Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 22:53:02 Player: seifer8ff Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (913) 913 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2488 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (-91) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Cryofiber Web Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Thermal Generator Cryofiber Web Medium Matter Pod (100) Signal Interpreter Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Sensor Array > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Aluminum Leg Thermal Generator Cryofiber Web Medium Matter Pod Signal Interpreter Improved Medium Laser Advanced Beam Rifle Light Assault Rifle Heavy Mace [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 56 | 6 . . 31 19 Power 9 | 1 . . 6 2 Engine 8 | 1 . . 5 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 . . 7 11 Treads . | . . . . . Leg 17 | 2 . . 4 11 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 11 | 1 . . 10 . Device 5 | . . . 5 . Storage 5 | 1 . . 4 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . . 8 6 Energy Gun 9 | . . . 6 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 7 | . . . 6 1 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 71 71 84 98 Engine 10 | . 14 14 8 11 Leg 26 | . 28 28 19 32 Flight 2 | . . . 5 . Device 17 | . . . 15 22 Storage 11 | . 14 14 11 11 Energy Gun 13 | . . . 16 14 Ballistic Gun 2 | . 14 14 3 . Impact Weapon 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 26 | 9 9 9 26 25 Greatest Support 39 | 20 20 20 33 39 Greatest Overweight (x) 7 | 1 . . 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 4 5 7 10 10 Average Carried 7 | 3 4 5 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 5 7 10 10 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 789 | 273 . 5 321 190 Remotely . | . . . . . Salvage Created 1507 | 99 . . 748 660 Parts 62 | 3 . . 32 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 24 | . . . 10 14 Guns 24 | . . . 10 14 Classes Destroyed 10 | 2 . . 8 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 5 | 1 . . 4 . Watcher 2 | . . . 1 1 Swarmer 4 | . . . 4 . Grunt 10 | . . . 4 6 Duelist 3 | . . . 1 2 Sentry 7 | . . . 1 6 Best Kill Streak 5 | 1 . . 4 5 Combat Bots Only 5 | . . . 4 5 Max Kills in Single Turn 2 | 1 . . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 186 | . . . 86 100 Missed 39 | . . . 18 21 Damage Taken 1637 | . . . 665 972 Core 408 | . . . 193 215 Absorbed by Shields . | . . . . . Ignored by Resistances 477 | . . . 198 279 Regen/Repaired (Parts) 75 | . . . . 75 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 102 | 13 5 . 42 42 Largest 2 | 1 1 . 2 2 Hottest 122 | 20 20 . 122 122 Shots Fired 144 | 13 5 . 64 62 Gun 144 | 13 5 . 64 62 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 39 | 13 5 . 21 . Thermal 105 | . . . 43 62 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 3 3 . 23 15 Robot Miss Streak 2 | 1 2 . 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 117 | 9 3 . 51 54 Core Hits 45 | 4 1 . 23 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 4 4 Burn 8 | . . . 4 4 Melee Attacks 5 | . . . 1 4 Impact 5 | . . . 1 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2083 | 71 19 . 838 1155 Guns 1921 | 71 19 . 811 1020 Cannons . | . . . . . Explosions . | . . . . . Melee 162 | . . . 27 135 Ramming . | . . . . . Kinetic 235 | 71 19 . 145 . Thermal 1686 | . . . 666 1020 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 162 | . . . 27 135 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 520 | . . . 149 520 Average Temperature 180 | . . . 53 250 Received Heat Transfer 636 | . . . 156 480 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . 3 8 Heat Transferred 3774 | . . . 1591 2183 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 381 | 10 20 6 199 381 Initial 25 | . 5 6 1 25 Average 100 | 5 14 6 103 135 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 64 Level 1 16 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 1 . 15 19 Peak Tracking Total 6 | . 1 . 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 4 | . . . . 4 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 7 | . . . . 7 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1662 | 154 87 58 604 759 Spaces Moved 836 | 69 65 47 299 356 Core 23 | 6 . . 17 . Treads . | . . . . . Legs 776 | 63 65 47 245 356 Wheels . | . . . . . Hover . | . . . . . Flight 37 | . . . 37 . Fastest Speed 47 | 50 120 120 47 120 Average Speed 128 | 116 120 120 143 120 Slowest Speed 400 | 120 120 120 400 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 18 14 18 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1280 | 133 70 48 408 621 Wait 218 | 36 . . 1 181 Move 826 | 68 64 46 292 356 Hop 3 | . . . 3 . Pick Up 44 | 9 1 2 26 6 Fast Attach 6 | . . . 3 3 Attach 21 | 6 . . 15 . Detach 1 | 1 . . . . Swap 30 | . . . 14 16 Drop 24 | . . . 11 13 Fire 102 | 13 5 . 42 42 Melee 5 | . . . 1 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 6) 242 | -10/Materials | Entered Mines 284 | -10/Mines | Discovered new exit (range 13) 300 | -10/Mines | Entered Materials 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 6) 586 | -9/Materials | Discovered new exit (range 8) 694 | -9/Materials | Lost 4 parts (1p2n1u) 904 | -9/Materials | Entered Storage 958 | -9/Storage | Core integrity fell below 50% 1435 | -9/Storage | Repaired Imp. Aluminum Leg 1468 | -9/Storage | Repaired Imp. Aluminum Leg 1560 | -9/Storage | Core integrity fell below 20% 1663 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Prototype Energy Gun. R-06 Scavenger collects Imp. Ion Engine. Identified Imp. EM Shotgun. Dropped Imp. EM Shotgun. R-06 Scavenger collects Transport Network Coupler. Acquired Adv. Beam Rifle. R-06 Scavenger collects Hvy. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Extracted 5 matter. Acquired 25 matter. Y-45 Defender destroyed. K-01 Serf collects debris. Adv. Beam Rifle destroyed. K-01 Serf collects debris. W-16 Scout destroyed. K-01 Serf collects debris. 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