Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 08:09:11 Player: Beter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1372) 1372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 3636 Bonus ------- Follower Combat Kills 204 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Hammer Katana > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Heat Sink Compact Battery (200) Advanced Visual Processing Unit Sensor Array Microactuators Medium Armor Plating Reactive Plating Beam Rifle Beam Cannon Enhanced Autogun Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Sensor Array > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Heat Sink Visual Processing Unit Microactuators Medium Armor Plating Reactive Plating Hacking Suite Heavy Assault Rifle Autogun Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Heavy Hammer Heavy Hammer [Rating: 31] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 6 4 6 8 29 Power 4 | 1 . 1 . 2 Engine 2 | 1 . . . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 1 . 5 8 Treads 3 | . . . 3 . Leg 3 | . . . . 3 Wheel 9 | 2 . . 2 5 Hover . | . . . . . Flight 1 | . 1 . . . Utility 13 | 1 1 3 3 5 Device 4 | . . 1 1 2 Storage 4 | 1 . 1 1 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 20 | 2 2 2 . 14 Energy Gun 6 | 1 . 1 . 4 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . . 3 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 22 | . . 2 . 20 Power 2 | . . . . 2 Propulsion 10 | . . . . 10 Utility 4 | . . 1 . 3 Weapon 6 | . . 1 . 5 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 7 10 19 Power 1 | . 1 1 1 1 Propulsion 3 | 2 4 4 4 2 Utility 3 | . . . 2 6 Weapon 5 | . 1 2 3 7 Tool/Special . | . . . . . Unused Backups 17 | . 1 1 1 14 Power 2 | . . . . 2 Propulsion 1 | . . 1 . . Utility 7 | . . . . 7 Weapon 7 | . 1 . 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 88 95 96 87 Engine 6 | . 14 4 . 7 Core 4 | . . 9 11 . Treads 4 | . . . 20 . Leg 1 | . . . . 2 Wheel 18 | . 22 28 11 17 Device 7 | . . 3 9 10 Storage 17 | . 14 18 22 16 Hackware 2 | . . . . 5 Protection 1 | . 3 5 . . Energy Gun 5 | . 11 4 11 3 Energy Cannon 8 | . . 10 11 8 Ballistic Gun 1 | . 2 . . 2 Ballistic Cannon 1 | . 2 9 . . Launcher 5 | . 11 . . 8 Special Melee Weapon 1 | . . . . 2 Peak Build Rating 31 | 6 7 14 18 31 Average Rating 19 | 4 6 11 16 25 On Entrance 8 | . 6 7 13 16 Naked Turns . | . . . . . Heaviest Build 76 | 14 17 31 61 76 Greatest Support 60 | 20 20 20 60 42 Greatest Overweight (x) 15 | . 3 1 3 15 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 15 | 6 8 8 15 20 Most Carried 20 | 6 8 8 16 20 Average Carried 14 | 3 7 7 10 19 Final Capacity 20 | 8 8 8 20 20 Final Carried 16 | 6 7 8 16 16 Class Distribution -------------------- 68% | Mutant 20% | Skirmisher 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1129 | 188 117 182 90 552 Remotely . | . . . . . Salvage Created 1330 | . 102 120 158 950 Parts 64 | . 2 9 9 44 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 2 7 3 21 Melee 2 | . . . . 2 Guns 7 | . 2 . 1 4 Cannons 13 | . . 7 2 4 AOE 11 | . . . . 11 Classes Destroyed 9 | . 2 1 2 4 Worker 3 | . . . . 3 Builder 4 | . . . . 4 Recycler 2 | . 1 . . 1 Operator 2 | . . . 1 1 Watcher 1 | . . . . 1 Swarmer 9 | . 2 5 . 2 Grunt 19 | . . 2 1 16 Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Best Kill Streak 4 | . 1 3 1 4 Combat Bots Only 3 | . 1 3 1 3 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 237 | . 25 18 20 174 Missed 63 | . 8 2 7 46 Hits 174 | . 17 16 13 128 Melee 10 | . . . . 10 Projectile 164 | . 17 16 13 118 Critical Strikes 9 | . . . . 9 Damage Taken 2782 | 2 141 185 218 2236 Core 639 | 2 15 33 33 556 Absorbed by Shields . | . . . . . Redirected to Shielding 2 | . . 2 . . Ignored by Resistances 6 | . . 6 . . Regen/Repaired (Parts) 11 | . . . . 11 Core Remaining (%) 90 | 99 . 80 91 . Volleys Fired 87 | . 11 16 9 51 Largest 3 | . 2 2 2 3 Hottest 166 | . 80 105 140 166 Shots Fired 196 | . 17 26 18 135 Gun 83 | . 13 . 9 61 Cannon 85 | . . 25 9 51 Launcher 28 | . 4 1 . 23 Special . | . . . . . Kinetic 40 | . 2 16 . 22 Thermal 120 | . 11 9 18 82 Explosive 28 | . 4 1 . 23 Electromagnetic 8 | . . . . 8 Robot Hit Streak 15 | . 4 5 6 15 Robot Miss Streak 3 | . 2 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 103 | . 7 12 12 72 Core Hits 65 | . 4 9 6 46 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3827 | 4 215 293 280 3035 Guns 719 | . 71 . 80 568 Cannons 1001 | . . 275 175 551 Explosions 1859 | . 136 . . 1723 Melee 137 | . . . . 137 Ramming 111 | 4 8 18 25 56 Kinetic 389 | . 10 197 . 182 Thermal 1224 | . 61 78 255 830 Explosive 1799 | . 136 . . 1663 Electromagnetic 167 | . . . . 167 Impact 137 | . . . . 137 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . 3 Average Corruption 2 | . 3 3 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 2 11 . 6 Message Errors 4 | . . 2 . 2 Matter Fused 5 | . 1 3 . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 4 | . . 2 . 2 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 142 | . . 1 . 141 Projectiles 1 | . . 1 . . Explosions 109 | . . . . 109 Melee 32 | . . . . 32 Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 105 | 2 3 8 12 80 Shots 2 | . . . . 2 Rammed 17 | 1 3 3 3 7 Targets Rammed 17 | 1 3 3 3 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 67 264 198 288 Average Temperature 81 | . 30 104 69 83 Received Heat Transfer 1164 | . . 36 75 1053 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2331 | . 185 111 444 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 73 | 100 100 100 100 48 Level 1 26 | . . . . 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 377 | . 45 81 135 377 Initial 34 | . . 5 . 34 Average 116 | . 21 40 62 184 Influence Increases 1715 | . 114 222 375 1004 Destroy 0b10 Robot/C 860 | . 40 160 200 460 Destroy 0b10 Robot/NC 65 | . 5 . 10 50 Destroy Leader 204 | . 10 30 72 92 Allied During Kill 98 | . . 15 71 12 Successful Hack 22 | . . . 5 17 Disable Machine 135 | . . . 15 120 Destroy Structure 241 | . 29 17 2 193 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 1386 | . 99 237 292 758 Entered New Map 59 | . . 10 . 49 Time Decay 1007 | . 99 207 252 449 Lost Part 220 | . . 20 . 200 Lost Ally 100 | . . . 40 60 Squads Dispatched 8 | . . 1 2 5 Investigation 6 | . . 1 2 3 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 12 11 35 Peak Tracking Total 4 | . 4 4 3 4 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 1 8 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 1 1 4 4 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 1 1 14 14 Successful 19 | . 1 1 8 9 Failed 11 | . . . 6 5 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 8 | . . . 2 6 Terminals 23 | . . . 14 9 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . . 1 8 4 Record 6 | . . . 4 2 Open Door 1 | . . 1 . . Branch Access Points 2 | . . . . 2 Disarm Traps 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . . . 3 3 Full Trace Events 5 | . . . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 3 Highest-Rated Group 90 | . . 90 90 40 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 64 | . . 6 46 12 Total Damage 663 | . . 78 439 146 Kills 11 | . . 1 8 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1075 | . . . . 1075 Sensors 1075 | . . . . 1075 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2781 | 64 252 451 571 1443 Spaces Moved 1523 | 61 169 400 306 587 Core 7 | 2 . . . 5 Treads 156 | . . . 155 1 Legs 21 | . . . . 21 Wheels 1309 | 59 139 400 151 560 Hover . | . . . . . Flight 30 | . 30 . . . Fastest Speed 50 | 50 80 80 95 101 Average Speed 124 | 79 116 91 155 138 Slowest Speed 800 | 80 285 95 243 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 26 86 29 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 309 | . 29 17 1 262 Melee . | . . . . . Projectile 13 | . . 6 1 6 AOE 296 | . 29 11 . 256 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2210 | 73 206 459 382 1090 Wait 470 | . 14 31 43 382 Move 1519 | 60 168 399 305 587 Hop . | . . . . . Pick Up 35 | 6 3 2 10 14 Fast Attach 17 | 6 1 2 2 6 Attach 11 | . . . . 11 Detach . | . . . . . Swap 35 | . 4 4 7 20 Drop 14 | . 2 2 3 7 Fire 87 | . 11 16 9 51 Melee 5 | . . . . 5 Ram 17 | 1 3 3 3 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 352 | -10/Mines | Discovered new exit (range 9) 417 | -10/Mines | Discovered new exit (range 10) 423 | -10/Mines | Met a Derelict shopkeep closing up shop 582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 768 | -10/Mines | Entered Materials 768 | -9/Materials | Accompanied by 5 allies 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1287 | -9/Materials | Discovered new exit (range 9) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Accompanied by 3 allies 1339 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1340 | -8/Materials | Identified exit to Storage 1361 | -8/Materials | Garrison activated, responded to threat 1407 | -8/Materials | Lost 3 allies 1504 | -8/Materials | Repaired Com. Wheel 1542 | -8/Materials | Repaired Lgt. Nuclear Core 1974 | -8/Materials | Discovered new exit (range 12) 2261 | -8/Materials | Build established: Skirmisher 2610 | -8/Materials | Lost 6 parts (4n1u1w) 2701 | -8/Materials | Lost 3 parts (1p1u1w) 2732 | -8/Materials | Core integrity fell below 50% 2766 | -8/Materials | Core integrity fell below 20% 2773 | -8/Materials | Lost 4 parts (1p2n1w) 2782 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02734_ K-01 Serf destroyed. 02734_ Lgt. Treads destroyed. 02735_ Critical hit (Burn: +37). 02735_ Destroyed Melee Analysis Suite. 02735_ L-31 Rogue system corrupted by crushing effect. 02735_ L-31 Rogue destroyed. 02736_ Acquired 42 matter. 02736_ W-25 Informer destroyed. 02739_ Extracted 50 matter. 02742_ Lgt. Nuclear Core destroyed. 02754_ Acquired Corrupted Katana. 02754_ Integrated Corrupted Katana (+2). 02754_ Corrupted Katana temporarily disabled. 02765_ System corrupted: Matter fused (-7). 02773_ G-47 Trooper suffers critical hit (Smash). 02773_ G-47 Trooper destroyed. 02776_ Acquired 56 matter. 02778_ Critical hit (Burn: +37). 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""""" # #????# #??????# | | ??""""" # # # #############+#############/ | | ??""""" # | | ??""""" + | | ??""""" # | | ??""""" ### ### # ###"#"######+############## | | ???"""" ??# #####??# #?????????? | | ??? ??## # #??????# #?????????? | | ??#####????# ##### "" #??????# #?????????? | | ???????????# #???# """ #??????# #?????????? | | ??????????? #???# """ #??????# #?????????? | | ???????????###???# #??????# #?????????? | | ?????????????????########??????########?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Evasion (%) 44 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 78% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ScanDynamicProcessor Manual? 0 Play Time 00:52:26 Cumulative 13.1 hours Start 2025.09.20 @ 06:40:54 End 2025.09.20 @ 08:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6192c3c6-ae21-4e94-8c9a-e58ad658ce8b