Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 21:57:51 Player: erfael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2437) 2437 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5437 Bonus ------- None Cogmind --------- Core Integrity 670/700 Matter 117/300 Energy 415/415 System Corruption 0% Temperature Cool (9) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Minigun Grenade Launcher > --- INVENTORY (15) --- Cryofiber Web Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Field Laser Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Assault Cannon Flak Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Field Laser Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Large Storage Unit Advanced Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Heavy Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 78 | 9 13 23 1 31 1 Power 12 | 1 2 4 . 4 1 Engine 11 | 1 2 4 . 4 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 5 7 . 9 . Treads . | . . . . . . Leg 23 | 2 5 7 . 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 3 2 5 1 7 . Device 4 | 2 . . 1 1 . Storage 5 | 1 2 1 . 1 . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 6 | . . 4 . 2 . Artifact . | . . . . . . Weapon 25 | 3 4 7 . 11 . Energy Gun 3 | . 1 1 . 1 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 16 | 3 2 4 . 7 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 4 5 . 18 . Power 3 | . 1 1 . 1 . Propulsion 11 | . 2 . . 9 . Utility 7 | . . 2 . 5 . Weapon 6 | . 1 2 . 3 . Highest Loss Streak 7 | . 2 2 . 7 . To Critical Strikes . | . . . . . . Average Backups 12 | 4 9 14 15 13 14 Power 1 | 1 1 2 2 1 . Propulsion 1 | 1 1 1 4 1 . Utility 4 | . 4 5 3 2 4 Weapon 4 | . 1 4 6 8 10 Tool/Special . | . . . . . . Unused Backups 23 | 1 4 7 . 3 8 Power 4 | . 1 3 . . . Propulsion 2 | . 2 . . . . Utility 8 | 1 1 2 . . 4 Weapon 9 | . . 2 . 3 4 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 97 99 100 92 81 Engine 10 | . 11 10 11 8 7 Leg 30 | . 28 32 33 31 23 Device 11 | . 14 10 21 7 . Storage 12 | . 14 11 11 13 15 Processor 2 | . . . . 9 7 Protection 5 | . . 10 . 4 7 Energy Gun 2 | . 3 1 . 1 . Ballistic Gun 15 | . 20 17 11 10 7 Ballistic Cannon 1 | . . 1 11 3 . Slashing Weapon 1 | . 4 . . . . Peak Build Rating 27 | 8 8 20 19 27 27 Average Rating 15 | 6 7 15 18 22 25 On Entrance 12 | . 8 8 18 19 24 Naked Turns . | . . . . . . Heaviest Build 65 | 14 44 37 37 62 65 Greatest Support 62 | 20 20 45 40 62 42 Greatest Overweight (x) 6 | 4 2 1 . 6 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 Average Carried 12 | 4 9 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 14 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2203 | 393 363 609 20 818 . Remotely . | . . . . . . Salvage Created 3103 | 182 628 920 . 1373 . Parts 202 | 15 51 61 . 75 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 77 | . 20 23 . 34 . Melee 2 | . 2 . . . . Guns 57 | . 18 19 . 20 . Cannons 10 | . . 4 . 6 . AOE 8 | . . . . 8 . Classes Destroyed 10 | 2 4 1 . 3 . Worker 3 | . 1 . . 2 . Builder 1 | . . . . 1 . Tunneler 7 | 6 . . . 1 . Recycler 5 | 1 . 1 . 3 . Operator 2 | . 2 . . . . Watcher 1 | . . . . 1 . Swarmer 30 | . 9 7 . 14 . Grunt 31 | . 11 9 . 11 . Brawler 1 | . . . . 1 . Sentry 15 | . . 7 . 8 . Best Kill Streak 9 | 3 7 4 . 9 . Combat Bots Only 8 | . 6 4 . 8 . Max Kills in Single Turn 3 | 1 2 1 . 3 . Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 491 | . 95 128 . 240 28 Missed 110 | . 20 27 . 54 9 Hits 381 | . 75 101 . 186 19 Melee 2 | . . . . 2 . Projectile 379 | . 75 101 . 184 19 Critical Strikes 12 | . . 4 . 7 1 Damage Taken 4858 | . 837 1273 . 2556 192 Core 594 | . 114 150 . 300 30 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 227 | . 53 57 . 117 . Core Remaining (%) 65 | 100 54 . 62 45 . Volleys Fired 281 | 27 59 80 . 115 . Largest 2 | 2 2 2 . 2 . Hottest 138 | 40 60 79 . 138 . Shots Fired 532 | 54 111 146 . 221 . Gun 467 | 54 111 135 . 167 . Cannon 54 | . . 11 . 43 . Launcher 11 | . . . . 11 . Special . | . . . . . . Kinetic 402 | 54 101 111 . 136 . Thermal 105 | . . 31 . 74 . Explosive 11 | . . . . 11 . Electromagnetic 14 | . 10 4 . . . Robot Hit Streak 22 | 6 15 22 . 18 . Robot Miss Streak 5 | 3 4 4 . 5 . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 348 | 27 74 101 . 146 . Core Hits 157 | 11 36 41 . 69 . Critical Kills 3 | . . 1 . 2 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . . 4 . 5 . Burn 5 | . . 2 . 3 . Destroy 4 | . . 2 . 2 . Melee Attacks 14 | . 11 3 . . . Impact 3 | . . 3 . . . Slashing 11 | . 11 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5642 | 288 826 1364 . 3164 . Guns 4080 | 288 746 1187 . 1859 . Cannons 783 | . . 177 . 606 . Explosions 694 | . . . . 694 . Melee 69 | . 69 . . . . Ramming 16 | . 11 . . 5 . Kinetic 3495 | 288 669 1084 . 1454 . Thermal 1256 | . . 245 . 1011 . Explosive 694 | . . . . 694 . Electromagnetic 112 | . 77 35 . . . Impact . | . . . . . . Slashing 69 | . 69 . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . . 3 . Average Corruption 1 | . 1 . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 16 . . 14 . Message Errors 3 | . 2 . . 1 . Matter Fused 11 | . 6 . . 5 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . 2 . . 3 . Data Loss (minor) 6 | . 2 . . 4 . Data Loss (major) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . 17 . Projectiles 11 | . . . . 11 . Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks 7 | . . 4 . 3 . Impact . | . . . . . . Kinetic 6 | . . 4 . 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 33 | . . . . 33 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 3 | . 2 . . 1 . Kicked 3 | . 2 . . 1 . Crushed . | . . . . . . Highest Temperature 455 | . 40 432 . 455 9 Average Temperature 127 | . 11 107 . 158 9 Received Heat Transfer 1899 | . 228 474 . 1107 90 Effects 18 | . . 5 . 13 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Interference 9 | . . 1 . 8 . Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 2 . 1 . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . 2 . Heat Transferred 2960 | . . 777 . 2183 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 82 | 100 100 80 100 59 100 Level 1 17 | . . 19 . 40 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 389 | 10 192 348 130 389 142 Initial 142 | . . 18 130 . 142 Average 100 | 1 64 86 58 175 119 Influence Increases 2378 | 35 536 723 5 1079 . Destroy 0b10 Robot/C 1540 | . 400 460 . 680 . Destroy 0b10 Robot/NC 95 | 35 15 5 . 40 . Destroy Leader 372 | . 90 120 . 162 . Successful Hack 68 | . 12 43 5 8 . Disable Machine 45 | . . . . 45 . Destroy Structure 63 | . 4 5 . 54 . Lose Combat Pursuer 195 | . 15 90 . 90 . Influence Decreases 2286 | 35 492 433 339 764 223 Entered New Map 403 | . . 26 204 . 173 Time Decay 1613 | 35 452 357 135 584 50 Lost Part 270 | . 40 50 . 180 . Squads Dispatched 10 | . 5 . . 5 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 3 . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 1 2 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 41 36 . 50 4 Peak Tracking Total 8 | . 6 5 . 8 4 Tactical Retreats 7 | . 1 3 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 6 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 27 | . 8 10 1 8 . Terminals 19 | . 5 6 1 7 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 65 | . 19 22 3 21 . Successful 39 | . 11 17 2 9 . Failed 26 | . 8 5 1 12 . Catastrophic 4 | . 1 1 . 2 . Database Lockouts . | . . . . . . Manual 40 | . 10 14 1 15 . Terminals 45 | . 12 14 3 16 . Fabricators . | . . . . . . Repair Stations 10 | . 3 2 . 5 . Recycling Units 5 | . 4 1 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 4 1 2 . Branch Access Points 3 | . 1 1 . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 3 | . . 3 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 2 . 4 . Scan Component 4 | . 1 1 . 2 . Repair 4 | . 1 1 . 2 . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 4 6 1 3 . Terminals 14 | . 4 6 1 3 . Track 1 | . . 1 . . . Assimilate 3 | . 1 2 . . . Botnet 10 | . 3 3 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 7 5 . 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 1 . 2 . Time 140 | . 26 38 . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 5419 | 251 1739 2262 319 848 . Terrain 1122 | . . . 312 810 . Seismic 5212 | 251 1739 2262 319 641 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6657 | 349 1739 2268 319 1876 106 Spaces Moved 3436 | 214 886 1184 262 836 54 Core 23 | 23 . . . . . Treads . | . . . . . . Legs 3413 | 191 886 1184 262 836 54 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 193 Average Speed 152 | 117 160 153 120 158 193 Slowest Speed 540 | 250 260 190 120 540 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 8 99 72 53 62 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . 4 3 . . . Terrain Destroyed 55 | . 4 3 . 48 . Melee 7 | . 4 3 . . . Projectile 3 | . . . . 3 . AOE 45 | . . . . 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4332 | 258 1083 1505 265 1166 55 Wait 388 | . 87 156 2 143 . Move 3431 | 213 885 1183 261 835 54 Hop . | . . . . . . Pick Up 61 | 8 12 24 . 17 . Fast Attach 18 | 7 2 1 . 8 . Attach 27 | . 5 8 . 13 1 Detach 2 | . 1 1 . . . Swap 56 | 2 9 20 2 23 . Drop 51 | 1 10 29 . 11 . Fire 281 | 27 59 80 . 115 . Melee 14 | . 11 3 . . . Ram . | . . . . . . Kick 3 | . 2 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 350 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 511 | -10/Materials | Repaired Ion Engine 677 | -10/Materials | Discovered new exit (range 3) 828 | -10/Materials | Identified exit to Mines 1290 | -10/Materials | Discovered new exit (range 13) 1696 | -10/Materials | Build established: Scavenger-Mutant 1706 | -10/Materials | Discovered new exit (range 14) 2089 | -10/Materials | Entered another Materials area 2089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2142 | -9/Materials | Identified exit to Mines 2970 | -9/Materials | Discovered new exit (range 14) 3224 | -9/Materials | Discovered new exit (range 3) 3790 | -9/Materials | Repaired Carbon-fiber Leg 4099 | -9/Materials | Discovered new exit (range 15) 4357 | -9/Materials | Entered Mines 4360 | -9/Mines | Received a Mining Laser from a helpful Derelict 4588 | -9/Mines | Found a hidden stash of uninstalled traps 4620 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4648 | -9/Mines | Discovered new exit (range 8) 4676 | -9/Mines | Entered Materials 4676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4825 | -8/Materials | Garrison activated, responded to threat 4947 | -8/Materials | Repaired Carbon-fiber Leg 4986 | -8/Materials | Repaired Imp. Terrain Scanner 5392 | -8/Materials | Lost 7 parts (1p3n1u2w) 5691 | -8/Materials | Discovered new exit (range 10) 5835 | -8/Materials | Destroyed 8 combat bots 5845 | -8/Materials | Build established: Mutant 6095 | -8/Materials | Core integrity fell below 50% 6113 | -8/Materials | Lost 3 parts (2n1u) 6552 | -8/Materials | Entered Factory 6552 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6658 | -7/Factory | Self-destructed Last Messages --------------- 06310_ Acquired Hrd. Medium Armor Plating. 06372_ System corrupted: Matter fused (-7). 06458_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. 06473_ System corrupted: Matter fused (-5). 06505_ System corrupted: Component data lost. 06535_ System corrupted: Matter fused (-6). 06550_ System corrupted: Energy discharge (-55). PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 06601_ K-01 Serf collects debris. 06624_ ALERT: All DSF locations entering lockdown mode. 06628_ Critical hit (Burn: +37). 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"" "" #??????# # | | ??? ? ? "F "" #??????# ! # | | ????????""""" #??????############ | | ?????????#### #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# ??????????????????? | | ????????????# ??????????????????? | | ???????????? ??????????????????? | | ???????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 11% | -10/Materials Carbon-fiber Leg | 48% | -9/Materials Carbon-fiber Leg | 11% | -8/Materials Imp. Terrain Scanner | 9% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionBackupCapacitor Manual? 0 Play Time 01:10:50 Cumulative 38.0 hours Start 2025.07.28 @ 21:34:29 End 2025.07.29 @ 21:57:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2713382-8941-4565-9e0d-ebbf2e34f9e9