Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 22:28:55 Player: acra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1762) 1762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5887 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Improved Core Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Compact Battery (200) Makeshift Shrapnel Gun Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Sensor Array Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Rifle Thermic Laser Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Wheel Compact Battery Hardened Medium Armor Plating Improved Light Armor Plating Gatling Laser Flak Gun Grenade Launcher Improved Datajack Mining Claw [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 2 . . 2 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 85 | 6 1 1 8 3 20 20 15 10 1 Power 13 | 1 . . 1 . 4 3 1 3 . Engine 8 | 1 . . 1 . 3 2 1 . . Core 5 | . . . . . 1 1 . 3 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . 1 2 5 6 5 1 . Treads 4 | 2 . . 1 . . . . 1 . Leg 12 | . . . . 2 3 3 4 . . Wheel 3 | . . . . . 2 . 1 . . Hover 3 | . . . . . . 3 . . . Flight . | . . . . . . . . . . Utility 20 | 1 . 1 4 . 1 6 3 4 . Device 5 | . . 1 1 . . 2 1 . . Storage 3 | 1 . . 1 . . . . 1 . Processor 5 | . . . 1 . 1 1 . 2 . Hackware 3 | . . . . . . 1 2 . . Protection 4 | . . . 1 . . 2 . 1 . Artifact . | . . . . . . . . . . Weapon 30 | 2 1 . 2 1 10 5 6 2 1 Energy Gun 17 | 2 . . 1 1 8 2 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 1 . . . 1 3 2 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 3 | . . . 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 3 | . . . . . . 3 . . . Parts Lost 30 | . 1 . 1 . 5 5 16 2 . Power 8 | . . . 1 . 1 2 3 1 . Propulsion 8 | . . . . . 2 1 5 . . Utility 3 | . . . . . . 1 2 . . Weapon 11 | . 1 . . . 2 1 6 1 . Highest Loss Streak 8 | . 1 . 1 . 4 2 8 2 . To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 88 | . 85 92 96 100 98 93 86 58 60 Engine 8 | . 14 14 11 11 12 8 5 . . Core 3 | . . . . . 5 4 5 6 7 Treads 7 | . 28 28 22 17 . . . 4 2 Leg 9 | . . . . 4 25 4 17 . . Wheel 1 | . . . . . . 7 . . . Device 8 | . . 6 11 11 9 15 10 . . Storage 7 | . 14 14 11 11 9 7 5 . . Processor 9 | . . . 10 11 9 9 6 19 20 Hackware 6 | . . . . . . 4 15 20 20 Protection 5 | . . . 8 11 9 6 . 4 6 Energy Gun 9 | . 22 14 10 17 12 7 8 . . Ballistic Gun 6 | . 5 14 6 . 5 6 7 3 3 Peak Build Rating 54 | 6 6 7 15 16 24 41 54 46 46 Average Rating 25 | 5 5 6 12 15 19 35 44 34 36 On Entrance 17 | . 6 6 7 15 15 22 40 13 46 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 11 11 11 24 25 32 38 40 34 34 Greatest Support 60 | 40 40 40 43 43 30 40 60 20 20 Greatest Overweight (x) 3 | . . . . 2 2 3 3 1 1 Average Overweight (x) . | . . . . . . 2 . . . Largest Inventory Capacity 35 | 8 8 8 10 10 10 10 10 35 5 Average Capacity 8 | 7 8 8 9 10 10 10 9 5 5 Most Carried 10 | 3 4 4 10 10 10 10 10 5 5 Average Carried 7 | 2 3 4 8 9 9 8 9 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 Final Carried 10 | 3 4 4 10 10 7 9 4 4 5 Class Distribution -------------------- 61% | Mutant 18% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 1604 | 169 . 78 120 25 482 182 405 143 . Remotely . | . . . . . . . . . . Salvage Created 1819 | . 81 26 164 76 485 348 477 162 . Parts 91 | . 3 5 9 6 21 23 16 8 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 45 | . 4 . 3 4 13 7 11 3 . Melee 3 | . . . 1 . . . . 2 . Guns 38 | . 2 . 2 4 13 7 9 1 . AOE 2 | . 2 . . . . . . . . Classes Destroyed 14 | . 2 1 2 2 3 3 1 . . Worker 1 | . . . . . . 1 . . . Tunneler 2 | . . 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . Operator 4 | . . . 1 . 1 1 1 . . Watcher 1 | . . . . . . 1 . . . Swarmer 16 | . 3 . . . 4 4 4 1 . Grunt 15 | . 1 . 1 2 5 . 5 1 . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . 2 . 2 2 1 1 . Demolisher 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 4 | . 4 1 1 2 4 4 4 2 . Combat Bots Only 4 | . 4 . 1 2 3 4 4 2 . Max Kills in Single Turn 2 | . 2 1 1 1 1 2 1 1 . Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Hostile Shots Fired 479 | . 48 . 14 11 77 88 187 38 16 Missed 148 | . 22 . 5 3 24 28 53 8 5 Damage Taken 4717 | . 296 . 129 107 721 613 2230 402 219 Core 1110 | . 30 . . . 77 151 683 94 75 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . 33 27 Core Remaining (%) 90 | 100 . 88 . 100 86 78 . . . Volleys Fired 170 | . 8 9 6 11 57 29 47 3 . Largest 3 | . 2 2 2 2 2 2 3 1 . Hottest 188 | . 80 60 76 121 121 130 188 28 . Shots Fired 333 | . 16 18 12 18 102 58 106 3 . Gun 330 | . 16 18 12 18 102 58 103 3 . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . Special . | . . . . . . . . . . Kinetic 152 | . 5 9 6 . 50 28 51 3 . Thermal 156 | . 8 9 6 18 48 15 52 . . Explosive 3 | . . . . . . . 3 . . Electromagnetic 22 | . 3 . . . 4 15 . . . Robot Hit Streak 38 | . 4 9 14 7 18 38 25 7 . Robot Miss Streak 12 | . 2 2 1 4 12 3 11 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . . 4 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . Shots Hit Robots 248 | . 9 13 12 15 81 43 66 9 . Core Hits 148 | . 4 2 6 11 59 21 36 9 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . . 1 2 1 9 . . Burn 13 | . . . . 1 2 1 9 . . Melee Attacks 12 | . . . 3 . 2 . . 7 . Impact . | . . . . . . . . . . Slashing 12 | . . . 3 . 2 . . 7 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4400 | . 118 139 191 223 1348 781 1323 277 . Guns 3929 | . 78 131 104 223 1281 737 1312 63 . Cannons . | . . . . . . . . . . Explosions 95 | . 40 . . . 55 . . . . Melee 301 | . . . 87 . . . . 214 . Ramming 75 | . . 8 . . 12 44 11 . . Kinetic 1509 | . 25 54 26 . 570 319 452 63 . Thermal 2300 | . 82 77 78 223 703 277 860 . . Explosive . | . . . . . . . . . . Electromagnetic 215 | . 11 . . . 63 141 . . . Impact . | . . . . . . . . . . Slashing 301 | . . . 87 . . . . 214 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 4 1 1 1 Average Corruption 2 | . . . . . 5 3 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . 2 10 . 2 . Message Errors 4 | . . . . . 1 3 . . . Matter Fused 5 | . . . . . . 3 . 2 . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 2 | . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . 3 . 41 . . 18 . . . Projectiles . | . . . . . . . . . . Explosions 3 | . 3 . . . . . . . . Melee 59 | . . . 41 . . 18 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . 33 . . . 36 21 5 . . Shots 2 | . 1 . . . 1 . . . . Rammed 9 | . . 1 1 1 1 2 3 . . Targets Rammed 11 | . . 2 1 1 2 2 3 . . Kicked 1 | . . . . . 1 . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 496 | . 58 40 49 403 496 150 411 . . Average Temperature 141 | . 23 19 24 154 175 48 150 . . Received Heat Transfer 876 | . 108 . 45 30 117 84 294 162 36 Effects 17 | . . . . 1 12 . 4 . . Shutdowns 11 | . . . . 1 6 . 4 . . Energy Bleed 2 | . . . . . 2 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 11 | . 1 . . 1 3 . 6 . . Heat Transferred 5897 | . 200 175 174 492 1214 592 3050 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Peak Influence 326 | . 104 50 155 70 267 198 326 . . Initial 96 | . . 40 19 . 27 57 96 . . Average 89 | . 45 43 61 26 93 111 170 . . Maximum Alert Level 1 | . . . . . 1 . 1 . . Low Security (%) 91 | 100 100 100 100 100 85 100 70 . . Level 1 8 | . . . . . 14 . 29 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 1 9 1 4 . . Investigation 4 | . . . . . 2 . 2 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 7 | . 1 . 1 1 2 . 2 . . Assault 1 | . . . . . 1 . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 5 | . 1 . . . 2 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 10 . 4 5 22 11 26 3 2 Peak Tracking Total 10 | . 5 . 2 2 4 5 10 3 2 Tactical Retreats 4 | . . . . 1 1 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 22 | . 2 . 2 . 4 8 5 1 . Terminals 13 | . 2 . 1 . 3 5 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 51 | . 6 . 4 . 9 18 13 1 . Successful 21 | . 2 . 1 . 3 4 10 1 . Failed 30 | . 4 . 3 . 6 14 3 . . Catastrophic 9 | . 1 . 2 . 1 5 . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 3 . 3 . 4 10 6 . . Terminals 34 | . 6 . 3 . 8 11 6 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 6 | . . . . . . 2 4 . . Garrison Access 4 | . . . . . . 3 1 . . Terminal Hacks 12 | . 2 . 1 . 3 2 3 1 . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 4 | . . . 1 . 1 1 1 . . Alert Level 3 | . . . . . 2 1 . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 4 . . Insert Component 3 | . . . . . . 1 2 . . Analyze 3 | . . . . . . 1 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used 2 | . . . . . . 1 1 . . Hacking Detections 19 | . 2 . 2 . 4 7 4 . . Full Trace Events 3 | . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 138 | . . . . . . . . 138 . Highest-Rated Ally 138 | . . . . . . . . 138 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 4485 | 186 187 312 500 242 980 756 612 603 107 Spaces Moved 2473 | 32 100 171 255 119 311 488 332 544 121 Core 537 | 4 . . . . . . 66 366 101 Treads 843 | 28 100 171 255 91 . . . 178 20 Legs 550 | . . . . 28 272 1 249 . . Wheels 536 | . . . . . 39 480 17 . . Hover 7 | . . . . . . 7 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 110 50 50 50 Average Speed 130 | 146 160 160 160 167 161 124 111 103 83 Slowest Speed 260 | 160 160 160 160 260 190 245 130 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 25 48 25 25 34 17 11 72 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . . 2 1 Spaces Dug 9 | . . . . . 1 . 8 . . Terrain Destroyed 31 | . 4 . . . 7 . 20 . . Melee 1 | . . . . . 1 . . . . Projectile . | . . . . . . . . . . AOE 30 | . 4 . . . 6 . 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total 3428 | 168 112 192 330 143 695 585 502 571 130 Wait 598 | 128 3 10 45 6 282 28 92 4 . Move 2464 | 31 99 170 254 118 310 487 331 543 121 Hop . | . . . . . . . . . . Pick Up 38 | 3 1 . 8 1 8 9 4 3 1 Fast Attach 42 | 6 1 1 4 2 5 9 6 7 1 Attach 23 | . . . 1 . 6 6 7 3 . Detach 5 | . . . . . . 1 2 . 2 Swap 21 | . . . 3 1 10 5 2 . . Drop 44 | . . . 5 3 13 9 8 1 5 Fire 170 | . 8 9 6 11 57 29 47 3 . Melee 12 | . . . 3 . 2 . . 7 . Ram 6 | . . . . . 1 2 3 . . Kick 1 | . . . . . 1 . . . . Crush 4 | . . 2 1 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 654 | -10/Mines | Discovered new exit (range 15) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Utility x2 1164 | -9/Materials | Discovered new exit (range 7) 1186 | -9/Materials | Entered Mines 1199 | -9/Mines | Assembled infested the area 1204 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1370 | -9/Mines | Discovered new exit (range 8) 1428 | -9/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1459 | -8/Materials | Garrison activated, responded to threat 2194 | -8/Materials | Garrison activated, responded to threat 2372 | -8/Materials | Lost 4 parts (1p2n1w) 2404 | -8/Materials | Discovered new exit (range 4) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Utility x2 3146 | -7/Factory | Discovered new exit (range 12) 3164 | -7/Factory | Entered another Factory area 3164 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3268 | -6/Factory | Identified exit to Factory 3271 | -6/Factory | Identified exit to Lower Caves 3271 | -6/Factory | Identified exit to Extension 3457 | -6/Factory | Fabricated Hacking Suite (x1) 3615 | -6/Factory | Spotted B-75 Beast 3690 | -6/Factory | Lost 7 parts (1p2n1u3w) 3730 | -6/Factory | Core integrity fell below 50% 3775 | -6/Factory | Core integrity fell below 20% 3776 | -6/Factory | Entered Lower Caves 3783 | -6/Lower Caves | Lost 8 parts (2p3n3w) 3856 | -6/Lower Caves | Identified exit to Lower Caves 3911 | -6/Lower Caves | 99-TNT showed up to help 3913 | -6/Lower Caves | 99-TNT revealed a hidden path 3931 | -6/Lower Caves | Build established: Hacker-Mutant 4047 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4299 | -6/Lower Caves | Encountered a Warlord checkpoint 4379 | -6/Lower Caves | Entered another Lower Caves area 4419 | -6/Lower Caves | Spotted B-75 Beast 4469 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4486 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Core Shielding. LOCATION=LOWER CAVES GOAL=ESCAPE Dropped Arm. Treads. Dropped Neutrino Core. Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 2L-6PF(k) breaks down the debris. Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). Searching scrap... Found Mak. Shrapnel Gun. Found Hvy. Flak Cannon. Found Hvy. Flail. Found 57 Matter. Dropped Flak Gun. Acquired Mak. Shrapnel Gun. Acquired Hvy. Flail. Dropped Core Shielding. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?# % ### | | ????????????????????????????# ### ## | | ???????????????????????????## & | | ??????????????????????????## | | ?????????????????????????## #### | | ????????????????????????## ##??## ## ## | | ???????????????????????## #????# ## ### | | ??????????????????????## #????# ## #?# | | ??????????????????????# ######### #?## # | | ??????????????????????# #? ??## # | | ??????????????????????## ## ##???# # | | ???????????????????????### ####### ## #????# | | ?????????????????????????# #???????? ????# | | ?????????????????????????# #???????## #????? | | ?????????????????????????# %#????????#####????? # | | ?????????????????????????#%]#??????????????????# | | ?????????????????????????# !#???????????????????## | | ?????????????????????????#[ #????????????????????? | | ????????????????????????## #????????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# ####???????????????? | | ???????????????????????## ## ## #???? | | ????????????????????????# S ??? | | ????????????????????????#@ ??? | | ????????????????????????# #### ??? | | ????????????????????????# #???# #???? | | ????????????????????????# #????? #???? | | ????????????????????????## #????? #????? | | ?????????????????????????# #????? ?#????? | | ????????????????????????? #?????? ???????? | | ????????????????????????? h ####??????? ???????? | | ????????????????????????? ##??????????? ???????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ##?????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructPlatingTerminator Manual? 0 Play Time 00:46:30 Cumulative 27.0 hours Start 2025.01.07 @ 21:41:44 End 2025.01.07 @ 22:28:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 20 Adventurer 16 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34b69a33-577f-4cdb-958a-87459f6e88e2