . Sneak Attacks 15 | . 2 . 2 . . . 5 . . . . 1 . . 5 . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . Damage Inflicted 34388 | . 1500 265 4084 . . 134 4331 370 649 1370 843 4390 3995 3001 9456 . Guns 26668 | . 1200 127 3278 . . 134 3435 239 649 676 843 4292 3995 1724 6076 . Cannons 980 | . . . 535 . . . 224 8 . . . . . 54 159 . Explosions 4378 | . 88 138 . . . . 255 123 . 694 . 16 . 1223 1841 . Melee 2311 | . 212 . 268 . . . 374 . . . . 82 . . 1375 . Ramming 51 | . . . 3 . . . 43 . . . . . . . 5 . Kinetic 25929 | . 498 127 3099 . . 134 3652 239 649 676 843 4292 3995 1724 6001 . Thermal 2806 | . 396 . 714 . . . . . . 521 . . . . 1175 . Explosive 844 | . . 138 . . . . 98 . . 173 . 16 . 88 331 . Electromagnetic 2447 | . 394 . . . . . 164 131 . . . . . 1189 569 . Impact 480 | . 212 . 268 . . . . . . . . . . . . . Slashing 1158 | . . . . . . . 374 . . . . 82 . . 702 . Piercing 673 | . . . . . . . . . . . . . . . 673 . Highest Corruption 56 | . . . . . . . 2 3 3 . 13 13 14 56 23 23 Average Corruption 12 | . . . . . . . 1 3 2 . 11 12 13 27 8 23 Corruption Purged 24 | . . . . . . . 2 . 3 . 7 . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 476 | . . . . . . . 2 6 3 . 15 112 207 52 78 1 Message Errors 110 | . . . . . . . 2 1 2 . 3 21 55 15 11 . Matter Fused 109 | . . . . . . . . 2 1 . 4 24 50 13 15 . Heat Flow Errors 57 | . . . . . . . . . . . 2 13 27 4 11 . Energy Discharges 49 | . . . . . . . . 1 . . 2 17 17 2 10 . Parts Rejected 5 | . . . . . . . . . . . . 1 2 1 1 . Parts Fused 6 | . . . . . . . . . . . . 2 1 1 2 . Data Loss (minor) 54 | . . . . . . . . 1 . . 2 13 25 1 11 1 Data Loss (major) 22 | . . . . . . . . 1 . . . 6 7 2 6 . Misfires 19 | . . . . . . . . . . . . 3 12 1 3 . Alerts 8 | . . . . . . . . . . . 2 1 3 1 1 . Misdirections 5 | . . . . . . . . . . . . 1 . . 4 . Weapon Failures 32 | . . . . . . . . . . . . 10 8 11 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1136 | . 94 . 190 . . . 158 . . 170 . . . 31 493 . Projectiles 5 | . . . 4 . . . 1 . . . . . . . . . Explosions 499 | . . . . . . . 11 . . 170 . . . 31 287 . Melee 632 | . 94 . 186 . . . 146 . . . . . . . 206 . Knockbacks 7 | . 1 . 1 . . . 5 . . . . . . . . . Impact 2 | . 1 . 1 . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 648 | . 25 48 . . . . 44 . . 127 . . . . 404 . Shots 12 | . 1 1 . . . . 1 . . 3 . . . . 6 . Rammed 5 | . . . 1 . . . 3 . . . . . . . 1 . Targets Rammed 5 | . . . 1 . . . 3 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 725 | . 300 27 273 . . 9 271 63 144 388 431 383 363 284 725 . Average Temperature 106 | . 64 15 67 . . 5 54 30 55 157 207 113 96 123 174 . Received Heat Transfer 3419 | . 183 . 762 . . . 531 9 27 117 18 418 124 189 1041 . Effects 60 | . 1 . . . . . 1 . . 5 4 2 . 2 45 . Shutdowns 13 | . . . . . . . . . . 1 1 1 . . 10 . Energy Bleed 8 | . 1 . . . . . . . . 1 . 1 . . 5 . Interference 16 | . . . . . . . 1 . . 3 . . . 2 10 . Matter Decay 3 | . . . . . . . . . . . . . . . 3 . Short Circuit 6 | . . . . . . . . . . . 2 . . . 4 . Damage (minor) 4 | . . . . . . . . . . . 1 . . . 3 . Damage (major) 8 | . . . . . . . . . . . . . . . 8 . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . . 3 . Total Turns 27 | . . . . . . . . . . . . . . . 27 . Longest Duration 13 | . . . . . . . . . . . . . . . 13 . Robots Corrupted 5 | . . . . . . . . 1 . . . . . 3 1 . Combat Hostiles 5 | . . . . . . . . 1 . . . . . 3 1 . Parts Fried 16 | . 6 . 1 . . . . 1 . . . 1 . 2 5 . Impact Corruptions 7 | . 2 . 4 . . . 1 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 10 | . 2 . 1 . . . . . . . . . . 2 5 . Heat Transferred 4102 | . 1075 . 1554 . . . . . . 300 . . . . 1173 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . 1 . Latent Energy Used 1304 | . . . . . . . 95 200 . . . . . 660 349 . LE Corruption 26 | . . . . . . . 2 3 . . . . . 15 6 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Peak Influence 1449 | . 243 120 863 326 . 80 639 312 111 288 48 401 335 202 1449 . Initial 326 | . . 36 . 326 . . . 209 61 . 48 . 175 175 30 . Average 248 | . 62 21 399 326 . 8 218 231 46 95 21 149 225 124 826 . Maximum Alert Level 4 | . 1 . 3 1 . . 2 1 . 1 . 2 1 1 4 . Low Security (%) 60 | 100 99 100 38 . . 100 57 21 100 72 100 72 37 98 14 . Level 1 21 | . . . 11 100 . . 30 78 . 27 . 25 62 1 4 . Level 2 6 | . . . 16 . . . 11 . . . . 1 . . 15 . Level 3 8 | . . . 33 . . . . . . . . . . . 35 . Level 4 2 | . . . . . . . . . . . . . . . 29 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 9 . . . 4 1 . 3 . 10 3 2 21 . Investigation 19 | . 2 . 3 . . . 2 . . 1 . 2 2 2 5 . Extermination 8 | . . . . . . . . . . 1 . 3 . . 4 . Reinforcement 18 | . 1 . 4 . . . 2 1 . 1 . 3 1 . 5 . Assault 10 | . . . 2 . . . . . . . . 1 . . 7 . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Distress Signals 18 | . 1 . 2 . . . 4 . . 1 . 3 1 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 371 | . 30 4 72 . . 4 52 3 6 9 6 35 41 16 86 7 Peak Tracking Total 8 | . 3 3 6 . . 4 5 2 3 7 2 7 7 5 8 4 Tactical Retreats 26 | . 1 . 5 . . 1 6 . . 1 1 . 4 1 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Traps Triggered 16 | . . . 4 . . . 1 1 . 1 . 2 7 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Machines Disabled 45 | . 1 2 2 . . . 5 . . 2 . 8 5 3 17 . Max in Single Turn 6 | . 1 2 1 . . . 2 . . 2 . 4 1 3 6 . Garrison Access 4 | . . . . . . . 1 1 . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . 1 . . . 1 4 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Machines Accessed 93 | . 10 . 13 . 5 . 17 5 8 1 . 4 12 2 16 . Terminals 61 | . 7 . 8 . . . 10 4 5 1 . 1 11 2 12 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . . . . 1 . . . . Recycling Units 14 | . 2 . 2 . . . 2 . 3 . . 1 1 . 3 . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 1 . . 1 . Total Hacks 316 | . 37 . 44 . 50 . 61 14 18 3 . 10 25 7 47 . Successful 187 | . 21 . 27 . 50 . 36 6 12 . . 2 6 2 25 . Failed 129 | . 16 . 17 . . . 25 8 6 3 . 8 19 5 22 . Catastrophic 19 | . . . 3 . . . . 1 . . . 3 3 3 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 134 | . 27 . 16 . 1 . 26 11 12 3 . 2 7 . 29 . Terminals 188 | . 28 . 25 . . . 37 10 14 3 . 3 22 7 39 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 8 . . . 5 . . . . 1 . . . . Recycling Units 35 | . 7 . 5 . . . 6 . 4 . . 3 3 . 7 . Scanalyzers 17 | . . . 6 . . . 11 . . . . . . . . . Garrison Access 10 | . . . . . . . 2 4 . . . 3 . . 1 . Terminal Hacks 108 | . 6 . 9 . 50 . 13 3 5 . . . 5 2 15 . Record 55 | . . . . . 49 . 2 . . . . . 1 2 1 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 9 | . 2 . 1 . . . 4 . . . . . . . 2 . Open Door 4 | . . . . . . . . . . . . . 4 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . 2 . . . 1 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . Alert Level 4 | . 1 . 1 . . . . . 1 . . . . . 1 . Unreport Threat 10 | . . . 2 . . . 3 . 2 . . . . . 3 . Locate Traps 5 | . 1 . 1 . . . 2 . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . 1 . 2 . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 8 . . . 2 . . . . . . . . . Scan Component 6 | . 1 . 4 . . . 1 . . . . . . . . . Repair 6 | . 1 . 4 . . . 1 . . . . . . . . . Recycling Unit Hacks 13 | . 2 . 1 . . . 2 . 4 . . 1 . . 3 . Process 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 6 | . . . 1 . . . 1 . 3 . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 5 | . 2 . . . . . 1 . 1 . . . . . 1 . Scanalyzer 14 | . . . 5 . . . 9 . . . . . . . . . Insert Component 8 | . . . 3 . . . 5 . . . . . . . . . Analyze 6 | . . . 2 . . . 4 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 . Unauthorized Hacks 37 | . 11 . 4 . . . 9 2 3 . . 1 1 . 6 . Terminals 32 | . 9 . 4 . . . 8 2 3 . . 1 . . 5 . Assimilate 10 | . 3 . . . . . 4 1 . . . . . . 2 . Botnet 22 | . 6 . 4 . . . 4 1 3 . . 1 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 . . . . . 1 . 1 . Reject 1 | . . . . . . . . . . . . . 1 . . . Tunnel 4 | . 2 . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 80 | . 9 . 13 . . . 16 5 6 1 . 4 10 2 14 . Full Trace Events 19 | . 1 . 4 . . . 3 . . 1 . 2 2 2 4 . Feedback Events 3 | . . . . . . . . . . 1 . . 1 . 1 . Corruption 2 | . . . . . . . . . . . . . 1 . 1 . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 4 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 4 . . . 1 . . . . . . . . . Time 270 | . 53 . 166 . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 502 | . . . . . . . . . . . . . . . 502 . Retrieved Matter 726 | . . . . . . . . . . . . . . . 726 . Retrieved Components 35 | . 12 . . . . . 10 . 3 . . . . . 10 . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . 21 2 . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Total Allies 43 | . 1 . . . . . 2 . 21 2 1 . 15 . 1 . Largest Group 23 | . 1 1 1 . . . 1 . 21 23 13 16 8 4 1 . Highest-Rated Group 444 | . 10 9 9 . . . 10 . 385 444 267 340 241 104 10 . Highest-Rated Ally 159 | . 10 9 9 . . . 10 . 34 34 34 34 159 39 10 . Total Orders 5 | . . . . . . . . . 2 2 . . 1 . . . STAY 2 | . . . . . . . . . 1 1 . . . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 216 | . . . . . . . . . 2 . 88 33 82 11 . . Total Damage 5899 | . . . . . . . . . 48 . 2210 1677 1726 238 . . Kills 33 | . . . . . . . . . 1 . 7 13 10 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Robot Analysis Total 9 | . 2 . 1 . . . 4 . . . . . . . 2 . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . . . 1 Drone Launches 14 | . . . . . . . . . . . . . 6 6 2 . Drone Recoveries 8 | . . . . . . . . . . . . . 4 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Turns Passed 33854 | 52 2316 2149 5014 117 1975 1623 5641 510 1616 889 412 2579 4909 912 3084 56 Spaces Moved 13937 | 45 1199 655 1295 37 617 505 2772 260 857 473 125 796 1393 293 2475 140 Core 4 | 1 . . . . . . . . . . . . . . 3 . Treads 5892 | . 509 647 1295 37 617 505 121 2 . . 78 579 1012 278 212 . Legs . | . . . . . . . . . . . . . . . . . Wheels 6399 | 44 690 8 . . . . 2651 258 857 473 47 217 381 15 758 . Hover . | . . . . . . . . . . . . . . . . . Flight 1642 | . . . . . . . . . . . . . . . 1502 140 Fastest Speed 30 | 50 90 130 320 320 320 320 140 150 150 150 165 160 160 160 30 34 Average Speed 203 | 88 161 317 320 320 320 320 156 151 150 157 265 275 314 244 83 34 Slowest Speed 560 | 90 320 320 560 320 320 320 320 330 150 165 320 320 410 325 255 34 Overloaded Moves 1 | . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . 15 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 65 | 3 98 98 94 16 93 99 100 33 99 10 79 21 97 87 57 26 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . 2 . . . 1 . 1 . . . . . . . 1 . Known Exits Taken 8 | . 1 . 1 . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . 1 . . . . . . . . . 1 Spaces Dug 88 | . 8 . 3 . . . 19 3 . . . 3 . . 52 . Terrain Destroyed 506 | . 13 17 3 . . . 95 17 . 34 4 49 17 23 234 . Melee 86 | . 8 . 3 . . . 19 3 . . . 3 . . 50 . Projectile 118 | . . . . . . . 4 . . 3 4 7 16 2 82 . AOE 299 | . 5 17 . . . . 72 14 . 30 . 38 . 21 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Fac Upp Total 17587 | 54 1419 709 1896 37 620 507 3786 336 1155 575 177 1005 1708 388 3070 145 Wait 1626 | . 94 25 342 . . . 726 39 28 18 6 74 36 3 228 7 Move 13886 | 44 1198 654 1294 36 616 504 2771 259 856 473 124 795 1392 292 2444 134 Hop 17 | . . . . . . . . . . . . . . . 14 3 Pick Up 217 | 4 18 12 32 . 2 . 42 2 1 10 5 16 15 14 43 1 Fast Attach 91 | 6 1 . 15 . . . 4 . 2 6 6 3 14 1 33 . Attach 73 | . 1 . 5 . . . 8 1 . 7 2 5 3 11 30 . Detach 4 | . . . . . . . . . . . 1 1 . 1 1 . Swap 236 | . 18 9 35 1 . . 37 14 6 7 4 20 29 17 39 . Drop 234 | . 7 2 47 . 2 . 50 1 3 11 15 16 22 7 51 . Fire 622 | . 70 7 116 . . 3 117 11 16 17 14 63 56 33 99 . Melee 143 | . 12 . 9 . . . 28 3 . . . 4 1 . 86 . Ram 3 | . . . . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . . . 1 . Escape Stasis 23 | . . . . . . . . 2 . . . . 20 . 1 . Rewire 356 | . . . . . . . . . 243 26 . . 87 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 54 | . . . . . . . . 4 . . . 8 33 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Identified exit to Mines 983 | -10/Materials | Discovered new exit (range 16) 1657 | -10/Materials | Repaired Corrupted Hacking Suite 1686 | -10/Materials | Discovered new exit (range 7) 1927 | -10/Materials | Discovered new exit (range 15) 2206 | -10/Materials | Discovered new exit (range 12) 2369 | -10/Materials | Entered Mines 2369 | -10/Mines | Accompanied by 1 ally 2417 | -10/Mines | Met a Derelict bent on vengeance 2834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2884 | -10/Mines | Learned 2 Materials zone layouts 2942 | -10/Mines | Discovered new exit (range 7) 3166 | -10/Mines | Discovered new exit (range 9) 3258 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4518 | -10/Mines | Entered Materials 4518 | -9/Materials | Accompanied by 1 ally 4518 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5138 | -9/Materials | Build established: Gunner 6345 | -9/Materials | Repaired Hvy. Assault Rifle 6519 | -9/Materials | Identified exit to Mines 6807 | -9/Materials | Discovered new exit (range 16) 7718 | -9/Materials | First assault squad dispatched 8635 | -9/Materials | Repaired Imp. Assault Rifle 8687 | -9/Materials | Repaired Imp. Assault Rifle 8721 | -9/Materials | Repaired Med. Armor Plating 8909 | -9/Materials | Discovered new exit (range 14) 8924 | -9/Materials | Core integrity fell below 50% 9350 | -9/Materials | Sterilization system engaged 9350 | -9/Materials | Non-combat units ordered to evacuate 9450 | -9/Materials | Combat units ordered to evacuate 9532 | -9/Materials | Entered Mines 9633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9636 | -9/Mines | Discovered new exit (range 5) 9649 | -9/Mines | Entered Exiles 9726 | -9/Exiles | Met 8R-AWN 9781 | -9/Exiles | Met EX-HEX 9877 | -9/Exiles | Met EX-BIN 9912 | -9/Exiles | Aligned with FarCom system 9915 | -9/Exiles | Given EX-Vault access code 9992 | -9/Exiles | Opened EX-Vault 10012 | -9/Exiles | Found Latent Energy Streamer 10157 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10259 | -9/Exiles | Met EX-DEC 10275 | -9/Exiles | Learned location of Zion (-6) 10561 | -9/Exiles | Visited The Gauntlet 11104 | -9/Exiles | Discovered new exit (range 11) 11582 | -9/Exiles | Discovered new exit (range 14) 11624 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 11624 | -9/Exiles | Entered Mines 11746 | -8/Mines | Discovered new exit (range 6) 11919 | -8/Mines | Build established: Skirmisher 13016 | -8/Mines | Discovered new exit (range 16) 13247 | -8/Mines | Entered Materials 13247 | -8/Materials | Evolved 2 slots: Utility x2 13248 | -8/Materials | Identified exit to Storage 13700 | -8/Materials | Build established: Tank 14363 | -8/Materials | Discovered new exit (range 4) 14448 | -8/Materials | Build established: Scavenger-Mutant 15921 | -8/Materials | Build established: Scavenger-Skirmisher 16273 | -8/Materials | Discovered new exit (range 7) 16450 | -8/Materials | Build established: Mutant 17280 | -8/Materials | Repaired Imp. Assault Rifle 18657 | -8/Materials | Discovered new exit (range 4) 18711 | -8/Materials | Build established: Tank 18888 | -8/Materials | Entered Storage 18910 | -8/Storage | Identified exit to Recycling 19392 | -8/Storage | Used back door to open Recycling access 19398 | -8/Storage | Entered Recycling 20104 | -8/Recycling | Discovered new exit (range 6) 20711 | -8/Recycling | Build established: Commander-Tank 21014 | -8/Recycling | Entered Factory 21014 | -6/Factory | Accompanied by 21 allies 21014 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 21489 | -6/Factory | Hacking Suite fried by hacking feedback 21903 | -6/Factory | Sucked down chute 21903 | -6/Factory | Entered Waste 21904 | -6/Waste | Met a frightened Derelict 21915 | -6/Waste | Spotted C-40 Crusher 21918 | -6/Waste | EMP discharged 21918 | -6/Waste | System corruption reached 10% 21929 | -6/Waste | Allies destroyed C-40 Crusher 21939 | -6/Waste | Found Damper Plating 21961 | -6/Waste | Spotted C-40 Crusher 21972 | -6/Waste | Spotted C-40 Crusher 21976 | -6/Waste | Allies destroyed C-40 Crusher 21982 | -6/Waste | Allies destroyed C-40 Crusher 21984 | -6/Waste | Spotted C-40 Crusher 22000 | -6/Waste | Spotted C-40 Crusher 22000 | -6/Waste | Destroyed C-40 Crusher 22008 | -6/Waste | Destroyed C-40 Crusher 22011 | -6/Waste | Spotted C-40 Crusher 22018 | -6/Waste | EMP discharged 22046 | -6/Waste | Lost 3 allies 22118 | -6/Waste | EMP discharged 22134 | -6/Waste | Allies destroyed C-40 Crusher 22218 | -6/Waste | EMP discharged 22278 | -6/Waste | Discovered new exit (range 10) 22315 | -6/Waste | Entered Factory 22315 | -6/Factory | Accompanied by 11 allies 22360 | -6/Factory | 23 allies followed down the chute 22511 | -6/Factory | Lost 3 allies 22921 | -6/Factory | Garrison activated, responded to threat 22978 | -6/Factory | Lost 9 allies 23116 | -6/Factory | Lost 4 allies 23251 | -6/Factory | Build established: Scavenger-Tank 23633 | -6/Factory | Build established: Scavenger-Skirmisher 23750 | -6/Factory | Discovered new exit (range 7) 23983 | -6/Factory | Build established: Scavenger-Tank 24893 | -6/Factory | Identified exit to Extension 24894 | -6/Factory | Entered Extension 25719 | -6/Extension | Disrupted transfer network 26318 | -6/Extension | Spotted B-75 Beast 26387 | -6/Extension | Lost 4 parts (2p2u) 26681 | -6/Extension | Rescued a captive Derelict 26934 | -6/Extension | Rescued a captive Derelict 27613 | -6/Extension | Spotted B-75 Beast 27621 | -6/Extension | Allies destroyed B-75 Beast 27632 | -6/Extension | Allies destroyed B-75 Beast 27652 | -6/Extension | Lost 5 allies 27808 | -6/Extension | Rescued A7 28315 | -6/Extension | Rescued a captive Derelict 28316 | -6/Extension | Rescued a captive Derelict 28571 | -6/Extension | Destroyed A7 28600 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 28602 | -6/Extension | Lost 5 allies 28622 | -6/Extension | Build established: Scavenger-Gunner 28805 | -6/Extension | Discovered new exit (range 10) 28808 | -6/Extension | Discovered new exit (range 6) 29141 | -6/Extension | Discovered new exit (range 3) 29354 | -6/Extension | Identified exit to Factory 29559 | -6/Extension | Rescued a captive Derelict 29559 | -6/Extension | Rescued a captive Derelict 29636 | -6/Extension | Rescued a captive Derelict 29679 | -6/Extension | Rescued a captive Derelict 29801 | -6/Extension | Identified exit to Cetus 29803 | -6/Extension | Entered Cetus 29803 | -6/Cetus | Accompanied by 4 allies 29825 | -6/Cetus | Spotted Cetus Guard 29825 | -6/Cetus | Spotted Cetus Guard 29825 | -6/Cetus | Allies destroyed Cetus Guard 29827 | -6/Cetus | Spotted Cetus Guard 29834 | -6/Cetus | Spotted Cetus Guard 29835 | -6/Cetus | Allies destroyed Cetus Guard 29859 | -6/Cetus | Destroyed Cetus Guard 29863 | -6/Cetus | Destroyed Cetus Guard 29875 | -6/Cetus | Lost 5 allies 30038 | -6/Cetus | Discovered exit to Factory (range 15) 30482 | -6/Cetus | Discovered new exit (range 16) 30526 | -6/Cetus | Spotted Cetus Guard 30527 | -6/Cetus | Spotted Cetus Guard 30529 | -6/Cetus | System corruption reached 30% 30541 | -6/Cetus | Destroyed Cetus Guard 30542 | -6/Cetus | Spotted Cetus Guard 30566 | -6/Cetus | Spotted Cetus Guard 30585 | -6/Cetus | Destroyed Cetus Guard 30585 | -6/Cetus | Destroyed Cetus Guard 30596 | -6/Cetus | Destroyed Cetus Guard 30613 | -6/Cetus | Lost 8 parts (1p4u3w) 30624 | -6/Cetus | Discovered exit to Factory (range 15) 30644 | -6/Cetus | Met Revision 17 30715 | -6/Cetus | Entered Factory 30715 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30834 | -5/Factory | Build established: Scavenger-Tank 31251 | -5/Factory | Lost 5 parts (1p1n3u) 31558 | -5/Factory | Cargo convoy interrupted 31915 | -5/Factory | First assault squad dispatched 31946 | -5/Factory | Build established: Scavenger-Gunner 32112 | -5/Factory | Crushed by falling debris 32112 | -5/Factory | System corruption reached 10% 32151 | -5/Factory | Core integrity fell below 50% 32259 | -5/Factory | Lost 12 parts (2n4u6w) 32515 | -5/Factory | Build established: Scavenger-Tank 32951 | -5/Factory | Core integrity fell below 20% 32959 | -5/Factory | Released all parts (12) 33388 | -5/Factory | Identified exit to Upper Caves 33388 | -5/Factory | Identified exit to Factory 33579 | -5/Factory | Build established: Hacker-Mutant 33705 | -5/Factory | Crushed by falling debris 33799 | -5/Factory | Entered Upper Caves 33811 | -5/Upper Caves | Identified exit to Upper Caves 33845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33855 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- reinforcements to area. 33788_ System corrupted: Component data lost. 33791_ Slug penetrates Wall. 33793_ Greatsword destroyed. 33793_ Knocked back. LOCATION=UPPER CAVES GOAL=ESCAPE 33806_ Searching scrap... 33806_ Found Fission Core. 33806_ Found Nuclear Pulse Thruster. 33806_ Found Reflective Plating. 33806_ Found 22 Matter. 33811_ Acquired derelict log, extracted data. 33817_ System corrupted: Component data lost. 33817_ Acquired 15 matter. 33818_ Acquired Nuclear Pulse Thruster. 33844_ Slug penetrates Wall. 33845_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 33855_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ???????????????????? #?## #????????????????????? | | ?????????????????? ## #???????????????????? | | ???????????????? ##??????????????????? | | ???????????????? #??????????????????? | | ??????????????? ???????????????????? | | ???????????????? ???????????????????? | | ?????????????????# #???????????????????? | | ????????????????## ######??????? ??????? | | ???????????????## ####### ???????? | | ???????????? ### $ ???????? | | ????????????? ????????? | | ???????????? #???????????? | | ???????????? ##??????????? | | ???????????????????# #??????????? | | ???????????????????# b Y #??????????? | | ???????????????????#### @ ## ##??????????? | | ??????????????????????# #### #???????????? | | ??????????????????????#####??# ############? | | ?????????????????????????????###### #? | | ??????????????????????????????????# ## | | ??????????????????????????????????##### ###### | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????##### | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????# | | ?????????????????????????????????????? ?????#### | | ?????????????????????????????????????? ???### | | ?????????????????????????????????????? #??## | | ?????????????????????????????????????? ???# | | ??????????????????????????????????????##???# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##### # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 46 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Med. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ X-62 Marksman | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Tester We Are Legion Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed StormInsulatedArchive Manual? 0 Play Time 05:31:55 Cumulative 115.9 hours Start 2024.07.30 @ 09:50:51 End 2024.07.31 @ 10:09:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff88148-b8b5-4619-aa2b-98dcb25f4d4e