Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 18:56:16 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1785) 1785 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4726 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 602/700 Matter 180/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Improved Titanium Leg Flight Unit > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Ion Engine Faulty Improved VTOL Module Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Minigun Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine Flight Unit Flight Unit Flight Unit Improved VTOL Module Sensor Array ECM Suite Light Assault Rifle Light Assault Rifle Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 57 | 4 2 1 14 11 25 Power 5 | 1 . . 1 . 3 Engine 5 | 1 . . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . . 7 4 7 Treads 9 | 2 . . 3 4 . Leg 5 | . . . 4 . 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 12 | 1 . 1 2 2 6 Device 5 | . . . . . 5 Storage 3 | 1 . 1 1 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | . 2 . 4 5 9 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 . 3 3 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon 8 | . . . . . 8 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . . . . 2 6 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 81 85 97 99 57 Engine 10 | . 14 14 11 8 6 Treads 20 | . 28 28 26 21 . Leg 8 | . . . 16 14 . Flight 2 | . . . . . 14 Device 1 | . . . . . 8 Storage 9 | . 14 14 11 9 . Processor 10 | . . . 9 18 15 Protection 1 | . . . . 9 . Ballistic Gun 17 | . 24 28 21 17 . Impact Weapon 1 | . . . . . 7 Peak Build Rating 24 | 4 6 7 18 24 21 Average Rating 13 | 2 5 6 14 21 16 On Entrance 8 | . 4 6 6 18 16 Naked Turns . | . . . . . . Heaviest Build 39 | 10 14 19 29 39 17 Greatest Support 80 | 40 40 40 63 80 20 Greatest Overweight (x) 4 | . . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 10 | 7 8 8 11 15 5 Most Carried 13 | 6 8 8 13 13 11 Average Carried 8 | 4 6 8 10 11 3 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 12 | 6 8 8 12 12 3 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1387 | 209 180 51 424 177 346 Remotely . | . . . . . . Salvage Created 2106 | . 269 51 738 419 629 Parts 129 | . 24 3 54 26 22 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 9 3 15 8 12 Melee 3 | . . . . . 3 Guns 31 | . 9 3 12 7 . AOE 11 | . . . 3 1 7 Classes Destroyed 13 | . 3 . 7 2 1 Worker 5 | . . . 1 . 4 Builder 6 | . . . 2 2 2 Tunneler 1 | . . . 1 . . Hauler 2 | . . . 1 . 1 Recycler 3 | . 1 . . . 2 Operator 3 | . . . 2 . 1 Watcher 3 | . . . 2 . 1 Swarmer 15 | . 6 3 3 . 3 Grunt 16 | . 3 . 7 . 6 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . 1 . Sentry 11 | . . . 5 6 . Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 4 5 10 5 8 Combat Bots Only 6 | . 3 5 3 3 6 Max Kills in Single Turn 5 | . 1 1 5 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 287 | . 39 11 80 124 33 Missed 69 | . 8 3 19 29 10 Damage Taken 2723 | . 293 63 759 1169 439 Core 535 | . 24 8 148 257 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 87 63 53 . Volleys Fired 144 | . 33 5 65 31 10 Largest 2 | . 2 2 2 2 1 Hottest 58 | . 40 40 53 58 33 Shots Fired 278 | . 66 10 130 62 10 Gun 261 | . 66 10 129 56 . Cannon . | . . . . . . Launcher 17 | . . . 1 6 10 Special . | . . . . . . Kinetic 261 | . 66 10 129 56 . Thermal . | . . . . . . Explosive 17 | . . . 1 6 10 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 6 3 15 8 6 Robot Miss Streak 3 | . 3 1 3 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 204 | . 38 5 96 43 22 Core Hits 108 | . 17 3 44 19 25 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 7 | . . . 1 . 6 Critical Strikes 10 | . . . 2 . 8 Destroy 2 | . . . 2 . . Smash 8 | . . . . . 8 Melee Attacks 19 | . . . . . 19 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 4941 | . 479 84 1511 752 2115 Guns 2042 | . 479 79 975 509 . Cannons . | . . . . . . Explosions 2058 | . . . 533 239 1286 Melee 829 | . . . . . 829 Ramming 12 | . . 5 3 4 . Kinetic 2042 | . 479 79 975 509 . Thermal 431 | . . . 431 . . Explosive 1627 | . . . 102 239 1286 Electromagnetic . | . . . . . . Impact 829 | . . . . . 829 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 573 | . . . 153 . 420 Projectiles . | . . . . . . Explosions 170 | . . . 153 . 17 Melee 403 | . . . . . 403 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 374 | . 20 . 17 36 374 Average Temperature 33 | . 7 . 5 12 180 Received Heat Transfer 963 | . 84 . 366 387 126 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 6 | . . . . . 6 Impact Corruptions 18 | . . . . . 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . . 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 414 | . 156 130 379 414 356 Initial 141 | . . 60 50 135 141 Average 169 | . 87 127 184 242 175 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 63 | 100 100 100 51 19 75 Level 1 35 | . . . 48 74 24 Level 2 1 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 3 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 13 3 25 17 19 Peak Tracking Total 9 | . 4 3 4 9 3 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 5 . 5 6 3 Terminals 14 | . 3 . 4 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . 9 . 14 21 5 Successful 32 | . 6 . 9 16 1 Failed 17 | . 3 . 5 5 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 22 | . 3 . 7 9 3 Terminals 42 | . 7 . 13 19 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 1 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 19 | . 2 . 6 11 . Record 1 | . . . . 1 . Prototype ID Bank 2 | . . . 1 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 4 | . . . 2 2 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Zone Layout 5 | . . . 1 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 Report Inventory 4 | . 2 . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 8 | . 2 . 2 4 . Terminals 8 | . 2 . 2 4 . Botnet 8 | . 2 . 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . 4 5 3 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 38 | . . 38 38 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3132 | 69 503 294 1024 618 624 Spaces Moved 1855 | 45 243 169 461 289 648 Core 48 | 14 . . . . 34 Treads 1151 | 31 243 169 419 289 . Legs 49 | . . . 42 . 7 Wheels 81 | . . . . . 81 Hover . | . . . . . . Flight 526 | . . . . . 526 Fastest Speed 34 | 50 160 160 120 160 34 Average Speed 130 | 125 160 160 159 160 77 Slowest Speed 250 | 160 160 160 190 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 36 41 45 23 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . 24 51 22 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 96 | . . . 24 50 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2296 | 58 293 182 636 391 736 Wait 139 | . 6 6 71 51 5 Move 1850 | 44 242 168 460 288 648 Hop . | . . . . . . Pick Up 48 | 10 7 . 14 6 11 Fast Attach 5 | . . 1 . . 4 Attach 30 | 4 2 . 3 3 18 Detach 7 | . . . . . 7 Swap 22 | . . . 11 8 3 Drop 33 | . 3 1 11 3 15 Fire 144 | . 33 5 65 31 10 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Mines 573 | -10/Materials | Entered Mines 776 | -10/Mines | Assembled infested the area 854 | -10/Mines | Discovered new exit (range 4) 867 | -10/Mines | Entered Materials 867 | -9/Materials | Accompanied by 2 allies 867 | -9/Materials | Evolved 2 slots: Propulsion x2 872 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1200 | -9/Materials | Discovered new exit (range 18) 1540 | -9/Materials | Identified exit to Mines 1735 | -9/Materials | Discovered new exit (range 18) 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Utility x2 2184 | -8/Materials | Garrison activated, responded to threat 2188 | -8/Materials | Build established: Scavenger-Mutant 2311 | -8/Materials | Identified exit to Factory 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the DSF Access. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. K-01 Serf cleans the DSF Access. U-05 Engineer lays Concrete. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???? ?????# ????????????????????????????????????? | | ??+ ^ ????# ????????????????????????????????????? | | ??# ^????# ????????????????????????????????????? | | ??# ##?# ????????????????????????????????????? | | ??# # ## ????????????????????????????????????? | | ### ## #####+###################???????????? | | # #???????????? | | # #???????????? | | ? # """"""" #???????????? | | ??? %[ # """"""" #???????????? | | ???? r %% # """"""" #???????????? | | ???????# #% # """"""" #???????????? | | ????????## ###/############???????????? | | ????????## ku @ #???????????????????? | | ???????### u!= #???????????????????? | | ???????# # !%|% g %% #???????????????????? | | ???????### ! = %% #???????????????????? | | ????????## % #???????????????????? | | ?????????# # r #???????????????????? | | ########## ## t w #???????????????????? | | + #### #???????????????????? | | #### ####??# u #???????????????????? | | #??# #?????# #???????????????????? | | #??# #?????# #???????????????????? | | #??# #?????# #???????????????????? | | #??# #?????###+#### #???????????????????? | | #??# #????????????# #???????????????????? | | #??# #????????????# k ??????????????????? | | #??# #????????????+ ??????????????????? | | ######??# #????????????? ?????????????????? | | ######### #????????????? ?????????????????? | | % +????????????? ??????????????????? | | ##### #####?????????????####?????????????????????? | | #???# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketFrostFalx Manual? 0 Play Time 00:34:21 Cumulative 50.3 hours Start 2024.12.22 @ 18:01:46 End 2024.12.22 @ 18:56:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a17a26e-6ba9-4443-9cf9-defae0320263