Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.12.01 @ 22:23:21 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (176) 880 Value Destroyed (7648) 7648 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1724) 1724 TOTAL SCORE: 18892 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 45 Entered DSFs 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 99/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Hacking Suite Improved System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Spectral Analyzer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Spectral Analyzer Heavy Reactive Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Heavy Dispersion Rifle Heavy Neutron Cannon Tesla Bomb Launcher > --- INVENTORY -------- Light Fission Core Biometal Medium Treads Spectral Analyzer Heavy Dispersion Rifle Improved Proton Missile Launcher [Rating: 131] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Improved Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Dispersion Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 1 1 . . . . 1 . 2 . 2 1 . 1 Weapon 5 | . . . . . 1 . . . . . 1 1 . . . 1 . 1 Parts Attached 224 | . 12 6 8 3 12 12 5 18 . 8 70 18 1 12 12 . 11 16 Power 33 | . 1 1 . 1 1 3 2 4 . 2 7 4 . . 4 . . 3 Engine 18 | . 1 1 . 1 1 3 1 3 . . 4 2 . . 1 . . . Core 9 | . . . . . . . 1 1 . 2 2 2 . . 1 . . . Reactor 6 | . . . . . . . . . . . 1 . . . 2 . . 3 Propulsion 57 | . 2 1 6 . 2 4 . 1 . 1 23 2 . 5 1 . 5 4 Treads 13 | . . . . . . . . . . 1 5 . . 5 1 . 1 . Leg 23 | . . . . . . . . . . . 18 2 . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 4 1 Flight 16 | . 2 1 6 . 2 4 . 1 . . . . . . . . . . Utility 57 | . 2 2 . 1 4 1 3 6 . 5 20 3 1 1 3 . 3 2 Device 25 | . 1 . . 1 1 . 1 4 . 4 10 2 . . 1 . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 11 | . 1 2 . . 1 . . . . . 5 . . . . . 1 1 Hackware 8 | . . . . . 2 . . . . . 1 1 1 . . . 2 1 Protection 13 | . . . . . . 1 2 2 . 1 4 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 77 | . 7 2 2 1 5 4 . 7 . . 20 9 . 6 4 . 3 7 Energy Gun 25 | . 2 . 2 . 1 . . 1 . . 8 1 . 2 3 . 1 4 Energy Cannon 3 | . . . . . . . . . . . 2 1 . . . . . . Ballistic Gun 30 | . 5 2 . 1 2 4 . 5 . . 7 4 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . 2 . . . . Launcher 13 | . . . . . 2 . . . . . 1 2 . 2 1 . 2 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . . . . 1 8 . . . . . . 1 Corrupted Parts 8 | . . . . . . . . . . 2 1 . . 1 2 . 1 1 System Corruption 44 | . . . . . . . . . . 9 10 . . 2 11 . 5 7 Parts Lost 70 | . . . 1 1 5 3 1 1 . 6 14 3 . 1 5 . 17 12 Power 8 | . . . . . . 1 1 . . 1 1 . . . 2 . 2 . Propulsion 28 | . . . 1 1 2 1 . . . 3 5 3 . 1 . . 6 5 Utility 14 | . . . . . 1 . . . . 2 3 . . . 1 . 4 3 Weapon 20 | . . . . . 2 1 . 1 . . 5 . . . 2 . 5 4 Highest Loss Streak 13 | . . . 1 1 5 8 1 1 . 5 4 1 . 1 3 . 13 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 90 94 95 85 60 98 90 100 87 91 93 82 82 82 78 41 33 Engine 4 | . 14 14 11 11 9 4 5 3 7 4 2 5 5 5 2 4 1 . Core 2 | . . . . . . . 1 3 . 1 2 2 5 5 2 . . . Treads 6 | . . . . . . . . . . 1 10 . . 12 23 21 5 . Leg 10 | . 17 . . . . . . . . . 18 24 15 6 . . . 6 Flight 9 | . 7 28 38 40 29 20 38 38 38 29 1 . . . . . . . Device 6 | . 5 . . 6 . 7 6 2 7 5 9 9 5 5 4 4 4 . Processor 9 | . 1 19 22 16 10 7 7 7 7 7 10 11 10 8 4 4 7 7 Hackware 7 | . . . . . 15 7 7 7 7 7 5 5 13 15 11 8 10 6 Protection 3 | . . . . . . 5 7 8 7 4 3 . . 1 8 8 1 . Energy Gun 9 | . 6 . 22 19 7 . . 2 . . 13 11 10 11 12 17 4 4 Energy Cannon 1 | . . . . . . . . . . . . 4 5 5 4 4 1 . Ballistic Gun 7 | . 19 28 . 3 13 6 22 13 15 15 5 7 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 16 8 11 13 15 18 27 26 21 25 47 70 63 94 108 84 84 45 Greatest Support 175 | 20 20 8 18 18 19 22 22 22 22 28 86 86 46 175 175 175 175 84 Greatest Overweight (x) 4 | . 3 . . . 1 . 1 1 . 2 4 1 1 1 . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 4 5 Average Carried 4 | . 6 4 4 4 4 3 3 4 5 4 4 4 3 3 4 4 2 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 4 5 5 3 5 5 5 2 5 4 3 4 4 4 2 3 Class Distribution -------------------- 13% | Hacker-Mutant 12% | Hacker-Tank 12% | Scavenger-Gunner 11% | Scavenger-Sprinter 11% | Scavenger-Skirmisher 9% | Scavenger-Tank 6% | Hacker-Gunner 6% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Tank | -4/DSF Hacker-Tank | -3/Research Hacker-Executioner | -2/Research Hacker-Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Matter Collected 4212 | 156 209 115 61 51 192 68 321 469 . 420 1043 239 . 418 301 . . 149 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8251 | . 209 201 85 127 488 94 256 381 . 375 2219 1087 . 576 1733 . 135 285 Parts 335 | . 11 8 8 6 19 7 12 19 . 10 90 50 . 21 48 . 12 14 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . . . . . . . . . 1 2 . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 13 12 . 11 . . . . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 148 | . 5 5 3 2 9 4 6 7 . 8 36 20 . 11 24 . 3 5 Melee 4 | . . . . . . . . . . . 4 . . . . . . . Guns 95 | . 5 5 3 2 7 4 6 7 . 7 29 11 . 7 2 . . . Cannons 7 | . . . . . . . . . . . . 2 . 2 3 . . . AOE 24 | . . . . . 2 . . . . . . 6 . 1 9 . 2 4 Classes Destroyed 21 | . 3 . 2 1 3 . 2 3 . 1 5 . . 1 . . . . Worker 8 | . . . . . 3 . . . . . 2 3 . . . . . . Builder 8 | . . . . . . . . . . . 1 5 . . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . Recycler 5 | . 1 1 . 1 . . . . . . 1 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 1 . . . . . . 2 Swarmer 37 | . 3 3 3 . . 3 3 1 . 2 . 8 . 4 5 . . 2 Cutter 6 | . . . . . . . . . . . 3 . . . . . 3 . Grunt 62 | . 2 2 . 1 5 1 3 1 . 4 17 7 . 3 16 . . . Brawler 3 | . . . . . . . . 1 . . 1 . . . 1 . . . Duelist 4 | . . . . 1 . . . . . . 3 . . . . . . . Sentry 12 | . . . . . 3 . . 2 . . 3 2 . . 2 . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . Hunter 10 | . . . . . 1 . . . . . 6 2 . . . . . 1 Programmer 7 | . . . . . . . . 1 . 1 2 1 . . . . . 2 Heavy 2 | . . . . . . . . . . . 1 . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 3 3 3 3 6 4 4 2 . 4 4 11 . 4 11 . 3 6 Combat Bots Only 11 | . 3 3 3 2 4 4 3 2 . 4 4 7 . 4 11 . 3 4 Max Kills in Single Turn 6 | . 1 2 1 1 3 1 1 1 . 1 1 6 . 2 2 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . 3 . 1 2 . 2 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Damage Taken 12457 | . 229 69 139 79 599 353 142 429 . 463 3192 631 . 514 1332 . 1516 2770 Core 3057 | . 46 15 43 25 204 128 13 89 . 103 335 15 . 102 17 . 309 1613 Absorbed by Shields 191 | . . . . . . 8 . . . . . . . . . . . 183 Redirected to Shielding 106 | . . . . . . 33 14 40 . 19 . . . . . . . . Ignored by Resistances 4384 | . 73 20 42 25 170 108 41 132 . 130 1580 175 . 233 450 . 403 802 Regen/Repaired (Parts) 239 | . . . . . . . . . . . 71 168 . . . . . . Core Remaining (%) 79 | 100 . 75 . 83 62 . . . . 52 60 98 . 91 98 . 78 . Volleys Fired 418 | . 25 10 10 10 26 16 13 43 . 32 124 24 . 20 31 . 5 29 Largest 5 | . 2 2 2 2 3 1 3 3 . 3 4 5 . 5 5 . 1 3 Hottest 428 | . 85 40 130 130 108 28 74 73 . 76 283 385 . 428 376 . 63 176 Shots Fired 931 | . 50 20 19 19 59 16 39 85 . 67 281 82 . 57 85 . 5 47 Gun 842 | . 50 20 19 19 57 16 39 85 . 64 279 59 . 34 59 . 1 41 Cannon 47 | . . . . . . . . . . . . 17 . 21 9 . . . Launcher 37 | . . . . . 2 . . . . . . 6 . 2 17 . 4 6 Special 5 | . . . . . . . . . . 3 2 . . . . . . . Kinetic 449 | . 42 20 . 4 39 16 39 77 . 64 95 32 . 21 . . . . Thermal 341 | . 8 . 19 15 18 . . . . . 184 44 . 30 15 . 1 7 Explosive 7 | . . . . . 2 . . . . . . . . . . . . 5 Electromagnetic 129 | . . . . . . . . 8 . . . 6 . 6 70 . 4 35 Impact 5 | . . . . . . . . . . 3 2 . . . . . . . Robot Hit Streak 30 | . 8 10 14 7 11 8 10 27 . 18 30 14 . 24 16 . 11 10 Robot Miss Streak 5 | . 2 1 3 1 1 5 4 2 . 2 3 3 . 4 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 9 | . 1 2 . . 1 . 2 . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 732 | . 36 18 13 15 44 14 33 71 . 55 229 56 . 41 68 . 3 36 Core Hits 370 | . 10 10 13 10 27 19 26 20 . 22 81 43 . 19 41 . 5 24 Critical Kills 11 | . . . . . . . . . . . 7 3 . 1 . . . . Critical Parts Destroyed 21 | . . 1 . . 1 . . 1 . . 12 4 . 2 . . . . Critical Strikes 45 | . 1 1 . 1 2 . . 1 . . 28 8 . 3 . . . . Burn 9 | . 1 . . 1 1 . . . . . 6 . . . . . . . Destroy 33 | . . 1 . . 1 . . 1 . . 19 8 . 3 . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . . . Melee Attacks 16 | . . . . . . . . . . . 16 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 . . . . . . . Piercing 10 | . . . . . . . . . . . 10 . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20476 | . 364 184 207 252 1014 250 507 1135 . 962 5596 3198 . 1445 3240 . 350 1772 Guns 13418 | . 364 184 207 252 573 250 507 1135 . 955 5043 1248 . 804 1194 . . 702 Cannons 1170 | . . . . . . . . . . . . 517 . 409 244 . . . Explosions 5237 | . . . . . 441 . . . . . . 1407 . 232 1765 . 330 1062 Melee 447 | . . . . . . . . . . . 447 . . . . . . . Ramming 175 | . . . . . . . . . . . 84 26 . . 37 . 20 8 Kinetic 6261 | . 257 184 . 39 371 250 507 1048 . 955 1503 645 . 502 . . . . Thermal 6901 | . 107 . 207 213 202 . . . . . 3540 1120 . 648 597 . . 267 Explosive 1982 | . . . . . 441 . . . . . . 560 . . . . . 981 Electromagnetic 4681 | . . . . . . . . 87 . . . 847 . 295 2606 . 330 516 Impact 29 | . . . . . . . . . . 7 22 . . . . . . . Slashing 199 | . . . . . . . . . . . 199 . . . . . . . Piercing 248 | . . . . . . . . . . . 248 . . . . . . . Highest Corruption 38 | . . . . . 1 . . . . 9 14 1 . 2 12 . 8 38 Average Corruption 8 | . . . . . 1 . . . . 8 7 1 . 2 11 . 5 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . 1 . . . . 4 38 1 . . 20 . 2 22 Message Errors 23 | . . . . . . . . . . . 13 . . . 5 . . 5 Matter Fused 21 | . . . . . 1 . . . . 2 7 1 . . 4 . 1 5 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . . . 2 Energy Discharges 7 | . . . . . . . . . . 1 3 . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . . . . 7 . . . 5 . 1 . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . 1 Misdirections 10 | . . . . . . . . . . . 2 . . . 1 . . 7 Weapon Failures 8 | . . . . . . . . . . . 5 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 265 | . . . . . 5 . . . . . 41 119 . . 6 . 27 67 Projectiles 18 | . . . . . . . . . . . . 18 . . . . . . Explosions 202 | . . . . . 5 . . . . . . 97 . . 6 . 27 67 Melee 45 | . . . . . . . . . . . 41 4 . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . . . 1 . . . Impact 2 | . . . . . . . . . . . 1 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 695 | . . . . . 76 . . . . . . . . . 322 . 100 197 Shots 25 | . . . . . 2 . . . . . . . . . 16 . 4 3 Rammed 15 | . . . . . . . . . . . 2 . . . 6 . 4 3 Targets Rammed 34 | . . . . . . . . . . . 17 1 . . 6 . 4 6 Kicked 18 | . . . . . . . . . . . 14 1 . . . . . 3 Crushed 1 | . . . . . . . . . . . 1 . . . . . . . Highest Temperature 694 | . 81 8 468 416 346 . 71 158 . 183 315 416 . 694 437 . . 200 Average Temperature 94 | . 24 4 127 284 162 . 20 46 . 32 75 126 . 220 114 . . 35 Received Heat Transfer 2656 | . 147 . 75 36 270 57 45 190 . 153 1233 117 . 21 240 . 63 9 Effects 22 | . . . . 3 2 . . . . . . . . 10 7 . . . Shutdowns 7 | . . . . 1 1 . . . . . . . . 3 2 . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 2 . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Matter Decay 3 | . . . . . 1 . . . . . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . 1 . . 10 . 1 2 Combat Hostiles 13 | . . . . . . . . . . . . 1 . . 10 . 1 1 Parts Fried 39 | . . . . . . . . . . 1 . 4 . . 22 . 6 6 Impact Corruptions 2 | . . . . . . . . . . 1 . 1 . . . . . . Robots Melted 4 | . . . . . . . . . . . 3 . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . 3 . . 1 . . . . Parts Melted 20 | . . . . . 5 . . . . . 14 . . . 1 . . . Heat Transferred 9824 | . 333 . 367 480 555 . . . . . 6113 777 . 592 348 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Peak Influence 778 | . 155 179 219 130 342 258 . . . . 301 699 206 378 778 319 211 465 Initial 319 | . . 51 58 72 42 133 . . . . 27 111 206 126 184 319 211 66 Average 229 | . 77 122 113 89 169 165 . . . . 142 348 206 264 563 319 172 162 Maximum Alert Level 3 | . . . 1 . 1 1 . . . . 1 2 1 1 3 1 1 2 Low Security (%) 57 | . 100 100 87 100 57 66 . . . . 79 24 . 26 15 . 73 57 Level 1 28 | . . . 12 . 42 33 . . . . 20 44 100 73 3 100 26 40 Level 2 11 | . . . . . . . . . . . . 30 . . 54 . . 2 Level 3 2 | . . . . . . . . . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 42 | . . 1 . . 1 2 . 1 . . 15 7 . 2 2 . 2 9 Investigation 17 | . . 1 . . 1 1 . . . . 6 4 . . . . . 4 Extermination 5 | . . . . . . . . . . . 2 1 . . . . . 2 Reinforcement 15 | . . . . . . . . . . . 4 2 . 2 2 . 2 3 Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 2 2 . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Distress Signals 6 | . . . 1 . 2 . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 10 5 7 2 15 12 6 14 . 8 42 22 . 11 28 . 11 28 Peak Tracking Total 15 | . 4 3 7 2 8 5 3 6 . 3 4 6 . 3 8 . 8 15 Tactical Retreats 11 | . . . . . 1 1 . 2 . . 2 2 . . 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 16 | . . . . . 1 1 . . . . 4 2 . . 1 . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . 11 . . . . . . . . . . . . Reused 3 | . . . . . . 2 . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . Triggered 5 | . . . . . . 2 . 1 . . 2 . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 17 | . . . 2 . . . . 1 . . 5 7 . . 1 . . 1 Max in Single Turn 4 | . . . 1 . . . . 1 . . 1 4 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 27 | . 1 1 2 1 2 2 . 2 2 . 6 5 1 . . 1 . 1 Terminals 14 | . 1 . 2 1 1 1 . . . . 4 2 1 . . 1 . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 2 1 8 7 5 6 . 2 16 . 18 11 1 . . 1 . 2 Successful 56 | . 2 1 5 4 3 3 . 2 16 . 12 6 1 . . 1 . . Failed 24 | . . . 3 3 2 3 . . . . 6 5 . . . . . 2 Catastrophic 4 | . . . . . . . . . . . 1 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 4 7 2 2 . . . . 5 2 . . . . . . Terminals 38 | . 2 . 8 7 2 2 . . . . 11 4 1 . . 1 . . Fabricators 5 | . . . . . . . . . . . 2 3 . . . . . . Repair Stations 9 | . . . . . . . . . . . 5 2 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 4 . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 2 1 3 4 1 2 . 2 16 . 5 1 1 . . 1 . . Part Schematic 10 | . . . . 1 . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . Patrol Status 2 | . . . . 1 . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 4 2 . . . . . . Scan Component 3 | . . . . . . . . . . . 2 1 . . . . . . Repair 3 | . . . . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 1 . . . . . 2 . . . . . . Insert Component 3 | . . . . . 1 1 . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . 1 . . . . . 1 . . . . . . . Terminals 4 | . . . 2 . 1 . . . . . 1 . . . . . . . Botnet 4 | . . . 2 . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 2 1 2 2 . . . . 6 5 . . . . . 1 Full Trace Events 10 | . . . . . 1 1 . . . . 5 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 9 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 1 . . . . . . Time 168 | . . . . . . . . . . . 79 89 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Total Allies 5 | . . 3 . . . . . 1 . 1 . . . . . . . . Largest Group 3 | . . 3 3 . . . . 1 . 1 . . . . . . . . Highest-Rated Group 96 | . . 40 40 . . . . 16 . 96 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . 16 . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . 5 . . . . 5 . 12 . . . . . . . . Total Damage 785 | . . . 47 . . . . 64 . 674 . . . . . . . . Kills 3 | . . . 2 . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Turns Passed 6161 | . 257 102 81 109 177 115 164 321 19 552 1839 859 80 267 545 32 122 520 Spaces Moved 5128 | 1 171 168 122 185 235 154 458 536 79 360 999 547 43 111 289 23 106 541 Core 438 | . . . . . . . . . . . . . . . . . 83 355 Treads 588 | . . . . . . . . . . 25 161 . . 70 289 23 20 . Legs 1738 | 1 84 . . . . . . . . . 836 547 43 41 . . . 186 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 . Flight 2361 | . 87 168 122 185 235 154 458 536 79 335 2 . . . . . . . Fastest Speed 24 | 120 37 37 28 29 27 24 24 24 24 24 110 112 186 145 145 145 50 50 Average Speed 77 | 120 90 37 30 29 31 30 25 33 24 39 126 120 186 161 145 145 71 71 Slowest Speed 320 | 120 280 37 34 32 109 34 102 102 24 204 320 186 186 225 145 145 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . 1 1 1 6 5 1 5 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 35 30 19 45 24 6 73 73 72 57 25 22 2 91 7 1 82 20 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 . . . . 1 1 1 1 1 . 1 . . 1 . . . Scrap Searched 6 | . . 2 . . . . 3 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . . . . . Terrain Destroyed 236 | . . . . . 9 . . . . . 30 51 . 6 29 . . 111 Melee 2 | . . . . . . . . . . . 2 . . . . . . . Projectile 55 | . . . . . . . . . . . 28 18 . 6 3 . . . AOE 179 | . . . . . 9 . . . . . . 33 . . 26 . . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res DSF Acc Total 6484 | . 233 189 146 213 286 201 475 615 78 709 1316 693 43 157 342 22 142 624 Wait 458 | . 1 . . 17 5 1 . 2 . 305 32 88 . . 2 . 1 4 Move 5061 | . 168 165 119 172 225 151 447 525 78 359 998 546 42 110 288 22 105 541 Hop 24 | . 1 1 1 6 4 1 5 5 . . . . . . . . . . Pick Up 42 | . 6 2 2 2 3 2 1 3 . 1 13 4 . 1 . . . 2 Fast Attach 134 | . 9 3 2 1 7 7 2 8 . 4 49 7 . 10 6 . 8 11 Attach 34 | . . . 2 . 3 4 1 2 . 3 2 4 1 2 3 . 3 4 Detach 34 | . 4 1 1 1 4 . 2 1 . . 5 1 . 8 2 . 1 3 Swap 56 | . 3 3 4 2 2 1 2 8 . 1 19 7 . . 3 . . 1 Drop 116 | . 16 4 5 2 7 1 2 12 . 4 41 11 . 6 1 . . 4 Fire 418 | . 25 10 10 10 26 16 13 43 . 32 124 24 . 20 31 . 5 29 Melee 16 | . . . . . . . . . . . 16 . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . 4 4 Kick 18 | . . . . . . . . . . . 14 1 . . . . . 3 Crush 9 | . . . . . . . . . . . 3 . . . 6 . . . Escape Stasis 50 | . . . . . . 17 . . . . . . . . . . 15 18 Rewire 5 | . . . . . . . . 5 . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Mines 330 | -10/Mines | Discovered new exit (range 15) 332 | -10/Mines | Learned Materials trap positions 332 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 343 | -10/Mines | Met a Derelict shopkeep closing up shop 358 | -10/Mines | Identified exit to Materials 360 | -10/Mines | Met a Derelict bent on vengeance 360 | -10/Mines | Entered Materials 360 | -9/Materials | Accompanied by 3 allies 360 | -9/Materials | Evolved 2 slots: Propulsion x2 361 | -9/Materials | Loaded intel: 11 trap records 405 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Entered Mines 448 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -9/Mines | Discovered new exit (range 10) 468 | -9/Mines | Identified exit to Materials 483 | -9/Mines | Learned location of 1 exit from Materials 496 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 497 | -9/Mines | Found Prototype Device 497 | -9/Mines | Identified Exp. Sensor Array 504 | -9/Mines | Discovered exit to Materials (range 3) 550 | -9/Mines | Entered Materials 550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 551 | -8/Materials | Identified exit to Factory 727 | -8/Materials | Entered Factory 727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 785 | -7/Factory | Garrison activated, responded to threat 817 | -7/Factory | Lost 8 parts (1p3n1u3w) 838 | -7/Factory | Discovered new exit (range 19) 842 | -7/Factory | Entered Lower Caves 857 | -7/Lower Caves | Learned 12 Factory zone layouts 932 | -7/Lower Caves | Encountered a Warlord checkpoint 965 | -7/Lower Caves | Learned location of Zion (-6) 1004 | -7/Lower Caves | Discovered new exit (range 9) 1006 | -7/Lower Caves | Entered another Lower Caves area 1036 | -7/Lower Caves | Learned location of Extension (-5) 1112 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1187 | -7/Lower Caves | Spotted B-75 Beast 1191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1277 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1324 | -7/Lower Caves | Discovered new exit (range 15) 1327 | -7/Lower Caves | Entered Data Miner 1327 | -7/Data Miner | Discovered new exit (range 6) 1331 | -7/Data Miner | Met Data Miner 1341 | -7/Data Miner | Received God Mode back door access code from Data Miner 1346 | -7/Data Miner | Entered Proximity Caves 1501 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1538 | -6/Proximity Caves | Spotted B-75 Beast 1540 | -6/Proximity Caves | Escorted by Enhanced Grunt 1575 | -6/Proximity Caves | Destroyed B-75 Beast 1577 | -6/Proximity Caves | Build established: Scavenger-Sprinter 1579 | -6/Proximity Caves | Found Prototype Device 1579 | -6/Proximity Caves | Identified Exp. Thermal Shield 1740 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 1757 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1882 | -6/Proximity Caves | Discovered new exit (range 9) 1898 | -6/Proximity Caves | Entered Factory 1898 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1899 | -6/Factory | Identified exit to Lower Caves 1899 | -6/Factory | Identified exit to Factory 2027 | -6/Factory | Lost 4 parts (2n2w) 2147 | -6/Factory | Incoming investigation squad redirected 2206 | -6/Factory | Garrison activated, responded to threat 2342 | -6/Factory | Repaired Adv. Heat Sink 2407 | -6/Factory | Repaired Exp. Thermal Shield 2536 | -6/Factory | Spotted B-75 Beast 2549 | -6/Factory | Incoming investigation squad redirected 2620 | -6/Factory | Cargo convoy interrupted 2688 | -6/Factory | Build established: Scavenger-Tank 2971 | -6/Factory | Lost 4 parts (1p1n1u1w) 3081 | -6/Factory | System corruption reached 10% 3086 | -6/Factory | Found Prototype Launcher 3090 | -6/Factory | Found Prototype Launcher 3102 | -6/Factory | Found Prototype Processor 3102 | -6/Factory | Identified Spectral Analyzer 3125 | -6/Factory | Found Spectral Analyzer 3188 | -6/Factory | Identified Tesla Bomb Launcher (x2) 3262 | -6/Factory | Build established: Scavenger-Skirmisher 3478 | -6/Factory | Discovered exit to Factory (range 22) 3691 | -6/Factory | Discovered exit to Factory (range 10) 3737 | -6/Factory | Entered another Factory area 3737 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3931 | -5/Factory | Build established: Scavenger-Gunner 4163 | -5/Factory | Destroyed 7 combat bots 4548 | -5/Factory | Repaired Enh. Coil Gun 4568 | -5/Factory | Discovered new exit (range 9) 4596 | -5/Factory | Entered another Factory area 4596 | -4/Factory | Evolved 2 slots: Utility x2 4674 | -4/Factory | Identified exit to DSF 4676 | -4/Factory | Entered DSF 4707 | -4/DSF | Build established: Hacker-Gunner 4708 | -4/DSF | Additional patrols routed to DSF 4842 | -4/DSF | Found Hvy. Reactive Plating 4856 | -4/DSF | Sterilization system engaged 4876 | -4/DSF | Ambient heat levels rising (+10) 4891 | -4/DSF | Ambient heat levels rising (+10) 4906 | -4/DSF | Ambient heat levels rising (+10) 4912 | -4/DSF | Discovered new exit (range 15) 4921 | -4/DSF | Ambient heat levels rising (+10) 4936 | -4/DSF | Ambient heat levels rising (+10) 4943 | -4/DSF | Entered Research 4943 | -3/Research | Evolved 2 slots: Utility x2 5045 | -3/Research | System corruption reached 10% 5081 | -3/Research | Destroyed 11 combat bots 5103 | -3/Research | Build established: Hacker-Tank 5192 | -3/Research | Discovered new exit (range 23) 5430 | -3/Research | Lost 3 parts (1p1u1w) 5488 | -3/Research | Entered another Research area 5488 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5519 | -2/Research | Identified exit to DSF 5520 | -2/Research | Entered DSF 5547 | -2/DSF | Additional patrols routed to DSF 5604 | -2/DSF | Lost 13 parts (2p4n2u5w) 5618 | -2/DSF | Discovered new exit (range 15) 5642 | -2/DSF | Entered Access 5642 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5668 | -1/Access | Lost 4 parts (2n2u) 5832 | -1/Access | Build established: Hacker-Mutant 5957 | -1/Access | System corruption reached 10% 6029 | -1/Access | Lost 7 parts (4n1u2w) 6047 | -1/Access | Core integrity fell below 50% 6084 | -1/Access | System corruption reached 30% 6106 | -1/Access | Spotted B-99 Colossus 6108 | -1/Access | Core integrity fell below 20% 6162 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06125_ K-01 Serf collects debris. 06129_ Triggered Alarm Trap. 06129_ An alarm sounds. 06129_ ALERT: Alarm triggered, dispatching investigation squad. 06132_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 06139_ X6AKYO2B= C &SQT%JQU%:FGJ4P 06141_ Acquired Hacking Suite. 06142_ ALERT: Rogue bot located, Programmers report to Access Zone 9E. 06145_ Connecting with Repair Station... 06145_ Current location identified: Access 06145_ ALERT: Suspicious activity at Repair Station A001. Dispatching Investigation squad. 06155_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06155_ Adv. Signal Interpreter destroyed. 06156_ System corrupted: Matter fused (-9). 06158_ Triggered Hellfire Trap. 06158_ An explosion rips through the floor. 06158_ G-73 Enforcer destroyed. 06158_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #????????????????########################### | | "#????????????????# | | ""#????????????????# | | ""#????????????????# ##########+##### | | T#????????????????# """ #??????????????? | | ""#????????????????# """ #??????????????? | | ""#????????????????# R" #??????????????? | | ""################## """ #??????????????? | | "" #??????????????? | | #??????????????? | | #??????????????? | | ################## p #??#???????????? | | # """"""""""" ??# pp#### / ???? | | # """"T"""" ?# #??####/#### """"" ? | | # ## ##? | #?????????? | | # # #? #?????????? | | # # #?????????? | | # # #?????????? | | # " " % #?????????? | | " #??? """ """ g # #?????????? | | " #???""" """ = #?????????? | | """ # " " =* # #?????????? | | """ #?######+########## ##?#########?????????? | | " #?????????????????# #????????????????????? | | " ?????????????????#@ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ? ?????????????????# #????????????????????? | | ? ?????????????????# #????????????????????? | | ? ?????????????????# #????????????????????? | | ? ?????????????????# u#????????????????????? | | ?# ####?????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 60 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 6 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 46 Defensive Hacking 12 Item Schematics ----------------- VTOL Module | -9/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Hvy. Dispersion Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningProtonCanceller Manual? 0 Play Time 00:55:31 Cumulative 541.0 hours Start 2023.12.01 @ 21:29:52 End 2023.12.01 @ 22:23:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 416 Rogue 167 Adventurer 106 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af59f518-cfd7-42f3-b83a-d1f9ef52c4f9