Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 19:40:53 Player: Thqwib-Linux Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (456) 2280 Value Destroyed (20749) 20749 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (8212) 8212 TOTAL SCORE: 43421 Bonus ------- High Alert Combat Kills 1223 Follower Combat Kills 2341 Finished Modified EM Gauss 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -1586 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 84/100 System Corruption 57% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Guided Micro-nuke Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Phase Armor Advanced Hacking Suite > --- WEAPON ----------- Modified EM Gauss Rifle Compact Linear Accelerator Omega Cannon Ionic Axe > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Quantum Capacitor Advanced Weapon Cycler Advanced Transmission Jammer Jamming Amplifier Layered Light Armor Plating Graphene Brace Makeshift Hacking Suite Hacking Drone Bay 01-MTF's Shockpuncher Advanced Variable Charge Gun Vortex Shotgun Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Point Singularity Launcher Advanced Remote Datajack [Rating: 208] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Core Analyzer Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Heavy Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . . 4 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 327 | 3 1 5 23 7 . 1 25 7 27 3 4 8 1 12 6 5 18 5 25 2 26 15 10 1 1 19 7 24 35 1 Power 36 | . . 1 4 1 . . 1 1 2 1 . . . . . 1 2 . 1 1 3 1 2 . . 2 1 7 4 . Engine 5 | . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 1 . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . . . . Reactor 25 | . . . . . . . . 1 1 1 . . . . . . 2 . 1 1 2 . 2 . . 2 1 7 4 . Propulsion 82 | 2 . 1 9 1 . . 7 . 7 2 . . 1 6 1 . 8 . 3 . 13 7 1 . . 4 1 4 4 . Treads 20 | 1 . . 5 . . . 3 . 1 1 . . 1 . . . . . . . 3 1 1 . . . 1 . 2 . Leg 14 | . . . . . . . . . . . . . . 2 1 . 6 . 3 . 2 . . . . . . . . . Wheel 48 | 1 . 1 4 1 . . 4 . 6 1 . . . 4 . . 2 . . . 8 6 . . . 4 . 4 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 1 1 5 2 . 1 11 2 14 . 2 6 . 4 1 3 4 3 13 . 4 4 2 1 1 11 4 4 15 1 Device 58 | 1 . 1 1 2 . . 5 1 4 . 1 1 . 2 1 1 3 3 7 . 2 3 1 . 1 6 3 2 6 . Storage 6 | . 1 . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Processor 20 | . . . . . . . 2 . 2 . . 5 . . . 1 . . 2 . 1 1 . . . 4 . . 1 1 Hackware 9 | . . . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Protection 27 | . . . 3 . . . 3 1 5 . 1 . . . . 1 1 . 1 . 1 . 1 . . . 1 2 6 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 88 | . . 2 5 3 . . 6 4 4 . 2 2 . 2 4 1 4 2 8 1 6 3 5 . . 2 1 9 12 . Energy Gun 24 | . . 1 . 1 . . . 1 . . 1 . . 1 1 1 3 1 2 . 1 . 1 . . . 1 4 4 . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 46 | . . 1 5 2 . . 4 3 3 . 1 1 . 1 2 . 1 1 2 . 5 3 4 . . 2 . 2 3 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Launcher 5 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 1 . Special Weapon 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 3 . . 1 . 3 . . 4 . 2 . . 2 . 3 . 1 . 4 . . 5 . 3 14 . Corrupted Parts 7 | . . . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . 1 . . . . System Corruption 36 | . . . . . . . . . 12 . . . . . 16 . 5 . . . . . . . . 3 . . . . Parts Lost 93 | . . . 5 . . . 6 . 5 4 4 . . 7 4 9 . 2 2 . 6 4 . . . 3 5 8 18 1 Power 13 | . . . 1 . . . . . . 1 . . . . 1 2 . . . . 1 1 . . . 2 . 1 2 1 Propulsion 29 | . . . 3 . . . 3 . 1 3 1 . . 5 2 1 . . . . 1 2 . . . 1 1 1 4 . Utility 18 | . . . 1 . . . 1 . 1 . 1 . . . . 3 . 1 . . 1 1 . . . . 2 1 5 . Weapon 33 | . . . . . . . 2 . 3 . 2 . . 2 1 3 . 1 2 . 3 . . . . . 2 5 7 . Highest Loss Streak 8 | . . . 2 . . . 2 . 2 2 2 . . 4 7 6 . 2 1 . 6 3 . . . 1 3 3 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 4 4 12 14 15 14 14 14 13 12 9 11 14 12 12 11 15 16 18 20 19 19 20 20 21 19 19 18 18 8 Power . | 1 1 . . 1 . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 2 2 . 1 1 . . Propulsion 2 | 2 2 2 4 4 4 3 2 2 2 1 . . . . . . . 1 . . 2 1 2 3 3 2 3 2 1 1 Utility 5 | . . . 1 1 2 3 3 5 3 4 4 4 6 4 7 7 6 7 9 10 9 9 9 8 9 8 7 7 8 3 Weapon 5 | 1 1 . 5 7 7 7 6 5 4 4 4 6 7 6 4 4 7 6 6 6 6 6 6 7 7 7 7 6 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | 4 2 7 13 5 1 1 4 4 1 . . . . . . . 5 . 4 . 3 3 5 . . 2 1 1 4 3 Power 16 | . . 2 1 . 1 . 2 2 . . . . . . . . . . . . 1 2 1 . . 1 . . 3 . Propulsion 12 | 4 . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 17 | . 2 1 2 . . . . . . . . . . . . . 2 . . . 2 . 2 . . 1 1 1 1 2 Weapon 26 | . . 4 5 4 . 1 2 . 1 . . . . . . . 3 . 3 . . 1 2 . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 92 87 88 88 87 100 88 84 88 85 99 98 98 82 84 100 98 97 94 92 94 94 94 94 94 90 88 35 Engine 2 | . 14 2 8 11 11 11 3 . . . 6 6 6 5 . . 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 6 5 . . . . 4 . 1 5 5 5 5 . 4 5 5 8 9 7 7 1 Treads 6 | . 14 14 13 11 11 11 13 13 8 2 4 6 12 8 . . . . . . 3 5 5 5 5 4 4 3 4 4 Leg 3 | . . . . . . . . . . . . . . . 16 11 15 23 25 26 7 . . . . . . . . . Wheel 12 | . 14 14 19 22 22 22 12 13 8 16 17 13 13 13 4 . 1 . . . 10 13 15 15 15 13 14 12 11 2 Device 7 | . 10 14 8 . . . 9 6 6 5 6 5 6 11 11 7 6 6 6 4 6 9 9 5 7 7 8 12 12 6 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 19 | . . . . . . . 6 13 19 20 20 21 33 29 29 29 29 29 27 31 31 31 31 31 31 28 28 25 18 8 Hackware 3 | . . . . . . . 3 6 1 . . . . 4 5 5 5 5 8 5 5 5 5 5 5 8 8 4 3 . Protection 4 | . . . 7 10 11 11 6 13 7 5 6 5 . . . . . 3 4 4 3 . . 4 2 1 . . 3 2 Energy Gun 3 | . . 11 1 . . . . 4 3 . 2 6 6 5 10 12 7 3 3 2 4 3 . . . . 1 6 6 2 Ballistic Gun 12 | . 28 16 19 21 22 22 19 14 16 18 14 12 13 11 4 1 3 7 6 10 9 11 14 15 15 13 11 5 6 . Peak Build Rating 208 | 7 7 13 26 30 26 26 51 63 77 76 58 69 70 87 100 95 117 117 134 132 132 117 128 128 128 171 176 205 208 181 Average Rating 92 | 6 6 11 21 25 25 26 44 52 67 61 54 57 69 82 95 84 86 115 129 127 122 114 120 127 126 142 172 195 190 91 On Entrance 81 | 6 7 7 12 25 26 26 26 47 56 73 55 57 69 70 85 95 68 116 117 118 124 112 110 128 128 125 171 171 159 137 Avg Prop Armor Cover (%) 10 | 14 14 12 9 6 6 6 13 15 12 5 4 5 16 15 15 . 9 . . . 11 14 13 11 12 13 13 8 7 1 Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Heaviest Build 209 | 13 28 31 49 51 49 49 65 59 82 82 85 81 62 72 75 72 82 85 131 123 126 124 129 119 119 145 134 169 209 159 Greatest Support 170 | 20 16 16 32 32 32 32 32 32 32 60 48 32 32 64 68 68 109 109 134 129 129 48 48 48 48 48 70 48 170 170 Greatest Overweight (x) 12 | . 1 1 2 1 1 1 3 1 2 2 2 2 1 4 4 1 2 . . . 4 3 2 2 2 8 2 3 12 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 3 . . . . . 1 2 2 2 2 2 1 2 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 10 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 6 5 8 15 15 15 15 15 15 17 17 12 18 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 17 | 4 4 4 12 14 14 14 14 14 13 13 9 12 15 13 13 12 16 18 21 22 24 23 24 24 25 23 23 22 23 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 4 7 15 15 15 15 14 15 17 12 10 15 15 13 15 14 19 18 23 24 21 25 25 25 25 25 20 23 21 5 Class Distribution -------------------- 36% | Scavenger-Gunner 16% | Gunner 15% | Mutant 6% | Commander-Mutant 6% | Commander-Gunner 6% | Scavenger-Assassin 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Extension Commander-Gunner | -4/Cetus Commander-Gunner | -4/Archives Commander-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Tank | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Matter Collected 16301 | 276 . 123 1505 556 30 10 1452 91 1129 642 727 101 . 288 331 421 399 261 501 163 1158 761 255 213 . 661 971 1366 1910 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25501 | 142 . 268 2328 659 105 . 3073 . 2000 320 805 . . 579 522 323 243 118 524 . 2567 1699 244 205 . 494 1698 3980 2546 59 Parts 1165 | 9 . 11 148 38 4 . 130 . 92 7 29 . . 29 16 12 8 8 18 . 114 68 8 12 . 23 87 178 113 3 Haulers Intercepted 26 | . . . 5 6 . . 4 . 4 . . . . 1 . . . . 1 . 1 1 . . . 2 . 1 . . Recyclers Shooed 27 | 1 . . 5 . . . 6 . 4 . . . . . . . . . . . 4 . . . . . . 4 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 7 27 . . . 4 10 . 2 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Combat Hostiles Destroyed 323 | . . 5 44 9 2 . 30 . 22 7 19 . . 5 11 5 1 9 7 . 28 13 3 2 . 6 23 43 28 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 280 | . . 5 44 9 2 . 30 . 22 5 11 . . 5 3 5 . 1 6 . 28 13 3 2 . 6 23 42 15 . Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 AOE 26 | . . . . . . . . . . 2 8 . . . 8 . . 8 . . . . . . . . . . . . Classes Destroyed 23 | 2 . 2 7 . 1 . 2 . . 1 1 . . . 1 . 1 . 1 . . . . . . 3 . . 1 . Worker 20 | . . . 1 . . . 3 . 3 . . . . 1 . . . . . . 2 . . . . . 1 4 5 . Builder 18 | . . . 1 . . . 2 . 4 . . . . . . . . . 1 . 3 3 . . . . . 2 2 . Tunneler 6 | 3 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Hauler 26 | . . . 5 6 . . 4 . 4 . . . . 1 . . . . 1 . 1 1 . . . 2 . 1 . . Recycler 32 | 1 . 2 3 1 . . 7 . 2 . . . . 1 . . . . . . 5 4 . . . . . 3 3 . Operator 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 11 | . . . 2 . . . . . 2 . . . . . . . . . . . 1 1 . . . . 1 2 2 . Swarmer 38 | . . 3 8 4 . . 3 . 1 . 1 . . . . . . 6 . . 5 . . . . 3 . . 4 . Grunt 159 | . . 2 26 4 . . 20 . 16 5 12 . . 3 8 5 1 2 3 . 10 6 . . . . 15 14 7 . Brawler 6 | . . . . . . . . . . 1 3 . . . 1 . . . . . . . . . . . . 1 . . Duelist 5 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Protector 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Sentry 29 | . . . 9 1 1 . . . 1 . 1 . . . . . 2 1 1 . 2 4 . 2 . . . 4 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 21 | . . . . . . . 3 . . . . . . . 2 . . . . . 2 2 . . . . . 5 7 . Programmer 58 | . . . . . 1 . 4 . 4 . . . . 2 . . . . 2 . 9 . . . . . 8 18 10 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 . 3 9 4 2 . 8 . 5 3 6 . . 5 5 3 1 5 3 . 8 6 2 2 . 6 6 8 10 1 Combat Bots Only 9 | . . 3 9 4 2 . 6 . 5 3 6 . . 4 5 3 1 5 3 . 5 5 2 2 . 6 5 7 6 1 Max Kills in Single Turn 4 | 1 . 1 2 2 1 . 2 . 2 2 3 . . 1 3 1 1 4 1 . 2 1 2 1 . 3 2 2 2 1 Gunslinging 1 | . . . 1 1 . . 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 . 1 1 . Exploded 4 | . . . . . . . . . . 2 3 . . . 3 . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Hostile Shots Fired 2145 | . 2 11 185 32 8 . 206 . 135 77 58 . . 68 32 81 9 19 65 . 197 64 6 . . 48 130 238 435 39 Missed 517 | . . 3 43 8 5 . 62 . 33 22 12 . . 22 9 18 4 8 14 . 52 13 . . . 6 31 43 96 13 Hits 1628 | . 2 8 142 24 3 . 144 . 102 55 46 . . 46 23 63 5 11 51 . 145 51 6 . . 42 99 195 339 26 Melee 31 | . . . 4 . . . . . . 11 7 . . . . . . . . . . . . . . . . 9 . . Projectile 1597 | . 2 8 138 24 3 . 144 . 102 44 39 . . 46 23 63 5 11 51 . 145 51 6 . . 42 99 186 339 26 AOE 7 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 4 . . . . Critical Strikes 105 | . . 1 4 . . . 6 . 6 5 3 . . 2 . 4 2 2 3 . 10 4 3 . . 1 10 12 25 2 Actively Blocked 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 13 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Damage Taken 33672 | . 24 142 1663 289 43 . 2066 . 1857 1293 778 . . 785 406 1498 198 315 1101 . 2736 912 128 . . 1557 2041 4774 8381 685 Core 3589 | . 12 33 242 28 . . 213 . 179 137 119 . . 46 79 365 22 12 79 . 229 48 57 . . 71 149 321 747 401 Absorbed by Shields 1584 | . . . 116 20 . . 445 . 156 . 286 . . 178 16 . . . . . 56 202 61 . . . 48 . . . Reduced by Siege Mode 907 | . . . . . . . . . 5 . . . . . . . . . . . 182 75 6 . . 103 123 239 160 14 Redirected to Core 265 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 . Redirected to Shielding 103 | . . . . . . . 6 . 97 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4511 | . . . 445 292 . . 176 . . . . . . 73 . . 90 . 812 . . . . . . . . 1837 576 210 Core Remaining (%) 61 | 100 . 82 . . . 32 . . . . . . 23 . . . . 47 . . . . . . 64 . 83 . . . Volleys Fired 1146 | 23 4 16 179 52 5 . 125 . 83 24 62 . . 23 20 19 14 7 35 . 79 53 15 4 . 33 55 121 89 6 Largest 4 | 2 2 2 2 2 2 . 3 . 3 3 3 . . 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 4 2 Hottest 260 | 40 40 85 85 50 46 . 85 . 147 69 103 . . 143 179 130 191 195 193 . 181 154 105 105 . 240 240 191 260 165 Shots Fired 2890 | 46 8 32 356 103 10 . 361 . 249 57 120 1 . 69 41 38 16 15 63 . 235 158 45 12 . 79 147 337 280 12 Gun 2769 | 46 8 32 356 103 10 . 355 . 249 53 90 1 . 69 32 34 16 8 50 . 235 158 45 12 . 79 147 335 240 6 Cannon 91 | . . . . . . . 4 . . . 26 . . . . . . 3 12 . . . . . . . . . 40 6 Launcher 26 | . . . . . . . . . . 4 4 . . . 9 4 . 4 . . . . . . . . . 1 . . Special 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . Kinetic 2096 | 46 8 17 315 102 10 . 355 . 195 53 82 1 . 46 12 21 1 6 20 . 154 122 45 12 . 69 114 146 138 6 Thermal 690 | . . 15 41 . . . 4 . 54 . 34 . . 23 16 8 2 5 27 . 77 36 . . . 10 33 189 110 6 Explosive 26 | . . . . . . . . . . 4 4 . . . 9 4 . 4 . . . . . . . . . 1 . . Electromagnetic 43 | . . . . 1 . . . . . . . . . . 4 5 1 . . . . . . . . . . . 32 . Entropic 31 | . . . . . . . . . . . . . . . . . 12 . 15 . 4 . . . . . . . . . Robot Hit Streak 49 | 5 3 4 12 14 8 . 36 . 31 14 21 . . 11 9 12 4 3 11 . 33 49 6 11 . 10 30 23 15 7 Robot Miss Streak 8 | 3 2 3 8 6 1 . 3 . 2 4 5 . . 4 4 2 4 7 3 . 2 2 1 1 . 3 3 3 3 1 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 1 1 . . 1 1 1 2 . Secondary Targets 47 | . . . 10 1 1 . 6 . 1 2 1 . . . 1 1 . . . . 6 1 1 . . 1 8 3 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . 1 1 1 . . . 1 1 . . . . 1 1 1 . . 1 1 1 1 . Capacitor 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Shots Hit Robots 2028 | 23 5 18 217 62 8 . 275 . 173 46 72 . . 43 25 23 13 8 42 . 173 118 33 8 . 51 114 265 204 9 Core Hits 1090 | 9 1 10 80 18 4 . 133 . 84 30 82 . . 20 51 16 11 34 21 . 86 62 18 6 . 19 62 134 96 3 Critical Kills 46 | . . . . . . . 2 . . 1 2 . . 2 . . . . 2 . 5 2 . 2 . 4 8 11 5 . Critical Parts Destroyed 41 | . . . 2 . . . . . 1 . . . . . . . 1 . 1 . 5 4 1 . . 4 11 7 4 . Critical Strikes 107 | . . . 2 . . . 2 . 3 1 2 . . 3 1 1 1 . 4 . 10 6 1 2 . 10 20 25 12 1 Burn 8 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 3 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 89 | . . . 2 . . . 2 . 1 1 2 . . 2 . . . . 1 . 10 6 1 2 . 10 19 21 9 . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 5 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55470 | 193 36 255 3500 1100 123 . 4477 . 3486 1000 2707 . . 940 1886 640 688 1108 1563 . 5156 3305 921 214 . 1428 3528 8852 7692 672 Guns 46528 | 193 36 255 3497 1100 123 . 4445 . 3486 666 1154 . . 940 549 640 651 45 1196 . 5156 3291 921 214 . 1428 3528 8409 4515 90 Cannons 3590 | . . . . . . . 32 . . . . . . . . . . 61 173 . . . . . . . . . 2742 582 Explosions 4762 | . . . . . . . . . . 334 1553 . . . 1337 . 37 1002 64 . . . . . . . . . 435 . Melee 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443 . . Ramming 147 | . . . 3 . . . . . . . . . . . . . . . 130 . . 14 . . . . . . . . Kinetic 34527 | 193 36 104 3172 1100 123 . 4445 . 2411 666 1033 . . 682 136 348 20 45 400 . 2922 2535 921 214 . 1428 2876 3503 4632 582 Thermal 13936 | . . 151 325 . . . 32 . 1075 . 121 . . 258 301 157 24 61 516 . 1938 756 . . . . 652 4906 2573 90 Explosive 4611 | . . . . . . . . . . 334 1553 . . . 1287 . . 1002 . . . . . . . . . . 435 . Electromagnetic 386 | . . . . . . . . . . . . . . . 162 135 37 . . . . . . . . . . . 52 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1420 | . . . . . . . . . . . . . . . . . 607 . 517 . 296 . . . . . . . . . Highest Corruption 57 | . . . . . . . 3 3 23 27 32 32 . . 16 23 23 5 3 1 16 16 16 16 16 8 18 18 45 57 Average Corruption 13 | . . . . . . . 1 3 12 24 30 32 . . 15 18 8 5 2 1 4 16 16 16 16 3 11 7 23 50 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 703 | . . . . . . . 18 7 63 57 63 1 . . 41 37 7 15 5 2 33 57 21 15 3 22 55 54 108 19 Message Errors 142 | . . . . . . . 1 2 12 10 10 . . . 6 7 3 3 2 . 9 15 8 6 1 6 14 7 17 3 Matter Fused 160 | . . . . . . . 6 2 17 12 15 . . . 11 6 3 4 1 . 8 11 8 1 1 6 13 10 23 2 Heat Flow Errors 73 | . . . . . . . . 1 6 5 3 . . . 7 7 . . 1 . 3 6 . 4 1 3 8 6 12 . Energy Discharges 82 | . . . . . . . 2 . 5 10 11 . . . 3 6 . 2 1 1 3 5 2 1 . 1 8 10 10 1 Parts Rejected 8 | . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . . . 1 2 . Parts Fused 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . 2 . . . . . . 1 . Data Loss (minor) 81 | . . . . . . . 4 2 7 6 9 . . . 5 1 1 1 . 1 4 7 1 . . 3 4 6 18 1 Data Loss (major) 27 | . . . . . . . 1 . 3 2 3 . . . 2 1 . 1 . . 1 1 1 . . 2 2 2 4 1 Misfires 28 | . . . . . . . . . 5 1 1 1 . . 2 3 . 2 . . 2 4 . . . . 1 1 5 . Alerts 24 | . . . . . . . . . . 3 2 . . . 2 1 . 1 . . . 3 . 3 . 1 2 2 3 1 Misdirections 26 | . . . . . . . . . 2 1 4 . . . . 3 . . . . . 1 1 . . . . . 4 10 Weapon Failures 46 | . . . . . . . 2 . 5 6 3 . . . 3 2 . . . . 2 2 . . . . 3 9 9 . Overload Shots 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 4 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 657 | . . . . . . . . . . . 25 . . . 31 . . 18 28 . . . . . . . . 78 401 76 Projectiles 347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 76 Explosions 204 | . . . . . . . . . . . 25 . . . 31 . . 18 . . . . . . . . . . 130 . Melee 106 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . 78 . . Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 161 | . . . . . . . . . . 33 38 . . . . 13 . 77 . . . . . . . . . . . . Shots 10 | . . . . . . . . . . 2 3 . . . . 1 . 4 . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Targets Rammed 7 | . . . 1 . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . . 26 151 41 5 . 16 110 311 212 324 . . . 135 374 21 9 79 . 133 158 . 223 94 338 311 311 315 . Average Temperature 69 | . . 16 48 13 3 . 2 67 64 58 73 . . . 68 187 14 6 10 . 25 55 . 104 61 124 87 92 68 . Received Heat Transfer 6094 | . 12 90 603 100 18 . 585 . 616 432 200 . . 142 54 606 12 27 147 . 433 211 . . . 395 376 594 288 153 Effects 8 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 2 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 76 | . . . . . . . . . 5 . . . . . . . . . . . 10 7 4 . . 4 10 20 15 1 Total Turns 901 | . . . . . . . . . 72 . . . . . . . . . . . 179 105 17 . . 34 115 209 160 10 Longest Duration 38 | . . . . . . . . . 32 . . . . . . . . . . . 38 36 9 . . 21 31 31 32 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 33 | . . 1 . . . . 1 . 1 . 2 . . . . . . . 3 . 3 . . . . . 3 15 4 . Heat Transferred 19997 | . . 370 777 . . . 37 . 1850 . 259 . . 644 574 335 37 74 753 . 2516 1036 . . . . 1300 6346 2978 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Maximum Alert Level 3 | . . . 2 1 . . 2 . 1 . . . . . . . . . . . 2 3 2 1 1 1 1 3 3 2 Low Security (%) 53 | 100 100 100 42 28 100 . 69 100 41 . . . . 100 . . . . 100 100 59 2 . . 35 93 93 34 . . Level 1 27 | . . . 11 71 . . 28 . 58 . . . . . . . . . . . 33 40 . 100 64 6 6 32 46 26 Level 2 15 | . . . 45 . . . 1 . . . . . . . . . . . . . 7 40 100 . . . . 20 38 73 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 12 15 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 854 | 10 30 66 654 338 73 . 404 139 275 . . . . 127 . . . . 143 42 441 854 655 392 398 220 253 838 763 451 Initial 458 | . . . 16 273 22 . . 139 . . . . . . . . . . . 42 . 207 440 224 76 198 112 141 458 396 Average 224 | 1 3 16 341 228 23 . 132 51 168 . . . . 12 . . . . 40 8 148 452 552 305 281 139 139 324 475 417 Influence Increases 12827 | 20 30 242 1315 581 215 . 941 . 745 160 461 . . 359 250 110 35 205 367 . 849 1141 379 212 332 742 681 1313 1037 105 Destroy 0b10 Robot/C 7580 | . . 120 880 320 100 . 620 . 440 140 380 . . 200 220 100 20 180 140 . 560 520 160 80 80 300 460 860 680 20 Destroy 0b10 Robot/NC 645 | 20 . 10 75 40 5 . 85 . 75 . 5 . . 20 . . . . 10 . 70 65 10 5 . 15 10 60 65 . Destroy Leader 1310 | . . 30 224 74 . . 128 . 102 20 30 . . 32 30 10 . 10 42 . 124 36 . . 10 66 52 186 94 10 Allied During Kill 1120 | . . 7 . 77 16 . 8 . . . 1 . . 14 . . . . . . . 429 170 85 90 223 . . . . Successful Hack 316 | . . . 23 25 4 . 37 . 43 . . . . 27 . . . . 50 . 16 6 . . . 25 60 . . . Select Force Hacks 120 | . . . 30 . 90 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . . . 45 . . 15 . . . . . . 15 . . . . 60 . 15 45 15 30 . 75 45 . 105 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 491 | . . . 8 . . . 3 . 10 . . . . 6 . . . . 50 . 64 40 24 12 2 38 24 132 78 . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 555 | . 30 75 75 . . . 30 . 75 . 45 . . 45 . . 15 15 15 . . . . . . . 30 60 15 30 Influence Decreases 12406 | 20 30 199 711 1170 232 41 543 398 520 385 461 . . 238 307 174 16 224 246 121 424 780 604 555 172 920 628 751 1147 389 Entered New Map 3067 | . . . 27 374 36 41 . 259 . 84 . . . . 46 13 . 19 . 79 . 218 346 337 142 180 88 112 357 309 Time Decay 7719 | 20 30 159 634 486 176 . 453 139 470 271 401 . . 148 221 91 16 185 226 42 364 482 198 198 30 550 490 559 610 70 Lost Part 860 | . . . 50 . . . 60 . 50 30 40 . . 30 40 70 . 20 20 . 60 40 . . . 30 50 80 180 10 Lost Ally 610 | . . 40 . 160 20 . 30 . . . 20 . . 60 . . . . . . . 40 60 20 . 160 . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 1 . 8 . . . 10 . 10 . 1 . . 3 . . . . 8 . 7 3 . . 3 9 6 9 11 1 Investigation 31 | . 1 . 5 . . . 4 . 2 . . . . 1 . . . . 5 . 3 . . . . 4 3 2 1 . Extermination 25 | . . . . . . . 3 . 3 . . . . 2 . . . . 2 . 4 . . . . . 2 4 5 . Reinforcement 26 | . . . 3 . . . 2 . 5 . . . . . . . . . 1 . . 2 . . 1 5 1 1 4 1 Assault 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . 2 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Distress Signals 38 | . 2 . 5 4 1 . 2 . 1 . . . . . . . 1 . . . 4 1 2 . . 4 3 7 1 . Communications Jammed 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 36 13 5 Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 31 13 5 Times Spotted 575 | . 5 9 70 20 5 . 44 . 36 7 21 . . 19 8 9 20 10 13 1 39 28 10 3 4 18 31 82 50 13 Peak Tracking Total 10 | . 4 3 8 4 3 . 5 . 6 4 7 . . 7 4 5 9 5 3 1 5 5 5 1 4 7 6 10 6 7 Tactical Retreats 28 | . 1 3 3 1 . . 1 . 5 . 3 . . 2 . . 1 1 1 . . . . . . . 1 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Traps Triggered 23 | . 1 . . 1 . . 3 . 4 . . . . . . . . . 1 . 4 2 . . . 1 . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Machines Disabled 38 | . . . . 3 . . 1 . . . 1 . . 1 . . 1 . 4 . 1 4 1 2 1 5 3 . 7 3 Max in Single Turn 1 | . . . . 1 . . 1 . . . 1 . . 1 . . 1 . 1 . 1 1 1 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Machines Accessed 107 | . 1 . 13 13 6 5 13 . 7 . . . . 2 . . 3 . 9 . 5 4 1 . . 7 7 6 4 1 Terminals 57 | . 1 . 8 11 3 . 6 . 3 . . . . 1 . . . . 4 . 1 4 1 . . 3 4 3 3 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 14 | . . . 2 2 . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . 2 1 1 . Recycling Units 17 | . . . 2 . 3 . 3 . 2 . . . . . . . . . 2 . 2 . . . . 2 . 1 . . Scanalyzers 7 | . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 245 | . 2 . 35 33 11 12 23 . 16 . . . . 12 . . 9 . 24 . 13 10 2 . . 14 15 8 5 1 Successful 144 | . . . 21 20 5 12 13 . 12 . . . . 7 . . 9 . 17 . 9 2 . . . 5 6 4 2 . Failed 100 | . 2 . 14 12 6 . 10 . 4 . . . . 5 . . . . 7 . 4 8 2 . . 9 9 4 3 1 Catastrophic 14 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . 1 . . . 3 1 3 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 2 . 18 13 8 . 9 . 8 . . . . 5 . . . . 8 . 5 1 1 . . 9 1 2 2 1 Terminals 124 | . 2 . 19 24 7 . 11 . 7 . . . . 7 . . . . 6 . 4 10 2 . . 9 7 4 4 1 Fabricators 8 | . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 50 | . . . 10 9 . . 5 . 2 . . . . 5 . . . . 10 . . . . . . . 6 2 1 . Recycling Units 22 | . . . 2 . 4 . 4 . 3 . . . . . . . . . 4 . 2 . . . . 2 . 1 . . Scanalyzers 17 | . . . 4 . . . 3 . . . . . . . . . . . . . 7 . . . . 1 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Terminal Hacks 61 | . . . 4 9 1 12 4 . 4 . . . . 4 . . 9 . 4 . 1 2 . . . 2 3 . 2 . Record 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . 5 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Prototype ID Bank 15 | . . . 2 2 1 . . . 1 . . . . . . . 8 . . . 1 . . . . . . . . . Open Door 9 | . . . . 4 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 31 | . . . 8 8 . . 4 . . . . . . 1 . . . . 7 . . . . . . . 1 2 . . Scan Component 17 | . . . 4 4 . . 2 . . . . . . 1 . . . . 4 . . . . . . . 1 1 . . Repair 14 | . . . 4 4 . . 2 . . . . . . . . . . . 3 . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . 1 . . . . . . . . . . . . . 5 . . . . . 2 . . . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 35 | . . . 5 3 4 . 4 . 5 . . . . 2 . . . . 5 . 3 . . . . 3 . 1 . . Terminals 14 | . . . 3 3 1 . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Botnet 14 | . . . 3 3 1 . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Patch 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 16 | . . . 1 . 3 . 3 . 2 . . . . . . . . . 2 . 2 . . . . 2 . 1 . . Tunnel 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 12 | . . . . . . . 3 . 2 . . . . . . . . . 2 . 2 . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 1 . 11 9 2 . 9 . 4 . . . . 2 . . . . 6 . 3 4 1 . . 5 7 3 3 1 Full Trace Events 9 | . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 9 . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Parts Repaired 14 | . . . 4 4 . . 2 . . . . . . . . . . . 3 . . . . . . . . 1 . . Time 657 | . . . 140 152 . . 89 . . . . . . . . . . . 214 . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . Non-combat 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . find_chute 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . . 11 . . . . . 1 . . . . . 5 . . . . 16 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Total Allies 64 | . . 4 . 10 11 . . . . . 1 5 . . . . 5 . . . . 22 5 . . . . . 1 . Largest Group 22 | . . 3 . 10 11 8 5 . . . 1 5 5 5 . . 5 . . . . 22 19 16 15 10 . . . . Highest-Rated Group 1167 | . . 40 . 88 157 121 88 . . . 30 106 106 106 . . 272 . . . . 1045 1167 936 891 618 . . . . Highest-Rated Ally 159 | . . 31 . 16 27 27 27 . . . 30 28 28 28 . . 64 . . . . 159 159 96 96 96 . . . . Initial UFD Resources 95 | . . . . . . . 24 40 40 44 44 44 46 46 46 46 46 48 48 62 62 66 66 66 66 68 82 85 95 95 Total Orders 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 408 | . . 18 . 61 34 . 7 . . . 3 . . 32 . . . . . . . 84 52 27 20 70 . . . . Total Damage 8233 | . . 202 . 481 393 . 174 . . . 74 . . 618 . . . . . . . 2273 1388 501 582 1547 . . . . Kills 64 | . . 2 . 8 4 . 1 . . . 1 . . 5 . . . . . . . 18 9 2 4 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Active Infowar (turns) 21375 | 14 142 106 401 . . . . . 957 1129 402 1256 245 862 957 802 1532 537 1052 248 1669 1251 414 411 62 1585 1298 1973 1999 71 Optics 17096 | . . . . . . . . . . . . 128 245 862 957 802 1532 537 1052 248 1669 1251 414 411 62 1585 1298 1973 1999 71 Sensors 10764 | . . . . . . . . . 957 1129 402 1149 245 639 912 389 . 127 197 . 227 383 . . 35 1090 969 1029 885 . Terrain 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 663 | 14 142 106 401 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 4082 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1102 1832 1084 62 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 8 | . . . . . . 5 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 2 1 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Turns Passed 30664 | 124 196 687 2226 1278 582 1144 1705 402 1616 1158 1217 1291 245 862 957 802 1532 537 1052 248 1669 1251 414 411 62 1585 1298 1973 1999 141 Spaces Moved 18842 | 36 122 514 1264 788 389 1062 1052 355 942 910 844 1060 227 575 543 386 1018 412 546 197 946 603 208 55 35 972 708 927 990 156 Core 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Treads 123 | 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . 8 . 88 22 Legs 2799 | . . . . . . . . . . . . . . . 66 386 875 412 546 197 317 . . . . . . . . . Wheels 15786 | 35 122 514 1264 788 389 1062 1052 355 942 910 844 1060 227 575 477 . 143 . . . 625 603 208 55 35 972 700 927 902 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 115 100 105 105 105 105 105 105 105 105 105 105 101 150 120 110 120 120 120 118 115 120 120 120 120 120 120 134 50 Average Speed 119 | 101 105 115 114 105 105 105 105 105 117 111 109 118 105 111 154 189 117 120 120 120 123 124 120 120 120 121 121 130 149 65 Slowest Speed 270 | 160 115 115 130 105 105 105 135 105 130 130 120 120 105 150 190 190 190 120 120 120 240 136 120 120 120 240 270 140 260 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 32 89 89 88 79 84 29 94 28 86 67 83 63 11 69 58 93 70 19 85 23 69 70 87 7 27 80 28 91 9 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 7 | . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 1 . . . 6 . . . 4 3 4 . . 4 2 . 5 . . . . . . . . . . . . Spaces Dug 216 | . . . . . . . 2 . . 58 13 . . . 34 64 . . 13 . . . . . . 1 10 20 1 . Terrain Destroyed 929 | . . . . . . . 2 . 1 201 184 . . 1 162 66 2 114 34 . 38 13 7 5 . 15 13 39 32 . Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . Projectile 189 | . . . . . . . 2 . 1 . 29 . . 1 . 2 2 . 25 . 37 13 7 5 . 15 10 23 17 . AOE 730 | . . . . . . . . . . 201 155 . . . 162 64 . 114 9 . . . . . . . . 11 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Frg Total 24766 | 86 183 577 1750 1157 553 1094 1378 388 1255 1000 1023 1095 233 735 619 422 1348 433 899 210 1273 964 334 391 55 1305 1022 1450 1353 181 Wait 3203 | 23 54 33 210 273 27 21 127 . 147 40 80 14 6 107 28 2 212 . 221 . 148 149 70 329 18 233 208 288 128 7 Move 18814 | 35 121 513 1263 787 388 1061 1052 354 941 909 843 1059 226 574 542 385 1017 411 546 196 945 602 207 54 34 971 707 926 989 156 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | . . 6 33 5 1 5 14 4 9 2 2 5 . 1 6 1 13 1 16 3 14 12 7 1 . 8 4 16 20 2 Fast Attach 118 | 1 . . 7 6 . . 11 . 7 4 3 5 1 6 3 3 15 1 8 . 6 4 1 . . 8 . 3 15 . Attach 162 | . 1 . 10 2 . . 14 . 10 10 3 1 . 6 5 5 8 2 13 4 9 3 . 1 . 6 5 12 28 4 Detach 122 | . 1 . 6 3 . . 5 . 11 5 . 5 . 4 4 4 13 1 15 3 2 2 . 1 . 6 . 5 24 2 Swap 367 | 2 1 5 14 8 . 1 12 8 31 5 9 5 . 12 8 3 5 9 25 2 24 17 13 1 2 23 33 57 31 1 Drop 243 | 2 1 4 27 10 1 6 18 9 16 1 . 1 . 2 3 . 20 1 16 2 30 8 13 . 1 9 5 12 23 2 Fire 1146 | 23 4 16 179 52 5 . 125 . 83 24 62 . . 23 20 19 14 7 35 . 79 53 15 4 . 33 55 121 89 6 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 5 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Escape Stasis 48 | . . . . 8 . . . . . . . . . . . . . . . . 16 16 . . . 8 . . . . Rewire 280 | . . . . 3 131 . . 13 . . 21 . . . . . 31 . . . . 80 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . . . . . . . . . 16 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 125 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 442 | -10/Mines | Lost 3 allies 509 | -10/Mines | Received a Mining Laser from a helpful Derelict 743 | -10/Mines | Discovered new exit (range 11) 993 | -10/Mines | Discovered new exit (range 10) 994 | -10/Mines | Learned Materials trap positions 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Loaded intel: 9 trap records 1097 | -9/Materials | Repaired Assault Rifle 1175 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Discovered new exit (range 3) 1569 | -9/Materials | Discovered new exit (range 9) 1659 | -9/Materials | Build established: Mutant 1727 | -9/Materials | Discovered new exit (range 4) 2250 | -9/Materials | Core integrity fell below 50% 2279 | -9/Materials | Discovered new exit (range 16) 2291 | -9/Materials | Destroyed 9 combat bots 2425 | -9/Materials | Discovered new exit (range 5) 2560 | -9/Materials | Repaired Minigun 2601 | -9/Materials | Repaired Minigun 2735 | -9/Materials | Discovered new exit (range 11) 3075 | -9/Materials | Repaired Arm. Treads 3207 | -9/Materials | Identified exit to Mines 3207 | -9/Materials | Identified exit to Storage 3234 | -9/Materials | Entered Storage 3279 | -9/Storage | Met 01-MTF 3395 | -9/Storage | Found Prototype Device 3395 | -9/Storage | Identified 01-MTF's Autohacker 3400 | -9/Storage | Found Prototype Energy Gun 3400 | -9/Storage | Identified 01-MTF's Shockpuncher 3595 | -9/Storage | Repaired Hvy. Armor Plating 3624 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3922 | -9/Storage | Build established: Commander-Mutant 3992 | -9/Storage | Repaired Minigun 4032 | -9/Storage | Repaired Minigun 4071 | -9/Storage | Repaired Hardlight Generator 4109 | -9/Storage | Discovered new exit (range 16) 4287 | -9/Storage | Lost 3 allies 4295 | -9/Storage | Central database locked down 4503 | -9/Storage | Used back door to open Recycling access 4503 | -9/Storage | Discovered new exit (range 5) 4512 | -9/Storage | Entered Recycling 4512 | -9/Recycling | Accompanied by 2 allies 4553 | -9/Recycling | Build established: Mutant 4982 | -9/Recycling | Discovered new exit (range 14) 5017 | -9/Recycling | Scanned before Scraplab entrance 5047 | -9/Recycling | Build established: Commander-Mutant 5056 | -9/Recycling | Entered Scraplab 5064 | -9/Recycling | Discovered new exit (range 3) 5094 | -9/Recycling | Entered Scraptown 5094 | -9/Scraptown | Accompanied by 8 allies 5281 | -9/Scraptown | Discovered new exit (range 11) 5391 | -9/Scraptown | Visited Fellowship of the Rings 5398 | -9/Scraptown | Visited Comm Corps 5554 | -9/Scraptown | Visited SPCMW 5574 | -9/Scraptown | Visited Shadow of the Wyrm 5703 | -9/Scraptown | Visited UFD Registry 5703 | -9/Scraptown | Registered with UFD as "Steamwarp" 5727 | -9/Scraptown | Visited Abandonware Association 5752 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5776 | -9/Scraptown | Visited Analyses Database 5924 | -9/Scraptown | Visited Botcube Research 5942 | -9/Scraptown | Visited Infowarlord's Domain 5951 | -9/Scraptown | Found Exp. Signal Interpreter 5974 | -9/Scraptown | Visited Sword Containment 6003 | -9/Scraptown | Visited Science Guys 6055 | -9/Scraptown | Visited Scrapoid Research Area 6073 | -9/Scraptown | Visited Modified Component R&D 6147 | -9/Scraptown | Met Optimus 6147 | -9/Scraptown | Accepted into 0bPrime 6212 | -9/Scraptown | Discovered new exit (range 3) 6238 | -9/Scraptown | Entered Factory 6238 | -6/Factory | Accompanied by 5 allies 6238 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6478 | -6/Factory | Identified exit to Lower Caves 6562 | -6/Factory | Repaired Hvy. Armor Plating 6958 | -6/Factory | Repaired Imp. Assault Rifle 7057 | -6/Factory | Loaded intel: 8 recycling unit locations 7289 | -6/Factory | Build established: Scavenger-Gunner 7351 | -6/Factory | Garrison activated, responded to threat 7659 | -6/Factory | Noticed a derelict Sapper rigging charges 7680 | -6/Factory | Learned location of Protoforge (-2) 7943 | -6/Factory | Sucked down chute 7943 | -6/Factory | Entered Waste 7943 | -6/Waste | The area was eerily silent 8244 | -6/Waste | Discovered new exit (range 16) 8345 | -6/Waste | Entered Factory 8806 | -6/Factory | Found Prototype Launcher 8821 | -6/Factory | Loaded intel: 8 recycling unit locations 8916 | -6/Factory | Identified Scatter Rocket Array 9068 | -6/Factory | System corruption reached 10% 9158 | -6/Factory | Fabricated Hvy. Armor Plating (x1) 9499 | -6/Factory | Build established: Tank 9961 | -6/Factory | Entered Lower Caves 10020 | -6/Lower Caves | Learned Factory emergency access door positions 10184 | -6/Lower Caves | Core integrity fell below 50% 10483 | -6/Lower Caves | Build established: Gunner 11066 | -6/Lower Caves | Discovered new exit (range 16) 11081 | -6/Lower Caves | Identified exit to Lower Caves 11119 | -6/Lower Caves | Entered another Lower Caves area 11251 | -6/Lower Caves | Learned 4 Factory zone layouts 11263 | -6/Lower Caves | Discovered new exit (range 6) 11428 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11473 | -6/Lower Caves | System corruption reached 30% 11953 | -6/Lower Caves | Spotted B-75 Beast 12330 | -6/Lower Caves | Discovered new exit (range 6) 12335 | -6/Lower Caves | Identified exit to Zion 12336 | -6/Lower Caves | Entered Zion 12373 | -6/Zion | System corruption cleaned by Quarantine Array 12414 | -6/Zion | Discovered new exit (range 16) 12420 | -6/Zion | Given A8's code to call for help 12730 | -6/Zion | Learned Factory emergency access door positions 12779 | -6/Zion | Found GAL Module 12837 | -6/Zion | Learned location of Warlord (-5) 12863 | -6/Zion | Gained Derelict followers 13063 | -6/Zion | Received a hallucinogenic algorithm 13286 | -6/Zion | Given the Hacking Drone Bay 13288 | -6/Zion | Found Prototype Device 13307 | -6/Zion | Identified Hacking Drone Bay 13345 | -6/Zion | Found Prototype Launcher 13345 | -6/Zion | Identified Rocket Array 13469 | -6/Zion | Found Prototype Hackware 13474 | -6/Zion | Found Prototype Processor 13474 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13495 | -6/Zion | Found Prototype Processor 13495 | -6/Zion | Identified Exp. Target Analyzer 13499 | -6/Zion | Found Spectral Analyzer 13615 | -6/Zion | Identified exit to Proximity Caves 13627 | -6/Zion | Entered Proximity Caves 13627 | -5/Proximity Caves | Accompanied by 5 allies 13851 | -5/Proximity Caves | Discovered new exit (range 11) 13864 | -5/Proximity Caves | Identified exit to Factory 13872 | -5/Proximity Caves | Entered Factory 13872 | -5/Factory | Accompanied by 5 allies 13872 | -5/Factory | Evolved 2 slots: Utility x2 13873 | -5/Factory | Identified exit to Upper Caves 13874 | -5/Factory | Identified exit to Factory 13979 | -5/Factory | Identified Exp. System Shield 14734 | -5/Factory | Entered Upper Caves 14772 | -5/Upper Caves | Lost 7 parts (1p3n3w) 14773 | -5/Upper Caves | System corruption reached 10% 15029 | -5/Upper Caves | Build established: Scavenger-Gunner 15321 | -5/Upper Caves | Learned 12 Factory zone layouts 15661 | -5/Upper Caves | Discovered new exit (range 11) 15674 | -5/Upper Caves | Learned Factory emergency access door positions 15688 | -5/Upper Caves | Identified exit to Upper Caves 15691 | -5/Upper Caves | Entered another Upper Caves area 15880 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 16160 | -5/Upper Caves | Crushed by falling debris 16445 | -5/Upper Caves | Discovered new exit (range 19) 16492 | -5/Upper Caves | Identified exit to Warlord 16493 | -5/Upper Caves | Entered Warlord 16534 | -5/Warlord | System corruption cleaned by Quarantine Array 16720 | -5/Warlord | Build established: Mutant 17038 | -5/Warlord | Visited the Vortex Lab 17049 | -5/Warlord | Found Prototype Energy Gun 17049 | -5/Warlord | Identified Vortex Shotgun 17053 | -5/Warlord | Found Vortex Shotgun 17055 | -5/Warlord | Warlord's base attacked by MAIN.C 17177 | -5/Warlord | Rebuked by Warlord 17405 | -5/Warlord | Warlord forces counterattacked 17578 | -5/Warlord | Murdered 4 allies 17689 | -5/Warlord | Lost 3 allies 17730 | -5/Warlord | Warlord base infiltrated, sounded retreat 17731 | -5/Warlord | Enhanced Grunt warped into view 17731 | -5/Warlord | Enhanced Grunt warped into view 17731 | -5/Warlord | Enhanced Grunt warped into view 17731 | -5/Warlord | Enhanced Demolisher warped into view 17731 | -5/Warlord | Enhanced Demolisher warped into view 17731 | -5/Warlord | Enhanced Demolisher warped into view 17809 | -5/Warlord | Spotted Striker 17841 | -5/Warlord | Spotted Executioner 17866 | -5/Warlord | Spotted Striker 17867 | -5/Warlord | Spotted B-86 Titan 17896 | -5/Warlord | Spotted B-86 Titan 17897 | -5/Warlord | Spotted Striker 17898 | -5/Warlord | Spotted B-75 Beast 17913 | -5/Warlord | Build established: Scavenger-Gunner 17920 | -5/Warlord | Found Prototype Ballistic Cannon 17941 | -5/Warlord | Spotted Striker 17949 | -5/Warlord | Lost 19 allies 17979 | -5/Warlord | Spotted Executioner 18014 | -5/Warlord | Discovered new exit (range 12) 18019 | -5/Warlord | Core integrity fell below 50% 18024 | -5/Warlord | Identified exit to Proximity Caves 18025 | -5/Warlord | Entered Proximity Caves 18313 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18535 | -4/Proximity Caves | Discovered exit to Factory (range 18) 18562 | -4/Proximity Caves | Entered Factory 18562 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18563 | -4/Factory | Identified exit to Upper Caves 18572 | -4/Factory | Found Quantum Capacitor 18777 | -4/Factory | Repaired Enh. Flexi-carbon Leg 18868 | -4/Factory | Repaired Enh. Flexi-carbon Leg 18869 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 19203 | -4/Factory | Loaded intel: 8 recycling unit locations 19225 | -4/Factory | Spotted B-86 Titan 19245 | -4/Factory | Destroyed B-86 Titan 19503 | -4/Factory | Identified Hvy. Autocannon 19607 | -4/Factory | Repaired Centrium Medium Armor Plating 19614 | -4/Factory | Sucked down chute 19614 | -4/Factory | Entered Waste 19614 | -4/Waste | The area was eerily silent 19684 | -4/Waste | A Compactor rumbled back to life 19762 | -4/Waste | Spotted C-40 Crusher 19822 | -4/Waste | Discovered new exit (range 24) 19850 | -4/Waste | Identified exit to Factory 19862 | -4/Waste | Entered Factory 20086 | -4/Factory | Loaded intel: 8 recycling unit locations 20590 | -4/Factory | Discovered new exit (range 10) 20601 | -4/Factory | Identified exit to Research 21038 | -4/Factory | Discovered new exit (range 7) 21044 | -4/Factory | Identified exit to Extension 21135 | -4/Factory | Allied Derelicts emerged from ambush trap array 21359 | -4/Factory | Lost 3 allies 21405 | -4/Factory | System corruption reached 10% 21443 | -4/Factory | Lost 6 parts (1p1n1u3w) 21531 | -4/Factory | Entered Extension 21637 | -4/Extension | Lost 3 parts (1p2n) 21681 | -4/Extension | Rescued A7 21823 | -4/Extension | Rescued a captive Derelict 21855 | -4/Extension | Rescued a captive Derelict 21858 | -4/Extension | Rescued a captive Derelict 22056 | -4/Extension | Build established: Commander-Gunner 22194 | -4/Extension | Rescued a captive Derelict 22197 | -4/Extension | Rescued a captive Derelict 22281 | -4/Extension | First assault squad dispatched 22469 | -4/Extension | Spotted B-86 Titan 22483 | -4/Extension | Spotted B-86 Titan 22496 | -4/Extension | Allies destroyed B-86 Titan 22513 | -4/Extension | Destroyed B-86 Titan 22694 | -4/Extension | Discovered new exit (range 23) 22695 | -4/Extension | Discovered exit to Research (range 23) 22720 | -4/Extension | Identified exit to Cetus 22782 | -4/Extension | Entered Cetus 22782 | -4/Cetus | Accompanied by 19 allies (A7) 22787 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22792 | -4/Cetus | Spotted Cetus Guard 22792 | -4/Cetus | Spotted Cetus Guard 22797 | -4/Cetus | Spotted Cetus Guard 22800 | -4/Cetus | Allies destroyed Cetus Guard 22801 | -4/Cetus | Spotted Cetus Guard 22828 | -4/Cetus | Allies destroyed Cetus Guard 22828 | -4/Cetus | Destroyed Cetus Guard 22828 | -4/Cetus | Destroyed Cetus Guard 22862 | -4/Cetus | Lost 4 allies 22910 | -4/Cetus | Started Cetus Manufacturing Module 22935 | -4/Cetus | Manufactured an Enhanced Grunt 22940 | -4/Cetus | Discovered new exit (range 23) 22960 | -4/Cetus | Manufactured an Enhanced Grunt 22964 | -4/Cetus | Spotted Cetus Guard 22964 | -4/Cetus | Spotted Cetus Guard 22965 | -4/Cetus | Spotted Cetus Guard 22967 | -4/Cetus | Discovered exit to Research (range 24) 22969 | -4/Cetus | Spotted Cetus Guard 22973 | -4/Cetus | Allies destroyed Cetus Guard 22981 | -4/Cetus | Destroyed Cetus Guard 22983 | -4/Cetus | Allies destroyed Cetus Guard 22985 | -4/Cetus | Manufactured an Enhanced Grunt 22988 | -4/Cetus | Allies destroyed Cetus Guard 23004 | -4/Cetus | Met Revision 17 23010 | -4/Cetus | Manufactured an Enhanced Grunt 23035 | -4/Cetus | Manufactured an Enhanced Grunt 23066 | -4/Cetus | Identified exit to Archives 23165 | -4/Cetus | Murdered A7 23166 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23196 | -4/Cetus | Entered Archives 23196 | -4/Archives | Accompanied by 16 allies 23233 | -4/Archives | Discovered new exit (range 24) 23244 | -4/Archives | Discovered new exit (range 24) 23275 | -4/Archives | Identified exit to Hub_04(d) 23607 | -4/Archives | Entered Hub_04(d) 23607 | -4/Hub_04(d) | Accompanied by 15 allies 23607 | -4/Hub_04(d) | Discovered exit to Research (range 20) 23669 | -4/Hub_04(d) | Entered Research 23669 | -3/Research | Accompanied by 10 allies 23669 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23712 | -3/Research | Discovered new exit (range 3) 23714 | -3/Research | Identified exit to Quarantine 23764 | -3/Research | Found Prototype Device 23764 | -3/Research | Identified Exp. Thermal Shield 23869 | -3/Research | Revision forces began assault on 0b10 23916 | -3/Research | Met up with Revision 17++ 23988 | -3/Research | Build established: Scavenger-Gunner 23998 | -3/Research | Lost 3 allies 24327 | -3/Research | Loaded intel: 5 recycling unit locations 24369 | -3/Research | Research terminal network offline 24415 | -3/Research | Spotted B-86 Titan 24545 | -3/Research | Found Prototype Device 24545 | -3/Research | Identified Adv. Kinecellerator 24990 | -3/Research | Spotted Striker 25066 | -3/Research | Spotted Striker 25109 | -3/Research | Lost 6 allies 25122 | -3/Research | Spotted Striker 25123 | -3/Research | Spotted Executioner 25133 | -3/Research | Destroyed Striker 25139 | -3/Research | Destroyed Executioner 25196 | -3/Research | Found Prototype Processor 25196 | -3/Research | Identified Exp. Targeting Computer 25201 | -3/Research | Found Prototype Processor 25201 | -3/Research | Identified Exp. Core Analyzer 25205 | -3/Research | Found Exp. Core Analyzer 25254 | -3/Research | Entered Quarantine 25473 | -3/Quarantine | Cryocooling Duct disabled 25488 | -3/Quarantine | Ambient heat levels rising (+20) 25488 | -3/Quarantine | Non-combat units ordered to evacuate 25507 | -3/Quarantine | Identified exit to Research 25597 | -3/Quarantine | Found Alien Slashing Weapon 25839 | -3/Quarantine | Identified Sigix Broadsword 26033 | -3/Quarantine | System corruption reached 10% 26342 | -3/Quarantine | Found Alien Artifact 26386 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 26451 | -3/Quarantine | Lost 3 parts (1n1u1w) 26552 | -3/Quarantine | Entered Research 26552 | -2/Research | Evolved 2 slots: Weapon x2 26592 | -2/Research | Found Prototype Launcher 26592 | -2/Research | Identified Point Singularity Launcher 26863 | -2/Research | Build established: Scavenger-Assassin 27133 | -2/Research | Destroyed 7 combat bots 27636 | -2/Research | Found Quantum Capacitor 27711 | -2/Research | Loaded intel: 5 recycling unit locations 27932 | -2/Research | System corruption reached 10% 28052 | -2/Research | First assault squad dispatched 28079 | -2/Research | Repaired Hvy. Siege Treads 28500 | -2/Research | Discovered new exit (range 18) 28524 | -2/Research | Identified exit to Testing 28525 | -2/Research | Entered Testing 28552 | -2/Testing | Found Prototype Energy Gun 28552 | -2/Testing | Identified Hyp. EM Gauss Rifle 28553 | -2/Testing | Assembled Modified EM Gauss 28554 | -2/Testing | Lost 3 parts (1u2w) 28616 | -2/Testing | Found Prototype Ballistic Cannon 28616 | -2/Testing | Identified Omega Cannon 28624 | -2/Testing | Identified Phase Armor 28838 | -2/Testing | Found Prototype Launcher 28838 | -2/Testing | Identified Gui. Micro-nuke Launcher 29193 | -2/Testing | Found Prototype Device 29193 | -2/Testing | Identified Exp. EM Shield 29198 | -2/Testing | Found Prototype Device 29198 | -2/Testing | Identified Exp. Shock Absorption System 29412 | -2/Testing | Found Prototype Device 29412 | -2/Testing | Identified 2N-1CE's Frost Array 29582 | -2/Testing | Found Prototype Energy Gun 29582 | -2/Testing | Identified Warp Gun 29634 | -2/Testing | Discovered new exit (range 13) 29653 | -2/Testing | Identified exit to Access 29692 | -2/Testing | Lost 5 parts (1n2u2w) 29790 | -2/Testing | Found Unknown Device 29790 | -2/Testing | Identified Heavy Servo Lattice 29953 | -2/Testing | Core integrity fell below 50% 30025 | -2/Testing | First assault squad dispatched 30067 | -2/Testing | Lost 3 parts (1n1u1w) 30254 | -2/Testing | Found Prototype Protection 30254 | -2/Testing | Identified SHELL Armor 30386 | -2/Testing | Spotted Fortress 30430 | -2/Testing | Scanned by Researcher 30438 | -2/Testing | System corruption reached 30% 30513 | -2/Testing | Discovered new exit (range 6) 30513 | -2/Testing | Discovered new exit (range 7) 30524 | -2/Testing | Entered Protoforge 30541 | -2/Protoforge | Lost 8 parts (1p2n1u4w) 30589 | -2/Protoforge | Superfortress began startup sequence 30595 | -2/Protoforge | Released all parts (15) 30647 | -2/Protoforge | Core integrity fell below 20% 30654 | -2/Protoforge | Spotted Hotshot 30655 | -2/Protoforge | Spotted Hotshot 30664 | -2/Protoforge | Spotted Hotshot 30665 | -2/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- Treads. 30601_ N-04 Retriever collects Graphene Brace. 30612_ L7FZL ZEKFRIDBN QVOEKISFBAHDKPY6 30612_ K-01 Serf cleans the Pattern Transfigurator. 30627_ MHT8 H4FLH KT=ONE,B8 SNWUFLC,XG4 30636_ Penetrated by Slug. 30636_ Slug penetrates Wall. 30636_ Connecting with Terminal... 30636_ Current location identified: Protoforge 30642_ System corrupted: Matter fused (-3). 30643_ O-24 Administrator uses terminal to summon reinforcements. 30643_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 30643_ O-24 Administrator locks terminal. 30649_ Slug penetrates Wall. 30655_ Penetrated by Slug. 30661_ Critical hit (Burn: +37). 30662_ System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????##### ########?????????????????????? | | ?????????? #######???????????????? | | ?????????? g @ +???????????? | | ?????????? g #######???????????????? | | ?????????????#####+##### g #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????#????????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????#"???????# #?????????????????????? | | ??????????????# ???????# #???#######???????????? | | ??????????????# ???????# #?? #???????????? | | ????????????### ###???## ##? "" #???????????? | | ????????????# #???# # T" #???????????? | | ????????????# ##### # "" #???????????? | | ????????????+ + #???????????? | | ????????????# ##### # """ #???????????? | | ????????????# #???# # """ ????????????? | | ???####?????## ##???#######? """ ????????????? | | ?? ??????# #???????????? ?????????????? | | ??"" #?????# #?????????????#####?????????????? | | ???" #?????# ^ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Armor Coverage 1800 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Biometal Medium Treads | -5/Factory | Hacked Jamming Amplifier | -5/Factory | Hacked Adv. Sensor Array | -4/Factory | Scanalyzed Hvy. Hardcell Cannon | -2/Testing | Archive Hvy. Antimatter Reactor | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Biometal Leg | -2/Testing | Archive Molecular Scythe | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Testing | Archive H-77 Assassin | -2/Testing | Archive Fabricated ------------ Hvy. Armor Plating | x1 | -6/Factory | Authchip Repaired ---------- Assault Rifle | 40% | -9/Materials Minigun | 37% | -9/Materials Minigun | 45% | -9/Materials Arm. Treads | 39% | -9/Materials Hvy. Armor Plating | 38% | -9/Storage Minigun | 56% | -9/Storage Minigun | 72% | -9/Storage Hardlight Generator | 33% | -9/Storage Hvy. Armor Plating | 60% | -6/Factory Imp. Assault Rifle | 60% | -6/Factory Enh. Flexi-carbon Leg | 22% | -4/Factory Enh. Flexi-carbon Leg | 22% | -4/Factory Centrium Medium Armor Plating | 22% | -4/Factory Hvy. Siege Treads | 18% | -2/Research Studied --------- Com. Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Sigix Broadsword Phase Armor Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed GuidanceSurveybotMatrix Manual? 0 Play Time 05:57:13 Cumulative 260.7 hours Start 2026.05.01 @ 12:15:01 End 2026.05.01 @ 19:40:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/1/0/0/0/1/0/0 Lore% 74 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dbe6bea-90db-4033-b700-8cc4a54f8f63