Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.08 @ 20:10:52 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (809) 809 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3548 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 682/700 Matter 1/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Hovering (170) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Cooled Airjet Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Deuterium Engine Medium Storage Unit Trap Scanner Advanced Terrain Scan Processor Flak Gun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Flak Gun Mining Claw > --- INVENTORY -------- Ion Engine Ion Engine Cesium-ion Thruster Heat Sink Large Storage Unit Enhanced Autogun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 60 | 6 2 9 19 19 5 Power 7 | 1 . . 2 1 3 Engine 5 | 1 . . 2 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . 1 8 6 1 Treads 3 | . . . 3 . . Leg 3 | 2 . . 1 . . Wheel 3 | . . . 3 . . Hover 1 | . . . . . 1 Flight 8 | . . 1 1 6 . Utility 15 | 1 2 2 3 6 1 Device 5 | . 1 . 2 2 . Storage 4 | 1 1 1 . 1 . Processor 4 | . . . 1 2 1 Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 20 | 2 . 6 6 6 . Energy Gun . | . . . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 14 | 2 . 5 4 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 Parts Lost 13 | . . . 4 9 . Power 2 | . . . 1 1 . Propulsion 6 | . . . 2 4 . Utility 4 | . . . 1 3 . Weapon 1 | . . . . 1 . Highest Loss Streak 8 | . . . 1 8 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 86 93 84 45 Engine 9 | . 14 11 10 1 1 Core 1 | . . . . 6 3 Treads 2 | . . . 8 . . Leg 13 | . 28 22 5 . . Wheel 4 | . . . 14 . . Flight 6 | . . . . 36 15 Device 9 | . 9 11 11 5 . Storage 11 | . 14 11 11 9 7 Processor 3 | . . . 5 8 2 Hackware 1 | . . . . 9 7 Protection 3 | . . 9 4 . . Ballistic Gun 18 | . 28 21 20 . . Slashing Weapon 1 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 37 | 14 20 34 37 25 17 Greatest Support 26 | 20 20 20 26 20 10 Greatest Overweight (x) 3 | . . 1 3 3 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 Average Capacity 12 | 7 9 12 15 10 10 Most Carried 15 | 3 8 14 15 15 8 Average Carried 10 | 1 6 11 14 8 7 Final Capacity 15 | 8 10 15 15 10 10 Final Carried 15 | 3 8 14 15 8 7 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 900 | 238 19 144 416 83 . Remotely . | . . . . . . Salvage Created 1202 | . 19 144 876 163 . Parts 90 | . 2 14 57 17 . Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 20 | . . 2 13 5 . Guns 14 | . . 2 12 . . Cannons 1 | . . . 1 . . AOE 5 | . . . . 5 . Classes Destroyed 8 | . 1 2 4 1 . Worker 2 | . . . 2 . . Hauler 2 | . . . 1 1 . Recycler 1 | . . . 1 . . Operator 3 | . 1 . 2 . . Watcher 3 | . . 2 . 1 . Swarmer 5 | . . . . 5 . Grunt 6 | . . . 6 . . Sentry 9 | . . 2 7 . . Best Kill Streak 5 | . 1 1 4 5 . Combat Bots Only 5 | . . 1 3 5 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 1928 | . . 323 798 789 18 Core 463 | . . 35 113 297 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 100 . 63 46 . Volleys Fired 77 | . 8 16 46 7 . Largest 2 | . 2 2 2 1 . Hottest 136 | . 40 43 136 36 . Shots Fired 147 | . 16 32 92 7 . Gun 138 | . 16 32 90 . . Cannon 2 | . . . 2 . . Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 138 | . 16 32 90 . . Thermal 2 | . . . 2 . . Explosive 2 | . . . . 2 . Electromagnetic 5 | . . . . 5 . Robot Hit Streak 12 | . 3 4 12 2 . Robot Miss Streak 4 | . 3 3 4 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 92 | . 8 15 62 7 . Core Hits 50 | . 2 9 29 10 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks 7 | . . . . 7 . Impact . | . . . . . . Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1767 | . 110 222 965 470 . Guns 1270 | . 110 215 945 . . Cannons 20 | . . . 20 . . Explosions 334 | . . . . 334 . Melee 131 | . . . . 131 . Ramming 12 | . . 7 . 5 . Kinetic 1270 | . 110 215 945 . . Thermal 20 | . . . 20 . . Explosive 205 | . . . . 205 . Electromagnetic 129 | . . . . 129 . Impact . | . . . . . . Slashing 131 | . . . . 131 . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 5 . . Message Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . . 22 . Projectiles . | . . . . . . Explosions 18 | . . . . 18 . Melee 4 | . . . . 4 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . . . 108 . Shots 2 | . . . . 2 . Rammed 2 | . . . . 2 . Targets Rammed 5 | . . 3 . 2 . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 45 | . . 2 45 32 . Average Temperature 13 | . . 2 13 15 . Received Heat Transfer 612 | . . 159 327 126 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 444 | . 20 138 240 444 181 Initial 181 | . . 7 57 71 181 Average 96 | . 7 61 137 183 181 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 92 | 100 100 100 89 68 100 Level 1 5 | . . . 10 11 . Level 2 2 | . . . . 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 1 3 2 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . . 2 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . . 10 19 29 2 Peak Tracking Total 16 | . . 4 4 16 2 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 14 | . 3 3 5 2 1 Terminals 14 | . 3 3 5 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 12 10 11 5 2 Successful 14 | . 5 4 4 1 . Failed 26 | . 7 6 7 4 2 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual 32 | . 9 10 7 5 1 Terminals 40 | . 12 10 11 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 4 . . Open Door 2 | . . . 2 . . Level Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . 1 . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 3 . 1 . Terminals 6 | . 2 3 . 1 . Botnet 5 | . 2 2 . 1 . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 13 | . 3 3 4 2 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 1568 | 57 319 381 513 215 83 Spaces Moved 1145 | 40 238 173 243 375 76 Core 5 | 3 . . . 2 . Treads 10 | . . . 10 . . Legs 500 | 37 238 173 52 . . Wheels 181 | . . . 181 . . Hover 45 | . . . . . 45 Flight 404 | . . . . 373 31 Fastest Speed 29 | 50 120 120 105 29 37 Average Speed 101 | 114 120 179 132 32 98 Slowest Speed 330 | 120 120 190 330 200 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 35 17 58 52 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1394 | 48 256 209 345 453 83 Wait 23 | . . . 15 8 . Move 1138 | 39 237 173 242 371 76 Hop 2 | . . . . 2 . Pick Up 37 | 3 6 5 7 16 . Fast Attach 27 | 6 2 2 9 5 3 Attach 20 | . . 2 3 13 2 Detach 5 | . 1 . . 3 1 Swap 13 | . . 5 7 1 . Drop 42 | . 2 4 16 19 1 Fire 77 | . 8 16 46 7 . Melee 7 | . . . . 7 . Ram 1 | . . . . 1 . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Discovered new exit (range 10) 758 | -9/Materials | Entered Storage 1197 | -9/Storage | Build established: Scavenger-Mutant 1255 | -9/Storage | Discovered new exit (range 16) 1271 | -9/Storage | Entered Materials 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -8/Materials | Discovered new exit (range 13) 1484 | -8/Materials | Core integrity fell below 50% 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Utility x2 1517 | -7/Factory | Lost 8 parts (1p4n2u1w) 1569 | -7/Factory | Self-destructed Last Messages --------------- A mysterious object appears at your location! PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01491_ Connecting with Terminal... 01491_ Current location identified: Factory 01491_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 01499_ Acquired Prototype Hover Unit. 01499_ Identified Cld. Airjet. 01510_ ALERT: All DSF locations entering lockdown mode. 01513_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 01518_ K-01 Serf collects debris. 01526_ Dropped Lgt. Ion Engine. 01527_ Acquired Nuclear Core. 01527_ K-01 Serf collects debris. 01537_ Acquired Core Analyzer. 01566_ W-25 Informer sends out distress signal. 01567_ Penetrated by Slug. 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