Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:13:56 Player: Rocketboy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3648) 3648 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 12878 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 239 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 74/100 System Corruption 19% Temperature Cool (29) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Flexi-carbon Leg Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Transmission Jammer Relay Coupler [Swarmer] (62) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Reaction Control System System Restoration Module Tesla Rifle Phase Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System VTOL Module Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Core Analyzer Core Analyzer Improved System Shield > --- WEAPON ----------- Vibroblade Vibroblade Plasma Lance > --- INVENTORY -------- Light Nuclear Core Compact HERF Cannon Compact Linear Accelerator Heavy Mace Vibroblade [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 4 2 . 2 . 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . 2 . . 1 . . . . Utility 4 | . . . 2 2 . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 228 | 8 17 . 24 2 3 26 50 29 7 . 8 13 2 14 25 Power 29 | 1 2 . 1 . . 5 8 3 2 . . 2 . . 5 Engine 7 | 1 1 . . . . 1 1 . 1 . . . . . 2 Core 17 | . 1 . 1 . . 2 5 2 1 . . 2 . . 3 Reactor 5 | . . . . . . 2 2 1 . . . . . . . Propulsion 68 | 2 5 . 6 . . 11 17 9 . . 1 5 . 3 9 Treads 4 | . . . . . . . 4 . . . . . . . . Leg 17 | 2 5 . 2 . . . 7 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 25 | . . . 4 . . 7 . 1 . . . 2 . 3 8 Flight 22 | . . . . . . 4 6 8 . . 1 3 . . . Utility 37 | 2 2 . 4 2 . 3 3 7 . . 2 2 . 5 5 Device 21 | 1 1 . 1 . . 1 3 6 . . . 2 . 1 5 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 7 | . 1 . 1 2 . 1 . . . . 2 . . . . Hackware 7 | . . . 1 . . 1 . 1 . . . . . 4 . Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 94 | 3 8 . 13 . 3 7 22 10 5 . 5 4 2 6 6 Energy Gun 31 | 2 3 . 3 . 1 4 11 2 3 . . . . 1 1 Energy Cannon 11 | . . . . . . . 1 6 1 . . 1 . 1 1 Ballistic Gun 17 | 1 2 . 6 . 1 1 6 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 9 | . 1 . . . . . . 2 1 . 2 . . 1 2 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . . . . . 3 1 2 1 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . Special Melee Weapon 13 | . 2 . 4 . 1 2 4 . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 3 . 2 . . 1 2 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . Parts Lost 61 | . 1 . . . . 1 15 . 3 . . 10 . 13 18 Power 11 | . . . . . . . 3 . 1 . . 2 . 2 3 Propulsion 27 | . . . . . . 1 8 . . . . 5 . 4 9 Utility 11 | . . . . . . . 2 . 1 . . 2 . 4 2 Weapon 12 | . 1 . . . . . 2 . 1 . . 1 . 3 4 Highest Loss Streak 10 | . 1 . . . . 1 3 . 3 . . 7 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 87 100 100 92 94 82 80 82 94 86 78 47 72 Engine 1 | . 5 . . . . . 2 . . 5 5 1 . . . Core 5 | . 8 14 9 7 7 3 4 . 1 5 5 7 10 . 4 Reactor 1 | . . . . . . 3 4 5 3 . . . . . . Treads 1 | . . . . . . . 5 . . . . . . . . Leg 13 | . 27 28 18 . . . 18 . . . . . . . . Hover 5 | . . . 13 30 30 22 1 1 . . . 6 5 6 22 Flight 7 | . . . . . . 6 3 31 35 35 36 24 15 1 . Device 9 | . 14 . 2 7 7 6 10 11 11 11 10 9 10 4 11 Storage 6 | . 14 14 9 7 7 6 6 . . . . . . . . Processor 8 | . . 14 4 23 23 18 13 10 5 5 15 15 15 13 5 Hackware 5 | . . . 7 7 7 7 7 9 9 5 5 5 5 6 12 Energy Gun 8 | . 9 28 4 7 5 10 10 . 5 5 2 . . 1 1 Energy Cannon 1 | . . . . . . . . 7 3 5 2 . . . 1 Ballistic Gun 3 | . 12 . 10 7 7 2 . . . . . . . . . Special Melee Weapon 1 | . 3 . 2 . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 42 | 15 15 14 35 18 18 33 42 35 31 30 33 30 24 24 30 Greatest Support 85 | 20 20 20 35 30 30 41 85 42 42 34 38 43 39 39 84 Greatest Overweight (x) 3 | . . . 1 . . 1 1 . . . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 7 8 8 8 8 5 4 5 5 4 5 5 Average Carried 6 | 2 7 7 7 6 7 7 7 5 4 4 3 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 6 8 8 8 5 4 4 5 4 4 3 5 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 14% | Scavenger-Sprinter 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Matter Collected 2916 | 282 163 56 332 . . 160 734 105 278 . . 214 87 124 381 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4319 | 140 348 . 422 . . 342 1376 291 92 . . 301 . 313 694 Parts 229 | 7 30 . 34 . . 11 57 14 4 . . 16 . 8 48 Haulers Intercepted 5 | . 2 . 2 . . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 5 . . . . . . 3 . . . . . . Prevented 7 | . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Combat Hostiles Destroyed 68 | . 9 . 5 . . 3 29 2 2 . . 6 . 6 6 Melee 12 | . . . . . . . . . . . . 5 . 3 4 Guns 44 | . 9 . 5 . . 3 25 . 2 . . . . . . Cannons 8 | . . . . . . . . 2 . . . 1 . 3 2 Classes Destroyed 14 | 2 5 . 3 . . . 1 1 . . . 1 . . 1 Worker 4 | . . . 1 . . . . . . . . . . . 3 Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . 1 . . . . . . . . . Recycler 5 | 1 . . . . . 1 . 1 . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 11 | . 2 . 2 . . 1 . 4 . . . . . . 2 Swarmer 24 | . 6 . . . . 3 13 . . . . 2 . . . Cutter 4 | . . . . . . . . 2 . . . . . . 2 Grunt 14 | . 3 . 1 . . . 6 . 2 . . 1 . 1 . Sentry 6 | . . . 2 . . . 4 . . . . . . . . Hunter 4 | . . . 2 . . . 2 . . . . . . . . Programmer 15 | . . . . . . . 4 . . . . 2 . 5 4 Striker 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 3 . 3 . . 3 5 2 1 . . 2 . 6 4 Combat Bots Only 6 | . 3 . 2 . . 3 5 2 1 . . 2 . 6 2 Max Kills in Single Turn 2 | 1 1 . 1 . . 1 2 1 1 . . 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Hostile Shots Fired 706 | . 43 . 21 . 10 6 270 9 8 . . 63 . 94 182 Missed 259 | . 8 . 6 . 3 1 92 6 3 . . 20 . 28 92 Damage Taken 7450 | . 380 89 223 . 194 106 2355 121 260 . . 775 . 1297 1650 Core 1633 | . 35 12 67 . 53 20 226 43 19 . . 107 . 742 309 Absorbed by Shields 129 | . . . . . . . . . . . . 52 . 77 . Ignored by Resistances 10 | . . . . . . . . 10 . . . . . . . Regen/Repaired (Parts) 58 | . 58 . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 81 87 . 92 . 71 . . 93 . . . . . Volleys Fired 308 | 9 84 . 25 . . 20 103 35 9 . 4 4 . 5 10 Largest 2 | 2 2 . 2 . . 2 2 2 1 . 1 2 . 1 1 Hottest 184 | 90 100 . 91 . . 165 165 184 69 . 5 164 . 70 105 Shots Fired 502 | 18 126 . 49 . . 40 195 40 9 . 4 5 . 5 11 Gun 413 | 18 102 . 49 . . 40 195 1 6 . . . . . 2 Cannon 49 | . . . . . . . . 34 . . . 5 . 5 5 Launcher . | . . . . . . . . . . . . . . . . Special 40 | . 24 . . . . . . 5 3 . 4 . . . 4 Kinetic 122 | 2 54 . 41 . . . 16 . . . . 4 . 5 . Thermal 343 | 9 67 . 8 . . 40 179 27 6 . . . . . 7 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 21 | 7 5 . . . . . . 8 . . . 1 . . . Robot Hit Streak 15 | 11 12 . 6 . . 8 15 6 4 . 3 5 . 2 2 Robot Miss Streak 6 | 3 6 . 3 . . 4 4 3 1 . 1 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . Shots Hit Robots 331 | 12 60 . 36 . 1 26 112 19 7 . 3 18 . 12 25 Core Hits 147 | 4 25 . 17 . . 12 54 6 2 . . 7 . 7 13 Critical Kills 5 | . . . . . . . 5 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . . Critical Strikes 28 | 1 1 . . . . 3 16 . 1 . . 1 . 3 2 Burn 13 | . 1 . . . . 3 8 . 1 . . . . . . Destroy 8 | . . . . . . . 8 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . Corrupt 1 | 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 . . 1 Impale 3 | . . . . . . . . . . . . . . 2 1 Melee Attacks 94 | . 8 . 6 . 2 1 . . . . . 30 2 9 36 Impact 2 | . . . . . . . . . . . . . . . 2 Slashing 41 | . . . . . . . . . . . . 29 2 . 10 Piercing 34 | . . . . . . . . . . . . 1 . 9 24 Sneak Attacks 29 | . 8 . 6 . 1 1 . . . . . 5 . . 8 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 6 . . 2 Damage Inflicted 8553 | 154 568 . 496 . . 464 2803 759 77 . . 1205 . 654 1373 Guns 4557 | 154 544 . 496 . . 464 2803 19 77 . . . . . . Cannons 1196 | . . . . . . . . 740 . . . 121 . 266 69 Explosions . | . . . . . . . . . . . . . . . . Melee 2776 | . . . . . . . . . . . . 1084 . 388 1304 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1015 | 15 198 . 460 . . . . . . . . 76 . 266 . Thermal 4412 | 74 303 . 36 . . 464 2803 586 77 . . . . . 69 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 350 | 65 67 . . . . . . 173 . . . 45 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1617 | . . . . . . . . . . . . 1084 . . 533 Piercing 1159 | . . . . . . . . . . . . . . 388 771 Highest Corruption 19 | . . . . . . . 7 . 5 5 . 2 2 11 19 Average Corruption 7 | . . . . . . . 6 . 5 5 . 1 2 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . 15 . 1 1 . 3 . 10 26 Message Errors 13 | . . . . . . . 3 . . . . 1 . 4 5 Matter Fused 9 | . . . . . . . 4 . . . . . . 1 4 Heat Flow Errors 9 | . . . . . . . 2 . 1 1 . 1 . 2 2 Energy Discharges 8 | . . . . . . . 3 . . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . 2 . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 358 | . . . . . . . . 89 . . . 20 . 88 161 Projectiles 89 | . . . . . . . . 89 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 269 | . . . . . . . . . . . . 20 . 88 161 Knockbacks 3 | . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 63 | . . . . . . . . 63 . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 518 | 120 218 . 90 . . 340 443 518 117 174 2 234 . 150 350 Average Temperature 117 | 51 76 . 22 . . 127 157 177 43 145 1 85 . 71 119 Received Heat Transfer 953 | . 117 . 45 . . 27 396 . 45 . . 87 . 118 118 Effects 14 | . . . . . . . 2 10 . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 6 | . . . . . . . 2 3 . . . . . . 1 Interference 5 | . . . . . . . . 5 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 4 . . . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . . . Parts Melted 25 | . 1 . . . . 6 18 . . . . . . . . Heat Transferred 8103 | 222 938 . 74 . . 1342 5194 37 222 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Peak Influence 972 | 15 312 . 208 30 36 247 952 972 . . 260 398 223 306 350 Initial 499 | . 9 . . 30 21 18 175 499 . . 260 182 204 156 160 Average 329 | 4 129 . 40 30 25 131 590 775 . . 260 263 205 218 255 Maximum Alert Level 3 | . 1 . 1 . . 1 3 3 . . 1 1 1 1 1 Low Security (%) 41 | 100 68 . 99 100 100 81 12 . . . . 23 . 47 16 Level 1 29 | . 31 . . . . 18 16 . . . 100 76 100 52 83 Level 2 12 | . . . . . . . 35 30 . . . . . . . Level 3 16 | . . . . . . . 35 69 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 1 2 . 5 . . . . . . 6 Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . 2 Reinforcement 8 | . . . . . 1 1 . 2 . . . . . . 4 Assault 2 | . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Distress Signals 4 | . 1 . . . . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 24 . 11 . 4 8 33 11 7 . . 18 1 17 39 Peak Tracking Total 17 | . 6 . 4 . 3 5 6 5 4 . . 9 1 7 17 Tactical Retreats 29 | . 3 . . . 1 . 3 2 3 . . 6 . 5 6 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Traps Triggered 14 | . 1 2 . . 1 . 1 1 . . . 5 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 106 | . . . 18 . . 5 83 . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 2 . . . 10 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Machines Disabled 7 | . . . 1 . . . . 5 . . . . . . 1 Max in Single Turn 3 | . . . 1 . . . . 3 . . . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Machines Accessed 46 | . 7 . 4 1 . 7 3 13 . . 2 2 2 1 4 Terminals 29 | . 4 . 2 1 . 4 3 7 . . 1 2 1 1 3 Fabricators 4 | . . . . . . 1 . 2 . . . . . . 1 Repair Stations 3 | . 1 . . . . . . 2 . . . . . . . Recycling Units 5 | . 2 . 1 . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 . 1 . . Total Hacks 130 | . 24 . 20 3 . 17 6 37 . . 4 5 5 2 7 Successful 81 | . 15 . 14 1 . 16 3 20 . . 3 2 2 1 4 Failed 48 | . 9 . 6 2 . . 3 17 . . 1 3 3 1 3 Catastrophic 11 | . 2 . 2 . . . . 4 . . . 1 1 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 69 | . 19 . 11 . . 5 . 26 . . . . 3 . 5 Terminals 95 | . 17 . 12 3 . 13 6 26 . . 2 5 3 2 6 Fabricators 5 | . . . . . . 1 . 3 . . . . . . 1 Repair Stations 11 | . 5 . . . . . . 6 . . . . . . . Recycling Units 5 | . 2 . 1 . . 1 . 1 . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . 2 . 2 . . Terminal Hacks 24 | . 1 . 3 1 . 8 3 3 . . 1 2 . 1 1 Record 8 | . . . . . . 7 . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . 1 . . 1 Open DSF 3 | . . . . 1 . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . 1 . 3 . . . . . . 1 Network Status 3 | . . . . . . 1 . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . 4 . . . . . . 3 . . . . . . . Scan Component 4 | . 2 . . . . . . 2 . . . . . . . Repair 3 | . 2 . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . 1 . . 2 . 2 . . Unlock Access 3 | . . . . . . 1 . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Coupler Status 3 | . . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 32 | . 10 . 5 . . 5 . 10 . . . . . . 2 Terminals 27 | . 8 . 4 . . 4 . 9 . . . . . . 2 Track 11 | . 4 . 2 . . 1 . 3 . . . . . . 1 Botnet 15 | . 4 . 2 . . 3 . 5 . . . . . . 1 Operators 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . 1 . 1 . . . . . . . Reject 5 | . 2 . 1 . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . . 3 1 10 . . 1 2 2 1 3 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . Time 78 | . 52 . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 19 | . 4 . 5 . . 1 . 2 1 . 3 . . . 3 Non-combat 15 | . 4 . 5 . . 1 . 2 . . 3 . . . . Combat 4 | . . . . . . . . . 1 . . . . . 3 Robot Hacks Applied 22 | . 5 . 5 . . 1 . 2 3 . 3 . . . 3 parse_system 2 | . . . 1 . . . . 1 . . . . . . . no_distress 7 | . 4 . 3 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . find_fabricator 2 | . . . . . . . . 1 . . 1 . . . . find_recycling 3 | . 1 . 1 . . 1 . . . . . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . . . 1 . . . . . 2 Relay Couplers Released 4 | . . . . . . . 3 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . Attached 5 | . . . . . . . . 1 . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Total Allies 9 | . . . . . . 3 2 . 1 . . . . . 3 Largest Group 3 | . . . . . . 3 3 . 1 . . . . . 1 Highest-Rated Group 93 | . . . . . . 93 93 . 30 . . . . . 47 Highest-Rated Ally 47 | . . . . . . 31 46 . 30 . . . . . 47 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 30 19 . . . . . . . 9 Total Damage 1107 | . . . . . . 397 475 . . . . . . . 235 Kills 8 | . . . . . . 4 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Turns Passed 6614 | 115 1306 523 529 7 45 352 1539 537 400 36 49 201 32 340 603 Spaces Moved 7085 | 61 637 435 345 10 56 401 1128 1232 1038 111 108 274 61 363 825 Core 58 | 7 . . . . . . . . . . . . . 51 . Treads . | . . . . . . . . . . . . . . . . Legs 2042 | 54 637 435 192 . . . 724 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1474 | . . . 153 10 56 308 45 . . . . . . 77 825 Flight 3511 | . . . . . . 93 359 1232 1038 111 108 274 61 235 . Fastest Speed 22 | 50 120 120 48 48 48 27 23 22 24 32 28 22 39 39 34 Average Speed 61 | 111 120 120 103 48 48 54 89 24 28 32 28 29 39 53 51 Slowest Speed 200 | 120 120 120 190 48 52 112 190 39 32 32 28 39 39 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 78 41 34 . 74 11 71 37 84 17 3 43 1 47 17 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 . 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 21 | . 8 . . . . . . . . . . . 2 . 11 Terrain Destroyed 36 | . 8 . . . . . . 13 . . . 2 2 . 11 Melee 11 | . . . . . . . . . . . . . 2 . 9 Projectile 21 | . 8 . . . . . . 9 . . . 2 . . 2 AOE 4 | . . . . . . . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Gar Fac Upp Upp Fac Gar Fac Gar Fac Total 8652 | 87 1012 436 472 12 71 494 1451 1416 1130 110 123 351 65 484 938 Wait 596 | 3 246 . 18 . . 9 38 99 73 . . 8 . 69 33 Move 7069 | 60 636 434 344 10 55 401 1127 1226 1037 110 108 273 61 362 825 Hop 2 | . . . . . . . . 2 . . . . . . . Pick Up 68 | 6 10 1 15 . 3 9 11 6 2 . . 2 . . 3 Fast Attach 123 | 6 4 . 8 . . 15 28 14 2 . 5 9 . 10 22 Attach 38 | 1 . . 4 2 . 5 9 7 2 . 2 2 . 4 . Detach 24 | . . . 1 . . 3 7 5 . . 3 1 . 3 1 Swap 67 | 1 13 . 12 . 3 6 13 8 3 . 1 2 2 . 3 Drop 117 | 1 11 1 21 . 1 20 31 14 2 . . 5 . 2 8 Fire 308 | 9 84 . 25 . . 20 103 35 9 . 4 4 . 5 10 Melee 82 | . 8 . 6 . 2 1 . . . . . 21 2 9 33 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . 7 . 1 . . . . 24 . 20 . Rewire . | . . . . . . . . . . . . . . . . Trap 106 | . . . 18 . . 5 83 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Gar / DSF) -4/Garrison -4/Factory -4/Garrison -4/Factory (discovered 3 exits: [*Res x2] / *Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 447 | -10/Materials | Repaired Aluminum Leg 475 | -10/Materials | Repaired Ion Engine 494 | -10/Materials | Discovered new exit (range 8) 684 | -10/Materials | Discovered new exit (range 6) 907 | -10/Materials | Discovered new exit (range 15) 1129 | -10/Materials | Discovered new exit (range 16) 1352 | -10/Materials | Discovered new exit (range 3) 1421 | -10/Materials | Identified exit to Subcaves 1422 | -10/Materials | Entered Subcaves 1451 | -10/Subcaves | Learned location of 1 exit from Materials 1842 | -10/Subcaves | Discovered new exit (range 14) 1858 | -10/Subcaves | Identified exit to Materials 1945 | -10/Subcaves | Entered Materials 1945 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1946 | -8/Materials | Identified exit to Factory 2460 | -8/Materials | Discovered exit to Factory (range 15) 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Utility x2 2481 | -7/Factory | Identified exit to DSF 2481 | -7/Factory | Entered DSF 2511 | -7/DSF | Additional patrols routed to DSF 2515 | -7/DSF | Discovered new exit (range 20) 2526 | -7/DSF | Identified exit to Factory 2526 | -7/DSF | Entered Factory 2526 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2586 | -6/Factory | Allied Derelicts emerged from ambush trap array 2875 | -6/Factory | Central database locked down 2878 | -6/Factory | Identified exit to Garrison 2878 | -6/Factory | Entered Garrison 2878 | -6/Garrison | Accompanied by 3 allies 2886 | -6/Garrison | Triggered checkpoint 2956 | -6/Garrison | Lost 3 allies 2980 | -6/Garrison | Lost 3 parts (2n1w) 3302 | -6/Garrison | Lost 3 parts (1p1n1u) 3375 | -6/Garrison | Build established: Scavenger-Mutant 3548 | -6/Garrison | Triggered checkpoint 3639 | -6/Garrison | Lost 3 parts (2p1n) 3668 | -6/Garrison | Rescued a captive Derelict 3668 | -6/Garrison | Rescued a captive Derelict 3810 | -6/Garrison | Triggered checkpoint 3813 | -6/Garrison | Triggered checkpoint 3916 | -6/Garrison | Triggered checkpoint 4025 | -6/Garrison | Discovered new exit (range 3) 4029 | -6/Garrison | Identified exit to Factory 4047 | -6/Garrison | Discovered exit to Factory (range 58) 4047 | -6/Garrison | Discovered exit to Factory (range 13) 4047 | -6/Garrison | Discovered exit to Factory (range 74) 4158 | -6/Garrison | Installed Relay Interface Framework 4417 | -6/Garrison | Entered Factory 4417 | -5/Factory | Evolved 2 slots: Propulsion x2 4657 | -5/Factory | Fabricated Weight Redist. System? 4717 | -5/Factory | First assault squad dispatched 4917 | -5/Factory | Identified exit to Upper Caves 4954 | -5/Factory | Entered Upper Caves 5211 | -5/Upper Caves | Build established: Scavenger-Sprinter 5274 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5314 | -5/Upper Caves | Learned Factory emergency access door positions 5331 | -5/Upper Caves | Discovered new exit (range 6) 5332 | -5/Upper Caves | Identified exit to Upper Caves 5354 | -5/Upper Caves | Entered another Upper Caves area 5387 | -5/Upper Caves | Discovered new exit (range 9) 5389 | -5/Upper Caves | Identified exit to Factory 5390 | -5/Upper Caves | Entered Factory 5390 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5393 | -4/Factory | Identified exit to DSF 5410 | -4/Factory | Found Prototype Slashing Weapon 5410 | -4/Factory | Identified Vibroblade 5412 | -4/Factory | Found Vibroblade 5415 | -4/Factory | Found Vibroblade 5439 | -4/Factory | Identified exit to Garrison 5439 | -4/Factory | Entered Garrison 5488 | -4/Garrison | Triggered checkpoint 5527 | -4/Garrison | Lost 7 parts (1p3n2u1w) 5527 | -4/Garrison | Spotted Executioner 5567 | -4/Garrison | Destroyed Striker 5596 | -4/Garrison | Triggered checkpoint 5602 | -4/Garrison | Triggered checkpoint 5624 | -4/Garrison | Discovered new exit (range 10) 5640 | -4/Garrison | Identified exit to Factory 5640 | -4/Garrison | Entered Factory 5672 | -4/Factory | Identified exit to Garrison 5672 | -4/Factory | Entered Garrison 5678 | -4/Garrison | Spotted B-75 Beast 5678 | -4/Garrison | Spotted B-75 Beast 5701 | -4/Garrison | Spotted B-86 Titan 5704 | -4/Garrison | Triggered checkpoint 5710 | -4/Garrison | Triggered checkpoint 5716 | -4/Garrison | Lost 5 parts (2p3n) 5728 | -4/Garrison | Expanded RIF knowledge: Structural Interface 5786 | -4/Garrison | Triggered checkpoint 5800 | -4/Garrison | Triggered checkpoint 5817 | -4/Garrison | Lost 5 parts (1n3u1w) 5828 | -4/Garrison | Core integrity fell below 50% 5836 | -4/Garrison | System corruption reached 10% 5869 | -4/Garrison | Lost 3 parts (1u2w) 6004 | -4/Garrison | Discovered new exit (range 12) 6010 | -4/Garrison | Identified exit to Factory 6012 | -4/Garrison | Entered Factory 6165 | -4/Factory | Build established: Scavenger-Mutant 6314 | -4/Factory | Discovered new exit (range 9) 6316 | -4/Factory | Identified exit to Extension 6396 | -4/Factory | Lost 4 parts (1p2n1u) 6426 | -4/Factory | Core integrity fell below 20% 6486 | -4/Factory | Discovered new exit (range 10) 6490 | -4/Factory | Discovered new exit (range 11) 6615 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Plasma Lance destroyed. R-10 Processor collects Lgt. Antimatter Reactor. System corrupted: Energy discharge (-46). Adv. Sensor Array destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired Flexi-carbon Leg. K-01 Serf cleans the Fabricator. C-35 Carver destroyed. Mic. Fission Core destroyed. K-01 Serf collects debris. Imp. Heat Sink severed. P-70 Sage resets P-70 Sage, system corruption cleaned. C-35 Carver destroyed. R-10 Processor collects Imp. Surge Thruster. K-01 Serf collects debris. Gravmag Array destroyed. Matter Neutralizer destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????# #?????? ??????? | | ??????????????????????????????# #?????? #?????? | | ??????????????????????????????# #??#### #?????? | | ??????????????????????????????# #?# #?????? | | ??????????????????????????????# #?# #?????? | | ??????????????????????????????# #?# < #?????? | | ??????????????????????????????# #?# #?????? | | ??????????????????????????????# #?# / ?????? | | ?????????##########???????????# #??" #?????? | | ?????????# #???????????# #??# #?????? | | ?????????# """ #???????????# #??# #?????? | | ###??????# """ ####????????# #??# #?????? | | #??????# """ + ########## #### ####### | | #??????# ## | | #??????# """ ## | | #??????# """ ## k""" | | #??????# """ ## R""" """" | | #??????# ## k """ "F"" | | ############+#### %! !c""" "" | | g p k@c!% """ | | x YpY % /]= "" ############# | | p ######## * # ! ##? | | ############# g #??????# + #?? | | ############# ########u########### # #?? | | """T""" #H # =[ #????#" # #?? | | / # # T =% #????## # """ """#?? | | ! # # ! #?????# # """ R"#?? | | #R # #?????# # """ """#?? | | """ """ """ # # #?????# # #?? | | """ """ """ + +%"""" """" #?????# ######/####?? | | """ """ """ # # """" """" #?????# #????# #????? | | # # """" """" #???### ###??# #????? | | ############# # """" """" #???# #??# #????? | | # """" """" ##### ### #???? | | # """" """" + H | | # ##### ###! ## #? | | ##########+############+#####??# #??# #????? | | #??????# # #??#######??? ?????? | | #??????# # #???????????? ?????? | | ######## / #???????????? ?????? | | # """ """ # #???????????? ?????? | | / """ """ # +????????????T?????? | | # """ """ # #???????????? ?????? | | #### # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 800 Resistance: TH 25 Evasion (%) 65 Core Analysis 9 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 147 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weight Redist. System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Challenges ------------ None Game ------ Seed PhasingCannonTerminator Manual? 0 Play Time 02:24:19 Cumulative 33.1 hours Start 2024.04.10 @ 18:38:21 End 2024.04.11 @ 00:13:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f98c0cd-7082-461b-a999-3238b706a797