Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 17:42:45 Player: Duduxx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (4105) 4105 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4217) 4217 TOTAL SCORE: 13682 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 2291 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 315/315 System Corruption 12% Temperature Cool (9) Movement Walking (105) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Improved Target Analyzer Improved Core Shielding Improved Core Shielding (fused) Hacking Suite System Shield Relay Coupler [Hunter] (12) > --- WEAPON (3) ------- Battle Rifle > --- INVENTORY (5) ---- Carbon-fiber Leg High-capacity Storage Unit Layered Medium Armor Plating Relay Coupler [Sentry] (19) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Phase Shifter Improved Core Shielding Improved Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Laser Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Laser Plasma Rifle Grenade Launcher Improved Datajack [Rating: 66] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Propulsion Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . . 2 . . . 4 . . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 5 | . . . 2 . . . 2 . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 103 | 7 4 3 3 3 20 . 12 . 3 2 3 2 35 6 Power 17 | 1 . 1 . 1 4 . 2 . 1 . . 1 5 1 Engine 13 | 1 . 1 . 1 2 . 2 . 1 . . . 5 . Core 4 | . . . . . 2 . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 2 . 1 . 4 . 2 . 1 . 1 . 8 1 Treads 6 | 2 2 . . . 2 . . . . . . . . . Leg 10 | . . . 1 . 1 . 2 . . . . . 5 1 Wheel 5 | . . . . . . . . . 1 . 1 . 3 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . Utility 37 | 2 1 . 2 1 5 . 4 . 1 2 2 1 14 2 Device 12 | 1 . . 1 . 2 . 1 . . 1 1 . 5 . Storage 3 | 1 1 . . . . . . . . . 1 . . . Processor 4 | . . . 1 . . . 1 . . . . . 2 . Hackware 9 | . . . . . 1 . . . . 1 . 1 4 2 Protection 9 | . . . . 1 2 . 2 . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 1 2 . 1 7 . 4 . . . . . 8 2 Energy Gun 12 | 1 . 1 . . 4 . 2 . . . . . 4 . Energy Cannon 3 | . . 1 . . 1 . . . . . . . 1 . Ballistic Gun 3 | 1 1 . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . 10 . Parts Lost 55 | . 1 2 . 2 15 . 3 . . . . 1 28 3 Power 15 | . . 1 . 1 4 . 1 . . . . 1 7 . Propulsion 9 | . . . . . 3 . . . . . . . 5 1 Utility 15 | . . . . 1 4 . 1 . . . . . 8 1 Weapon 16 | . 1 1 . . 4 . 1 . . . . . 8 1 Highest Loss Streak 15 | . 1 1 . 2 8 . 1 . . . . 1 15 3 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Backups 12 | 2 6 13 12 14 10 15 14 15 14 13 14 15 13 10 Power 1 | . 1 2 3 2 2 3 2 2 2 1 2 1 . . Propulsion 1 | 1 2 2 2 2 . . . . . 1 1 1 1 2 Utility 4 | . 1 4 3 3 2 7 7 7 5 5 5 6 6 5 Weapon 4 | . 1 3 4 5 4 5 4 4 4 5 5 5 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . 2 1 . 1 1 . 3 . 1 . . 1 . 7 Power 4 | . . . . . . . 2 . . . . . . 2 Propulsion 6 | . 2 . . . 1 . . . . . . . . 3 Utility 5 | . . . . 1 . . . . 1 . . 1 . 2 Weapon 2 | . . 1 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 95 99 87 100 83 92 92 92 90 92 84 78 Engine 10 | . 14 13 11 10 8 11 10 14 15 15 15 14 7 . Treads 8 | . 28 28 19 22 12 11 3 . . . . . . . Leg 7 | . . . 1 . 1 11 16 23 18 7 4 . 9 19 Wheel 2 | . . . . . . . . . 1 7 9 15 6 . Device 10 | . 14 14 20 19 10 11 7 7 7 10 14 15 6 6 Storage 8 | . 14 14 11 11 11 11 7 7 7 7 7 7 6 5 Processor 2 | . . . 10 11 2 . . . . . . . 2 6 Hackware 6 | . . . . . . 11 7 7 7 7 15 15 15 7 Protection 11 | . . . . 3 17 11 13 15 17 19 7 7 9 16 Energy Gun 13 | . 9 9 9 11 16 22 14 15 15 14 15 13 9 5 Energy Cannon 2 | . . 10 9 10 3 . . . . . . . 1 . Ballistic Gun 1 | . 18 8 . . . . . . . . . . . 3 Peak Build Rating 66 | 7 11 14 19 19 24 24 42 45 51 51 52 50 66 58 Average Rating 33 | 5 7 12 17 18 19 24 32 43 45 50 50 49 52 53 On Entrance 29 | . 7 10 14 19 19 24 24 42 43 51 51 50 48 43 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 15 30 32 33 33 42 34 46 44 52 52 69 69 68 53 Greatest Support 50 | 40 46 46 46 46 46 23 50 50 50 28 44 44 48 45 Greatest Overweight (x) 17 | . . . 3 1 1 1 1 . 1 1 2 1 17 2 Average Overweight (x) . | . . . . . . 1 . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 15 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 17 20 17 14 Most Carried 18 | 4 13 14 14 15 15 15 15 15 15 15 17 17 18 13 Average Carried 12 | 2 6 13 12 14 10 15 14 14 14 14 15 16 14 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 15 5 Final Carried 17 | 4 11 14 14 15 15 15 15 15 15 15 17 15 11 5 Class Distribution -------------------- 39% | Bothacker-Mutant 33% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Matter Collected 2017 | 162 224 124 110 40 275 10 206 19 15 71 . 168 438 155 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3618 | 25 356 118 97 406 717 . 236 . 28 196 . 269 708 462 Parts 174 | 2 23 11 4 23 40 . 13 . . 5 . 9 34 10 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 79 | . 8 4 2 9 31 . 4 . . 4 . 6 6 5 Melee 3 | . . . . . 1 . . . . . . . 2 . Guns 54 | . 8 4 2 4 18 . 4 . . 2 . 6 2 4 Cannons 7 | . . . . 5 1 . . . . . . . 1 . AOE 11 | . . . . . 10 . . . . . . . . 1 Classes Destroyed 14 | 1 5 . 1 1 1 . 1 . . 1 . . 2 1 Worker 2 | . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . . . . . . 3 . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . 1 . Operator 5 | . 1 . . . . . . . 1 . . . 3 . Watcher 3 | . 1 . . . . . 1 . . . . . 1 . Swarmer 26 | . 3 2 . . 16 . . . . . . 2 . 3 Grunt 37 | . 5 2 1 8 11 . 1 . . 2 . 3 3 1 Duelist 2 | . . . . . . . . . . 1 . . 1 . Sentry 10 | . . . 1 1 3 . 1 . . 1 . 1 1 1 Hunter 2 | . . . . . 1 . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 5 | 1 4 2 1 5 4 . 3 . 1 2 . 2 4 2 Combat Bots Only 5 | . 3 2 1 5 4 . 1 . . 2 . 2 1 2 Max Kills in Single Turn 4 | 1 2 1 1 1 4 . 1 . 1 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Hostile Shots Fired 704 | . 56 25 3 39 166 . 76 . . 59 . 37 218 25 Missed 191 | . 19 5 . 12 35 . 32 . . 21 . 10 52 5 Hits 513 | . 37 20 3 27 131 . 44 . . 38 . 27 166 20 Melee 13 | . . . 1 . . . . . . . . . 12 . Projectile 500 | . 37 20 2 27 131 . 44 . . 38 . 27 154 20 AOE 4 | . . . . . . . 3 . . 1 . . . . Critical Strikes 21 | . . 1 1 . 5 . 2 . . 1 . 2 7 2 Actively Blocked 2 | . . . . . . . . . . . . . 2 . Damage Taken 7888 | . 360 272 79 296 1459 . 663 . . 581 . 395 3408 375 Core 1621 | . 42 35 . 44 300 . 169 . . 134 . 47 809 41 Absorbed by Shields 38 | . . . . . . . . . . . . 38 . . Redirected to Shielding 269 | . . . . 15 62 . 59 . . 7 . . 110 16 Regen/Repaired (Parts) 876 | . . . . . . . . 202 . 348 . 299 27 . Core Remaining (%) 58 | 100 . 69 . . . 14 . . . . . 50 . . Volleys Fired 288 | 3 26 15 5 26 59 . 14 . 5 26 . 33 32 44 Largest 3 | 2 2 2 2 2 2 . 2 . 2 2 . 2 3 2 Hottest 213 | 60 60 80 123 123 150 . 150 . 150 150 . 150 213 112 Shots Fired 524 | 6 52 29 10 45 109 . 26 1 11 52 . 62 67 54 Gun 461 | 6 52 28 5 19 90 . 26 1 11 52 . 62 56 53 Cannon 51 | . . 1 5 23 13 . . . . . . . 9 . Launcher 9 | . . . . . 6 . . . . . . . 2 1 Special 3 | . . . . 3 . . . . . . . . . . Kinetic 79 | 3 33 28 . . . . . . . . . . . 15 Thermal 399 | . . 1 10 45 103 . 20 1 11 52 . 62 56 38 Explosive 8 | . . . . . 6 . . . . . . . 2 . Electromagnetic 38 | 3 19 . . . . . 6 . . . . . 9 1 Robot Hit Streak 17 | 1 17 4 6 7 14 . 5 2 2 8 . 8 17 6 Robot Miss Streak 7 | 4 2 4 2 2 5 . 3 . 2 7 . 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 1 . . . . . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . 1 . 1 Shots Hit Robots 362 | 1 37 17 6 26 73 . 15 1 6 35 . 38 71 36 Core Hits 164 | 2 18 6 4 11 35 . 12 1 4 5 . 17 29 20 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 1 . . . . . . . . 1 Critical Strikes 29 | . . 1 . 1 8 . . . 1 2 . 6 4 6 Burn 22 | . . . . 1 7 . . . 1 2 . 6 1 4 Destroy 3 | . . 1 . . . . . . . . . . . 2 Smash 1 | . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . Melee Attacks 60 | . . . . . 7 . 1 . . 9 . 5 38 . Impact 7 | . . . . . 7 . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . 25 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 9 . 2 8 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8295 | 18 603 230 102 470 1993 10 334 21 133 549 . 808 2331 693 Guns 5611 | 15 495 230 67 259 1174 . 330 21 133 549 . 808 864 666 Cannons 579 | . . . 35 211 150 . . . . . . . 183 . Explosions 751 | . 108 . . . 503 . . . . . . . 113 27 Melee 1315 | . . . . . 166 . . . . . . . 1149 . Ramming 39 | 3 . . . . . 10 4 . . . . . 22 . Kinetic 671 | . 310 230 . . . . . . . . . . . 131 Thermal 5202 | . 108 . 102 470 1324 . 288 21 133 549 . 808 864 535 Explosive 616 | . . . . . 503 . . . . . . . 113 . Electromagnetic 452 | 15 185 . . . . . 42 . . . . . 183 27 Impact 166 | . . . . . 166 . . . . . . . . . Slashing 1149 | . . . . . . . . . . . . . 1149 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 4 4 4 4 4 4 12 12 Average Corruption 5 | . . . . . . . 2 4 4 4 4 4 10 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 115 | . . . . . . . 6 8 13 12 3 21 26 26 Message Errors 26 | . . . . . . . 1 4 3 3 . 4 6 5 Matter Fused 34 | . . . . . . . 5 2 3 2 3 7 3 9 Heat Flow Errors 8 | . . . . . . . . . 1 1 . 2 2 2 Energy Discharges 15 | . . . . . . . . 1 3 1 . 4 4 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . . . 1 3 . 4 5 1 Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 1 Misfires 5 | . . . . . . . . 1 1 1 . . 1 1 Alerts 4 | . . . . . . . . . . 1 . . 1 2 Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 373 | . 7 . . . 83 . . . . . . . 283 . Projectiles 58 | . . . . . . . . . . . . . 58 . Explosions 7 | . 7 . . . . . . . . . . . . . Melee 308 | . . . . . 83 . . . . . . . 225 . Knockbacks 2 | . . . . . 1 . 1 . . . . . . . Impact 2 | . . . . . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . . . . 10 15 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 6 | 2 . . . . . 1 1 . . . . . 2 . Targets Rammed 7 | 2 . . . . . 1 1 . . . . . 3 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 644 | . 18 20 33 222 469 . 84 . 243 423 . 217 644 229 Average Temperature 105 | . 9 10 17 77 106 . 27 . 61 154 . 70 183 66 Received Heat Transfer 1753 | . 102 87 18 162 450 . 153 . . 186 . 148 321 126 Effects 19 | . . . . . 5 . . . . 2 . . 12 . Shutdowns 3 | . . . . . 2 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 3 | . . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . 2 . . 1 . Damage (major) 6 | . . . . . . . . . . . . . 6 . Damage (core) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . 2 . . 1 . Parts Melted 31 | . . . 1 1 11 . 7 . . 7 . . 4 . Heat Transferred 11725 | . 200 . 222 1073 3183 . 496 37 361 1219 . 2125 1477 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Maximum Alert Level 5 | . . . . . 4 2 . . 1 4 2 5 3 . Low Security (%) 40 | 100 100 100 100 100 13 . 100 100 70 20 . . . . Level 1 13 | . . . . . 34 29 . . 29 5 . . 7 . Level 2 23 | . . . . . 21 70 . . . 2 100 6 78 . Level 3 12 | . . . . . 18 . . . . 54 . 27 14 . Level 4 5 | . . . . . 11 . . . . 18 . 18 . . Level 5 4 | . . . . . . . . . . . . 47 . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1864 | 5 139 91 45 122 1313 590 137 8 269 1273 667 1864 1005 . Initial 978 | . . 31 . 14 48 590 137 8 . 160 667 417 978 . Average 456 | . 45 29 7 38 569 455 29 . 86 773 636 1369 558 . Influence Increases 6248 | 5 241 130 65 245 1435 . 117 . 367 1193 . 1707 643 100 Destroy 0b10 Robot/C 3000 | . 160 80 40 180 760 . 80 . 120 460 . 720 300 100 Destroy 0b10 Robot/NC 115 | 5 15 . . 5 . . 5 . 20 5 . . 60 . Destroy Leader 384 | . 42 20 10 52 20 . 32 . 46 40 . 50 72 . Allied During Kill 1396 | . . . . . 20 . . . 181 499 . 621 75 . Successful Hack 107 | . . . . 7 35 . . . . 35 . 30 . . Disable Machine 75 | . 15 . 15 . . . . . . . . 15 30 . Anti-Garrison Action 850 | . . . . . 500 . . . . 100 . 250 . . Destroy Structure 111 | . 9 . . 1 40 . . . . 24 . 6 31 . Lose Combat Pursuer 210 | . . 30 . . 60 . . . . 30 . 15 75 . Influence Decreases 6226 | 5 158 213 30 206 196 985 420 25 138 149 676 440 2134 451 Entered New Map 2910 | . . 52 . 21 26 723 191 17 . 69 606 180 886 139 Time Decay 1962 | 5 148 141 30 165 . 262 219 8 94 . 70 . 518 302 Lost Part 510 | . 10 20 . 20 150 . 10 . . . . 10 280 10 Lost Ally 544 | . . . . . 20 . . . 44 80 . 250 150 . Purge Threat 300 | . . . . . . . . . . . . . 300 . Squads Dispatched 16 | . 1 . . 4 . . 1 . 2 . . . 8 . Investigation 4 | . . . . 2 . . . . . . . . 2 . Extermination 3 | . . . . . . . 1 . . . . . 2 . Reinforcement 7 | . 1 . . 2 . . . . 2 . . . 2 . Assault 2 | . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Distress Signals 7 | . 2 . 2 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 15 6 4 11 41 . 6 . 5 19 . 34 38 9 Peak Tracking Total 11 | . 5 3 3 4 4 . 2 . 3 10 . 11 9 7 Tactical Retreats 9 | . . 1 . . 3 . . . . 1 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Traps Triggered 23 | . . 2 3 2 8 . 3 . . 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Machines Disabled 13 | . 1 . 1 . 2 . . . . 2 . 5 2 . Max in Single Turn 1 | . 1 . 1 . 1 . . . . 1 . 1 1 . Garrison Relay 7 | . . . . . 2 . . . . 2 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Machines Accessed 27 | . 1 1 . 6 3 5 . . 1 3 1 3 3 . Terminals 22 | . 1 . . 5 3 4 . . . 3 . 3 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . . Total Hacks 50 | . 2 1 . 10 6 11 . . 1 3 1 8 7 . Successful 21 | . 2 1 . 4 3 2 . . 1 3 1 2 2 . Failed 29 | . . . . 6 3 9 . . . . . 6 5 . Catastrophic 12 | . . . . 2 . 5 . . . . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . . . 7 . . . . . . 3 . Terminals 45 | . 2 . . 9 6 10 . . . 3 . 8 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . . Terminal Hacks 17 | . 2 1 . 3 3 1 . . . 3 . 2 2 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 5 | . . 1 . 2 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . . . . 1 . 1 . . Security Stations 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . 1 . . . Unlock Access 3 | . . . . 1 . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 15 | . 1 . . 2 2 4 . . . 1 . 2 3 . Full Trace Events 6 | . . . . 2 1 . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Used RIF Installer 2 | . . . . . 1 . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . 1 . . . . 2 6 . Non-combat . | . . . . . . . . . . . . . . . Combat 9 | . . . . . . . 1 . . . . 2 6 . Robot Hacks Applied 9 | . . . . . . . 1 . . . . 2 6 . scatter_targeting 2 | . . . . . . . . . . . . 2 . . spike_heat 1 | . . . . . . . 1 . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . streamctrl_high 4 | . . . . . . . . . . . . . 4 . Relay Couplers Released 23 | . . . . . 8 . . . . 6 . 9 . . Machine Destruction 23 | . . . . . 8 . . . . 6 . 9 . . Attached 6 | . . . . . 1 . . . . 1 . 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . 4 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Total Allies 37 | . . . . . 2 . . 20 . 6 . 3 6 . Largest Group 20 | . . . . . 2 . . 20 20 18 17 17 5 . Highest-Rated Group 634 | . . . . . 70 . . 578 578 634 581 581 199 . Highest-Rated Ally 95 | . . . . . 39 . . 31 31 95 95 95 95 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 487 | . . . . . 33 . . . 51 171 . 155 77 . Total Damage 9345 | . . . . . 266 . . . 821 2829 . 3639 1790 . Kills 81 | . . . . . 8 . . . 9 22 . 31 11 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Active Infowar (turns) 2331 | 13 609 456 194 543 453 . 31 32 . . . . . . Optics 1252 | . . . 193 543 453 . 31 32 . . . . . . Seismic 1649 | 13 609 456 176 395 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Turns Passed 10402 | 100 609 456 194 543 2382 567 806 399 459 655 141 938 1430 723 Spaces Moved 5681 | 49 320 249 77 214 927 236 455 287 310 455 91 670 896 445 Core 6 | 4 . . . . . . . . . . . . 2 . Treads 2161 | 45 320 249 72 214 927 236 98 . . . . . . . Legs 1690 | . . . 5 . . . 357 287 240 . . . 356 445 Wheels 1824 | . . . . . . . . . 70 455 91 670 538 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 126 126 115 115 115 115 90 100 Average Speed 155 | 151 160 160 210 210 222 240 159 126 124 115 118 115 125 133 Slowest Speed 900 | 160 160 160 330 240 240 240 240 126 196 115 130 115 900 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 56 64 15 20 79 51 13 93 14 61 5 56 22 54 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . . . 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . . 4 Spaces Dug 6 | . . . . . . . . . . . . . 6 . Terrain Destroyed 38 | . 9 . . . 17 . . . . 1 . . 11 . Melee 6 | . . . . . . . . . . . . . 6 . Projectile 1 | . . . . . . . . . . 1 . . . . AOE 31 | . 9 . . . 17 . . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Low Total 6673 | 64 366 279 96 254 1128 236 507 325 377 535 124 775 1090 517 Wait 304 | . 2 4 . 1 57 . 3 34 47 24 26 41 48 17 Move 5672 | 49 319 248 76 214 926 235 455 286 310 454 91 669 895 445 Hop . | . . . . . . . . . . . . . . . Pick Up 68 | 4 10 6 2 4 11 . 4 1 4 1 1 2 16 2 Fast Attach 62 | 7 . 1 9 . 5 . 12 . 1 2 2 . 18 5 Attach 44 | . 1 2 2 2 13 . 2 . 2 . . 1 18 1 Detach 19 | . . 1 1 . 3 . 2 1 2 . 1 . 7 1 Swap 33 | . 3 . . 2 8 . 4 . . 2 1 3 8 2 Drop 42 | . 5 2 1 1 2 . 9 1 6 3 2 3 7 . Fire 288 | 3 26 15 5 26 59 . 14 . 5 26 . 33 32 44 Melee 60 | . . . . . 7 . 1 . . 9 . 5 38 . Ram 2 | . . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . 1 . Crush 3 | 1 . . . . . 1 1 . . . . . . . Escape Stasis 38 | . . . . 4 16 . . . . 10 . 8 . . Rewire 37 | . . . . . 21 . . 2 . 4 . 10 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered Mines 756 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 853 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1030 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1067 | -10/Mines | Discovered new exit (range 9) 1093 | -10/Mines | Discovered new exit (range 7) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Utility x2 1167 | -9/Materials | Identified exit to Storage 1360 | -9/Materials | Entered Storage 1455 | -9/Storage | Build established: Scavenger-Mutant 1903 | -9/Storage | Identified exit to Garrison 1903 | -9/Storage | Entered Garrison 1941 | -9/Garrison | Triggered checkpoint 2055 | -9/Garrison | Build established: Mutant 2077 | -9/Garrison | Triggered checkpoint 2193 | -9/Garrison | Discovered new exit (range 8) 2249 | -9/Garrison | Triggered checkpoint 2309 | -9/Garrison | Garrison Relay disabled 2387 | -9/Garrison | Lost 8 parts (2p1n3u2w) 2895 | -9/Garrison | Triggered checkpoint 2896 | -9/Garrison | Core integrity fell below 50% 3005 | -9/Garrison | Triggered checkpoint 3084 | -9/Garrison | Core integrity fell below 20% 3185 | -9/Garrison | Triggered checkpoint 3420 | -9/Garrison | Discovered new exit (range 13) 3563 | -9/Garrison | Triggered checkpoint 3713 | -9/Garrison | Discovered new exit (range 13) 3885 | -9/Garrison | Triggered checkpoint 3978 | -9/Garrison | Discovered new exit (range 25) 3978 | -9/Garrison | Discovered new exit (range 69) 3978 | -9/Garrison | Discovered new exit (range 60) 4038 | -9/Garrison | Installed Relay Interface Framework 4067 | -9/Garrison | Triggered checkpoint 4071 | -9/Garrison | Garrison Relay disabled 4229 | -9/Garrison | Build established: Scavenger-Mutant 4285 | -9/Garrison | Entered Recycling 4286 | -9/Recycling | Met a Zionite searching for Scraptown 4823 | -9/Recycling | Discovered new exit (range 8) 4852 | -9/Recycling | Entered Factory 4852 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5426 | -7/Factory | Build established: Bothacker-Mutant 5658 | -7/Factory | Sucked down chute 5658 | -7/Factory | Entered Waste 5659 | -7/Waste | Joined by Warlord forces that had cleared the area 5884 | -7/Waste | Discovered new exit (range 16) 6057 | -7/Waste | Entered Factory 6057 | -7/Factory | Accompanied by 20 allies 6516 | -7/Factory | Identified exit to Garrison 6516 | -7/Factory | Entered Garrison 6516 | -7/Garrison | Accompanied by 17 allies 6558 | -7/Garrison | Triggered checkpoint 6626 | -7/Garrison | Found embedded Infiltrators 6662 | -7/Garrison | Triggered checkpoint 6670 | -7/Garrison | Triggered checkpoint 6781 | -7/Garrison | Discovered new exit (range 72) 6781 | -7/Garrison | Discovered new exit (range 30) 6781 | -7/Garrison | Discovered new exit (range 66) 6832 | -7/Garrison | Triggered checkpoint 6850 | -7/Garrison | Triggered checkpoint 6894 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7000 | -7/Garrison | Triggered checkpoint 7013 | -7/Garrison | Garrison Relay disabled 7128 | -7/Garrison | Garrison Relay disabled 7171 | -7/Garrison | Entered Factory 7171 | -7/Factory | Accompanied by 17 allies 7312 | -7/Factory | Identified exit to Garrison 7312 | -7/Factory | Entered Garrison 7312 | -7/Garrison | Accompanied by 17 allies 7396 | -7/Garrison | Triggered checkpoint 7416 | -7/Garrison | Lost 4 allies 7426 | -7/Garrison | Learned Factory security intel 7494 | -7/Garrison | Triggered checkpoint 7654 | -7/Garrison | Triggered checkpoint 7688 | -7/Garrison | P-60 Hacker assimilated allied Fighter 4a 7712 | -7/Garrison | Lost 6 allies 7732 | -7/Garrison | Discovered new exit (range 63) 7732 | -7/Garrison | Discovered new exit (range 69) 7732 | -7/Garrison | Discovered new exit (range 44) 7732 | -7/Garrison | Discovered new exit (range 79) 7802 | -7/Garrison | Triggered checkpoint 7915 | -7/Garrison | Garrison Relay disabled 8018 | -7/Garrison | Garrison Relay disabled 8202 | -7/Garrison | Garrison Relay disabled 8250 | -7/Garrison | Entered Factory 8250 | -6/Factory | Accompanied by 5 allies 8250 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8745 | -6/Factory | P-60 Hacker assimilated allied 6Z-GWJ(b) 8753 | -6/Factory | P-60 Hacker assimilated allied LH-7GU(g) 8796 | -6/Factory | Discovered new exit (range 6) 8947 | -6/Factory | Lost 6 allies 8970 | -6/Factory | Lost 15 parts (3p3n5u4w) 8975 | -6/Factory | System corruption reached 10% 9291 | -6/Factory | Core integrity fell below 50% 9300 | -6/Factory | First assault squad dispatched 9315 | -6/Factory | Lost 3 parts (1p1u1w) 9390 | -6/Factory | Core integrity fell below 20% 9439 | -6/Factory | Lost 5 parts (1p1n2u1w) 9675 | -6/Factory | Lost 5 parts (2p1n2w) 9680 | -6/Factory | Entered Lower Caves 9999 | -6/Lower Caves | Build established: Scavenger-Mutant 10108 | -6/Lower Caves | Encountered a Warlord checkpoint 10380 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10403 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10383_ BC:M4B&LADZDCCHZP5F1P 10383_ Y-64 Sentinel suffers critical hit (Destroy). 10383_ Y-64 Sentinel destroyed. 10386_ S-27 Virus destroyed. 10391_ Unknown Ballistic Gun fries itself beyond repair. 10391_ Hvy. Laser destroyed. 10394_ Adv. Heat Sink fries itself beyond repair. 10394_ Lgt. Nuclear Core fries itself beyond repair. 10395_ Critical hit (Burn: +37). 10396_ VTOL Module fries itself beyond repair. 10397_ G-50 Soldier suffers critical hit (Destroy). 10397_ Destroyed Lgt. Angular Momentum Engine. 10400_ System corrupted: Matter fused (-8). 10400_ Acquired Relay Coupler [Hunter]. 10403_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ## # # ###?????????????## ??## ## ????## # | | ?## #??????????#### ???## ### ##?## ## | | ??## # #????????### ???## #?# # ### | | ???# # #????????# #### #### ## # | | ??### ##?????????# ## ##?# # # | | ?## ###?????????# #?# ##?## # # | | ?# # ########?## #?## ##??# # ### | | ?# # #?# #??## #??## ###?? | | ?## # #?# #???# ##### ###???? | | ??#### #### #?# #????# ##!| ##?????? | | ?????######??# %### ##???# ##%#### #####??????? | | ?????????????# #???## ##!#??###??????????? | | ????????????## ##???# ## #???????????????? | | ????????????# ### ##?## ## #???????????????? | | ????????????# ### ### !% #???????????????? | | ????????????# !####???????????????? | | ????????????# % ##??????????????????? | | ????????????## ##???????????????????? | | ?????????????# ##????????????????????? | | ????????????## ##?????????????????????? | | ????????????# #?????????#????????????? | | ????????????# ##??????? #????????????? | | ????????????# # ## ##?????? #?????????????? | | ????????????# ### #####????? #???????????????? | | ????????????# ??# ########= #????????????????? | | ????????????# ??# %g ]@g*! #????????????????? | | ????????????## #######=* #???????????????? | | ?????????????# ??????#[ ??????????? | | ?????????? ###???????# ????????? | | ??????? ???????????# #### ????????? | | ??????? ???????????? ##?????##?????????? | | ??????? ####### ?????????????#?????????????????? | | ??????????????# ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????## ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 83 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed AntimatterSystemHammer Manual? 0 Play Time 01:13:39 Cumulative 111.4 hours Start 2025.06.15 @ 15:27:03 End 2025.06.15 @ 17:42:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba31f9f2-39c0-4047-ae7e-5c60dd42c41d